Initiating legacy licensing module LICENSE SYSTEM [201944 12:32:51] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [201944 12:32:51] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.3/release' branch; Version is '2018.3.7f1 (9e14d22a41bb) revision 10360018'; Using compiler version '191326128' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 10662 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 64277 was selected Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_3_7f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildBundles -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBuildBundles.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -REMOVEREFERENCES no -uselayers ST -USEFILTER br_xx_xx xx_xx_st xx_xx_prostruck common materials terraintextures textures vehicles_meshes plates_prefabs vehicles_shaders uservehicle trafficvehicle pedestrian !ar_xx_xx !cl_xx_xx !it_xx_xx !mx_xx_xx !fr_xx_xx !es_xx_xx !xx_xx_smp !cityland !debugland !amba Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Using Asset Import Pipeline V1. Initiating legacy licensing moduleLoading GUID <-> Path mappings...0.000111 seconds Loading Asset Database...0.319209 seconds Build target: OSXUniversal found and added! Build target: WindowsStoreApps found and added! Build target: Win64 found and added! Build target: Win found and added! Build target: LinuxUniversal found and added! Build target: Linux64 found and added! Build target: Linux found and added! Build target: iOS found and added! Build target: tvOS found and added! Build target: PS4 found and added! Build target: XboxOne found and added! Build target: Android found and added! Build target: WebGL found and added! Build target: Switch found and added! Build target: Lumin found and added! Build target: PSM found and added! Build target: PSP2 found and added! Build target: WiiU found and added! Build target: Web found and added! Build target: WebStreamed found and added! Build target: OSXIntel found and added! Build target: OSXIntel64 found and added! Build target: BlackBerry found and added! Build target: PS3 found and added! Build target: N3DS found and added! Build target: WP8 found and added! Build target: SamsungTV found and added! Build target: Tizen found and added! AssetDatabase consistency checks...0.711713 seconds Refreshing native plugins compatible for Editor in 1987.16 ms, found 26 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 Setting up noproxy from UNITY_NOPROXY environment variable. Setting to: localhost,127.0.0.1 [Package Manager] Done resolving packages in 0.34s seconds [Package Manager] Registering 41 packages: [Package Manager] * Package : com.unity.analytics@3.2.2 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.2.2) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.burst@0.2.4-preview.37 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@0.2.4-preview.37) [Package Manager] * Package : com.unity.collab-proxy@1.2.15 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collab-proxy@1.2.15) [Package Manager] * Package : com.unity.collections@0.0.9-preview.10 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@0.0.9-preview.10) [Package Manager] * Package : com.unity.jobs@0.0.7-preview.5 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.0.7-preview.5) [Package Manager] * Package : com.unity.mathematics@0.0.12-preview.19 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@0.0.12-preview.19) [Package Manager] * Package : com.unity.package-manager-ui@2.0.3 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.package-manager-ui@2.0.3) [Package Manager] * Package : com.unity.postprocessing@2.1.4 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@2.1.4) [Package Manager] * Package : com.unity.textmeshpro@1.3.0 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@1.3.0) [Package Manager] * Package : com.unity.xr.openvr.standalone@1.0.3 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.openvr.standalone@1.0.3) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] Done registering packages in 0.03s seconds Initialize engine version: 2018.3.7f1 (9e14d22a41bb) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [EnlightenBakeManager] m_Clear = false; WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56812 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 5.59 ms, found 27 plugins. Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_3_7f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.001524 seconds. Registering platform support modules: Registered platform support modules in: 0,1020918s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 31.54 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe Mono: successfully reloaded assembly - Completed reload, in 3.607 seconds Registering precompiled user dll's ... Registered in 2.611992 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,1445167s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 7.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 32.571 seconds Platform modules already initialized, skipping - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 2 milliseconds Pass: 1 took 1 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 63 milliseconds Pass: 1 took 18 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 54 milliseconds Pass: 1 took 63 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 87 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 164 milliseconds Pass: 1 took 12 milliseconds - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 23 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 39 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,1126322s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 6.29 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 15.251 seconds Platform modules already initialized, skipping - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 228 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 591 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.1436549 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1243) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 20) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,8): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,58): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,36): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,85): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(862,23): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 862) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,59): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,8): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 118) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 356) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 398) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,40): warning CS0649: Field 'AssetsFromProjectService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(15,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(74,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(73,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 73) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(30,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 30) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(27,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(24,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 87) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 101) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 11) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 46) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(53,10): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 64) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(72,3): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 72) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(30,19): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(37,16): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 37) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(22,39): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(84,17): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 84) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(59,44): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(26,11): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 26) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs(9,50): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs Line: 9) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(99,38): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(51,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 51) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(68,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 68) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(421,17): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 421) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(430,16): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 430) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(459,16): warning CS0436: The type 'ItemInsertedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 459) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(473,16): warning CS0436: The type 'ItemRemovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 473) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(487,16): warning CS0436: The type 'ItemMovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 487) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(501,16): warning CS0436: The type 'ItemMovedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 501) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(81,63): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 81) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(91,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 91) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(102,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 102) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(118,63): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(307,10): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 307) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(128,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 128) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(158,30): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 158) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(175,61): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(185,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(201,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(214,60): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 214) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(451,43): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 451) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(465,41): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 465) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(479,41): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 479) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(493,39): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(507,38): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 507) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(584,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 584) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(115,18): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 115) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,53): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,100): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,162): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,92): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,136): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(680,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 680) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,68): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,76): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,123): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,193): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,115): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,167): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(697,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 697) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,91): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,143): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(786,37): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 786) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,159): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(842,57): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 842) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1110,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1110) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1175,50): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,115): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1232,53): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(282,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 282) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1246,42): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1273,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1273) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(302,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1308,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1308) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,110): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(385,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 385) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(395,66): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 395) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1374,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1374) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,133): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1390,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1390) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(454,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 454) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1396,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1396) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(464,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 464) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1408,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1408) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,109): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1447,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1447) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,65): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(538,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 538) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1453,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1453) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1475,62): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1475) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1504,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1504) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,190): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1514,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1514) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1527,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1527) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1537,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1537) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1546,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1546) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1590,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1590) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1640,74): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1640) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,172): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1719,75): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1719) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1762,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1762) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1782,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1782) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1797,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1797) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1845,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1845) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1867,26): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1867) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,138): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1883,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1883) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1899,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1899) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1922,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1922) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1947,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1947) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(286,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 286) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1976,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1976) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(531,33): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 531) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(306,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 306) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(389,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 389) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(399,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 399) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,164): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(458,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 458) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(468,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 468) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(302,11): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,140): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,88): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(542,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 542) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(320,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 320) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(333,63): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 333) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(422,82): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 422) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(568,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 568) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(22,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(18,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(29,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 29) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(41,65): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 41) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(154,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 154) Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs(65,25): warning CS0108: 'EditorProjectOrBundle.SetDirty()' hides inherited member 'ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs Line: 65) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(17,42): warning CS0618: 'IPreprocessBuild' is obsolete: 'Use IPreprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 17) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(48,43): warning CS0618: 'IPostprocessBuild' is obsolete: 'Use IPostprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 48) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,90): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs(27,14): warning CS0219: The variable 'showPanel' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs Line: 27) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(110,17): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 110) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(173,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 173) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(235,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 235) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,83): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(312,55): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 312) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,21): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(104,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 104) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,30): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,66): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,34): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,70): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,71): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(54,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 54) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(62,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 62) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(33,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(45,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 45) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(53,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(66,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(118,29): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(122,53): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 122) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(123,56): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 123) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(124,54): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 124) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(151,52): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 151) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(185,5): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(212,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 212) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(213,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 213) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(226,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 226) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(227,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 227) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(357,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(358,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(369,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 369) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(370,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 370) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(427,55): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 427) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(493,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(503,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 503) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(322,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 322) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(328,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 328) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(339,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 339) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(520,22): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 520) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(521,25): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 521) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(522,23): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(524,27): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 524) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(586,19): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 586) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(588,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 588) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(595,32): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 595) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(620,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 620) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(638,11): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 638) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,7): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,46): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,82): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(747,8): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 747) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(760,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 760) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(774,18): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 774) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(795,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 795) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(803,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 803) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(811,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 811) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(821,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 821) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(824,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 824) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(918,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 918) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1030,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1030) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1076,37): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1076) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1088,27): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1088) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(119,10): warning CS0618: 'AssetDatabase.IsOpenForEdit(string)' is obsolete: 'AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 119) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(173,4): warning CS0618: 'TextureImporterSettings.maxTextureSize' is obsolete: 'Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 173) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(176,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 176) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(276,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 276) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(95,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 95) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(96,17): warning CS0618: 'BuildTargetGroup.SamsungTV' is obsolete: 'SamsungTV has been removed as of 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 96) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(97,17): warning CS0618: 'BuildTargetGroup.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 97) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(36,22): warning CS0618: 'BuildTarget.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs(20,24): warning CS0618: 'EditorGUI.EnumMaskField(Rect, GUIContent, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs Line: 20) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,52): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs(122,27): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs Line: 122) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1111,28): warning CS0436: The type 'IReorderableListDropTarget' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs' conflicts with the imported type 'IReorderableListDropTarget' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1111) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1152,4): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1152) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1165,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1165) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1210,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1210) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1219,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1219) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1223,28): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1223) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1357,39): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1358,45): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1359,41): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1359) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1428,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1428) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1641,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1641) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1658,19): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1658) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1847,30): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1847) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1856,21): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1856) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1860,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1860) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1872,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1872) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1874,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1874) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1888,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1888) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1890,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1890) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1904,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1904) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1906,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1906) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1923,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1923) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1931,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1931) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1951,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1951) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1963,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1963) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(113,74): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 113) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(615,27): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 615) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(630,9): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 630) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(642,6): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 642) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(647,4): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 647) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,72): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,50): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs(162,7): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs Line: 162) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(61,37): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 61) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs(24,13): warning CS0618: 'EditorApplication.hierarchyWindowChanged' is obsolete: 'Use EditorApplication.hierarchyChanged' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(60,34): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 60) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(207,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 207) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(219,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 219) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(55,67): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(662,23): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 662) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,75): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(24,60): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(25,18): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 25) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,108): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,23): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(86,23): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 86) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(88,20): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 88) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1145,27): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1145) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1146,4): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1146) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1181,29): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1181) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,54): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2389,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2389) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(1703,16): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 1703) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2631,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2631) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(2340,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 2340) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3108,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3108) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3112,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3112) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3469,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3469) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3482,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3482) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3492,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3492) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3598,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3598) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3611,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3612,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4245,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4245) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4257,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4257) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs(452,43): warning CS0618: 'BuildOptions.ForceOptimizeScriptCompilation' is obsolete: 'Specify IL2CPP optimization level in Player Settings.' (Filename: Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs Line: 452) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs(62,71): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs Line: 62) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs(15,22): warning CS0414: The field 'EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs Line: 15) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(11,31): warning CS0414: The field 'AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 11) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(13,31): warning CS0414: The field 'AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs(9,29): warning CS0414: The field 'FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs Line: 9) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,125579s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 5.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 22.576 seconds Platform modules already initialized, skipping Validating Project structure ... 0.603682 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.547815s Asset Scan time: 0.544010s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 36659 main assets: 0.573226 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 13429 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.62 GB. Unloading 7736 unused Assets to reduce memory usage. Loaded Objects now: 8661. Total: 28.108000 ms (FindLiveObjects: 3.245600 ms CreateObjectMapping: 1.553300 ms MarkObjects: 18.512400 ms DeleteObjects: 4.795300 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland.unity' time: 0.035800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 303.7 MB. System memory in use after: 304.2 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9048. Total: 59.058700 ms (FindLiveObjects: 3.423400 ms CreateObjectMapping: 4.868800 ms MarkObjects: 50.715100 ms DeleteObjects: 0.042400 ms) Baking Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity' time: 0.024400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-2’ is inconsistent because 112 files out of 560 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 398.1 MB. System memory in use after: 402.6 MB. Unloading 258 unused Assets to reduce memory usage. Loaded Objects now: 78082. Total: 83.799700 ms (FindLiveObjects: 8.151200 ms CreateObjectMapping: 4.281100 ms MarkObjects: 71.025500 ms DeleteObjects: 0.340500 ms) Baking Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 179 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 372.8 MB. System memory in use after: 342.4 MB. Unloading 4694 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 31.011400 ms (FindLiveObjects: 4.266400 ms CreateObjectMapping: 1.387700 ms MarkObjects: 19.683200 ms DeleteObjects: 5.672800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 304.9 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.417000 ms (FindLiveObjects: 1.419900 ms CreateObjectMapping: 0.566200 ms MarkObjects: 19.397100 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 304.9 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 30.338600 ms (FindLiveObjects: 1.872000 ms CreateObjectMapping: 0.804300 ms MarkObjects: 27.616500 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.196500 ms (FindLiveObjects: 1.325300 ms CreateObjectMapping: 0.544000 ms MarkObjects: 19.291400 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 29.265700 ms (FindLiveObjects: 3.018400 ms CreateObjectMapping: 1.254900 ms MarkObjects: 24.933700 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 22.508900 ms (FindLiveObjects: 1.469700 ms CreateObjectMapping: 0.943100 ms MarkObjects: 20.052800 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 22.342600 ms (FindLiveObjects: 1.075000 ms CreateObjectMapping: 0.509300 ms MarkObjects: 20.723800 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 23.374900 ms (FindLiveObjects: 1.215000 ms CreateObjectMapping: 0.517600 ms MarkObjects: 21.558000 ms DeleteObjects: 0.083000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.093800 ms (FindLiveObjects: 1.332000 ms CreateObjectMapping: 0.551100 ms MarkObjects: 19.174200 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 24.819100 ms (FindLiveObjects: 1.904400 ms CreateObjectMapping: 1.232000 ms MarkObjects: 21.649300 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 305.0 MB. System memory in use after: 305.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8671. Total: 21.010400 ms (FindLiveObjects: 1.533800 ms CreateObjectMapping: 0.732700 ms MarkObjects: 18.701500 ms DeleteObjects: 0.041000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity' time: 0.028300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-18’ is inconsistent because 104 files out of 520 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 392.7 MB. System memory in use after: 396.8 MB. Unloading 96 unused Assets to reduce memory usage. Loaded Objects now: 59993. Total: 79.878400 ms (FindLiveObjects: 7.336000 ms CreateObjectMapping: 3.705500 ms MarkObjects: 68.672800 ms DeleteObjects: 0.162600 ms) Baking Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000511s Assembly Updater Post Process Assets time: 0.000140s Hashing assets (1 files)... 0.018 seconds file read: 0.005 seconds (9.444 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.012 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 448.835400 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.014 seconds file read: 0.006 seconds (9.700 MB) wait for write: 0.002 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 11.587300 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000142s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.79 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: BR_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 448 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 378.4 MB. System memory in use after: 349.4 MB. Unloading 5261 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 39.446900 ms (FindLiveObjects: 4.435800 ms CreateObjectMapping: 0.993100 ms MarkObjects: 27.918500 ms DeleteObjects: 6.097700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 23.826600 ms (FindLiveObjects: 1.138100 ms CreateObjectMapping: 0.540900 ms MarkObjects: 22.102300 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.542200 ms (FindLiveObjects: 1.078800 ms CreateObjectMapping: 0.548500 ms MarkObjects: 24.882000 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.797900 ms (FindLiveObjects: 2.222500 ms CreateObjectMapping: 0.654000 ms MarkObjects: 23.870500 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 29.321400 ms (FindLiveObjects: 2.181900 ms CreateObjectMapping: 0.673800 ms MarkObjects: 26.432100 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.230200 ms (FindLiveObjects: 1.717800 ms CreateObjectMapping: 0.843400 ms MarkObjects: 23.630000 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.673500 ms (FindLiveObjects: 1.467700 ms CreateObjectMapping: 0.565400 ms MarkObjects: 22.598100 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.979200 ms (FindLiveObjects: 1.834700 ms CreateObjectMapping: 0.873200 ms MarkObjects: 24.228000 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.626700 ms (FindLiveObjects: 1.231800 ms CreateObjectMapping: 0.877900 ms MarkObjects: 22.479400 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.354800 ms (FindLiveObjects: 1.574400 ms CreateObjectMapping: 0.611600 ms MarkObjects: 23.133800 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 306.3 MB. System memory in use after: 306.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.573700 ms (FindLiveObjects: 1.487400 ms CreateObjectMapping: 0.818300 ms MarkObjects: 22.231900 ms DeleteObjects: 0.034500 ms) Opening scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity' time: 0.034500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-12’ is inconsistent because 110 files out of 550 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 394.0 MB. System memory in use after: 398.1 MB. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 57614. Total: 53.012200 ms (FindLiveObjects: 5.840000 ms CreateObjectMapping: 3.343700 ms MarkObjects: 43.695000 ms DeleteObjects: 0.132200 ms) Baking Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CL_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 171 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 374.4 MB. System memory in use after: 346.1 MB. Unloading 4820 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 41.052000 ms (FindLiveObjects: 6.340300 ms CreateObjectMapping: 1.670900 ms MarkObjects: 27.225500 ms DeleteObjects: 5.814100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.8 MB. System memory in use after: 310.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.380200 ms (FindLiveObjects: 1.715000 ms CreateObjectMapping: 0.545100 ms MarkObjects: 23.081300 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.8 MB. System memory in use after: 310.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.436300 ms (FindLiveObjects: 1.711700 ms CreateObjectMapping: 0.514200 ms MarkObjects: 22.173800 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.8 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.029600 ms (FindLiveObjects: 1.797300 ms CreateObjectMapping: 0.609500 ms MarkObjects: 23.582600 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.8 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 46.085300 ms (FindLiveObjects: 2.788700 ms CreateObjectMapping: 0.885500 ms MarkObjects: 42.348500 ms DeleteObjects: 0.060500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.8 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.421700 ms (FindLiveObjects: 2.287800 ms CreateObjectMapping: 0.898500 ms MarkObjects: 23.198900 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.8 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.843300 ms (FindLiveObjects: 1.900000 ms CreateObjectMapping: 0.699100 ms MarkObjects: 22.191000 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.9 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 39.820800 ms (FindLiveObjects: 2.228100 ms CreateObjectMapping: 0.614100 ms MarkObjects: 36.838500 ms DeleteObjects: 0.137900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.9 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.503500 ms (FindLiveObjects: 1.920600 ms CreateObjectMapping: 0.707500 ms MarkObjects: 23.837000 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.9 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 30.352300 ms (FindLiveObjects: 1.832600 ms CreateObjectMapping: 0.633100 ms MarkObjects: 27.841300 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 309.9 MB. System memory in use after: 310.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 30.232900 ms (FindLiveObjects: 6.670100 ms CreateObjectMapping: 0.995200 ms MarkObjects: 22.527600 ms DeleteObjects: 0.039100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity' time: 0.044800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-13’ is inconsistent because 100 files out of 500 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 393.5 MB. System memory in use after: 397.6 MB. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 57152. Total: 50.592700 ms (FindLiveObjects: 5.806100 ms CreateObjectMapping: 3.145900 ms MarkObjects: 41.508900 ms DeleteObjects: 0.130200 ms) Baking Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: ES_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 170 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 373.2 MB. System memory in use after: 346.2 MB. Unloading 4865 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 38.560400 ms (FindLiveObjects: 6.574500 ms CreateObjectMapping: 1.184900 ms MarkObjects: 25.526200 ms DeleteObjects: 5.267600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.5 MB. System memory in use after: 311.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 32.863500 ms (FindLiveObjects: 2.184000 ms CreateObjectMapping: 0.670900 ms MarkObjects: 29.973700 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.5 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 29.716600 ms (FindLiveObjects: 3.950900 ms CreateObjectMapping: 1.427800 ms MarkObjects: 24.293900 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.5 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 35.527300 ms (FindLiveObjects: 2.316000 ms CreateObjectMapping: 0.562200 ms MarkObjects: 32.598300 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.5 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.325400 ms (FindLiveObjects: 1.543000 ms CreateObjectMapping: 0.567700 ms MarkObjects: 29.176800 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.5 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.332300 ms (FindLiveObjects: 3.905500 ms CreateObjectMapping: 1.353000 ms MarkObjects: 26.033500 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 34.020300 ms (FindLiveObjects: 2.588600 ms CreateObjectMapping: 1.300600 ms MarkObjects: 30.089500 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.849000 ms (FindLiveObjects: 1.984000 ms CreateObjectMapping: 0.647700 ms MarkObjects: 22.184100 ms DeleteObjects: 0.031500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 36.231200 ms (FindLiveObjects: 3.458300 ms CreateObjectMapping: 1.191500 ms MarkObjects: 31.541900 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 39.479100 ms (FindLiveObjects: 2.143700 ms CreateObjectMapping: 0.543400 ms MarkObjects: 36.738700 ms DeleteObjects: 0.051900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.317100 ms (FindLiveObjects: 1.694100 ms CreateObjectMapping: 0.553700 ms MarkObjects: 24.026200 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 35.811100 ms (FindLiveObjects: 3.759800 ms CreateObjectMapping: 1.029400 ms MarkObjects: 30.975200 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 47.819800 ms (FindLiveObjects: 2.969900 ms CreateObjectMapping: 1.103800 ms MarkObjects: 43.702300 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 40.910900 ms (FindLiveObjects: 2.904300 ms CreateObjectMapping: 0.901100 ms MarkObjects: 37.047300 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.390000 ms (FindLiveObjects: 3.132700 ms CreateObjectMapping: 0.741200 ms MarkObjects: 27.456500 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 35.337300 ms (FindLiveObjects: 2.844300 ms CreateObjectMapping: 0.656800 ms MarkObjects: 31.795100 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.071800 ms (FindLiveObjects: 1.527600 ms CreateObjectMapping: 0.541400 ms MarkObjects: 21.969400 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 35.097200 ms (FindLiveObjects: 2.628300 ms CreateObjectMapping: 0.561000 ms MarkObjects: 31.873400 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.6 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 35.804800 ms (FindLiveObjects: 2.664000 ms CreateObjectMapping: 1.263600 ms MarkObjects: 31.836500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 41.981700 ms (FindLiveObjects: 2.791700 ms CreateObjectMapping: 1.041200 ms MarkObjects: 38.097500 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 39.937600 ms (FindLiveObjects: 2.073400 ms CreateObjectMapping: 0.792300 ms MarkObjects: 37.021000 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 37.072800 ms (FindLiveObjects: 2.626100 ms CreateObjectMapping: 0.635900 ms MarkObjects: 33.764900 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 23.871200 ms (FindLiveObjects: 2.033200 ms CreateObjectMapping: 0.629200 ms MarkObjects: 21.170500 ms DeleteObjects: 0.037000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity' time: 0.034700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-15’ is inconsistent because 130 files out of 650 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 394.4 MB. System memory in use after: 398.4 MB. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 55994. Total: 51.911600 ms (FindLiveObjects: 5.710200 ms CreateObjectMapping: 3.152700 ms MarkObjects: 42.888200 ms DeleteObjects: 0.159300 ms) Baking Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: IT_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 165 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 374.8 MB. System memory in use after: 347.5 MB. Unloading 4698 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 45.479200 ms (FindLiveObjects: 4.351800 ms CreateObjectMapping: 1.481900 ms MarkObjects: 32.955600 ms DeleteObjects: 6.688700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.411500 ms (FindLiveObjects: 2.018200 ms CreateObjectMapping: 0.612500 ms MarkObjects: 22.732600 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 30.571900 ms (FindLiveObjects: 2.601300 ms CreateObjectMapping: 0.833900 ms MarkObjects: 27.096900 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.550100 ms (FindLiveObjects: 1.837900 ms CreateObjectMapping: 0.704900 ms MarkObjects: 28.957000 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.084200 ms (FindLiveObjects: 1.802500 ms CreateObjectMapping: 0.579300 ms MarkObjects: 21.658400 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 37.144600 ms (FindLiveObjects: 3.741800 ms CreateObjectMapping: 5.311900 ms MarkObjects: 28.056900 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.682200 ms (FindLiveObjects: 2.469300 ms CreateObjectMapping: 0.958900 ms MarkObjects: 23.214800 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.611200 ms (FindLiveObjects: 1.893400 ms CreateObjectMapping: 0.576900 ms MarkObjects: 24.103200 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 35.139200 ms (FindLiveObjects: 3.178700 ms CreateObjectMapping: 0.853600 ms MarkObjects: 31.042200 ms DeleteObjects: 0.057500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 30.505200 ms (FindLiveObjects: 1.724300 ms CreateObjectMapping: 0.658000 ms MarkObjects: 28.086700 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 310.7 MB. System memory in use after: 311.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 39.212100 ms (FindLiveObjects: 6.677100 ms CreateObjectMapping: 0.764600 ms MarkObjects: 31.732700 ms DeleteObjects: 0.036000 ms) Opening scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' Load scene 'Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity' time: 0.040900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-4’ is inconsistent because 112 files out of 560 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 397.8 MB. System memory in use after: 401.8 MB. Unloading 759 unused Assets to reduce memory usage. Loaded Objects now: 59183. Total: 58.379500 ms (FindLiveObjects: 6.795300 ms CreateObjectMapping: 3.654500 ms MarkObjects: 47.002800 ms DeleteObjects: 0.925600 ms) Baking Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MX_CityLand UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 180 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 379.4 MB. System memory in use after: 348.8 MB. Unloading 4191 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 32.466800 ms (FindLiveObjects: 2.677000 ms CreateObjectMapping: 1.215600 ms MarkObjects: 22.243700 ms DeleteObjects: 6.329400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.1 MB. System memory in use after: 311.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.479400 ms (FindLiveObjects: 2.343700 ms CreateObjectMapping: 0.886800 ms MarkObjects: 22.212000 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.1 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.147100 ms (FindLiveObjects: 3.779900 ms CreateObjectMapping: 5.269000 ms MarkObjects: 22.061800 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.1 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.572200 ms (FindLiveObjects: 2.135600 ms CreateObjectMapping: 0.738400 ms MarkObjects: 22.660300 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.1 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 37.266100 ms (FindLiveObjects: 1.801300 ms CreateObjectMapping: 0.673400 ms MarkObjects: 34.754900 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.1 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 24.012400 ms (FindLiveObjects: 1.319500 ms CreateObjectMapping: 0.548800 ms MarkObjects: 22.110800 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.1 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 31.178300 ms (FindLiveObjects: 1.962000 ms CreateObjectMapping: 0.949400 ms MarkObjects: 28.203600 ms DeleteObjects: 0.061900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.2 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 29.612100 ms (FindLiveObjects: 1.960000 ms CreateObjectMapping: 0.697000 ms MarkObjects: 26.915600 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.2 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 29.246300 ms (FindLiveObjects: 1.792600 ms CreateObjectMapping: 0.651900 ms MarkObjects: 26.752100 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.2 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 25.385700 ms (FindLiveObjects: 2.274200 ms CreateObjectMapping: 0.959600 ms MarkObjects: 22.114900 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 311.2 MB. System memory in use after: 311.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8704. Total: 26.928700 ms (FindLiveObjects: 1.703200 ms CreateObjectMapping: 0.560400 ms MarkObjects: 24.608800 ms DeleteObjects: 0.055100 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity' time: 0.044100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-8’ is inconsistent because 58 files out of 290 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) '.' is not allowed in State name UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 390.2 MB. System memory in use after: 392.2 MB. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 26557. Total: 39.556900 ms (FindLiveObjects: 3.221400 ms CreateObjectMapping: 2.952900 ms MarkObjects: 33.285400 ms DeleteObjects: 0.096300 ms) Baking Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity' time: 0.036900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 67 Unused Serialized files (Serialized files now loaded: 0) Updating Assets/_TerrainAutoUpgrade/layer_oeecL2_4K_Albedo_1oeecL2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 17758ab07f861924a8b2fa55879d5f50... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_oeecL2_4K_Albedo_1oeecL2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 77.427000 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000178s Refreshing native plugins compatible for Editor in 5.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Updating Assets/_TerrainAutoUpgrade/layer_pkbuC2_4K_Albedo_1pkbuC2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 748ab70470e2bac4e95a57e5cb8291e9... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_pkbuC2_4K_Albedo_1pkbuC2_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 24.318300 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000264s Refreshing native plugins compatible for Editor in 6.84 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Updating Assets/_TerrainAutoUpgrade/layer_pjCcZ_4K_AlbedopjCcZ_4K_Normal_1(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: a08a067a93098784ba8d3439589c4345... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_pjCcZ_4K_AlbedopjCcZ_4K_Normal_1(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 30.289300 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000186s Refreshing native plugins compatible for Editor in 6.37 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Updating Assets/_TerrainAutoUpgrade/layer_olqhV_4K_Albedo_1olqhV_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 206ba36286f210f42a21ba1cdb5641e8... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_olqhV_4K_Albedo_1olqhV_4K_Normal(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 22.244600 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000219s Refreshing native plugins compatible for Editor in 5.76 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 341] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 341] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) A tree couldn't be loaded because the prefab is missing. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Modules/Terrain/Public/TreeDatabase.cpp line 341] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Launched and connected shader compiler UnityShaderCompiler.exe after 0.08 seconds RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 424.7 MB. System memory in use after: 385.5 MB. Unloading 7260 unused Assets to reduce memory usage. Loaded Objects now: 9107. Total: 44.459900 ms (FindLiveObjects: 2.911500 ms CreateObjectMapping: 1.149400 ms MarkObjects: 31.615300 ms DeleteObjects: 8.774000 ms) Baking Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity' time: 0.891300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 260 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-10’ is inconsistent because 16 files out of 80 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 421.6 MB. System memory in use after: 426.4 MB. Unloading 135 unused Assets to reduce memory usage. Loaded Objects now: 93292. Total: 69.189500 ms (FindLiveObjects: 9.582900 ms CreateObjectMapping: 4.194200 ms MarkObjects: 55.126000 ms DeleteObjects: 0.284700 ms) Baking Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000263s Hashing assets (2 files)... 0.045 seconds file read: 0.019 seconds (16.934 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.036 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 17.802900 ms] Hashing assets (1 files)... 0.038 seconds file read: 0.007 seconds (2.467 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.037 seconds -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset' (GUID: b0f2138ef983a3c438bf772bf9310949 HASH: 4a549d17b365a2f892413c038565a586) Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/TerrainCityland.asset - GUID: b0f2138ef983a3c438bf772bf9310949... [CommitTime: 0.727800 ms] done. [Time: 58.210500 ms] (Uploaded to cache server.) Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000210s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.30 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.022 seconds file read: 0.008 seconds (15.723 MB) wait for write: 0.006 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.021 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 15.420200 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000128s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: CityLand_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity' time: 0.033900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 423 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-14’ is inconsistent because 760 files out of 3800 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.57 GB. System memory in use after: 0.56 GB. Unloading 3329 unused Assets to reduce memory usage. Loaded Objects now: 39437. Total: 59.515600 ms (FindLiveObjects: 5.871000 ms CreateObjectMapping: 3.048800 ms MarkObjects: 46.713500 ms DeleteObjects: 3.880400 ms) Baking Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity' time: 0.677000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 178 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 465.6 MB. Unloading 3676 unused Assets to reduce memory usage. Loaded Objects now: 9447. Total: 46.107000 ms (FindLiveObjects: 7.295200 ms CreateObjectMapping: 5.052200 ms MarkObjects: 24.573200 ms DeleteObjects: 9.184600 ms) Baking Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000178s Hashing assets (1 files)... 0.010 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 13.976300 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000133s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.078 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 14.111300 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.74 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: CityLand_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 334.1 MB. System memory in use after: 334.5 MB. Unloading 247 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.944000 ms (FindLiveObjects: 1.944400 ms CreateObjectMapping: 0.956800 ms MarkObjects: 23.906400 ms DeleteObjects: 6.135300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.8 MB. System memory in use after: 318.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.942100 ms (FindLiveObjects: 1.795700 ms CreateObjectMapping: 0.581100 ms MarkObjects: 22.502600 ms DeleteObjects: 0.061200 ms) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity' time: 0.051600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 335.8 MB. System memory in use after: 335.3 MB. Unloading 244 unused Assets to reduce memory usage. Loaded Objects now: 13270. Total: 43.703300 ms (FindLiveObjects: 2.510700 ms CreateObjectMapping: 0.735000 ms MarkObjects: 40.211900 ms DeleteObjects: 0.244200 ms) Baking Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity' time: 0.053400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 25 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 329.3 MB. System memory in use after: 329.0 MB. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 8718. Total: 31.097600 ms (FindLiveObjects: 1.828100 ms CreateObjectMapping: 0.628300 ms MarkObjects: 28.373800 ms DeleteObjects: 0.265800 ms) Baking Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: CityLand_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 328.5 MB. System memory in use after: 328.9 MB. Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.654400 ms (FindLiveObjects: 2.637700 ms CreateObjectMapping: 0.728800 ms MarkObjects: 26.220500 ms DeleteObjects: 0.066400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.936600 ms (FindLiveObjects: 1.810900 ms CreateObjectMapping: 0.622100 ms MarkObjects: 22.455400 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.227100 ms (FindLiveObjects: 3.057300 ms CreateObjectMapping: 1.110500 ms MarkObjects: 38.999300 ms DeleteObjects: 0.057100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.804500 ms (FindLiveObjects: 2.192500 ms CreateObjectMapping: 1.074700 ms MarkObjects: 33.472900 ms DeleteObjects: 0.062500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.821000 ms (FindLiveObjects: 1.912900 ms CreateObjectMapping: 0.741100 ms MarkObjects: 34.093600 ms DeleteObjects: 0.072000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.147000 ms (FindLiveObjects: 1.798300 ms CreateObjectMapping: 6.201500 ms MarkObjects: 23.109100 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.400700 ms (FindLiveObjects: 5.722000 ms CreateObjectMapping: 1.523300 ms MarkObjects: 26.118200 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.384400 ms (FindLiveObjects: 3.782300 ms CreateObjectMapping: 5.738700 ms MarkObjects: 21.830000 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.502700 ms (FindLiveObjects: 1.718900 ms CreateObjectMapping: 0.529200 ms MarkObjects: 23.203800 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.769000 ms (FindLiveObjects: 1.792900 ms CreateObjectMapping: 0.630400 ms MarkObjects: 21.306700 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.581100 ms (FindLiveObjects: 1.767300 ms CreateObjectMapping: 0.561700 ms MarkObjects: 30.216600 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.491000 ms (FindLiveObjects: 1.693300 ms CreateObjectMapping: 0.565300 ms MarkObjects: 25.172700 ms DeleteObjects: 0.058000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 49.177800 ms (FindLiveObjects: 3.886900 ms CreateObjectMapping: 1.361400 ms MarkObjects: 43.883400 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.533100 ms (FindLiveObjects: 3.028200 ms CreateObjectMapping: 1.402500 ms MarkObjects: 40.065500 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.644500 ms (FindLiveObjects: 1.749400 ms CreateObjectMapping: 0.693700 ms MarkObjects: 22.138100 ms DeleteObjects: 0.062300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.652000 ms (FindLiveObjects: 1.847000 ms CreateObjectMapping: 0.577900 ms MarkObjects: 33.186100 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.670100 ms (FindLiveObjects: 1.833300 ms CreateObjectMapping: 0.731100 ms MarkObjects: 31.044300 ms DeleteObjects: 0.059800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.716200 ms (FindLiveObjects: 1.817700 ms CreateObjectMapping: 0.543500 ms MarkObjects: 22.309100 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.020000 ms (FindLiveObjects: 3.045300 ms CreateObjectMapping: 0.808600 ms MarkObjects: 32.130700 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.837900 ms (FindLiveObjects: 1.955000 ms CreateObjectMapping: 0.585100 ms MarkObjects: 25.258500 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.304300 ms (FindLiveObjects: 2.620400 ms CreateObjectMapping: 0.947800 ms MarkObjects: 26.692900 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.097600 ms (FindLiveObjects: 3.671900 ms CreateObjectMapping: 0.841800 ms MarkObjects: 26.548800 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.950900 ms (FindLiveObjects: 2.108700 ms CreateObjectMapping: 0.589500 ms MarkObjects: 21.219000 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 48.742200 ms (FindLiveObjects: 2.053000 ms CreateObjectMapping: 0.893100 ms MarkObjects: 45.757600 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.232200 ms (FindLiveObjects: 12.380700 ms CreateObjectMapping: 1.068700 ms MarkObjects: 21.747600 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.760400 ms (FindLiveObjects: 4.607000 ms CreateObjectMapping: 1.153900 ms MarkObjects: 35.965600 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.160500 ms (FindLiveObjects: 1.524400 ms CreateObjectMapping: 0.603800 ms MarkObjects: 33.964800 ms DeleteObjects: 0.066300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.179600 ms (FindLiveObjects: 1.827600 ms CreateObjectMapping: 0.613200 ms MarkObjects: 21.702800 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 53.938100 ms (FindLiveObjects: 3.618400 ms CreateObjectMapping: 1.411500 ms MarkObjects: 48.864800 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 45.418300 ms (FindLiveObjects: 4.654100 ms CreateObjectMapping: 1.402200 ms MarkObjects: 39.286600 ms DeleteObjects: 0.071400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.178300 ms (FindLiveObjects: 2.193500 ms CreateObjectMapping: 0.802500 ms MarkObjects: 25.146400 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.926300 ms (FindLiveObjects: 2.876600 ms CreateObjectMapping: 1.027500 ms MarkObjects: 34.966000 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.057000 ms (FindLiveObjects: 1.869000 ms CreateObjectMapping: 0.960300 ms MarkObjects: 27.189000 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.813800 ms (FindLiveObjects: 5.985600 ms CreateObjectMapping: 0.622400 ms MarkObjects: 27.150100 ms DeleteObjects: 0.054300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.1 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.114300 ms (FindLiveObjects: 4.375500 ms CreateObjectMapping: 1.296700 ms MarkObjects: 23.403600 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.978500 ms (FindLiveObjects: 3.010800 ms CreateObjectMapping: 0.741800 ms MarkObjects: 26.182300 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.367800 ms (FindLiveObjects: 2.008800 ms CreateObjectMapping: 0.816900 ms MarkObjects: 29.505600 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.099700 ms (FindLiveObjects: 1.467800 ms CreateObjectMapping: 0.529400 ms MarkObjects: 26.047400 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.522200 ms (FindLiveObjects: 1.959200 ms CreateObjectMapping: 0.682200 ms MarkObjects: 25.841000 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 45.156700 ms (FindLiveObjects: 4.200900 ms CreateObjectMapping: 1.460800 ms MarkObjects: 39.452900 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.700300 ms (FindLiveObjects: 1.926100 ms CreateObjectMapping: 1.066100 ms MarkObjects: 28.667900 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.082300 ms (FindLiveObjects: 1.808000 ms CreateObjectMapping: 0.636800 ms MarkObjects: 21.591000 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.094000 ms (FindLiveObjects: 3.819800 ms CreateObjectMapping: 1.236500 ms MarkObjects: 26.989800 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.620100 ms (FindLiveObjects: 3.051800 ms CreateObjectMapping: 1.009100 ms MarkObjects: 32.517500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.287300 ms (FindLiveObjects: 2.329700 ms CreateObjectMapping: 1.271600 ms MarkObjects: 28.648800 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.828000 ms (FindLiveObjects: 2.539900 ms CreateObjectMapping: 0.621200 ms MarkObjects: 29.632700 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.042400 ms (FindLiveObjects: 1.995100 ms CreateObjectMapping: 0.901100 ms MarkObjects: 22.109300 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.180700 ms (FindLiveObjects: 9.104100 ms CreateObjectMapping: 0.986500 ms MarkObjects: 22.054600 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.666100 ms (FindLiveObjects: 1.496400 ms CreateObjectMapping: 0.571700 ms MarkObjects: 21.563600 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.694200 ms (FindLiveObjects: 1.635100 ms CreateObjectMapping: 0.526800 ms MarkObjects: 22.488200 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.984100 ms (FindLiveObjects: 2.252000 ms CreateObjectMapping: 0.820200 ms MarkObjects: 22.869800 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.197900 ms (FindLiveObjects: 1.872700 ms CreateObjectMapping: 0.741300 ms MarkObjects: 22.547200 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.612300 ms (FindLiveObjects: 1.659300 ms CreateObjectMapping: 0.724000 ms MarkObjects: 22.195900 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.181600 ms (FindLiveObjects: 3.244600 ms CreateObjectMapping: 1.532400 ms MarkObjects: 39.364200 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.028400 ms (FindLiveObjects: 1.779600 ms CreateObjectMapping: 0.665700 ms MarkObjects: 22.523500 ms DeleteObjects: 0.058300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.980300 ms (FindLiveObjects: 2.107700 ms CreateObjectMapping: 0.766200 ms MarkObjects: 30.067300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.523000 ms (FindLiveObjects: 1.779300 ms CreateObjectMapping: 0.703300 ms MarkObjects: 22.005600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.405800 ms (FindLiveObjects: 1.750000 ms CreateObjectMapping: 0.565700 ms MarkObjects: 22.055200 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 53.752300 ms (FindLiveObjects: 3.800200 ms CreateObjectMapping: 1.736800 ms MarkObjects: 48.168500 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.218900 ms (FindLiveObjects: 3.306500 ms CreateObjectMapping: 1.017600 ms MarkObjects: 26.840000 ms DeleteObjects: 0.053100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.139600 ms (FindLiveObjects: 2.413600 ms CreateObjectMapping: 1.034300 ms MarkObjects: 40.654000 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.852900 ms (FindLiveObjects: 1.498900 ms CreateObjectMapping: 0.594500 ms MarkObjects: 23.722600 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.415700 ms (FindLiveObjects: 1.831000 ms CreateObjectMapping: 0.598000 ms MarkObjects: 21.939000 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.552600 ms (FindLiveObjects: 1.807500 ms CreateObjectMapping: 0.738300 ms MarkObjects: 21.959200 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.375900 ms (FindLiveObjects: 2.229300 ms CreateObjectMapping: 0.836500 ms MarkObjects: 21.270200 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.518900 ms (FindLiveObjects: 1.813500 ms CreateObjectMapping: 0.651500 ms MarkObjects: 23.017800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.183100 ms (FindLiveObjects: 2.714200 ms CreateObjectMapping: 0.589700 ms MarkObjects: 31.841500 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.488300 ms (FindLiveObjects: 1.949700 ms CreateObjectMapping: 0.668100 ms MarkObjects: 22.832100 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.934400 ms (FindLiveObjects: 1.953900 ms CreateObjectMapping: 0.626600 ms MarkObjects: 22.316700 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.229500 ms (FindLiveObjects: 2.490900 ms CreateObjectMapping: 0.849500 ms MarkObjects: 34.847300 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.468400 ms (FindLiveObjects: 1.733600 ms CreateObjectMapping: 0.550800 ms MarkObjects: 22.146200 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.123500 ms (FindLiveObjects: 2.089900 ms CreateObjectMapping: 1.049900 ms MarkObjects: 21.946700 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.087300 ms (FindLiveObjects: 2.319900 ms CreateObjectMapping: 0.538800 ms MarkObjects: 31.181500 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.019300 ms (FindLiveObjects: 2.333400 ms CreateObjectMapping: 1.318000 ms MarkObjects: 22.321400 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.855800 ms (FindLiveObjects: 3.950400 ms CreateObjectMapping: 0.662100 ms MarkObjects: 30.198900 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.035900 ms (FindLiveObjects: 2.916900 ms CreateObjectMapping: 1.288300 ms MarkObjects: 23.790100 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.736900 ms (FindLiveObjects: 2.528300 ms CreateObjectMapping: 0.750000 ms MarkObjects: 38.410800 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 37.610200 ms (FindLiveObjects: 2.775200 ms CreateObjectMapping: 0.831500 ms MarkObjects: 33.963800 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.815600 ms (FindLiveObjects: 2.845600 ms CreateObjectMapping: 1.018800 ms MarkObjects: 31.891600 ms DeleteObjects: 0.047000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.768300 ms (FindLiveObjects: 3.303400 ms CreateObjectMapping: 1.449000 ms MarkObjects: 31.979100 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.594400 ms (FindLiveObjects: 2.059500 ms CreateObjectMapping: 0.924900 ms MarkObjects: 24.559300 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.204200 ms (FindLiveObjects: 1.475900 ms CreateObjectMapping: 0.528100 ms MarkObjects: 22.166400 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.789500 ms (FindLiveObjects: 2.409600 ms CreateObjectMapping: 0.713000 ms MarkObjects: 27.631300 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.357700 ms (FindLiveObjects: 2.844400 ms CreateObjectMapping: 0.626000 ms MarkObjects: 32.825800 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 50.033000 ms (FindLiveObjects: 3.374800 ms CreateObjectMapping: 1.320400 ms MarkObjects: 45.298600 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.5 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.203600 ms (FindLiveObjects: 1.754100 ms CreateObjectMapping: 0.718100 ms MarkObjects: 31.698500 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.359500 ms (FindLiveObjects: 3.809100 ms CreateObjectMapping: 1.192700 ms MarkObjects: 23.308300 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 51.264000 ms (FindLiveObjects: 3.866800 ms CreateObjectMapping: 1.456100 ms MarkObjects: 45.902100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.683700 ms (FindLiveObjects: 2.477100 ms CreateObjectMapping: 0.835100 ms MarkObjects: 23.331700 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.699200 ms (FindLiveObjects: 4.246900 ms CreateObjectMapping: 1.213400 ms MarkObjects: 28.197100 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.539300 ms (FindLiveObjects: 2.379100 ms CreateObjectMapping: 1.418400 ms MarkObjects: 25.705400 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.309500 ms (FindLiveObjects: 2.683900 ms CreateObjectMapping: 1.150000 ms MarkObjects: 22.440000 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.513500 ms (FindLiveObjects: 4.014800 ms CreateObjectMapping: 1.230500 ms MarkObjects: 29.230400 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.800000 ms (FindLiveObjects: 1.671000 ms CreateObjectMapping: 0.556700 ms MarkObjects: 24.530600 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 37.336300 ms (FindLiveObjects: 2.451200 ms CreateObjectMapping: 0.812500 ms MarkObjects: 29.502200 ms DeleteObjects: 4.568800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.844500 ms (FindLiveObjects: 2.081100 ms CreateObjectMapping: 0.909500 ms MarkObjects: 23.819500 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.347900 ms (FindLiveObjects: 1.550100 ms CreateObjectMapping: 0.628100 ms MarkObjects: 22.136200 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.672600 ms (FindLiveObjects: 1.863500 ms CreateObjectMapping: 0.626000 ms MarkObjects: 25.146400 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.6 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.101800 ms (FindLiveObjects: 1.818100 ms CreateObjectMapping: 0.633300 ms MarkObjects: 30.606300 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.375200 ms (FindLiveObjects: 2.124500 ms CreateObjectMapping: 0.559600 ms MarkObjects: 22.647000 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.899200 ms (FindLiveObjects: 1.767600 ms CreateObjectMapping: 0.680000 ms MarkObjects: 22.394100 ms DeleteObjects: 0.056600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 51.936800 ms (FindLiveObjects: 3.201100 ms CreateObjectMapping: 1.344400 ms MarkObjects: 47.351300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.488700 ms (FindLiveObjects: 1.806300 ms CreateObjectMapping: 0.617900 ms MarkObjects: 21.026700 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.969600 ms (FindLiveObjects: 3.927900 ms CreateObjectMapping: 1.214800 ms MarkObjects: 36.790800 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 49.833600 ms (FindLiveObjects: 3.738400 ms CreateObjectMapping: 1.506100 ms MarkObjects: 44.549200 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.207000 ms (FindLiveObjects: 1.558000 ms CreateObjectMapping: 0.628500 ms MarkObjects: 22.984600 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.737500 ms (FindLiveObjects: 6.049800 ms CreateObjectMapping: 0.788400 ms MarkObjects: 36.814900 ms DeleteObjects: 0.082000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.411600 ms (FindLiveObjects: 2.459700 ms CreateObjectMapping: 12.855200 ms MarkObjects: 23.060400 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.046800 ms (FindLiveObjects: 2.721400 ms CreateObjectMapping: 1.135600 ms MarkObjects: 40.128800 ms DeleteObjects: 0.059500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.321800 ms (FindLiveObjects: 2.614800 ms CreateObjectMapping: 0.811500 ms MarkObjects: 22.860800 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.192200 ms (FindLiveObjects: 2.337000 ms CreateObjectMapping: 1.033100 ms MarkObjects: 22.784500 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.7 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.090300 ms (FindLiveObjects: 2.009800 ms CreateObjectMapping: 0.753300 ms MarkObjects: 23.263600 ms DeleteObjects: 0.062000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.472500 ms (FindLiveObjects: 3.404100 ms CreateObjectMapping: 0.882700 ms MarkObjects: 32.151700 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.653900 ms (FindLiveObjects: 2.927200 ms CreateObjectMapping: 0.943300 ms MarkObjects: 28.746800 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.831900 ms (FindLiveObjects: 3.631600 ms CreateObjectMapping: 5.874600 ms MarkObjects: 24.282400 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.670900 ms (FindLiveObjects: 3.319900 ms CreateObjectMapping: 1.375000 ms MarkObjects: 33.940600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.843000 ms (FindLiveObjects: 1.827400 ms CreateObjectMapping: 0.649700 ms MarkObjects: 21.330900 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.550400 ms (FindLiveObjects: 1.813200 ms CreateObjectMapping: 0.657500 ms MarkObjects: 21.045600 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.619300 ms (FindLiveObjects: 2.159200 ms CreateObjectMapping: 0.878300 ms MarkObjects: 21.543700 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.961000 ms (FindLiveObjects: 2.645900 ms CreateObjectMapping: 0.789100 ms MarkObjects: 28.491300 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.229500 ms (FindLiveObjects: 1.750400 ms CreateObjectMapping: 0.544800 ms MarkObjects: 21.897000 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.114400 ms (FindLiveObjects: 2.849900 ms CreateObjectMapping: 1.137600 ms MarkObjects: 35.085500 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.718700 ms (FindLiveObjects: 2.952400 ms CreateObjectMapping: 0.916400 ms MarkObjects: 35.815000 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.935500 ms (FindLiveObjects: 1.899800 ms CreateObjectMapping: 0.615000 ms MarkObjects: 42.376100 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.8 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.811600 ms (FindLiveObjects: 1.331300 ms CreateObjectMapping: 0.527900 ms MarkObjects: 21.916400 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.015900 ms (FindLiveObjects: 3.992900 ms CreateObjectMapping: 1.464800 ms MarkObjects: 32.515300 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.225500 ms (FindLiveObjects: 1.829400 ms CreateObjectMapping: 0.708900 ms MarkObjects: 21.653900 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.925000 ms (FindLiveObjects: 4.415200 ms CreateObjectMapping: 1.439800 ms MarkObjects: 39.013800 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.560300 ms (FindLiveObjects: 3.470400 ms CreateObjectMapping: 1.105000 ms MarkObjects: 36.946600 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.812600 ms (FindLiveObjects: 1.833200 ms CreateObjectMapping: 0.695700 ms MarkObjects: 22.236700 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.222500 ms (FindLiveObjects: 8.863100 ms CreateObjectMapping: 1.081300 ms MarkObjects: 29.240700 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.772300 ms (FindLiveObjects: 1.827700 ms CreateObjectMapping: 0.808500 ms MarkObjects: 32.096100 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.797000 ms (FindLiveObjects: 3.517200 ms CreateObjectMapping: 0.750300 ms MarkObjects: 29.461200 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.931600 ms (FindLiveObjects: 1.803800 ms CreateObjectMapping: 5.276400 ms MarkObjects: 21.801000 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.914700 ms (FindLiveObjects: 1.763000 ms CreateObjectMapping: 0.644600 ms MarkObjects: 21.473400 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.202000 ms (FindLiveObjects: 1.708200 ms CreateObjectMapping: 0.503300 ms MarkObjects: 21.950500 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.968400 ms (FindLiveObjects: 3.609900 ms CreateObjectMapping: 0.898600 ms MarkObjects: 34.401200 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.9 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.462200 ms (FindLiveObjects: 1.803400 ms CreateObjectMapping: 0.737400 ms MarkObjects: 21.884700 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.052700 ms (FindLiveObjects: 2.008700 ms CreateObjectMapping: 0.965200 ms MarkObjects: 22.042200 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.337100 ms (FindLiveObjects: 1.954900 ms CreateObjectMapping: 0.586900 ms MarkObjects: 36.720200 ms DeleteObjects: 0.073600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 72.867600 ms (FindLiveObjects: 3.449200 ms CreateObjectMapping: 1.470500 ms MarkObjects: 67.871400 ms DeleteObjects: 0.073700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.514300 ms (FindLiveObjects: 2.247800 ms CreateObjectMapping: 0.853300 ms MarkObjects: 28.369200 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.079900 ms (FindLiveObjects: 3.041300 ms CreateObjectMapping: 1.175700 ms MarkObjects: 35.813400 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.927000 ms (FindLiveObjects: 2.300900 ms CreateObjectMapping: 0.732100 ms MarkObjects: 22.857400 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.696600 ms (FindLiveObjects: 2.119500 ms CreateObjectMapping: 0.743800 ms MarkObjects: 27.796000 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.087400 ms (FindLiveObjects: 2.309100 ms CreateObjectMapping: 0.564900 ms MarkObjects: 27.155800 ms DeleteObjects: 0.049000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.140300 ms (FindLiveObjects: 1.700600 ms CreateObjectMapping: 0.517300 ms MarkObjects: 22.886700 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.137500 ms (FindLiveObjects: 3.391100 ms CreateObjectMapping: 1.238400 ms MarkObjects: 29.425800 ms DeleteObjects: 0.080300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 52.420500 ms (FindLiveObjects: 3.744700 ms CreateObjectMapping: 1.243900 ms MarkObjects: 47.322700 ms DeleteObjects: 0.105900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.827600 ms (FindLiveObjects: 3.019000 ms CreateObjectMapping: 1.106900 ms MarkObjects: 26.664200 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.0 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.274200 ms (FindLiveObjects: 1.480700 ms CreateObjectMapping: 0.537000 ms MarkObjects: 22.218500 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.698000 ms (FindLiveObjects: 1.975500 ms CreateObjectMapping: 0.881900 ms MarkObjects: 33.790400 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.011700 ms (FindLiveObjects: 1.723500 ms CreateObjectMapping: 0.635800 ms MarkObjects: 21.605100 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.309600 ms (FindLiveObjects: 1.782600 ms CreateObjectMapping: 0.522100 ms MarkObjects: 21.918300 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.731800 ms (FindLiveObjects: 3.297100 ms CreateObjectMapping: 1.360100 ms MarkObjects: 37.035700 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.237800 ms (FindLiveObjects: 2.535000 ms CreateObjectMapping: 0.962400 ms MarkObjects: 27.702100 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.816800 ms (FindLiveObjects: 2.779200 ms CreateObjectMapping: 1.050700 ms MarkObjects: 36.928700 ms DeleteObjects: 0.056400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.982000 ms (FindLiveObjects: 1.624300 ms CreateObjectMapping: 0.621600 ms MarkObjects: 22.701700 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 53.158800 ms (FindLiveObjects: 3.792200 ms CreateObjectMapping: 1.219600 ms MarkObjects: 48.099700 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.685400 ms (FindLiveObjects: 2.020100 ms CreateObjectMapping: 0.731700 ms MarkObjects: 21.883200 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 46.592200 ms (FindLiveObjects: 2.845500 ms CreateObjectMapping: 0.611900 ms MarkObjects: 43.098900 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.796300 ms (FindLiveObjects: 3.193300 ms CreateObjectMapping: 0.906100 ms MarkObjects: 26.642900 ms DeleteObjects: 0.052200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 45.109100 ms (FindLiveObjects: 3.615100 ms CreateObjectMapping: 0.629200 ms MarkObjects: 40.819200 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.1 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.747500 ms (FindLiveObjects: 1.489400 ms CreateObjectMapping: 0.560700 ms MarkObjects: 25.636800 ms DeleteObjects: 0.059400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.345000 ms (FindLiveObjects: 1.736900 ms CreateObjectMapping: 0.511100 ms MarkObjects: 32.019500 ms DeleteObjects: 0.075700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.088100 ms (FindLiveObjects: 4.284000 ms CreateObjectMapping: 1.557600 ms MarkObjects: 32.199800 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.313700 ms (FindLiveObjects: 1.548500 ms CreateObjectMapping: 0.557100 ms MarkObjects: 22.162300 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.915900 ms (FindLiveObjects: 1.987200 ms CreateObjectMapping: 0.748800 ms MarkObjects: 31.126900 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.289800 ms (FindLiveObjects: 1.808300 ms CreateObjectMapping: 0.921200 ms MarkObjects: 23.517700 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.448600 ms (FindLiveObjects: 2.649200 ms CreateObjectMapping: 0.672100 ms MarkObjects: 30.083600 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.084100 ms (FindLiveObjects: 3.185800 ms CreateObjectMapping: 0.845900 ms MarkObjects: 36.975600 ms DeleteObjects: 0.073700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.070700 ms (FindLiveObjects: 2.380600 ms CreateObjectMapping: 0.826600 ms MarkObjects: 39.811700 ms DeleteObjects: 0.049600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.511000 ms (FindLiveObjects: 2.180800 ms CreateObjectMapping: 0.915100 ms MarkObjects: 28.371400 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.327800 ms (FindLiveObjects: 1.970000 ms CreateObjectMapping: 0.710800 ms MarkObjects: 23.608200 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 41.201400 ms (FindLiveObjects: 4.596200 ms CreateObjectMapping: 0.817700 ms MarkObjects: 35.735600 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 50.636600 ms (FindLiveObjects: 4.081100 ms CreateObjectMapping: 0.803300 ms MarkObjects: 45.707400 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.2 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.396800 ms (FindLiveObjects: 1.669600 ms CreateObjectMapping: 0.642300 ms MarkObjects: 26.047100 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 43.787100 ms (FindLiveObjects: 4.032300 ms CreateObjectMapping: 1.459300 ms MarkObjects: 38.254800 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.722600 ms (FindLiveObjects: 2.670500 ms CreateObjectMapping: 1.258500 ms MarkObjects: 23.744400 ms DeleteObjects: 0.048300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.729000 ms (FindLiveObjects: 1.387700 ms CreateObjectMapping: 0.551900 ms MarkObjects: 21.752100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.789000 ms (FindLiveObjects: 3.220300 ms CreateObjectMapping: 0.905700 ms MarkObjects: 25.621800 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.012400 ms (FindLiveObjects: 2.099100 ms CreateObjectMapping: 1.114100 ms MarkObjects: 26.763800 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.855800 ms (FindLiveObjects: 2.950400 ms CreateObjectMapping: 0.804300 ms MarkObjects: 31.065300 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 47.836800 ms (FindLiveObjects: 3.271200 ms CreateObjectMapping: 0.758800 ms MarkObjects: 43.766700 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.371800 ms (FindLiveObjects: 2.362600 ms CreateObjectMapping: 0.873800 ms MarkObjects: 22.100200 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.635700 ms (FindLiveObjects: 1.979500 ms CreateObjectMapping: 0.623300 ms MarkObjects: 22.998100 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.283200 ms (FindLiveObjects: 2.764500 ms CreateObjectMapping: 0.806500 ms MarkObjects: 29.601700 ms DeleteObjects: 0.109300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.045500 ms (FindLiveObjects: 2.396000 ms CreateObjectMapping: 0.752000 ms MarkObjects: 22.849800 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 39.248900 ms (FindLiveObjects: 3.800300 ms CreateObjectMapping: 1.544400 ms MarkObjects: 33.867600 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.3 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.749800 ms (FindLiveObjects: 2.484200 ms CreateObjectMapping: 0.728800 ms MarkObjects: 25.501200 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.495600 ms (FindLiveObjects: 1.203900 ms CreateObjectMapping: 0.505500 ms MarkObjects: 22.730100 ms DeleteObjects: 0.055100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.328300 ms (FindLiveObjects: 4.462800 ms CreateObjectMapping: 1.155900 ms MarkObjects: 30.661800 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.803400 ms (FindLiveObjects: 1.841200 ms CreateObjectMapping: 0.582600 ms MarkObjects: 26.332600 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 319.4 MB. System memory in use after: 319.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.103900 ms (FindLiveObjects: 1.784600 ms CreateObjectMapping: 0.695700 ms MarkObjects: 21.590900 ms DeleteObjects: 0.031800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' time: 0.029100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 322.0 MB. System memory in use after: 322.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9145. Total: 24.136900 ms (FindLiveObjects: 1.806700 ms CreateObjectMapping: 0.590900 ms MarkObjects: 21.704100 ms DeleteObjects: 0.033800 ms) Baking Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity' time: 0.029700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 324.6 MB. System memory in use after: 325.5 MB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 11980. Total: 55.216100 ms (FindLiveObjects: 4.649800 ms CreateObjectMapping: 1.601100 ms MarkObjects: 48.674400 ms DeleteObjects: 0.288400 ms) Baking Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000184s Hashing assets (1 files)... 0.010 seconds file read: 0.001 seconds (0.758 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity - GUID: 3eda2277ebb92384589724b2496a31a6... done. [Time: 31.762900 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000153s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.83 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (0.869 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity - GUID: 3eda2277ebb92384589724b2496a31a6... done. [Time: 8.634400 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000136s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: AR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 253 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 325.0 MB. System memory in use after: 325.5 MB. Unloading 560 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.125600 ms (FindLiveObjects: 1.649200 ms CreateObjectMapping: 0.590500 ms MarkObjects: 23.501600 ms DeleteObjects: 0.383500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.753700 ms (FindLiveObjects: 1.504900 ms CreateObjectMapping: 0.555400 ms MarkObjects: 22.659300 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.137600 ms (FindLiveObjects: 2.757100 ms CreateObjectMapping: 0.670300 ms MarkObjects: 26.660900 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 37.585000 ms (FindLiveObjects: 1.815700 ms CreateObjectMapping: 0.569700 ms MarkObjects: 35.150100 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 52.204400 ms (FindLiveObjects: 2.525600 ms CreateObjectMapping: 1.294500 ms MarkObjects: 48.301500 ms DeleteObjects: 0.080900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 317.9 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.638600 ms (FindLiveObjects: 2.089300 ms CreateObjectMapping: 1.075400 ms MarkObjects: 30.345200 ms DeleteObjects: 0.128000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.598400 ms (FindLiveObjects: 3.124900 ms CreateObjectMapping: 1.079100 ms MarkObjects: 22.358100 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.322500 ms (FindLiveObjects: 1.844800 ms CreateObjectMapping: 0.624200 ms MarkObjects: 21.808300 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.774300 ms (FindLiveObjects: 1.484800 ms CreateObjectMapping: 0.556700 ms MarkObjects: 22.697500 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 58.837300 ms (FindLiveObjects: 7.561900 ms CreateObjectMapping: 1.387600 ms MarkObjects: 49.850900 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.0 MB. System memory in use after: 318.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.394700 ms (FindLiveObjects: 1.946300 ms CreateObjectMapping: 0.548900 ms MarkObjects: 21.853400 ms DeleteObjects: 0.044400 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' time: 0.027500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 333.3 MB. System memory in use after: 335.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 29606. Total: 68.044600 ms (FindLiveObjects: 7.417600 ms CreateObjectMapping: 2.688200 ms MarkObjects: 57.835300 ms DeleteObjects: 0.089700 ms) Baking Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000120s Hashing assets (1 files)... 0.016 seconds file read: 0.003 seconds (3.840 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity - GUID: 4319d269a69b6af498b332f3bbd15bf5... done. [Time: 27.991400 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000151s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.54 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.003 seconds (4.096 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity - GUID: 4319d269a69b6af498b332f3bbd15bf5... done. [Time: 8.967600 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: BR_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 331.4 MB. System memory in use after: 328.8 MB. Unloading 2500 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.938400 ms (FindLiveObjects: 2.392600 ms CreateObjectMapping: 1.133800 ms MarkObjects: 22.511300 ms DeleteObjects: 2.899800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.073600 ms (FindLiveObjects: 5.841900 ms CreateObjectMapping: 1.437900 ms MarkObjects: 22.752000 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.384900 ms (FindLiveObjects: 2.773600 ms CreateObjectMapping: 0.995400 ms MarkObjects: 28.567400 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.030900 ms (FindLiveObjects: 2.707900 ms CreateObjectMapping: 0.589000 ms MarkObjects: 28.685800 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.986400 ms (FindLiveObjects: 2.104500 ms CreateObjectMapping: 0.710800 ms MarkObjects: 28.137400 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 49.747500 ms (FindLiveObjects: 3.908700 ms CreateObjectMapping: 1.480800 ms MarkObjects: 44.314000 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.205300 ms (FindLiveObjects: 3.525100 ms CreateObjectMapping: 1.354500 ms MarkObjects: 25.288000 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.783000 ms (FindLiveObjects: 1.373400 ms CreateObjectMapping: 0.563600 ms MarkObjects: 22.810400 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.902300 ms (FindLiveObjects: 2.767100 ms CreateObjectMapping: 0.873600 ms MarkObjects: 22.215600 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.727700 ms (FindLiveObjects: 2.176400 ms CreateObjectMapping: 1.031800 ms MarkObjects: 22.483700 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.909000 ms (FindLiveObjects: 2.133900 ms CreateObjectMapping: 0.842300 ms MarkObjects: 22.895800 ms DeleteObjects: 0.035500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity' time: 0.048200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 321.8 MB. System memory in use after: 322.8 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12066. Total: 28.193700 ms (FindLiveObjects: 1.966900 ms CreateObjectMapping: 0.688100 ms MarkObjects: 25.487200 ms DeleteObjects: 0.050100 ms) Baking Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000119s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.768 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity - GUID: fd0fd320194a66a47b3a68e56115fdc9... done. [Time: 13.665400 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000122s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.00 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.881 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity - GUID: fd0fd320194a66a47b3a68e56115fdc9... done. [Time: 26.267600 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000173s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: CL_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 268 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 325.9 MB. System memory in use after: 326.3 MB. Unloading 592 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.359500 ms (FindLiveObjects: 2.116200 ms CreateObjectMapping: 0.688200 ms MarkObjects: 31.056600 ms DeleteObjects: 0.484100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.857600 ms (FindLiveObjects: 2.213000 ms CreateObjectMapping: 0.713000 ms MarkObjects: 21.896400 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.662100 ms (FindLiveObjects: 3.166800 ms CreateObjectMapping: 0.622500 ms MarkObjects: 26.837000 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.476700 ms (FindLiveObjects: 1.425700 ms CreateObjectMapping: 0.539900 ms MarkObjects: 22.465400 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.971300 ms (FindLiveObjects: 2.073900 ms CreateObjectMapping: 0.876900 ms MarkObjects: 29.985700 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 58.338800 ms (FindLiveObjects: 25.649200 ms CreateObjectMapping: 2.779200 ms MarkObjects: 29.871100 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.348800 ms (FindLiveObjects: 1.673100 ms CreateObjectMapping: 0.660700 ms MarkObjects: 21.973700 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.513700 ms (FindLiveObjects: 2.367200 ms CreateObjectMapping: 1.273400 ms MarkObjects: 22.818500 ms DeleteObjects: 0.052800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.496100 ms (FindLiveObjects: 1.558400 ms CreateObjectMapping: 0.550700 ms MarkObjects: 26.348800 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 37.445300 ms (FindLiveObjects: 4.514200 ms CreateObjectMapping: 0.722100 ms MarkObjects: 32.167700 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.086600 ms (FindLiveObjects: 3.223500 ms CreateObjectMapping: 1.018600 ms MarkObjects: 28.765300 ms DeleteObjects: 0.035700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity' time: 0.050600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 324.9 MB. System memory in use after: 326.0 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 14350. Total: 39.021800 ms (FindLiveObjects: 4.093000 ms CreateObjectMapping: 1.388200 ms MarkObjects: 33.494000 ms DeleteObjects: 0.045200 ms) Baking Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000151s Hashing assets (1 files)... 0.009 seconds file read: 0.001 seconds (1.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity - GUID: dab68d310a1ec484a9261c9b65710bf2... done. [Time: 17.239800 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000139s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.12 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.492 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity - GUID: dab68d310a1ec484a9261c9b65710bf2... done. [Time: 9.859000 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000116s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.66 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: ES_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 316 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 328.1 MB. System memory in use after: 328.2 MB. Unloading 761 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 27.474700 ms (FindLiveObjects: 2.266900 ms CreateObjectMapping: 1.176100 ms MarkObjects: 23.430300 ms DeleteObjects: 0.599800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.371100 ms (FindLiveObjects: 2.684000 ms CreateObjectMapping: 0.753100 ms MarkObjects: 27.884400 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.2 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.398000 ms (FindLiveObjects: 2.663900 ms CreateObjectMapping: 0.754800 ms MarkObjects: 27.946500 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.347300 ms (FindLiveObjects: 1.771700 ms CreateObjectMapping: 0.628600 ms MarkObjects: 22.911300 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.172300 ms (FindLiveObjects: 3.934300 ms CreateObjectMapping: 0.722500 ms MarkObjects: 26.477000 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.741700 ms (FindLiveObjects: 1.517600 ms CreateObjectMapping: 0.552300 ms MarkObjects: 22.635600 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.955100 ms (FindLiveObjects: 1.871500 ms CreateObjectMapping: 1.011000 ms MarkObjects: 31.036000 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 32.488800 ms (FindLiveObjects: 1.821900 ms CreateObjectMapping: 0.652500 ms MarkObjects: 29.969300 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.343900 ms (FindLiveObjects: 2.722900 ms CreateObjectMapping: 0.662900 ms MarkObjects: 25.924900 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.164500 ms (FindLiveObjects: 2.286100 ms CreateObjectMapping: 0.724300 ms MarkObjects: 28.111700 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.777200 ms (FindLiveObjects: 1.440500 ms CreateObjectMapping: 0.590900 ms MarkObjects: 22.707300 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 44.257900 ms (FindLiveObjects: 3.596400 ms CreateObjectMapping: 1.430800 ms MarkObjects: 39.113500 ms DeleteObjects: 0.113900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 37.743200 ms (FindLiveObjects: 4.336000 ms CreateObjectMapping: 1.396300 ms MarkObjects: 31.975300 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 46.464900 ms (FindLiveObjects: 3.681200 ms CreateObjectMapping: 1.368500 ms MarkObjects: 41.354700 ms DeleteObjects: 0.058500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.129700 ms (FindLiveObjects: 1.588900 ms CreateObjectMapping: 0.545600 ms MarkObjects: 21.961100 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.172700 ms (FindLiveObjects: 2.153100 ms CreateObjectMapping: 0.624700 ms MarkObjects: 26.351900 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 33.390800 ms (FindLiveObjects: 1.854800 ms CreateObjectMapping: 0.550000 ms MarkObjects: 30.938000 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.627500 ms (FindLiveObjects: 6.892500 ms CreateObjectMapping: 0.898600 ms MarkObjects: 22.801000 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 35.548300 ms (FindLiveObjects: 2.001900 ms CreateObjectMapping: 0.718600 ms MarkObjects: 32.789900 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.881200 ms (FindLiveObjects: 1.798900 ms CreateObjectMapping: 0.628200 ms MarkObjects: 23.412100 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.440700 ms (FindLiveObjects: 1.872700 ms CreateObjectMapping: 0.540200 ms MarkObjects: 25.993100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.232000 ms (FindLiveObjects: 2.726100 ms CreateObjectMapping: 0.700100 ms MarkObjects: 34.750000 ms DeleteObjects: 0.054800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.4 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 38.990400 ms (FindLiveObjects: 3.691400 ms CreateObjectMapping: 1.615100 ms MarkObjects: 33.634200 ms DeleteObjects: 0.047500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity' time: 0.033900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 324.2 MB. System memory in use after: 325.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 13435. Total: 29.327000 ms (FindLiveObjects: 2.211600 ms CreateObjectMapping: 0.845800 ms MarkObjects: 26.228600 ms DeleteObjects: 0.039200 ms) Baking Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000116s Hashing assets (1 files)... 0.008 seconds file read: 0.001 seconds (1.132 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity - GUID: 2ef5e695b72378447b13641182b62966... done. [Time: 23.146700 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000144s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.90 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.002 seconds (1.287 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity - GUID: 2ef5e695b72378447b13641182b62966... done. [Time: 19.076900 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.84 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Baked Scene: IT_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 307 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 327.6 MB. System memory in use after: 327.9 MB. Unloading 704 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 68.878100 ms (FindLiveObjects: 1.829000 ms CreateObjectMapping: 0.630600 ms MarkObjects: 65.402700 ms DeleteObjects: 1.014300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 42.302600 ms (FindLiveObjects: 1.717500 ms CreateObjectMapping: 0.646600 ms MarkObjects: 39.856200 ms DeleteObjects: 0.081000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.205700 ms (FindLiveObjects: 1.533900 ms CreateObjectMapping: 0.592400 ms MarkObjects: 22.029400 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.100600 ms (FindLiveObjects: 1.884200 ms CreateObjectMapping: 0.635300 ms MarkObjects: 23.541900 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 29.667700 ms (FindLiveObjects: 2.007400 ms CreateObjectMapping: 0.649300 ms MarkObjects: 26.960700 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 54.103900 ms (FindLiveObjects: 1.750700 ms CreateObjectMapping: 0.635700 ms MarkObjects: 51.636000 ms DeleteObjects: 0.080000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 40.269400 ms (FindLiveObjects: 2.746900 ms CreateObjectMapping: 0.715600 ms MarkObjects: 36.762100 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 25.088100 ms (FindLiveObjects: 1.858600 ms CreateObjectMapping: 0.783800 ms MarkObjects: 22.408500 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.894800 ms (FindLiveObjects: 1.768900 ms CreateObjectMapping: 0.736000 ms MarkObjects: 26.277700 ms DeleteObjects: 0.110900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 48.910400 ms (FindLiveObjects: 4.125400 ms CreateObjectMapping: 1.792800 ms MarkObjects: 42.946900 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.218900 ms (FindLiveObjects: 1.814300 ms CreateObjectMapping: 0.582300 ms MarkObjects: 25.780900 ms DeleteObjects: 0.039300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity' time: 0.043700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 323.3 MB. System memory in use after: 324.3 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12178. Total: 38.852900 ms (FindLiveObjects: 3.825400 ms CreateObjectMapping: 1.201100 ms MarkObjects: 33.782300 ms DeleteObjects: 0.041500 ms) Baking Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000158s Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.792 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity - GUID: c0993ace007334c4ab0dab5bda01fc62... done. [Time: 14.063000 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.908 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity - GUID: c0993ace007334c4ab0dab5bda01fc62... done. [Time: 10.769700 ms] Script Compilation Pipeline Post Process Assets time: 0.000041s Assembly Updater Post Process Assets time: 0.000318s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.78 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: MX_DirtTrack UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 299 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 327.5 MB. System memory in use after: 327.6 MB. Unloading 645 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 37.038900 ms (FindLiveObjects: 1.852600 ms CreateObjectMapping: 0.746700 ms MarkObjects: 32.874500 ms DeleteObjects: 1.562900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.927000 ms (FindLiveObjects: 1.881800 ms CreateObjectMapping: 0.704400 ms MarkObjects: 22.305400 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 24.556500 ms (FindLiveObjects: 1.768700 ms CreateObjectMapping: 0.641100 ms MarkObjects: 22.111700 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 23.719000 ms (FindLiveObjects: 1.638500 ms CreateObjectMapping: 0.525000 ms MarkObjects: 21.521100 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 36.887900 ms (FindLiveObjects: 1.623300 ms CreateObjectMapping: 0.549400 ms MarkObjects: 34.667600 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 30.566800 ms (FindLiveObjects: 2.213400 ms CreateObjectMapping: 1.187400 ms MarkObjects: 27.115800 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.904900 ms (FindLiveObjects: 1.765300 ms CreateObjectMapping: 0.636300 ms MarkObjects: 29.451700 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 26.734100 ms (FindLiveObjects: 2.058400 ms CreateObjectMapping: 0.590600 ms MarkObjects: 24.047000 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 34.343600 ms (FindLiveObjects: 2.947000 ms CreateObjectMapping: 1.181600 ms MarkObjects: 30.171600 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 31.626800 ms (FindLiveObjects: 2.662300 ms CreateObjectMapping: 0.619000 ms MarkObjects: 28.291700 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 318.3 MB. System memory in use after: 318.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8706. Total: 28.525500 ms (FindLiveObjects: 1.396300 ms CreateObjectMapping: 0.546000 ms MarkObjects: 26.538800 ms DeleteObjects: 0.043300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' time: 0.061100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 356.4 MB. System memory in use after: 358.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 40854. Total: 44.322700 ms (FindLiveObjects: 4.080500 ms CreateObjectMapping: 2.520900 ms MarkObjects: 37.646300 ms DeleteObjects: 0.074000 ms) Baking Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000122s Hashing assets (1 files)... 0.008 seconds file read: 0.002 seconds (3.187 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity - GUID: 9e0b4a8a99994c7449a827219f487a4a... done. [Time: 25.375100 ms] Script Compilation Pipeline Post Process Assets time: 0.000037s Assembly Updater Post Process Assets time: 0.000310s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.004 seconds (3.187 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.011 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity - GUID: 9e0b4a8a99994c7449a827219f487a4a... done. [Time: 16.485100 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000154s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.04 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: DirtTrack_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' time: 0.039900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 283 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.50 GB. System memory in use after: 497.9 MB. Unloading 18673 unused Assets to reduce memory usage. Loaded Objects now: 8939. Total: 46.806400 ms (FindLiveObjects: 3.842600 ms CreateObjectMapping: 3.101300 ms MarkObjects: 30.084900 ms DeleteObjects: 9.776600 ms) Baking Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: DirtTrack_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' time: 2.712600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 31 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 501.0 MB. System memory in use after: 496.7 MB. Unloading 54 unused Assets to reduce memory usage. Loaded Objects now: 30146. Total: 47.528700 ms (FindLiveObjects: 4.313200 ms CreateObjectMapping: 1.901000 ms MarkObjects: 39.875700 ms DeleteObjects: 1.437200 ms) Baking Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000118s Hashing assets (1 files)... 0.014 seconds file read: 0.004 seconds (7.471 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity - GUID: 0228f5d69fb75964b8728b7c1d2af211... done. [Time: 21.823500 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000130s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.37 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.011 seconds file read: 0.004 seconds (7.470 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.010 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity - GUID: 0228f5d69fb75964b8728b7c1d2af211... done. [Time: 8.676300 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.84 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: DirtTrack_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' time: 0.049000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 318 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 393.3 MB. System memory in use after: 391.8 MB. Unloading 997 unused Assets to reduce memory usage. Loaded Objects now: 14483. Total: 32.739000 ms (FindLiveObjects: 2.582700 ms CreateObjectMapping: 1.038700 ms MarkObjects: 28.391300 ms DeleteObjects: 0.724900 ms) Baking Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000124s Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.740 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity - GUID: ee64162e8e457944a9c716800105559e... done. [Time: 13.654700 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.10 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.86 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.740 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity - GUID: ee64162e8e457944a9c716800105559e... done. [Time: 11.858600 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000128s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.74 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: DirtTrack_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' time: 0.041000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 386.9 MB. System memory in use after: 385.2 MB. Unloading 1727 unused Assets to reduce memory usage. Loaded Objects now: 11717. Total: 40.503200 ms (FindLiveObjects: 7.230200 ms CreateObjectMapping: 1.657900 ms MarkObjects: 30.610500 ms DeleteObjects: 1.003300 ms) Baking Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000298s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.364 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity - GUID: 370c0b6c9b53a0d4baca9b81715a1a1d... done. [Time: 21.727700 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000134s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.75 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.408 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity - GUID: 370c0b6c9b53a0d4baca9b81715a1a1d... done. [Time: 9.883000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000116s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.81 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: DirtTrack_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 386.3 MB. System memory in use after: 386.8 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.573600 ms (FindLiveObjects: 1.685000 ms CreateObjectMapping: 0.622800 ms MarkObjects: 25.040700 ms DeleteObjects: 0.224000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.5 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 40.881500 ms (FindLiveObjects: 2.636300 ms CreateObjectMapping: 0.774600 ms MarkObjects: 37.425900 ms DeleteObjects: 0.042700 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' time: 0.037300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 382.7 MB. System memory in use after: 383.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12029. Total: 47.219600 ms (FindLiveObjects: 2.022600 ms CreateObjectMapping: 0.800500 ms MarkObjects: 44.328100 ms DeleteObjects: 0.066700 ms) Baking Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000127s Hashing assets (1 files)... 0.005 seconds file read: 0.001 seconds (0.888 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity - GUID: 0ab35316624411149b1287c34b477ccd... done. [Time: 20.811500 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000133s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.888 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity - GUID: 0ab35316624411149b1287c34b477ccd... done. [Time: 9.085900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Baked Scene: DirtTrack_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 386.8 MB. System memory in use after: 387.0 MB. Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 34.781700 ms (FindLiveObjects: 11.059100 ms CreateObjectMapping: 0.898400 ms MarkObjects: 22.537800 ms DeleteObjects: 0.258200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.939100 ms (FindLiveObjects: 1.443600 ms CreateObjectMapping: 0.586500 ms MarkObjects: 22.875300 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 51.068800 ms (FindLiveObjects: 2.754000 ms CreateObjectMapping: 1.070200 ms MarkObjects: 47.163300 ms DeleteObjects: 0.079900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.829000 ms (FindLiveObjects: 2.974100 ms CreateObjectMapping: 1.078800 ms MarkObjects: 22.743500 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.729400 ms (FindLiveObjects: 2.102700 ms CreateObjectMapping: 0.788300 ms MarkObjects: 22.793200 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 35.580200 ms (FindLiveObjects: 2.217800 ms CreateObjectMapping: 0.920000 ms MarkObjects: 32.398200 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.995500 ms (FindLiveObjects: 1.840200 ms CreateObjectMapping: 0.656700 ms MarkObjects: 36.455700 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.661600 ms (FindLiveObjects: 2.069400 ms CreateObjectMapping: 0.790700 ms MarkObjects: 28.738000 ms DeleteObjects: 0.062500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 36.479400 ms (FindLiveObjects: 3.731200 ms CreateObjectMapping: 1.653700 ms MarkObjects: 31.046700 ms DeleteObjects: 0.045300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.599300 ms (FindLiveObjects: 1.936000 ms CreateObjectMapping: 0.582300 ms MarkObjects: 22.036600 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.495800 ms (FindLiveObjects: 2.684000 ms CreateObjectMapping: 0.623600 ms MarkObjects: 35.149300 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.587400 ms (FindLiveObjects: 3.345600 ms CreateObjectMapping: 1.205200 ms MarkObjects: 25.978500 ms DeleteObjects: 0.055700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.453000 ms (FindLiveObjects: 2.666200 ms CreateObjectMapping: 1.189400 ms MarkObjects: 27.556400 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.498800 ms (FindLiveObjects: 5.404200 ms CreateObjectMapping: 1.167100 ms MarkObjects: 24.864800 ms DeleteObjects: 0.060800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.770500 ms (FindLiveObjects: 2.573800 ms CreateObjectMapping: 0.522500 ms MarkObjects: 26.629700 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.912900 ms (FindLiveObjects: 2.930000 ms CreateObjectMapping: 0.731500 ms MarkObjects: 23.202100 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 42.445200 ms (FindLiveObjects: 3.460200 ms CreateObjectMapping: 1.373100 ms MarkObjects: 37.563800 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 50.805500 ms (FindLiveObjects: 3.987600 ms CreateObjectMapping: 1.442300 ms MarkObjects: 45.324400 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.678000 ms (FindLiveObjects: 1.902100 ms CreateObjectMapping: 0.642000 ms MarkObjects: 36.073100 ms DeleteObjects: 0.059500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.906000 ms (FindLiveObjects: 1.713700 ms CreateObjectMapping: 0.520200 ms MarkObjects: 22.623800 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 53.632600 ms (FindLiveObjects: 2.579600 ms CreateObjectMapping: 0.916400 ms MarkObjects: 50.072400 ms DeleteObjects: 0.055000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.406700 ms (FindLiveObjects: 1.781800 ms CreateObjectMapping: 0.536000 ms MarkObjects: 24.043700 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 45.387300 ms (FindLiveObjects: 2.297000 ms CreateObjectMapping: 0.989400 ms MarkObjects: 41.964100 ms DeleteObjects: 0.135500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.879600 ms (FindLiveObjects: 1.776700 ms CreateObjectMapping: 0.741800 ms MarkObjects: 24.324200 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.928000 ms (FindLiveObjects: 1.881600 ms CreateObjectMapping: 0.598500 ms MarkObjects: 26.398700 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.948100 ms (FindLiveObjects: 1.777800 ms CreateObjectMapping: 0.617200 ms MarkObjects: 23.504300 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.720400 ms (FindLiveObjects: 2.368600 ms CreateObjectMapping: 0.828900 ms MarkObjects: 26.486200 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 33.902700 ms (FindLiveObjects: 1.876100 ms CreateObjectMapping: 0.725200 ms MarkObjects: 31.255700 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.512000 ms (FindLiveObjects: 2.657800 ms CreateObjectMapping: 1.260700 ms MarkObjects: 34.555000 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 44.167700 ms (FindLiveObjects: 3.840100 ms CreateObjectMapping: 1.178000 ms MarkObjects: 39.106800 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 41.301300 ms (FindLiveObjects: 3.385900 ms CreateObjectMapping: 0.817300 ms MarkObjects: 37.054000 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.549400 ms (FindLiveObjects: 3.293500 ms CreateObjectMapping: 0.838600 ms MarkObjects: 24.380800 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 43.568900 ms (FindLiveObjects: 3.929600 ms CreateObjectMapping: 1.249400 ms MarkObjects: 38.346400 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.148600 ms (FindLiveObjects: 1.363900 ms CreateObjectMapping: 0.564700 ms MarkObjects: 23.184100 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.110600 ms (FindLiveObjects: 1.265800 ms CreateObjectMapping: 0.557700 ms MarkObjects: 24.251900 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.605000 ms (FindLiveObjects: 1.745400 ms CreateObjectMapping: 0.529600 ms MarkObjects: 22.283900 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.416000 ms (FindLiveObjects: 1.878000 ms CreateObjectMapping: 0.755900 ms MarkObjects: 22.746600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 34.140200 ms (FindLiveObjects: 2.668800 ms CreateObjectMapping: 0.815700 ms MarkObjects: 30.608600 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.414500 ms (FindLiveObjects: 3.291700 ms CreateObjectMapping: 0.933100 ms MarkObjects: 34.147900 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.179300 ms (FindLiveObjects: 1.837000 ms CreateObjectMapping: 0.684800 ms MarkObjects: 23.612900 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.186300 ms (FindLiveObjects: 1.719500 ms CreateObjectMapping: 0.578800 ms MarkObjects: 21.836500 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.243200 ms (FindLiveObjects: 2.012000 ms CreateObjectMapping: 0.828400 ms MarkObjects: 22.369900 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 35.209400 ms (FindLiveObjects: 2.592700 ms CreateObjectMapping: 0.692100 ms MarkObjects: 31.890600 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 32.473800 ms (FindLiveObjects: 2.632500 ms CreateObjectMapping: 0.831100 ms MarkObjects: 28.965900 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 47.839000 ms (FindLiveObjects: 8.129900 ms CreateObjectMapping: 0.621900 ms MarkObjects: 39.044100 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.721600 ms (FindLiveObjects: 1.520800 ms CreateObjectMapping: 0.781400 ms MarkObjects: 22.384700 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.166900 ms (FindLiveObjects: 3.242000 ms CreateObjectMapping: 0.873600 ms MarkObjects: 26.004900 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.696200 ms (FindLiveObjects: 1.833800 ms CreateObjectMapping: 0.525400 ms MarkObjects: 22.305200 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.337100 ms (FindLiveObjects: 1.703000 ms CreateObjectMapping: 0.686200 ms MarkObjects: 28.862300 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.857400 ms (FindLiveObjects: 3.125100 ms CreateObjectMapping: 0.848100 ms MarkObjects: 22.838500 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 36.022500 ms (FindLiveObjects: 4.145400 ms CreateObjectMapping: 1.055400 ms MarkObjects: 30.779900 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 36.053500 ms (FindLiveObjects: 2.589300 ms CreateObjectMapping: 1.142500 ms MarkObjects: 32.289400 ms DeleteObjects: 0.031100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 33.796500 ms (FindLiveObjects: 2.627500 ms CreateObjectMapping: 0.670900 ms MarkObjects: 30.456800 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.259000 ms (FindLiveObjects: 3.903700 ms CreateObjectMapping: 1.504300 ms MarkObjects: 32.805900 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 39.603900 ms (FindLiveObjects: 2.823500 ms CreateObjectMapping: 1.102100 ms MarkObjects: 35.629000 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.673100 ms (FindLiveObjects: 1.645100 ms CreateObjectMapping: 0.738100 ms MarkObjects: 23.239100 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 33.049100 ms (FindLiveObjects: 3.535400 ms CreateObjectMapping: 0.994500 ms MarkObjects: 28.474300 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.434500 ms (FindLiveObjects: 2.586600 ms CreateObjectMapping: 0.792700 ms MarkObjects: 27.002200 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.592500 ms (FindLiveObjects: 1.806800 ms CreateObjectMapping: 0.780300 ms MarkObjects: 22.970700 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 39.658300 ms (FindLiveObjects: 1.725300 ms CreateObjectMapping: 0.526000 ms MarkObjects: 37.369400 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.421500 ms (FindLiveObjects: 1.712100 ms CreateObjectMapping: 0.549100 ms MarkObjects: 28.121600 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.934900 ms (FindLiveObjects: 1.787400 ms CreateObjectMapping: 0.598500 ms MarkObjects: 23.490600 ms DeleteObjects: 0.056800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.607000 ms (FindLiveObjects: 1.768100 ms CreateObjectMapping: 0.703200 ms MarkObjects: 22.089500 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.828000 ms (FindLiveObjects: 1.440900 ms CreateObjectMapping: 0.557400 ms MarkObjects: 22.793900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.466400 ms (FindLiveObjects: 2.754600 ms CreateObjectMapping: 0.607600 ms MarkObjects: 26.061600 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.647500 ms (FindLiveObjects: 1.853400 ms CreateObjectMapping: 0.647900 ms MarkObjects: 22.109800 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.857500 ms (FindLiveObjects: 1.768100 ms CreateObjectMapping: 0.653000 ms MarkObjects: 28.392800 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.776600 ms (FindLiveObjects: 3.597100 ms CreateObjectMapping: 1.276900 ms MarkObjects: 24.860700 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.062200 ms (FindLiveObjects: 4.353100 ms CreateObjectMapping: 0.565300 ms MarkObjects: 25.103400 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.914800 ms (FindLiveObjects: 1.848000 ms CreateObjectMapping: 0.610000 ms MarkObjects: 22.416200 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.524500 ms (FindLiveObjects: 1.531400 ms CreateObjectMapping: 0.533900 ms MarkObjects: 25.409400 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.652100 ms (FindLiveObjects: 1.898700 ms CreateObjectMapping: 0.821100 ms MarkObjects: 22.898800 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 44.959300 ms (FindLiveObjects: 4.370300 ms CreateObjectMapping: 1.778000 ms MarkObjects: 38.765500 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.224600 ms (FindLiveObjects: 2.845700 ms CreateObjectMapping: 0.967400 ms MarkObjects: 23.373200 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.438900 ms (FindLiveObjects: 1.839500 ms CreateObjectMapping: 0.616100 ms MarkObjects: 25.946500 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.1 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.854000 ms (FindLiveObjects: 1.929500 ms CreateObjectMapping: 0.821700 ms MarkObjects: 25.062900 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.108700 ms (FindLiveObjects: 2.097000 ms CreateObjectMapping: 0.704400 ms MarkObjects: 26.269200 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 32.035800 ms (FindLiveObjects: 2.060600 ms CreateObjectMapping: 0.957900 ms MarkObjects: 28.974500 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 34.908400 ms (FindLiveObjects: 3.733800 ms CreateObjectMapping: 1.348800 ms MarkObjects: 29.788800 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.502600 ms (FindLiveObjects: 2.393000 ms CreateObjectMapping: 1.060700 ms MarkObjects: 35.004800 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 32.080300 ms (FindLiveObjects: 1.732700 ms CreateObjectMapping: 0.764300 ms MarkObjects: 29.529100 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.254400 ms (FindLiveObjects: 2.000900 ms CreateObjectMapping: 0.711000 ms MarkObjects: 23.502600 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 32.046700 ms (FindLiveObjects: 2.970000 ms CreateObjectMapping: 0.726800 ms MarkObjects: 28.309500 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.248200 ms (FindLiveObjects: 1.608800 ms CreateObjectMapping: 0.550300 ms MarkObjects: 22.054000 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.982200 ms (FindLiveObjects: 2.410800 ms CreateObjectMapping: 0.730600 ms MarkObjects: 25.802400 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.989200 ms (FindLiveObjects: 3.353600 ms CreateObjectMapping: 0.794300 ms MarkObjects: 34.782700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.121700 ms (FindLiveObjects: 1.585500 ms CreateObjectMapping: 0.710400 ms MarkObjects: 28.789900 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.599400 ms (FindLiveObjects: 1.352900 ms CreateObjectMapping: 0.567800 ms MarkObjects: 29.625600 ms DeleteObjects: 0.052300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.2 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.669100 ms (FindLiveObjects: 3.382900 ms CreateObjectMapping: 1.178800 ms MarkObjects: 27.064800 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.227800 ms (FindLiveObjects: 2.139600 ms CreateObjectMapping: 0.821200 ms MarkObjects: 26.224300 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.425300 ms (FindLiveObjects: 1.590300 ms CreateObjectMapping: 0.564300 ms MarkObjects: 22.233800 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.360500 ms (FindLiveObjects: 1.967600 ms CreateObjectMapping: 0.677200 ms MarkObjects: 21.681600 ms DeleteObjects: 0.031000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.067200 ms (FindLiveObjects: 1.933500 ms CreateObjectMapping: 0.752300 ms MarkObjects: 23.343300 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 46.733200 ms (FindLiveObjects: 2.878600 ms CreateObjectMapping: 0.743900 ms MarkObjects: 43.058800 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.621000 ms (FindLiveObjects: 2.047700 ms CreateObjectMapping: 1.036100 ms MarkObjects: 22.493600 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 39.249000 ms (FindLiveObjects: 2.628300 ms CreateObjectMapping: 1.405000 ms MarkObjects: 35.166600 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 52.522400 ms (FindLiveObjects: 2.497700 ms CreateObjectMapping: 1.297700 ms MarkObjects: 48.673900 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 51.856100 ms (FindLiveObjects: 6.336800 ms CreateObjectMapping: 1.426700 ms MarkObjects: 43.911200 ms DeleteObjects: 0.179800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.3 MB. System memory in use after: 377.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.069500 ms (FindLiveObjects: 1.855200 ms CreateObjectMapping: 0.867300 ms MarkObjects: 22.301400 ms DeleteObjects: 0.044100 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' time: 0.047100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 379.9 MB. System memory in use after: 380.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9250. Total: 31.681000 ms (FindLiveObjects: 2.799800 ms CreateObjectMapping: 0.546400 ms MarkObjects: 28.288600 ms DeleteObjects: 0.045300 ms) Baking Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity' time: 0.043100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 392.9 MB. System memory in use after: 394.0 MB. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 19760. Total: 65.829900 ms (FindLiveObjects: 5.747300 ms CreateObjectMapping: 1.903400 ms MarkObjects: 57.657700 ms DeleteObjects: 0.519100 ms) Baking Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000152s Hashing assets (1 files)... 0.008 seconds file read: 0.002 seconds (2.508 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 14.356400 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000127s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.45 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.826 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 9.055600 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000138s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.77 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: AR_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 383 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 390.1 MB. System memory in use after: 389.1 MB. Unloading 1061 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.082200 ms (FindLiveObjects: 2.050900 ms CreateObjectMapping: 0.713300 ms MarkObjects: 26.102400 ms DeleteObjects: 1.214400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 54.170900 ms (FindLiveObjects: 3.576800 ms CreateObjectMapping: 1.213300 ms MarkObjects: 49.324700 ms DeleteObjects: 0.053500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.539200 ms (FindLiveObjects: 2.782600 ms CreateObjectMapping: 0.637900 ms MarkObjects: 26.079800 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.214100 ms (FindLiveObjects: 1.765700 ms CreateObjectMapping: 0.644500 ms MarkObjects: 24.763000 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 49.609400 ms (FindLiveObjects: 3.422800 ms CreateObjectMapping: 1.721500 ms MarkObjects: 44.395400 ms DeleteObjects: 0.067700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 41.500500 ms (FindLiveObjects: 6.146200 ms CreateObjectMapping: 0.942700 ms MarkObjects: 34.362300 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 36.056300 ms (FindLiveObjects: 2.622800 ms CreateObjectMapping: 0.956600 ms MarkObjects: 32.439900 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.247500 ms (FindLiveObjects: 2.017600 ms CreateObjectMapping: 0.783100 ms MarkObjects: 23.410800 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.792600 ms (FindLiveObjects: 2.538900 ms CreateObjectMapping: 0.738500 ms MarkObjects: 22.468700 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.6 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.301500 ms (FindLiveObjects: 2.032900 ms CreateObjectMapping: 0.571700 ms MarkObjects: 22.658100 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 44.539200 ms (FindLiveObjects: 5.403200 ms CreateObjectMapping: 1.721200 ms MarkObjects: 37.366100 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.057900 ms (FindLiveObjects: 2.501400 ms CreateObjectMapping: 0.871100 ms MarkObjects: 22.649800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 33.763200 ms (FindLiveObjects: 6.048300 ms CreateObjectMapping: 2.986300 ms MarkObjects: 24.686400 ms DeleteObjects: 0.040700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 35.876600 ms (FindLiveObjects: 3.085100 ms CreateObjectMapping: 0.672600 ms MarkObjects: 32.081400 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 54.201000 ms (FindLiveObjects: 2.989900 ms CreateObjectMapping: 1.184300 ms MarkObjects: 49.971200 ms DeleteObjects: 0.053500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 40.978600 ms (FindLiveObjects: 3.653300 ms CreateObjectMapping: 0.975900 ms MarkObjects: 36.304600 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 32.686700 ms (FindLiveObjects: 3.087200 ms CreateObjectMapping: 0.745200 ms MarkObjects: 28.819100 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.704600 ms (FindLiveObjects: 1.717600 ms CreateObjectMapping: 0.529000 ms MarkObjects: 25.421500 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.382800 ms (FindLiveObjects: 1.972300 ms CreateObjectMapping: 0.818100 ms MarkObjects: 23.556700 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.245000 ms (FindLiveObjects: 2.024900 ms CreateObjectMapping: 0.856900 ms MarkObjects: 25.324600 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.589300 ms (FindLiveObjects: 2.013100 ms CreateObjectMapping: 0.675700 ms MarkObjects: 23.864800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.732900 ms (FindLiveObjects: 2.398300 ms CreateObjectMapping: 0.803500 ms MarkObjects: 27.469700 ms DeleteObjects: 0.059600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.541800 ms (FindLiveObjects: 1.804500 ms CreateObjectMapping: 0.563400 ms MarkObjects: 23.134700 ms DeleteObjects: 0.037700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity' time: 0.062400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 393.6 MB. System memory in use after: 395.6 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 24791. Total: 59.361600 ms (FindLiveObjects: 6.631500 ms CreateObjectMapping: 2.740200 ms MarkObjects: 49.927000 ms DeleteObjects: 0.060400 ms) Baking Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.014 seconds file read: 0.003 seconds (3.654 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 18.665800 ms] Script Compilation Pipeline Post Process Assets time: 0.000029s Assembly Updater Post Process Assets time: 0.000220s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.81 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.012 seconds file read: 0.004 seconds (4.113 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.011 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 9.175800 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000117s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Baked Scene: CL_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 403 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 391.9 MB. System memory in use after: 390.1 MB. Unloading 1222 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.096800 ms (FindLiveObjects: 2.039700 ms CreateObjectMapping: 0.668100 ms MarkObjects: 22.342000 ms DeleteObjects: 1.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.084500 ms (FindLiveObjects: 1.742800 ms CreateObjectMapping: 0.559400 ms MarkObjects: 23.744500 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.437400 ms (FindLiveObjects: 2.700800 ms CreateObjectMapping: 0.835000 ms MarkObjects: 22.864800 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 36.728100 ms (FindLiveObjects: 2.415700 ms CreateObjectMapping: 1.101400 ms MarkObjects: 33.176200 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 24.586200 ms (FindLiveObjects: 1.291100 ms CreateObjectMapping: 0.537400 ms MarkObjects: 22.719600 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 33.189900 ms (FindLiveObjects: 3.732400 ms CreateObjectMapping: 1.043700 ms MarkObjects: 28.366000 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 49.840000 ms (FindLiveObjects: 3.831000 ms CreateObjectMapping: 1.496600 ms MarkObjects: 44.473100 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.143600 ms (FindLiveObjects: 1.856000 ms CreateObjectMapping: 0.586100 ms MarkObjects: 23.660800 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.739500 ms (FindLiveObjects: 2.009800 ms CreateObjectMapping: 0.766200 ms MarkObjects: 25.915900 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.469200 ms (FindLiveObjects: 2.376400 ms CreateObjectMapping: 1.198400 ms MarkObjects: 25.356500 ms DeleteObjects: 0.536200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.274800 ms (FindLiveObjects: 2.339300 ms CreateObjectMapping: 0.625200 ms MarkObjects: 24.256200 ms DeleteObjects: 0.052200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity' time: 0.038200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 393.0 MB. System memory in use after: 394.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19602. Total: 53.021000 ms (FindLiveObjects: 3.681600 ms CreateObjectMapping: 1.632300 ms MarkObjects: 47.642700 ms DeleteObjects: 0.062500 ms) Baking Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000030s Assembly Updater Post Process Assets time: 0.000131s Hashing assets (1 files)... 0.013 seconds file read: 0.002 seconds (2.379 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 12.996900 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.64 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.002 seconds (2.462 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 11.646800 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000226s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.79 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Baked Scene: ES_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 466 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 394.1 MB. System memory in use after: 392.2 MB. Unloading 1596 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.725500 ms (FindLiveObjects: 2.197300 ms CreateObjectMapping: 0.661600 ms MarkObjects: 23.487700 ms DeleteObjects: 1.377700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 37.396500 ms (FindLiveObjects: 3.477900 ms CreateObjectMapping: 0.740600 ms MarkObjects: 33.142400 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.780200 ms (FindLiveObjects: 4.764200 ms CreateObjectMapping: 2.086500 ms MarkObjects: 24.885400 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 35.496600 ms (FindLiveObjects: 3.558900 ms CreateObjectMapping: 1.620300 ms MarkObjects: 30.275500 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.952100 ms (FindLiveObjects: 1.912400 ms CreateObjectMapping: 0.699800 ms MarkObjects: 24.301300 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 59.960000 ms (FindLiveObjects: 3.076700 ms CreateObjectMapping: 1.175700 ms MarkObjects: 55.638100 ms DeleteObjects: 0.066800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.989700 ms (FindLiveObjects: 2.079000 ms CreateObjectMapping: 0.523900 ms MarkObjects: 23.351000 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 40.203900 ms (FindLiveObjects: 3.564800 ms CreateObjectMapping: 1.913900 ms MarkObjects: 30.459900 ms DeleteObjects: 4.262500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 49.486900 ms (FindLiveObjects: 3.191500 ms CreateObjectMapping: 0.902500 ms MarkObjects: 45.345500 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.843900 ms (FindLiveObjects: 1.773500 ms CreateObjectMapping: 0.705700 ms MarkObjects: 27.322400 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.339400 ms (FindLiveObjects: 2.872800 ms CreateObjectMapping: 1.046000 ms MarkObjects: 22.386100 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.006500 ms (FindLiveObjects: 1.906500 ms CreateObjectMapping: 0.533100 ms MarkObjects: 23.531300 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 30.659300 ms (FindLiveObjects: 3.079300 ms CreateObjectMapping: 0.855500 ms MarkObjects: 26.671600 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 56.117800 ms (FindLiveObjects: 3.989100 ms CreateObjectMapping: 1.414800 ms MarkObjects: 50.645800 ms DeleteObjects: 0.065800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 39.952400 ms (FindLiveObjects: 3.344000 ms CreateObjectMapping: 1.785600 ms MarkObjects: 34.781300 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 40.340300 ms (FindLiveObjects: 2.354000 ms CreateObjectMapping: 1.002200 ms MarkObjects: 36.948600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 47.936100 ms (FindLiveObjects: 3.645900 ms CreateObjectMapping: 1.286600 ms MarkObjects: 42.968400 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 35.341300 ms (FindLiveObjects: 4.678000 ms CreateObjectMapping: 1.303900 ms MarkObjects: 29.319300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 31.251500 ms (FindLiveObjects: 3.267100 ms CreateObjectMapping: 0.946400 ms MarkObjects: 26.991700 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 48.851400 ms (FindLiveObjects: 3.267300 ms CreateObjectMapping: 0.730700 ms MarkObjects: 44.746300 ms DeleteObjects: 0.105300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 43.882100 ms (FindLiveObjects: 2.817500 ms CreateObjectMapping: 1.176500 ms MarkObjects: 39.830700 ms DeleteObjects: 0.056100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 41.449600 ms (FindLiveObjects: 4.528600 ms CreateObjectMapping: 1.434800 ms MarkObjects: 35.407500 ms DeleteObjects: 0.075000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 40.689900 ms (FindLiveObjects: 3.484500 ms CreateObjectMapping: 1.288300 ms MarkObjects: 35.882400 ms DeleteObjects: 0.032800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity' time: 0.032500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 391.5 MB. System memory in use after: 392.6 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 16050. Total: 55.418300 ms (FindLiveObjects: 7.710400 ms CreateObjectMapping: 2.909800 ms MarkObjects: 44.737900 ms DeleteObjects: 0.057300 ms) Baking Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000157s Hashing assets (1 files)... 0.015 seconds file read: 0.001 seconds (1.585 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 22.856300 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000179s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.756 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 9.459400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000117s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.20 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: IT_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 475 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 394.1 MB. System memory in use after: 392.6 MB. Unloading 1760 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 41.626500 ms (FindLiveObjects: 3.648800 ms CreateObjectMapping: 1.157900 ms MarkObjects: 34.793500 ms DeleteObjects: 2.023800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.468200 ms (FindLiveObjects: 2.234100 ms CreateObjectMapping: 1.030000 ms MarkObjects: 25.156400 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.363500 ms (FindLiveObjects: 2.110200 ms CreateObjectMapping: 0.781200 ms MarkObjects: 22.435400 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 29.694400 ms (FindLiveObjects: 5.244400 ms CreateObjectMapping: 0.811200 ms MarkObjects: 23.596400 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.653700 ms (FindLiveObjects: 2.174700 ms CreateObjectMapping: 1.058800 ms MarkObjects: 25.386200 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.7 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.185700 ms (FindLiveObjects: 1.872200 ms CreateObjectMapping: 0.613200 ms MarkObjects: 23.658200 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 28.109700 ms (FindLiveObjects: 2.337700 ms CreateObjectMapping: 0.947000 ms MarkObjects: 24.731800 ms DeleteObjects: 0.092000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 41.576600 ms (FindLiveObjects: 2.528400 ms CreateObjectMapping: 1.087600 ms MarkObjects: 37.916500 ms DeleteObjects: 0.042600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 42.787500 ms (FindLiveObjects: 2.061100 ms CreateObjectMapping: 0.715100 ms MarkObjects: 39.900100 ms DeleteObjects: 0.110000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 33.442300 ms (FindLiveObjects: 2.235500 ms CreateObjectMapping: 0.628500 ms MarkObjects: 30.540100 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.8 MB. System memory in use after: 377.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 25.171000 ms (FindLiveObjects: 1.303100 ms CreateObjectMapping: 0.552000 ms MarkObjects: 23.283400 ms DeleteObjects: 0.031700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity' time: 0.031700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 390.2 MB. System memory in use after: 391.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 19298. Total: 42.109700 ms (FindLiveObjects: 3.146000 ms CreateObjectMapping: 1.386000 ms MarkObjects: 37.527200 ms DeleteObjects: 0.049000 ms) Baking Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000122s Hashing assets (1 files)... 0.010 seconds file read: 0.003 seconds (3.228 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 19.308400 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000139s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 13.86 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.003 seconds (3.543 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 11.945800 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000116s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Baked Scene: MX_Highwayland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 387 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 390.3 MB. System memory in use after: 389.4 MB. Unloading 842 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 27.143700 ms (FindLiveObjects: 2.009500 ms CreateObjectMapping: 0.645000 ms MarkObjects: 23.612000 ms DeleteObjects: 0.875600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 43.348100 ms (FindLiveObjects: 3.596000 ms CreateObjectMapping: 1.131800 ms MarkObjects: 38.575500 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 33.023200 ms (FindLiveObjects: 2.199200 ms CreateObjectMapping: 0.688300 ms MarkObjects: 30.083500 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 50.320100 ms (FindLiveObjects: 3.978100 ms CreateObjectMapping: 1.424500 ms MarkObjects: 44.870500 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 42.043600 ms (FindLiveObjects: 1.772500 ms CreateObjectMapping: 0.623200 ms MarkObjects: 39.605700 ms DeleteObjects: 0.041000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 26.158500 ms (FindLiveObjects: 1.975000 ms CreateObjectMapping: 0.682400 ms MarkObjects: 23.451900 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 48.632000 ms (FindLiveObjects: 3.084400 ms CreateObjectMapping: 1.280500 ms MarkObjects: 44.230700 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 38.882500 ms (FindLiveObjects: 2.370300 ms CreateObjectMapping: 0.971100 ms MarkObjects: 35.495000 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 49.095200 ms (FindLiveObjects: 1.926600 ms CreateObjectMapping: 0.805300 ms MarkObjects: 46.281700 ms DeleteObjects: 0.080100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 32.275800 ms (FindLiveObjects: 2.096800 ms CreateObjectMapping: 0.740000 ms MarkObjects: 29.398000 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 377.0 MB. System memory in use after: 377.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8785. Total: 36.819500 ms (FindLiveObjects: 2.637700 ms CreateObjectMapping: 9.844600 ms MarkObjects: 24.299800 ms DeleteObjects: 0.035800 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' time: 0.031300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 481.2 MB. System memory in use after: 489.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 134758. Total: 145.305500 ms (FindLiveObjects: 22.194600 ms CreateObjectMapping: 9.747600 ms MarkObjects: 113.135200 ms DeleteObjects: 0.208500 ms) Baking Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.030 seconds file read: 0.013 seconds (16.980 MB) wait for write: 0.004 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.022 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity - GUID: b00625569b9854241bba804be148f8fd... done. [Time: 14.617700 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000126s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.85 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.029 seconds file read: 0.011 seconds (16.987 MB) wait for write: 0.008 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.028 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity - GUID: b00625569b9854241bba804be148f8fd... done. [Time: 12.805500 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.78 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Baked Scene: Highwayland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' time: 0.034200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 286 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.75 GB. System memory in use after: 0.73 GB. Unloading 73434 unused Assets to reduce memory usage. Loaded Objects now: 8975. Total: 128.038300 ms (FindLiveObjects: 12.357900 ms CreateObjectMapping: 13.815600 ms MarkObjects: 53.433300 ms DeleteObjects: 48.429300 ms) Baking Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Highwayland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' time: 13.419600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 22 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 66 unused Assets to reduce memory usage. Loaded Objects now: 36775. Total: 70.575900 ms (FindLiveObjects: 6.329200 ms CreateObjectMapping: 2.049700 ms MarkObjects: 61.932800 ms DeleteObjects: 0.261100 ms) Baking Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000114s Hashing assets (1 files)... 0.022 seconds file read: 0.004 seconds (6.960 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.008 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.014 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 14.612700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.017 seconds file read: 0.004 seconds (6.967 MB) wait for write: 0.006 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.016 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 16.013500 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000158s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.67 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: Highwayland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' time: 0.050000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 496.7 MB. System memory in use after: 496.4 MB. Unloading 596 unused Assets to reduce memory usage. Loaded Objects now: 24118. Total: 44.315500 ms (FindLiveObjects: 4.460400 ms CreateObjectMapping: 1.497400 ms MarkObjects: 37.819000 ms DeleteObjects: 0.537400 ms) Baking Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000114s Hashing assets (1 files)... 0.017 seconds file read: 0.001 seconds (2.865 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.008 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 20.211200 ms] Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000252s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.77 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.874 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 9.208900 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000117s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.76 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: Highwayland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' time: 0.035500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 379 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 483.3 MB. System memory in use after: 473.2 MB. Unloading 4827 unused Assets to reduce memory usage. Loaded Objects now: 9224. Total: 33.571400 ms (FindLiveObjects: 3.064900 ms CreateObjectMapping: 1.039300 ms MarkObjects: 26.832000 ms DeleteObjects: 2.633600 ms) Baking Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000179s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.054 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 15.473300 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000140s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.05 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 10.471600 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.93 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Baked Scene: Highwayland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 473.6 MB. System memory in use after: 474.1 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 32.022000 ms (FindLiveObjects: 2.389300 ms CreateObjectMapping: 0.617400 ms MarkObjects: 28.829200 ms DeleteObjects: 0.185200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.314600 ms (FindLiveObjects: 2.830000 ms CreateObjectMapping: 1.034400 ms MarkObjects: 24.417000 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 31.810100 ms (FindLiveObjects: 3.067000 ms CreateObjectMapping: 0.742400 ms MarkObjects: 27.941200 ms DeleteObjects: 0.042400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.721700 ms (FindLiveObjects: 3.193300 ms CreateObjectMapping: 0.878700 ms MarkObjects: 29.564700 ms DeleteObjects: 0.038500 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' time: 0.058000 ms Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 470.3 MB. System memory in use after: 470.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9377. Total: 29.605800 ms (FindLiveObjects: 3.115300 ms CreateObjectMapping: 0.929700 ms MarkObjects: 25.529500 ms DeleteObjects: 0.029200 ms) Baking Scene: Highwayland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000195s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.036 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity - GUID: 011eb4185c51a68448e674a34eb58093... done. [Time: 27.157000 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000143s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.41 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.037 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity - GUID: 011eb4185c51a68448e674a34eb58093... done. [Time: 9.196800 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000126s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: Highwayland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 237 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.9 MB. System memory in use after: 474.8 MB. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.262800 ms (FindLiveObjects: 3.115000 ms CreateObjectMapping: 0.836900 ms MarkObjects: 28.996900 ms DeleteObjects: 0.312800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.169500 ms (FindLiveObjects: 2.968100 ms CreateObjectMapping: 0.972700 ms MarkObjects: 25.193800 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 51.078100 ms (FindLiveObjects: 5.203400 ms CreateObjectMapping: 1.623900 ms MarkObjects: 44.161300 ms DeleteObjects: 0.086600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 38.673600 ms (FindLiveObjects: 4.337500 ms CreateObjectMapping: 0.947600 ms MarkObjects: 33.356500 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 42.539300 ms (FindLiveObjects: 9.267400 ms CreateObjectMapping: 1.586000 ms MarkObjects: 31.630600 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.137300 ms (FindLiveObjects: 2.727400 ms CreateObjectMapping: 0.950000 ms MarkObjects: 25.421200 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.782300 ms (FindLiveObjects: 9.581800 ms CreateObjectMapping: 0.820000 ms MarkObjects: 25.324900 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.817000 ms (FindLiveObjects: 2.680800 ms CreateObjectMapping: 0.911600 ms MarkObjects: 24.185400 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 37.592100 ms (FindLiveObjects: 3.551400 ms CreateObjectMapping: 1.360400 ms MarkObjects: 32.634500 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.404800 ms (FindLiveObjects: 2.347500 ms CreateObjectMapping: 0.683500 ms MarkObjects: 25.337400 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 47.124400 ms (FindLiveObjects: 4.174900 ms CreateObjectMapping: 1.585900 ms MarkObjects: 41.301600 ms DeleteObjects: 0.060100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.428500 ms (FindLiveObjects: 2.810500 ms CreateObjectMapping: 0.855000 ms MarkObjects: 26.727200 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.216800 ms (FindLiveObjects: 2.574000 ms CreateObjectMapping: 0.644000 ms MarkObjects: 24.931400 ms DeleteObjects: 0.065700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 49.511600 ms (FindLiveObjects: 3.664000 ms CreateObjectMapping: 1.059600 ms MarkObjects: 44.741800 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 48.453700 ms (FindLiveObjects: 3.031500 ms CreateObjectMapping: 0.920100 ms MarkObjects: 44.468700 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 26.403100 ms (FindLiveObjects: 2.429400 ms CreateObjectMapping: 0.626900 ms MarkObjects: 23.313900 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 59.185100 ms (FindLiveObjects: 5.534000 ms CreateObjectMapping: 1.422300 ms MarkObjects: 52.167500 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 46.871700 ms (FindLiveObjects: 8.171300 ms CreateObjectMapping: 2.274500 ms MarkObjects: 36.383300 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.070400 ms (FindLiveObjects: 2.657400 ms CreateObjectMapping: 0.833900 ms MarkObjects: 23.545700 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 52.993200 ms (FindLiveObjects: 5.292300 ms CreateObjectMapping: 1.845400 ms MarkObjects: 45.818200 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.687900 ms (FindLiveObjects: 4.460900 ms CreateObjectMapping: 1.184400 ms MarkObjects: 29.009100 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.058300 ms (FindLiveObjects: 2.686800 ms CreateObjectMapping: 0.707500 ms MarkObjects: 29.624400 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 39.606300 ms (FindLiveObjects: 3.133300 ms CreateObjectMapping: 1.080000 ms MarkObjects: 35.347400 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 53.121700 ms (FindLiveObjects: 5.185700 ms CreateObjectMapping: 1.584100 ms MarkObjects: 46.267600 ms DeleteObjects: 0.082300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 32.226800 ms (FindLiveObjects: 4.239800 ms CreateObjectMapping: 1.335100 ms MarkObjects: 26.595800 ms DeleteObjects: 0.054200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.697900 ms (FindLiveObjects: 3.131400 ms CreateObjectMapping: 1.019900 ms MarkObjects: 26.467000 ms DeleteObjects: 0.078400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.086400 ms (FindLiveObjects: 2.916000 ms CreateObjectMapping: 0.865900 ms MarkObjects: 24.269300 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.225200 ms (FindLiveObjects: 3.330400 ms CreateObjectMapping: 0.874200 ms MarkObjects: 23.983100 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.041000 ms (FindLiveObjects: 2.682700 ms CreateObjectMapping: 0.913600 ms MarkObjects: 25.403600 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.575600 ms (FindLiveObjects: 9.346700 ms CreateObjectMapping: 0.860000 ms MarkObjects: 25.323300 ms DeleteObjects: 0.044300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.209000 ms (FindLiveObjects: 3.707900 ms CreateObjectMapping: 0.960500 ms MarkObjects: 24.497300 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 46.471200 ms (FindLiveObjects: 6.118200 ms CreateObjectMapping: 1.576300 ms MarkObjects: 38.728000 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.554700 ms (FindLiveObjects: 2.703700 ms CreateObjectMapping: 0.837900 ms MarkObjects: 31.974700 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 39.619400 ms (FindLiveObjects: 3.694800 ms CreateObjectMapping: 0.776300 ms MarkObjects: 35.100600 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 53.593200 ms (FindLiveObjects: 4.864900 ms CreateObjectMapping: 1.462200 ms MarkObjects: 47.218500 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.756500 ms (FindLiveObjects: 3.005000 ms CreateObjectMapping: 1.001600 ms MarkObjects: 30.710200 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.472400 ms (FindLiveObjects: 2.646200 ms CreateObjectMapping: 0.703200 ms MarkObjects: 26.075200 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.943300 ms (FindLiveObjects: 3.026200 ms CreateObjectMapping: 0.792900 ms MarkObjects: 25.083000 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 41.161100 ms (FindLiveObjects: 3.580800 ms CreateObjectMapping: 1.287500 ms MarkObjects: 36.245300 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 49.666500 ms (FindLiveObjects: 3.955100 ms CreateObjectMapping: 1.049200 ms MarkObjects: 44.597700 ms DeleteObjects: 0.062700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 46.269500 ms (FindLiveObjects: 3.440300 ms CreateObjectMapping: 1.020700 ms MarkObjects: 41.765000 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.094900 ms (FindLiveObjects: 2.379600 ms CreateObjectMapping: 0.612500 ms MarkObjects: 24.062700 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.954600 ms (FindLiveObjects: 6.106800 ms CreateObjectMapping: 1.064500 ms MarkObjects: 26.735500 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.269000 ms (FindLiveObjects: 2.665000 ms CreateObjectMapping: 0.801000 ms MarkObjects: 25.767400 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.857600 ms (FindLiveObjects: 2.878000 ms CreateObjectMapping: 0.818200 ms MarkObjects: 30.115700 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.266800 ms (FindLiveObjects: 3.784300 ms CreateObjectMapping: 1.050200 ms MarkObjects: 25.398700 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.217300 ms (FindLiveObjects: 2.499200 ms CreateObjectMapping: 0.602600 ms MarkObjects: 24.071600 ms DeleteObjects: 0.042600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.225600 ms (FindLiveObjects: 2.450300 ms CreateObjectMapping: 0.629300 ms MarkObjects: 24.104500 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.062900 ms (FindLiveObjects: 10.032400 ms CreateObjectMapping: 0.983000 ms MarkObjects: 25.009700 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.920700 ms (FindLiveObjects: 3.061700 ms CreateObjectMapping: 0.907900 ms MarkObjects: 30.909600 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.922500 ms (FindLiveObjects: 3.094700 ms CreateObjectMapping: 3.258800 ms MarkObjects: 24.504400 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.918500 ms (FindLiveObjects: 2.819600 ms CreateObjectMapping: 0.795300 ms MarkObjects: 24.265400 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.819600 ms (FindLiveObjects: 3.179300 ms CreateObjectMapping: 1.002700 ms MarkObjects: 25.589200 ms DeleteObjects: 0.047000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 31.572700 ms (FindLiveObjects: 2.494600 ms CreateObjectMapping: 0.605900 ms MarkObjects: 28.419000 ms DeleteObjects: 0.051600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.037700 ms (FindLiveObjects: 2.479300 ms CreateObjectMapping: 0.653300 ms MarkObjects: 23.867700 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.715100 ms (FindLiveObjects: 2.585600 ms CreateObjectMapping: 0.787500 ms MarkObjects: 24.312500 ms DeleteObjects: 0.027800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 26.955700 ms (FindLiveObjects: 2.471100 ms CreateObjectMapping: 0.814300 ms MarkObjects: 23.638000 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.084000 ms (FindLiveObjects: 2.566000 ms CreateObjectMapping: 0.945400 ms MarkObjects: 25.536200 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.296900 ms (FindLiveObjects: 8.211400 ms CreateObjectMapping: 0.618500 ms MarkObjects: 24.433400 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 39.096600 ms (FindLiveObjects: 5.291000 ms CreateObjectMapping: 1.710700 ms MarkObjects: 32.052300 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.055500 ms (FindLiveObjects: 2.213800 ms CreateObjectMapping: 0.627100 ms MarkObjects: 24.181500 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 45.424800 ms (FindLiveObjects: 3.926800 ms CreateObjectMapping: 0.984300 ms MarkObjects: 40.476600 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 50.178800 ms (FindLiveObjects: 5.509900 ms CreateObjectMapping: 1.360100 ms MarkObjects: 43.270300 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.058200 ms (FindLiveObjects: 2.951100 ms CreateObjectMapping: 0.661500 ms MarkObjects: 24.388600 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.811700 ms (FindLiveObjects: 2.824400 ms CreateObjectMapping: 1.059900 ms MarkObjects: 24.891200 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.175300 ms (FindLiveObjects: 3.203400 ms CreateObjectMapping: 0.730600 ms MarkObjects: 24.207000 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 31.687400 ms (FindLiveObjects: 5.679300 ms CreateObjectMapping: 1.034900 ms MarkObjects: 24.917600 ms DeleteObjects: 0.052700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.354000 ms (FindLiveObjects: 2.754300 ms CreateObjectMapping: 0.755200 ms MarkObjects: 32.810600 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 50.357800 ms (FindLiveObjects: 2.727300 ms CreateObjectMapping: 0.814200 ms MarkObjects: 46.755300 ms DeleteObjects: 0.059900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 39.595900 ms (FindLiveObjects: 4.538400 ms CreateObjectMapping: 0.980700 ms MarkObjects: 34.038600 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.226500 ms (FindLiveObjects: 3.479800 ms CreateObjectMapping: 0.948700 ms MarkObjects: 30.756300 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.765700 ms (FindLiveObjects: 2.929100 ms CreateObjectMapping: 0.837800 ms MarkObjects: 30.963600 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.795200 ms (FindLiveObjects: 3.180500 ms CreateObjectMapping: 0.812100 ms MarkObjects: 25.768600 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.687200 ms (FindLiveObjects: 2.529100 ms CreateObjectMapping: 0.650300 ms MarkObjects: 24.473900 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 40.230000 ms (FindLiveObjects: 2.533600 ms CreateObjectMapping: 0.708600 ms MarkObjects: 36.951100 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.152200 ms (FindLiveObjects: 7.153700 ms CreateObjectMapping: 0.772200 ms MarkObjects: 25.187700 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.790400 ms (FindLiveObjects: 3.258200 ms CreateObjectMapping: 0.843400 ms MarkObjects: 30.647200 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.578500 ms (FindLiveObjects: 3.495200 ms CreateObjectMapping: 0.926500 ms MarkObjects: 32.121100 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.382700 ms (FindLiveObjects: 2.285800 ms CreateObjectMapping: 0.634700 ms MarkObjects: 24.421300 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.645000 ms (FindLiveObjects: 2.475100 ms CreateObjectMapping: 0.628500 ms MarkObjects: 25.505000 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 39.722900 ms (FindLiveObjects: 3.537000 ms CreateObjectMapping: 0.948600 ms MarkObjects: 35.196100 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 42.674600 ms (FindLiveObjects: 3.443000 ms CreateObjectMapping: 0.653000 ms MarkObjects: 38.538300 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.539600 ms (FindLiveObjects: 2.910900 ms CreateObjectMapping: 0.637700 ms MarkObjects: 24.955700 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.220900 ms (FindLiveObjects: 2.715300 ms CreateObjectMapping: 0.647200 ms MarkObjects: 23.824800 ms DeleteObjects: 0.031200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.774900 ms (FindLiveObjects: 2.895000 ms CreateObjectMapping: 0.950400 ms MarkObjects: 23.892300 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 67.522200 ms (FindLiveObjects: 5.006500 ms CreateObjectMapping: 1.384900 ms MarkObjects: 61.007900 ms DeleteObjects: 0.120300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.448000 ms (FindLiveObjects: 3.503300 ms CreateObjectMapping: 0.927500 ms MarkObjects: 24.982300 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.435300 ms (FindLiveObjects: 2.768000 ms CreateObjectMapping: 0.702200 ms MarkObjects: 25.901600 ms DeleteObjects: 0.061400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 38.065100 ms (FindLiveObjects: 3.126700 ms CreateObjectMapping: 0.813200 ms MarkObjects: 34.090700 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 32.704200 ms (FindLiveObjects: 2.613900 ms CreateObjectMapping: 0.799300 ms MarkObjects: 29.248300 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.426900 ms (FindLiveObjects: 10.086900 ms CreateObjectMapping: 1.092300 ms MarkObjects: 24.211500 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 60.341800 ms (FindLiveObjects: 5.598300 ms CreateObjectMapping: 1.314000 ms MarkObjects: 53.389800 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.188000 ms (FindLiveObjects: 2.699000 ms CreateObjectMapping: 0.812100 ms MarkObjects: 24.636700 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.440800 ms (FindLiveObjects: 3.628000 ms CreateObjectMapping: 1.134300 ms MarkObjects: 25.629700 ms DeleteObjects: 0.047200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 59.973700 ms (FindLiveObjects: 5.829700 ms CreateObjectMapping: 10.964000 ms MarkObjects: 43.138600 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 46.043200 ms (FindLiveObjects: 3.814500 ms CreateObjectMapping: 1.190900 ms MarkObjects: 40.990900 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 48.850800 ms (FindLiveObjects: 3.045400 ms CreateObjectMapping: 0.981700 ms MarkObjects: 44.749200 ms DeleteObjects: 0.072300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' time: 0.045600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.7 MB. System memory in use after: 469.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9254. Total: 34.783300 ms (FindLiveObjects: 3.109200 ms CreateObjectMapping: 0.730500 ms MarkObjects: 30.894600 ms DeleteObjects: 0.048200 ms) Baking Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity' time: 0.026300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 6 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 471.6 MB. System memory in use after: 472.6 MB. Unloading 201 unused Assets to reduce memory usage. Loaded Objects now: 12398. Total: 35.988900 ms (FindLiveObjects: 8.215300 ms CreateObjectMapping: 1.318000 ms MarkObjects: 26.196400 ms DeleteObjects: 0.255400 ms) Baking Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000118s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.789 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 17.438000 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000129s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 14.30 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.904 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 9.019900 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000153s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.52 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: AR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 259 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 471.9 MB. System memory in use after: 472.4 MB. Unloading 685 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.943600 ms (FindLiveObjects: 2.883600 ms CreateObjectMapping: 0.931200 ms MarkObjects: 24.799100 ms DeleteObjects: 0.328000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.405000 ms (FindLiveObjects: 4.261900 ms CreateObjectMapping: 0.711100 ms MarkObjects: 29.388600 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.613100 ms (FindLiveObjects: 3.599900 ms CreateObjectMapping: 1.136300 ms MarkObjects: 25.841400 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.6 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 48.362300 ms (FindLiveObjects: 6.561400 ms CreateObjectMapping: 1.516800 ms MarkObjects: 40.248300 ms DeleteObjects: 0.031600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.842200 ms (FindLiveObjects: 4.020400 ms CreateObjectMapping: 0.958900 ms MarkObjects: 24.814300 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.571400 ms (FindLiveObjects: 2.946100 ms CreateObjectMapping: 0.742000 ms MarkObjects: 31.832100 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 32.277700 ms (FindLiveObjects: 3.402200 ms CreateObjectMapping: 2.080400 ms MarkObjects: 26.756300 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.374500 ms (FindLiveObjects: 2.573000 ms CreateObjectMapping: 0.789900 ms MarkObjects: 23.977900 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.374900 ms (FindLiveObjects: 2.377400 ms CreateObjectMapping: 0.627500 ms MarkObjects: 25.334900 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.391300 ms (FindLiveObjects: 2.137400 ms CreateObjectMapping: 0.665500 ms MarkObjects: 24.555600 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 52.003500 ms (FindLiveObjects: 5.498600 ms CreateObjectMapping: 10.070300 ms MarkObjects: 36.389700 ms DeleteObjects: 0.042200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' time: 0.030000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 483.8 MB. System memory in use after: 485.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 30099. Total: 59.757600 ms (FindLiveObjects: 4.825300 ms CreateObjectMapping: 1.981100 ms MarkObjects: 52.889000 ms DeleteObjects: 0.060400 ms) Baking Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000119s Hashing assets (1 files)... 0.010 seconds file read: 0.003 seconds (4.423 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 13.817300 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000125s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.007 seconds file read: 0.003 seconds (4.441 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 9.068600 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.70 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: BR_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 298 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 481.3 MB. System memory in use after: 479.1 MB. Unloading 2642 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 45.640400 ms (FindLiveObjects: 2.942500 ms CreateObjectMapping: 0.779700 ms MarkObjects: 40.417300 ms DeleteObjects: 1.499700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.633100 ms (FindLiveObjects: 2.310000 ms CreateObjectMapping: 0.604700 ms MarkObjects: 25.683300 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.767400 ms (FindLiveObjects: 2.531100 ms CreateObjectMapping: 0.759600 ms MarkObjects: 24.442400 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 44.915600 ms (FindLiveObjects: 5.136400 ms CreateObjectMapping: 1.392000 ms MarkObjects: 38.247200 ms DeleteObjects: 0.137700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.854400 ms (FindLiveObjects: 3.032200 ms CreateObjectMapping: 1.008300 ms MarkObjects: 25.768700 ms DeleteObjects: 0.043800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.095400 ms (FindLiveObjects: 2.708600 ms CreateObjectMapping: 0.623900 ms MarkObjects: 26.707800 ms DeleteObjects: 0.053400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 41.306200 ms (FindLiveObjects: 7.195300 ms CreateObjectMapping: 0.843300 ms MarkObjects: 33.232500 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.615200 ms (FindLiveObjects: 3.094100 ms CreateObjectMapping: 1.038400 ms MarkObjects: 31.447500 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.420800 ms (FindLiveObjects: 9.062700 ms CreateObjectMapping: 1.022000 ms MarkObjects: 25.298200 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.787000 ms (FindLiveObjects: 2.667000 ms CreateObjectMapping: 0.724100 ms MarkObjects: 26.361300 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.358000 ms (FindLiveObjects: 2.576100 ms CreateObjectMapping: 0.621300 ms MarkObjects: 25.112800 ms DeleteObjects: 0.045900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity' time: 0.058900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 469.5 MB. System memory in use after: 470.5 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 14014. Total: 34.343100 ms (FindLiveObjects: 3.525000 ms CreateObjectMapping: 0.906100 ms MarkObjects: 29.847500 ms DeleteObjects: 0.062500 ms) Baking Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000118s Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (1.174 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 18.721700 ms] Script Compilation Pipeline Post Process Assets time: 0.000035s Assembly Updater Post Process Assets time: 0.000202s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.64 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (1.348 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 10.608600 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000126s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.41 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: CL_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 277 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 472.7 MB. System memory in use after: 473.1 MB. Unloading 639 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.543300 ms (FindLiveObjects: 2.737800 ms CreateObjectMapping: 0.828500 ms MarkObjects: 26.546500 ms DeleteObjects: 0.429100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.065100 ms (FindLiveObjects: 2.900500 ms CreateObjectMapping: 0.690700 ms MarkObjects: 24.435600 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.856700 ms (FindLiveObjects: 2.686600 ms CreateObjectMapping: 0.832700 ms MarkObjects: 24.299000 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.241100 ms (FindLiveObjects: 3.871000 ms CreateObjectMapping: 0.855400 ms MarkObjects: 31.477600 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 44.250500 ms (FindLiveObjects: 10.552900 ms CreateObjectMapping: 1.002500 ms MarkObjects: 32.661600 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.600000 ms (FindLiveObjects: 2.842800 ms CreateObjectMapping: 0.592000 ms MarkObjects: 33.114900 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.334100 ms (FindLiveObjects: 3.149100 ms CreateObjectMapping: 0.826000 ms MarkObjects: 25.310700 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 48.991900 ms (FindLiveObjects: 3.596800 ms CreateObjectMapping: 1.284700 ms MarkObjects: 44.069000 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 59.495000 ms (FindLiveObjects: 14.214700 ms CreateObjectMapping: 1.148800 ms MarkObjects: 44.088900 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 31.944600 ms (FindLiveObjects: 4.481900 ms CreateObjectMapping: 1.098600 ms MarkObjects: 26.319100 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 33.854200 ms (FindLiveObjects: 3.577600 ms CreateObjectMapping: 1.100200 ms MarkObjects: 29.128600 ms DeleteObjects: 0.046900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity' time: 0.056000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 474.8 MB. System memory in use after: 476.0 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 20293. Total: 42.595500 ms (FindLiveObjects: 5.213300 ms CreateObjectMapping: 1.371900 ms MarkObjects: 35.952400 ms DeleteObjects: 0.056300 ms) Baking Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000125s Hashing assets (1 files)... 0.013 seconds file read: 0.001 seconds (2.558 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.010 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 14.700200 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000147s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.943 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 17.785900 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000131s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.86 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Baked Scene: ES_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 329 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.1 MB. Unloading 919 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 38.120500 ms (FindLiveObjects: 3.823300 ms CreateObjectMapping: 0.948500 ms MarkObjects: 32.698700 ms DeleteObjects: 0.643300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 43.099500 ms (FindLiveObjects: 2.466100 ms CreateObjectMapping: 0.904400 ms MarkObjects: 39.695800 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.814600 ms (FindLiveObjects: 2.615200 ms CreateObjectMapping: 0.666200 ms MarkObjects: 31.500100 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 55.677400 ms (FindLiveObjects: 4.231400 ms CreateObjectMapping: 1.417600 ms MarkObjects: 49.982400 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 44.143700 ms (FindLiveObjects: 2.943500 ms CreateObjectMapping: 0.778700 ms MarkObjects: 40.364200 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.107000 ms (FindLiveObjects: 5.507500 ms CreateObjectMapping: 1.737100 ms MarkObjects: 26.824500 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.853900 ms (FindLiveObjects: 3.338700 ms CreateObjectMapping: 0.600600 ms MarkObjects: 30.876400 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 37.429000 ms (FindLiveObjects: 2.547600 ms CreateObjectMapping: 0.648800 ms MarkObjects: 34.196800 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 37.087000 ms (FindLiveObjects: 11.194200 ms CreateObjectMapping: 0.885100 ms MarkObjects: 24.974400 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.073200 ms (FindLiveObjects: 2.056100 ms CreateObjectMapping: 0.538800 ms MarkObjects: 27.422000 ms DeleteObjects: 0.055500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.028000 ms (FindLiveObjects: 3.508100 ms CreateObjectMapping: 1.089400 ms MarkObjects: 25.394700 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.758100 ms (FindLiveObjects: 3.012100 ms CreateObjectMapping: 0.637800 ms MarkObjects: 32.996600 ms DeleteObjects: 0.105000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.094700 ms (FindLiveObjects: 2.479000 ms CreateObjectMapping: 0.604000 ms MarkObjects: 32.977400 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.350300 ms (FindLiveObjects: 2.548000 ms CreateObjectMapping: 0.892100 ms MarkObjects: 24.874100 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.229900 ms (FindLiveObjects: 3.814400 ms CreateObjectMapping: 1.150100 ms MarkObjects: 30.175200 ms DeleteObjects: 0.088100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.488300 ms (FindLiveObjects: 3.848700 ms CreateObjectMapping: 0.967300 ms MarkObjects: 25.597300 ms DeleteObjects: 0.073000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.050200 ms (FindLiveObjects: 2.853000 ms CreateObjectMapping: 0.863600 ms MarkObjects: 30.269500 ms DeleteObjects: 0.063000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 54.425100 ms (FindLiveObjects: 6.163400 ms CreateObjectMapping: 1.852800 ms MarkObjects: 46.366900 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.587700 ms (FindLiveObjects: 3.329200 ms CreateObjectMapping: 0.871600 ms MarkObjects: 25.343300 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 36.455100 ms (FindLiveObjects: 2.573700 ms CreateObjectMapping: 9.166700 ms MarkObjects: 24.680400 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.503800 ms (FindLiveObjects: 3.295400 ms CreateObjectMapping: 0.776400 ms MarkObjects: 24.396600 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 60.708100 ms (FindLiveObjects: 13.255600 ms CreateObjectMapping: 1.934300 ms MarkObjects: 45.461500 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 37.257800 ms (FindLiveObjects: 10.758300 ms CreateObjectMapping: 0.902100 ms MarkObjects: 25.562100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 32.519400 ms (FindLiveObjects: 2.764800 ms CreateObjectMapping: 0.842200 ms MarkObjects: 28.876000 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 38.577700 ms (FindLiveObjects: 6.911400 ms CreateObjectMapping: 1.162500 ms MarkObjects: 30.446000 ms DeleteObjects: 0.054100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 41.765100 ms (FindLiveObjects: 6.161300 ms CreateObjectMapping: 0.962600 ms MarkObjects: 34.604600 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.836800 ms (FindLiveObjects: 5.143400 ms CreateObjectMapping: 0.790400 ms MarkObjects: 29.853400 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.553300 ms (FindLiveObjects: 2.886800 ms CreateObjectMapping: 0.804200 ms MarkObjects: 23.826900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 31.972400 ms (FindLiveObjects: 2.749200 ms CreateObjectMapping: 0.646000 ms MarkObjects: 28.543500 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.210200 ms (FindLiveObjects: 5.222900 ms CreateObjectMapping: 1.301400 ms MarkObjects: 27.635800 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.863400 ms (FindLiveObjects: 2.311400 ms CreateObjectMapping: 0.614000 ms MarkObjects: 24.902300 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 31.580100 ms (FindLiveObjects: 2.486500 ms CreateObjectMapping: 0.775200 ms MarkObjects: 28.284600 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 35.512700 ms (FindLiveObjects: 3.223000 ms CreateObjectMapping: 1.004200 ms MarkObjects: 31.252600 ms DeleteObjects: 0.031700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 51.637400 ms (FindLiveObjects: 5.842600 ms CreateObjectMapping: 1.709500 ms MarkObjects: 44.042400 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.758300 ms (FindLiveObjects: 3.070200 ms CreateObjectMapping: 0.847000 ms MarkObjects: 24.806600 ms DeleteObjects: 0.033000 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity' time: 0.032000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 470.1 MB. System memory in use after: 471.1 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 12594. Total: 30.426700 ms (FindLiveObjects: 2.984800 ms CreateObjectMapping: 1.022900 ms MarkObjects: 26.377900 ms DeleteObjects: 0.039800 ms) Baking Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000114s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.817 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 24.059200 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000119s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.89 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.935 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 9.438900 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: MX_MountainPass UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 306 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 474.1 MB. System memory in use after: 474.3 MB. Unloading 771 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 29.100500 ms (FindLiveObjects: 2.797000 ms CreateObjectMapping: 0.784800 ms MarkObjects: 24.969300 ms DeleteObjects: 0.548300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.426700 ms (FindLiveObjects: 6.621100 ms CreateObjectMapping: 1.271800 ms MarkObjects: 26.495700 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.905400 ms (FindLiveObjects: 2.519400 ms CreateObjectMapping: 0.656300 ms MarkObjects: 25.695300 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 34.864400 ms (FindLiveObjects: 2.475800 ms CreateObjectMapping: 0.650400 ms MarkObjects: 31.702600 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 38.488100 ms (FindLiveObjects: 4.125100 ms CreateObjectMapping: 0.841700 ms MarkObjects: 33.439900 ms DeleteObjects: 0.079100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.7 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.166300 ms (FindLiveObjects: 2.865200 ms CreateObjectMapping: 0.852300 ms MarkObjects: 24.411200 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.574600 ms (FindLiveObjects: 2.649200 ms CreateObjectMapping: 0.772300 ms MarkObjects: 25.115700 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 31.415700 ms (FindLiveObjects: 3.956900 ms CreateObjectMapping: 1.033000 ms MarkObjects: 26.365100 ms DeleteObjects: 0.058900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 28.411700 ms (FindLiveObjects: 2.827900 ms CreateObjectMapping: 0.994000 ms MarkObjects: 24.556700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 30.857800 ms (FindLiveObjects: 2.466900 ms CreateObjectMapping: 0.582800 ms MarkObjects: 27.768500 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.8 MB. System memory in use after: 465.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8815. Total: 27.755900 ms (FindLiveObjects: 2.102300 ms CreateObjectMapping: 0.643500 ms MarkObjects: 24.977300 ms DeleteObjects: 0.031600 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' time: 0.028300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 499.5 MB. System memory in use after: 501.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 40256. Total: 47.227700 ms (FindLiveObjects: 5.049200 ms CreateObjectMapping: 2.679200 ms MarkObjects: 39.399400 ms DeleteObjects: 0.098500 ms) Baking Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000160s Hashing assets (1 files)... 0.010 seconds file read: 0.002 seconds (3.933 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity - GUID: 5796b24a0465f754c86efa0d6adce8c5... done. [Time: 15.893800 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000143s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (3.929 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity - GUID: 5796b24a0465f754c86efa0d6adce8c5... done. [Time: 8.810200 ms] Script Compilation Pipeline Post Process Assets time: 0.000024s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: MountainPass_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' time: 0.080600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 264 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.58 GB. System memory in use after: 0.57 GB. Unloading 18308 unused Assets to reduce memory usage. Loaded Objects now: 8968. Total: 45.320700 ms (FindLiveObjects: 4.008600 ms CreateObjectMapping: 2.561400 ms MarkObjects: 29.308300 ms DeleteObjects: 9.440800 ms) Baking Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: MountainPass_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' time: 2.495700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 15 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 28272. Total: 58.099800 ms (FindLiveObjects: 5.107300 ms CreateObjectMapping: 1.762300 ms MarkObjects: 50.944100 ms DeleteObjects: 0.277700 ms) Baking Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000122s Hashing assets (1 files)... 0.013 seconds file read: 0.003 seconds (6.615 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 14.713100 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000130s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.85 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.009 seconds file read: 0.003 seconds (6.614 MB) wait for write: 0.001 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 9.657300 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.72 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Baked Scene: MountainPass_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' time: 0.037300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 317 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 481.6 MB. System memory in use after: 480.1 MB. Unloading 975 unused Assets to reduce memory usage. Loaded Objects now: 14592. Total: 40.110500 ms (FindLiveObjects: 3.221000 ms CreateObjectMapping: 1.119800 ms MarkObjects: 35.020800 ms DeleteObjects: 0.748000 ms) Baking Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000149s Hashing assets (1 files)... 0.006 seconds file read: 0.000 seconds (0.773 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 21.926100 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000146s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.773 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 16.293700 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: MountainPass_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' time: 0.025700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 290 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 473.6 MB. Unloading 1727 unused Assets to reduce memory usage. Loaded Objects now: 11748. Total: 61.915500 ms (FindLiveObjects: 7.228200 ms CreateObjectMapping: 1.261300 ms MarkObjects: 52.081400 ms DeleteObjects: 1.343000 ms) Baking Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000131s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.364 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 14.991800 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000149s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.91 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.408 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 9.471800 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.33 ms. Baked Scene: MountainPass_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 474.6 MB. System memory in use after: 475.1 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.238900 ms (FindLiveObjects: 6.214000 ms CreateObjectMapping: 2.161600 ms MarkObjects: 36.656600 ms DeleteObjects: 0.204200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.141200 ms (FindLiveObjects: 2.952400 ms CreateObjectMapping: 0.879900 ms MarkObjects: 29.258700 ms DeleteObjects: 0.046600 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' time: 0.032200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 471.0 MB. System memory in use after: 472.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 12294. Total: 35.057800 ms (FindLiveObjects: 2.915800 ms CreateObjectMapping: 0.783900 ms MarkObjects: 31.306600 ms DeleteObjects: 0.049800 ms) Baking Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.006 seconds file read: 0.001 seconds (0.872 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 13.726900 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000132s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.987 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 9.157600 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.87 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: MountainPass_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 223 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.1 MB. System memory in use after: 475.3 MB. Unloading 283 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.589200 ms (FindLiveObjects: 6.126900 ms CreateObjectMapping: 2.847300 ms MarkObjects: 32.379200 ms DeleteObjects: 0.233400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.777500 ms (FindLiveObjects: 3.539200 ms CreateObjectMapping: 0.799300 ms MarkObjects: 31.397800 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.924500 ms (FindLiveObjects: 2.558600 ms CreateObjectMapping: 0.596000 ms MarkObjects: 32.735300 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.354400 ms (FindLiveObjects: 3.808100 ms CreateObjectMapping: 0.720400 ms MarkObjects: 34.780000 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.166900 ms (FindLiveObjects: 3.457100 ms CreateObjectMapping: 0.957300 ms MarkObjects: 39.717700 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.549600 ms (FindLiveObjects: 2.433100 ms CreateObjectMapping: 0.696900 ms MarkObjects: 28.382000 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.564700 ms (FindLiveObjects: 2.311300 ms CreateObjectMapping: 0.712500 ms MarkObjects: 27.506700 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.698600 ms (FindLiveObjects: 3.676900 ms CreateObjectMapping: 0.667200 ms MarkObjects: 33.306700 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.695000 ms (FindLiveObjects: 5.176400 ms CreateObjectMapping: 1.326200 ms MarkObjects: 45.156500 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.673600 ms (FindLiveObjects: 2.607200 ms CreateObjectMapping: 0.687600 ms MarkObjects: 27.343000 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.532600 ms (FindLiveObjects: 3.558300 ms CreateObjectMapping: 0.889000 ms MarkObjects: 38.048600 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.605400 ms (FindLiveObjects: 3.929800 ms CreateObjectMapping: 0.843800 ms MarkObjects: 39.790200 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.680900 ms (FindLiveObjects: 4.398500 ms CreateObjectMapping: 1.137500 ms MarkObjects: 40.104100 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.223500 ms (FindLiveObjects: 3.356500 ms CreateObjectMapping: 0.978200 ms MarkObjects: 37.832800 ms DeleteObjects: 0.054500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.155900 ms (FindLiveObjects: 2.583700 ms CreateObjectMapping: 0.916000 ms MarkObjects: 42.604100 ms DeleteObjects: 0.050700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.141400 ms (FindLiveObjects: 4.358600 ms CreateObjectMapping: 1.318000 ms MarkObjects: 35.427400 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.040200 ms (FindLiveObjects: 2.597400 ms CreateObjectMapping: 0.778500 ms MarkObjects: 31.567700 ms DeleteObjects: 0.095400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.153200 ms (FindLiveObjects: 2.577800 ms CreateObjectMapping: 0.595400 ms MarkObjects: 27.944400 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.986100 ms (FindLiveObjects: 3.366300 ms CreateObjectMapping: 0.817500 ms MarkObjects: 27.767500 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.280100 ms (FindLiveObjects: 3.888300 ms CreateObjectMapping: 0.904800 ms MarkObjects: 29.449800 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.550500 ms (FindLiveObjects: 3.417900 ms CreateObjectMapping: 1.164700 ms MarkObjects: 30.931500 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.914600 ms (FindLiveObjects: 2.508300 ms CreateObjectMapping: 1.096200 ms MarkObjects: 28.251800 ms DeleteObjects: 0.057500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.480900 ms (FindLiveObjects: 2.550500 ms CreateObjectMapping: 0.775500 ms MarkObjects: 38.118700 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.091200 ms (FindLiveObjects: 3.323300 ms CreateObjectMapping: 1.072900 ms MarkObjects: 32.653600 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.800900 ms (FindLiveObjects: 2.621700 ms CreateObjectMapping: 0.815600 ms MarkObjects: 27.328900 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.350900 ms (FindLiveObjects: 2.747800 ms CreateObjectMapping: 0.885300 ms MarkObjects: 30.668100 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.772300 ms (FindLiveObjects: 3.498300 ms CreateObjectMapping: 0.676900 ms MarkObjects: 35.560800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.501600 ms (FindLiveObjects: 4.670100 ms CreateObjectMapping: 1.247400 ms MarkObjects: 35.539600 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.537600 ms (FindLiveObjects: 2.931900 ms CreateObjectMapping: 1.099000 ms MarkObjects: 29.466300 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.857500 ms (FindLiveObjects: 3.138900 ms CreateObjectMapping: 0.769700 ms MarkObjects: 41.898200 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.662200 ms (FindLiveObjects: 3.067500 ms CreateObjectMapping: 0.980800 ms MarkObjects: 42.571300 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.063000 ms (FindLiveObjects: 5.965400 ms CreateObjectMapping: 0.956400 ms MarkObjects: 39.101000 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.291700 ms (FindLiveObjects: 3.743900 ms CreateObjectMapping: 0.983500 ms MarkObjects: 37.527200 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 58.588700 ms (FindLiveObjects: 4.234600 ms CreateObjectMapping: 1.359500 ms MarkObjects: 52.933800 ms DeleteObjects: 0.058500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.456000 ms (FindLiveObjects: 2.747100 ms CreateObjectMapping: 0.617200 ms MarkObjects: 39.052200 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.122100 ms (FindLiveObjects: 2.737900 ms CreateObjectMapping: 0.957700 ms MarkObjects: 35.391000 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.531100 ms (FindLiveObjects: 2.521400 ms CreateObjectMapping: 0.587100 ms MarkObjects: 28.382600 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.911000 ms (FindLiveObjects: 2.869400 ms CreateObjectMapping: 0.701200 ms MarkObjects: 32.304200 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 58.983100 ms (FindLiveObjects: 3.772700 ms CreateObjectMapping: 0.792200 ms MarkObjects: 54.343200 ms DeleteObjects: 0.073500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.772500 ms (FindLiveObjects: 2.628000 ms CreateObjectMapping: 0.734800 ms MarkObjects: 36.373100 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.421900 ms (FindLiveObjects: 2.502900 ms CreateObjectMapping: 0.656000 ms MarkObjects: 27.227100 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 81.203700 ms (FindLiveObjects: 3.580300 ms CreateObjectMapping: 0.931500 ms MarkObjects: 76.645800 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.363300 ms (FindLiveObjects: 2.602700 ms CreateObjectMapping: 0.664100 ms MarkObjects: 27.041400 ms DeleteObjects: 0.053600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.149700 ms (FindLiveObjects: 2.625000 ms CreateObjectMapping: 1.122900 ms MarkObjects: 28.362400 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 54.434000 ms (FindLiveObjects: 7.388400 ms CreateObjectMapping: 2.148400 ms MarkObjects: 44.838600 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.884600 ms (FindLiveObjects: 2.538500 ms CreateObjectMapping: 0.805500 ms MarkObjects: 37.497800 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.626600 ms (FindLiveObjects: 2.921400 ms CreateObjectMapping: 0.804600 ms MarkObjects: 29.862300 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.556200 ms (FindLiveObjects: 3.115400 ms CreateObjectMapping: 1.045900 ms MarkObjects: 43.343400 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.410200 ms (FindLiveObjects: 2.951200 ms CreateObjectMapping: 0.707100 ms MarkObjects: 27.706100 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.260300 ms (FindLiveObjects: 2.752400 ms CreateObjectMapping: 0.899300 ms MarkObjects: 29.570600 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.358200 ms (FindLiveObjects: 3.420400 ms CreateObjectMapping: 0.872900 ms MarkObjects: 47.019800 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.260600 ms (FindLiveObjects: 5.213900 ms CreateObjectMapping: 1.316100 ms MarkObjects: 41.692300 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 61.213900 ms (FindLiveObjects: 4.546600 ms CreateObjectMapping: 0.879900 ms MarkObjects: 55.731500 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.044200 ms (FindLiveObjects: 3.333500 ms CreateObjectMapping: 1.048100 ms MarkObjects: 33.621300 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.925200 ms (FindLiveObjects: 2.846700 ms CreateObjectMapping: 0.802700 ms MarkObjects: 38.229800 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.826100 ms (FindLiveObjects: 3.254700 ms CreateObjectMapping: 1.090900 ms MarkObjects: 27.443700 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.959500 ms (FindLiveObjects: 7.563300 ms CreateObjectMapping: 1.275100 ms MarkObjects: 31.084800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.665000 ms (FindLiveObjects: 3.822200 ms CreateObjectMapping: 0.788900 ms MarkObjects: 34.005200 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.954200 ms (FindLiveObjects: 2.280000 ms CreateObjectMapping: 0.637600 ms MarkObjects: 31.999500 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.626800 ms (FindLiveObjects: 3.431400 ms CreateObjectMapping: 0.776700 ms MarkObjects: 40.350500 ms DeleteObjects: 0.053700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.246700 ms (FindLiveObjects: 2.694100 ms CreateObjectMapping: 0.668500 ms MarkObjects: 27.848600 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.018600 ms (FindLiveObjects: 2.383700 ms CreateObjectMapping: 0.632300 ms MarkObjects: 28.941500 ms DeleteObjects: 0.060200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.102700 ms (FindLiveObjects: 2.779000 ms CreateObjectMapping: 0.824500 ms MarkObjects: 32.463900 ms DeleteObjects: 0.034100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.342500 ms (FindLiveObjects: 2.375700 ms CreateObjectMapping: 0.624900 ms MarkObjects: 28.306200 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.338700 ms (FindLiveObjects: 2.959800 ms CreateObjectMapping: 0.802700 ms MarkObjects: 27.538700 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.422400 ms (FindLiveObjects: 2.648100 ms CreateObjectMapping: 0.648700 ms MarkObjects: 35.088300 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.507600 ms (FindLiveObjects: 2.484000 ms CreateObjectMapping: 0.634700 ms MarkObjects: 30.288800 ms DeleteObjects: 0.098500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 67.297000 ms (FindLiveObjects: 3.807900 ms CreateObjectMapping: 1.150300 ms MarkObjects: 62.183300 ms DeleteObjects: 0.152700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.942300 ms (FindLiveObjects: 2.546800 ms CreateObjectMapping: 0.904200 ms MarkObjects: 28.452600 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.595800 ms (FindLiveObjects: 5.311400 ms CreateObjectMapping: 1.722900 ms MarkObjects: 41.516600 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.484400 ms (FindLiveObjects: 2.232700 ms CreateObjectMapping: 0.673200 ms MarkObjects: 28.540300 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.703700 ms (FindLiveObjects: 10.616200 ms CreateObjectMapping: 1.019500 ms MarkObjects: 27.033000 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.869300 ms (FindLiveObjects: 2.843900 ms CreateObjectMapping: 0.640400 ms MarkObjects: 27.349500 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.034500 ms (FindLiveObjects: 2.833900 ms CreateObjectMapping: 0.725500 ms MarkObjects: 29.425800 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.926300 ms (FindLiveObjects: 2.729600 ms CreateObjectMapping: 0.979900 ms MarkObjects: 29.172300 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.624900 ms (FindLiveObjects: 4.460100 ms CreateObjectMapping: 0.841100 ms MarkObjects: 38.288400 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.504000 ms (FindLiveObjects: 3.187400 ms CreateObjectMapping: 0.946000 ms MarkObjects: 28.331300 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.108300 ms (FindLiveObjects: 2.986400 ms CreateObjectMapping: 0.648900 ms MarkObjects: 29.441400 ms DeleteObjects: 0.030300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.708200 ms (FindLiveObjects: 2.561100 ms CreateObjectMapping: 0.824000 ms MarkObjects: 27.288200 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 60.469200 ms (FindLiveObjects: 4.248500 ms CreateObjectMapping: 1.304400 ms MarkObjects: 54.873500 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 55.700900 ms (FindLiveObjects: 5.473100 ms CreateObjectMapping: 1.613600 ms MarkObjects: 48.567100 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 52.539800 ms (FindLiveObjects: 2.872500 ms CreateObjectMapping: 0.815100 ms MarkObjects: 48.809500 ms DeleteObjects: 0.041600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.472200 ms (FindLiveObjects: 4.740300 ms CreateObjectMapping: 1.348600 ms MarkObjects: 42.343500 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.155300 ms (FindLiveObjects: 5.303900 ms CreateObjectMapping: 1.360300 ms MarkObjects: 37.442200 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.935800 ms (FindLiveObjects: 12.983700 ms CreateObjectMapping: 1.747000 ms MarkObjects: 34.129700 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.137100 ms (FindLiveObjects: 3.917500 ms CreateObjectMapping: 1.411200 ms MarkObjects: 38.761300 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.452700 ms (FindLiveObjects: 5.843000 ms CreateObjectMapping: 1.475300 ms MarkObjects: 46.076900 ms DeleteObjects: 0.054400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.288800 ms (FindLiveObjects: 2.371900 ms CreateObjectMapping: 0.877800 ms MarkObjects: 28.997200 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.348800 ms (FindLiveObjects: 3.834900 ms CreateObjectMapping: 0.919700 ms MarkObjects: 34.556800 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.143700 ms (FindLiveObjects: 4.468300 ms CreateObjectMapping: 0.897500 ms MarkObjects: 33.731600 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.814500 ms (FindLiveObjects: 5.116900 ms CreateObjectMapping: 1.836600 ms MarkObjects: 42.825600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.759000 ms (FindLiveObjects: 2.309300 ms CreateObjectMapping: 0.593200 ms MarkObjects: 27.821000 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.034000 ms (FindLiveObjects: 3.178900 ms CreateObjectMapping: 1.126800 ms MarkObjects: 36.682400 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.623800 ms (FindLiveObjects: 2.407600 ms CreateObjectMapping: 0.595700 ms MarkObjects: 27.580100 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.763200 ms (FindLiveObjects: 3.664300 ms CreateObjectMapping: 0.996000 ms MarkObjects: 31.061300 ms DeleteObjects: 0.040300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.364300 ms (FindLiveObjects: 2.243900 ms CreateObjectMapping: 0.576500 ms MarkObjects: 32.506800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.272400 ms (FindLiveObjects: 4.825800 ms CreateObjectMapping: 1.090800 ms MarkObjects: 32.317600 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 29.911800 ms (FindLiveObjects: 2.379000 ms CreateObjectMapping: 0.632400 ms MarkObjects: 26.850600 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.796400 ms (FindLiveObjects: 3.366300 ms CreateObjectMapping: 1.009500 ms MarkObjects: 29.380100 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.359600 ms (FindLiveObjects: 2.828100 ms CreateObjectMapping: 0.754000 ms MarkObjects: 32.737500 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.584000 ms (FindLiveObjects: 3.323700 ms CreateObjectMapping: 1.124900 ms MarkObjects: 29.071600 ms DeleteObjects: 0.062400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.742700 ms (FindLiveObjects: 4.382400 ms CreateObjectMapping: 0.817500 ms MarkObjects: 39.490200 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.710800 ms (FindLiveObjects: 2.912100 ms CreateObjectMapping: 0.997100 ms MarkObjects: 40.740900 ms DeleteObjects: 0.059700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.262300 ms (FindLiveObjects: 2.652900 ms CreateObjectMapping: 9.679200 ms MarkObjects: 30.890300 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.967400 ms (FindLiveObjects: 2.878900 ms CreateObjectMapping: 1.102300 ms MarkObjects: 26.952400 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.894000 ms (FindLiveObjects: 2.332100 ms CreateObjectMapping: 0.622400 ms MarkObjects: 27.904500 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.613900 ms (FindLiveObjects: 2.853500 ms CreateObjectMapping: 0.810200 ms MarkObjects: 27.914700 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.503800 ms (FindLiveObjects: 2.653600 ms CreateObjectMapping: 0.599200 ms MarkObjects: 29.212900 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.887500 ms (FindLiveObjects: 3.675800 ms CreateObjectMapping: 0.943600 ms MarkObjects: 35.198200 ms DeleteObjects: 0.067800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.844500 ms (FindLiveObjects: 4.820900 ms CreateObjectMapping: 0.854900 ms MarkObjects: 31.127800 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 54.555200 ms (FindLiveObjects: 5.898500 ms CreateObjectMapping: 1.354700 ms MarkObjects: 47.207300 ms DeleteObjects: 0.091600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.884100 ms (FindLiveObjects: 4.028000 ms CreateObjectMapping: 1.369900 ms MarkObjects: 51.405200 ms DeleteObjects: 0.078700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 55.788700 ms (FindLiveObjects: 6.691500 ms CreateObjectMapping: 1.456600 ms MarkObjects: 47.574700 ms DeleteObjects: 0.063700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.856500 ms (FindLiveObjects: 2.669500 ms CreateObjectMapping: 0.816700 ms MarkObjects: 50.237400 ms DeleteObjects: 0.131500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 69.906800 ms (FindLiveObjects: 4.897100 ms CreateObjectMapping: 0.908000 ms MarkObjects: 64.048300 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 77.236700 ms (FindLiveObjects: 13.228700 ms CreateObjectMapping: 1.846200 ms MarkObjects: 62.108200 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 64.121700 ms (FindLiveObjects: 4.001000 ms CreateObjectMapping: 0.935900 ms MarkObjects: 59.131900 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.741900 ms (FindLiveObjects: 2.872500 ms CreateObjectMapping: 0.770400 ms MarkObjects: 35.053100 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.989200 ms (FindLiveObjects: 3.251300 ms CreateObjectMapping: 1.006400 ms MarkObjects: 28.687300 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.298400 ms (FindLiveObjects: 5.204100 ms CreateObjectMapping: 0.892600 ms MarkObjects: 44.152800 ms DeleteObjects: 0.047100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.273100 ms (FindLiveObjects: 4.179600 ms CreateObjectMapping: 1.012800 ms MarkObjects: 36.037800 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.926200 ms (FindLiveObjects: 3.034900 ms CreateObjectMapping: 0.712500 ms MarkObjects: 28.141000 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.578700 ms (FindLiveObjects: 2.621800 ms CreateObjectMapping: 0.763200 ms MarkObjects: 41.148000 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.732300 ms (FindLiveObjects: 5.630700 ms CreateObjectMapping: 1.621600 ms MarkObjects: 33.427000 ms DeleteObjects: 0.049900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.626100 ms (FindLiveObjects: 2.545700 ms CreateObjectMapping: 0.811200 ms MarkObjects: 35.227100 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.280300 ms (FindLiveObjects: 2.743200 ms CreateObjectMapping: 0.913800 ms MarkObjects: 29.565500 ms DeleteObjects: 0.056900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.074000 ms (FindLiveObjects: 5.574600 ms CreateObjectMapping: 2.100600 ms MarkObjects: 51.340200 ms DeleteObjects: 0.055800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.881500 ms (FindLiveObjects: 2.642900 ms CreateObjectMapping: 0.795200 ms MarkObjects: 37.395300 ms DeleteObjects: 0.046800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.010800 ms (FindLiveObjects: 2.479200 ms CreateObjectMapping: 0.702800 ms MarkObjects: 38.781300 ms DeleteObjects: 0.045800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.906200 ms (FindLiveObjects: 3.591100 ms CreateObjectMapping: 0.787500 ms MarkObjects: 46.488600 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.618200 ms (FindLiveObjects: 2.564700 ms CreateObjectMapping: 0.624900 ms MarkObjects: 29.388000 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.486700 ms (FindLiveObjects: 3.317500 ms CreateObjectMapping: 0.935900 ms MarkObjects: 29.186800 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.532500 ms (FindLiveObjects: 2.941800 ms CreateObjectMapping: 0.597800 ms MarkObjects: 36.939300 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.459900 ms (FindLiveObjects: 4.992200 ms CreateObjectMapping: 1.347200 ms MarkObjects: 34.073400 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.749800 ms (FindLiveObjects: 4.136700 ms CreateObjectMapping: 1.570000 ms MarkObjects: 45.990800 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.341400 ms (FindLiveObjects: 2.373800 ms CreateObjectMapping: 0.737000 ms MarkObjects: 56.177700 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.388600 ms (FindLiveObjects: 2.423700 ms CreateObjectMapping: 0.671900 ms MarkObjects: 40.258500 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.9 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.443500 ms (FindLiveObjects: 3.810900 ms CreateObjectMapping: 1.152700 ms MarkObjects: 33.433900 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.425800 ms (FindLiveObjects: 4.583700 ms CreateObjectMapping: 1.895200 ms MarkObjects: 30.899700 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.941500 ms (FindLiveObjects: 3.023300 ms CreateObjectMapping: 0.778500 ms MarkObjects: 32.094200 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.505500 ms (FindLiveObjects: 2.656900 ms CreateObjectMapping: 0.850100 ms MarkObjects: 31.958200 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.338700 ms (FindLiveObjects: 4.048300 ms CreateObjectMapping: 1.649000 ms MarkObjects: 36.599400 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.992100 ms (FindLiveObjects: 3.386800 ms CreateObjectMapping: 0.612200 ms MarkObjects: 41.941000 ms DeleteObjects: 0.051300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.922400 ms (FindLiveObjects: 4.550600 ms CreateObjectMapping: 1.056700 ms MarkObjects: 43.277300 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.771400 ms (FindLiveObjects: 2.463600 ms CreateObjectMapping: 0.572600 ms MarkObjects: 38.693100 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.570500 ms (FindLiveObjects: 4.691600 ms CreateObjectMapping: 0.885400 ms MarkObjects: 47.941900 ms DeleteObjects: 0.049400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.018900 ms (FindLiveObjects: 2.703200 ms CreateObjectMapping: 0.854700 ms MarkObjects: 52.426200 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.945100 ms (FindLiveObjects: 2.706700 ms CreateObjectMapping: 0.790400 ms MarkObjects: 38.410800 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.844000 ms (FindLiveObjects: 3.578200 ms CreateObjectMapping: 1.189700 ms MarkObjects: 39.025800 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 76.027800 ms (FindLiveObjects: 5.377600 ms CreateObjectMapping: 1.145300 ms MarkObjects: 69.461100 ms DeleteObjects: 0.042300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.0 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.128800 ms (FindLiveObjects: 3.114600 ms CreateObjectMapping: 0.859900 ms MarkObjects: 34.113100 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.318300 ms (FindLiveObjects: 2.527000 ms CreateObjectMapping: 0.713000 ms MarkObjects: 29.041200 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 54.140300 ms (FindLiveObjects: 5.089100 ms CreateObjectMapping: 1.684300 ms MarkObjects: 47.331100 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.169600 ms (FindLiveObjects: 2.812800 ms CreateObjectMapping: 0.845300 ms MarkObjects: 35.479800 ms DeleteObjects: 0.030000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.030100 ms (FindLiveObjects: 2.838300 ms CreateObjectMapping: 0.682600 ms MarkObjects: 27.453800 ms DeleteObjects: 0.053300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.016400 ms (FindLiveObjects: 3.952500 ms CreateObjectMapping: 0.867900 ms MarkObjects: 33.151500 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.137200 ms (FindLiveObjects: 2.889500 ms CreateObjectMapping: 0.737500 ms MarkObjects: 36.471700 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.723500 ms (FindLiveObjects: 5.736000 ms CreateObjectMapping: 1.933100 ms MarkObjects: 49.001600 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.168000 ms (FindLiveObjects: 3.699200 ms CreateObjectMapping: 0.979000 ms MarkObjects: 28.434200 ms DeleteObjects: 0.053800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.918700 ms (FindLiveObjects: 3.084500 ms CreateObjectMapping: 1.201400 ms MarkObjects: 31.587400 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.074500 ms (FindLiveObjects: 8.841300 ms CreateObjectMapping: 1.148300 ms MarkObjects: 33.008000 ms DeleteObjects: 0.074800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.672400 ms (FindLiveObjects: 2.798900 ms CreateObjectMapping: 0.680800 ms MarkObjects: 38.146200 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.356100 ms (FindLiveObjects: 5.212000 ms CreateObjectMapping: 1.014900 ms MarkObjects: 31.091600 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.1 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 66.991200 ms (FindLiveObjects: 3.140000 ms CreateObjectMapping: 1.007900 ms MarkObjects: 62.790800 ms DeleteObjects: 0.050900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.329800 ms (FindLiveObjects: 3.514800 ms CreateObjectMapping: 0.878100 ms MarkObjects: 40.872500 ms DeleteObjects: 0.046000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.280200 ms (FindLiveObjects: 2.599900 ms CreateObjectMapping: 0.831100 ms MarkObjects: 44.805200 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.476800 ms (FindLiveObjects: 4.741500 ms CreateObjectMapping: 0.892200 ms MarkObjects: 28.795800 ms DeleteObjects: 0.044600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.819700 ms (FindLiveObjects: 3.981700 ms CreateObjectMapping: 0.992600 ms MarkObjects: 30.767900 ms DeleteObjects: 0.075500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.897700 ms (FindLiveObjects: 6.462800 ms CreateObjectMapping: 1.963300 ms MarkObjects: 34.416600 ms DeleteObjects: 0.052400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.839800 ms (FindLiveObjects: 2.860800 ms CreateObjectMapping: 1.124200 ms MarkObjects: 29.815100 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.953100 ms (FindLiveObjects: 2.500200 ms CreateObjectMapping: 0.975000 ms MarkObjects: 36.442900 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 29.965100 ms (FindLiveObjects: 2.361200 ms CreateObjectMapping: 0.619500 ms MarkObjects: 26.948900 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.523700 ms (FindLiveObjects: 2.520100 ms CreateObjectMapping: 0.695600 ms MarkObjects: 29.260100 ms DeleteObjects: 0.046800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.489600 ms (FindLiveObjects: 4.226600 ms CreateObjectMapping: 0.772800 ms MarkObjects: 36.430000 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 69.510600 ms (FindLiveObjects: 4.941800 ms CreateObjectMapping: 1.224400 ms MarkObjects: 63.303200 ms DeleteObjects: 0.038000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.713500 ms (FindLiveObjects: 4.272100 ms CreateObjectMapping: 1.255900 ms MarkObjects: 31.152700 ms DeleteObjects: 0.031300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.2 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.372100 ms (FindLiveObjects: 2.885500 ms CreateObjectMapping: 0.714900 ms MarkObjects: 41.724700 ms DeleteObjects: 0.044700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.089300 ms (FindLiveObjects: 2.214700 ms CreateObjectMapping: 0.681300 ms MarkObjects: 29.153700 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 73.162500 ms (FindLiveObjects: 6.589200 ms CreateObjectMapping: 1.260100 ms MarkObjects: 65.252300 ms DeleteObjects: 0.059100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.464000 ms (FindLiveObjects: 4.117400 ms CreateObjectMapping: 0.902200 ms MarkObjects: 31.398300 ms DeleteObjects: 0.044500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.444900 ms (FindLiveObjects: 2.873000 ms CreateObjectMapping: 1.135600 ms MarkObjects: 28.398000 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.999300 ms (FindLiveObjects: 3.619700 ms CreateObjectMapping: 1.194100 ms MarkObjects: 40.150400 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.666100 ms (FindLiveObjects: 2.631000 ms CreateObjectMapping: 0.604800 ms MarkObjects: 44.373100 ms DeleteObjects: 0.056000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.970100 ms (FindLiveObjects: 2.509400 ms CreateObjectMapping: 0.778000 ms MarkObjects: 27.646900 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.520800 ms (FindLiveObjects: 3.914500 ms CreateObjectMapping: 0.698000 ms MarkObjects: 44.869600 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.317100 ms (FindLiveObjects: 2.874000 ms CreateObjectMapping: 0.750200 ms MarkObjects: 27.658600 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.117300 ms (FindLiveObjects: 2.701000 ms CreateObjectMapping: 0.607700 ms MarkObjects: 38.736800 ms DeleteObjects: 0.064700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.460400 ms (FindLiveObjects: 5.935300 ms CreateObjectMapping: 1.802000 ms MarkObjects: 39.682700 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.582700 ms (FindLiveObjects: 4.654000 ms CreateObjectMapping: 0.869700 ms MarkObjects: 33.019400 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.3 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.336800 ms (FindLiveObjects: 2.567900 ms CreateObjectMapping: 0.679300 ms MarkObjects: 38.053300 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.903600 ms (FindLiveObjects: 3.432100 ms CreateObjectMapping: 0.936200 ms MarkObjects: 32.498000 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 52.697600 ms (FindLiveObjects: 3.211400 ms CreateObjectMapping: 1.082100 ms MarkObjects: 48.365500 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.099900 ms (FindLiveObjects: 7.121200 ms CreateObjectMapping: 1.133000 ms MarkObjects: 38.794800 ms DeleteObjects: 0.049200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.103600 ms (FindLiveObjects: 3.760600 ms CreateObjectMapping: 1.057400 ms MarkObjects: 39.249300 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.134300 ms (FindLiveObjects: 4.954000 ms CreateObjectMapping: 1.784400 ms MarkObjects: 52.354900 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.603700 ms (FindLiveObjects: 3.311600 ms CreateObjectMapping: 1.077400 ms MarkObjects: 44.178500 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.608300 ms (FindLiveObjects: 2.713500 ms CreateObjectMapping: 0.948100 ms MarkObjects: 29.909000 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 466.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.133900 ms (FindLiveObjects: 4.144500 ms CreateObjectMapping: 0.878700 ms MarkObjects: 36.073100 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.144500 ms (FindLiveObjects: 2.768200 ms CreateObjectMapping: 0.897500 ms MarkObjects: 29.440400 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.959200 ms (FindLiveObjects: 2.578500 ms CreateObjectMapping: 0.892200 ms MarkObjects: 27.444900 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 71.973400 ms (FindLiveObjects: 4.073600 ms CreateObjectMapping: 1.212300 ms MarkObjects: 66.635600 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.618900 ms (FindLiveObjects: 3.184400 ms CreateObjectMapping: 0.977600 ms MarkObjects: 36.418900 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.4 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.143300 ms (FindLiveObjects: 2.631900 ms CreateObjectMapping: 0.786200 ms MarkObjects: 29.527200 ms DeleteObjects: 0.196000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.777700 ms (FindLiveObjects: 2.613900 ms CreateObjectMapping: 0.807800 ms MarkObjects: 28.309100 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.711900 ms (FindLiveObjects: 2.983800 ms CreateObjectMapping: 0.726200 ms MarkObjects: 35.954300 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.283500 ms (FindLiveObjects: 5.041700 ms CreateObjectMapping: 0.879400 ms MarkObjects: 34.323700 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.051900 ms (FindLiveObjects: 2.578400 ms CreateObjectMapping: 0.669900 ms MarkObjects: 37.746700 ms DeleteObjects: 0.056100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.230800 ms (FindLiveObjects: 3.579900 ms CreateObjectMapping: 0.711500 ms MarkObjects: 37.894800 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.052000 ms (FindLiveObjects: 2.535200 ms CreateObjectMapping: 0.808800 ms MarkObjects: 34.669200 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.795000 ms (FindLiveObjects: 2.931700 ms CreateObjectMapping: 0.986500 ms MarkObjects: 41.833800 ms DeleteObjects: 0.041300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.111600 ms (FindLiveObjects: 3.563200 ms CreateObjectMapping: 0.776300 ms MarkObjects: 35.736000 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.260800 ms (FindLiveObjects: 2.709900 ms CreateObjectMapping: 0.680200 ms MarkObjects: 33.830900 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.872400 ms (FindLiveObjects: 2.780000 ms CreateObjectMapping: 0.936400 ms MarkObjects: 32.118800 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.888500 ms (FindLiveObjects: 3.209600 ms CreateObjectMapping: 0.844600 ms MarkObjects: 37.768100 ms DeleteObjects: 0.064600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.060400 ms (FindLiveObjects: 3.703900 ms CreateObjectMapping: 1.130800 ms MarkObjects: 40.176600 ms DeleteObjects: 0.047500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.5 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.441400 ms (FindLiveObjects: 2.660700 ms CreateObjectMapping: 0.775900 ms MarkObjects: 27.966500 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.405100 ms (FindLiveObjects: 2.779700 ms CreateObjectMapping: 0.728600 ms MarkObjects: 26.860900 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 64.517900 ms (FindLiveObjects: 5.642900 ms CreateObjectMapping: 1.633400 ms MarkObjects: 57.191600 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.381800 ms (FindLiveObjects: 2.806000 ms CreateObjectMapping: 0.733300 ms MarkObjects: 30.803000 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.302900 ms (FindLiveObjects: 3.215000 ms CreateObjectMapping: 0.706400 ms MarkObjects: 31.338900 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.142200 ms (FindLiveObjects: 3.465000 ms CreateObjectMapping: 0.611200 ms MarkObjects: 39.968600 ms DeleteObjects: 0.095400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.388100 ms (FindLiveObjects: 3.593800 ms CreateObjectMapping: 0.917200 ms MarkObjects: 37.835600 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.567200 ms (FindLiveObjects: 3.022300 ms CreateObjectMapping: 0.853800 ms MarkObjects: 38.642800 ms DeleteObjects: 0.046300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.967200 ms (FindLiveObjects: 3.506600 ms CreateObjectMapping: 0.914800 ms MarkObjects: 39.495800 ms DeleteObjects: 0.048400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.373400 ms (FindLiveObjects: 4.041900 ms CreateObjectMapping: 0.800700 ms MarkObjects: 36.482200 ms DeleteObjects: 0.047000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.289600 ms (FindLiveObjects: 5.599600 ms CreateObjectMapping: 1.587900 ms MarkObjects: 33.052000 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.671900 ms (FindLiveObjects: 2.645600 ms CreateObjectMapping: 0.656000 ms MarkObjects: 28.322900 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.6 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.118500 ms (FindLiveObjects: 2.611000 ms CreateObjectMapping: 0.646700 ms MarkObjects: 32.811900 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.366100 ms (FindLiveObjects: 2.670000 ms CreateObjectMapping: 0.720700 ms MarkObjects: 41.934600 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.336900 ms (FindLiveObjects: 3.789000 ms CreateObjectMapping: 1.237500 ms MarkObjects: 34.264800 ms DeleteObjects: 0.044000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.763600 ms (FindLiveObjects: 3.160200 ms CreateObjectMapping: 0.976900 ms MarkObjects: 27.589800 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.457800 ms (FindLiveObjects: 4.371800 ms CreateObjectMapping: 1.232800 ms MarkObjects: 34.807700 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.745800 ms (FindLiveObjects: 2.892500 ms CreateObjectMapping: 0.865400 ms MarkObjects: 34.940100 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.398300 ms (FindLiveObjects: 4.008700 ms CreateObjectMapping: 0.749500 ms MarkObjects: 36.583800 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.935800 ms (FindLiveObjects: 2.585600 ms CreateObjectMapping: 0.741700 ms MarkObjects: 32.572800 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.234400 ms (FindLiveObjects: 2.415000 ms CreateObjectMapping: 0.647800 ms MarkObjects: 27.130900 ms DeleteObjects: 0.039600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.171400 ms (FindLiveObjects: 2.619900 ms CreateObjectMapping: 0.860800 ms MarkObjects: 31.522600 ms DeleteObjects: 0.166500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.202600 ms (FindLiveObjects: 3.544600 ms CreateObjectMapping: 0.651600 ms MarkObjects: 32.961400 ms DeleteObjects: 0.043700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.180500 ms (FindLiveObjects: 2.877900 ms CreateObjectMapping: 0.776500 ms MarkObjects: 29.490900 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.706000 ms (FindLiveObjects: 2.472200 ms CreateObjectMapping: 0.706600 ms MarkObjects: 31.489100 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.413600 ms (FindLiveObjects: 3.312800 ms CreateObjectMapping: 0.868800 ms MarkObjects: 37.177100 ms DeleteObjects: 0.053000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.113100 ms (FindLiveObjects: 2.218500 ms CreateObjectMapping: 0.642100 ms MarkObjects: 27.216600 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.972900 ms (FindLiveObjects: 2.786800 ms CreateObjectMapping: 0.741500 ms MarkObjects: 28.397700 ms DeleteObjects: 0.045000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.102900 ms (FindLiveObjects: 2.803600 ms CreateObjectMapping: 0.710500 ms MarkObjects: 46.546100 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.046400 ms (FindLiveObjects: 2.507600 ms CreateObjectMapping: 0.634200 ms MarkObjects: 27.863600 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.682800 ms (FindLiveObjects: 3.610300 ms CreateObjectMapping: 0.881600 ms MarkObjects: 35.142700 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.182000 ms (FindLiveObjects: 3.318600 ms CreateObjectMapping: 1.104600 ms MarkObjects: 36.710200 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.225500 ms (FindLiveObjects: 3.281700 ms CreateObjectMapping: 0.797500 ms MarkObjects: 28.110800 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.016200 ms (FindLiveObjects: 2.437500 ms CreateObjectMapping: 0.611500 ms MarkObjects: 32.926000 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.152800 ms (FindLiveObjects: 3.155900 ms CreateObjectMapping: 0.918300 ms MarkObjects: 38.037500 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 61.844900 ms (FindLiveObjects: 5.538600 ms CreateObjectMapping: 1.590900 ms MarkObjects: 54.671600 ms DeleteObjects: 0.041500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.775900 ms (FindLiveObjects: 3.084600 ms CreateObjectMapping: 1.011300 ms MarkObjects: 28.644900 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.438500 ms (FindLiveObjects: 10.516600 ms CreateObjectMapping: 1.285500 ms MarkObjects: 44.593000 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.155200 ms (FindLiveObjects: 2.976800 ms CreateObjectMapping: 0.806200 ms MarkObjects: 32.335500 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.901200 ms (FindLiveObjects: 3.336300 ms CreateObjectMapping: 0.668100 ms MarkObjects: 35.860400 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 60.037700 ms (FindLiveObjects: 5.226200 ms CreateObjectMapping: 1.413800 ms MarkObjects: 53.333500 ms DeleteObjects: 0.062100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.998300 ms (FindLiveObjects: 2.864000 ms CreateObjectMapping: 0.892700 ms MarkObjects: 29.188800 ms DeleteObjects: 0.051100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.770700 ms (FindLiveObjects: 4.094600 ms CreateObjectMapping: 1.267200 ms MarkObjects: 32.372000 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.498000 ms (FindLiveObjects: 3.071900 ms CreateObjectMapping: 0.974800 ms MarkObjects: 28.410200 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.598300 ms (FindLiveObjects: 2.621300 ms CreateObjectMapping: 0.827800 ms MarkObjects: 29.111600 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.790100 ms (FindLiveObjects: 2.551200 ms CreateObjectMapping: 0.830900 ms MarkObjects: 27.374100 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.589700 ms (FindLiveObjects: 2.979300 ms CreateObjectMapping: 0.700800 ms MarkObjects: 39.865300 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.569300 ms (FindLiveObjects: 3.510600 ms CreateObjectMapping: 1.350300 ms MarkObjects: 31.670700 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.332300 ms (FindLiveObjects: 3.012800 ms CreateObjectMapping: 0.923000 ms MarkObjects: 29.343700 ms DeleteObjects: 0.051400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.013500 ms (FindLiveObjects: 3.911100 ms CreateObjectMapping: 0.815800 ms MarkObjects: 31.237900 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.842900 ms (FindLiveObjects: 4.044200 ms CreateObjectMapping: 0.819100 ms MarkObjects: 33.928100 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.9 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.497700 ms (FindLiveObjects: 2.712000 ms CreateObjectMapping: 0.666800 ms MarkObjects: 39.069600 ms DeleteObjects: 0.048000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.675900 ms (FindLiveObjects: 2.814000 ms CreateObjectMapping: 0.744400 ms MarkObjects: 45.061700 ms DeleteObjects: 0.054000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.178700 ms (FindLiveObjects: 3.202100 ms CreateObjectMapping: 0.921500 ms MarkObjects: 39.017900 ms DeleteObjects: 0.035500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.866900 ms (FindLiveObjects: 4.153400 ms CreateObjectMapping: 0.742400 ms MarkObjects: 27.932200 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.407600 ms (FindLiveObjects: 4.194000 ms CreateObjectMapping: 0.701400 ms MarkObjects: 41.469300 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.527200 ms (FindLiveObjects: 2.761900 ms CreateObjectMapping: 0.690500 ms MarkObjects: 29.031300 ms DeleteObjects: 0.041900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.070700 ms (FindLiveObjects: 5.802500 ms CreateObjectMapping: 1.319500 ms MarkObjects: 35.831000 ms DeleteObjects: 0.114000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.471400 ms (FindLiveObjects: 2.550200 ms CreateObjectMapping: 0.793200 ms MarkObjects: 27.091500 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 54.197600 ms (FindLiveObjects: 4.441500 ms CreateObjectMapping: 1.187300 ms MarkObjects: 48.526300 ms DeleteObjects: 0.040600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.380900 ms (FindLiveObjects: 2.458500 ms CreateObjectMapping: 0.760700 ms MarkObjects: 28.127000 ms DeleteObjects: 0.033100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.120700 ms (FindLiveObjects: 2.754900 ms CreateObjectMapping: 0.980500 ms MarkObjects: 30.239700 ms DeleteObjects: 0.144300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.790200 ms (FindLiveObjects: 4.369600 ms CreateObjectMapping: 1.615300 ms MarkObjects: 47.741400 ms DeleteObjects: 0.062300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.765200 ms (FindLiveObjects: 3.015100 ms CreateObjectMapping: 0.830800 ms MarkObjects: 43.882200 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.0 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.502500 ms (FindLiveObjects: 2.600200 ms CreateObjectMapping: 0.626400 ms MarkObjects: 35.228100 ms DeleteObjects: 0.046800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.656700 ms (FindLiveObjects: 2.854700 ms CreateObjectMapping: 0.923700 ms MarkObjects: 26.840700 ms DeleteObjects: 0.036700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.680200 ms (FindLiveObjects: 3.531400 ms CreateObjectMapping: 1.157200 ms MarkObjects: 46.947300 ms DeleteObjects: 0.042700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.341900 ms (FindLiveObjects: 2.329600 ms CreateObjectMapping: 0.609600 ms MarkObjects: 30.358300 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.625000 ms (FindLiveObjects: 6.696800 ms CreateObjectMapping: 2.090900 ms MarkObjects: 32.798800 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 62.176900 ms (FindLiveObjects: 6.026000 ms CreateObjectMapping: 0.817700 ms MarkObjects: 55.291600 ms DeleteObjects: 0.040800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.803500 ms (FindLiveObjects: 2.530400 ms CreateObjectMapping: 0.608500 ms MarkObjects: 29.615500 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.094500 ms (FindLiveObjects: 2.671200 ms CreateObjectMapping: 0.855400 ms MarkObjects: 27.531100 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.872900 ms (FindLiveObjects: 2.634500 ms CreateObjectMapping: 0.762400 ms MarkObjects: 43.424700 ms DeleteObjects: 0.050100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.561600 ms (FindLiveObjects: 2.333000 ms CreateObjectMapping: 0.729400 ms MarkObjects: 27.462300 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.719000 ms (FindLiveObjects: 2.884500 ms CreateObjectMapping: 1.099500 ms MarkObjects: 45.693900 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.1 MB. System memory in use after: 467.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.979500 ms (FindLiveObjects: 2.715700 ms CreateObjectMapping: 0.706000 ms MarkObjects: 32.504200 ms DeleteObjects: 0.052200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.031500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.7 MB. System memory in use after: 467.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9164. Total: 36.689600 ms (FindLiveObjects: 3.753100 ms CreateObjectMapping: 1.098900 ms MarkObjects: 31.802700 ms DeleteObjects: 0.033300 ms) Baking Scene: Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity' time: 0.031900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.4 MB. System memory in use after: 468.9 MB. Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 9962. Total: 53.198400 ms (FindLiveObjects: 2.733600 ms CreateObjectMapping: 0.764500 ms MarkObjects: 49.453600 ms DeleteObjects: 0.245000 ms) Baking Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000179s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.257 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 21.759800 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000120s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.68 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.295 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 9.568400 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000115s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.89 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Baked Scene: AR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 248 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 473.5 MB. System memory in use after: 473.9 MB. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.368400 ms (FindLiveObjects: 2.546600 ms CreateObjectMapping: 0.627700 ms MarkObjects: 39.861800 ms DeleteObjects: 0.330100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.785600 ms (FindLiveObjects: 3.432200 ms CreateObjectMapping: 0.820700 ms MarkObjects: 32.460100 ms DeleteObjects: 0.071500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.320000 ms (FindLiveObjects: 4.815300 ms CreateObjectMapping: 1.303900 ms MarkObjects: 37.159300 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.130600 ms (FindLiveObjects: 3.721300 ms CreateObjectMapping: 0.890600 ms MarkObjects: 26.484700 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.175000 ms (FindLiveObjects: 4.063900 ms CreateObjectMapping: 0.900300 ms MarkObjects: 34.154200 ms DeleteObjects: 0.055200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.506600 ms (FindLiveObjects: 3.063300 ms CreateObjectMapping: 0.909200 ms MarkObjects: 28.486300 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.520000 ms (FindLiveObjects: 2.493700 ms CreateObjectMapping: 0.686300 ms MarkObjects: 30.301700 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.796100 ms (FindLiveObjects: 7.286000 ms CreateObjectMapping: 0.895100 ms MarkObjects: 27.577900 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.512100 ms (FindLiveObjects: 5.238400 ms CreateObjectMapping: 1.007500 ms MarkObjects: 30.228600 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.894600 ms (FindLiveObjects: 4.584700 ms CreateObjectMapping: 0.969300 ms MarkObjects: 40.301400 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.201100 ms (FindLiveObjects: 6.016900 ms CreateObjectMapping: 1.810700 ms MarkObjects: 40.338400 ms DeleteObjects: 0.032900 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.029500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.3 MB. System memory in use after: 468.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9946. Total: 33.473900 ms (FindLiveObjects: 2.787200 ms CreateObjectMapping: 0.836000 ms MarkObjects: 29.814300 ms DeleteObjects: 0.035000 ms) Baking Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000116s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 13.558300 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000786s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.18 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.296 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 10.333700 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000116s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.44 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Baked Scene: BR_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 473.6 MB. System memory in use after: 474.0 MB. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.604100 ms (FindLiveObjects: 2.693500 ms CreateObjectMapping: 0.807900 ms MarkObjects: 26.796700 ms DeleteObjects: 0.304900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.858300 ms (FindLiveObjects: 2.501600 ms CreateObjectMapping: 0.626000 ms MarkObjects: 27.690900 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.470500 ms (FindLiveObjects: 2.620200 ms CreateObjectMapping: 0.725000 ms MarkObjects: 29.089300 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.797600 ms (FindLiveObjects: 2.504000 ms CreateObjectMapping: 0.763100 ms MarkObjects: 29.496200 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 58.664600 ms (FindLiveObjects: 3.104300 ms CreateObjectMapping: 1.118000 ms MarkObjects: 54.394500 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.404000 ms (FindLiveObjects: 3.533000 ms CreateObjectMapping: 0.885600 ms MarkObjects: 44.949300 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.699400 ms (FindLiveObjects: 5.590800 ms CreateObjectMapping: 1.387400 ms MarkObjects: 30.682600 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.658100 ms (FindLiveObjects: 4.493400 ms CreateObjectMapping: 1.203200 ms MarkObjects: 34.917400 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.893500 ms (FindLiveObjects: 7.071000 ms CreateObjectMapping: 0.839800 ms MarkObjects: 26.943600 ms DeleteObjects: 0.032100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.930900 ms (FindLiveObjects: 2.769000 ms CreateObjectMapping: 1.010100 ms MarkObjects: 28.103200 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.502500 ms (FindLiveObjects: 2.404200 ms CreateObjectMapping: 0.770700 ms MarkObjects: 27.281300 ms DeleteObjects: 0.045200 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity' time: 0.051300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.5 MB. System memory in use after: 469.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9974. Total: 47.442900 ms (FindLiveObjects: 3.825400 ms CreateObjectMapping: 1.195800 ms MarkObjects: 42.374300 ms DeleteObjects: 0.044500 ms) Baking Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.278 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 24.910000 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000144s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.80 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.316 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 10.165800 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.16 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Baked Scene: CL_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 251 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 473.7 MB. System memory in use after: 474.1 MB. Unloading 389 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.636800 ms (FindLiveObjects: 2.705700 ms CreateObjectMapping: 1.039600 ms MarkObjects: 27.589500 ms DeleteObjects: 0.301000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.339000 ms (FindLiveObjects: 2.496200 ms CreateObjectMapping: 0.796200 ms MarkObjects: 33.010700 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.928000 ms (FindLiveObjects: 2.672400 ms CreateObjectMapping: 0.972800 ms MarkObjects: 28.248500 ms DeleteObjects: 0.032700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.795500 ms (FindLiveObjects: 2.593700 ms CreateObjectMapping: 0.673300 ms MarkObjects: 29.488000 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.086800 ms (FindLiveObjects: 2.761900 ms CreateObjectMapping: 0.671700 ms MarkObjects: 27.617500 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.303400 ms (FindLiveObjects: 4.012500 ms CreateObjectMapping: 0.938800 ms MarkObjects: 32.288900 ms DeleteObjects: 0.061500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.353200 ms (FindLiveObjects: 3.079700 ms CreateObjectMapping: 1.043500 ms MarkObjects: 27.195800 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.319400 ms (FindLiveObjects: 2.585600 ms CreateObjectMapping: 0.636300 ms MarkObjects: 27.062600 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.790800 ms (FindLiveObjects: 2.751800 ms CreateObjectMapping: 0.655700 ms MarkObjects: 46.317400 ms DeleteObjects: 0.064700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.648500 ms (FindLiveObjects: 9.166300 ms CreateObjectMapping: 1.091200 ms MarkObjects: 33.320500 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.482400 ms (FindLiveObjects: 4.537700 ms CreateObjectMapping: 0.912200 ms MarkObjects: 28.995100 ms DeleteObjects: 0.035000 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity' time: 0.042300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.3 MB. System memory in use after: 468.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9936. Total: 31.827600 ms (FindLiveObjects: 2.897600 ms CreateObjectMapping: 1.165000 ms MarkObjects: 27.725900 ms DeleteObjects: 0.037600 ms) Baking Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000123s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.273 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 14.456700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000117s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.79 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.310 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 22.494300 ms] Script Compilation Pipeline Post Process Assets time: 0.000026s Assembly Updater Post Process Assets time: 0.000241s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.89 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: ES_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 247 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 473.5 MB. System memory in use after: 473.9 MB. Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.882300 ms (FindLiveObjects: 2.855400 ms CreateObjectMapping: 0.810000 ms MarkObjects: 26.891300 ms DeleteObjects: 0.323600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.328000 ms (FindLiveObjects: 3.541400 ms CreateObjectMapping: 0.751600 ms MarkObjects: 34.993900 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.856400 ms (FindLiveObjects: 2.876400 ms CreateObjectMapping: 0.688400 ms MarkObjects: 43.246800 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.484200 ms (FindLiveObjects: 4.908300 ms CreateObjectMapping: 1.297800 ms MarkObjects: 36.241900 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.854700 ms (FindLiveObjects: 2.392300 ms CreateObjectMapping: 0.739900 ms MarkObjects: 29.686700 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.369700 ms (FindLiveObjects: 5.639900 ms CreateObjectMapping: 0.966900 ms MarkObjects: 35.714600 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.252500 ms (FindLiveObjects: 3.829700 ms CreateObjectMapping: 1.340000 ms MarkObjects: 36.041100 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.196400 ms (FindLiveObjects: 3.597900 ms CreateObjectMapping: 1.406700 ms MarkObjects: 44.153100 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 60.165700 ms (FindLiveObjects: 6.326100 ms CreateObjectMapping: 1.945700 ms MarkObjects: 51.825700 ms DeleteObjects: 0.065400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.096700 ms (FindLiveObjects: 3.836600 ms CreateObjectMapping: 0.845900 ms MarkObjects: 36.379700 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.537200 ms (FindLiveObjects: 3.102900 ms CreateObjectMapping: 0.899900 ms MarkObjects: 27.496300 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.987000 ms (FindLiveObjects: 3.956200 ms CreateObjectMapping: 1.202300 ms MarkObjects: 36.787300 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.749000 ms (FindLiveObjects: 9.574800 ms CreateObjectMapping: 1.549400 ms MarkObjects: 39.573400 ms DeleteObjects: 0.049800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.041600 ms (FindLiveObjects: 3.003500 ms CreateObjectMapping: 0.767200 ms MarkObjects: 30.231100 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.539400 ms (FindLiveObjects: 3.841300 ms CreateObjectMapping: 0.828500 ms MarkObjects: 31.831300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.731200 ms (FindLiveObjects: 4.034800 ms CreateObjectMapping: 1.444000 ms MarkObjects: 42.186400 ms DeleteObjects: 0.064000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.971100 ms (FindLiveObjects: 2.376800 ms CreateObjectMapping: 0.747500 ms MarkObjects: 30.806400 ms DeleteObjects: 0.039400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.930200 ms (FindLiveObjects: 3.689900 ms CreateObjectMapping: 0.877500 ms MarkObjects: 35.322100 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.700600 ms (FindLiveObjects: 3.234500 ms CreateObjectMapping: 0.782700 ms MarkObjects: 52.623900 ms DeleteObjects: 0.057600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.387200 ms (FindLiveObjects: 4.095500 ms CreateObjectMapping: 1.040400 ms MarkObjects: 29.207600 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.871600 ms (FindLiveObjects: 3.032800 ms CreateObjectMapping: 1.113200 ms MarkObjects: 27.688400 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.036500 ms (FindLiveObjects: 2.813600 ms CreateObjectMapping: 0.844500 ms MarkObjects: 27.339800 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.555300 ms (FindLiveObjects: 2.759300 ms CreateObjectMapping: 0.669700 ms MarkObjects: 27.079200 ms DeleteObjects: 0.045500 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity' time: 0.030600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.3 MB. System memory in use after: 468.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9933. Total: 39.178600 ms (FindLiveObjects: 4.217500 ms CreateObjectMapping: 0.921900 ms MarkObjects: 34.002800 ms DeleteObjects: 0.035500 ms) Baking Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.262 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 17.961200 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000123s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.298 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 9.611500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000141s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.66 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: IT_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 247 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 473.5 MB. System memory in use after: 473.9 MB. Unloading 369 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.314800 ms (FindLiveObjects: 3.451300 ms CreateObjectMapping: 0.654400 ms MarkObjects: 34.853300 ms DeleteObjects: 0.348400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.641000 ms (FindLiveObjects: 3.728100 ms CreateObjectMapping: 0.783200 ms MarkObjects: 33.088100 ms DeleteObjects: 0.040500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.441500 ms (FindLiveObjects: 3.872500 ms CreateObjectMapping: 0.832800 ms MarkObjects: 37.695400 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.898900 ms (FindLiveObjects: 4.947800 ms CreateObjectMapping: 0.806900 ms MarkObjects: 42.108100 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.863700 ms (FindLiveObjects: 6.145400 ms CreateObjectMapping: 1.644700 ms MarkObjects: 52.019900 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.240300 ms (FindLiveObjects: 3.215900 ms CreateObjectMapping: 0.789600 ms MarkObjects: 39.189700 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.050700 ms (FindLiveObjects: 2.599100 ms CreateObjectMapping: 0.740500 ms MarkObjects: 27.661000 ms DeleteObjects: 0.049500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.576200 ms (FindLiveObjects: 2.753500 ms CreateObjectMapping: 0.739700 ms MarkObjects: 28.046500 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 68.851900 ms (FindLiveObjects: 4.206000 ms CreateObjectMapping: 2.228400 ms MarkObjects: 62.306700 ms DeleteObjects: 0.109000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.304200 ms (FindLiveObjects: 5.497000 ms CreateObjectMapping: 1.187200 ms MarkObjects: 39.576300 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.336200 ms (FindLiveObjects: 3.057900 ms CreateObjectMapping: 0.838800 ms MarkObjects: 34.394900 ms DeleteObjects: 0.042500 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity' time: 0.048800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.4 MB. System memory in use after: 468.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9961. Total: 32.251100 ms (FindLiveObjects: 2.678700 ms CreateObjectMapping: 0.757600 ms MarkObjects: 28.778200 ms DeleteObjects: 0.035400 ms) Baking Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000149s Hashing assets (1 files)... 0.008 seconds file read: 0.000 seconds (0.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 17.192200 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000151s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.25 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.297 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 10.909000 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000227s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.67 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Baked Scene: MX_Testland UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 249 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 473.6 MB. System memory in use after: 474.0 MB. Unloading 379 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.841800 ms (FindLiveObjects: 5.575100 ms CreateObjectMapping: 2.146400 ms MarkObjects: 32.806800 ms DeleteObjects: 0.311900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 50.268200 ms (FindLiveObjects: 2.853900 ms CreateObjectMapping: 1.615800 ms MarkObjects: 45.755100 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 464.9 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.440700 ms (FindLiveObjects: 3.091900 ms CreateObjectMapping: 0.997600 ms MarkObjects: 38.310300 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.728800 ms (FindLiveObjects: 3.111400 ms CreateObjectMapping: 0.791200 ms MarkObjects: 29.791000 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.884200 ms (FindLiveObjects: 5.226600 ms CreateObjectMapping: 1.055000 ms MarkObjects: 26.565900 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.442900 ms (FindLiveObjects: 2.566500 ms CreateObjectMapping: 0.782300 ms MarkObjects: 27.048900 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.526900 ms (FindLiveObjects: 5.227600 ms CreateObjectMapping: 1.008500 ms MarkObjects: 41.183600 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.529900 ms (FindLiveObjects: 3.033700 ms CreateObjectMapping: 0.971300 ms MarkObjects: 30.489100 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 60.861200 ms (FindLiveObjects: 4.506900 ms CreateObjectMapping: 1.458400 ms MarkObjects: 54.849700 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.870800 ms (FindLiveObjects: 2.837300 ms CreateObjectMapping: 0.851800 ms MarkObjects: 36.130600 ms DeleteObjects: 0.034400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.0 MB. System memory in use after: 465.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.178800 ms (FindLiveObjects: 5.541100 ms CreateObjectMapping: 1.077900 ms MarkObjects: 28.523500 ms DeleteObjects: 0.034100 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.028500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-11’ is inconsistent because 4 files out of 20 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 485.5 MB. System memory in use after: 486.1 MB. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 8907. Total: 56.012800 ms (FindLiveObjects: 3.369600 ms CreateObjectMapping: 1.158700 ms MarkObjects: 51.360900 ms DeleteObjects: 0.122000 ms) Baking Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.036700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.65 GB. System memory in use after: 0.65 GB. Unloading 46 unused Assets to reduce memory usage. Loaded Objects now: 8922. Total: 36.857000 ms (FindLiveObjects: 3.033300 ms CreateObjectMapping: 0.800200 ms MarkObjects: 32.813200 ms DeleteObjects: 0.208800 ms) Baking Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.044900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 16 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.64 GB. Unloading 196 unused Assets to reduce memory usage. Loaded Objects now: 17919. Total: 64.892700 ms (FindLiveObjects: 3.899900 ms CreateObjectMapping: 1.433500 ms MarkObjects: 59.231400 ms DeleteObjects: 0.326200 ms) Baking Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000111s Hashing assets (1 files)... 0.007 seconds file read: 0.001 seconds (2.120 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 14.004900 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000135s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 12 Gameobjects en el sistema bakeado 0 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.004 seconds file read: 0.001 seconds (2.259 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 10.156300 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000113s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.94 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Baked Scene: Testland_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.038300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 275 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-12’ is inconsistent because 14 files out of 70 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 493.8 MB. System memory in use after: 490.1 MB. Unloading 707 unused Assets to reduce memory usage. Loaded Objects now: 9307. Total: 39.325900 ms (FindLiveObjects: 6.310700 ms CreateObjectMapping: 1.961000 ms MarkObjects: 30.336100 ms DeleteObjects: 0.716800 ms) Baking Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000246s Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.070 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 14.858300 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000260s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.077 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 9.621900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.09 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Baked Scene: Testland_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.025700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 244 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 488.7 MB. System memory in use after: 484.7 MB. Unloading 411 unused Assets to reduce memory usage. Loaded Objects now: 9710. Total: 34.971400 ms (FindLiveObjects: 3.278500 ms CreateObjectMapping: 0.868600 ms MarkObjects: 30.266400 ms DeleteObjects: 0.556100 ms) Baking Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000123s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.097 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 14.052100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000112s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.14 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 35 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.121 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 10.127800 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000126s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 16.67 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Baked Scene: Testland_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 472.5 MB. System memory in use after: 473.0 MB. Unloading 245 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.810500 ms (FindLiveObjects: 2.860200 ms CreateObjectMapping: 1.049600 ms MarkObjects: 35.604700 ms DeleteObjects: 0.294400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.737900 ms (FindLiveObjects: 5.289600 ms CreateObjectMapping: 1.644400 ms MarkObjects: 29.765300 ms DeleteObjects: 0.036500 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.071000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 467.5 MB. System memory in use after: 468.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 9815. Total: 38.858000 ms (FindLiveObjects: 4.411300 ms CreateObjectMapping: 0.855700 ms MarkObjects: 33.548900 ms DeleteObjects: 0.032200 ms) Baking Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000115s Hashing assets (1 files)... 0.004 seconds file read: 0.000 seconds (0.191 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 14.000600 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000114s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 11.38 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.210 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 9.261500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000114s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.81 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: Testland_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.029700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.9 MB. System memory in use after: 469.3 MB. Unloading 350 unused Assets to reduce memory usage. Loaded Objects now: 9403. Total: 32.027200 ms (FindLiveObjects: 2.817000 ms CreateObjectMapping: 1.033200 ms MarkObjects: 27.833800 ms DeleteObjects: 0.341500 ms) Baking Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.090700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 471.4 MB. System memory in use after: 472.3 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 11332. Total: 52.112700 ms (FindLiveObjects: 2.948200 ms CreateObjectMapping: 1.089300 ms MarkObjects: 48.024600 ms DeleteObjects: 0.048900 ms) Baking Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.215 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 14.865700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000135s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.01 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.007 seconds file read: 0.000 seconds (0.238 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.007 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 10.415800 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000139s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: Testland_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' time: 0.028300 ms Unloading 246 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 471.9 MB. System memory in use after: 469.9 MB. Unloading 637 unused Assets to reduce memory usage. Loaded Objects now: 9281. Total: 35.173700 ms (FindLiveObjects: 3.135200 ms CreateObjectMapping: 0.915200 ms MarkObjects: 30.636300 ms DeleteObjects: 0.485600 ms) Baking Scene: Testland_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Testland_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 8 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 466.8 MB. System memory in use after: 466.9 MB. Unloading 233 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.400300 ms (FindLiveObjects: 2.680900 ms CreateObjectMapping: 0.736600 ms MarkObjects: 29.786700 ms DeleteObjects: 0.194300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.306700 ms (FindLiveObjects: 6.713200 ms CreateObjectMapping: 1.966100 ms MarkObjects: 34.588200 ms DeleteObjects: 0.037200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.013900 ms (FindLiveObjects: 4.402000 ms CreateObjectMapping: 0.859800 ms MarkObjects: 35.715100 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.255600 ms (FindLiveObjects: 3.519400 ms CreateObjectMapping: 0.967500 ms MarkObjects: 27.734200 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 29.076200 ms (FindLiveObjects: 2.424700 ms CreateObjectMapping: 0.634000 ms MarkObjects: 25.985200 ms DeleteObjects: 0.031400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 63.811700 ms (FindLiveObjects: 4.044800 ms CreateObjectMapping: 1.670800 ms MarkObjects: 58.041100 ms DeleteObjects: 0.052900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.999700 ms (FindLiveObjects: 2.537200 ms CreateObjectMapping: 0.714600 ms MarkObjects: 31.708900 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.880400 ms (FindLiveObjects: 2.962400 ms CreateObjectMapping: 1.070800 ms MarkObjects: 27.813800 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.037700 ms (FindLiveObjects: 2.768300 ms CreateObjectMapping: 0.809700 ms MarkObjects: 27.426200 ms DeleteObjects: 0.032200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.934500 ms (FindLiveObjects: 2.599000 ms CreateObjectMapping: 0.621000 ms MarkObjects: 27.679600 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.876800 ms (FindLiveObjects: 3.763200 ms CreateObjectMapping: 1.100000 ms MarkObjects: 35.972700 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 55.607900 ms (FindLiveObjects: 12.061700 ms CreateObjectMapping: 0.967000 ms MarkObjects: 42.411500 ms DeleteObjects: 0.164400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.977100 ms (FindLiveObjects: 2.782300 ms CreateObjectMapping: 0.816700 ms MarkObjects: 33.337000 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.436300 ms (FindLiveObjects: 5.664100 ms CreateObjectMapping: 1.693400 ms MarkObjects: 46.001700 ms DeleteObjects: 0.074100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.298200 ms (FindLiveObjects: 4.609400 ms CreateObjectMapping: 0.931400 ms MarkObjects: 40.699600 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 29.306600 ms (FindLiveObjects: 2.165900 ms CreateObjectMapping: 0.587900 ms MarkObjects: 26.512800 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.642400 ms (FindLiveObjects: 2.456300 ms CreateObjectMapping: 0.687200 ms MarkObjects: 28.460900 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.216200 ms (FindLiveObjects: 2.702800 ms CreateObjectMapping: 0.808100 ms MarkObjects: 36.629700 ms DeleteObjects: 0.073900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.741200 ms (FindLiveObjects: 4.145200 ms CreateObjectMapping: 1.144400 ms MarkObjects: 39.387700 ms DeleteObjects: 0.062200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.455000 ms (FindLiveObjects: 3.350300 ms CreateObjectMapping: 0.835800 ms MarkObjects: 29.217000 ms DeleteObjects: 0.050200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.980700 ms (FindLiveObjects: 3.115900 ms CreateObjectMapping: 1.084600 ms MarkObjects: 29.742100 ms DeleteObjects: 0.036600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.939200 ms (FindLiveObjects: 4.189100 ms CreateObjectMapping: 1.010100 ms MarkObjects: 37.701300 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.222100 ms (FindLiveObjects: 3.731500 ms CreateObjectMapping: 0.823700 ms MarkObjects: 36.624700 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.213600 ms (FindLiveObjects: 9.121700 ms CreateObjectMapping: 1.128800 ms MarkObjects: 26.929000 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.877600 ms (FindLiveObjects: 3.422800 ms CreateObjectMapping: 0.877300 ms MarkObjects: 28.538900 ms DeleteObjects: 0.037700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.826800 ms (FindLiveObjects: 3.143500 ms CreateObjectMapping: 0.952900 ms MarkObjects: 27.685900 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.247800 ms (FindLiveObjects: 2.997400 ms CreateObjectMapping: 0.646200 ms MarkObjects: 27.564300 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.914000 ms (FindLiveObjects: 2.086200 ms CreateObjectMapping: 0.566500 ms MarkObjects: 30.227000 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.176800 ms (FindLiveObjects: 3.079900 ms CreateObjectMapping: 0.858100 ms MarkObjects: 28.185400 ms DeleteObjects: 0.051800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.002500 ms (FindLiveObjects: 6.040100 ms CreateObjectMapping: 0.949500 ms MarkObjects: 33.975600 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.887300 ms (FindLiveObjects: 5.733200 ms CreateObjectMapping: 1.427300 ms MarkObjects: 49.689900 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.408700 ms (FindLiveObjects: 2.838100 ms CreateObjectMapping: 0.754700 ms MarkObjects: 32.781800 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.329200 ms (FindLiveObjects: 2.928400 ms CreateObjectMapping: 0.883000 ms MarkObjects: 28.475800 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.715800 ms (FindLiveObjects: 7.471000 ms CreateObjectMapping: 0.857900 ms MarkObjects: 31.346500 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.334700 ms (FindLiveObjects: 2.857900 ms CreateObjectMapping: 1.184500 ms MarkObjects: 32.236100 ms DeleteObjects: 0.055300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.914800 ms (FindLiveObjects: 2.779700 ms CreateObjectMapping: 1.098800 ms MarkObjects: 28.995100 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.528200 ms (FindLiveObjects: 3.704000 ms CreateObjectMapping: 1.000800 ms MarkObjects: 40.774900 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.594900 ms (FindLiveObjects: 2.814100 ms CreateObjectMapping: 0.714900 ms MarkObjects: 29.022100 ms DeleteObjects: 0.042200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.393900 ms (FindLiveObjects: 2.749500 ms CreateObjectMapping: 1.023700 ms MarkObjects: 30.578300 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 56.564700 ms (FindLiveObjects: 2.773800 ms CreateObjectMapping: 0.606500 ms MarkObjects: 53.132200 ms DeleteObjects: 0.050400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.321500 ms (FindLiveObjects: 2.571800 ms CreateObjectMapping: 0.828400 ms MarkObjects: 27.884400 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.665200 ms (FindLiveObjects: 3.592000 ms CreateObjectMapping: 1.202400 ms MarkObjects: 28.826000 ms DeleteObjects: 0.043200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.529900 ms (FindLiveObjects: 2.365700 ms CreateObjectMapping: 0.906800 ms MarkObjects: 29.218100 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.284300 ms (FindLiveObjects: 3.355600 ms CreateObjectMapping: 0.825000 ms MarkObjects: 30.062800 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.419200 ms (FindLiveObjects: 3.442200 ms CreateObjectMapping: 1.124900 ms MarkObjects: 27.811700 ms DeleteObjects: 0.038500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.353700 ms (FindLiveObjects: 3.015600 ms CreateObjectMapping: 1.103400 ms MarkObjects: 32.189900 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.997100 ms (FindLiveObjects: 2.902100 ms CreateObjectMapping: 1.003300 ms MarkObjects: 27.047300 ms DeleteObjects: 0.042900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.115400 ms (FindLiveObjects: 2.711300 ms CreateObjectMapping: 0.781900 ms MarkObjects: 43.587800 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.337700 ms (FindLiveObjects: 3.354100 ms CreateObjectMapping: 1.024200 ms MarkObjects: 28.920600 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.930300 ms (FindLiveObjects: 2.633200 ms CreateObjectMapping: 0.811200 ms MarkObjects: 32.437300 ms DeleteObjects: 0.047300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.699200 ms (FindLiveObjects: 2.716800 ms CreateObjectMapping: 5.857900 ms MarkObjects: 27.079900 ms DeleteObjects: 0.043300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.521400 ms (FindLiveObjects: 2.921900 ms CreateObjectMapping: 0.762600 ms MarkObjects: 27.790700 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.084400 ms (FindLiveObjects: 2.653300 ms CreateObjectMapping: 1.113600 ms MarkObjects: 28.271500 ms DeleteObjects: 0.044800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.371300 ms (FindLiveObjects: 2.402600 ms CreateObjectMapping: 0.669600 ms MarkObjects: 34.258100 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.537500 ms (FindLiveObjects: 3.511300 ms CreateObjectMapping: 0.815600 ms MarkObjects: 33.170200 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.611600 ms (FindLiveObjects: 2.529200 ms CreateObjectMapping: 0.830100 ms MarkObjects: 44.203700 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.762000 ms (FindLiveObjects: 5.217000 ms CreateObjectMapping: 1.581100 ms MarkObjects: 39.924900 ms DeleteObjects: 0.036300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.647100 ms (FindLiveObjects: 8.731000 ms CreateObjectMapping: 0.969900 ms MarkObjects: 26.913400 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.052800 ms (FindLiveObjects: 6.280500 ms CreateObjectMapping: 1.833600 ms MarkObjects: 31.895700 ms DeleteObjects: 0.040900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.981200 ms (FindLiveObjects: 2.421800 ms CreateObjectMapping: 0.605800 ms MarkObjects: 27.913000 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.664600 ms (FindLiveObjects: 2.399800 ms CreateObjectMapping: 0.777200 ms MarkObjects: 27.448600 ms DeleteObjects: 0.038100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.056900 ms (FindLiveObjects: 2.336100 ms CreateObjectMapping: 0.715900 ms MarkObjects: 27.959700 ms DeleteObjects: 0.044100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.431600 ms (FindLiveObjects: 3.732500 ms CreateObjectMapping: 1.182400 ms MarkObjects: 36.466200 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.827200 ms (FindLiveObjects: 3.096400 ms CreateObjectMapping: 0.855600 ms MarkObjects: 27.832900 ms DeleteObjects: 0.041100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.078500 ms (FindLiveObjects: 5.749800 ms CreateObjectMapping: 5.377300 ms MarkObjects: 26.918800 ms DeleteObjects: 0.030800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 55.999100 ms (FindLiveObjects: 8.659000 ms CreateObjectMapping: 1.583000 ms MarkObjects: 45.718900 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.442900 ms (FindLiveObjects: 2.754600 ms CreateObjectMapping: 0.726300 ms MarkObjects: 31.921900 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.458900 ms (FindLiveObjects: 4.341300 ms CreateObjectMapping: 0.738900 ms MarkObjects: 33.345700 ms DeleteObjects: 0.030200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.782600 ms (FindLiveObjects: 3.353400 ms CreateObjectMapping: 0.929900 ms MarkObjects: 34.462700 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.820100 ms (FindLiveObjects: 5.088600 ms CreateObjectMapping: 1.734500 ms MarkObjects: 26.954700 ms DeleteObjects: 0.040000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.589700 ms (FindLiveObjects: 2.947500 ms CreateObjectMapping: 0.944600 ms MarkObjects: 30.659100 ms DeleteObjects: 0.037300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.223700 ms (FindLiveObjects: 3.447200 ms CreateObjectMapping: 0.981800 ms MarkObjects: 33.747800 ms DeleteObjects: 0.044900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.428400 ms (FindLiveObjects: 2.221900 ms CreateObjectMapping: 0.589900 ms MarkObjects: 27.580000 ms DeleteObjects: 0.035900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.933600 ms (FindLiveObjects: 3.217100 ms CreateObjectMapping: 0.950100 ms MarkObjects: 30.731500 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.577800 ms (FindLiveObjects: 2.576600 ms CreateObjectMapping: 0.834500 ms MarkObjects: 28.128200 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.760200 ms (FindLiveObjects: 2.735600 ms CreateObjectMapping: 0.701600 ms MarkObjects: 39.279400 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.581000 ms (FindLiveObjects: 2.742600 ms CreateObjectMapping: 0.732200 ms MarkObjects: 29.065300 ms DeleteObjects: 0.039300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.196700 ms (FindLiveObjects: 2.371700 ms CreateObjectMapping: 0.612400 ms MarkObjects: 44.165500 ms DeleteObjects: 0.045900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.009000 ms (FindLiveObjects: 2.434700 ms CreateObjectMapping: 0.757900 ms MarkObjects: 26.782600 ms DeleteObjects: 0.032900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.268000 ms (FindLiveObjects: 2.839800 ms CreateObjectMapping: 0.767100 ms MarkObjects: 27.613200 ms DeleteObjects: 0.046600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.348700 ms (FindLiveObjects: 2.529100 ms CreateObjectMapping: 0.728200 ms MarkObjects: 28.047700 ms DeleteObjects: 0.042800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.656800 ms (FindLiveObjects: 2.199500 ms CreateObjectMapping: 0.634000 ms MarkObjects: 27.753200 ms DeleteObjects: 0.069000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.714900 ms (FindLiveObjects: 3.795100 ms CreateObjectMapping: 0.973100 ms MarkObjects: 46.871200 ms DeleteObjects: 0.073800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.301100 ms (FindLiveObjects: 2.674000 ms CreateObjectMapping: 0.902000 ms MarkObjects: 32.688400 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.525800 ms (FindLiveObjects: 2.414400 ms CreateObjectMapping: 0.599700 ms MarkObjects: 29.475500 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.609400 ms (FindLiveObjects: 2.574200 ms CreateObjectMapping: 0.923500 ms MarkObjects: 34.047400 ms DeleteObjects: 0.063300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.559100 ms (FindLiveObjects: 2.634800 ms CreateObjectMapping: 0.817600 ms MarkObjects: 29.058800 ms DeleteObjects: 0.046500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.986200 ms (FindLiveObjects: 2.393900 ms CreateObjectMapping: 5.659900 ms MarkObjects: 27.893300 ms DeleteObjects: 0.037900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.227900 ms (FindLiveObjects: 3.386100 ms CreateObjectMapping: 1.068800 ms MarkObjects: 27.729900 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.166300 ms (FindLiveObjects: 4.403800 ms CreateObjectMapping: 0.913300 ms MarkObjects: 31.804000 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.498500 ms (FindLiveObjects: 2.585500 ms CreateObjectMapping: 0.824100 ms MarkObjects: 34.049400 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.537500 ms (FindLiveObjects: 2.472900 ms CreateObjectMapping: 0.719900 ms MarkObjects: 27.310000 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.884800 ms (FindLiveObjects: 6.448200 ms CreateObjectMapping: 2.070300 ms MarkObjects: 29.332200 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 54.888100 ms (FindLiveObjects: 5.301200 ms CreateObjectMapping: 1.437700 ms MarkObjects: 48.098400 ms DeleteObjects: 0.048800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.240000 ms (FindLiveObjects: 3.641700 ms CreateObjectMapping: 0.913300 ms MarkObjects: 36.651300 ms DeleteObjects: 0.032300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.4 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.092600 ms (FindLiveObjects: 4.051400 ms CreateObjectMapping: 1.021300 ms MarkObjects: 28.983300 ms DeleteObjects: 0.034100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' time: 0.028800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9139. Total: 34.288900 ms (FindLiveObjects: 2.684800 ms CreateObjectMapping: 0.713700 ms MarkObjects: 30.846300 ms DeleteObjects: 0.042600 ms) Baking Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 163 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.791500 ms (FindLiveObjects: 2.471400 ms CreateObjectMapping: 0.841200 ms MarkObjects: 33.307300 ms DeleteObjects: 0.170500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 29.530600 ms (FindLiveObjects: 2.314100 ms CreateObjectMapping: 0.655100 ms MarkObjects: 26.525700 ms DeleteObjects: 0.035000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.236700 ms (FindLiveObjects: 3.075700 ms CreateObjectMapping: 0.777600 ms MarkObjects: 27.316800 ms DeleteObjects: 0.035800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.236200 ms (FindLiveObjects: 3.031300 ms CreateObjectMapping: 0.800600 ms MarkObjects: 34.362400 ms DeleteObjects: 0.033700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.1 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.086500 ms (FindLiveObjects: 2.722000 ms CreateObjectMapping: 0.857000 ms MarkObjects: 31.403000 ms DeleteObjects: 0.102600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.386600 ms (FindLiveObjects: 2.690600 ms CreateObjectMapping: 0.809600 ms MarkObjects: 30.840600 ms DeleteObjects: 0.044200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.553300 ms (FindLiveObjects: 2.521700 ms CreateObjectMapping: 0.636200 ms MarkObjects: 56.344700 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.265100 ms (FindLiveObjects: 2.538400 ms CreateObjectMapping: 0.652100 ms MarkObjects: 30.039200 ms DeleteObjects: 0.034200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.368100 ms (FindLiveObjects: 2.691100 ms CreateObjectMapping: 0.763500 ms MarkObjects: 27.879700 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.736400 ms (FindLiveObjects: 2.586300 ms CreateObjectMapping: 0.645000 ms MarkObjects: 31.452800 ms DeleteObjects: 0.050600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.262200 ms (FindLiveObjects: 2.574200 ms CreateObjectMapping: 0.838200 ms MarkObjects: 26.814500 ms DeleteObjects: 0.034000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.397100 ms (FindLiveObjects: 2.872200 ms CreateObjectMapping: 0.922500 ms MarkObjects: 30.568000 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.412200 ms (FindLiveObjects: 2.871200 ms CreateObjectMapping: 0.624700 ms MarkObjects: 27.878600 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.717500 ms (FindLiveObjects: 3.030500 ms CreateObjectMapping: 0.845500 ms MarkObjects: 28.803900 ms DeleteObjects: 0.036100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 29.366400 ms (FindLiveObjects: 2.423400 ms CreateObjectMapping: 0.624800 ms MarkObjects: 26.272000 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.343700 ms (FindLiveObjects: 2.149200 ms CreateObjectMapping: 0.653000 ms MarkObjects: 27.507500 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.486100 ms (FindLiveObjects: 4.486700 ms CreateObjectMapping: 0.709700 ms MarkObjects: 35.252600 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.2 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.120000 ms (FindLiveObjects: 2.405200 ms CreateObjectMapping: 0.613800 ms MarkObjects: 27.015700 ms DeleteObjects: 0.084200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.747100 ms (FindLiveObjects: 6.591100 ms CreateObjectMapping: 1.525800 ms MarkObjects: 36.592800 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.032400 ms (FindLiveObjects: 2.955900 ms CreateObjectMapping: 0.992300 ms MarkObjects: 35.034500 ms DeleteObjects: 0.048700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.074300 ms (FindLiveObjects: 3.325600 ms CreateObjectMapping: 0.873700 ms MarkObjects: 46.824500 ms DeleteObjects: 0.047800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.350800 ms (FindLiveObjects: 3.376200 ms CreateObjectMapping: 1.191800 ms MarkObjects: 34.694600 ms DeleteObjects: 0.085900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.684900 ms (FindLiveObjects: 4.897100 ms CreateObjectMapping: 1.150900 ms MarkObjects: 31.408000 ms DeleteObjects: 0.226800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.893900 ms (FindLiveObjects: 3.907300 ms CreateObjectMapping: 1.181900 ms MarkObjects: 39.724200 ms DeleteObjects: 0.077300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.994400 ms (FindLiveObjects: 2.781200 ms CreateObjectMapping: 0.710000 ms MarkObjects: 37.452100 ms DeleteObjects: 0.050000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.256800 ms (FindLiveObjects: 2.673400 ms CreateObjectMapping: 0.779300 ms MarkObjects: 27.760400 ms DeleteObjects: 0.041800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.232300 ms (FindLiveObjects: 3.468000 ms CreateObjectMapping: 1.075500 ms MarkObjects: 33.638200 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.093400 ms (FindLiveObjects: 2.802200 ms CreateObjectMapping: 0.933500 ms MarkObjects: 32.316700 ms DeleteObjects: 0.039500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.552000 ms (FindLiveObjects: 2.715200 ms CreateObjectMapping: 0.734000 ms MarkObjects: 31.008200 ms DeleteObjects: 0.092100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.068900 ms (FindLiveObjects: 4.228100 ms CreateObjectMapping: 0.996700 ms MarkObjects: 29.804200 ms DeleteObjects: 0.037600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.3 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.228800 ms (FindLiveObjects: 2.195900 ms CreateObjectMapping: 0.582500 ms MarkObjects: 28.410900 ms DeleteObjects: 0.038400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.077800 ms (FindLiveObjects: 2.534400 ms CreateObjectMapping: 0.773700 ms MarkObjects: 27.724900 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.300500 ms (FindLiveObjects: 3.594800 ms CreateObjectMapping: 1.686300 ms MarkObjects: 40.930500 ms DeleteObjects: 0.047400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.130700 ms (FindLiveObjects: 2.671500 ms CreateObjectMapping: 0.647100 ms MarkObjects: 26.776300 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.334000 ms (FindLiveObjects: 2.563100 ms CreateObjectMapping: 0.876800 ms MarkObjects: 27.857100 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.038000 ms (FindLiveObjects: 5.266500 ms CreateObjectMapping: 1.247800 ms MarkObjects: 41.462200 ms DeleteObjects: 0.058800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 54.215100 ms (FindLiveObjects: 4.962500 ms CreateObjectMapping: 1.097500 ms MarkObjects: 48.064500 ms DeleteObjects: 0.087500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.954400 ms (FindLiveObjects: 3.395200 ms CreateObjectMapping: 0.880700 ms MarkObjects: 45.638900 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 465.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.126300 ms (FindLiveObjects: 2.709200 ms CreateObjectMapping: 0.832300 ms MarkObjects: 28.536700 ms DeleteObjects: 0.046400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.719300 ms (FindLiveObjects: 3.532500 ms CreateObjectMapping: 0.818300 ms MarkObjects: 37.327200 ms DeleteObjects: 0.039700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.021400 ms (FindLiveObjects: 5.148600 ms CreateObjectMapping: 0.889800 ms MarkObjects: 33.947300 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.894200 ms (FindLiveObjects: 3.616000 ms CreateObjectMapping: 1.202100 ms MarkObjects: 26.033500 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.240900 ms (FindLiveObjects: 3.708000 ms CreateObjectMapping: 0.773300 ms MarkObjects: 35.723900 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.4 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.184500 ms (FindLiveObjects: 2.665300 ms CreateObjectMapping: 0.860600 ms MarkObjects: 31.610500 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.446100 ms (FindLiveObjects: 2.519800 ms CreateObjectMapping: 0.688500 ms MarkObjects: 30.196400 ms DeleteObjects: 0.039900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.744000 ms (FindLiveObjects: 3.841200 ms CreateObjectMapping: 1.079400 ms MarkObjects: 41.782700 ms DeleteObjects: 0.038300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.579400 ms (FindLiveObjects: 2.980600 ms CreateObjectMapping: 0.817000 ms MarkObjects: 28.719700 ms DeleteObjects: 0.060600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.794400 ms (FindLiveObjects: 2.596700 ms CreateObjectMapping: 0.674200 ms MarkObjects: 29.484500 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.071800 ms (FindLiveObjects: 2.509400 ms CreateObjectMapping: 0.643100 ms MarkObjects: 26.873400 ms DeleteObjects: 0.044400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.254100 ms (FindLiveObjects: 2.666900 ms CreateObjectMapping: 0.668300 ms MarkObjects: 27.864000 ms DeleteObjects: 0.053500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.560000 ms (FindLiveObjects: 2.262400 ms CreateObjectMapping: 0.688800 ms MarkObjects: 27.575800 ms DeleteObjects: 0.032000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.438800 ms (FindLiveObjects: 2.669200 ms CreateObjectMapping: 0.671900 ms MarkObjects: 34.064600 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.436300 ms (FindLiveObjects: 5.199900 ms CreateObjectMapping: 1.885200 ms MarkObjects: 46.298400 ms DeleteObjects: 0.050800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.465500 ms (FindLiveObjects: 3.006200 ms CreateObjectMapping: 0.891100 ms MarkObjects: 30.485300 ms DeleteObjects: 0.081200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.941500 ms (FindLiveObjects: 2.877400 ms CreateObjectMapping: 0.731600 ms MarkObjects: 29.295600 ms DeleteObjects: 0.035300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.259500 ms (FindLiveObjects: 2.905200 ms CreateObjectMapping: 0.870300 ms MarkObjects: 30.429800 ms DeleteObjects: 0.052600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.5 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.251300 ms (FindLiveObjects: 2.627300 ms CreateObjectMapping: 1.113900 ms MarkObjects: 36.473500 ms DeleteObjects: 0.035700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.482100 ms (FindLiveObjects: 3.699800 ms CreateObjectMapping: 0.754400 ms MarkObjects: 33.992500 ms DeleteObjects: 0.032500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.602400 ms (FindLiveObjects: 3.225000 ms CreateObjectMapping: 0.983400 ms MarkObjects: 35.358600 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.946400 ms (FindLiveObjects: 2.875000 ms CreateObjectMapping: 0.976400 ms MarkObjects: 31.054700 ms DeleteObjects: 0.038900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.477400 ms (FindLiveObjects: 2.632900 ms CreateObjectMapping: 0.908800 ms MarkObjects: 39.897800 ms DeleteObjects: 0.036500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.333200 ms (FindLiveObjects: 3.435200 ms CreateObjectMapping: 0.944800 ms MarkObjects: 29.911200 ms DeleteObjects: 0.040200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.230000 ms (FindLiveObjects: 2.902800 ms CreateObjectMapping: 0.950600 ms MarkObjects: 30.331500 ms DeleteObjects: 0.043500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.738300 ms (FindLiveObjects: 2.969500 ms CreateObjectMapping: 1.244400 ms MarkObjects: 42.462100 ms DeleteObjects: 0.060500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.536100 ms (FindLiveObjects: 2.820700 ms CreateObjectMapping: 1.029500 ms MarkObjects: 29.644900 ms DeleteObjects: 0.039800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.108200 ms (FindLiveObjects: 5.492600 ms CreateObjectMapping: 0.896900 ms MarkObjects: 33.676800 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.321200 ms (FindLiveObjects: 2.490300 ms CreateObjectMapping: 0.685600 ms MarkObjects: 29.108900 ms DeleteObjects: 0.035100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.446100 ms (FindLiveObjects: 2.550900 ms CreateObjectMapping: 0.670300 ms MarkObjects: 28.184600 ms DeleteObjects: 0.038800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.6 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.300000 ms (FindLiveObjects: 2.814200 ms CreateObjectMapping: 0.903200 ms MarkObjects: 29.539100 ms DeleteObjects: 0.041700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.209300 ms (FindLiveObjects: 4.249000 ms CreateObjectMapping: 0.986300 ms MarkObjects: 28.930700 ms DeleteObjects: 0.042000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.536200 ms (FindLiveObjects: 3.314400 ms CreateObjectMapping: 1.021900 ms MarkObjects: 34.128300 ms DeleteObjects: 0.069700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.965400 ms (FindLiveObjects: 2.795300 ms CreateObjectMapping: 0.812500 ms MarkObjects: 29.321000 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.879700 ms (FindLiveObjects: 4.910100 ms CreateObjectMapping: 0.698900 ms MarkObjects: 32.212800 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 52.409000 ms (FindLiveObjects: 2.954300 ms CreateObjectMapping: 1.063500 ms MarkObjects: 48.355600 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.543600 ms (FindLiveObjects: 2.828200 ms CreateObjectMapping: 0.801400 ms MarkObjects: 29.874200 ms DeleteObjects: 0.038600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 65.866500 ms (FindLiveObjects: 5.549300 ms CreateObjectMapping: 1.822700 ms MarkObjects: 58.443800 ms DeleteObjects: 0.047900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.970000 ms (FindLiveObjects: 2.666100 ms CreateObjectMapping: 0.720600 ms MarkObjects: 29.549400 ms DeleteObjects: 0.032800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.003700 ms (FindLiveObjects: 2.607700 ms CreateObjectMapping: 0.872000 ms MarkObjects: 32.483600 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.362300 ms (FindLiveObjects: 2.808600 ms CreateObjectMapping: 0.833600 ms MarkObjects: 41.630700 ms DeleteObjects: 0.087600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.543800 ms (FindLiveObjects: 2.384000 ms CreateObjectMapping: 0.650200 ms MarkObjects: 29.467500 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.791200 ms (FindLiveObjects: 2.617100 ms CreateObjectMapping: 0.800800 ms MarkObjects: 28.336800 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.7 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.234400 ms (FindLiveObjects: 4.004900 ms CreateObjectMapping: 4.645900 ms MarkObjects: 30.532900 ms DeleteObjects: 0.048500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.035100 ms (FindLiveObjects: 2.596700 ms CreateObjectMapping: 0.683400 ms MarkObjects: 26.721600 ms DeleteObjects: 0.031900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 465.8 MB. System memory in use after: 466.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.054000 ms (FindLiveObjects: 2.946400 ms CreateObjectMapping: 0.817300 ms MarkObjects: 32.251700 ms DeleteObjects: 0.037100 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' time: 0.047500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 468.6 MB. System memory in use after: 469.1 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9218. Total: 34.142800 ms (FindLiveObjects: 2.987000 ms CreateObjectMapping: 0.803400 ms MarkObjects: 30.302800 ms DeleteObjects: 0.048200 ms) Baking Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' time: 0.029800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 35 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 266 unused Assets to reduce memory usage. Loaded Objects now: 8892. Total: 35.159300 ms (FindLiveObjects: 3.625800 ms CreateObjectMapping: 0.881400 ms MarkObjects: 30.293600 ms DeleteObjects: 0.357100 ms) Baking Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' time: 0.052300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.69 GB. System memory in use after: 0.70 GB. Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 157824. Total: 182.814200 ms (FindLiveObjects: 22.293300 ms CreateObjectMapping: 14.146600 ms MarkObjects: 146.018700 ms DeleteObjects: 0.354200 ms) Baking Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000122s Hashing assets (1 files)... 0.063 seconds file read: 0.026 seconds (35.692 MB) wait for write: 0.023 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.057 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 29.145600 ms] Script Compilation Pipeline Post Process Assets time: 0.000021s Assembly Updater Post Process Assets time: 0.000145s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.056 seconds file read: 0.022 seconds (37.244 MB) wait for write: 0.023 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.054 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 9.412600 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000142s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: Waterworld_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' time: 0.247400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 285 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.74 GB. System memory in use after: 0.74 GB. Unloading 774 unused Assets to reduce memory usage. Loaded Objects now: 26295. Total: 89.786100 ms (FindLiveObjects: 9.949800 ms CreateObjectMapping: 3.373800 ms MarkObjects: 75.415100 ms DeleteObjects: 1.044600 ms) Baking Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000136s Hashing assets (1 files)... 0.009 seconds file read: 0.002 seconds (3.690 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 26.328500 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000147s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.006 seconds file read: 0.002 seconds (3.895 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.005 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 9.930300 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000133s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: Waterworld_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.065000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 266 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.70 GB. Unloading 1547 unused Assets to reduce memory usage. Loaded Objects now: 8823. Total: 40.394500 ms (FindLiveObjects: 2.677700 ms CreateObjectMapping: 0.691600 ms MarkObjects: 29.023300 ms DeleteObjects: 8.000300 ms) Baking Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_Dynamic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 482.2 MB. System memory in use after: 482.7 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 49.004000 ms (FindLiveObjects: 5.658800 ms CreateObjectMapping: 1.560000 ms MarkObjects: 41.669300 ms DeleteObjects: 0.113500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.0 MB. System memory in use after: 475.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.077200 ms (FindLiveObjects: 3.422800 ms CreateObjectMapping: 1.065800 ms MarkObjects: 31.544200 ms DeleteObjects: 0.043600 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.028500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 490.8 MB. System memory in use after: 492.8 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 26235. Total: 59.574900 ms (FindLiveObjects: 16.464900 ms CreateObjectMapping: 1.826400 ms MarkObjects: 41.218400 ms DeleteObjects: 0.063200 ms) Baking Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000123s Hashing assets (1 files)... 0.010 seconds file read: 0.002 seconds (4.534 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 22.165800 ms] Script Compilation Pipeline Post Process Assets time: 0.000025s Assembly Updater Post Process Assets time: 0.000129s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.008 seconds file read: 0.002 seconds (5.354 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 26.372700 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000142s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.03 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: Waterworld_StreetLight UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.048400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 482.6 MB. System memory in use after: 483.1 MB. Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 9102. Total: 45.359100 ms (FindLiveObjects: 2.818000 ms CreateObjectMapping: 0.932300 ms MarkObjects: 41.421900 ms DeleteObjects: 0.186000 ms) Baking Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: Waterworld_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' time: 0.085700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) System memory in use before: 485.4 MB. System memory in use after: 486.4 MB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 12699. Total: 38.511000 ms (FindLiveObjects: 2.807300 ms CreateObjectMapping: 0.690200 ms MarkObjects: 34.958500 ms DeleteObjects: 0.053600 ms) Baking Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.005 seconds file read: 0.000 seconds (0.484 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 15.301900 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000124s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 102 Gameobjects en el sistema bakeado 85 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.494 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 9.585100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000125s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Baked Scene: Waterworld_ParkedVehicles UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 243 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 489.6 MB. System memory in use after: 487.9 MB. Unloading 571 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.461400 ms (FindLiveObjects: 6.426600 ms CreateObjectMapping: 0.915500 ms MarkObjects: 27.750100 ms DeleteObjects: 0.368000 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA.unity' time: 0.032800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.8 MB. System memory in use after: 476.3 MB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9143. Total: 41.826400 ms (FindLiveObjects: 7.096800 ms CreateObjectMapping: 6.418900 ms MarkObjects: 28.271100 ms DeleteObjects: 0.037300 ms) Baking Scene: AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:77) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity' Load scene 'Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity' time: 0.032200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 494.9 MB. System memory in use after: 497.1 MB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 34349. Total: 62.117500 ms (FindLiveObjects: 8.339300 ms CreateObjectMapping: 2.240900 ms MarkObjects: 51.344500 ms DeleteObjects: 0.191800 ms) Baking Scene: AR_AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000121s Hashing assets (1 files)... 0.022 seconds file read: 0.005 seconds (8.440 MB) wait for write: 0.004 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.016 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity - GUID: 33f714dce4ae2244eb4abbe106ade4aa... done. [Time: 20.211600 ms] Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000168s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.33 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 2234 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.014 seconds file read: 0.004 seconds (9.253 MB) wait for write: 0.003 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.013 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity - GUID: 33f714dce4ae2244eb4abbe106ade4aa... done. [Time: 9.214200 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000131s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.89 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: AR_AMBA UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:81) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 293 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 487.1 MB. System memory in use after: 484.8 MB. Unloading 599 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.865500 ms (FindLiveObjects: 3.016800 ms CreateObjectMapping: 0.699000 ms MarkObjects: 29.634900 ms DeleteObjects: 0.513900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.1 MB. System memory in use after: 475.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.565300 ms (FindLiveObjects: 2.542900 ms CreateObjectMapping: 0.784000 ms MarkObjects: 35.200400 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.1 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.297500 ms (FindLiveObjects: 5.563400 ms CreateObjectMapping: 0.845300 ms MarkObjects: 37.845100 ms DeleteObjects: 0.041400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.1 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.524400 ms (FindLiveObjects: 2.390500 ms CreateObjectMapping: 0.820300 ms MarkObjects: 29.264600 ms DeleteObjects: 0.048200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.1 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.834300 ms (FindLiveObjects: 2.679100 ms CreateObjectMapping: 0.888900 ms MarkObjects: 29.219900 ms DeleteObjects: 0.045400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.1 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.277800 ms (FindLiveObjects: 5.188000 ms CreateObjectMapping: 1.561100 ms MarkObjects: 35.488000 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.1 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.821700 ms (FindLiveObjects: 2.344700 ms CreateObjectMapping: 0.665600 ms MarkObjects: 33.767300 ms DeleteObjects: 0.043400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.368400 ms (FindLiveObjects: 2.793800 ms CreateObjectMapping: 1.930500 ms MarkObjects: 36.609500 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 37.411600 ms (FindLiveObjects: 5.330800 ms CreateObjectMapping: 1.911600 ms MarkObjects: 30.129000 ms DeleteObjects: 0.037500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.783400 ms (FindLiveObjects: 2.529400 ms CreateObjectMapping: 0.819600 ms MarkObjects: 28.385500 ms DeleteObjects: 0.047600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 60.245500 ms (FindLiveObjects: 4.460700 ms CreateObjectMapping: 0.854600 ms MarkObjects: 54.880200 ms DeleteObjects: 0.047700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.178000 ms (FindLiveObjects: 2.319400 ms CreateObjectMapping: 0.658700 ms MarkObjects: 29.153100 ms DeleteObjects: 0.045700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.973600 ms (FindLiveObjects: 7.273900 ms CreateObjectMapping: 0.816100 ms MarkObjects: 45.832500 ms DeleteObjects: 0.048900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.708900 ms (FindLiveObjects: 3.630500 ms CreateObjectMapping: 0.857600 ms MarkObjects: 47.176500 ms DeleteObjects: 0.042100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.209200 ms (FindLiveObjects: 5.260400 ms CreateObjectMapping: 1.663300 ms MarkObjects: 36.249900 ms DeleteObjects: 0.033000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.7 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 52.285300 ms (FindLiveObjects: 10.824700 ms CreateObjectMapping: 0.749600 ms MarkObjects: 40.671800 ms DeleteObjects: 0.038200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.861000 ms (FindLiveObjects: 3.619500 ms CreateObjectMapping: 0.877400 ms MarkObjects: 35.321900 ms DeleteObjects: 0.041200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.176700 ms (FindLiveObjects: 2.888400 ms CreateObjectMapping: 0.588200 ms MarkObjects: 38.615500 ms DeleteObjects: 0.082600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.611200 ms (FindLiveObjects: 2.602800 ms CreateObjectMapping: 0.793300 ms MarkObjects: 28.174800 ms DeleteObjects: 0.039100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.2 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 47.430500 ms (FindLiveObjects: 5.040500 ms CreateObjectMapping: 3.077800 ms MarkObjects: 39.272500 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.953900 ms (FindLiveObjects: 2.461500 ms CreateObjectMapping: 0.610300 ms MarkObjects: 30.829400 ms DeleteObjects: 0.051500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 62.633500 ms (FindLiveObjects: 2.618600 ms CreateObjectMapping: 1.061600 ms MarkObjects: 58.903400 ms DeleteObjects: 0.049100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.878200 ms (FindLiveObjects: 3.457700 ms CreateObjectMapping: 1.222600 ms MarkObjects: 42.164900 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 52.732800 ms (FindLiveObjects: 6.573700 ms CreateObjectMapping: 1.977400 ms MarkObjects: 44.147100 ms DeleteObjects: 0.032600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.778100 ms (FindLiveObjects: 2.424600 ms CreateObjectMapping: 0.661200 ms MarkObjects: 29.640300 ms DeleteObjects: 0.051000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 61.970600 ms (FindLiveObjects: 5.177100 ms CreateObjectMapping: 1.472000 ms MarkObjects: 55.284300 ms DeleteObjects: 0.035400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.956400 ms (FindLiveObjects: 3.265700 ms CreateObjectMapping: 0.818200 ms MarkObjects: 40.750200 ms DeleteObjects: 0.120700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.399600 ms (FindLiveObjects: 2.421300 ms CreateObjectMapping: 0.790500 ms MarkObjects: 30.154400 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.8 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.433500 ms (FindLiveObjects: 2.214200 ms CreateObjectMapping: 0.588400 ms MarkObjects: 37.583100 ms DeleteObjects: 0.046900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.282700 ms (FindLiveObjects: 11.522700 ms CreateObjectMapping: 1.042100 ms MarkObjects: 40.615400 ms DeleteObjects: 0.100900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.945500 ms (FindLiveObjects: 2.399900 ms CreateObjectMapping: 0.668500 ms MarkObjects: 30.838800 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.357300 ms (FindLiveObjects: 2.605100 ms CreateObjectMapping: 0.744000 ms MarkObjects: 41.970300 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.527700 ms (FindLiveObjects: 2.627300 ms CreateObjectMapping: 0.719100 ms MarkObjects: 29.150400 ms DeleteObjects: 0.029600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.3 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.523100 ms (FindLiveObjects: 2.388500 ms CreateObjectMapping: 0.631300 ms MarkObjects: 32.470300 ms DeleteObjects: 0.031800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.109100 ms (FindLiveObjects: 5.198500 ms CreateObjectMapping: 1.735400 ms MarkObjects: 36.124000 ms DeleteObjects: 0.049300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 43.714900 ms (FindLiveObjects: 5.235200 ms CreateObjectMapping: 9.751100 ms MarkObjects: 28.693200 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.712600 ms (FindLiveObjects: 11.657100 ms CreateObjectMapping: 0.834300 ms MarkObjects: 32.185100 ms DeleteObjects: 0.034600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.100500 ms (FindLiveObjects: 2.407000 ms CreateObjectMapping: 0.622000 ms MarkObjects: 29.036600 ms DeleteObjects: 0.033400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.573000 ms (FindLiveObjects: 2.132500 ms CreateObjectMapping: 0.566000 ms MarkObjects: 37.836700 ms DeleteObjects: 0.037100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.805700 ms (FindLiveObjects: 2.971600 ms CreateObjectMapping: 0.744800 ms MarkObjects: 36.020500 ms DeleteObjects: 0.067000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.619900 ms (FindLiveObjects: 2.354500 ms CreateObjectMapping: 0.665200 ms MarkObjects: 32.560400 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 475.9 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.323100 ms (FindLiveObjects: 3.732200 ms CreateObjectMapping: 0.850300 ms MarkObjects: 35.703100 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.574800 ms (FindLiveObjects: 7.101500 ms CreateObjectMapping: 1.744300 ms MarkObjects: 50.688200 ms DeleteObjects: 0.039000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.128900 ms (FindLiveObjects: 2.505800 ms CreateObjectMapping: 0.764200 ms MarkObjects: 36.813100 ms DeleteObjects: 0.043600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.325700 ms (FindLiveObjects: 4.502600 ms CreateObjectMapping: 1.669900 ms MarkObjects: 38.112700 ms DeleteObjects: 0.038700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.751300 ms (FindLiveObjects: 2.672700 ms CreateObjectMapping: 0.808300 ms MarkObjects: 28.232400 ms DeleteObjects: 0.036900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.4 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.864700 ms (FindLiveObjects: 2.463600 ms CreateObjectMapping: 0.566600 ms MarkObjects: 45.797000 ms DeleteObjects: 0.036000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 34.176800 ms (FindLiveObjects: 2.400500 ms CreateObjectMapping: 0.812700 ms MarkObjects: 30.925900 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.845000 ms (FindLiveObjects: 11.802200 ms CreateObjectMapping: 0.876000 ms MarkObjects: 29.128600 ms DeleteObjects: 0.036200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.115800 ms (FindLiveObjects: 2.814900 ms CreateObjectMapping: 0.680800 ms MarkObjects: 38.585000 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.068000 ms (FindLiveObjects: 5.472200 ms CreateObjectMapping: 1.397600 ms MarkObjects: 41.161800 ms DeleteObjects: 0.034500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 30.851500 ms (FindLiveObjects: 2.277900 ms CreateObjectMapping: 0.615100 ms MarkObjects: 27.924300 ms DeleteObjects: 0.033200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.270500 ms (FindLiveObjects: 5.609000 ms CreateObjectMapping: 1.140500 ms MarkObjects: 29.485900 ms DeleteObjects: 0.033800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.980300 ms (FindLiveObjects: 2.734000 ms CreateObjectMapping: 1.018400 ms MarkObjects: 30.194200 ms DeleteObjects: 0.032400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.0 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.970100 ms (FindLiveObjects: 2.750700 ms CreateObjectMapping: 0.725800 ms MarkObjects: 48.449000 ms DeleteObjects: 0.043100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 35.540900 ms (FindLiveObjects: 2.838400 ms CreateObjectMapping: 0.672800 ms MarkObjects: 31.993500 ms DeleteObjects: 0.035200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.319700 ms (FindLiveObjects: 2.446000 ms CreateObjectMapping: 0.636000 ms MarkObjects: 30.196200 ms DeleteObjects: 0.040400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.249000 ms (FindLiveObjects: 2.630700 ms CreateObjectMapping: 0.656900 ms MarkObjects: 38.925700 ms DeleteObjects: 0.034300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.293700 ms (FindLiveObjects: 5.017600 ms CreateObjectMapping: 1.395200 ms MarkObjects: 52.845200 ms DeleteObjects: 0.033600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.5 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.191200 ms (FindLiveObjects: 2.866500 ms CreateObjectMapping: 1.117600 ms MarkObjects: 29.171800 ms DeleteObjects: 0.033900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.415000 ms (FindLiveObjects: 3.184000 ms CreateObjectMapping: 0.743800 ms MarkObjects: 37.397700 ms DeleteObjects: 0.087900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.932900 ms (FindLiveObjects: 2.454200 ms CreateObjectMapping: 0.571600 ms MarkObjects: 35.868300 ms DeleteObjects: 0.037400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.085900 ms (FindLiveObjects: 2.694500 ms CreateObjectMapping: 0.776300 ms MarkObjects: 28.577100 ms DeleteObjects: 0.036400 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.696600 ms (FindLiveObjects: 2.563300 ms CreateObjectMapping: 0.946600 ms MarkObjects: 39.146200 ms DeleteObjects: 0.039200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.068700 ms (FindLiveObjects: 5.191200 ms CreateObjectMapping: 1.542100 ms MarkObjects: 38.290700 ms DeleteObjects: 0.042500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.991900 ms (FindLiveObjects: 2.771400 ms CreateObjectMapping: 0.851600 ms MarkObjects: 28.332200 ms DeleteObjects: 0.034900 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 40.161600 ms (FindLiveObjects: 2.371000 ms CreateObjectMapping: 0.730200 ms MarkObjects: 37.022300 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 62.822400 ms (FindLiveObjects: 4.559300 ms CreateObjectMapping: 1.162800 ms MarkObjects: 57.058100 ms DeleteObjects: 0.040100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.1 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 39.789000 ms (FindLiveObjects: 2.392700 ms CreateObjectMapping: 0.817100 ms MarkObjects: 36.541300 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 52.611000 ms (FindLiveObjects: 12.332100 ms CreateObjectMapping: 0.859900 ms MarkObjects: 39.380500 ms DeleteObjects: 0.037000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.211000 ms (FindLiveObjects: 2.586000 ms CreateObjectMapping: 0.895400 ms MarkObjects: 29.683700 ms DeleteObjects: 0.045100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 33.212000 ms (FindLiveObjects: 2.793200 ms CreateObjectMapping: 0.803000 ms MarkObjects: 29.558300 ms DeleteObjects: 0.056300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.6 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 42.038200 ms (FindLiveObjects: 2.617400 ms CreateObjectMapping: 0.781800 ms MarkObjects: 38.590600 ms DeleteObjects: 0.046200 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 31.778700 ms (FindLiveObjects: 2.405700 ms CreateObjectMapping: 0.635500 ms MarkObjects: 28.702000 ms DeleteObjects: 0.034800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 41.509000 ms (FindLiveObjects: 2.466200 ms CreateObjectMapping: 0.767700 ms MarkObjects: 38.236500 ms DeleteObjects: 0.037800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 32.447000 ms (FindLiveObjects: 2.388600 ms CreateObjectMapping: 0.580800 ms MarkObjects: 29.441600 ms DeleteObjects: 0.034700 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.137800 ms (FindLiveObjects: 2.765100 ms CreateObjectMapping: 0.943100 ms MarkObjects: 41.392700 ms DeleteObjects: 0.035600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 44.900000 ms (FindLiveObjects: 2.476700 ms CreateObjectMapping: 0.665000 ms MarkObjects: 41.723700 ms DeleteObjects: 0.033300 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 38.454000 ms (FindLiveObjects: 7.398900 ms CreateObjectMapping: 0.839700 ms MarkObjects: 30.162600 ms DeleteObjects: 0.052000 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.718800 ms (FindLiveObjects: 8.901000 ms CreateObjectMapping: 1.490300 ms MarkObjects: 35.292500 ms DeleteObjects: 0.033500 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 58.728700 ms (FindLiveObjects: 4.464900 ms CreateObjectMapping: 1.397600 ms MarkObjects: 52.817200 ms DeleteObjects: 0.047100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.2 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 48.188400 ms (FindLiveObjects: 2.623500 ms CreateObjectMapping: 0.624300 ms MarkObjects: 44.892800 ms DeleteObjects: 0.046100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 475.7 MB. System memory in use after: 476.3 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 51.720600 ms (FindLiveObjects: 4.456300 ms CreateObjectMapping: 7.633500 ms MarkObjects: 39.586200 ms DeleteObjects: 0.042700 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity' time: 0.046500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-3’ is inconsistent because 570 files out of 2850 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 51408. Total: 61.468600 ms (FindLiveObjects: 6.339900 ms CreateObjectMapping: 3.512800 ms MarkObjects: 51.523900 ms DeleteObjects: 0.090600 ms) Baking Scene: AMBA_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000115s Hashing assets (1 files)... 0.012 seconds file read: 0.002 seconds (5.047 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity - GUID: 131e86b6e07580440ba2f6d251b0c84f... done. [Time: 14.579300 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 512 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.007 seconds file read: 0.002 seconds (5.217 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.007 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity - GUID: 131e86b6e07580440ba2f6d251b0c84f... done. [Time: 9.730000 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000121s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.80 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Baked Scene: AMBA_Base UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Terrain.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Terrain.unity' time: 0.044700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 537 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-5’ is inconsistent because 162 files out of 810 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) Updating Assets/_TerrainAutoUpgrade/layer_Grass_Terrain_DGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: e2a86f06443c3f4428357dc808f15401... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Grass_Terrain_DGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 32.185600 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000177s Refreshing native plugins compatible for Editor in 5.74 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Updating Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: b51ae9472639fe943a6503f85f555dd9... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 25.945100 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000491s Refreshing native plugins compatible for Editor in 6.23 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Updating Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 2329a58ec4bbad448993f38924d49250... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 21.373300 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000204s Refreshing native plugins compatible for Editor in 5.80 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Updating Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 46993a17fe0efd24eba5e15570419ada... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 29.104600 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000177s Refreshing native plugins compatible for Editor in 5.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Updating Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 6dc338e574fb7d548bf281ed5b241cc4... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Rocky_DRocky_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 23.686800 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000178s Refreshing native plugins compatible for Editor in 5.94 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Updating Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DMud_2_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: e291e5fffa42cfd4c8195b636f2bae53... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_Mud_2_Terrain_DMud_2_N(15.000,15.000)(0.000,0.000)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 28.138700 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000147s Refreshing native plugins compatible for Editor in 8.34 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Updating Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DAMBAGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer - GUID: 4eec72a7055342b49bdf78d610457c2c... ----- Compute hash for Assets/_TerrainAutoUpgrade/layer_AMBAGrass_DAMBAGrass_N(1.000,1.000)(0.333,0.333)(0.000,0.000,0.000),0.000,0.000.terrainlayer. done. [Time: 25.931700 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000144s Refreshing native plugins compatible for Editor in 9.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.33 ms. RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) System memory in use before: 0.69 GB. System memory in use after: 0.63 GB. Unloading 11447 unused Assets to reduce memory usage. Loaded Objects now: 9020. Total: 76.493800 ms (FindLiveObjects: 7.807600 ms CreateObjectMapping: 3.987600 ms MarkObjects: 44.728000 ms DeleteObjects: 19.967000 ms) Baking Scene: AMBA_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AMBA_Terrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity' time: 1.717200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 33 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-4’ is inconsistent because 8 files out of 40 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 40097. Total: 69.750300 ms (FindLiveObjects: 6.228500 ms CreateObjectMapping: 2.072800 ms MarkObjects: 60.791800 ms DeleteObjects: 0.655500 ms) Baking Scene: AMBA_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000022s Assembly Updater Post Process Assets time: 0.000276s Hashing assets (3 files)... 0.030 seconds file read: 0.013 seconds (12.566 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.024 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity - GUID: 3bc74f78a56121c45a548da5601d5307... done. [Time: 14.460300 ms] Hashing assets (2 files)... 0.007 seconds file read: 0.003 seconds (4.716 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.006 seconds -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/Terrain_Port.asset' (GUID: 52ad591fd31e70d49a2ae4d115bae5b4 HASH: 3c642362044c65153f892401f88f58e5) -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/New Terrain 1.asset' (GUID: f7300503adc0d0c41bfd024cb82ff170 HASH: f06fe8c564b74fd3b086930e4de0c9f3) Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/Terrain_Port.asset - GUID: 52ad591fd31e70d49a2ae4d115bae5b4... [CommitTime: 0.631600 ms] done. [Time: 34.978100 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain/New Terrain 1.asset - GUID: f7300503adc0d0c41bfd024cb82ff170... [CommitTime: 0.653300 ms] done. [Time: 20.386600 ms] (Uploaded to cache server.) Script Compilation Pipeline Post Process Assets time: 0.000028s Assembly Updater Post Process Assets time: 0.000299s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.76 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.017 seconds file read: 0.004 seconds (8.034 MB) wait for write: 0.006 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.017 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity - GUID: 3bc74f78a56121c45a548da5601d5307... done. [Time: 9.423600 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.97 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Baked Scene: AMBA_Props UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity' time: 0.033400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 244 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-1’ is inconsistent because 64 files out of 320 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 0.67 GB. System memory in use after: 0.68 GB. Unloading 872 unused Assets to reduce memory usage. Loaded Objects now: 135213. Total: 186.678000 ms (FindLiveObjects: 30.899200 ms CreateObjectMapping: 7.752300 ms MarkObjects: 145.660000 ms DeleteObjects: 2.356500 ms) Baking Scene: AMBA_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000128s Hashing assets (1 files)... 0.069 seconds file read: 0.027 seconds (42.954 MB) wait for write: 0.025 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.005 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.063 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity - GUID: 5afac0e557fec0544b9c37d995fb36bc... done. [Time: 15.233200 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000118s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Cancelling DisplayDialogComplex: ERROR BakedDescriptorsSystem 0 Gameobjects en el sistema bakeado 8346 Gameobjects en la escena 0 Nulos en el sistema bakeado ¿Qué hacemos? This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialogComplex() InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:62) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1251] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 62) Cancelling DisplayDialog: Guardamos y no rehacemos el sistema La escena no tendra todos los comportamientos de los descriptores, recuerda repasar el sistema. This should not be called in batch mode. UnityEditor.EditorUtility:DisplayDialog() UnityEditor.EditorUtility:DisplayDialog(String, String, String) (at C:\buildslave\unity\build\Editor\Mono\EditorUtility.bindings.cs:34) InformationPanel:ShowDescriptorsPanel(Int32, Int32, Int32) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:77) DescriptorsOnSceneSaving:CheckDescriptorsSystem(Scene) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:42) DescriptorsOnSceneSaving:OnSceneSaving(Scene, String) (at Assets\simuzen\platform\utils\Graphics\Editor\DescriptorsOnSceneSaving.cs:18) UnityEditor.SceneManagement.EditorSceneManager:Internal_SceneSaving(Scene, String) (at C:\buildslave\unity\build\Editor\Mono\SceneManagement\EditorSceneManager.cs:68) UnityEditor.SceneManagement.EditorSceneManager:SaveOpenScenes() AutoCullingBaker:BakeCurrentScene() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:108) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:69) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Platform/Windows/EditorUtility.cpp line 1158] (Filename: Assets/simuzen/platform/utils/Graphics/Editor/DescriptorsOnSceneSaving.cs Line: 77) Hashing assets (1 files)... 0.085 seconds file read: 0.048 seconds (46.269 MB) wait for write: 0.024 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.082 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity - GUID: 5afac0e557fec0544b9c37d995fb36bc... done. [Time: 12.590800 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000162s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.64 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.15 ms. Baked Scene: AMBA_Buildings UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 521 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.53 GB. Unloading 3534 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 59.590800 ms (FindLiveObjects: 5.513400 ms CreateObjectMapping: 1.579700 ms MarkObjects: 39.666300 ms DeleteObjects: 12.830100 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 479.0 MB. System memory in use after: 479.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 46.766300 ms (FindLiveObjects: 2.674700 ms CreateObjectMapping: 0.809200 ms MarkObjects: 43.235000 ms DeleteObjects: 0.045600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 479.0 MB. System memory in use after: 479.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 53.909000 ms (FindLiveObjects: 5.514900 ms CreateObjectMapping: 1.477600 ms MarkObjects: 46.876700 ms DeleteObjects: 0.036800 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 479.0 MB. System memory in use after: 479.6 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 36.923000 ms (FindLiveObjects: 3.869600 ms CreateObjectMapping: 0.766000 ms MarkObjects: 32.249400 ms DeleteObjects: 0.035400 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_ReflectionProbes.unity' time: 0.030100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 487.9 MB. System memory in use after: 488.5 MB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8844. Total: 39.829600 ms (FindLiveObjects: 3.115100 ms CreateObjectMapping: 0.904400 ms MarkObjects: 35.773500 ms DeleteObjects: 0.035500 ms) Baking Scene: AMBA_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Baked Scene: AMBA_ReflectionProbes UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 487.9 MB. System memory in use after: 488.4 MB. Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 8816. Total: 45.854200 ms (FindLiveObjects: 3.216200 ms CreateObjectMapping: 1.344500 ms MarkObjects: 41.222200 ms DeleteObjects: 0.070000 ms) Opening scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' Load scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' time: 0.042500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-9’ is inconsistent because 2 files out of 10 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.SceneManagement.EditorSceneManager:OpenScene_Injected() UnityEditor.SceneManagement.EditorSceneManager:OpenScene(String, OpenSceneMode) AutoBaker:OpenScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBaker.cs:83) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:66) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBaker.cs Line: 83) System memory in use before: 492.7 MB. System memory in use after: 494.7 MB. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 26127. Total: 48.826400 ms (FindLiveObjects: 4.469600 ms CreateObjectMapping: 1.803000 ms MarkObjects: 42.493700 ms DeleteObjects: 0.059100 ms) Baking Scene: AMBA_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:68) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 68) Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000117s Hashing assets (1 files)... 0.008 seconds file read: 0.002 seconds (2.821 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.004 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity - GUID: f56649dd7e9cd4b48b51a38dff4afa07... done. [Time: 20.788900 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000125s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.97 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.005 seconds file read: 0.002 seconds (2.791 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity - GUID: f56649dd7e9cd4b48b51a38dff4afa07... done. [Time: 10.747600 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000115s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 5.99 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Baked Scene: AMBA_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoCullingBaker:BakeScenes(String, String, String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:70) AutoCullingBaker:BakeAllScene(String) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:90) AutoCullingBaker:BakeAll() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoCullingBaker.cs:98) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:61) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoCullingBaker.cs Line: 70) BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 26 milliseconds Pass: 1 took 2 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 60 milliseconds Pass: 1 took 1 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 33 milliseconds Pass: 1 took 2 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 32 milliseconds Pass: 1 took 24 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 46 milliseconds Pass: 1 took 8 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 16 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 16 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 217 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 577 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:03.5132519 Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs Line: 41) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(21,20): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 21) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Line: 122) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 118) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 356) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 398) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs(24,37): warning CS0649: Field 'SceneMeshRaycaster._methIntersectRayMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(9,40): warning CS0649: Field 'AlarmAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\Wwise\Deployment\Components\AkGameObj.cs(27,44): warning CS0649: Field 'AkGameObj.isStaticObject' is never assigned to, and will always have its default value false (Filename: Assets\Wwise\Deployment\Components\AkGameObj.cs Line: 27) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(74,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 74) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs(15,27): warning CS0649: Field 'ReplayIdentity.m_GUID' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs(14,20): warning CS0649: Field 'StreamingFolder._relativePath' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(73,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 73) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(15,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs(15,40): warning CS0649: Field 'SystemCheckAction.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) DisplayProgressbar: Building AssetBundle System memory in use before: 0.51 GB. System memory in use after: 0.51 GB. Unloading 294 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 978.067000 ms (FindLiveObjects: 18.199000 ms CreateObjectMapping: 2.109300 ms MarkObjects: 957.369600 ms DeleteObjects: 0.387700 ms) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 1060.621200 ms (FindLiveObjects: 4.945300 ms CreateObjectMapping: 2.647200 ms MarkObjects: 1052.559500 ms DeleteObjects: 0.468200 ms) System memory in use before: 0.51 GB. System memory in use after: 0.52 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 979.871500 ms (FindLiveObjects: 7.129500 ms CreateObjectMapping: 2.693100 ms MarkObjects: 969.987000 ms DeleteObjects: 0.060700 ms) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 946.047800 ms (FindLiveObjects: 5.566000 ms CreateObjectMapping: 2.032100 ms MarkObjects: 938.275400 ms DeleteObjects: 0.173600 ms) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 940.259900 ms (FindLiveObjects: 5.210900 ms CreateObjectMapping: 1.881400 ms MarkObjects: 932.950400 ms DeleteObjects: 0.216600 ms) System memory in use before: 0.54 GB. System memory in use after: 0.54 GB. Unloading 171 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 984.912900 ms (FindLiveObjects: 7.838200 ms CreateObjectMapping: 2.768800 ms MarkObjects: 973.945500 ms DeleteObjects: 0.359200 ms) System memory in use before: 0.53 GB. System memory in use after: 0.54 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 978.223900 ms (FindLiveObjects: 4.355800 ms CreateObjectMapping: 1.596300 ms MarkObjects: 972.207700 ms DeleteObjects: 0.063200 ms) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 1018.979300 ms (FindLiveObjects: 7.869700 ms CreateObjectMapping: 2.815200 ms MarkObjects: 1008.131800 ms DeleteObjects: 0.161200 ms) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 985.426700 ms (FindLiveObjects: 10.251400 ms CreateObjectMapping: 2.069900 ms MarkObjects: 972.731500 ms DeleteObjects: 0.372700 ms) System memory in use before: 0.55 GB. System memory in use after: 0.55 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 1003.166700 ms (FindLiveObjects: 14.032800 ms CreateObjectMapping: 3.437200 ms MarkObjects: 977.889800 ms DeleteObjects: 7.805900 ms) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 947.527900 ms (FindLiveObjects: 4.194400 ms CreateObjectMapping: 1.464800 ms MarkObjects: 941.513700 ms DeleteObjects: 0.354300 ms) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 996.849400 ms (FindLiveObjects: 7.745700 ms CreateObjectMapping: 1.824700 ms MarkObjects: 987.075200 ms DeleteObjects: 0.203300 ms) System memory in use before: 0.56 GB. System memory in use after: 0.56 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 921.201600 ms (FindLiveObjects: 5.159500 ms CreateObjectMapping: 1.766300 ms MarkObjects: 914.029200 ms DeleteObjects: 0.245800 ms) System memory in use before: 0.57 GB. System memory in use after: 0.57 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 26229. Total: 911.188700 ms (FindLiveObjects: 5.938000 ms CreateObjectMapping: 2.658500 ms MarkObjects: 902.529000 ms DeleteObjects: 0.062300 ms) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.04 seconds Compiled shader 'CustomShaders/Vehicles/Vehicle' in 1.29s d3d11 (total internal programs: 74, unique: 74) Script attached to 'MotorHelmet1_PF' in scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Compiled shader 'Standard' in 3.39s d3d11 (total internal programs: 220, unique: 194) Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Base' in 1.70s d3d11 (total internal programs: 74, unique: 74) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 50.7 MB. Total uncompressed size 141.5 MB. DisplayProgressbar: Building AssetBundle Compiled shader 'CustomShaders/StandardLight' in 1.72s d3d11 (total internal programs: 148, unique: 148) Compiled shader 'CustomShaders/StandardCM' in 5.37s d3d11 (total internal programs: 148, unique: 148) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 70.8 MB. Total uncompressed size 149.1 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 10.1 MB. Total uncompressed size 10.2 MB. DisplayProgressbar: Building AssetBundle Compiled shader 'Standard' in 3.65s d3d11 (total internal programs: 474, unique: 420) Compressed shader 'Standard' on d3d11 from 1.58MB to 0.15MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 4.2 MB. Total uncompressed size 5.8 MB. DisplayProgressbar: Building AssetBundle '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 9.34s d3d11 (total internal programs: 1092, unique: 968) Compressed shader 'Standard' on d3d11 from 3.71MB to 0.36MB Compiled shader 'Standard (Specular setup)' in 5.73s d3d11 (total internal programs: 624, unique: 552) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.12MB to 0.21MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 29.5 MB. Total uncompressed size 50.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.6 MB. Total uncompressed size 8.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 32.6 MB. Total uncompressed size 51.3 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.7 MB. Total uncompressed size 16.1 MB. DisplayProgressbar: Building AssetBundle Compressed shader 'Standard' on d3d11 from 1.06MB to 0.10MB DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 14.7 MB. Total uncompressed size 21.7 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 299.7 KB. Total uncompressed size 3.5 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 15.7 MB. Total uncompressed size 105.8 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 9.4 KB. Total uncompressed size 47.8 KB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 13.3 MB. Total uncompressed size 74.2 MB. DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 2.5 KB. Total uncompressed size 7.5 KB. DisplayProgressbar: Building AssetBundle Compiled shader 'Deprecated/SMK/Vehicles/UserVehicle' in 3.04s d3d11 (total internal programs: 138, unique: 138) Compiled shader 'Deprecated/CustomShaders/Assets/OpaqueColor/Medium' in 1.42s d3d11 (total internal programs: 148, unique: 148) Compiled shader 'CustomShaders/Vehicles/Vehicle' in 3.99s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'CustomShaders/Vehicles/Lights/LightsMedium' in 2.58s d3d11 (total internal programs: 50, unique: 50) Compiled shader 'CustomShaders/Vehicles/GlassInterior' in 3.76s d3d11 (total internal programs: 126, unique: 126) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 11.72s d3d11 (total internal programs: 786, unique: 696) Compressed shader 'Standard' on d3d11 from 2.65MB to 0.26MB Compiled shader 'CustomShaders/StandardLight' in 3.20s d3d11 (total internal programs: 100, unique: 100) Script attached to 'NPC_Train_Graphics' in scene 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Compiled shader 'SMK/Vehicles/UserVehicle(3mask)' in 3.89s d3d11 (total internal programs: 138, unique: 138) Compiled shader 'CustomShaders/Vehicles/Glass' in 1.12s d3d11 (total internal programs: 42, unique: 42) Compiled shader 'Deprecated/CustomShaders/Vehicles/TrafficVehicle' in 1.85s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Standard (Specular setup)' in 3.92s d3d11 (total internal programs: 314, unique: 266) Compiled shader 'Deprecated/SMK/Vehicles/TrafficVehicle' in 3.35s d3d11 (total internal programs: 114, unique: 114) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 1.23 GB. Total uncompressed size 2.72 GB. DisplayProgressbar: Building AssetBundle Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Base' in 1.17s d3d11 (total internal programs: 50, unique: 50) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 MB. Total uncompressed size 5.5 MB. DisplayProgressbar: Building AssetBundle Compiled shader 'Deprecated/SMK/Common' in 1.78s d3d11 (total internal programs: 126, unique: 126) DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 40.6 MB. Total uncompressed size 93.7 MB. Unloading 5651 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 4.10 GB. System memory in use after: 3.95 GB. Unloading 19607 unused Assets to reduce memory usage. Loaded Objects now: 26299. Total: 965.510500 ms (FindLiveObjects: 8.849200 ms CreateObjectMapping: 3.497600 ms MarkObjects: 918.006400 ms DeleteObjects: 35.156100 ms) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:26) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script Compilation Pipeline Post Process Assets time: 0.000110s Assembly Updater Post Process Assets time: 0.007384s Hashing assets (14 files)... 0.013 seconds file read: 0.001 seconds (0.139 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.013 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 64.504200 ms] Script Compilation Pipeline Post Process Assets time: 0.000053s Assembly Updater Post Process Assets time: 0.001533s Unloading 228 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 3.77 GB. System memory in use after: 3.77 GB. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 26299. Total: 947.068800 ms (FindLiveObjects: 10.801800 ms CreateObjectMapping: 2.545800 ms MarkObjects: 933.587600 ms DeleteObjects: 0.128300 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 153.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.27 ms. DisplayProgressbar: Building Player Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' time: 0.037000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.58 GB. Unloading 1885 unused Assets to reduce memory usage. Loaded Objects now: 14663. Total: 955.948100 ms (FindLiveObjects: 3.794000 ms CreateObjectMapping: 1.364900 ms MarkObjects: 948.158900 ms DeleteObjects: 2.628200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' time: 0.035500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 135 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.50 GB. System memory in use after: 502.2 MB. Unloading 1450 unused Assets to reduce memory usage. Loaded Objects now: 9328. Total: 937.439900 ms (FindLiveObjects: 3.051700 ms CreateObjectMapping: 1.050100 ms MarkObjects: 926.380700 ms DeleteObjects: 6.956300 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel.unity' time: 0.027200 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 34576. Total: 898.109600 ms (FindLiveObjects: 5.392700 ms CreateObjectMapping: 2.606600 ms MarkObjects: 889.818900 ms DeleteObjects: 0.289200 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' time: 0.032100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.80 GB. Unloading 12557 unused Assets to reduce memory usage. Loaded Objects now: 28347. Total: 914.606900 ms (FindLiveObjects: 7.783100 ms CreateObjectMapping: 3.701800 ms MarkObjects: 892.313300 ms DeleteObjects: 10.797900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' time: 0.040400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 146 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 802 unused Assets to reduce memory usage. Loaded Objects now: 9047. Total: 951.335500 ms (FindLiveObjects: 7.475400 ms CreateObjectMapping: 2.160800 ms MarkObjects: 940.519400 ms DeleteObjects: 1.177900 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' time: 0.030500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.75 GB. System memory in use after: 0.75 GB. Unloading 73 unused Assets to reduce memory usage. Loaded Objects now: 40334. Total: 861.310500 ms (FindLiveObjects: 5.050500 ms CreateObjectMapping: 3.233800 ms MarkObjects: 852.316000 ms DeleteObjects: 0.709100 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting.unity' time: 0.036500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 64 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 0.52 GB. Unloading 15732 unused Assets to reduce memory usage. Loaded Objects now: 8994. Total: 1029.741100 ms (FindLiveObjects: 7.099000 ms CreateObjectMapping: 4.419900 ms MarkObjects: 1007.307700 ms DeleteObjects: 10.912000 ms) Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' time: 0.026300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 11 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.52 GB. System memory in use after: 0.52 GB. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 12382. Total: 878.571200 ms (FindLiveObjects: 3.413800 ms CreateObjectMapping: 0.971200 ms MarkObjects: 874.056100 ms DeleteObjects: 0.128000 ms) Unloading 22 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 8904. Total: 866.322100 ms (FindLiveObjects: 5.260600 ms CreateObjectMapping: 1.690500 ms MarkObjects: 858.264000 ms DeleteObjects: 1.104900 ms) [EnlightenBakeManager] m_Clear = false; Setting up 3 worker threads for Enlighten. Thread -> id: 139c -> priority: 1 Thread -> id: 2548 -> priority: 1 Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Thread -> id: 25d8 -> priority: 1 System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8916. Total: 879.026300 ms (FindLiveObjects: 2.910700 ms CreateObjectMapping: 0.862700 ms MarkObjects: 875.220300 ms DeleteObjects: 0.031500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8904. Total: 874.208600 ms (FindLiveObjects: 3.122400 ms CreateObjectMapping: 0.819400 ms MarkObjects: 870.219600 ms DeleteObjects: 0.046100 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 12.61s d3d11 (total internal programs: 742, unique: 742) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 4.35MB to 0.56MB DisplayProgressbar: Building Player Compiled shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 1.64s d3d11 (total internal programs: 132, unique: 132) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 2.26MB to 0.32MB DisplayProgressbar: Compiling shader variants Compiled shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' in 11.65s d3d11 (total internal programs: 688, unique: 688) Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 4.37MB to 0.44MB Compiled shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' in 9.55s d3d11 (total internal programs: 688, unique: 688) Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 5.08MB to 0.54MB Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut' in 2.99s d3d11 (total internal programs: 264, unique: 264) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 10.58MB to 2.19MB Unloading 152 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.80 GB. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 8917. Total: 901.082600 ms (FindLiveObjects: 4.591000 ms CreateObjectMapping: 0.609100 ms MarkObjects: 895.023100 ms DeleteObjects: 0.858200 ms) DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 18.74s d3d11 (total internal programs: 724, unique: 662) Compressed shader 'Standard' on d3d11 from 2.60MB to 0.25MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity' uses 77.6 MB compressed / 98.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass.unity' uses 76.1 KB compressed / 2.0 MB uncompressed. Level 2 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel.unity' uses 86.6 MB compressed / 337.0 MB uncompressed. Level 3 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity' uses 41.0 MB compressed / 49.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Terrain.unity' uses 181.3 MB compressed / 374.3 MB uncompressed. Level 5 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity' uses 35.9 MB compressed / 40.6 MB uncompressed. Level 6 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting.unity' uses 11.5 MB compressed / 20.3 MB uncompressed. Level 7 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity' uses 2.3 MB compressed / 5.1 MB uncompressed. Total compressed size 436.2 MB. Total uncompressed size 0.90 GB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' time: 0.024000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 250 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 11839. Total: 944.346400 ms (FindLiveObjects: 7.063800 ms CreateObjectMapping: 1.752600 ms MarkObjects: 934.897600 ms DeleteObjects: 0.629200 ms) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8907. Total: 914.262400 ms (FindLiveObjects: 6.011400 ms CreateObjectMapping: 0.973700 ms MarkObjects: 906.696700 ms DeleteObjects: 0.578300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8919. Total: 899.137000 ms (FindLiveObjects: 5.310900 ms CreateObjectMapping: 1.329100 ms MarkObjects: 892.466700 ms DeleteObjects: 0.027300 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8907. Total: 882.282100 ms (FindLiveObjects: 2.617200 ms CreateObjectMapping: 0.625000 ms MarkObjects: 878.991500 ms DeleteObjects: 0.046900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity' uses 10.2 MB compressed / 12.9 MB uncompressed. Total compressed size 10.2 MB. Total uncompressed size 12.9 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPassTraffic.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPassTraffic.unity' time: 0.026200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 252 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 9932. Total: 1008.992300 ms (FindLiveObjects: 6.088600 ms CreateObjectMapping: 1.060700 ms MarkObjects: 1001.381500 ms DeleteObjects: 0.458500 ms) Unloading 91 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.59 GB. Unloading 1089 unused Assets to reduce memory usage. Loaded Objects now: 8908. Total: 936.217800 ms (FindLiveObjects: 3.935100 ms CreateObjectMapping: 0.724200 ms MarkObjects: 930.027200 ms DeleteObjects: 1.529900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8920. Total: 890.818900 ms (FindLiveObjects: 6.657200 ms CreateObjectMapping: 0.802600 ms MarkObjects: 883.326000 ms DeleteObjects: 0.031100 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8908. Total: 952.044200 ms (FindLiveObjects: 3.857200 ms CreateObjectMapping: 1.192600 ms MarkObjects: 946.950700 ms DeleteObjects: 0.042500 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 9.75s d3d11 (total internal programs: 832, unique: 738) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.82MB to 0.30MB Compiled shader 'Standard' in 6.50s d3d11 (total internal programs: 832, unique: 736) Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPassTraffic.unity' uses 22.3 MB compressed / 60.5 MB uncompressed. Total compressed size 22.3 MB. Total uncompressed size 60.5 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' time: 0.028600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 258 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 483 unused Assets to reduce memory usage. Loaded Objects now: 30193. Total: 996.583400 ms (FindLiveObjects: 11.285100 ms CreateObjectMapping: 2.364500 ms MarkObjects: 981.722500 ms DeleteObjects: 1.200400 ms) Unloading 133 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 2391 unused Assets to reduce memory usage. Loaded Objects now: 8909. Total: 885.564900 ms (FindLiveObjects: 3.504300 ms CreateObjectMapping: 1.372400 ms MarkObjects: 878.714900 ms DeleteObjects: 1.971900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8921. Total: 840.625300 ms (FindLiveObjects: 4.572900 ms CreateObjectMapping: 0.945600 ms MarkObjects: 835.077300 ms DeleteObjects: 0.027000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8909. Total: 872.987900 ms (FindLiveObjects: 2.687100 ms CreateObjectMapping: 0.656700 ms MarkObjects: 869.596300 ms DeleteObjects: 0.046200 ms) Compiled shader 'CustomShaders/StandardLight' in 4.00s d3d11 (total internal programs: 444, unique: 444) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 2.58MB to 0.33MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity' uses 77.4 MB compressed / 154.5 MB uncompressed. Total compressed size 77.4 MB. Total uncompressed size 154.5 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' time: 0.024300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 264 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 9909. Total: 877.790000 ms (FindLiveObjects: 3.307300 ms CreateObjectMapping: 0.910300 ms MarkObjects: 873.008900 ms DeleteObjects: 0.562400 ms) Script attached to 'Spotlight (21)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (20)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (10)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (9)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (8)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (19)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (17)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (13)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (12)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (11)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (16)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (15)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (14)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (7)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (18)' in scene 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' time: 0.061400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 15 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.60 GB. Unloading 295 unused Assets to reduce memory usage. Loaded Objects now: 18018. Total: 945.647800 ms (FindLiveObjects: 4.242700 ms CreateObjectMapping: 1.583900 ms MarkObjects: 939.179200 ms DeleteObjects: 0.640100 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon5_PF (2)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon5_PF (3)' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon5_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'HotAirBalloon4_PF' in scene 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' time: 0.028400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 101 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-7’ is inconsistent because 1 files out of 4 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.72 GB. System memory in use after: 0.71 GB. Unloading 415 unused Assets to reduce memory usage. Loaded Objects now: 8938. Total: 894.221700 ms (FindLiveObjects: 2.810400 ms CreateObjectMapping: 0.807700 ms MarkObjects: 889.528500 ms DeleteObjects: 1.073300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' time: 0.029200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-11’ is inconsistent because 4 files out of 20 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 115 unused Assets to reduce memory usage. Loaded Objects now: 9004. Total: 1084.767500 ms (FindLiveObjects: 2.586300 ms CreateObjectMapping: 0.623800 ms MarkObjects: 1081.399500 ms DeleteObjects: 0.155900 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' time: 0.043500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 32 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-12’ is inconsistent because 14 files out of 70 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 167 unused Assets to reduce memory usage. Loaded Objects now: 9405. Total: 910.955400 ms (FindLiveObjects: 5.936500 ms CreateObjectMapping: 1.715300 ms MarkObjects: 902.538200 ms DeleteObjects: 0.763300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' time: 0.051000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 46 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 210 unused Assets to reduce memory usage. Loaded Objects now: 11431. Total: 1006.696600 ms (FindLiveObjects: 3.264200 ms CreateObjectMapping: 1.000500 ms MarkObjects: 1001.678600 ms DeleteObjects: 0.751700 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' time: 0.034400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 142 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 455 unused Assets to reduce memory usage. Loaded Objects now: 9503. Total: 850.151400 ms (FindLiveObjects: 3.242200 ms CreateObjectMapping: 1.056400 ms MarkObjects: 845.078800 ms DeleteObjects: 0.772400 ms) Script attached to 'ReflectionProbe7' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe71' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe78' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe99' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe61' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe68' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe102' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe111' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe77' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe52' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe84' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe18' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe19' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe104' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe41' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe92' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe75' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe90' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe37' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe4' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe73' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe46' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe85' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe95' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe113' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe49' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe15' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe59' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe11' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe79' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe70' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe96' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe36' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe23' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe47' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe20' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe24' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe53' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe108' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe91' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe6' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe38' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe26' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe66' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe16' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe81' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe56' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe55' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe98' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe14' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe57' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe82' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe105' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe45' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe88' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe69' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe93' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe72' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe74' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe65' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe103' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe89' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe21' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe22' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe87' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe44' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe63' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe48' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe42' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe33' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe86' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe2' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe76' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe100' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe114' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe51' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe31' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe50' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe35' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe106' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe62' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe10' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe27' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe64' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe54' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe34' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe67' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe25' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe112' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe97' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe40' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe5' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe83' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe30' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe29' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe60' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe110' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe28' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe9' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe80' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe58' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe3' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe43' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe13' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe12' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe109' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe8' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe17' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe101' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe1' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe94' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe39' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe32' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe107' in scene 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland.unity' time: 0.031800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.59 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 9265. Total: 854.802800 ms (FindLiveObjects: 2.725800 ms CreateObjectMapping: 0.698600 ms MarkObjects: 851.314400 ms DeleteObjects: 0.062300 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' time: 0.026900 ms Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 165 unused Assets to reduce memory usage. Loaded Objects now: 9383. Total: 959.570000 ms (FindLiveObjects: 3.912900 ms CreateObjectMapping: 0.884400 ms MarkObjects: 954.539900 ms DeleteObjects: 0.230900 ms) Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' time: 0.041400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 40 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 249 unused Assets to reduce memory usage. Loaded Objects now: 9025. Total: 955.876400 ms (FindLiveObjects: 2.899500 ms CreateObjectMapping: 0.912200 ms MarkObjects: 951.533100 ms DeleteObjects: 0.530100 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 26 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 8919. Total: 989.296200 ms (FindLiveObjects: 3.346900 ms CreateObjectMapping: 0.696500 ms MarkObjects: 984.568600 ms DeleteObjects: 0.683300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8931. Total: 989.989300 ms (FindLiveObjects: 2.956200 ms CreateObjectMapping: 0.690600 ms MarkObjects: 986.305200 ms DeleteObjects: 0.035500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8919. Total: 930.228600 ms (FindLiveObjects: 5.615000 ms CreateObjectMapping: 1.750400 ms MarkObjects: 922.815700 ms DeleteObjects: 0.045200 ms) Compiled shader 'Standard' in 1.66s d3d11 (total internal programs: 318, unique: 282) Compressed shader 'Standard' on d3d11 from 1.03MB to 0.10MB Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Medium' in 1.29s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Large' in 2.02s d3d11 (total internal programs: 74, unique: 74) Unloading 101 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 8932. Total: 878.231100 ms (FindLiveObjects: 2.946000 ms CreateObjectMapping: 0.850100 ms MarkObjects: 873.660600 ms DeleteObjects: 0.773200 ms) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 1.63MB to 0.25MB Compiled shader 'CTS/CTS Terrain Shader Advanced' in 2.92s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 7.62MB to 1.56MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 3.08MB to 0.30MB DisplayProgressbar: Compiling shader variants Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 3.58MB to 0.36MB Unloading 42 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.76 GB. System memory in use after: 0.76 GB. Unloading 52 unused Assets to reduce memory usage. Loaded Objects now: 8932. Total: 986.056700 ms (FindLiveObjects: 5.422000 ms CreateObjectMapping: 1.357500 ms MarkObjects: 978.586400 ms DeleteObjects: 0.689100 ms) DisplayProgressbar: Building Player Compiled shader 'Deprecated/CustomShaders/Assets/Custom/Medium' in 1.50s d3d11 (total internal programs: 74, unique: 74) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_streetlight.unity' uses 8.9 MB compressed / 11.5 MB uncompressed. Level 1 'Assets/contents/Sceneries/TestLand/Testland_Props.unity' uses 59.8 MB compressed / 156.8 MB uncompressed. Level 2 'Assets/contents/Sceneries/TestLand/Testland_lighting.unity' uses 18.2 KB compressed / 128.0 KB uncompressed. Level 3 'Assets/contents/Sceneries/TestLand/Testland_Base.unity' uses 63.5 MB compressed / 83.0 MB uncompressed. Level 4 'Assets/contents/Sceneries/TestLand/Testland_Buildings.unity' uses 28.5 MB compressed / 39.0 MB uncompressed. Level 5 'Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity' uses 8.5 MB compressed / 11.4 MB uncompressed. Level 6 'Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity' uses 15.1 KB compressed / 128.0 KB uncompressed. Level 7 'Assets/contents/Sceneries/TestLand/Testland.unity' uses 83.4 KB compressed / 2.0 MB uncompressed. Level 8 'Assets/contents/Sceneries/TestLand/Testland_Bus.unity' uses 8.7 MB compressed / 15.3 MB uncompressed. Level 9 'Assets/contents/Sceneries/TestLand/Testland_Terrain.unity' uses 134.0 MB compressed / 228.7 MB uncompressed. Total compressed size 312.1 MB. Total uncompressed size 0.53 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' time: 0.029000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 220 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 227 unused Assets to reduce memory usage. Loaded Objects now: 9814. Total: 1029.977600 ms (FindLiveObjects: 7.027500 ms CreateObjectMapping: 1.461500 ms MarkObjects: 1020.920500 ms DeleteObjects: 0.565900 ms) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8920. Total: 906.685600 ms (FindLiveObjects: 12.757800 ms CreateObjectMapping: 1.751200 ms MarkObjects: 891.717300 ms DeleteObjects: 0.457200 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8932. Total: 892.644200 ms (FindLiveObjects: 2.678600 ms CreateObjectMapping: 0.693900 ms MarkObjects: 889.242600 ms DeleteObjects: 0.027800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.58 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8920. Total: 865.874300 ms (FindLiveObjects: 2.831500 ms CreateObjectMapping: 0.668100 ms MarkObjects: 862.327300 ms DeleteObjects: 0.046300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity' uses 8.1 MB compressed / 10.1 MB uncompressed. Total compressed size 8.1 MB. Total uncompressed size 10.1 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' time: 0.025400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 36897. Total: 963.350400 ms (FindLiveObjects: 5.581400 ms CreateObjectMapping: 2.236900 ms MarkObjects: 955.005800 ms DeleteObjects: 0.524700 ms) Script attached to 'Spotlight (3)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (5)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Point light' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Point light (1)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Spotlight (4)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Point light (2)' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' time: 0.043100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 106 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 405 unused Assets to reduce memory usage. Loaded Objects now: 24237. Total: 997.348500 ms (FindLiveObjects: 15.104300 ms CreateObjectMapping: 3.767300 ms MarkObjects: 977.662000 ms DeleteObjects: 0.813300 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' time: 0.055100 ms Unloading 261 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.11 GB. System memory in use after: 1.10 GB. Unloading 4256 unused Assets to reduce memory usage. Loaded Objects now: 19667. Total: 1010.675500 ms (FindLiveObjects: 5.149200 ms CreateObjectMapping: 1.766300 ms MarkObjects: 1000.723800 ms DeleteObjects: 3.035000 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' time: 0.026100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 34 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.17 GB. System memory in use after: 1.18 GB. Unloading 5137 unused Assets to reduce memory usage. Loaded Objects now: 134906. Total: 986.866300 ms (FindLiveObjects: 13.704000 ms CreateObjectMapping: 13.011900 ms MarkObjects: 955.953700 ms DeleteObjects: 4.195200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' time: 0.026500 ms Unloading 33 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.64 GB. System memory in use after: 0.62 GB. Unloading 62857 unused Assets to reduce memory usage. Loaded Objects now: 9487. Total: 965.460800 ms (FindLiveObjects: 8.485200 ms CreateObjectMapping: 8.801600 ms MarkObjects: 915.000800 ms DeleteObjects: 33.170400 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' time: 0.041700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 95 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 259 unused Assets to reduce memory usage. Loaded Objects now: 9391. Total: 921.862600 ms (FindLiveObjects: 3.044200 ms CreateObjectMapping: 0.890400 ms MarkObjects: 917.308300 ms DeleteObjects: 0.618200 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting.unity' time: 0.027400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 203 unused Assets to reduce memory usage. Loaded Objects now: 9010. Total: 872.924900 ms (FindLiveObjects: 3.343200 ms CreateObjectMapping: 0.965300 ms MarkObjects: 868.353100 ms DeleteObjects: 0.261700 ms) Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' time: 0.044300 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 52 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 9088. Total: 991.492200 ms (FindLiveObjects: 5.156700 ms CreateObjectMapping: 1.436500 ms MarkObjects: 984.779100 ms DeleteObjects: 0.118700 ms) Script attached to 'Cascade Surface' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Lake Cascade Builder : 01' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Cascade Landscape' in scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Unloading 23 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.82 GB. System memory in use after: 0.82 GB. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 8928. Total: 870.302600 ms (FindLiveObjects: 2.811600 ms CreateObjectMapping: 0.812300 ms MarkObjects: 866.014900 ms DeleteObjects: 0.662400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8940. Total: 862.675900 ms (FindLiveObjects: 3.233200 ms CreateObjectMapping: 0.756000 ms MarkObjects: 858.658200 ms DeleteObjects: 0.027200 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8928. Total: 890.044300 ms (FindLiveObjects: 4.372900 ms CreateObjectMapping: 0.906100 ms MarkObjects: 884.714700 ms DeleteObjects: 0.047900 ms) Compiled shader 'Standard (Specular setup)' in 1.10s d3d11 (total internal programs: 272, unique: 248) Compiled shader 'Standard' in 1.12s d3d11 (total internal programs: 556, unique: 506) Compressed shader 'Standard' on d3d11 from 1.93MB to 0.19MB DisplayProgressbar: Compiling shader variants Compressed shader 'CustomShaders/StandardLight' on d3d11 from 5.08MB to 0.67MB DisplayProgressbar: Building Player Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 2.26MB to 0.32MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 4.37MB to 0.44MB DisplayProgressbar: Compiling shader variants Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 5.08MB to 0.54MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 10.58MB to 2.19MB Unloading 225 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.81 GB. System memory in use after: 0.81 GB. Unloading 125 unused Assets to reduce memory usage. Loaded Objects now: 8941. Total: 919.645400 ms (FindLiveObjects: 2.906200 ms CreateObjectMapping: 0.871900 ms MarkObjects: 915.029100 ms DeleteObjects: 0.836600 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity' uses 31.4 MB compressed / 42.3 MB uncompressed. Level 1 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity' uses 154.1 MB compressed / 171.4 MB uncompressed. Level 2 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel.unity' uses 96.8 MB compressed / 0.52 GB uncompressed. Level 3 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity' uses 21.8 MB compressed / 37.1 MB uncompressed. Level 4 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity' uses 1.3 MB compressed / 1.8 MB uncompressed. Level 5 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity' uses 78.6 KB compressed / 2.0 MB uncompressed. Level 6 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting.unity' uses 10.0 MB compressed / 17.6 MB uncompressed. Level 7 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity' uses 303.0 MB compressed / 455.7 MB uncompressed. Total compressed size 0.60 GB. Total uncompressed size 1.23 GB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting.unity' time: 0.028700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 234 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 9022. Total: 899.992000 ms (FindLiveObjects: 4.312200 ms CreateObjectMapping: 1.072700 ms MarkObjects: 894.012200 ms DeleteObjects: 0.593600 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' time: 0.030000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 25 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogError(Object, Object) UnityEngine.Texture:ValidateFormat(RenderTextureFormat) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:347) UnityEngine.RenderTexture:.ctor(Int32, Int32, Int32, RenderTextureFormat, RenderTextureReadWrite) (at C:\buildslave\unity\build\Runtime\Export\Texture.cs:152) AwesomeTechnologies.TouchReact.TouchReactSystem:UpdateCamera() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119) AwesomeTechnologies.TouchReact.TouchReactSystem:Init() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674) AwesomeTechnologies.TouchReact.TouchReactSystem:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) NullReferenceException at (wrapper managed-to-native) UnityEngine.Texture.set_wrapMode(UnityEngine.Texture,UnityEngine.TextureWrapMode) at AwesomeTechnologies.TouchReact.TouchReactSystem.UpdateCamera () [0x0004b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:119 at AwesomeTechnologies.TouchReact.TouchReactSystem.Init () [0x00059] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:674 at AwesomeTechnologies.TouchReact.TouchReactSystem.OnEnable () [0x00008] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs:72 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/TouchReactSystemPro/Runtime/TouchReactSystem.cs Line: 119) Kernel 'MergeInstancedIndirectBuffers' not found UnityEngine.ComputeShader:FindKernel() AwesomeTechnologies.VegetationSystem.VegetationSystemPro:SetupComputeShaders() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66) AwesomeTechnologies.VegetationSystem.VegetationSystemPro:OnEnable() (at Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Shaders/ComputeShader.cpp line 354] (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. at (wrapper managed-to-native) UnityEngine.ComputeShader.FindKernel(UnityEngine.ComputeShader,string) at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.SetupComputeShaders () [0x00025] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs:66 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnEnable () [0x0002b] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:366 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationSystemPro_ComputeShader.cs Line: 66) System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 44 unused Assets to reduce memory usage. Loaded Objects now: 9084. Total: 839.330500 ms (FindLiveObjects: 3.002500 ms CreateObjectMapping: 0.756800 ms MarkObjects: 835.023400 ms DeleteObjects: 0.546500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Tunnel.unity' NullReferenceException: Object reference not set to an instance of an object at AwesomeTechnologies.VegetationSystem.VegetationCellSpawner.Dispose () [0x00052] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs:711 at AwesomeTechnologies.VegetationSystem.VegetationSystemPro.OnDisable () [0x00039] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs:1130 UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/VegetationSystemPro/VegetationCellSpawner.cs Line: 711) Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Tunnel.unity' time: 0.175600 ms Unloading 26 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 34638. Total: 970.112200 ms (FindLiveObjects: 14.296200 ms CreateObjectMapping: 2.414100 ms MarkObjects: 952.631700 ms DeleteObjects: 0.768800 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' time: 0.032000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 49 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.89 GB. System memory in use after: 0.89 GB. Unloading 12569 unused Assets to reduce memory usage. Loaded Objects now: 12178. Total: 907.338100 ms (FindLiveObjects: 5.284600 ms CreateObjectMapping: 2.479400 ms MarkObjects: 891.834200 ms DeleteObjects: 7.732200 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' time: 0.027700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 23 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 78 unused Assets to reduce memory usage. Loaded Objects now: 30289. Total: 994.331800 ms (FindLiveObjects: 8.844900 ms CreateObjectMapping: 3.199700 ms MarkObjects: 981.506700 ms DeleteObjects: 0.778300 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' time: 0.049400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 129 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.63 GB. System memory in use after: 0.62 GB. Unloading 800 unused Assets to reduce memory usage. Loaded Objects now: 41084. Total: 944.072000 ms (FindLiveObjects: 11.052100 ms CreateObjectMapping: 5.703700 ms MarkObjects: 925.958400 ms DeleteObjects: 1.354500 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' time: 0.029000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 60 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.60 GB. Unloading 16044 unused Assets to reduce memory usage. Loaded Objects now: 9376. Total: 952.644800 ms (FindLiveObjects: 5.722700 ms CreateObjectMapping: 3.374300 ms MarkObjects: 932.426600 ms DeleteObjects: 11.120000 ms) Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' time: 0.025200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 198 unused Assets to reduce memory usage. Loaded Objects now: 14636. Total: 874.157600 ms (FindLiveObjects: 4.065100 ms CreateObjectMapping: 0.934200 ms MarkObjects: 868.812800 ms DeleteObjects: 0.344000 ms) Unloading 129 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.59 GB. Unloading 1454 unused Assets to reduce memory usage. Loaded Objects now: 8938. Total: 966.152200 ms (FindLiveObjects: 2.947600 ms CreateObjectMapping: 0.737900 ms MarkObjects: 958.382400 ms DeleteObjects: 4.082400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8950. Total: 874.193300 ms (FindLiveObjects: 6.592400 ms CreateObjectMapping: 0.945600 ms MarkObjects: 866.625800 ms DeleteObjects: 0.027800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.58 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8938. Total: 882.640300 ms (FindLiveObjects: 2.915000 ms CreateObjectMapping: 0.757400 ms MarkObjects: 878.923100 ms DeleteObjects: 0.043400 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard' in 3.31s d3d11 (total internal programs: 724, unique: 662) Compressed shader 'Standard' on d3d11 from 2.60MB to 0.25MB Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 2.26MB to 0.32MB Compressed shader 'NatureManufacture Shaders/Trees/Tree Bark Metalic' on d3d11 from 4.37MB to 0.44MB Compressed shader 'NatureManufacture Shaders/Trees/Tree_Leaves_Specular' on d3d11 from 5.08MB to 0.54MB Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 10.58MB to 2.19MB Unloading 143 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 8951. Total: 913.943300 ms (FindLiveObjects: 2.642300 ms CreateObjectMapping: 0.603000 ms MarkObjects: 909.966100 ms DeleteObjects: 0.730600 ms) DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'CustomShaders/StandardLight' in 7.09s d3d11 (total internal programs: 848, unique: 848) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 4.93MB to 0.62MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting.unity' uses 14.2 MB compressed / 24.1 MB uncompressed. Level 1 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity' uses 97.0 MB compressed / 171.6 MB uncompressed. Level 2 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Tunnel.unity' uses 92.9 MB compressed / 344.0 MB uncompressed. Level 3 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity' uses 16.2 MB compressed / 20.6 MB uncompressed. Level 4 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity' uses 55.8 MB compressed / 69.1 MB uncompressed. Level 5 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity' uses 43.0 MB compressed / 48.8 MB uncompressed. Level 6 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity' uses 93.5 KB compressed / 2.1 MB uncompressed. Level 7 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity' uses 60.8 MB compressed / 77.4 MB uncompressed. Total compressed size 380.0 MB. Total uncompressed size 0.74 GB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' time: 0.026400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 255 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 239 unused Assets to reduce memory usage. Loaded Objects now: 8948. Total: 948.736000 ms (FindLiveObjects: 6.954600 ms CreateObjectMapping: 1.690700 ms MarkObjects: 939.496100 ms DeleteObjects: 0.592000 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' time: 0.039600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 16 unused Assets to reduce memory usage. Loaded Objects now: 9344. Total: 870.200900 ms (FindLiveObjects: 2.697100 ms CreateObjectMapping: 0.875300 ms MarkObjects: 866.044100 ms DeleteObjects: 0.583500 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' time: 0.025800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 38 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 281 unused Assets to reduce memory usage. Loaded Objects now: 9269. Total: 925.728200 ms (FindLiveObjects: 3.790100 ms CreateObjectMapping: 1.070400 ms MarkObjects: 920.135800 ms DeleteObjects: 0.730200 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' time: 0.026600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.99 GB. System memory in use after: 0.99 GB. Unloading 164 unused Assets to reduce memory usage. Loaded Objects now: 26420. Total: 1067.827700 ms (FindLiveObjects: 7.518800 ms CreateObjectMapping: 1.939700 ms MarkObjects: 1058.165200 ms DeleteObjects: 0.201400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' time: 0.028800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 65 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.98 GB. System memory in use after: 0.95 GB. Unloading 1350 unused Assets to reduce memory usage. Loaded Objects now: 9231. Total: 921.506800 ms (FindLiveObjects: 5.653100 ms CreateObjectMapping: 1.486400 ms MarkObjects: 902.699300 ms DeleteObjects: 11.664900 ms) Script attached to 'ReflectionProbe_28' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_29' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_1' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_35' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_18' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_9' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_10' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_27' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_22' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_37' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_38' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_39' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_40' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_21' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_11' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_6' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_13' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_16' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_20' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_5' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_25' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_23' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_8' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_12' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_33' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_36' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_3' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_15' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_31' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_2' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_7' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_30' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_26' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_4' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_17' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_32' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_24' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_14' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_34' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'ReflectionProbe_19' in scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' time: 0.026000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 26356. Total: 960.557900 ms (FindLiveObjects: 4.561400 ms CreateObjectMapping: 1.544300 ms MarkObjects: 954.341700 ms DeleteObjects: 0.109400 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' time: 0.052700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 39 Unused Serialized files (Serialized files now loaded: 0) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 433] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEngine.Terrain:set_materialTemplate() CTS.CompleteTerrainShader:ApplyMaterial() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:932) CTS.CompleteTerrainShader:UpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:1048) CTS.CompleteTerrainShader:ApplyMaterialAndUpdateShader() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:966) CTS.CompleteTerrainShader:OnEnable() (at Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs:565) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Graphics/RenderTexture.cpp line 965] (Filename: Assets/simuzen/CommonTools/CTS/Scripts/CompleteTerrainShader.cs Line: 932) System memory in use before: 0.86 GB. System memory in use after: 0.86 GB. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 9026. Total: 905.753200 ms (FindLiveObjects: 3.783600 ms CreateObjectMapping: 1.249300 ms MarkObjects: 900.248700 ms DeleteObjects: 0.470300 ms) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'VegetationSystem' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'WW_VegetationStudio' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' time: 0.047400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 232 Unused Serialized files (Serialized files now loaded: 0) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) This is a pure scene object: Plate_PF(Clone) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Replay.ReplayIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:112) SimuZen.Services.Replay.ReplayIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs:64) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/platform/systems/base/services/replay/ReplayIdentity.cs Line: 112) System memory in use before: 0.92 GB. System memory in use after: 0.88 GB. Unloading 553 unused Assets to reduce memory usage. Loaded Objects now: 12828. Total: 917.033900 ms (FindLiveObjects: 3.497000 ms CreateObjectMapping: 1.193200 ms MarkObjects: 909.505500 ms DeleteObjects: 2.836800 ms) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' time: 0.029100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 130 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.81 GB. Unloading 391 unused Assets to reduce memory usage. Loaded Objects now: 158014. Total: 1032.834600 ms (FindLiveObjects: 18.094000 ms CreateObjectMapping: 8.059100 ms MarkObjects: 1005.733100 ms DeleteObjects: 0.947500 ms) Script attached to 'Bar_Terrace_PF (1)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (3)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (2)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (6)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (5)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Bar_Terrace_PF (7)' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' time: 0.706700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 94 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 579 unused Assets to reduce memory usage. Loaded Objects now: 8968. Total: 895.481900 ms (FindLiveObjects: 2.635900 ms CreateObjectMapping: 0.651800 ms MarkObjects: 891.136900 ms DeleteObjects: 1.056400 ms) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Script attached to 'Editor Collider' in scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 3 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.73 GB. System memory in use after: 0.73 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 8950. Total: 924.056200 ms (FindLiveObjects: 8.149600 ms CreateObjectMapping: 0.838200 ms MarkObjects: 914.989800 ms DeleteObjects: 0.077000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8962. Total: 933.233200 ms (FindLiveObjects: 5.907700 ms CreateObjectMapping: 2.001900 ms MarkObjects: 925.294500 ms DeleteObjects: 0.026400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8950. Total: 881.760300 ms (FindLiveObjects: 2.655800 ms CreateObjectMapping: 0.850200 ms MarkObjects: 878.208700 ms DeleteObjects: 0.044000 ms) Unloading 29 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 8963. Total: 1014.467500 ms (FindLiveObjects: 2.660600 ms CreateObjectMapping: 0.914000 ms MarkObjects: 1010.404800 ms DeleteObjects: 0.486800 ms) Compiled shader 'CustomShaders/SkinsAtlas' in 1.40s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Deprecated/SMK/Common' in 2.80s d3d11 (total internal programs: 126, unique: 126) DisplayProgressbar: Compiling shader variants Compiled shader 'Nature/SpeedTree' in 27.69s d3d11 (total internal programs: 2440, unique: 2422) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.85MB to 1.83MB Compiled shader 'Nature/SpeedTree Billboard' in 8.45s d3d11 (total internal programs: 802, unique: 777) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 3.09MB to 0.24MB Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 2.82MB to 0.59MB Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.15MB to 0.12MB Script attached to 'WW_European_Persistent' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 288 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.80 GB. System memory in use after: 0.79 GB. Unloading 561 unused Assets to reduce memory usage. Loaded Objects now: 8963. Total: 903.247400 ms (FindLiveObjects: 3.314200 ms CreateObjectMapping: 0.925600 ms MarkObjects: 895.823500 ms DeleteObjects: 3.182900 ms) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity' uses 3.6 MB compressed / 5.4 MB uncompressed. Level 1 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity' uses 94.1 MB compressed / 190.9 MB uncompressed. Level 2 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity' uses 157.7 KB compressed / 2.1 MB uncompressed. Level 3 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity' uses 75.1 MB compressed / 164.8 MB uncompressed. Level 4 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity' uses 20.3 KB compressed / 128.0 KB uncompressed. Level 5 'Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity' uses 18.4 MB compressed / 27.8 MB uncompressed. Level 6 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity' uses 124.9 MB compressed / 273.8 MB uncompressed. Level 7 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity' uses 11.7 MB compressed / 18.3 MB uncompressed. Level 8 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity' uses 161.7 MB compressed / 310.0 MB uncompressed. Level 9 'Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity' uses 14.0 KB compressed / 99.1 KB uncompressed. Total compressed size 489.7 MB. Total uncompressed size 0.97 GB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' time: 0.029600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 218 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 8967. Total: 930.882400 ms (FindLiveObjects: 6.470100 ms CreateObjectMapping: 0.836900 ms MarkObjects: 922.960400 ms DeleteObjects: 0.608300 ms) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 8951. Total: 854.689400 ms (FindLiveObjects: 2.589000 ms CreateObjectMapping: 0.603600 ms MarkObjects: 849.361400 ms DeleteObjects: 2.133100 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8963. Total: 923.769200 ms (FindLiveObjects: 4.471900 ms CreateObjectMapping: 0.906700 ms MarkObjects: 918.361600 ms DeleteObjects: 0.026500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8951. Total: 1011.468700 ms (FindLiveObjects: 3.428500 ms CreateObjectMapping: 1.042000 ms MarkObjects: 1006.951600 ms DeleteObjects: 0.045100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity' uses 0.9 MB compressed / 1.6 MB uncompressed. Total compressed size 0.9 MB. Total uncompressed size 1.6 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' time: 0.024700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 242 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 235 unused Assets to reduce memory usage. Loaded Objects now: 9890. Total: 956.803300 ms (FindLiveObjects: 3.422900 ms CreateObjectMapping: 1.376900 ms MarkObjects: 951.449400 ms DeleteObjects: 0.552600 ms) Unloading 85 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 1000 unused Assets to reduce memory usage. Loaded Objects now: 8952. Total: 862.042500 ms (FindLiveObjects: 5.189100 ms CreateObjectMapping: 1.045800 ms MarkObjects: 854.448700 ms DeleteObjects: 1.356900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8964. Total: 852.065100 ms (FindLiveObjects: 3.640800 ms CreateObjectMapping: 0.837900 ms MarkObjects: 847.557000 ms DeleteObjects: 0.026700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8952. Total: 857.765000 ms (FindLiveObjects: 5.870900 ms CreateObjectMapping: 1.634100 ms MarkObjects: 850.214600 ms DeleteObjects: 0.042800 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 9.10s d3d11 (total internal programs: 832, unique: 738) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.82MB to 0.30MB Compiled shader 'Standard' in 6.45s d3d11 (total internal programs: 832, unique: 736) Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity' uses 15.8 MB compressed / 39.6 MB uncompressed. Total compressed size 15.8 MB. Total uncompressed size 39.6 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' time: 0.027200 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 250 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 397 unused Assets to reduce memory usage. Loaded Objects now: 11885. Total: 895.665300 ms (FindLiveObjects: 2.957700 ms CreateObjectMapping: 0.769300 ms MarkObjects: 891.049700 ms DeleteObjects: 0.886800 ms) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8953. Total: 864.026500 ms (FindLiveObjects: 2.553100 ms CreateObjectMapping: 0.627500 ms MarkObjects: 860.219300 ms DeleteObjects: 0.624800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8965. Total: 896.801300 ms (FindLiveObjects: 2.835800 ms CreateObjectMapping: 0.746400 ms MarkObjects: 893.185600 ms DeleteObjects: 0.031900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8953. Total: 1022.602500 ms (FindLiveObjects: 3.636600 ms CreateObjectMapping: 8.791700 ms MarkObjects: 1010.113800 ms DeleteObjects: 0.042400 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity' uses 10.2 MB compressed / 12.9 MB uncompressed. Total compressed size 10.2 MB. Total uncompressed size 12.9 MB. Opening scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' Load scene 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' time: 0.026800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 10084. Total: 1009.798600 ms (FindLiveObjects: 3.102900 ms CreateObjectMapping: 0.943900 ms MarkObjects: 1005.264500 ms DeleteObjects: 0.485600 ms) Unloading 39 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 177 unused Assets to reduce memory usage. Loaded Objects now: 8954. Total: 933.768300 ms (FindLiveObjects: 5.156300 ms CreateObjectMapping: 1.330300 ms MarkObjects: 926.482000 ms DeleteObjects: 0.797300 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8966. Total: 872.024200 ms (FindLiveObjects: 2.740500 ms CreateObjectMapping: 0.827700 ms MarkObjects: 868.425500 ms DeleteObjects: 0.028700 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8954. Total: 877.295800 ms (FindLiveObjects: 3.756300 ms CreateObjectMapping: 1.381800 ms MarkObjects: 872.112100 ms DeleteObjects: 0.043900 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity' uses 1.0 MB compressed / 2.1 MB uncompressed. Total compressed size 1.0 MB. Total uncompressed size 2.1 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' time: 0.025400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 215 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 9364. Total: 958.023500 ms (FindLiveObjects: 2.748900 ms CreateObjectMapping: 0.797000 ms MarkObjects: 953.816200 ms DeleteObjects: 0.660300 ms) Unloading 14 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 8955. Total: 993.702800 ms (FindLiveObjects: 2.931200 ms CreateObjectMapping: 1.070100 ms MarkObjects: 989.197200 ms DeleteObjects: 0.502900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8967. Total: 1078.992000 ms (FindLiveObjects: 3.292500 ms CreateObjectMapping: 1.019500 ms MarkObjects: 1074.650000 ms DeleteObjects: 0.028800 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8955. Total: 994.436600 ms (FindLiveObjects: 2.549500 ms CreateObjectMapping: 0.612200 ms MarkObjects: 991.223200 ms DeleteObjects: 0.050300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity' uses 9.2 MB compressed / 11.5 MB uncompressed. Total compressed size 9.2 MB. Total uncompressed size 11.5 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' time: 0.024900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 222 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 228 unused Assets to reduce memory usage. Loaded Objects now: 30390. Total: 994.614900 ms (FindLiveObjects: 5.551300 ms CreateObjectMapping: 2.410400 ms MarkObjects: 986.092600 ms DeleteObjects: 0.559600 ms) Unloading 124 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.59 GB. Unloading 2246 unused Assets to reduce memory usage. Loaded Objects now: 8956. Total: 900.072400 ms (FindLiveObjects: 2.923900 ms CreateObjectMapping: 0.976100 ms MarkObjects: 893.336000 ms DeleteObjects: 2.834800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8968. Total: 1084.444600 ms (FindLiveObjects: 4.052700 ms CreateObjectMapping: 1.140100 ms MarkObjects: 1079.219900 ms DeleteObjects: 0.030000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8956. Total: 899.038600 ms (FindLiveObjects: 2.248400 ms CreateObjectMapping: 0.640900 ms MarkObjects: 896.079600 ms DeleteObjects: 0.068700 ms) Compiled shader 'CustomShaders/StandardLight' in 2.93s d3d11 (total internal programs: 444, unique: 444) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 2.58MB to 0.33MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity' uses 51.3 MB compressed / 124.4 MB uncompressed. Total compressed size 51.3 MB. Total uncompressed size 124.4 MB. Opening scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrackTraffic.unity' Load scene 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrackTraffic.unity' time: 0.027000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 285 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 243 unused Assets to reduce memory usage. Loaded Objects now: 9981. Total: 1039.956900 ms (FindLiveObjects: 5.811900 ms CreateObjectMapping: 1.029900 ms MarkObjects: 1032.431700 ms DeleteObjects: 0.681500 ms) Unloading 92 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 1089 unused Assets to reduce memory usage. Loaded Objects now: 8957. Total: 956.132100 ms (FindLiveObjects: 3.313100 ms CreateObjectMapping: 1.121900 ms MarkObjects: 950.044400 ms DeleteObjects: 1.651200 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8969. Total: 880.205900 ms (FindLiveObjects: 2.669000 ms CreateObjectMapping: 0.650100 ms MarkObjects: 876.858200 ms DeleteObjects: 0.027600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8957. Total: 1029.752000 ms (FindLiveObjects: 2.617900 ms CreateObjectMapping: 0.623600 ms MarkObjects: 1026.465300 ms DeleteObjects: 0.044000 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.82MB to 0.30MB Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrackTraffic.unity' uses 22.3 MB compressed / 60.5 MB uncompressed. Total compressed size 22.3 MB. Total uncompressed size 60.5 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/BR_WaterworldTraffic.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/BR_WaterworldTraffic.unity' time: 0.026800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 280 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 335 unused Assets to reduce memory usage. Loaded Objects now: 10099. Total: 955.326600 ms (FindLiveObjects: 4.322500 ms CreateObjectMapping: 1.175200 ms MarkObjects: 949.024800 ms DeleteObjects: 0.802900 ms) Unloading 83 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 1083 unused Assets to reduce memory usage. Loaded Objects now: 8958. Total: 910.174400 ms (FindLiveObjects: 2.790700 ms CreateObjectMapping: 0.715800 ms MarkObjects: 904.864600 ms DeleteObjects: 1.801900 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8970. Total: 906.871700 ms (FindLiveObjects: 3.221500 ms CreateObjectMapping: 0.904500 ms MarkObjects: 902.712500 ms DeleteObjects: 0.031500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8958. Total: 892.437600 ms (FindLiveObjects: 3.597800 ms CreateObjectMapping: 0.685000 ms MarkObjects: 888.109400 ms DeleteObjects: 0.044100 ms) DisplayProgressbar: Compiling shader variants Compiled shader 'Standard (Specular setup)' in 1.29s d3d11 (total internal programs: 884, unique: 784) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.99MB to 0.31MB Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB Compiled shader 'Deprecated/SMK/Vehicles/TrafficVehicle' in 2.36s d3d11 (total internal programs: 114, unique: 114) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/BR_WaterworldTraffic.unity' uses 25.7 MB compressed / 73.3 MB uncompressed. Total compressed size 25.7 MB. Total uncompressed size 73.3 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_Location.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_Location.unity' time: 0.024100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 260 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 479 unused Assets to reduce memory usage. Loaded Objects now: 21137. Total: 1125.433100 ms (FindLiveObjects: 6.825400 ms CreateObjectMapping: 2.633100 ms MarkObjects: 1114.143000 ms DeleteObjects: 1.829700 ms) Mesh 'RoadWaterWorld_06' has more materials (5) than subsets (4) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object, Object) UnityEngine.Debug:LogWarning(Object, Object) UnityEngine.InternalStaticBatchingUtility:CombineGameObjects(GameObject[], GameObject, Boolean) (at C:\buildslave\unity\build\Runtime\Export\StaticBatching\CombineForStaticBatching.cs:145) UnityEngine.InternalStaticBatchingUtility:Combine(GameObject, Boolean, Boolean) (at C:\buildslave\unity\build\Runtime\Export\StaticBatching\CombineForStaticBatching.cs:52) UnityEditor.UnityBuildPostprocessor:OnProcessScene(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\PostprocessScene.cs:15) UnityEditor.Build.c__AnonStorey1:<>m__1(IProcessSceneWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:387) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356) UnityEditor.Build.BuildPipelineInterfaces:OnSceneProcess(Scene, BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:385) UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Unloading 105 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 1959 unused Assets to reduce memory usage. Loaded Objects now: 8959. Total: 879.752000 ms (FindLiveObjects: 3.352800 ms CreateObjectMapping: 1.119200 ms MarkObjects: 872.897800 ms DeleteObjects: 2.380800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8971. Total: 936.108800 ms (FindLiveObjects: 6.713100 ms CreateObjectMapping: 1.155000 ms MarkObjects: 928.211000 ms DeleteObjects: 0.026600 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8959. Total: 920.130900 ms (FindLiveObjects: 3.556000 ms CreateObjectMapping: 0.891500 ms MarkObjects: 915.618100 ms DeleteObjects: 0.063700 ms) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 1.67MB to 0.21MB Unloading 48 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 8972. Total: 938.571200 ms (FindLiveObjects: 3.202400 ms CreateObjectMapping: 0.869900 ms MarkObjects: 934.027500 ms DeleteObjects: 0.470100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_Location.unity' uses 102.1 MB compressed / 209.5 MB uncompressed. Total compressed size 102.1 MB. Total uncompressed size 209.5 MB. Opening scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_BR_OC.unity' Load scene 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_BR_OC.unity' time: 0.028500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 213 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 225 unused Assets to reduce memory usage. Loaded Objects now: 8975. Total: 1024.636300 ms (FindLiveObjects: 3.684600 ms CreateObjectMapping: 0.978600 ms MarkObjects: 1019.485300 ms DeleteObjects: 0.486800 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.72 GB. System memory in use after: 0.72 GB. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 8960. Total: 982.294200 ms (FindLiveObjects: 5.077700 ms CreateObjectMapping: 1.037500 ms MarkObjects: 975.711700 ms DeleteObjects: 0.465400 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8972. Total: 869.867300 ms (FindLiveObjects: 3.020400 ms CreateObjectMapping: 0.744800 ms MarkObjects: 866.073000 ms DeleteObjects: 0.027900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8960. Total: 1174.122700 ms (FindLiveObjects: 4.758200 ms CreateObjectMapping: 1.647300 ms MarkObjects: 1167.667200 ms DeleteObjects: 0.048100 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_BR_OC.unity' uses 3.6 MB compressed / 5.4 MB uncompressed. Total compressed size 3.6 MB. Total uncompressed size 5.4 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/BR_HighwaylandTraffic.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/BR_HighwaylandTraffic.unity' time: 0.034400 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 248 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.61 GB. Unloading 236 unused Assets to reduce memory usage. Loaded Objects now: 10390. Total: 1115.398200 ms (FindLiveObjects: 5.284000 ms CreateObjectMapping: 1.098700 ms MarkObjects: 1108.511700 ms DeleteObjects: 0.501900 ms) Unloading 127 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.61 GB. System memory in use after: 0.60 GB. Unloading 1501 unused Assets to reduce memory usage. Loaded Objects now: 8961. Total: 1006.985900 ms (FindLiveObjects: 4.982500 ms CreateObjectMapping: 2.007300 ms MarkObjects: 995.948400 ms DeleteObjects: 4.046600 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8973. Total: 1047.073300 ms (FindLiveObjects: 3.383700 ms CreateObjectMapping: 0.839800 ms MarkObjects: 1042.817800 ms DeleteObjects: 0.031000 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8961. Total: 969.121100 ms (FindLiveObjects: 4.360000 ms CreateObjectMapping: 2.052700 ms MarkObjects: 962.655700 ms DeleteObjects: 0.051200 ms) DisplayProgressbar: Compiling shader variants Compressed shader 'Standard (Specular setup)' on d3d11 from 2.99MB to 0.31MB Compressed shader 'Standard' on d3d11 from 2.84MB to 0.27MB Compiled shader 'Deprecated/CustomShaders/Vehicles/TrafficVehicle' in 1.87s d3d11 (total internal programs: 50, unique: 50) DisplayProgressbar: Building Player ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/BR_HighwaylandTraffic.unity' uses 59.3 MB compressed / 164.9 MB uncompressed. Total compressed size 59.3 MB. Total uncompressed size 164.9 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_Location.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_Location.unity' time: 0.025700 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 293 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 895 unused Assets to reduce memory usage. Loaded Objects now: 43915. Total: 1142.934400 ms (FindLiveObjects: 18.811000 ms CreateObjectMapping: 4.905600 ms MarkObjects: 1116.594100 ms DeleteObjects: 2.622100 ms) Unloading 165 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 5523 unused Assets to reduce memory usage. Loaded Objects now: 8962. Total: 1082.184200 ms (FindLiveObjects: 3.689400 ms CreateObjectMapping: 1.277900 ms MarkObjects: 1072.632800 ms DeleteObjects: 4.582500 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8974. Total: 930.861000 ms (FindLiveObjects: 2.831600 ms CreateObjectMapping: 0.882500 ms MarkObjects: 927.117100 ms DeleteObjects: 0.028500 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8962. Total: 973.644700 ms (FindLiveObjects: 2.804900 ms CreateObjectMapping: 0.803400 ms MarkObjects: 969.965800 ms DeleteObjects: 0.068700 ms) Compressed shader 'CustomShaders/StandardLight' on d3d11 from 3.40MB to 0.43MB ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_Location.unity' uses 74.4 MB compressed / 152.2 MB uncompressed. Total compressed size 74.4 MB. Total uncompressed size 152.2 MB. Opening scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_BR_OC.unity' Load scene 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_BR_OC.unity' time: 0.024900 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 265 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.60 GB. System memory in use after: 0.60 GB. Unloading 238 unused Assets to reduce memory usage. Loaded Objects now: 8977. Total: 985.731300 ms (FindLiveObjects: 5.358800 ms CreateObjectMapping: 1.680700 ms MarkObjects: 978.136500 ms DeleteObjects: 0.553100 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 8963. Total: 1101.909500 ms (FindLiveObjects: 3.116000 ms CreateObjectMapping: 0.839700 ms MarkObjects: 1093.468500 ms DeleteObjects: 4.483800 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8975. Total: 890.536600 ms (FindLiveObjects: 3.007300 ms CreateObjectMapping: 0.806900 ms MarkObjects: 886.692000 ms DeleteObjects: 0.028900 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8963. Total: 970.030700 ms (FindLiveObjects: 6.431400 ms CreateObjectMapping: 1.768500 ms MarkObjects: 961.782200 ms DeleteObjects: 0.045300 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_BR_OC.unity' uses 14.5 MB compressed / 35.2 MB uncompressed. Total compressed size 14.5 MB. Total uncompressed size 35.2 MB. Opening scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/MountainPass_BR_OC.unity' Load scene 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/MountainPass_BR_OC.unity' time: 0.030000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 214 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 8977. Total: 904.842800 ms (FindLiveObjects: 3.309100 ms CreateObjectMapping: 1.189300 ms MarkObjects: 896.380800 ms DeleteObjects: 3.962400 ms) Unloading 4 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 8964. Total: 904.234400 ms (FindLiveObjects: 2.632700 ms CreateObjectMapping: 0.814700 ms MarkObjects: 900.375800 ms DeleteObjects: 0.409700 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 8976. Total: 1028.286400 ms (FindLiveObjects: 3.348800 ms CreateObjectMapping: 1.043900 ms MarkObjects: 1023.860900 ms DeleteObjects: 0.031400 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 8964. Total: 967.472200 ms (FindLiveObjects: 3.895400 ms CreateObjectMapping: 1.020100 ms MarkObjects: 962.509900 ms DeleteObjects: 0.045600 ms) ***Player size statistics*** Level 0 'Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/MountainPass_BR_OC.unity' uses 18.1 KB compressed / 56.3 KB uncompressed. Total compressed size 18.2 KB. Total uncompressed size 56.3 KB. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.59 GB. System memory in use after: 0.59 GB. Unloading 12 unused Assets to reduce memory usage. Loaded Objects now: 8976. Total: 895.968800 ms (FindLiveObjects: 2.647600 ms CreateObjectMapping: 0.597300 ms MarkObjects: 892.331600 ms DeleteObjects: 0.390900 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 0.033500 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Lighting data asset ‘LightingData-9’ is inconsistent because 2 files out of 10 are missing. Please use Generate Lighting to rebuild the lighting data. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Editor/Src/GI/Enlighten/LightingDataAsset.cpp line 252] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) System memory in use before: 0.60 GB. System memory in use after: 0.61 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 26355. Total: 1104.990700 ms (FindLiveObjects: 4.497800 ms CreateObjectMapping: 1.331000 ms MarkObjects: 1099.089500 ms DeleteObjects: 0.070300 ms) - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 289 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 25 milliseconds Pass: 1 took 3 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 114 milliseconds Pass: 1 took 32 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 26 milliseconds Pass: 1 took 27 milliseconds - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 32 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 49 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 285 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 677 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:05.8017702 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1243) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 20) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,8): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,58): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,36): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,85): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(862,23): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 862) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,59): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,8): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(103,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 103) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(108,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 108) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(118,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 118) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(130,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 130) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(144,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 144) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(356,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 356) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(398,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 398) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(66,40): warning CS0067: The event 'BasicPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 66) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(73,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(70,25): warning CS0067: The event 'BasicPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 70) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(14,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(71,40): warning CS0067: The event 'BasicPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 71) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(67,40): warning CS0067: The event 'BasicPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(69,25): warning CS0067: The event 'BasicPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 69) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,60): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(74,40): warning CS0067: The event 'BasicPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 74) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(24,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(65,25): warning CS0067: The event 'BasicPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 65) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,49): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(22,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 22) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(72,40): warning CS0067: The event 'BasicPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 72) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,59): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(68,40): warning CS0067: The event 'BasicPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 68) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(11,45): warning CS0649: Field 'PassengersSceneInstaller.basicServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(27,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(30,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(42,31): warning CS0649: Field 'VehiclePerceptionController.railwaySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 42) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs(15,55): warning CS0067: The event 'BasicPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\BasicPassengersService.cs Line: 15) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,40): warning CS0649: Field 'AssetsFromProjectService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(154,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 154) Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs(65,25): warning CS0108: 'EditorProjectOrBundle.SetDirty()' hides inherited member 'ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs Line: 65) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(84,17): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 84) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs(9,50): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs Line: 9) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 64) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(72,3): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 72) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(22,39): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(59,44): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(26,11): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 26) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(99,38): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(41,65): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 41) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(81,63): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 81) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(91,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 91) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(102,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 102) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(118,63): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(115,18): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 115) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(175,61): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(185,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,53): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,100): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,162): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(201,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,92): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,136): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(214,60): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 214) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,68): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(22,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,76): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,123): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,193): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,115): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,167): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,91): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,143): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,159): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,115): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(282,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 282) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(302,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,110): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(385,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 385) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(395,66): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 395) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,133): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(454,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 454) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(464,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 464) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,109): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,65): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(538,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 538) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,190): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,172): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,138): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(286,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 286) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(306,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 306) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(389,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 389) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(399,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 399) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,164): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(458,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 458) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(468,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 468) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,140): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,88): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(542,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 542) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(320,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 320) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(333,63): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 333) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(422,82): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 422) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(568,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 568) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(128,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 128) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(158,30): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 158) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 11) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 46) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(53,10): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(51,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 51) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(68,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 68) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(421,17): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 421) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(430,16): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 430) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(459,16): warning CS0436: The type 'ItemInsertedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 459) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(473,16): warning CS0436: The type 'ItemRemovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 473) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(487,16): warning CS0436: The type 'ItemMovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 487) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(501,16): warning CS0436: The type 'ItemMovedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 501) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(307,10): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 307) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(451,43): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 451) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(465,41): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 465) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(479,41): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 479) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(493,39): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(507,38): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 507) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(584,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 584) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(680,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 680) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(697,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 697) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(786,37): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 786) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(842,57): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 842) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1110,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1110) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1175,50): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1232,53): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1246,42): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1273,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1273) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1308,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1308) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1374,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1374) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1390,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1390) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1396,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1396) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1408,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1408) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1447,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1447) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1453,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1453) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1475,62): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1475) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1504,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1504) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1514,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1514) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1527,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1527) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1537,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1537) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1546,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1546) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1590,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1590) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1640,74): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1640) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1719,75): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1719) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1762,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1762) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1782,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1782) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1797,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1797) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1845,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1845) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1867,26): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1867) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1883,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1883) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1899,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1899) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1922,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1922) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1947,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1947) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1976,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1976) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(531,33): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 531) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(302,11): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(18,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(29,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 29) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(30,19): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(37,16): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 37) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 87) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 101) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(17,42): warning CS0618: 'IPreprocessBuild' is obsolete: 'Use IPreprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 17) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(48,43): warning CS0618: 'IPostprocessBuild' is obsolete: 'Use IPostprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 48) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,90): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs(27,14): warning CS0219: The variable 'showPanel' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs Line: 27) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(110,17): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 110) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(173,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 173) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(235,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 235) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,83): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(312,55): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 312) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,21): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(104,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 104) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,30): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,66): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,34): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,70): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,71): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(54,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 54) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(62,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 62) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(33,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(45,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 45) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(53,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(66,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(118,29): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(122,53): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 122) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(123,56): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 123) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(124,54): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 124) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(151,52): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 151) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(185,5): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(212,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 212) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(213,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 213) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(226,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 226) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(227,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 227) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(357,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(358,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(369,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 369) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(370,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 370) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(427,55): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 427) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(493,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(503,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 503) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(322,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 322) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(328,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 328) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(339,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 339) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(520,22): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 520) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(521,25): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 521) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(522,23): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(524,27): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 524) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(586,19): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 586) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(588,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 588) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(595,32): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 595) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(620,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 620) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(638,11): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 638) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,7): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,46): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,82): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(747,8): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 747) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(760,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 760) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(774,18): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 774) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(795,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 795) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(803,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 803) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(811,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 811) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(821,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 821) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(824,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 824) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(918,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 918) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1030,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1030) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1076,37): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1076) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1088,27): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1088) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1111,28): warning CS0436: The type 'IReorderableListDropTarget' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs' conflicts with the imported type 'IReorderableListDropTarget' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1111) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1152,4): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1152) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1165,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1165) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1210,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1210) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1219,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1219) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1223,28): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1223) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1357,39): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1358,45): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1359,41): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1359) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1428,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1428) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1641,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1641) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1658,19): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1658) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1847,30): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1847) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1856,21): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1856) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1860,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1860) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1872,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1872) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1874,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1874) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1888,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1888) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1890,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1890) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1904,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1904) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1906,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1906) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1923,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1923) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1931,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1931) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1951,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1951) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1963,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1963) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(113,74): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 113) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(61,37): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 61) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(60,34): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 60) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs(24,13): warning CS0618: 'EditorApplication.hierarchyWindowChanged' is obsolete: 'Use EditorApplication.hierarchyChanged' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(24,60): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(25,18): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 25) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,108): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,23): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(86,23): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 86) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(88,20): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 88) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(119,10): warning CS0618: 'AssetDatabase.IsOpenForEdit(string)' is obsolete: 'AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 119) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(173,4): warning CS0618: 'TextureImporterSettings.maxTextureSize' is obsolete: 'Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 173) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(176,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 176) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(276,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 276) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(615,27): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 615) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(630,9): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 630) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(642,6): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 642) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(647,4): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 647) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,72): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,50): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs(162,7): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs Line: 162) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(95,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 95) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(96,17): warning CS0618: 'BuildTargetGroup.SamsungTV' is obsolete: 'SamsungTV has been removed as of 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 96) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(97,17): warning CS0618: 'BuildTargetGroup.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 97) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(36,22): warning CS0618: 'BuildTarget.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs(20,24): warning CS0618: 'EditorGUI.EnumMaskField(Rect, GUIContent, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs Line: 20) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs(122,27): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs Line: 122) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,52): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(55,67): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs(62,71): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs Line: 62) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(1703,16): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 1703) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(2340,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 2340) Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs(452,43): warning CS0618: 'BuildOptions.ForceOptimizeScriptCompilation' is obsolete: 'Specify IL2CPP optimization level in Player Settings.' (Filename: Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs Line: 452) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(662,23): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 662) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,75): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1145,27): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1145) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1146,4): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1146) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(207,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 207) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(219,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 219) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1181,29): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1181) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,54): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2389,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2389) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2631,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2631) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3108,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3108) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3112,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3112) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3469,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3469) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3482,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3482) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3492,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3492) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3598,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3598) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3611,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3612,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4245,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4245) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4257,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4257) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(11,31): warning CS0414: The field 'AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs(9,29): warning CS0414: The field 'FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs Line: 9) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(13,31): warning CS0414: The field 'AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs(15,22): warning CS0414: The field 'EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs Line: 15) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) DisplayProgressbar: Building AssetBundle DisplayProgressbar: Building Asset Bundle ***Player size statistics*** Total compressed size 3.2 KB. Total uncompressed size 7.7 KB. Unloading 805 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.62 GB. System memory in use after: 0.62 GB. Unloading 75 unused Assets to reduce memory usage. Loaded Objects now: 26357. Total: 1258.220200 ms (FindLiveObjects: 8.194900 ms CreateObjectMapping: 2.112400 ms MarkObjects: 1247.766800 ms DeleteObjects: 0.143400 ms) ------------------------------------------------------------------------------- Bundle Name: trafficvehicle Compressed Size:50.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 135.8 mb 95.9% Meshes 4.6 mb 3.3% Animations 4.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 511.3 kb 0.4% Other Assets 386.8 kb 0.3% Levels 0.0 kb 0.0% Scripts 2.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 258.8 kb 0.2% Total User Assets 141.5 mb 100.0% Complete build size 141.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 15.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM_DIRT.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_N.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_M.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_CM.tga 5.3 mb 3.8% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_CM.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Textures/WheelsAtlas_D.tga 2.7 mb 1.9% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_CM.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_N.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_MAOHS.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_N.tga 1.3 mb 0.9% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_MAOHS.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_N.tga 1.3 mb 0.9% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_N.tga 906.6 kb 0.6% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Meshes/NPC_FiremanTruck.fbx 682.9 kb 0.5% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_A.tga 682.9 kb 0.5% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_Lights_E.tga 682.9 kb 0.5% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_CM.tga 682.9 kb 0.5% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_BC.tga 607.5 kb 0.4% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_Scooter_PF.FBX 549.5 kb 0.4% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 390.1 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_N.tga 380.2 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights__M.tga 378.0 kb 0.3% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_N.tga 374.5 kb 0.3% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_N.tga 362.4 kb 0.3% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_M.tga 361.1 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_N.tga 347.5 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_MT_M.tga 346.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_N.tga 341.6 kb 0.2% Assets/vehicles/TrafficVehicles/Amarok/Art/Textures/AmarokIA_Lights_M.tga 338.9 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_M.tga 338.6 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_M.tga 337.8 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_M.tga 335.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_Normal.tga 328.0 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_M.tga 319.2 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_M.tga 310.7 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_MAOHS.tga 309.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_MAHOS.tga 307.8 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Meshes/NPC_ChevroletAvalanche_PF.FBX 302.1 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_M.tga 302.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_N.tga 301.1 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_M.tga 299.1 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_M.tga 296.3 kb 0.2% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/Mercedes500_M_Mate.tga 294.4 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Normal.tga 291.2 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Meshes/NPC_ScooterProp_PF.FBX 287.1 kb 0.2% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_M.tga 281.1 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS.tga 276.8 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_MAOHS_Mate.tga 275.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS.tga 269.5 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheDirt_D.tga 266.4 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_Normal.tga 265.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOHS_Mate.tga 263.2 kb 0.2% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_Ambulance_PF.FBX 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_MAHOS.tga 262.0 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_MAOSH.tga 260.8 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_MAOHS.tga 257.0 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_N.tga 256.7 kb 0.2% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Normal.tga 252.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_MAOHS_Mate.tga 247.4 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_N.tga 243.6 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_Mate_MAOHS.tga 240.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_N.tga 236.1 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_MAOHS.tga 230.2 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_M.tga 229.6 kb 0.2% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat_Police.FBX 227.3 kb 0.2% Assets/vehicles/TrafficVehicles/AudiS5/Art/Meshes/NPC_AudiS5_PF.FBX 227.0 kb 0.2% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/FiremanTruck_D.tga 223.2 kb 0.2% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_MAOSH.tga 216.3 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_MAOSH.tga 215.4 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Mesh/NPC_MercedesSL500_PF.FBX 190.2 kb 0.1% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_MAHOS.tga 188.2 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_MAOHS.tga 184.0 kb 0.1% Resources/unity_builtin_extra 181.7 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_D.tga 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio.FBX 179.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Mazda_CX_7_AC.tga 164.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Meshes/NPC_ChevroletVanExpress_PF.FBX 158.5 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_D.tga 156.5 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Mesh/Mazda_CX_7.FBX 156.3 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Meshes/Clio_Taxi.fbx 150.8 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_D.tga 150.7 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_D.tga 148.6 kb 0.1% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_E.tga 147.1 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_D.tga 142.0 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/Scooter_D.tga 138.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_AC.tga 137.5 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_AC.tga 132.3 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_D.tga 131.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_D.tga 130.4 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpressLights_E.tga 130.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_AC.tga 127.1 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Mesh/Passat.FBX 126.5 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_D.tga 122.8 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_D.tga 122.7 kb 0.1% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_AC.tga 120.9 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_Ambulance_D.tga 113.3 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_AC.tga 113.0 kb 0.1% Assets/vehicles/TrafficVehicles/AudiS5/Art/Textures/AudiS5_Lights_E.tga 110.4 kb 0.1% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Taxi_D.tga 107.7 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Mesh/CRV.FBX 107.5 kb 0.1% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/Passat_Police_D.tga 106.9 kb 0.1% Assets/vehicles/TrafficVehicles/Scooter/Art/Textures/ScooterLight_E.tga 94.3 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Vehicle.shader 93.2 kb 0.1% AssetBundle Object 86.6 kb 0.1% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Textures/MercedesSL500_Lights_E.tga 86.0 kb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalancheLights_E.tga 85.6 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.6 kb 0.1% Assets/simuzen/platform/systems/base/services/minimap/orange_pointer.png 85.5 kb 0.1% Assets/content_common/art_common/Modules/Cameras/LensFlares/Art Assets/35mmflare.psd 85.5 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 84.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/Vehicles/Lights/LightsBase.shader 79.7 kb 0.1% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Meshes/MotorHelmet1_PF.FBX 74.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 74.4 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 74.0 kb 0.1% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_E.tga 69.5 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Textures/Clio_Lights_E.tga 64.8 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_E.tga 58.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Textures/Fireman_Lights_D.tga 52.0 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_Lights_AC.tga 48.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_E.tga 48.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Textures/PassatLight_D.tga 48.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Textures/EmergencyLights/EmergencyLights_D.tga 33.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Textures/Luces_E.tga 29.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_MotorBike_S.fbx 29.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Motorbike.fbx 26.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_F.FBX 24.5 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Mate_PF.prefab 17.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelBus_B.FBX 17.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckFront.fbx 15.4 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_Scooter_PF.prefab 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_S.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_M.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car_L.fbx 15.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_Car.fbx 14.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/WheelPivotTest.fbx 14.2 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Meshes/Wheel_TruckBack.fbx 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/Particle_Traffic_Impala_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/Particle_Traffic_BRT_Bus_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/Particle_Traffic_AudiS5_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/Particle_Traffic_Golf_PF.prefab 7.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/Particle_Traffic_PF.prefab 3.6 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/NPC_FiremanTruck_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Mate_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_PF.prefab 3.4 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Mate_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_DIRT_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Mate_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_Mate_PF.prefab 3.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PF.prefab 3.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Police_PF.prefab 3.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Taxi_PF.prefab 2.8 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/NPC_FiremanTruck_PROP_PF.prefab 2.7 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/NPC_AudiS5_Prop_PF.prefab 2.7 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalancheDirt_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/NPC_MercedesSL500_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/NPC_ChevroletAvalanche_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Prop_DIRT_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/NPC_Mazda_CX_7_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Prop_PF.prefab 2.6 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/NPC_CRV_PROP_PF.prefab 2.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/NPC_ChevroletVanExpress_Ambulance_Prop_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/NPC_Passat_Police_Prop_PF.prefab 2.2 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/NPC_Clio_Taxi_Prop_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Pieces Prefab/Light_Traffic_ChevroletVanExpress_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Pieces Prefab/Light_Traffic_ChevroletAvalanche_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Pieces Prefab/Light_Traffic_MercedesSL500_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/Light_Traffic_Scooter_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Pieces Prefab/Light_Traffic_Clio_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Pieces Prefab/Light_Traffic_Passat_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Pieces Prefab/Light_Traffic_Mazda_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Impala/Pieces Prefab/Light_Traffic_Impala_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/Golf/Pieces Prefab/Light_Traffic_Golf_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Pieces Prefab/Light_Traffic_Fireman_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/BRT_Bus/PiecesPrefab/Light_Traffic_BRT_Bus_PF.prefab 1.9 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Pieces Prefab/Light_Traffic_AudiS5_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Pieces Prefab/Light_Traffic_CRV_PF.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Pieces Prefab/NPC_ScooterProp_PF.prefab 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/Amarok/Art/Materials/AmarokIA_Lights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/Amarok/Art/Materials/AmarokIA_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheDirt_MT.mat 1.3 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalanche_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Basic_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Police_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Basic_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Mate_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Taxi_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_Ambulance_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_DIRT_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpress_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/Scooter_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Mate_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/MercedesSL500/Art/Materials/MercedesSL500_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Material/FiremanTruck_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/AudiS5/Art/Material/AudiS5_Light_MT.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/Renault_Clio/Art/Materials/Clio_Light.mat 1.0 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/EmergencyLights_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Passat/Art/Materials/Passat_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/CR-V/Art/Materials/CRV_Light_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Materials/GlassCommon_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Material/ChevroletVanExpressLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Material/ChevroletAvalancheLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Scooter/Art/Materials/ScooterLights_MT.mat 0.9 kb 0.0% Assets/vehicles/TrafficVehicles/Mazda_CX_7/Art/Materials/CX-7_Light_MT.mat 0.8 kb 0.0% Assets/vehicles/TrafficVehicles/FiremanTruck/Art/Animation/AnimController_FiremanTruck.controller 0.7 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Art/Materials/WheelAtlas_MT.mat 0.7 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plate.mat 0.7 kb 0.0% Assets/content_common/art_common/Modules/Cameras/LensFlares/35mm Lens.flare 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.4 kb 0.0% Assets/simuzen/platform/systems/base/services/minimap/VehicleMinimapIcon.mat 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_F_PF.prefab 0.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelBus_B_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Prefab/MinimapIcon_Traffic_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MotorBike_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/WheelPivotTest_PF.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckFront.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_TruckBack.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_MBike.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_S.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_M.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car_L.prefab 0.3 kb 0.0% Assets/vehicles/TrafficVehicles/_Common/Wheels/Pieces/Wheel_Car.prefab 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/SMKTrafficVehicleGraphicsSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleWheelSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TrafficVehicleLightSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/WheelsPivotSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/Wwise/Deployment/Components/AkGameObj.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: pedestrians Compressed Size:70.8 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 129.3 mb 86.7% Meshes 17.3 mb 11.6% Animations 1.1 mb 0.8% Sounds 0.0 kb 0.0% Shaders 404.1 kb 0.3% Other Assets 864.2 kb 0.6% Levels 0.0 kb 0.0% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 196.3 kb 0.1% Total User Assets 149.1 mb 100.0% Complete build size 149.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 6.0 mb 4.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchir_MAHOS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_Mask.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_M.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_M.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_MAOHS.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_M.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_N.tga 5.3 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_M.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Textures/Wheelchair_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM2_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/ClothM1_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/BodyW_D.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Textures/BodyM_D.tga 1.3 mb 0.9% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW2_M.tga 1.3 mb 0.9% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Textures/ClothW1_M.tga 1.2 mb 0.8% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Meshes/Wheelchair.FBX 918.0 kb 0.6% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Animations/Sitting Talking.fbx 662.4 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Sitting.fbx 628.2 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Running Up Stairs.fbx 619.9 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking (1).fbx 617.1 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Neutral Idle.fbx 613.8 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking (2).fbx 611.0 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 610.0 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Walking Up The Stairs (1).fbx 605.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Grabbing_idle.fbx 601.5 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Idle.fbx 598.3 kb 0.4% Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Animations/Point.fbx 597.4 kb 0.4% 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Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: terraintextures Compressed Size:10.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 10.2 mb 99.9% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 1.3 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 0.0% Total User Assets 10.2 mb 100.0% Complete build size 10.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.7 mb 16.9% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_N.tga 1.7 mb 16.4% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_N.tga 1.5 mb 15.1% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_N.tga 813.5 kb 7.8% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_D.tga 795.0 kb 7.6% Assets/content_common/art_common/Modules/Terrain/Textures/Grass_HGAO.tga 785.1 kb 7.5% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_HGAO.tga 773.3 kb 7.4% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_D.tga 763.5 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Stone_D.tga 755.4 kb 7.3% Assets/content_common/art_common/Modules/Terrain/Textures/Sand_HGAO.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_N.tga 341.6 kb 3.3% Assets/content_common/art_common/Modules/Terrain/Textures/xx_xx_xx_Snow001_D.tga 1.3 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: pedestrians Compressed Size:4.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.5 mb 60.5% Meshes 1.8 mb 30.3% Animations 10.4 kb 0.2% Sounds 0.0 kb 0.0% Shaders 379.1 kb 6.4% Other Assets 64.5 kb 1.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 89.7 kb 1.5% Total User Assets 5.8 mb 100.0% Complete build size 5.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.3 mb 23.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Normal.png 1.2 mb 20.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/Citaro_Bus_Driver.FBX 682.9 kb 11.5% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Body_Diffuse.png 380.2 kb 6.4% Resources/unity_builtin_extra 356.2 kb 6.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_PF.FBX 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Normal.png 341.5 kb 5.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Normal.png 240.6 kb 4.1% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Clothes1_PF.FBX 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Bottom_Diffuse.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Top_Opacity.png 170.9 kb 2.9% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/man001.fbm/man001_Shoes_Diffuse.png 10.4 kb 0.2% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_ScooterSeatPose.fbx 9.0 kb 0.2% AssetBundle Object 6.1 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Male1_PF.prefab 5.9 kb 0.1% Assets/content_common/art_common/Modules/Animated/Humans/Prefab/Clothes1_PF.prefab 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Bottom_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Top_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Shoes_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/man001_Body_Diffuse.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Shoes_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Bottom_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Body_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Materials/BusDriver_Top_MT.mat 0.4 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Meshes/Male1_Animator.controller ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: crossingentities Compressed Size:29.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 40.6 mb 80.9% Meshes 6.4 mb 12.7% Animations 1.3 mb 2.7% Sounds 0.0 kb 0.0% Shaders 1.4 mb 2.7% Other Assets 293.4 kb 0.6% Levels 0.0 kb 0.0% Scripts 1.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 220.3 kb 0.4% Total User Assets 50.2 mb 100.0% Complete build size 50.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 10.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_N.tif 5.3 mb 10.6% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Bycicle_D.tif 2.7 mb 5.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/Male003_D.tif 2.7 mb 5.3% Assets/content_common/art_common/Modules/Animals/Textures/horse_2_D.png 2.7 mb 5.3% Assets/content_common/art_common/Modules/Animals/Textures/Pack_Oveja.tif 1.9 mb 3.8% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/Meshes/man001.fbx 1.8 mb 3.6% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/man2.fbx 1.6 mb 3.3% Assets/content_common/art_common/Modules/Animals/Meshes/Pig.fbx 1.4 mb 2.7% Resources/unity_builtin_extra 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_MetallicAndSmoothness.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man02/man002_Body_BaseColor.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_Normal.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN/Textures/Man01/FuseModel_Body_BaseColor.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdTexture_01.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_BaseColor.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/Textures/Man2-01/man2_Body_Normal.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Animals/Textures/GermanShepherdNM.png 1.3 mb 2.7% Assets/content_common/art_common/Modules/Pedestrians/_Legacy/SMK_Pedestrian/MAN2/FBX/man2.fbm/man2_Body_Normal.png 1.2 mb 2.4% Assets/content_common/art_common/Modules/Animals/Meshes/Cow.fbx 682.9 kb 1.3% 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Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/ParticlesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Whirlpool/WhirlpoolArea.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: signals_assets.br_xx_xx Compressed Size:1.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.0 mb 96.5% Meshes 69.9 kb 0.8% Animations 7.0 kb 0.1% Sounds 0.0 kb 0.0% Shaders 134.7 kb 1.6% Other Assets 12.8 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 70.8 kb 0.8% Total User Assets 8.3 mb 100.0% Complete build size 8.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 64.3% Assets/content_common/art_common/Modules/signals/Legacy/BR/Textures/AtlasSignals_N.tga 2.7 mb 32.2% Assets/content_common/art_common/Modules/signals/Legacy/BR/Textures/AtlasSignals_D.tga 83.0 kb 1.0% Resources/unity_builtin_extra 52.8 kb 0.6% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 16.2 kb 0.2% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_120.fbx 16.2 kb 0.2% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_100.fbx 12.3 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_80.fbx 12.3 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_60.fbx 12.3 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_SpeedLimit_40.fbx 9.4 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_Yield.fbx 5.0 kb 0.1% Assets/content_common/art_common/Modules/signals/Legacy/BR/Meshes/Sig_Stop.fbx 3.8 kb 0.0% AssetBundle Object 1.2 kb 0.0% Assets/content_common/art_common/Modules/signals/Legacy/BR/Materials/Signals.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: textures Compressed Size:32.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 51.3 mb 100.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 2.5 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.1 kb 0.0% Total User Assets 51.3 mb 100.0% Complete build size 51.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Snow/snow_normal.jpg 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/GlobalUVs.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Crack/CrackNormal.tga 5.3 mb 10.4% Assets/content_common/art_common/Legacy/Debugland/SandraBorrar/GlobalUVs.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Environment/Textures/Wet_N.tga 5.3 mb 10.4% Assets/content_common/art_common/Modules/Animals/Textures/Cat_N.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/SheepDogTex.png 2.7 mb 5.2% Assets/content_common/art_common/Modules/Animals/Textures/Cat_D.png 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Rock001_D.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_N.tga 1.3 mb 2.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Grass001_D.tga 682.9 kb 1.3% Assets/content_common/art_common/Modules/Animals/Textures/Pigeon.tif 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Soil002_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Legacy/Terrain/xx_xx_xx_Snow001_D.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MTMate_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_N.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_M.tga 341.6 kb 0.6% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Textures/Helmet1_MT_D.tga 341.5 kb 0.6% Assets/content_common/art_common/Modules/Animals/Textures/CowNM_01.png 2.5 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_assets.br_xx_xx Compressed Size:1.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 16.0 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 50.8 kb 0.3% Other Assets 1.4 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.2 kb 0.2% Total User Assets 16.1 mb 100.0% Complete build size 16.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 33.2% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plates_generator_MAOHS.tga 5.3 mb 33.2% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plates_generator_N.tga 5.3 mb 33.2% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plates_generator_A.tga 50.8 kb 0.3% Assets/content_common/art_common/Modules/Shaders/SkinsAtlas.shader 0.7 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plate.mat 0.6 kb 0.0% AssetBundle Object ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: materials Compressed Size:14.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 21.3 mb 98.2% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 353.1 kb 1.6% Other Assets 15.3 kb 0.1% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 38.6 kb 0.2% Total User Assets 21.7 mb 100.0% Complete build size 21.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_N.tga 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/MaleClothes1_MT_M.tga 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_N.tga 5.3 mb 24.5% Assets/content_common/art_common/Modules/Animated/Humans/Art/Textures/Man_MT_M.tga 261.0 kb 1.2% Resources/unity_builtin_extra 92.2 kb 0.4% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueMedium.shader 2.2 kb 0.0% AssetBundle Object 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Clothes1_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1Mate_MT 1.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Helmets/Art/Material/Helmet1_MT.mat 1.3 kb 0.0% Assets/content_common/art_common/Modules/Animated/Humans/Art/Material/Male1_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Cat_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/German_Shepherd_Static_MT.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/SheepDogTex.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Material #2.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/German_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Pig_MAt.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Cow_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Meshes/Materials/Arab_Mat.mat 0.9 kb 0.0% Assets/content_common/art_common/Modules/Animals/Materials/Pigeon.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: plates_prefabs Compressed Size:299.7 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 3.3 mb 95.9% Meshes 8.1 kb 0.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 81.9 kb 2.3% Other Assets 8.3 kb 0.2% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 47.9 kb 1.3% Total User Assets 3.5 mb 100.0% Complete build size 3.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/MX/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/IT/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/ES/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/CL/Plates_generator_A.tga 682.9 kb 19.2% Assets/vehicles/UserVehicles/Common/Plates/Art/AR/Plates_generator_A.tga 83.0 kb 2.3% Resources/unity_builtin_extra 8.3 kb 0.2% Assets/vehicles/UserVehicles/Common/Plates/Art/Meshes/Plate.FBX 1.5 kb 0.0% AssetBundle Object 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/MX.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/IT.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/ES.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/CL.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/BR.mat 0.9 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/FakeVariants/AR.mat 0.3 kb 0.0% Assets/vehicles/UserVehicles/Common/Plates/PiecesPrefab/Plate_PF.prefab ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud.xx_xx_st Compressed Size:15.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 105.3 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 549.3 kb 0.5% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 26.2 kb 0.0% Total User Assets 105.8 mb 100.0% Complete build size 105.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 32.0 mb 30.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_ProductAtlas.png 16.1 mb 15.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 15.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 15.1% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.png 8.0 mb 7.6% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VehicleDashboardAtlas-d8b5794d 8.0 mb 7.6% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-635fce3a 8.0 mb 7.6% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_CommonAtlas-a22156d8 1.0 mb 0.9% Built-in Texture2D: 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Assets/UI/Textures/Simulator/Simestruck/TP/TP_Background/TP_RPMsPanelVAN_Night.png 2.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Background/TP_RPMsPanelBus_Night.png 2.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Background/TP_RPMsPanelBus_Day.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusBiartUrb_icon.png 1.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamBiart_icon.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_TireUnaligned.png 1.7 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamArtPlataf_icon.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_PositionBeam.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_SuspensionFailure.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Courses.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitrem_7Eixos_icon.png 1.4 kb 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Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusInterTrailer_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Puncture.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusArtUrb_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusRigUrb_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_EnterIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_CamRigCaja_icon.png 1.1 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Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_MotorOilPressure.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AdvancedConfiguration_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_MainBeamHeadlights.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Breakdowns/TP_BrokenWheel.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Trailer.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_FifthWheel3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_LightsWarning.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM33.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Avatar.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_DippedBeamsHeadlights.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Truck_LS_icon.png 0.9 kb 0.0% 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Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_VUC_Bau_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM27.png 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehiclesAndScenesAtlas.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM31.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM26.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_TrailerBrake.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ComportamientoUsuario_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM29.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM24.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM28.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_RPM/TP_RPM30.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_BackgroundTiming.png 0.8 kb 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Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/SnowPlow_Plow_DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAxorDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/rigidTruckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/TruckVolvoDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Scania440DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Kenworth10DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/FlatbedTruckScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4TrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4DrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4CinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckCinematicPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolareDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ScaniaDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MinibusDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KenworthScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokTrafficPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokExternalPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/AmarokDrivingPreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Amarok4x4ScenePreset.asset 0.2 kb 0.5% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/truckScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/MercedesAtronDrivingPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900TrafficPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900DrivinglPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900CinematicPresset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/KomatsuWa900ScenePreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030ExternalPreset.asset 0.2 kb 0.4% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/Atego3030DrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHTrailerExternalPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHTrailerDrivingPreset.asset 0.1 kb 0.3% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHExternalPreset.asset 0.1 kb 0.2% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/VolvoFHDrivingPreset.asset 0.1 kb 0.2% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/GolfDrivingPreset.asset 0.1 kb 0.2% Assets/simuzen/platform/systems/base/vehicle/Interior/VehicleInteriorPreset.cs 0.1 kb 0.2% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusCinematicPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusTrafficPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/BiArticuledBusScenePreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusTrafficPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusCinematicPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusTrafficPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusCinematicPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ChevroletExternalPreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/ArticuledBusScenePreset.asset 0.1 kb 0.1% Assets/simuzen/vehicles/Vehicle Interior Presets/presets/UrbanBusScenePreset.asset ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: hud.xx_xx_prostruck Compressed Size:13.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 73.8 mb 99.5% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 371.2 kb 0.5% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 22.2 kb 0.0% Total User Assets 74.2 mb 100.0% Complete build size 74.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 16.1 mb 21.8% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 21.6% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehiclesAndScenesAtlas.png 16.0 mb 21.6% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_ProductAtlas.png 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VehicleDashboardAtlas-d8b5794d 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_Images_Atlas-635fce3a 8.0 mb 10.8% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_CommonAtlas-a22156d8 1.0 mb 1.3% Built-in Texture2D: sactx-2048x512-DXT5-HUD_GP_CommonAtlas-a22156d8 262.3 kb 0.3% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_Bitrem_9Eixos.png 262.3 kb 0.3% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_VUC_Bau.png 262.3 kb 0.3% Assets/UI/Textures/Simulator/Simestruck/GP/GP_Vehicles_truck/GP_Rodotrem.png 34.4 kb 0.0% Assets/UI/Atlas/Simulator/GP Atlas/GP Common/HUD_GP_CommonAtlas.spriteatlas 6.3 kb 0.0% AssetBundle Object 5.2 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Demo.png 4.0 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.asset 4.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Session.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_Courses.png 1.5 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitrem_7Eixos_icon.png 1.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/confirmation/GP_CourseExercise_Icon.png 1.3 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitrem_9Eixos_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Bitruck_8x2_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Cacamba_icon.png 1.2 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_BusInterTrailer_icon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/cpf/GP_EnterIcon.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholLeve.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholMedio.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholNinguno.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_AlcoholAlto.png 1.1 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Fingerprint.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Carretera_2Eixos_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Ambient_Icon3.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_Rodotrem_icon.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_BackgroundLines.png 1.0 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AdvancedConfiguration_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Avatar.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Truck_LS_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_C_Mec_Prancha_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Vehicle_Icon3.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Scene_Icon3.png 0.9 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehiclesAndScenesAtlas.asset 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simestruck/TP/TP_Elements/TP_VUC_Bau_icon.png 0.9 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ComportamientoUsuario_Icon3.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_BackgroundTiming.png 0.8 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Divfooter.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/TEX_AnonymousStudent.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioMuyFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioDescansado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ParkingSensor_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Inclinometro_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/comportamiento usuario/GP_CansancioFatigado.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Statistics.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Infractions.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Tempomat_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_Cadenas_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_BlindPoint_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_WindFrontal.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Results.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/results/GP_Praxis.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_MainMenu.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_AcceptOK.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time30.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time25.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time20.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time15.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Time10.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_TC_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_LIM_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ESP_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ASR_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_on.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/configuracion avanzada/GP_ABS_off.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic03.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic02.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic01.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/tráfico/GP_Traffic00.png 0.7 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/momento del dia/GP_Hour_4.png 0.7 kb 0.0% 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Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Crossland.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_CityBTR.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/ambiente/GP_Sun_icon2.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/select practice/GP_NoOk.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_Mine.png 0.5 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_City.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_TransparentPixel.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_DivInformation.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_ResultNormal.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_GoBack.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Blue2x1.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/others/GP_Accept.png 0.4 kb 0.0% Assets/UI/Textures/Simulator/Simulator_Common/GP/free practice/escenario/GP_AMBA.png 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_ProductAtlas.asset 0.1 kb 0.0% Assets/simuzen/CommonTools/Simple Sprite Packer/Scripts/SPInstance.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: camera Compressed Size:2.5 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.4 kb 45.1% Levels 0.0 kb 0.0% Scripts 0.1 kb 1.6% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 53.4% Total User Assets 7.5 kb 100.0% Complete build size 7.5 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.1 kb 41.9% Assets/simuzen/platform/systems/base/services/camera/rearview/Resources/RearviewsConfigurations.asset 0.2 kb 3.2% AssetBundle Object 0.1 kb 1.6% Assets/simuzen/platform/systems/base/services/rearview/RearviewConfiguration.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: vehicles_localized.br_xx_xx Compressed Size:1263.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 2678.3 mb 96.1% Meshes 105.2 mb 3.8% Animations 165.6 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.8 mb 0.1% Other Assets 1.2 mb 0.0% Levels 0.0 kb 0.0% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 402.5 kb 0.0% Total User Assets 2787.1 mb 100.0% Complete build size -1340331.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_IntDriver_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_IntDriver_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitem9_Cap_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_Int_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_M.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/TrailerPlank/Art/Textures/TrailerPlank_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Cargo_Dumpster_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/DollyTowplug/Art/Textures/DollyTowplug_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_Int_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_S.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/BR_Difuse_ScaniaR440/ScaniaR440_D.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruck_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_MAOHS.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_BC.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_N.tga 21.3 mb 0.8% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Man_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_IntDriver_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/TrailerTarp_Rodotrem_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/TrailerTarp_Bitrem9_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/TrailerTarp_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/TandemTarp_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Semitrailer_2_axes_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Scania440/Art/Textures/Scania440_interior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruckInterior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/VolvoFH/Art/Textures/VolvoFH_Interior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rodotrem/Art/Textures/Trailer_Rodotrem_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Textures/ForestalTrailer_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem9/Art/Textures/Trailer_Bitrem9_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Bitrem7/Art/Textures/Trailer_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrem7/Art/Textures/Tandem_Bitrem7_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Tandem_Bitrain9/Art/Textures/Tandem_Bitrem9_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAxorTruck/Art/Textures/AxorTruckInterior_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_Int_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Rigid/Art/Textures/RigidTrailer_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/MercedesAtronTruck/Art/Textures/AtronTruck_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/ManTgx/Art/Textures/Interior_MAN_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Atego3030/Art/Textures/MercedesAtego_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/Accelo815/Art/Textures/Accelo815_Int_BC.tga 10.7 mb 0.4% Assets/vehicles/UserVehicles/STUserVehicles/P17_1_Dumpster/Art/Textures/Dumpster_BC.tga 6.6 mb 0.2% Assets/contents/Sceneries/amba/Common/Art/Props/Meshes/Train.FBX 6.0 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_MAOHS.tga 5.3 mb 0.2% Assets/vehicles/UserVehicles/STUserVehicles/Semitrailer2axes/Art/Textures/Cargo_Semitrailer_2_axes_N.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_Ambulance_AR_N.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Textures/FordTransit_BRAmbulance_D.tga 5.3 mb 0.2% 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Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WiperDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/RampDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/GlassDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/CargoDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/PlatesSync.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/PIDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/DoorsHandler.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Materials/Tow_Lights_MT.mat 0.1 kb 0.0% Assets/contents/Sceneries/amba/Common/Art/Props/Materials/Flatcar_MT.mat 0.1 kb 0.0% Assets/vehicles/UserVehicles/STUserVehicles/Tow/Art/Materials/Tow_MT.mat ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_signals.br_xx_xx Compressed Size:3.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 5.3 mb 97.2% Meshes 33.7 kb 0.6% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 52.8 kb 0.9% Other Assets 15.7 kb 0.3% Levels 0.0 kb 0.0% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.9 kb 0.9% Total User Assets 5.5 mb 100.0% Complete build size 5.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 2.7 mb 48.6% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_D.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_S.tga 1.3 mb 24.3% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures/Testland_N.tga 52.8 kb 0.9% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 5.5 kb 0.1% AssetBundle Object 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StraightRight.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TwoWays.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_NoEntry.FBX 2.9 kb 0.1% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_TurnRight.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_IncorporationLeft.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Right.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Bifurcation_Left.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_FallingRocks.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_WildAnimals.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_StepDown.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Crossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Slope.FBX 2.0 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_HardCurve_Left.FBX 1.4 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_Stop.FBX 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowR.FBX 1.3 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes/tes_br_br_SquareArrowL.FBX 1.2 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Materials/tes_Signals_MT.mat 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_WildAnimals_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StraightRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowR_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowL_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_IncorporationLeft_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TwoWays_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TurnRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StepDown_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_FallingRocks_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Stop_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_NoEntry_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Crossing_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Slope_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_signals.br_xx_xx Compressed Size:40.6 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 93.3 mb 99.6% Meshes 125.0 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 174.3 kb 0.2% Other Assets 43.9 kb 0.0% Levels 0.0 kb 0.0% Scripts 0.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 61.9 kb 0.1% Total User Assets 93.7 mb 100.0% Complete build size 93.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_N.tga 21.3 mb 22.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_D.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_X.tga 5.3 mb 5.7% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_E.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Textures/Waterworld_S.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Textures/Waterworld_N.tga 5.3 mb 5.7% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Textures/Waterworld_D.tga 2.7 mb 2.8% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_CS.tga 121.5 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/Common.shader 52.8 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/Opaque/OpaqueBase.shader 26.1 kb 0.0% Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes/xx_xx_xx_TrafficLight_C.FBX 14.9 kb 0.0% AssetBundle Object 8.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SoOnibus.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_NoEntry.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_StraightRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_StraightLeft.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_NoRightTurn.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_TurnRight.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_R34.fbx 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Parking.FBX 3.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Right.FBX 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_90.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_70.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_60.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SpeedLimit_30.fbx 2.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_NoParking.FBX 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCrossing100m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump600m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump400m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump200m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump150m.fbx 2.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump100m.fbx 2.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_Yield_150m.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCrossing.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Traffic.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Roundabout.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_TwoWay.FBX 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_CurveR.fbx 2.0 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_CurveL.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_B500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_A500m.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Zone_B.fbx 1.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Zone_A.fbx 1.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_Yield.FBX 1.5 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Sig_ShortBollardGreen.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_Stop.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_br_br_Rodovia.FBX 1.4 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Servizo_Auxiliar.fbx 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_Sig_Mojon.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TrafficLight_C_PF.prefab 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCross_Right.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_PedestrianCross_Left.FBX 1.3 kb 0.0% Assets/contents/Sceneries/CityLand/Common/Materials/xx_xx_xx_Cityland01_MT.mat 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_SoOnibusRight.FBX 1.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/ww_br_br_RoadHump_Left.FBX 1.2 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Materials/ww_Signals_MT.mat 1.1 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_RoadHumpBig.FBX 0.9 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_RoadHump.FBX 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_B500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_A500m_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SoOnibus_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_B_PF.prefab 0.8 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_A_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_ShortBollardGreen_PF.prefab 0.7 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Sig_Mojon_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes/xx_xx_xx_RoadHump_colllider.FBX 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_100m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCrossing_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_StraightRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_StraightLeft_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_90_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_70_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_60_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_30_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SoOnibusRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump_Left_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump600m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump400m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump200m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump150m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump100m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Yield150m_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TurnRight_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Traffic_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Roundabout_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Rodovia_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHumpBig_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Parking_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoParking_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoEntry_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_BusStop_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Yield_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TwoWay_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Stop_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Right_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_R34_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_CurveR_PF.prefab 0.6 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_CurveL_PF.prefab 0.3 kb 0.0% Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoRightTurn_PF.prefab 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/GraphicTrafficLight.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass Compressed Size:436.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 754.6 mb 81.4% Meshes 17.1 mb 1.9% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 6.9 mb 0.7% Other Assets 86.4 mb 9.3% Levels 55.1 mb 5.9% Scripts 4.5 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.5 mb 0.7% Total User Assets 926.8 mb 100.0% Complete build size 926.8 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 73.9 mb 8.0% Assets/contents/Sceneries/MountainPass/Common/Vegetation/BakeVegetation/Bake_vegetation_MP.asset 64.0 mb 6.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 6.9% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-6_comp_light.exr 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-5_comp_light.exr 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-4_comp_light.exr 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-3_comp_light.exr 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-2_comp_light.exr 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-1_comp_light.exr 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-0_comp_light.exr 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-6_comp_dir.png 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-5_comp_dir.png 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-4_comp_dir.png 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-3_comp_dir.png 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-2_comp_dir.png 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-1_comp_dir.png 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-0_comp_dir.png 21.3 mb 2.3% Assets/contents/Sceneries/MountainPass/Common/Vegetation/Mask/grass_mask_2k.tga 13.3 mb 1.4% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Albedos.asset 8.8 mb 0.9% Assets/contents/Sceneries/MountainPass/Common/Terrain/Data/Terrain_MP.asset 8.0 mb 0.9% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Normals.asset 6.7 mb 0.7% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Normals.asset 6.7 mb 0.7% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Albedos.asset 6.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_N.tga 6.0 mb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 0.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Splatmaps/Splat_c3f75bf97dd694548a7184395a3f6f4f_7c752b3305927ee4c98b2be777d8919d_0.png 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/qghhf_4K_Albedo_Opacity.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.6% Assets/contents/Sceneries/MountainPass/Common/Terrain/MP_Terrain_Cutout.tga 5.3 mb 0.6% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_MT_AO_G.tga 5.3 mb 0.6% 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8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 6.0% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/LightingData.asset 2.7 mb 4.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 2.2% Resources/unity_builtin_extra 252.6 kb 0.4% 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Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_localized.br_xx_xx Compressed Size:77.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 138.8 mb 89.9% Meshes 1.9 mb 1.2% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 598.0 kb 0.4% Other Assets 3.6 mb 2.4% Levels 9.5 mb 6.1% Scripts 0.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 53.8 kb 0.0% Total User Assets 154.5 mb 100.0% Complete build size 154.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 41.4% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_CM.tga 6.3 mb 4.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 4.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_N.tga 6.0 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_N_BR.tga 6.0 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 3.5% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_MAOHS.tga 5.3 mb 3.4% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_N.tga 3.6 mb 2.4% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/LightingData.asset 3.6 mb 2.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_MAOHS.tga 3.0 mb 1.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.5 mb 1.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.4 mb 1.6% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_MAOHS.tga 1.9 mb 1.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_CM.tga 1.9 mb 1.2% Assets/contents/Sceneries/MountainPass/Location/BR/xx_xx_xx_MountainPassRoad.FBX 1.7 mb 1.1% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_N.tga 1.7 mb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_CM_BR.tga 1.6 mb 1.1% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_MAOHS.tga 1.6 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_N.tga 1.6 mb 1.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_AC.jpg 1.4 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_MAOHS.tga 1.1 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_MAOHS.tga 1009.7 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_MAOHS.tga 735.3 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_AC.tga 731.5 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_02_BC.tga 708.2 kb 0.4% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_BC.tga 610.9 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 591.6 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM_N.jpg 590.6 kb 0.4% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 558.6 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBaseChecker_CM.tga 414.7 kb 0.3% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_N.tga 321.1 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 290.9 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_E.jpg 284.4 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM.tga 271.6 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_CM.tga 128.3 kb 0.1% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr 87.1 kb 0.1% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_MAOHS.tga 51.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_N.tga 51.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_AC.tga 7.6 kb 0.0% Resources/unity_builtin_extra 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Materials/BR_Signals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Materials/MetalBaseGalvanized_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Lindes/Materials/Lindes_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBaseChecker_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Materials/RoadDecals_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadZebra_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLines_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBase_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadMud_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 1.5 kb 0.0% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_MT.mat 1.4 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/SignalPost2,5m.FBX 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland Compressed Size:312.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 502.6 mb 91.7% Meshes 9.1 mb 1.7% Animations 3.7 kb 0.0% Sounds 0.0 kb 0.0% Shaders 4.6 mb 0.8% Other Assets 11.8 mb 2.1% Levels 19.6 mb 3.6% Scripts 3.7 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 298.8 kb 0.1% Total User Assets 547.9 mb 100.0% Complete build size 547.9 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 11.7% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 11.7% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 31.6 mb 5.8% Assets/contents/Sceneries/TestLand/Testland_2048.asset 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_N.tga 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/Road/Textures/Tileable/TestllandRoad_Tileable_M.tga 21.3 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Legacy/Building_High/Textures/Building_High_MAOHS.tga 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_N.tga 21.3 mb 3.9% Assets/contents/Sceneries/TestLand/TreesConfig/Masks/Grass_Mask.tga 9.3 mb 1.7% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Albedos.asset 8.0 mb 1.5% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/TT/Arrays/CTS_Profile_TT_Lite_Normals.asset 6.0 mb 1.1% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_N.tga 6.0 mb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 1.0% Assets/contents/Sceneries/TestLand/Road/Textures/Road/TestllandRoad_M_AO_H_S.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/qghhf_4K_Albedo_Opacity.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_05_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_MT_AO_G.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_BC_T.TGA 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_N.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Snow_1_A_Sm.tga 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_05_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_02_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Rock_01_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_N.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_N.TGA 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Wild Flowers_02.psd 5.3 mb 1.0% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Rustic Grass_10.psd 5.3 mb 1.0% Assets/content_common/art_common/Modules/Environment/Textures/Oil_N.tga 4.9 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Legacy/Building_High/Textures/Building_High_N.tga 4.0 mb 0.7% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 4.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High_MAOHS.tga 3.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High_N.tga 3.7 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Textures/PropSSmall_MAOHS.tga 3.3 mb 0.6% Assets/content_common/art_common/Modules/Terrain/CTS_Profiles/OT/Arrays/CTS_Profile_OT_Albedos.asset 2.7 mb 0.5% Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures/Curb_MAOHS.tga 2.7 mb 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Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Roadside.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_dynamic.xx_xx_xx Compressed Size:8.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.2 mb 81.2% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 205.6 kb 2.0% Other Assets 1.4 mb 13.8% Levels 251.3 kb 2.4% Scripts 1.2 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.5% Total User Assets 10.1 mb 100.0% Complete build size 10.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.0 mb 29.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 2.8 mb 28.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 1.7 mb 16.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 1.4 mb 13.8% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 366.0 kb 3.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 220.8 kb 2.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 198.3 kb 1.9% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 128.3 kb 1.2% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.1% Resources/unity_builtin_extra 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props(borrar Revisar)/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland Compressed Size:618.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 1008.2 mb 80.1% Meshes 24.1 mb 1.9% Animations 36.2 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 mb 0.6% Other Assets 169.1 mb 13.4% Levels 43.3 mb 3.4% Scripts 4.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 5.8 mb 0.5% Total User Assets 1258.0 mb 100.0% Complete build size 1258.0 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 155.8 mb 12.4% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Bake_vegetation_HW.asset 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-2_comp_light.exr 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-1_comp_light.exr 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-0_comp_light.exr 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-2_comp_dir.png 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-1_comp_dir.png 85.3 mb 6.8% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/Lightmap-0_comp_dir.png 52.9 mb 4.2% Assets/contents/Sceneries/HighwayLand/Common/Terrain/Data/Terrain_HW.asset 21.3 mb 1.7% Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/Trees_Mask_HW.tga 13.3 mb 1.1% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Albedos.asset 13.3 mb 1.1% Assets/contents/Sceneries/HighwayLand/Common/Lindes/Meshes/Lindes.FBX 8.0 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Unity_Albedos.asset 8.0 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Lite_Albedos.asset 8.0 mb 0.6% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Normals.asset 6.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Unity_Normals.asset 6.7 mb 0.5% Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays/CTS_Profile_HW_Lite_Normals.asset 6.3 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_N.tga 6.1 mb 0.5% 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Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High_MAOHS.tga 3.9 mb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_04/Common/Textures/TGA/Atlas_04_MAOHS.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Textures/PropSSmall_N.tga 3.8 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/Textures/Props_High_N.tga 3.7 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Legacy/Props_Small/Textures/PropSSmall_MAOHS.tga 3.6 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_MAOHS.tga 3.6 mb 0.3% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_MAOHS.tga 3.0 mb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 3.0 mb 0.2% 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Assets/simuzen/platform/VehicleDynamics/Scripts/Descriptors/WheelsPivotDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Scripts/VolumetricLightBeam.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherManager.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSWeatherController.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSTerrainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnZoneDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Scripts/CTS Integration/EnviroCTSIntegration.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfileSwitcher.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/Plate/PlateDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CTS/Scripts/CTSProfile.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/MaterialSync.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Tunnel/LightingData.asset 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/MudArea.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack Compressed Size:380.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 639.7 mb 84.4% Meshes 17.1 mb 2.3% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.0 mb 0.9% Other Assets 12.5 mb 1.7% Levels 74.9 mb 9.9% Scripts 4.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 6.5 mb 0.9% Total User Assets 757.7 mb 100.0% Complete build size 757.7 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-6_comp_light.exr 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-5_comp_light.exr 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-4_comp_light.exr 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-3_comp_light.exr 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-2_comp_light.exr 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-1_comp_light.exr 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-0_comp_light.exr 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-6_comp_dir.png 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-5_comp_dir.png 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-4_comp_dir.png 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-3_comp_dir.png 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-2_comp_dir.png 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-1_comp_dir.png 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Tunnel/Lightmap-0_comp_dir.png 21.3 mb 2.8% Assets/contents/Sceneries/MountainPass/Common/Vegetation/Mask/grass_mask_2k.tga 12.0 mb 1.6% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Albedos.asset 8.8 mb 1.2% Assets/contents/Sceneries/DirtTrack/Common/Terrain/Terrain_DT.asset 8.0 mb 1.1% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays/CTS_Profile_DT_Normals.asset 6.7 mb 0.9% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Normals.asset 6.7 mb 0.9% Assets/contents/Sceneries/MountainPass/Common/Terrain/CTS/Arrays/CTS_Profile_MP_Lite_Albedos.asset 6.3 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_N.tga 6.0 mb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 0.7% Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Splatmaps/Splat_04c43aed7570b69478613862a014cdc6_5c4448835673e324784aa2c08b970320_0.png 5.3 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/qiesX_4K_Albedo_Opacity.tga 5.3 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/Bushes/Custom/qghhf_4K_Albedo_Opacity.tga 5.3 mb 0.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_A_Sm.tga 5.3 mb 0.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_A_Sm.tga 5.3 mb 0.7% Assets/contents/Sceneries/MountainPass/Common/Terrain/MP_Terrain_Cutout.tga 5.3 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_MT_AO_G.tga 5.3 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_BC_T.TGA 5.3 mb 0.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Sand_01_N.png 5.3 mb 0.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Ground_Moss_02_N.png 5.3 mb 0.7% Assets/content_common/art_common/Modules/Terrain/Textures/T_Detail_Normal_3.png 5.3 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_leaves_N.TGA 5.3 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Wild Flowers_02.psd 5.3 mb 0.7% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/2K/Rustic Grass_10.psd 5.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_MAOHS.tga 5.3 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_MAOHS.tga 5.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/TGA/Atlas_10_BC.tga 5.3 mb 0.7% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_N.jpg 5.3 mb 0.7% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_N.tga 5.1 mb 0.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_12/Common/Textures/TGA/Tunnel_Objects_MAOHS.tga 5.0 mb 0.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_12/Common/Textures/TGA/Tunnel_Objects_N.tga 4.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/Textures/JPEG/Atlas_03_N.jpg 4.8 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/Textures/JPEG/Atlas_08_N.jpg 4.7 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/Textures/TGA/Atlas_03_MAOHS.tga 4.7 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/JPEG/Atlas_02_N.jpg 4.5 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_09/Common/Textures/JPEG/Atlas_09_N.jpg 4.5 mb 0.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/Textures/TGA/Atlas_02_MAOHS.tga 4.3 mb 0.6% Assets/contents/Sceneries/MountainPass/Common/Lindes/Meshes/xx_xx_xx_MountainPassRoadGuardrail.FBX 4.2 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_08/Common/Textures/TGA/Atlas_08_MAOHS.tga 4.1 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_09/Common/Textures/TGA/Atlas_09_MAOHS.tga 4.0 mb 0.5% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/Common/Shaders/HDWind/Resources/GustNoise.psd 3.7 mb 0.5% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_N.jpg 3.7 mb 0.5% Assets/contents/Sceneries/MountainPass/Common/Lindes/Meshes/xx_xx_xx_MountainPassRoadGutters.FBX 3.6 mb 0.5% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/LightingData.asset 3.6 mb 0.5% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_MAOHS.tga 3.3 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Textures/JPEG/Atlas_10_N.jpg 3.0 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 3.0 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/JPEG/Atlas_11_N.jpg 3.0 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.9 mb 0.4% Assets/simuzen/CommonTools/CTS/Resources/CTS Terrain Shader Advanced CutOut.shader 2.8 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 2.8 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/TunnelBase_BC.tga 2.7 mb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.7 mb 0.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Textures/TGA/Atlas_11_MAOHS.tga 2.7 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Grass/Textures/sf1hacef_4K_Albedo_opacity.tga 2.7 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_bark_07_MT_AO_G.tga 2.7 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_bark_07_BC_mask.tga 2.7 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_bark_02_MT_AO_G.tga 2.7 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_bark_07_N.tga 2.7 mb 0.4% Assets/content_common/art_common/Modules/Vegetation/Trees/NatureManufacture/Dynamic_Nature_Pack/Textures/T_Fir_bark_02_N.tga 2.7 mb 0.4% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass/Grass_BC.jpg 2.5 mb 0.3% 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Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-6.exr 2.0 mb 0.3% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-5.exr 2.0 mb 0.3% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-4.exr 2.0 mb 0.3% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-3.exr 2.0 mb 0.3% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-2.exr 2.0 mb 0.3% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-1.exr 2.0 mb 0.3% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-0.exr 1.9 mb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/TGA/Atlas_06_MAOHS.tga 1.8 mb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/Textures/JPEG/Atlas_06_BC.jpg 1.7 mb 0.2% 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------------------------------------------------------------------------------- Bundle Name: waterworld Compressed Size:489.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 588.5 mb 59.3% Meshes 5.0 mb 0.5% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 5.6 mb 0.6% Other Assets 14.2 mb 1.4% Levels 379.4 mb 38.2% Scripts 3.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 350.0 kb 0.0% Total User Assets 993.1 mb 100.0% Complete build size 993.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 6.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 6.4% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 51.4 mb 5.2% Assets/contents/Sceneries/WaterWorld/Common/Terrain/Data/Terrain_ww.asset 21.3 mb 2.1% Assets/contents/Sceneries/CityLand/Common/Textures/Buildings_Citylan01_S.tga 21.3 mb 2.1% 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Resources/unity_builtin_extra 198.6 kb 0.5% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.1 kb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.3% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 85.5 kb 0.2% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.2% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 10.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% 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------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: testland_localized.br_xx_xx Compressed Size:1.0 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 128.3 kb 6.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.3% Other Assets 1.4 mb 66.5% Levels 539.4 kb 25.1% Scripts 0.4 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 44.3 kb 2.1% Total User Assets 2.1 mb 100.0% Complete build size 2.1 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 1.4 mb 66.4% Assets/contents/Sceneries/TestLand/Testland_lighting/LightingData.asset 128.3 kb 6.0% Assets/contents/Sceneries/TestLand/Testland_lighting/ReflectionProbe-0.exr 7.6 kb 0.4% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_dynamic.xx_xx_xx Compressed Size:9.2 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 8.2 mb 71.5% Meshes 1.2 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 205.6 kb 1.8% Other Assets 2.9 mb 25.2% Levels 124.6 kb 1.1% Scripts 1.3 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.1 kb 0.4% Total User Assets 11.5 mb 100.0% Complete build size 11.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.0 mb 25.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 2.9 mb 25.2% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 2.8 mb 24.7% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 1.7 mb 14.8% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 366.0 kb 3.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 220.8 kb 1.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 198.3 kb 1.7% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 128.3 kb 1.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/ReflectionProbe-6.exr 7.6 kb 0.1% Resources/unity_builtin_extra 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.2 kb 0.0% Assets/content_common/art_common/Legacy/Optimized_Props(borrar Revisar)/Meshes/Cono.FBX 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingBakeDebugger.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Utils/RigidBodyObservable.cs 0.1 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Scripts/Cone/ConeInteraction.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttrack_localized.br_xx_xx Compressed Size:51.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 116.4 mb 93.6% Meshes 2.1 mb 1.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 598.0 kb 0.5% Other Assets 13.5 kb 0.0% Levels 5.3 mb 4.2% Scripts 0.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 48.2 kb 0.0% Total User Assets 124.4 mb 100.0% Complete build size 124.4 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 51.4% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_CM.tga 6.3 mb 5.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 5.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.0 mb 4.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 4.3% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_MAOHS.tga 5.3 mb 4.3% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_N.tga 3.0 mb 2.4% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.7 mb 2.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.5 mb 2.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.0 mb 1.6% Assets/contents/Sceneries/DirtTrack/Common/Road/Meshes/DirtTrackRoad.FBX 1.7 mb 1.4% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_N.tga 1.6 mb 1.3% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_MAOHS.tga 1.6 mb 1.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_N.tga 1.6 mb 1.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_AC.jpg 1.4 mb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_MAOHS.tga 1.1 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_MAOHS.tga 1009.7 kb 0.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_MAOHS.tga 735.3 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_AC.tga 731.5 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_02_BC.tga 708.2 kb 0.6% Assets/contents/Sceneries/MountainPass/Common/Road/Materials/Gravel_BC.tga 610.9 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 591.6 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM_N.jpg 590.6 kb 0.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 414.7 kb 0.3% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_N.tga 321.1 kb 0.3% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 290.9 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_E.jpg 284.4 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM.tga 271.6 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Lindes/Textures/Lindes_CM.tga 87.1 kb 0.1% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_MAOHS.tga 51.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_N.tga 51.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_AC.tga 32.3 kb 0.0% Assets/contents/Sceneries/DirtTrack/Common/Road/Meshes/ScapeLine.FBX 12.9 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/ShortBollard.FBX 7.6 kb 0.0% Resources/unity_builtin_extra 3.1 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Meshes/Mojon.FBX 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Materials/BR_Signals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Materials/MetalBaseGalvanized_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Lindes/Materials/Lindes_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLines_MT.mat 1.6 kb 0.0% 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Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingSphere.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: dirttracktraffic.br_xx_xx Compressed Size:22.3 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 45.6 mb 75.4% Meshes 632.3 kb 1.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.3 mb 2.2% Other Assets 3.7 mb 6.1% Levels 9.1 mb 15.0% Scripts 2.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 197.8 kb 0.3% Total User Assets 60.5 mb 100.0% Complete build size 60.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordTransit_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_N.tga 5.3 mb 8.8% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_D.tga 3.6 mb 6.0% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/LightingData.asset 2.7 mb 4.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Textures/CarCommon_S.tga 1.3 mb 2.2% Resources/unity_builtin_extra 252.6 kb 0.4% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Meshes/FordTransit_Ambulance.fbx 198.6 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Golf/Meshes/Golf.fbx 181.1 kb 0.3% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Impala/Meshes/Impala.fbx 128.3 kb 0.2% Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting/ReflectionProbe-7.exr 85.5 kb 0.1% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Textures/ParticleCloudBlack.png 85.4 kb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 14.2 kb 0.0% Assets/simuzen/vehicles/AIVehicles/FordTransit_Ambulance/NPC_FordTransit_Ambulance.prefab 10.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.6 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/CHASIS_FordTransit_BRAmbulance_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/MountainpassLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% 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Assets/simuzen/platform/systems/base/services/camera/configurations/settings/MountainPassSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar_Wheel.cs 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/POMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/PIMountainPassExternalLayerEnvironment.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/MountainPassExternalLayerEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/VR MountainPassEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/MountainPassEnvironment.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayerCullDistanceScriptable.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Scripts/ParticleSystemMultiplier.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehiclePhysicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/Descriptors/SMKTrafficVehicleGraphicsDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs 0.1 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/MountainpassCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworldtraffic.br_xx_xx Compressed Size:25.7 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 56.2 mb 76.6% Meshes 525.5 kb 0.7% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 1.5 mb 2.0% Other Assets 5.4 mb 7.3% Levels 9.6 mb 13.1% Scripts 2.8 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 193.5 kb 0.3% Total User Assets 73.3 mb 100.0% Complete build size 73.3 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_N.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/ChevroletImpala_D.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_N.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/VolkswagenGolf_D.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_S.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_N.tga 5.3 mb 7.3% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/FordFocus_I.tga 5.3 mb 7.3% 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Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Common/Textures/CarLightCookie.tga 79.0 kb 0.1% Assets/content_common/art_common/Modules/Shaders/_Legacy/TrafficVehicle.shader 13.4 kb 0.0% Assets/simuzen/vehicles/AIVehicles/Focus/NPC_Vehicle_Focus.prefab 10.6 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/BrokenCar.prefab 6.0 kb 0.0% Assets/simuzen/vehicles/AIVehicles/SpawnedEntities/TrafficCrash.prefab 1.8 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Glass_IA_MT.mat 1.5 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Common/Materials/Common_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/VolkswagenGolf_MT.mat 1.4 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/ChevroletImpala_MT.mat 1.1 kb 0.0% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Materials/FordFocus_MT.mat 1.0 kb 0.0% Assets/vehicles/UserVehicles/Common/_Legacy/Materials/Glass_User_MT.mat 0.5 kb 0.0% Assets/simuzen/CommonTools/Standard Assets/ParticleSystems/Materials/ParticleCarDust.mat 0.2 kb 0.0% C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorDrivingCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldSimulatorExternalCameraSetting.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/WaterworldLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layercullingdistances/DefaultLowVisibilityLayerDistance.asset 0.2 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/settings/WaterworldPOExternalCameraSetting.asset 0.2 kb 0.0% 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Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: waterworld_localized.br_xx_xx Compressed Size:102.1 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 205.1 mb 97.9% Meshes 169.0 kb 0.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 396.1 kb 0.2% Other Assets 9.8 kb 0.0% Levels 3.8 mb 1.8% Scripts 0.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 52.5 kb 0.0% Total User Assets 209.5 mb 100.0% Complete build size 209.5 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 30.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 30.5% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 6.3 mb 3.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 3.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 2.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_N.tga 6.0 mb 2.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 2.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_MAOHS.tga 5.3 mb 2.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Lindes_WW/Lindes_WW_MAOHS.tga 5.3 mb 2.5% Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath/WalkPath_N.jpg 5.3 mb 2.5% 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Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/layers/ForestLayer.asset 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/EmergencyCarLightsController.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraSetting.cs 0.1 kb 0.0% Assets/simuzen/tm/Scripts/MojoSharp/SmartObjects/Objects/SmartAsset.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/TrafficParticleEmmiter.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAntiRollBar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/LogicCameraLayer.cs 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSTrafficLightCheck.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSpawner.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficNavigator.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/camera/configurations/cullingdistances/HighwaylandCullingDistance.asset 0.1 kb 0.0% Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSMainManager.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/scene/Scenery/SceneryData.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/network/Components/NetAuthorityBehaviours/TransformSync.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/System/CullingDistance.cs 0.1 kb 0.0% Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficAI.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/MultiTag/MultiTag.cs 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/DegradedAsphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Gravel.physicMaterial ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_localized.br_xx_xx Compressed Size:74.4 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 135.8 mb 89.2% Meshes 1.7 mb 1.1% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 861.3 kb 0.6% Other Assets 2.9 mb 1.9% Levels 10.9 mb 7.1% Scripts 0.6 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 55.0 kb 0.0% Total User Assets 152.2 mb 100.0% Complete build size 152.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 42.0% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_CM.tga 6.3 mb 4.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_N.png 6.3 mb 4.1% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_MAOHS.tga 6.1 mb 4.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_N.tga 6.0 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_N_BR.tga 6.0 mb 3.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.3 mb 3.5% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_MAOHS.tga 3.6 mb 2.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_MAOHS.tga 3.0 mb 2.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_N.jpg 3.0 mb 1.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/TGA/Atlas_01_MAOHS.tga 2.9 mb 1.9% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/LightingData.asset 2.8 mb 1.9% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_MAOHS.tga 2.7 mb 1.8% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadBase_BC.png 2.5 mb 1.6% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_N.jpg 2.4 mb 1.6% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_MAOHS.tga 1.9 mb 1.3% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Zebra_CM.tga 1.7 mb 1.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/TGA/Atlas_07_BC.tga 1.7 mb 1.1% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Textures/RoadDecals_CM_BR.tga 1.6 mb 1.1% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/RoadHighwayland.FBX 1.6 mb 1.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_N.tga 1.6 mb 1.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_AC.jpg 1.4 mb 0.9% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_MAOHS.tga 1.0 mb 0.7% Assets/contents/Sceneries/DirtTrack/Common/Road/Material/RoadMud_02_BC_Alpha.tga 1009.7 kb 0.6% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_MAOHS.tga 772.0 kb 0.5% Assets/content_common/art_common/Modules/Shaders/StandardLight.shader 731.5 kb 0.5% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_02_BC.tga 610.9 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_CM.tga 591.6 kb 0.4% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM_N.jpg 414.7 kb 0.3% Assets/content_common/art_common/Modules/signals/Location/BR/Textures/SignalsRGBA_N.tga 366.0 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_CM.jpg 321.1 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_CM.jpg 290.9 kb 0.2% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Textures/JPEG/Atlas_01_E.jpg 284.4 kb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/RoadMud_CM.tga 220.8 kb 0.1% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Textures/JPEG/Atlas_07_E.jpg 128.3 kb 0.1% Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting/ReflectionProbe-6.exr 90.6 kb 0.1% Resources/unity_builtin_extra 87.1 kb 0.1% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_MAOHS.tga 69.7 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/RoadDecalsHighwayland.FBX 51.5 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_N.tga 51.0 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Textures/MetalBase_AC.tga 9.0 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/DirtLaneDecal.FBX 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Location/BR/Materials/BR_Signals_MT.mat 1.8 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Materials/MetalBaseGalvanized_MT.mat 1.6 kb 0.0% Assets/contents/Sceneries/HighwayLand/Common/Road/Material/RoadMud_Decals_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Material/Atlas_07_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Location/BR/Materials/RoadDecals_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadZebra_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadLines_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadBase_MT.mat 1.6 kb 0.0% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Materials/RoadMud_MT.mat 1.5 kb 0.0% Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_01/Common/Materials/Atlas_01_MT.mat 0.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Decals_Structures.FBX 0.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Decals_NumbersSmall.FBX 0.6 kb 0.0% Assets/content_common/art_common/Modules/signals/Common/Meshes/Decals_TextBig.FBX 0.2 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/DeactiveGameObjectCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ShadowsCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/CommonTools/CullingSystem/Behaviours/SphereCullingBehaviours/ColliderCullingBehaviour.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/MaterialDescriptor/MaterialDescriptor.cs 0.1 kb 0.0% Assets/simuzen/platform/utils/Graphics/AssetConfigInScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: highwayland_oc.br_xx_xx Compressed Size:14.5 mb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 0.0% Other Assets 34.9 mb 99.0% Levels 320.5 kb 0.9% Scripts 0.1 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 39.3 kb 0.1% Total User Assets 35.2 mb 100.0% Complete build size 35.2 mb Used Assets and files from the Resources folder, sorted by uncompressed size: 34.9 mb 99.0% Assets/contents/Sceneries/HighwayLand/Location/BR/BR_Highwayland/OcclusionCullingData.asset 7.6 kb 0.0% Resources/unity_builtin_extra 0.1 kb 0.0% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: mountainpass_oc.br_xx_xx Compressed Size:18.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 7.4 kb 13.1% Other Assets 0.5 kb 0.9% Levels 9.8 kb 17.4% Scripts 0.1 kb 0.1% Included DLLs 0.0 kb 0.0% File headers 38.6 kb 68.5% Total User Assets 56.3 kb 100.0% Complete build size 56.3 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 7.6 kb 13.6% Resources/unity_builtin_extra 0.1 kb 0.1% Assets/simuzen/platform/systems/base/services/orchestrator/OrchestratorsPlugins/LoadSimScene.cs ------------------------------------------------------------------------------- ------------------------------------------------------------------------------- Bundle Name: AssetBundles Compressed Size:3.2 kb Uncompressed usage by category (Percentages based on user generated assets only): Textures 0.0 kb 0.0% Meshes 0.0 kb 0.0% Animations 0.0 kb 0.0% Sounds 0.0 kb 0.0% Shaders 0.0 kb 0.0% Other Assets 3.7 kb 47.8% Levels 0.0 kb 0.0% Scripts 0.0 kb 0.0% Included DLLs 0.0 kb 0.0% File headers 4.0 kb 52.2% Total User Assets 7.7 kb 100.0% Complete build size 7.7 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 3.6 kb 46.3% Built-in AssetBundleManifest: AssetBundleManifest 0.1 kb 1.5% AssetBundle Object ------------------------------------------------------------------------------- NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture creation failed. 'RGFloat' is not supported on this platform. Use 'SystemInfo.SupportsRenderTextureFormat' C# API to check format support. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Kernel 'MergeInstancedIndirectBuffers' not found UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) ArgumentException: Kernel 'MergeInstancedIndirectBuffers' not found. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) NullReferenceException: Object reference not set to an instance of an object UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.Create failed: format unsupported - R8 UNorm (16). UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) RenderTexture.GenerateMips failed: render texture is not rendered into yet, or does not have a color surface. UnityEditor.BuildPipeline:BuildAssetBundlesWithInfoInternal() UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTargetGroup, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:471) UnityEditor.BuildPipeline:BuildAssetBundles(String, AssetBundleBuild[], BuildAssetBundleOptions, BuildTarget) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:457) AutoBuilder:SMKBuildSomeBundles(String, List`1) (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:143) AutoBuilder:SMKBuildBundles() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:70) [C:\buildslave\unity\build\Modules/BuildReportingEditor/Public/BuildReport.cpp line 547] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 143) Batchmode quit successfully invoked - shutting down! [Performance] CurlRequestCheck : 2 samples, Peak. 40.8 us (1.0x), Avg. 39.1 us, Total. 78.20 us (0.0%) [Performance] PackageManager::RunRequestSynchronously : 6 samples, Peak. 47.2 us (2.3x), Avg. 20.1 us, Total. 120.7 us (0.0%) Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 14.740006s Asset Scan time: 14.524919s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.538439s Asset Scan time: 0.533678s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0