Initiating legacy licensing module LICENSE SYSTEM [2019321 4:1:59] Next license update check is after 2018-09-11T14:42:57 LookupAccountName() failed. Error 1332 LICENSE SYSTEM [2019321 4:1:59] Couldn't set permissions of the license file (Win32_AddFileAccessRights). Built from '2018.3/release' branch; Version is '2018.3.7f1 (9e14d22a41bb) revision 10360018'; Using compiler version '191326128' OS: 'Windows 10 (10.0.0) 64bit' Language: 'es' Physical Memory: 18203 MB BatchMode: 1, IsHumanControllingUs: 0, StartBugReporterOnCrash: 0, Is64bit: 1, IsPro: 1 [Package Manager] Server::Start -- Port 64015 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity2018_3_7f1\Editor\Unity.exe -accept-apiupdate -projectPath C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev -quit -batchmode -nographics -executeMethod AutoBuilder.SMKBuildPlayer -logFile C:\Users\Jenkins\.jenkins\projects\cian\build\LogBuildExe.txt -outputPath C:\Users\Jenkins\.jenkins\projects\cian\build -serial (hidden) -username admin@simumak.com -password (hidden) -uselayers ST Successfully changed project path to: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev Using Asset Import Pipeline V1. Initiating legacy licensing moduleLoading GUID <-> Path mappings...0.000133 seconds Loading Asset Database...0.197980 seconds Build target: OSXUniversal found and added! Build target: WindowsStoreApps found and added! Build target: Win64 found and added! Build target: Win found and added! Build target: LinuxUniversal found and added! Build target: Linux64 found and added! Build target: Linux found and added! Build target: iOS found and added! Build target: tvOS found and added! Build target: PS4 found and added! Build target: XboxOne found and added! Build target: Android found and added! Build target: WebGL found and added! Build target: Switch found and added! Build target: Lumin found and added! Build target: PSM found and added! Build target: PSP2 found and added! Build target: WiiU found and added! Build target: Web found and added! Build target: WebStreamed found and added! Build target: OSXIntel found and added! Build target: OSXIntel64 found and added! Build target: BlackBerry found and added! Build target: PS3 found and added! Build target: N3DS found and added! Build target: WP8 found and added! Build target: SamsungTV found and added! Build target: Tizen found and added! AssetDatabase consistency checks...0.180031 seconds Refreshing native plugins compatible for Editor in 215.39 ms, found 26 plugins. Preloading 0 native plugins for Editor in 0.00 ms. DisplayProgressbar: Unity Package Manager [Package Manager] Done resolving packages in 0.30s seconds [Package Manager] Registering 41 packages: [Package Manager] * Package : com.unity.analytics@3.2.2 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.analytics@3.2.2) [Package Manager] * Package : com.unity.assetbundlebrowser@1.6.0 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.assetbundlebrowser@1.6.0) [Package Manager] * Package : com.unity.burst@0.2.4-preview.37 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@0.2.4-preview.37) [Package Manager] * Package : com.unity.collab-proxy@1.2.15 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collab-proxy@1.2.15) [Package Manager] * Package : com.unity.collections@0.0.9-preview.10 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.collections@0.0.9-preview.10) [Package Manager] * Package : com.unity.jobs@0.0.7-preview.5 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.jobs@0.0.7-preview.5) [Package Manager] * Package : com.unity.mathematics@0.0.12-preview.19 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.mathematics@0.0.12-preview.19) [Package Manager] * Package : com.unity.package-manager-ui@2.0.3 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.package-manager-ui@2.0.3) [Package Manager] * Package : com.unity.postprocessing@2.1.4 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.postprocessing@2.1.4) [Package Manager] * Package : com.unity.textmeshpro@1.3.0 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.textmeshpro@1.3.0) [Package Manager] * Package : com.unity.xr.openvr.standalone@1.0.3 (location: C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.xr.openvr.standalone@1.0.3) [Package Manager] * Package : com.unity.modules.ai@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai) [Package Manager] * Package : com.unity.modules.animation@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation) [Package Manager] * Package : com.unity.modules.assetbundle@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle) [Package Manager] * Package : com.unity.modules.audio@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio) [Package Manager] * Package : com.unity.modules.cloth@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.cloth) [Package Manager] * Package : com.unity.modules.director@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.director) [Package Manager] * Package : com.unity.modules.imageconversion@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion) [Package Manager] * Package : com.unity.modules.imgui@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui) [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize) [Package Manager] * Package : com.unity.modules.particlesystem@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.particlesystem) [Package Manager] * Package : com.unity.modules.physics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics) [Package Manager] * Package : com.unity.modules.physics2d@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d) [Package Manager] * Package : com.unity.modules.screencapture@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.screencapture) [Package Manager] * Package : com.unity.modules.terrain@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrain) [Package Manager] * Package : com.unity.modules.terrainphysics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.terrainphysics) [Package Manager] * Package : com.unity.modules.tilemap@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.tilemap) [Package Manager] * Package : com.unity.modules.ui@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ui) [Package Manager] * Package : com.unity.modules.uielements@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.uielements) [Package Manager] * Package : com.unity.modules.umbra@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.umbra) [Package Manager] * Package : com.unity.modules.unityanalytics@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unityanalytics) [Package Manager] * Package : com.unity.modules.unitywebrequest@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequest) [Package Manager] * Package : com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestassetbundle) [Package Manager] * Package : com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestaudio) [Package Manager] * Package : com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequesttexture) [Package Manager] * Package : com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.unitywebrequestwww) [Package Manager] * Package : com.unity.modules.vehicles@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vehicles) [Package Manager] * Package : com.unity.modules.video@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.video) [Package Manager] * Package : com.unity.modules.vr@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.vr) [Package Manager] * Package : com.unity.modules.wind@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.wind) [Package Manager] * Package : com.unity.modules.xr@1.0.0 (location: C:\Program Files\Unity2018_3_7f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.xr) [Package Manager] Done registering packages in 0.00s seconds Initialize engine version: 2018.3.7f1 (9e14d22a41bb) Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies [EnlightenBakeManager] m_Clear = false; WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Initialize mono Mono path[0] = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit' Mono config path = 'C:/Program Files/Unity2018_3_7f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=0.0.0.0:56944 Begin MonoManager ReloadAssembly Refreshing native plugins compatible for Editor in 7.22 ms, found 27 plugins. Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering precompiled unity dll's ... Register platform support module: C:\Program Files\Unity2018_3_7f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.002694 seconds. Registering platform support modules: Registered platform support modules in: 0,1499001s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 5.94 ms, found 27 plugins. Preloading 1 native plugins for Editor in 1.59 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe Mono: successfully reloaded assembly - Completed reload, in 1.834 seconds Registering precompiled user dll's ... Registered in 2.378974 seconds. Platform modules already initialized, skipping Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,2332916s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 7.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe Refreshing native plugins compatible for Editor in 6.76 ms, found 27 plugins. ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly - Completed reload, in 43.487 seconds Platform modules already initialized, skipping Validating Project structure ... 0.754659 seconds. Refresh: detecting if any assets need to be imported or removed ... A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Terrain' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/amba/Common/Scenes/Lazaro puerto props' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/DirtTrack/Road' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/AR' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/CL' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/ES' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/IT' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/HighwayLand/Scenes/Location/MX' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/MountainPass/Common/Proxys' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/MountainPass/Scenes/Location/IT' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/WaterWorld/Common/Lindes' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/contents/Sceneries/WaterWorld/Common/Proxys' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/simuzen/platform/systems/base/services/scene/Vegetation/ShaderSystem' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US)' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/UI/Atlas/Support/TM Atlas' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/UI/Simulator/Logsim/GP' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit2' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Camión de bomberos/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Camión de bomberos/Texturas' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Citaro/Textures' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Citaro/Delete/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Citaro/Delete/Textures' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Furgoneta_FordTransit/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Common/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Bike/Meshes' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Citaro/Delete' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Policia/Meshes' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Swift/Meshes' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Taxi/MercedesActros/Meshes' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/New Folder' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/AR/Mesh' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - MX/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - MX/NPC_Vehicles_MX' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - MX/Textures' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/AR/Mesh' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Mesh' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/CL/Mesh' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/IT/Mesh' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/MX/Mesh' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Camión de bomberos/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Camión de bomberos/Texturas' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Citaro/Textures' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Citaro/Delete/Materials' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Citaro/Delete/Textures' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Moto/Mesh' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/UserVehicles/Common/FakeBundles' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) A meta data file (.meta) exists but its asset 'Assets/vehicles/UserVehicles/Common/_Legacy/Shaders' can't be found. When moving or deleting files outside of Unity, please ensure that the corresponding .meta file is moved or deleted along with it. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/RefreshAssets.cpp Line: 83) Removing Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks/English(US) because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/UI/Simulator/Logsim/GP because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/DirtTrack/Road because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/HighwayLand/Scenes/Location/AR because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/HighwayLand/Scenes/Location/CL because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/HighwayLand/Scenes/Location/ES because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/HighwayLand/Scenes/Location/IT because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/HighwayLand/Scenes/Location/MX because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/MountainPass/Common/Proxys because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/MountainPass/Scenes/Location/IT because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/WaterWorld/Common/Lindes because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/WaterWorld/Common/Proxys because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Terrain because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/contents/Sceneries/amba/Common/Scenes/Lazaro puerto props because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/simuzen/platform/systems/base/services/scene/Vegetation/ShaderSystem because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/AR/Mesh because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/BR/Mesh because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/CL/Mesh because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/IT/Mesh because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/MX/Mesh because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Camión de bomberos/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Camión de bomberos/Texturas because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Citaro/Delete/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Citaro/Delete/Textures because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Citaro/Textures because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/IA_vehicles_MASTER/Vehicles M/Moto/Mesh because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Common/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Bike/Meshes because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Citaro/Delete because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Policia/Meshes because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Swift/Meshes because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Vehicles/Taxi/MercedesActros/Meshes because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/AR/Mesh because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - Bundle System/Police_Car/New Folder because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - MX/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - MX/NPC_Vehicles_MX because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - MX/Textures because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Camión de bomberos/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Camión de bomberos/Texturas because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Citaro/Delete/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Citaro/Delete/Textures because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Citaro/Textures because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/FordTransit2 because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Vehicles/Furgoneta_FordTransit/Materials because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/UserVehicles/Common/FakeBundles because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Removing Assets/vehicles/UserVehicles/Common/_Legacy/Shaders because the asset does not exist (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 769) Hashing assets (335 files)... 15.314 seconds file read: 14.993 seconds (2065.596 MB) wait for write: 0.086 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 11.393 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 3.715 seconds ----- Compute hash(es) for 335 asset(s). ----- Asset named Assets/simuzen/CommonTools/playmaker/PlayMaker/Editor/Resources/EditorStartupPrefs.asset is skipped as no actual change. GUID [1fa113f7b9c844543aca4f85f7fccd23] for asset 'Assets/content_common/art_common/Modules/Shaders/Functions/ColorMask.asset' conflicts with: 'Assets/content_common/art_common/Modules/Shaders/_Legacy/Functions/ColorMask.asset' Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [8506cac0e4e34604383c1bca17832499] for asset 'Assets/content_common/art_common/Modules/Shaders/Functions/StandardShader.asset' conflicts with: 'Assets/content_common/art_common/Modules/Shaders/Functions/AlbedoColor.asset' (current owner) Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) GUID [1fa113f7b9c844543aca4f85f7fccd23] for asset 'Assets/content_common/art_common/Modules/Shaders/_Legacy/Functions/ColorMask.asset' conflicts with: 'Assets/content_common/art_common/Modules/Shaders/Functions/ColorMask.asset' Assigning a new guid. (Filename: C:\buildslave\unity\build\Modules/AssetDatabase/Editor/V1/AssetInterface.cpp Line: 915) *** 12cb5a5acf88bf34c9e82f53bc81af59 replaces ec40f143d70661d469287a8dd81ff9ab at path assets/streamingassets/audio/generatedsoundbanks *** 68ec9eefb3fdf6a47866e5620a029040 replaces 020eab655d5cd6d4a920f915ffffe06e at path assets/streamingassets/audio/generatedsoundbanks/windows *** 97bc3bc7de5d74246964db46002df8d5 replaces edced6a0c2fd21846b7f7784960fc30a at path assets/streamingassets/audio/generatedsoundbanks/windows/decodedbanks *** c6730410e0f73a549900f7bcdada71fb replaces 887085999c0b03a41b78bf3c7f7251f7 at path assets/streamingassets/audio/generatedsoundbanks/windows/init.bnk *** 217d1c2d9c6b9c94e9596c1bb01c96c3 replaces 1e0a1a4d80800364e820f83f95c8e145 at path assets/streamingassets/audio/generatedsoundbanks/windows/init.txt *** 2b24d3facc97de7419822a66ae4d825b replaces 072c1db3e67e3ca43b2085e8979d2013 at path assets/streamingassets/audio/generatedsoundbanks/windows/plugininfo.xml *** 0cd002fbb1fb6f84babbf955ad12b2f3 replaces e130dc755afa8fb41ba68d52c845bc8d at path assets/streamingassets/audio/generatedsoundbanks/windows/soundbanksinfo.xml *** 77d2b70ddecf24a4a89c609560b4f33b replaces 9f7d42fc8765f594ca6d44db57fad7cc at path assets/streamingassets/audio/generatedsoundbanks/wwise_ids.h *** assets/ui/support/training_manager/editor/tm_buttons/tm_displaybuttons replaces assets/ui/textures/support/training_manager/editor/tm_buttons/tm_displaybuttons for guid a11060e4b1f9f91438810d5698fe6682 *** assets/ui/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_disabled.png replaces assets/ui/textures/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_disabled.png for guid 50d48bb12ee7bc24cb3de9b5f586e9c9 *** assets/ui/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_hover.png replaces assets/ui/textures/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_hover.png for guid 7de76ca98299fc34292ba75a05e7038d *** assets/ui/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_normal.png replaces assets/ui/textures/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_normal.png for guid bdfda90313da46245b12ed82fc2bb226 *** assets/ui/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_pressed.png replaces assets/ui/textures/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_addbutton_pressed.png for guid 4e7c5506db33a6148a277e9c6e0277e0 *** assets/ui/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_carselectdownbutton_normal.png replaces assets/ui/textures/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_carselectdownbutton_normal.png for guid b8413de067b6d004485df8b5fd5c9f73 *** assets/ui/support/training_manager/editor/tm_buttons/tm_displaybuttons/tm_carselectdownbutton_pressed.png replaces 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dd5b3a7fda307ed4683f9f89cec3cc38 Refresh: trashing asset 1d02e48f34c1be34d807debb6f3aef65 Refresh: trashing asset 2232eb8f40101cb42a2ed410038338f8 Refresh: trashing asset 5fbd2e8ff177eab46bdff64aa7449728 Refresh: trashing asset 6ed97f8f59b770f4f9496e89a5df0d62 Refresh: trashing asset 3f90779f9cee52b41b7865e7898ca9d8 Refresh: trashing asset 6b1aa8af65c60984a95dceb3620c2c14 Refresh: trashing asset 2d4f10bf84dc4b94fa3f64640f81d042 Refresh: trashing asset 2b9523bfa91dfb34188cec5b973ba77b Refresh: trashing asset 800ca8bf580cf5a4bb9cb94c30d3ab92 Refresh: trashing asset 6c174bbfefca30446b61d1dbe54afd3f Refresh: trashing asset b3f6bbbf15586f14187283b4b804304a Refresh: trashing asset 8132adbfb13426544a0f0b198217426d Refresh: trashing asset 43275ebf81559744ea50b1e2c7103fc7 Refresh: trashing asset e47ff5df6b22af54fae0885056b3dfed Refresh: trashing asset e96c16df4553bb046a69441d6e5daeeb Refresh: trashing asset 94f95adf8fdacba4581b48f257154ac6 Refresh: trashing asset 309e32ef4ff9c064088c21d0de5d7a6d Refresh: trashing asset bd2064ef5b22e0f4380c7e199c450d91 Refresh: trashing asset 04f6e6ef5802173489231206f86577f7 Refresh: trashing asset f78420fff33398a47867155b0376019a Refresh: trashing asset 769d95ffe61b43441b24ff14d20bfdac Refresh: trashing asset abf548ff62c352e4cab400783d585da4 Refresh: trashing asset 626f68ffa0a813c45b1fc7572de04ad3 Hashing assets (6907 files)... 256.405 seconds file read: 252.320 seconds (36115.023 MB) wait for write: 0.446 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 186.935 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 65.918 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/UI/Support - GUID: 49402db14fc7f3846bbe82a4527673a9... done. [Time: 1081.001600 ms] Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 267.7 MB. System memory in use after: 187.3 MB. Unloading 3529 unused Assets to reduce memory usage. Loaded Objects now: 8541. Total: 200.826600 ms (FindLiveObjects: 21.575100 ms CreateObjectMapping: 2.360300 ms MarkObjects: 122.575800 ms DeleteObjects: 54.313800 ms) Updating Assets/UI/Support/Training_Manager - GUID: 0e951ee3d66c7794ebf9c570f92270b2... done. [Time: 34.476300 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks - GUID: 12cb5a5acf88bf34c9e82f53bc81af59... done. [Time: 28.146000 ms] Updating Assets/contents/Sceneries/WaterWorld - GUID: 390fca82e71bf2f45be5ab8664ff5488... done. [Time: 53.730500 ms] Updating Assets/contents/Sceneries/HighwayLand - GUID: 4ed02176558522943afce59700a16871... done. [Time: 14.291200 ms] Updating Assets/contents/Sceneries/amba - GUID: 6afbb84c139289e4ca9273d42a9b8bfb... done. [Time: 24.026900 ms] Updating Assets/configuration/localization/Fichero de localización.xlsm - GUID: 91daa6328b501ac4099041e16ae9721c... ----- Compute hash for Assets/configuration/localization/Fichero de localización.xlsm. done. [Time: 478.357200 ms] Updating Assets/contents/Sceneries/CityLand - GUID: aca4c6a9b4660e54e8327dd1d80b1254... done. [Time: 19.281000 ms] Updating Assets/contents/Sceneries/TestLand - GUID: af777cf70c86a1445bf6a0b0ae9cf246... done. [Time: 13.964500 ms] Updating Assets/simuzen/scenes/SimulationScene.unity - GUID: b8aa9a4b99511814fa89d797d5b76a07... done. [Time: 69.551500 ms] Updating Assets/contents/Sceneries/DirtTrack - GUID: f6e81b53e7ce17c4692aa5c5412cdba8... done. [Time: 24.980800 ms] Updating Assets/contents/Sceneries/WaterWorld/ww_signals_lights.unity - GUID: 01572311b4e650741b3175fc1a0d1617... done. [Time: 18.761200 ms] Updating Assets/UI/Support/Training_Manager/Initial_Setup - GUID: 02b168ec1c1adc442b996abc2948b6c4... done. [Time: 42.596300 ms] Updating Assets/contents/Sceneries/WaterWorld/Location - GUID: 09f6d5a334381da43a7e791a310aeab9... done. [Time: 7.428200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland - GUID: 0be60a6d5ae934f488d7b4f1d22fdee4... done. [Time: 33.691800 ms] Updating Assets/contents/Sceneries/TestLand/Testland_RTP_2048 - GUID: 0e3454343679e8a459db40596c70782a... done. [Time: 10.805400 ms] Updating Assets/contents/Sceneries/TestLand/Road - GUID: 10d713caa4a8a3949a2b7be252b7b5ff... done. [Time: 6.342900 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes - GUID: 137e2fb0b4dc70b4fad099d81d1693a6... done. [Time: 38.711400 ms] Updating Assets/contents/Sceneries/CityLand/FR - GUID: 151dd1c656057624db59b306e56ca089... done. [Time: 37.264000 ms] Updating Assets/contents/Sceneries/TestLand/Testland_lighting - GUID: 1652974a6aac71f41ac7f37ea6e8594b... done. [Time: 34.204400 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props - GUID: 1901fb926834ed2468e662b916ce6664... done. [Time: 9.800200 ms] Updating Assets/contents/Sceneries/TestLand/RTP_Textures - GUID: 237cf29caa5ab6949b48c4bf517778c7... done. [Time: 6.952400 ms] Updating Assets/contents/Sceneries/TestLand/Materials(RevisarBorrar) - GUID: 2d14b05f84334de458d4f2eff38a9100... done. [Time: 7.375200 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes - GUID: 30c5cf7cfe8a91a4d892c1c0c332ba83... done. [Time: 19.271700 ms] Updating Assets/contents/Sceneries/TestLand/Localization - GUID: 340aafa429b1ca549826df309fb237d6... done. [Time: 17.591800 ms] Updating Assets/contents/Sceneries/CityLand/IT - GUID: 408a7aa463678254d9476990fd2903c6... done. [Time: 9.060100 ms] Updating Assets/contents/Sceneries/CityLand/MX - GUID: 42dde39190c015540b5beeb7222a342a... done. [Time: 7.329900 ms] Updating Assets/contents/Sceneries/WaterWorld/Common - GUID: 558bf4ff5fd899d428d7f390ddf6b643... done. [Time: 19.506300 ms] Updating Assets/contents/Sceneries/CityLand/AR - GUID: 5d454bf15331a674d9e65286cd4af250... done. [Time: 10.217200 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows - GUID: 68ec9eefb3fdf6a47866e5620a029040... done. [Time: 6.748600 ms] Updating Assets/contents/Sceneries/TestLand/Terrain - GUID: 6c67881a950782948ad6c6cfeb9fdc0a... done. [Time: 17.616100 ms] Updating Assets/UI/Support/Training_Manager/TM_Common - GUID: 708292d1257fa594cb858869e853c35f... done. [Time: 19.524200 ms] Updating Assets/contents/Sceneries/CityLand/CL - GUID: 70849fe8fc1c15b4d90ffbb47818292a... done. [Time: 9.270500 ms] Updating Assets/contents/Sceneries/TestLand/Testland_streetlight.unity - GUID: 708fa7c3df8207e48a1bfde7fe51390e... done. [Time: 6.660200 ms] Updating Assets/contents/Sceneries/TestLand/Textures(RevisarBorrar) - GUID: 73d1cb40910675342b52a0f327b614f1... done. [Time: 15.313600 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Wwise_IDs.h - GUID: 77d2b70ddecf24a4a89c609560b4f33b... done. [Time: 29.047600 ms] Updating Assets/contents/Sceneries/amba/Localization - GUID: 7aa63be69f7de854a9337255634b6b1b... done. [Time: 33.444600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common - GUID: 7be745b7f7ad4b144bc0b8ac9fad9559... done. [Time: 10.521200 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales - GUID: 7df9a2971aa5237409a4a8ad75443a87... done. [Time: 8.445000 ms] Updating Assets/contents/Sceneries/TestLand/Testland_Terrain.unity - GUID: 837bfaec51366064e835703cc4ea8517... done. [Time: 8.570800 ms] Updating Assets/contents/Sceneries/TestLand/MicroSplatData - GUID: 83a9af4604cd48e43be2512d93198c45... done. [Time: 10.264100 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets - GUID: 83bfd16a56d50e946be0b2811d23a7bd... done. [Time: 7.515700 ms] Updating Assets/contents/Sceneries/TestLand/Testland_ParkedVehicles.unity - GUID: 86122a996b9072642b2de31f3fe22701... done. [Time: 7.005400 ms] Updating Assets/contents/Sceneries/CityLand/ES - GUID: 8d53f882796329e48b5e7e7104ddc5f5... done. [Time: 7.221600 ms] Updating Assets/contents/Sceneries/amba/Common - GUID: 8d68196c219a19e47a3523ce3bf99e7e... done. [Time: 6.214200 ms] Updating Assets/contents/HD/Assets XANDER/Airfield - GUID: 8f38f831d8c48be4b880a2701d6ed211... done. [Time: 29.152500 ms] Updating Assets/contents/Sceneries/TestLand/Testland_ReflectionProbes.unity - GUID: 9052fc6abbaf10c448a7f8da449791bb... done. [Time: 7.395900 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings - GUID: 932705501cc20334089e377afaff7412... done. [Time: 10.112400 ms] Updating Assets/UI/Support/Training_Manager/Editor - GUID: 943586dad73f1ef4ca8c9fa2586202fd... done. [Time: 7.050100 ms] Updating Assets/contents/Sceneries/CityLand/BR - GUID: 968ac13b4a527d84fbd8fc8c396251e1... done. [Time: 7.674900 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig - GUID: a3f7ebd65046c16428a16b4fc7d64064... done. [Time: 6.758400 ms] Updating Assets/contents/Sceneries/TestLand/Texturas_Alta - GUID: b7aa841ad7efb824e979f9ba3e138184... done. [Time: 20.994300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location - GUID: c5503315f7a54c946af7151ad732d00a... done. [Time: 8.073400 ms] Updating Assets/UI/Textures/Support/Training_Manager - GUID: c6919f8db37766d4d80d5337b049c2c7... done. [Time: 12.075100 ms] Updating Assets/contents/Sceneries/TestLand/Colliders - GUID: d0e5f351bd4957440b2dbf2ecbd6c76b... done. [Time: 8.461300 ms] Updating Assets/contents/Sceneries/TestLand/Testland_Buildings.unity - GUID: d47e1a094e976b34589dbc7395d0705c... done. [Time: 8.118300 ms] Updating Assets/contents/Sceneries/TestLand/Testland - GUID: d525da82cdc3c0142a55edf1f5e1998c... done. [Time: 10.278000 ms] Updating Assets/contents/Sceneries/TestLand/LightProbes - GUID: df5a7bde1ad283b4097f0e01eddfc6bc... done. [Time: 8.990800 ms] Updating Assets/contents/Sceneries/DirtTrack/Common - GUID: e0771985572dbe74ca52230151411430... done. [Time: 9.500200 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal - GUID: e1d4a47362863d64c8a196f67bc8855b... done. [Time: 9.299600 ms] Updating Assets/contents/Sceneries/TestLand/Testland_Bus.unity - GUID: e25268dcaa4a44d459b84e863d57c5c5... done. [Time: 19.246700 ms] Updating Assets/contents/Sceneries/TestLand/Testland_Props.unity - GUID: ef8d4b6440072cb4d9cec0bb4e39c2ae... done. [Time: 7.153200 ms] Updating Assets/contents/Sceneries/TestLand/Common - GUID: f13d93b8248f2e644a931fbf677dbba6... done. [Time: 19.902400 ms] Updating Assets/contents/Sceneries/TestLand/Testland.unity - GUID: f147c11b8bf53ea45a3ed7b9f33fc2d3... done. [Time: 5.929300 ms] Updating Assets/contents/Sceneries/TestLand/Testland_Dynamic.unity - GUID: f384444e1846f354b945028397f60b48... done. [Time: 23.950000 ms] Updating Assets/contents/Sceneries/TestLand/Testland_Base.unity - GUID: f45fb7c8956026a4e8e5846c14f37264... done. [Time: 7.087400 ms] Updating Assets/contents/Sceneries/TestLand/Testland_lighting.unity - GUID: fb56807444b93404da29001adc78794f... done. [Time: 5.811900 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes - GUID: fe98a8210cd43374f98780aff16fbe65... done. [Time: 17.694600 ms] Updating Assets/contents/Sceneries/CityLand/Common - GUID: ffc3b20229c601d46a6a458e9e4eb38b... done. [Time: 6.119400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_ES_OC.unity - GUID: 019f7ac85fc72384d952a386a9102d07... done. [Time: 6.636400 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road - GUID: 01c2cec784ffa2f459295721311e1ff7... done. [Time: 6.643000 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Location - GUID: 028469854c03a294ebf4ccaebf7bfa36... done. [Time: 5.894300 ms] Updating Assets/contents/Sceneries/CityLand/ES/ES_Cityland - GUID: 04d359ccd50db7c47a34e2fdcf2329dd... done. [Time: 7.441600 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/Terrain_Textures - GUID: 04d764dc00a513c4d96f597036a1b93b... done. [Time: 7.033400 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages - GUID: 0544ad82aab472d4b9f3981809d36145... done. [Time: 5.926000 ms] Updating Assets/contents/Sceneries/CityLand/AR/AR_Cityland - GUID: 055b52811113a324db1e6d3feeb23fdd... done. [Time: 15.317000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_NewProps.unity - GUID: 066829f8eb866ed4d8937d7ef315e7ba... done. [Time: 23.540900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR - GUID: 08636a8fa1d1292478b7aecd84386860... done. [Time: 18.837100 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/decals_test - GUID: 0acc9dfa2ef72ff4db3616e75d7d644d... done. [Time: 31.552400 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Terrain - GUID: 0b9f14f697966ec428511cad8874160a... done. [Time: 6.041700 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/SoundbanksInfo.xml - GUID: 0cd002fbb1fb6f84babbf955ad12b2f3... done. [Time: 27.650500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Signals - GUID: 10b4c0d96f26ff0498b7d16253d525ac... done. [Time: 17.485600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/FR_HighwaylandTraffic.unity - GUID: 12184f93f293e1048aa00c1423d24731... done. [Time: 9.178200 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Road - GUID: 12d903ab784be4b459c6e4410c534777... done. [Time: 6.690700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers - GUID: 170ce8114e302b64ca77b3f34d41a9fa... done. [Time: 7.071400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland - GUID: 1b01bec5fbc29b94d84f7dd5bd3749f3... done. [Time: 7.097400 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas - GUID: 1e499a0f7fd9cab4a9a0db36c745c1a0... done. [Time: 11.934300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Base.unity - GUID: 211fda4427e0e2844ba21e3b272e5a3e... done. [Time: 7.566800 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Init.txt - GUID: 217d1c2d9c6b9c94e9596c1bb01c96c3... done. [Time: 29.372700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_lighting.unity - GUID: 2203a71a7df7a4c469f4c6bf38817789... done. [Time: 6.695700 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Materials - GUID: 24c997a97de32d445a94c645acca4bf3... done. [Time: 8.043700 ms] Updating Assets/UI/Textures/Support/Training_Manager/Editor - GUID: 25d3242c0d43764498fede291f0a3abb... done. [Time: 9.673200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL - GUID: 269421da0aedd234ba0c47436a3dabb3... done. [Time: 6.753000 ms] Updating Assets/contents/Sceneries/CityLand/Common/others - GUID: 273ebb18822e3834290a630d0167122e... done. [Time: 11.883500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR - GUID: 27d6994bc4135cd419ffee3b02493a47... done. [Time: 7.079700 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig - GUID: 28ab485b4e4b1314f80f34a5aa523b19... done. [Time: 6.900900 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/PluginInfo.xml - GUID: 2b24d3facc97de7419822a66ae4d825b... done. [Time: 6.027400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_lighting - GUID: 2ca62b21fd5c9e24b83c07c5db933a16... done. [Time: 9.299300 ms] Updating Assets/contents/Sceneries/CityLand/ES/ES_Cityland.unity - GUID: 2d610eb65326d214db70498c4444a698... done. [Time: 13.598300 ms] Updating Assets/contents/Sceneries/CityLand/CL/Plates - GUID: 2e3f249448710bc4fab9cbff5c928ccc... done. [Time: 6.619500 ms] Updating Assets/contents/Sceneries/CityLand/AR/AR_Cityland.unity - GUID: 2e44eb60476216a4b9b7c3d8ccabfd95... done. [Time: 5.993700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT - GUID: 2e96a0c3f6ff25049bbfa2430ce4ad4c... done. [Time: 7.471900 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Props - GUID: 2f84bf495c1414e429c54ae8233bc2aa... done. [Time: 7.069800 ms] Updating Assets/contents/Sceneries/CityLand/CL/CL_Cityland.unity - GUID: 2fec8a26adbd57842b931e458751863c... done. [Time: 6.344200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Dynamic.unity - GUID: 30a89b5f96bff5b46b408ff48ab24ed7... done. [Time: 16.997600 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Textures - GUID: 30baab84ffd793b42972e67197c861dc... done. [Time: 12.634500 ms] Updating Assets/contents/Sceneries/CityLand/MX/Road - GUID: 336708089f25d9844b2d0a54938acfa2... done. [Time: 7.124600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Logic - GUID: 3541ec3ce86623f48af4acf281379336... done. [Time: 7.633400 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Terrain_OLD - GUID: 38989a39396c9a942851460f5caab306... done. [Time: 7.479700 ms] Updating Assets/contents/Sceneries/CityLand/BR/Plates - GUID: 40f05869f7ba7104d9d0004194c76e50... done. [Time: 17.727600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Streetlight.unity - GUID: 4120865a07d77504f882d1e983162306... done. [Time: 10.042300 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Meshes - GUID: 416d2c0211ccd9342af1cfe223f67859... done. [Time: 7.353000 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props - GUID: 4722dfe80211d404ba6c8993f183ed6d... done. [Time: 9.097100 ms] Updating Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff - GUID: 4d28e113323e4454fa621c318b79bd11... done. [Time: 15.026800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR - GUID: 4d5fb6fe2c14a5f48a3a116a8f4a3d20... done. [Time: 7.567100 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas - GUID: 4e50174dd7ecc0f498d7d16748c1a5d1... done. [Time: 6.295000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES - GUID: 53f5b0b0b0409d84aba64417523f74a9... done. [Time: 21.703100 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation - GUID: 55be5391f2f5f614bbfe6c5968d5d5f6... done. [Time: 7.482900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES - GUID: 567af094db531ac44b3a06fd12635aca... done. [Time: 7.285500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX - GUID: 56c3ac4f1f214034bb5a2813071106d6... done. [Time: 17.073400 ms] Updating Assets/contents/Sceneries/CityLand/MX/MX_Cityland - GUID: 56f77ca7f11bcd5409429a5d42eacbf2... done. [Time: 7.081700 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/Materials - GUID: 5a0620fdda5007640b39e060894c7b50... done. [Time: 34.572700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland.unity - GUID: 5aba4b115db850d4a9c8f993182fc43e... done. [Time: 7.778100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_IT_OC.unity - GUID: 5b54d155fdd51774a831610a834355c2... done. [Time: 22.426200 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Lindes - GUID: 5c9f65fec7bd554458b2f1e668e4f15f... done. [Time: 13.687100 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/Textures - GUID: 5ce771dac7cf7fe499ff19cae0666264... done. [Time: 13.934700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT - GUID: 6abd8208d906811448dcbe90d0abf2ee... done. [Time: 7.010000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Terrain - GUID: 719afb581dfb7f34ead168bea2c596b6... done. [Time: 16.356100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props - GUID: 72036f8cf43a66e48839bce40a401034... done. [Time: 7.040500 ms] Updating Assets/contents/Sceneries/TestLand/Road/Meshes - GUID: 72793d421afb32943954beb61e7b9b4e... done. [Time: 7.719900 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/PersistentVegetation - GUID: 72d8217e09eb05b428d9f484a5df93b2... done. [Time: 6.151200 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Tiled_maps - GUID: 752591bbb58602c4e99a5aa2d8102560... done. [Time: 8.665600 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Materials - GUID: 7608f3ff2289c924f9a0623c98b25003... done. [Time: 9.075100 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common - GUID: 792b23d02af00894c9db42b071c19f6b... done. [Time: 23.732600 ms] Updating Assets/contents/Sceneries/CityLand/CL/Road - GUID: 7a210fc674e91434fb90d40d00e1422b... done. [Time: 6.615900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Textures - GUID: 7fa35eb9265c2ce40b0301f9d435d0b9... done. [Time: 7.643400 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Buildings - GUID: 82c061a623afc6d4fb958324029326ee... done. [Time: 8.979200 ms] Updating Assets/UI/Support/Training_Manager/Initial_Setup/TM_Others - GUID: 856d6beaa10f0194993d550b8b32376d... done. [Time: 13.779100 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/BR - GUID: 8b8a259a64f06534dba43a96b30795f5... done. [Time: 7.507900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/Signals - GUID: 8c848d69442ae5148b364b9f15435a2f... done. [Time: 6.769200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR - GUID: 8e797c98ce341dd4fad83a55f8502873... done. [Time: 6.513100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR - GUID: 90438b3dfc4969c47a70e65ce561b1fe... done. [Time: 7.572600 ms] Updating Assets/contents/Sceneries/CityLand/IT/Road - GUID: 90df264c5f9fbf44bb03d047ec1f4875... done. [Time: 6.880600 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles - GUID: 972ed9e30f115894f94666329e31673a... done. [Time: 7.793700 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/DecodedBanks - GUID: 97bc3bc7de5d74246964db46002df8d5... done. [Time: 8.597700 ms] Updating Assets/contents/Sceneries/amba/Common/WhiteBox - GUID: 9855beed3db8dcd49b8d3fe1918b7ab5... done. [Time: 23.456500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_ReflectionProbes.unity - GUID: 98633048e7130454f9a4e64adef67d1d... done. [Time: 7.092800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Buildings.unity - GUID: 98e260c6a1f32f94a9ef8b66eb9756e0... done. [Time: 16.046100 ms] Updating Assets/UI/Support/Training_Manager/TM_Common/Thumbs.db - GUID: 999c2de7b47460d4dbe4796b1671d9ac... done. [Time: 69.732700 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Location - GUID: 99a86e6df23dc7a46904c860ae87b552... done. [Time: 9.826100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX - GUID: 99d23a05544c39849a10617214016141... done. [Time: 8.406400 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/Masks - GUID: 9b17fd4c82789db4790105805f97275f... done. [Time: 6.775500 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common - GUID: 9b6914cc55e7be245b0aac35ea85301c... done. [Time: 7.207800 ms] Updating Assets/contents/Sceneries/TestLand/Testland_RTP_2048/SplatMap - GUID: 9ba9451a3eab5c349b2c525eaaa8a8e0... done. [Time: 9.610600 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common - GUID: 9bbcdefff55c29a4e959c4bf2a2c9fb1... done. [Time: 5.872900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Proxys - GUID: a2533a0166ef42a4ca5c6dd5ac586f1f... done. [Time: 6.495300 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props - GUID: a5a9a03ff4401ab46a7e3dddec402ef4... done. [Time: 6.481400 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location - GUID: a6e149a039a55fb4e8689bcf01b4e606... done. [Time: 6.429700 ms] Updating Assets/contents/Sceneries/CityLand/AR/Road - GUID: a72f6d0adf163c947b7f338d7506e365... done. [Time: 6.441700 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art - GUID: a7b464142b719e44cbcf5ee1dbf1bc27... done. [Time: 6.346400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS - GUID: a886d7c0b2de965489ea66039ba839b2... done. [Time: 11.742900 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/testland_trees_colliders.fbm - GUID: aa3c63c9308465145a5c379bade721f6... done. [Time: 8.269600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/LightProbes - GUID: aa854f9f88c20a74888c014eb20045be... done. [Time: 6.849700 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes - GUID: ab34fa22f136d5a4faf4dbfde4e69eee... done. [Time: 6.466400 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation - GUID: ab3a733d94000724ab6296a001faa1fa... done. [Time: 5.611900 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Meshes - GUID: ad1df8e6d1ae1644a9f04504176be5fe... done. [Time: 6.546400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic - GUID: b4489c78e04236e43bed1015db795507... done. [Time: 13.792600 ms] Updating Assets/contents/Sceneries/TestLand/Road/Materials - GUID: b8f0f0226c19d1946bd3a593ef580a75... done. [Time: 6.134600 ms] Updating Assets/contents/Sceneries/CityLand/AR/Plates - GUID: bb8f9821d884c7548a91ddd35d9193c8... done. [Time: 5.960400 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props - GUID: bd2037837d02bbd4d9d09d764403f72f... done. [Time: 7.273900 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR - GUID: be723ec25359f8848978ecd972ecba4a... done. [Time: 12.504800 ms] Updating Assets/UI/Support/Training_Manager/Initial_Setup/TM_Icons - GUID: c0059aab784176f47950b5d8db4561b2... done. [Time: 9.744600 ms] Updating Assets/UI/Textures/Support/Training_Manager/Initial setup - GUID: c3737d5bfd5bdcf4389c6fe6025c8092... done. [Time: 5.849800 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Buttons - GUID: c37b275dc14d5f447b5c772e07d46c77... done. [Time: 6.322800 ms] Updating Assets/contents/Sceneries/TestLand/Common/Road - GUID: c3a12cdd69f31f340b482ab31375e2e2... done. [Time: 13.544900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Palomo_anim.fbm - GUID: c41248b84fe278f4597396a3d48261f6... done. [Time: 10.453600 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Init.bnk - GUID: c6730410e0f73a549900f7bcdada71fb... done. [Time: 17.258800 ms] Updating Assets/contents/Sceneries/CityLand/IT/IT_Cityland.unity - GUID: c89d28f6288dc0e46b144d48fc70da88... done. [Time: 6.611100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Terrain.unity - GUID: c9b3c7ee43479344f953e68ef4cacd2a... done. [Time: 14.751200 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/SMBSoundBank.bnk - GUID: cc56d2d10e530284ab5237ac491ed494... done. [Time: 11.120900 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes - GUID: ce1643555fa50074285a1522627b2785... done. [Time: 17.231900 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland - GUID: d012358a41f8b994f8e15d88d4530f50... done. [Time: 5.657800 ms] Updating Assets/contents/Sceneries/CityLand/Common/LightProbes - GUID: d021dc10f95d5cc459a0602447ad1a26... done. [Time: 6.333100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig - GUID: d09edf32381d7234e909ac39553e7c26... done. [Time: 11.934200 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Icons - GUID: d55289489ebf6694cb5db7067fa50d77... done. [Time: 5.634900 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Buildings - GUID: d5f015d8ca6133e43ae8800ca41b0f1b... done. [Time: 12.060700 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Tiled_Terrains - GUID: d74d1faea11b15c4ea022c8126456df3... done. [Time: 6.726900 ms] Updating Assets/contents/Sceneries/CityLand/ES/Props - GUID: d7c74601d9e1f2d48b97b186e098b10c... done. [Time: 6.410800 ms] Updating Assets/contents/Sceneries/CityLand/ES/Plates - GUID: dc04ea4f9deaa094db980685fdd36cf1... done. [Time: 21.943900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization - GUID: dc3468152429bb44ba4369322ef4d91d... done. [Time: 9.052900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_AR_OC.unity - GUID: dc69e2815aa30dc4a804472958fd6e6e... done. [Time: 12.979300 ms] Updating Assets/contents/Sceneries/CityLand/BR/Road - GUID: dcc4971e78bc1074d992cd60d106a2fe... done. [Time: 5.779500 ms] Updating Assets/contents/Sceneries/CityLand/MX/MX_BikewayOn - GUID: de566edd512bcf4408148cedaa119ad7... done. [Time: 11.511100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Materials - GUID: df461f4b62b4d354291f7dba924d8912... done. [Time: 12.269800 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Logic - GUID: dff7770499422b148b55c70077e59cb7... done. [Time: 6.936900 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props - GUID: e05f88bc015db3e46b69ea6f5f9316ba... done. [Time: 6.194500 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/SMBSoundBank.txt - GUID: e17dc61b6afbb5a45be5e2c7de1e189c... done. [Time: 6.011000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_CL_OC.unity - GUID: e2329e300a4413244b5695a1ffb0c6a7... done. [Time: 5.952400 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Main_Simuzen.bnk - GUID: e36a414046cb8a14482656121de98150... done. [Time: 6.646100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_BR_OC.unity - GUID: e3a8165fd6d4328418802efce49033a6... done. [Time: 6.800000 ms] Updating Assets/contents/Sceneries/CityLand/BR/BR_Cityland.unity - GUID: e5b0c498ac74d334f9f309e64447184a... done. [Time: 6.853300 ms] Updating Assets/contents/Sceneries/TestLand/Road/Textures - GUID: e9fe644541e13064083b6f6a8c3ceaff... done. [Time: 8.584700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL - GUID: ea96ccf54388c3f46b650184c5d2148c... done. [Time: 9.049000 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/TrafficLights - GUID: eb400e2730534434db3a0ebc94d1d896... done. [Time: 6.717300 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props - GUID: ebc3b41dc743c5c488179879717b7ee5... done. [Time: 6.478700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_Props.unity - GUID: ed26b3b58b8be0542ba97cfb50a82eae... done. [Time: 9.502300 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab - GUID: ee70ae455612c8d4fb3ab48ad25bd982... done. [Time: 7.262500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Cityland_MX_OC.unity - GUID: f2fe3e9ed96a211429a0803b8227280a... done. [Time: 9.273500 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Road - GUID: f5b4b68adbbca674fa7c3cdff627f2c5... done. [Time: 12.656300 ms] Updating Assets/contents/Sceneries/CityLand/MX/Plates - GUID: f69191e48fcf99d4aa48934ce6dd485b... done. [Time: 6.647300 ms] Updating Assets/contents/Sceneries/amba/Common/Art - GUID: f7eac150e533517479478c6a52557514... done. [Time: 7.502600 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props - GUID: f850659109fcc974d8a077c7e91c1f42... done. [Time: 7.285000 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/IT - GUID: f85babe1187f15145a8edb22d82bdd26... done. [Time: 7.312200 ms] Updating Assets/StreamingAssets/Audio/GeneratedSoundBanks/Windows/Main_Simuzen.txt - GUID: f8f9278a233677641aabb6a3b11407b6... done. [Time: 9.459200 ms] Updating Assets/UI/Support/Training_Manager/Initial_Setup/TM_Buttons - GUID: fb32d576db1c3ca4e89c1a288ce754ad... done. [Time: 16.326400 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Terrain - GUID: fb57df37023d4bb4f9d10a1634415203... done. [Time: 7.252300 ms] Updating Assets/contents/Sceneries/CityLand/ES/Road - GUID: fbfa1a9717cd50f4b9587b863c38ced9... done. [Time: 6.480600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Textures - GUID: 0053b767f34c2764a8c25deffcdfc162... done. [Time: 14.423700 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_ParkedVehicles.unity - GUID: 011eb4185c51a68448e674a34eb58093... done. [Time: 6.741400 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Props.unity - GUID: 0228f5d69fb75964b8728b7c1d2af211... done. [Time: 7.405700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Scenes - GUID: 02f17724999013046aac773cda5a07df... done. [Time: 8.617700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes - GUID: 039d9d437ee06a94c8198302862d838f... done. [Time: 5.981400 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_streetlight.unity - GUID: 049d89990de03134cb0285e008ca325f... done. [Time: 6.161100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes - GUID: 04aec6f6eb80665419c94a8c4a04cec5... done. [Time: 6.460800 ms] Updating Assets/contents/Sceneries/CityLand/ES/Plates/Meshes - GUID: 04ba7ad5928eecf46a58ce4b76b4180d... done. [Time: 17.585500 ms] Updating Assets/UI/Textures/Simulator/Prostruck/TP/TP_Letras - GUID: 05ab9035fbf44434895d37ac00630aac... done. [Time: 6.427500 ms] Updating Assets/contents/Sceneries/TestLand/Road/Textures/Road - GUID: 0600a921b7045684bbe4c21b102f69a7... done. [Time: 6.098600 ms] Updating Assets/contents/Sceneries/CityLand/MX/Plates/Meshes - GUID: 06906ff865dd2c1478388cce15a0cd9f... done. [Time: 8.410600 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation - GUID: 07a04558d0b16b24db65103f445ff7e6... done. [Time: 12.867000 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_ReflectionProbes.unity - GUID: 082c78891a6fc7d4e9eb4d25997a4146... done. [Time: 7.426600 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/Meshes - GUID: 0887f9b095c7fc8478692c001f4810c3... done. [Time: 6.416200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/AR_Highwayland - GUID: 09149b3f934e6614fa6c7bce35a73861... done. [Time: 6.667700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/TestLand_BR_OC.unity - GUID: 093446301f2080343b8769f803a1a7a3... done. [Time: 7.180500 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes - GUID: 0a7b0e69baa752545bd5bd937f56c536... done. [Time: 6.712500 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Streetlight.unity - GUID: 0ab35316624411149b1287c34b477ccd... done. [Time: 12.898800 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/ModuleTestLOD.unity - GUID: 0b793277ec4aa6641913b206bdce0cb2... done. [Time: 5.434200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/BR_Highwayland - GUID: 0e2b3700ece76254793f0143063ee0e4... done. [Time: 8.543100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package - GUID: 12605c092d927a54890d57f668998c55... done. [Time: 6.973800 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Base.unity - GUID: 131e86b6e07580440ba2f6d251b0c84f... done. [Time: 6.960200 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR - GUID: 14d9fa6b18efa84428b5d468cdc283c6... done. [Time: 7.034700 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals - GUID: 1528b35c57b8652408ab5c27f2548b2a... done. [Time: 5.586800 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL - GUID: 15887c80f82b09c4192ce43db4cef976... done. [Time: 5.787500 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Textures - GUID: 179a2d36076359741ae0489086f6e265... done. [Time: 7.092300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland.unity - GUID: 1f98015765181cc4ab0df6bf454a4bf4... done. [Time: 9.121400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_Testland - GUID: 1fb909a34be24ab47b169ea001c20019... done. [Time: 16.840400 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland.unity - GUID: 1fe9cb29fa163dc4ab952c6d20742f86... done. [Time: 11.632600 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT - GUID: 2029c0f91d1d5bd41860804c34741047... done. [Time: 17.238700 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_Cityland_billboards - GUID: 22292a1c5fdc92d4f98c35d40793e4a0... done. [Time: 6.236100 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Masks - GUID: 2302868788e807b47985a6d2f472e62d... done. [Time: 6.912500 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_lighting - GUID: 23d90481ee8b9444689ef9974794edb0... done. [Time: 7.376700 ms] Updating Assets/contents/Sceneries/CityLand/MX/MX_BikewayOn/MX_Cityland.unity - GUID: 2452005b568079a4da9e3e7ef249ff9e... done. [Time: 7.759200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Materials - GUID: 24fc0c4e1f5a7794ea070884b4dde55d... done. [Time: 6.506300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes - GUID: 25052185095b7114288cf19485fb8739... done. [Time: 26.563000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/IT_TestlandTraffic.unity - GUID: 2507097ca00c14c4a8e3b73b83a654e9... done. [Time: 9.116000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_TestlandTraffic.unity - GUID: 25d35ea6e67d7e642939e1779254991c... done. [Time: 5.629200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals - GUID: 2831192b4c55d2f498fdcf79bb487e75... done. [Time: 11.316600 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Terrain.unity - GUID: 2939832dc541ed34b977f432d55d8860... done. [Time: 12.901600 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/Meshes - GUID: 298c2d2a383cf0b469e96781cdbae99f... done. [Time: 10.001400 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/EDIFICIOSALEX.unity - GUID: 29f601c3a6d693a4ab79c132ca99d467... done. [Time: 11.061300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS - GUID: 2a0a85d1b5c642743a55e9134407d633... done. [Time: 7.775900 ms] Updating Assets/UI/Textures/Support/Training_Manager/Initial setup/TM_Descriptive images - GUID: 2a8a2818a2947894d9356bed3d143415... done. [Time: 6.770800 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Buildings/NoBake - GUID: 2bd7a02657b5a6643b7d079e4a6c1f6b... done. [Time: 6.171400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Road - GUID: 2be33c15252a9c1478de5acd229b6310... done. [Time: 13.182300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_TestlandTraffic.unity - GUID: 2c86f04b214d7da44a4b1bc7578ddca2... done. [Time: 6.347100 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Material - GUID: 2d1ed250117f15b40977ccee4354b212... done. [Time: 7.091100 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals - GUID: 2f29ae626517002409cb2a41d9c8979b... done. [Time: 6.726700 ms] Updating Assets/UI/Textures/Simulator/Prostruck/TP/TP_Numbers - GUID: 2f47283d46d4dce49a208be8454706ae... done. [Time: 6.557000 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR - GUID: 313b4553716a85646839f09588cc5798... done. [Time: 7.478200 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation - GUID: 321986e25995936468494e326cb8e8dc... done. [Time: 7.251700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/TestLand_ES_OC.unity - GUID: 331501eacc4e9fb4dbde70e690d0ec13... done. [Time: 7.687200 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain.unity - GUID: 34e78dc14f34a7643a82133f8959b0a3... done. [Time: 9.083300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/MX_BikewayOn - GUID: 3578ff03b8950fb469fe97039c64621e... done. [Time: 7.425800 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Materials - GUID: 360634785d9802b47bdb71cbc924e7ed... done. [Time: 7.577300 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Dynamic.unity - GUID: 370c0b6c9b53a0d4baca9b81715a1a1d... done. [Time: 7.455600 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_European_billboards - GUID: 375cc895de3dadb448ec35fb24697ec3... done. [Time: 7.869000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Materials - GUID: 38008ce311311154fa1f312a13e405e2... done. [Time: 79.593900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Legacy - GUID: 390c79473cae78841bcf984f81f03339... done. [Time: 420.639100 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Props.unity - GUID: 39439cfd2acd2ad4eb5f18130a0774cb... done. [Time: 38.159800 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Buildings.unity - GUID: 3a2b01d1fcc4e404485ab086738904ca... done. [Time: 11.110900 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Props.unity - GUID: 3bc74f78a56121c45a548da5601d5307... done. [Time: 9.113700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/MX_Highwayland - GUID: 3bcd23481bff08d4995643e4e694db3d... done. [Time: 36.082800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland.unity - GUID: 3c7ff66a0d4d943459819d38ed58268d... done. [Time: 25.312500 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_lighting.unity - GUID: 3d46bda179d545f4a8d7f6e24f060529... done. [Time: 36.763200 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Icons/Thumbs.db - GUID: 3d909afb86951124cac190e709d7c675... done. [Time: 39.007100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_TestlandTraffic.unity - GUID: 3de461437e319c04abd2653483f23d20... done. [Time: 26.866100 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road/Material - GUID: 3ec6cb1c3801faf46a191d5060e21f74... done. [Time: 30.500800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes - GUID: 3f5fda32093975f4e8a6aec450893902... done. [Time: 16.917200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes - GUID: 419c9de1ce62036458db3711f5a640d3... done. [Time: 24.323100 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_lighting.unity - GUID: 41c36d49b55d56e4a9d1830d721ec221... done. [Time: 33.687500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/BR_CitylandTraffic.unity - GUID: 4273db514599dd04ea7fe16903289b1c... done. [Time: 26.429300 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes - GUID: 432179a7267ccbb4b98407d55fc85f23... done. [Time: 18.223800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New - GUID: 4340d4bc9cc8c2d4f8062ec844e5f244... done. [Time: 13.020000 ms] Updating Assets/contents/Sceneries/CityLand/BR/Plates/Meshes - GUID: 4349a94c45c073d4ca1b1e890aa4670a... done. [Time: 18.361100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland.unity - GUID: 446948825c4dd3444a93a9c96477e584... done. [Time: 19.522600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland.unity - GUID: 45361d30e4d3f9b4cb4fd4123583b0d0... done. [Time: 25.790200 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/Sergio_reflectionprobe.unity - GUID: 45b0f76db1ef3f44ab7790c4740b82b5... done. [Time: 16.832300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Logic/Triggers - GUID: 47411ea5a343580429dbefbe57181cdd... done. [Time: 19.566700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/Signals/Meshes - GUID: 48d0ade2af8aca54ab1526c9ea1da976... done. [Time: 11.897800 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/Meshes - GUID: 4c8f7a5fda234c740a098f2076061187... done. [Time: 20.606700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/CL_Highwayland - GUID: 4d2cf278f3f7afb49b73da50a4db9a90... done. [Time: 7.534400 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_ReflectionProbes.unity - GUID: 4e97af467dd563947b782375987a6270... done. [Time: 6.818100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_TestlandTraffic.unity - GUID: 4ffee7ee58eef1e4688b0700c5a3eb65... done. [Time: 9.011000 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Buildings.unity - GUID: 505492901329f9a4ba77115805bd170d... done. [Time: 59.799700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Textures - GUID: 52cc0b4fc031fe445828029a66472a1e... done. [Time: 7.655400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights - GUID: 54708b58d0fc87c49b71b99e222c79e1... done. [Time: 8.721800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/TestLand_MX_OC.unity - GUID: 54e2242d2b712634ca280c9859a63959... done. [Time: 7.039400 ms] Updating Assets/content_common/art_common/Modules/signals/Scenes/SignalsBuildings.unity - GUID: 5678f7724468a244a8873614d3ad3190... done. [Time: 22.559300 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Base.unity - GUID: 5796b24a0465f754c86efa0d6adce8c5... done. [Time: 36.534500 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Props.unity - GUID: 58633f35435d8b84682059a33bd3764a... done. [Time: 16.698300 ms] Updating Assets/contents/Sceneries/amba/Common/WhiteBox/Materials - GUID: 5971424ade7868f44856f1a4e74da4c4... done. [Time: 6.495100 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Buildings.unity - GUID: 5afac0e557fec0544b9c37d995fb36bc... done. [Time: 21.145100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals - GUID: 5bcb65af9c217664c952f0ef9762bab2... done. [Time: 17.834500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals - GUID: 5cee7d975acaeee4b92ac7c67d91d21d... done. [Time: 11.500300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Meshes - GUID: 5d3f678b4b4b6794b82ac38e55034afc... done. [Time: 9.384600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake - GUID: 5e572ca32afb6a34fb52aee052679c06... done. [Time: 7.638700 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA.unity - GUID: 5e7310bbbe9426343b93364228548140... done. [Time: 7.499300 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Winter_Jungle_billboards - GUID: 606e3759e15b23744b9724cd139e1040... done. [Time: 7.966800 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Base.unity - GUID: 60a28083ae741814790d193237bd1b6d... done. [Time: 15.337500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Terrain - GUID: 6139cc2bf743948488a94d381c583d26... done. [Time: 9.912900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals - GUID: 62609389a12f54a4f87962a5f74215a0... done. [Time: 7.841700 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask - GUID: 63272e6ca71367a47b9662a36ed6928c... done. [Time: 13.034000 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_billboards - GUID: 652f3993d436d7c45b14136210aae724... done. [Time: 6.402900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/ES_Highwayland - GUID: 67e39bf98fc38104e8c58583fba7ce12... done. [Time: 7.413700 ms] Updating Assets/contents/Sceneries/CityLand/MX/MX_BikewayOff/MX_Cityland.unity - GUID: 68f3b4d09ee311b47ad68bdc92e23a09... done. [Time: 6.578900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/AR_CitylandTraffic.unity - GUID: 6a25e650133a54f4fb03b3e8afaeb5d1... done. [Time: 9.631200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake - GUID: 6b1b3f21a87d95944904f9714f98bde9... done. [Time: 8.180700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland.unity - GUID: 6b44a93d4a787e441ad7f98eb3359963... done. [Time: 7.415100 ms] Updating Assets/contents/Sceneries/CityLand/ES/Road/Meshes - GUID: 6cf110b48ef1e7445a687cc2d757b1c6... done. [Time: 29.370500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/IT_CitylandTraffic.unity - GUID: 6d1bd428e27afc542bdba698a7002855... done. [Time: 8.052700 ms] Updating Assets/UI/Support/Training_Manager/Initial_Setup/TM_Others/Thumbs.db - GUID: 6ddd519ea8bb7d84fa56cbb7a542690c... done. [Time: 17.972600 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures - GUID: 6de98c03757f31b429a0a6bf27b75419... done. [Time: 13.358700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/TestLand_IT_OC.unity - GUID: 7037aaa8a1de92b46870bdc0bb00ccc7... done. [Time: 14.596200 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Terrain.unity - GUID: 727708d9e433078459b82fec01954e74... done. [Time: 7.663500 ms] Updating Assets/contents/Sceneries/amba/Common/WhiteBox/Textures - GUID: 73f5d24dd6a72044a839ce5543ef4820... done. [Time: 7.986700 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Palomo_anim.fbm - GUID: 74aa36ca26475f7499b6ee9ce81e2d66... done. [Time: 9.260500 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/Textures/TestlandHQ - GUID: 752397887ce6f9f44adca1a479ada1ab... done. [Time: 6.733000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Proxys/Meshes - GUID: 75d37ae2096734f46828424ccc81b9e0... done. [Time: 8.212600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals - GUID: 7660b796ee9706b46a15fdfdc73fe15a... done. [Time: 6.638100 ms] Updating Assets/contents/Sceneries/CityLand/AR/Road/Meshes - GUID: 78692050b8701f947946e35194a43ab1... done. [Time: 20.844000 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Localization - GUID: 795b1e4e1310414499bc772ec41b431c... done. [Time: 6.803500 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX - GUID: 79f503d88c8f6a548aef14ab24d35283... done. [Time: 9.211700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals - GUID: 7ac0db413f53e1d43ad2f2f3334b31c9... done. [Time: 7.366300 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Textures - GUID: 8094fae187e39f94a875d8dddff455e0... done. [Time: 18.857300 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes - GUID: 827cea37fcd937b4ba6885a4ce6c197b... done. [Time: 6.860000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Meshes - GUID: 8389c448b28ce1b46a871b958d790216... done. [Time: 9.247500 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/Lazaro puerto props.unity - GUID: 840962cdd161be8448b705c88d4af7a5... done. [Time: 6.751400 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Package - GUID: 854eb47af41a5ed4aa6d1dc9f0521d16... done. [Time: 13.035200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes - GUID: 8581196903b6bfc4cb0832397bea0490... done. [Time: 7.508500 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Dynamic.unity - GUID: 85aca8645a716564a9a1350c5f9695ab... done. [Time: 6.879400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Materials - GUID: 863031e4dab13e24593516599f6930ea... done. [Time: 7.784400 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack.unity - GUID: 86cbbb1b5991a7743be0a09b07b6b3c5... done. [Time: 21.742400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/FR_CitylandTraffic.unity - GUID: 88f662ba71363574993977bdfb2faca2... done. [Time: 19.664200 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Meshes - GUID: 8971834cbbbcace48b973ede750fc587... done. [Time: 65.904900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Meshes - GUID: 8a663c0f4a88db945bfcc51646b3a397... done. [Time: 31.652300 ms] Updating Assets/contents/Sceneries/TestLand/Road/Textures/Tileable - GUID: 8aabacfe36b9c2041aafd3e53d263fc0... done. [Time: 8.099700 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road/Meshes - GUID: 8bafafb88010f4a4a863198ebf97e95e... done. [Time: 7.947800 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Terrain.unity - GUID: 8bd6cc893d5637c4fa8c7bbe9b836823... done. [Time: 7.406400 ms] Updating Assets/contents/Sceneries/CityLand/CL/Plates/Meshes - GUID: 8be113cb8f5003347af8a5b0fc678422... done. [Time: 7.777200 ms] Updating Assets/contents/Sceneries/CityLand/IT/Road/Meshes - GUID: 8c30c984d1f8d5a48b13e5f9a3b38af6... done. [Time: 10.432800 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Streetlight.unity - GUID: 8dd2bf1cd83d9b744a1ec350aa996727... done. [Time: 39.861700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals - GUID: 9037549199a4031428fbe84571ea8a0f... done. [Time: 19.408500 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Textures - GUID: 90482952b882db74e90e25f5bc249879... done. [Time: 9.407500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Meshes - GUID: 90acbef426f42734bbfc29585e774ca2... done. [Time: 7.743300 ms] Updating Assets/contents/Sceneries/CityLand/ES/Props/Meshes - GUID: 91fe53ddf5cd84b4f8cbdfce7c39f843... done. [Time: 7.179900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/Signals/Colliders - GUID: 92b04bf98e536f44c8f02849fd57ee9e... done. [Time: 8.207700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_TestlandTraffic.unity - GUID: 940ba0017a6d2d945a0c8e8d3ce346dc... done. [Time: 8.612600 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/Meshes - GUID: 97b16fcfdbf37b34b94b0b8c2f207462... done. [Time: 6.114500 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Props/Meshes - GUID: 996cac10ee8544d469c9efaf91d09ed7... done. [Time: 9.781400 ms] Updating Assets/contents/Sceneries/TestLand/Road/Textures/Pebbles - GUID: 9a32424e80ba79e4ab7f9800a22b256d... done. [Time: 8.163100 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Terrain/Data - GUID: 9a53845d49cc8ce4c974570d905961ce... done. [Time: 7.333300 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES - GUID: 9afcefdb122087e41b1c11e9c1802905... done. [Time: 7.269700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES - GUID: 9b56fabadd7a8a845a114496aae08334... done. [Time: 6.649400 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR - GUID: 9b86ac1c5a0034e4895055b46f04fcca... done. [Time: 6.765700 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_Dynamic.unity - GUID: 9cfe3452731e143408c00c31a4303151... done. [Time: 6.289300 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_lighting.unity - GUID: 9e064ca4c4353224d88c0c12a1dfcdfb... done. [Time: 7.339600 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Base.unity - GUID: 9e0b4a8a99994c7449a827219f487a4a... done. [Time: 9.639900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals - GUID: a028697203ac654439bc37b169653668... done. [Time: 8.554300 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons - GUID: a11060e4b1f9f91438810d5698fe6682... done. [Time: 24.257600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Textures - GUID: a2995e3ce75b17a4d9907d20ba2e0f7b... done. [Time: 8.261800 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Tunnel.unity - GUID: a2f71904181e8c4458a231f8cc2401ec... done. [Time: 18.312500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Materials - GUID: a355cbba079349c4ea0bbe520a82c28b... done. [Time: 9.817900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Terrain/Data - GUID: a447e2a294973304ba4edcc97d0bd900... done. [Time: 6.973200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/Bake - GUID: a6d5e50e3249e4f45829d36e9fa7fe4d... done. [Time: 14.571700 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/IT/Road - GUID: a709e708638e4cd4fae0cea8606c0bd2... done. [Time: 17.355200 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Road/Meshes - GUID: a80e8361098de734683137943d467af3... done. [Time: 15.655800 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/decals_test/Materials - GUID: a8935fced107c9843b4c12831ad50bec... done. [Time: 15.756700 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Scenes/Waterworld_lighting - GUID: a98f72435139dba45bf46d9d6decda62... done. [Time: 21.473400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/TestLand_CL_OC.unity - GUID: ab0f579ad0ab1e3448a07f5009c36828... done. [Time: 9.209000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Textures - GUID: abea3647c2bf3654ab6cc0d391b4d0b1... done. [Time: 9.770000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/AR_Testland - GUID: ac3725566aae55147a75e81ca7826151... done. [Time: 22.659500 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/Legacy - GUID: ae2da459b7e60cc42ae0b8563690b099... done. [Time: 8.289000 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Base.unity - GUID: b00625569b9854241bba804be148f8fd... done. [Time: 6.222500 ms] Updating Assets/UI/Textures/Simulator/Simescar/CP/CP_Numeros - GUID: b2da6a468d46cdc40b456a7d6a40666d... done. [Time: 8.004500 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Props/Textures - GUID: b3c1484d3daa5bf45b354ca75cde9f13... done. [Time: 7.755600 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Terrain_OLD.unity - GUID: b613be1ce468c6f49a0aa823cbbf044d... done. [Time: 6.431900 ms] Updating Assets/UI/Textures/Simulator/Simescar/CP/CP_Letras - GUID: b7f673f8ae1b6074db75e984b84c0714... done. [Time: 10.238700 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_ParkedVehicles.unity - GUID: b8a41b5dc21945d43a56cc0ba8b0dbbe... done. [Time: 5.556600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS - GUID: b8df750d47fe7304a9c46059bd22c897... done. [Time: 11.802300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Terrain/Textures - GUID: b969623fc50408d4baaceb2c6f2c9732... done. [Time: 7.838100 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Meshes - GUID: bad0367a4a5e4e44fbab54d558af2163... done. [Time: 7.525700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals - GUID: bcd952f727352a74d8f6e3a7270ed330... done. [Time: 15.228600 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld.unity - GUID: bd1e1ed55690f6d448deab55afdc0bab... done. [Time: 5.927600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS - GUID: be36b38b6c027414a97ce6387c7e6dc4... done. [Time: 5.626500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles - GUID: be746dc85f4106846a79ba766c323aa8... done. [Time: 6.439800 ms] Updating Assets/UI/Support/Training_Manager/Initial_Setup/TM_Icons/Thumbs.db - GUID: bf932d88f43622d4c9f76bc4fe3134dc... done. [Time: 24.292900 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_lighting.unity - GUID: c20682de292190d429d3c64144b6f5da... done. [Time: 15.052800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes - GUID: c250aa8e2b2693d4fbb427464710fcbe... done. [Time: 6.799000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes - GUID: c2ad33a6f7d73e5458579589050c83e7... done. [Time: 7.087200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/MX_Testland - GUID: c41bea5990aa3f140ae7fa4ab42615b7... done. [Time: 25.570200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals - GUID: c41e77cb120cff24e9c93f1bbce787be... done. [Time: 6.281700 ms] Updating Assets/UI/Textures/Support/Training_Manager/Editor/TM_EditorIG - GUID: c53e1ecce9813224dab4b89c8337e686... done. [Time: 15.409900 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures - GUID: c54258d678147844daba6cfbeee8afa4... done. [Time: 11.729800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland.unity - GUID: c5aab94e4a58378419b947f684522038... done. [Time: 7.633000 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons - GUID: c604961b07a843b41814c77c279bdbd5... done. [Time: 9.918800 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_European_Cityland_billboards - GUID: c7f560f20e2570c4199ed596c159de2c... done. [Time: 7.283200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings - GUID: c8636a52fa3579341b9adbc108dfb853... done. [Time: 9.599800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals - GUID: c944287e067113544bb2e77a12352594... done. [Time: 6.866200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/BR_Testland - GUID: ca28e04011299a942bcd8cfc06fc6300... done. [Time: 16.249500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads - GUID: ca4f4adf76d281e45a96c547775fc4b7... done. [Time: 6.285400 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons - GUID: ca7fcc9db0d82bf449064722604a9812... done. [Time: 22.377300 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/FR - GUID: cbe5eae6c0f2e1a43803734b0de08a20... done. [Time: 6.531500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/CL_CitylandTraffic.unity - GUID: d27cada00c7e9e64fad2899d5777ea49... done. [Time: 10.412200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Signals/NoBake - GUID: d2e7b6ad5464f9d41842adf9c0c59a17... done. [Time: 9.013500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Materials - GUID: d35754ccfac914c43b77b61081d063b5... done. [Time: 6.958800 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Common/Highwayland_Props.unity - GUID: d368bf319271adf4189016517f0e7c57... done. [Time: 6.133100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/ES_CitylandTraffic.unity - GUID: d6c074069eac4e44f9c2a43ab52864f0... done. [Time: 7.719300 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/VegetationPackages/TT_Summer_Jungle_billboards - GUID: d8a2cf13576a43944aeb3de2dd196367... done. [Time: 8.998500 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Textures - GUID: d8cf22edd6cb727428b007ebdc7d6f8e... done. [Time: 7.366400 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Buildings/Textures - GUID: d93a9927f61bb1e45bdb67e4164404cd... done. [Time: 10.321600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages - GUID: da11503345f4f0c4390c099d20eb2009... done. [Time: 9.582500 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Terrain/Textures - GUID: db4ee381dee17144cbd14557807c5bfb... done. [Time: 9.722700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals - GUID: dd88db97a6eb02e42afb8d3ede78eae1... done. [Time: 28.310300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Textures - GUID: de04f25fc08a6c3459fb3f3faa3d5000... done. [Time: 8.070900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Materials - GUID: df8d09c2df1e94a4fa52acc7bee2951d... done. [Time: 9.707400 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS - GUID: e075a6cfd5a04ea488e06559e8b07813... done. [Time: 6.675800 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/Zuri.unity - GUID: e175a1770600d484bacdb15824a257cb... done. [Time: 7.904500 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Buildings/Bake - GUID: e4093cc00020a144b8b68eb37e20aa2f... done. [Time: 13.364000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake - GUID: e748ead168321464486fe52b00179af8... done. [Time: 7.210800 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR - GUID: e84c19f96dbbc834fb13b91686caee99... done. [Time: 17.573400 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Meshes/Materials - GUID: e85bf919ef769ba41973541431e5aad8... done. [Time: 5.827700 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages - GUID: e8f62cead0a1a8a409297c57c7d7393b... done. [Time: 5.795200 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Materials - GUID: e967fc3ea11d1f749b6c08daabb0aa23... done. [Time: 6.849900 ms] Updating Assets/contents/Sceneries/CityLand/AR/Plates/Meshes - GUID: e9cf7fe9dfe2c0e43a75466dce32fad0... done. [Time: 25.203300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Terrain/TerrainLayers - GUID: e9d7f2c73a50f4b439befcffb5b97aca... done. [Time: 6.522300 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AlexEDIFICIOS.unity - GUID: ebf95a63ff9a47c479db2c7492d2274b... done. [Time: 6.016700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/TestLand_AR_OC.unity - GUID: ec44a0cbcfde66e43bd94ef2f87d6674... done. [Time: 6.683600 ms] Updating Assets/contents/Sceneries/CityLand/CL/Road/Meshes - GUID: ecf4ca3b0c75cea42a6daf8fbe9fe247... done. [Time: 6.416200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/CL_Testland - GUID: ee16e58f266f35e49bcbc39be9e70dc4... done. [Time: 6.418200 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Common/DirtTrack_Buildings.unity - GUID: ee64162e8e457944a9c716800105559e... done. [Time: 6.522400 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Buildings/Meshes - GUID: f07f616ec5964a1419ae15c410240f15... done. [Time: 8.865200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props - GUID: f0bfe73acea7a15478e12decfe2cde31... done. [Time: 7.138900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/MX_BikewayOff - GUID: f0e3a579d754db5459d5bafa40c57234... done. [Time: 10.189500 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Meshes/Textures - GUID: f16c344b6f2556048a1e8da769a92e17... done. [Time: 13.744800 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Lindes/Meshes - GUID: f1888903427450d4592b7953e9eb4316... done. [Time: 10.834800 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes - GUID: f1e7c5b27a2b97b45ae34742d831eeeb... done. [Time: 9.117900 ms] Updating Assets/contents/Sceneries/amba/Common/Scenes/AMBA_Bus.unity - GUID: f56649dd7e9cd4b48b51a38dff4afa07... done. [Time: 13.488400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/ES_Testland - GUID: f5a59598cc7284d43bb1c625904b62ec... done. [Time: 6.611900 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_Dynamic.unity - GUID: f600c43e2f157c24b83bc78c24c5882e... done. [Time: 40.933900 ms] Updating Assets/contents/Sceneries/CityLand/BR/Road/Meshes - GUID: f6afe73eda9d2ca46a829ea405aec2db... done. [Time: 9.678000 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Common/Waterworld_Buildings.unity - GUID: f6d427d62fc681347883368a67774001... done. [Time: 12.447900 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Tiled_Terrains/MicroSplatData - GUID: f86b7245a753f31428d9ccc8df7f887e... done. [Time: 11.477400 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/IT/Signals - GUID: f86dbf1c667437643929ae9aef08091b... done. [Time: 5.767700 ms] Updating Assets/UI/Support/Training_Manager/Initial_Setup/TM_Buttons/Thumbs.db - GUID: facc8d3a75cffd64e9882a61f9fc54fe... done. [Time: 26.653000 ms] Updating Assets/contents/Sceneries/CityLand/MX/Road/Meshes - GUID: fd65ffffc821a6b4cbbca9e8317659ee... done. [Time: 16.656400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Materials - GUID: 0091a6d4a9a244a4fbe2b6084bc00c7e... done. [Time: 17.340300 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/IT/Signals/Textures - GUID: 00ab29b6603bf234285b65ee5f576f02... done. [Time: 5.899000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_HighwaylandTraffic.unity - GUID: 01f1ba643270e20418354c692798caaf... done. [Time: 6.284600 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/Bake/Meshes - GUID: 02dd8a21e8e5cb743b33d1597e85e30c... done. [Time: 6.224800 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Buttons/TM_HeaderButtons/Thumbs.db - GUID: 04483a72c41a5864899dfd04b49acf9a... done. [Time: 32.006700 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Textures - GUID: 05c4b979b9131d84cac3b93f4d580287... done. [Time: 14.907100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_Jungle_billboards - GUID: 07297b82125f85a40a8deb639304f362... done. [Time: 8.920400 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Materials - GUID: 0bf83f6a6239f8f4fa020c73b2c3cc56... done. [Time: 5.949500 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_European_billboards - GUID: 0c7f0be4a6d75244c9e0678eb8878212... done. [Time: 6.485700 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Lindes_WW - GUID: 0df7c4a5be53ce74187640264b2b0513... done. [Time: 11.762400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Textures - GUID: 0e6dd856446dcd2408b9ccc1392f154c... done. [Time: 6.256900 ms] Updating Assets/contents/Sceneries/CityLand/AR/Road/Meshes/Materials - GUID: 0f069f397f939fd49ac9e5bfe60ebf29... done. [Time: 7.234300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Materials - GUID: 0f892aa9a15ca714e8e1eac1275c419d... done. [Time: 10.572700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs - GUID: 118297396fdba9340abb663bac2624a3... done. [Time: 13.221700 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/IT/Road/Textures - GUID: 12900659bac964b49ac25c653acf5849... done. [Time: 6.941000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Textures - GUID: 12e2d1d6b2edac543b7d75dc9f6d8fc4... done. [Time: 6.153600 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Meshes - GUID: 14e45ccb2a450e14f9d8bec9102abbc1... done. [Time: 17.871000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Materials - GUID: 168ba49eea5d94146a6e0351d2a11acd... done. [Time: 19.517600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Materials - GUID: 16ed77f426d20f04d899b50acbffe731... done. [Time: 20.775800 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_Cityland_GreenZones_OC.fbm - GUID: 1890e31a0836fe545a6665455c86ae70... done. [Time: 13.657400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/MX_BikewayOn/MX_CitylandTraffic.unity - GUID: 191e9e63e86829b4eaec921143cc557e... done. [Time: 6.505400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Terrain - GUID: 1ab0e6e00e0a1d9478c8150bcd393bfd... done. [Time: 7.031300 ms] Updating Assets/UI/Textures/Support/Training_Manager/Editor/TM_EditorIG/TM_Small_Icons - GUID: 1bf278c55f3e2e24fb173d3e65b8749f... done. [Time: 10.456300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs - GUID: 1d2cb0624b4e98b48bb957f5ad16a6f8... done. [Time: 20.988400 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Arrays - GUID: 21016c675701f5b49bac71e6b1ac9d07... done. [Time: 6.376000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs - GUID: 2209b4439cc868f4ca0033d41f2e7373... done. [Time: 5.779600 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/CL/CL_MountainPass.unity - GUID: 229673c6185e2f64c94f2ac7628b1b3d... done. [Time: 27.654200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Signal_Colliders - GUID: 24359481cccff2d4f98b9f95bb94d5c8... done. [Time: 14.754700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs - GUID: 28614c2639563c843bcc5c46c0f0dc47... done. [Time: 6.311300 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Concrete - GUID: 2aa631658da98b240a596811ba80bb58... done. [Time: 6.168300 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Package/WW_Winter_Jungle_billboards - GUID: 2c17d22050d80f64a81c33eb2c6a4171... done. [Time: 14.560400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Textures - GUID: 2d5e08115629c0841b816b9d54c77f82... done. [Time: 6.182100 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/DirtTrack_ES_OC.unity - GUID: 2e85518bcf7b0e348bd819e7bdf6cd2c... done. [Time: 6.227600 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrack.unity - GUID: 2ef5e695b72378447b13641182b62966... done. [Time: 5.975900 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Textures - GUID: 2fc2577b3454ffa4e8a9465242cd3afd... done. [Time: 6.429600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props - GUID: 30bd9cda069f50049b17f9585019f894... done. [Time: 5.945100 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/DirtTrack_CL_OC.unity - GUID: 31434fe9e39a85a45921cd44a56239a9... done. [Time: 15.844300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Materials - GUID: 314db55f24e0f8b4babdaaf57929b719... done. [Time: 6.190000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings - GUID: 3169cb44532767945827d4229102efe1... done. [Time: 6.263600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_HighwaylandTraffic.unity - GUID: 31a7455b4b7c9a9499113555bf0e259d... done. [Time: 6.423000 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBA.unity - GUID: 33f714dce4ae2244eb4abbe106ade4aa... done. [Time: 9.653100 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_Cityland_Sidewalk_OC.fbm - GUID: 344c797f3ef1c104084d9174f04cec84... done. [Time: 6.668000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import - GUID: 362e110a6821b4348b0efc68e7c71218... done. [Time: 6.316000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Meshes - GUID: 38125b0feafc2fd47aea0cb6c7a2217f... done. [Time: 8.416500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Traffic/MX_BikewayOff/MX_CitylandTraffic.unity - GUID: 3933a10c79f1b394c845179c812bdeb7... done. [Time: 20.742200 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/Grass - GUID: 3c6c7c8165730a241ab463d20fee2776... done. [Time: 9.387900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes - GUID: 3c8d02451ebb176458fbed873f11ba57... done. [Time: 6.543600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Meshes - GUID: 3d561c6ae48064b44bd10b5cbb3e87e8... done. [Time: 6.549600 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Colliders - GUID: 3d93dce42c9f9c74fbb23bc9bca864cf... done. [Time: 6.461600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Meshes - GUID: 3dc2eacc8a3301847999beb1c28926e6... done. [Time: 8.170600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Meshes - GUID: 3eaad053309b7b64ba225987273447c1... done. [Time: 6.472200 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrack.unity - GUID: 3eda2277ebb92384589724b2496a31a6... done. [Time: 11.709500 ms] Updating Assets/UI/Textures/Support/Training_Manager/Editor/TM_EditorIG/TM_Points - GUID: 3f0c5a3384b536644a7def783e2806ec... done. [Time: 11.111500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Materials - GUID: 3f126528b35ac5449ab8012a4d1e0da6... done. [Time: 6.547100 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/AR_DirtTrackTraffic.unity - GUID: 40f3a34f9dc1c7f4692cb218c376e3e6... done. [Time: 9.406000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Summer_Jungle_billboards - GUID: 4230c836980369d43b96744c036617ff... done. [Time: 24.225000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Meshes - GUID: 4298619587e89b6448611f8542d2a9f7... done. [Time: 17.087800 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrack.unity - GUID: 4319d269a69b6af498b332f3bbd15bf5... done. [Time: 8.943000 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Buildings/Bake/Meshes - GUID: 435502aa461d2484780f12ae4af0addc... done. [Time: 15.670600 ms] Updating Assets/UI/Textures/Support/Training_Manager/Editor/TM_EditorIG/TM_ImagesAssets - GUID: 438592bad0c499f4d95d02e6b237adba... done. [Time: 5.881900 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/WalkPath - GUID: 43dcc331755b88344bd3ba6472480667... done. [Time: 5.773900 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/IT_DirtTrackTraffic.unity - GUID: 47ac07dbb95c24947860e6346322d159... done. [Time: 6.588600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/Meshes - GUID: 47fb93c547631f24e83923148ab5fc0a... done. [Time: 6.322700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/Highwayland_IT_OC.unity - GUID: 4e074a844ecee3f4c983572ff66e747d... done. [Time: 6.114700 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Meshes - GUID: 4e9801eb3144b6e4d88dd985f76be08d... done. [Time: 5.642500 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrackTraffic.unity - GUID: 51dc5910c0bc5544fb600b8d808905a9... done. [Time: 9.207800 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_Jungle_billboards - GUID: 52e139b7b9231424b8b64ade13bb73c9... done. [Time: 9.021800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs - GUID: 53cd00697707cea4885cc2703a48bfae... done. [Time: 11.038400 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Buildings/NoBake/Materials - GUID: 544a01ee8c8569d4aa83f15e985d0a6e... done. [Time: 6.437000 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/DirtTrack_MX_OC.unity - GUID: 54a3fa5897e58f04e9525743f90b8db4... done. [Time: 6.003700 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/BR_DirtTrackTraffic.unity - GUID: 5653851c037f79d4794b62512f96bd47... done. [Time: 6.063400 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Buttons/TM_RouteMapButtons/Thumbs.db - GUID: 56cca4e0436c43d4482bf2e2fca09b9d... done. [Time: 18.885600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props - GUID: 574454a99fa697e4883cdb1427d78870... done. [Time: 7.554700 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Winter_European_billboards - GUID: 5b93697caa087de409c95279b817b4a3... done. [Time: 13.762000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Materials - GUID: 5bd822aef645cc946bcb05b756d168e3... done. [Time: 6.782900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Signal_Colliders - GUID: 5bdfae797b914354ab4c311921625b85... done. [Time: 24.723900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/Materials - GUID: 5faf52e5d5bafdf4da722fe8c1738d02... done. [Time: 7.455000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/Highwayland_ES_OC.unity - GUID: 626a4049a3e58a04482c4d9946094041... done. [Time: 13.486500 ms] Updating Assets/contents/Sceneries/CityLand/ES/Road/Meshes/Materials - GUID: 637a796881a97764daee33a11e5118d5... done. [Time: 6.270300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_HighwaylandTraffic.unity - GUID: 63bb05e2f7710f14aa94b5b51ab5da72... done. [Time: 6.432600 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Localization/Signals - GUID: 683381c2d0d7dea4894815e4480acc1c... done. [Time: 9.878000 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/xx_xx_xx_Structures_OC.fbm - GUID: 6928dfb2a3d82fa49927198d1ee2720b... done. [Time: 6.924900 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/Materials - GUID: 6af1e7cb67986914690e73e8e041cbfb... done. [Time: 6.111600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Materials - GUID: 6b77343be0cb85949b8efc133a5466a8... done. [Time: 6.253900 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Package/WW_Summer_Jungle_billboards - GUID: 6eae5593ec7fd4642904482c1a4b837c... done. [Time: 6.708400 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/BR/BR_MountainPass.unity - GUID: 7009db4ea2cdb894eb706ee80f5922a1... done. [Time: 23.248800 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Buttons/TM_DisplayButtons/Thumbs.db - GUID: 706e5e539e4606743aab94bf806d7c3a... done. [Time: 24.891500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs - GUID: 7105f979a654fba48bd6d0f949e259cc... done. [Time: 9.627900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/Textures - GUID: 72815b723e8ef4248803fd19edc7e2af... done. [Time: 11.743500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Signals - GUID: 734466621e164ff4c8a7c2adfa676a81... done. [Time: 12.179600 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/BR_AMBATraffic.unity - GUID: 73921dd7d2a37de4c950167265524688... done. [Time: 6.288500 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/BR_WaterworldTraffic.unity - GUID: 742ca7b4b95fcac498d322d69eb050c9... done. [Time: 6.112100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Colliders - GUID: 753fed1ce7c199c4f96460b48e3151bb... done. [Time: 13.189200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/Highwayland_AR_OC.unity - GUID: 76cf2dff3a1b5984ba7f630a401f4f85... done. [Time: 15.231900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Signals - GUID: 76f87e64333ee034d984c9ae459bea6f... done. [Time: 8.504000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Scenes/IT_Highwayland.unity - GUID: 7ad8710b54fe2764d9275ca9f0cd80a6... done. [Time: 8.751800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs - GUID: 7d637680e5950a2438f442829a2b77ab... done. [Time: 9.527400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Materials - GUID: 7f05cd5deea73464492395a96850d70e... done. [Time: 7.226900 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Meshes - GUID: 80f21f6149aca5046947ad4a000222c2... done. [Time: 9.011300 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/AR/DirtTrack_AR_OC.unity - GUID: 815e1e9247e565e45b2fffcb9a58cbcc... done. [Time: 6.349600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Meshes - GUID: 85a578aa68a48d748b4c52f75fc670d5... done. [Time: 6.742800 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrackTraffic.unity - GUID: 8652fc50c27ca264f80fa29d758d6c9e... done. [Time: 9.553500 ms] Updating Assets/contents/Sceneries/CityLand/CL/Road/Meshes/Materials - GUID: 87cc7e6ee351fe443869f4e17a112d03... done. [Time: 32.593400 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_Location.unity - GUID: 88a68ea3570d81844971a8a4a169a7eb... done. [Time: 14.289800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs - GUID: 88dca6457c754d24f9749262fc526b70... done. [Time: 6.767500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Textures - GUID: 89149117666f7be4094778679829ef02... done. [Time: 6.238800 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Terrain/CTS/Splatmaps - GUID: 899a8c9ae8c061b4ca992ce224ae7c03... done. [Time: 6.971100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Textures - GUID: 91f78ba2b3ae99f4b9a959942eb4adbd... done. [Time: 7.826700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/Meshes - GUID: 93f5ecd3f983cbe40bdc6bfe4ce6cab4... done. [Time: 7.038500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Signal_Colliders - GUID: 94531e1fc9c592b4bbc47e51f7aa9e54... done. [Time: 6.965700 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Package/WW_Winter_European_billboards - GUID: 95136c9bcc96ecf439e62646b644b177... done. [Time: 8.178900 ms] Updating Assets/contents/Sceneries/WaterWorld/Scenes/Location/BR/Waterworld_BR_OC.unity - GUID: 951f5e24adfcb094dab021fa4b272996... done. [Time: 11.526600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/TimerTrafficLight - GUID: 973c5786a8830414ba057a20c3060917... done. [Time: 6.107300 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/Package/WW_Summer_European_billboards - GUID: 985237adfb3cf4548971b8e86a52b8f8... done. [Time: 5.864100 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/BR_HighwaylandTraffic.unity - GUID: 992e6d52001df3648a0c746c8a96aca8... done. [Time: 6.209600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs - GUID: 9989648bc72499f4795615ba344f6f75... done. [Time: 6.063800 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/AR_AMBATraffic.unity - GUID: 9a26c1f999cefec4ab3876ce3b59fdb1... done. [Time: 11.449000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Signals/NoBake/Meshes - GUID: 9b9e98989c64d3d4d84d8620f8b14254... done. [Time: 6.978100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Materials - GUID: 9e9572b7c16b7a34aa8fc92aa8978676... done. [Time: 23.751200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Meshes - GUID: 9ef35520f382aee468ceff34561eabe4... done. [Time: 6.505400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/CL_Highwayland.unity - GUID: a1bbc8305ca4f31428a6f934007b7d80... done. [Time: 6.884300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Scenes/Highwayland_dynamic_BR_xx_xx.unity - GUID: a1cf98366b4eec24fa7b95b91188f0c9... done. [Time: 11.653300 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_Location.unity - GUID: a2f1c8d2a9ba8fe44be4cc570534b66e... done. [Time: 19.402500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/Materials - GUID: a383f825b840c1e4ca6af50969ff128d... done. [Time: 13.971700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_Highwayland.unity - GUID: a4337d367c002de44a4efd0edf703db9... done. [Time: 189.017700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Scenes/AR_HighwaylandTraffic.unity - GUID: a5fc31cbbb0521243bb638416e25a05a... done. [Time: 11.787200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Textures - GUID: a781a47885a795549b45fbfedb156fd4... done. [Time: 63.422500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/Meshes - GUID: a86c4f7b8640f39488c8892bb23d04a8... done. [Time: 31.937700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Mask - GUID: a89524ec8c940db4caf0543c377c1d6c... done. [Time: 1397.895500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/EscenaALEX_Edificios.unity - GUID: a8f4e2e43121d564da5fef5789194975... done. [Time: 38.255300 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Tiled_Terrains/MicroSplatData/SubstanceExports - GUID: aa425ff9178ec694cb3f65d418944977... done. [Time: 7.562100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards - GUID: aace6cb58cb60a945a02b7c92c244ded... done. [Time: 4349.079300 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/BR/DirtTrack_BR_OC.unity - GUID: aef66e3a3d9389147ad788b786c910d0... done. [Time: 51.356000 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/IT/DirtTrack_IT_OC.unity - GUID: b3b06bb9f9e06484dbf6a74e3fb4388f... done. [Time: 39.711900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab - GUID: b3b672da268cc9742b4c26959d63cfa4... done. [Time: 25.420400 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_European_billboards - GUID: b40b67441bbed774b8428263b9dd7a30... done. [Time: 20.589000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Meshes - GUID: b4e5a15abcf69c142a39832038f0b742... done. [Time: 10.849300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Materials - GUID: b5376b12aff42184da5c6ca6d05506b0... done. [Time: 15.649600 ms] Updating Assets/UI/Textures/Support/Training_Manager/Editor/TM_EditorIG/TM_Cursor - GUID: b6ada7172b987e949a9ad16017ebddc1... done. [Time: 6.450800 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/IT/Signals/Meshes - GUID: b784d378a7ad1e0439d1cd5827a36703... done. [Time: 17.344200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/Highwayland_MX_OC.unity - GUID: b7e218ab4357c214ab41f8e578dd99e0... done. [Time: 24.620600 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs - GUID: b9be5b45648c0c74c9f6c570fdac064b... done. [Time: 20.027700 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/ES/ES_MountainPass.unity - GUID: bab554802e243044db450d0825f0031e... done. [Time: 92.410800 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/VegetationPackages/CT_Summer_Jungle_billboards - GUID: bb87488a1c939e2479c4e7bab4e823e6... done. [Time: 6.106100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Textures - GUID: c0313a20a782cb04586786cff3874754... done. [Time: 21.931800 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/MX/MX_DirtTrack.unity - GUID: c0993ace007334c4ab0dab5bda01fc62... done. [Time: 6.955800 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Materials - GUID: c4020c838df02984fb4694922356bf5f... done. [Time: 6.440100 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/MX/MX_MountainPass.unity - GUID: c4bddd4f141c37144b8a3a1325426597... done. [Time: 35.986600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Textures - GUID: c52e131f392b28443aee729a80d30462... done. [Time: 6.298500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/Highwayland_CL_OC.unity - GUID: caaf75588ab58434caaa38b12dfc2b57... done. [Time: 8.298900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Textures - GUID: cd055aa40528c3440b5b4d28f488e248... done. [Time: 50.525800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Colliders - GUID: ced38ca6875e58d42a02490bd1144ac9... done. [Time: 29.760100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes - GUID: cf43521d83a892a4ab1f6ea917708813... done. [Time: 17.876100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/TestLODs - GUID: d0255fa9dc98a144fb4a75eef9e43eaf... done. [Time: 5.713000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_HighwaylandTraffic.unity - GUID: d14f6e693b49e914c8afad748f9d1f62... done. [Time: 14.545900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Scenes/MX_Highwayland.unity - GUID: d1b598feb0b44d64a8d876357ca1b9d1... done. [Time: 6.808700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Textures - GUID: d40f2041c7ba0794dbd00190a2cbde6c... done. [Time: 7.653100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import - GUID: d4db02e1cee148a48ba6409b113fe9cf... done. [Time: 9.370000 ms] Updating Assets/contents/Sceneries/MountainPass/Scenes/Location/AR/AR_MountainPass.unity - GUID: d55e73d8c81f69c4898d9d887c57c49b... done. [Time: 35.215100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Terrain/CTS/Arrays - GUID: d579998ec164efe499820cb7d389b344... done. [Time: 6.319200 ms] Updating Assets/contents/Sceneries/CityLand/BR/Road/Meshes/cty_br_br_Cityland_Road_OC.fbm - GUID: d5e04821344a7a84ab6d91279d15f078... done. [Time: 5.847700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Meshes - GUID: d7aecddb92577974ba7e4b5f2eaffc7a... done. [Time: 6.799500 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Materials/Textures/RockyGround - GUID: d9702d9ddccd6274598f366a81533ffb... done. [Time: 9.907200 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/FR/FR_DirtTrackTraffic.unity - GUID: d99afa4ccf43f2640ac8d0c5f78457da... done. [Time: 9.688400 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/ES/ES_DirtTrack.unity - GUID: dab68d310a1ec484a9261c9b65710bf2... done. [Time: 7.790100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Textures - GUID: dc35d89fc08bf494dbf8f3c7017dc274... done. [Time: 5.920600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Materials - GUID: dd74e83f27b946b4a8981821db448ac1... done. [Time: 6.254200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/Meshes/Materials - GUID: dda4bb84e3185c94089564eaae05f6bd... done. [Time: 15.174200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes - GUID: ddf03dd3f5897ba4a86890882c795817... done. [Time: 13.149200 ms] Updating Assets/simuzen/platform/systems/base/services/scene/SessionManagers - GUID: df5ea098c17b6ce4c837ebf28c406460... done. [Time: 6.477500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Scenes/ES_Highwayland.unity - GUID: dfb239009740f7643ba8293917ac2819... done. [Time: 12.262700 ms] Updating Assets/contents/Sceneries/HighwayLand/Scenes/Location/BR/Highwayland_BR_OC.unity - GUID: dfc8e493d87fd8546b9108fd582608f9... done. [Time: 7.198400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/Meshes - GUID: e3424cc7a4d8fde41be8784b0bf0cd1b... done. [Time: 22.350800 ms] Updating Assets/UI/Support/Training_Manager/Editor/TM_Icons/TM_Menu_Miniatures/Thumbs.db - GUID: e3ef0716692910a47b7cf6b6fe44aa2b... done. [Time: 53.468500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Materials - GUID: eefe6c2cc39eb16438bba3654122169a... done. [Time: 40.098700 ms] Updating Assets/contents/Sceneries/CityLand/BR/Road/Meshes/Materials - GUID: f14de5a5c3cdaa94bb958485f3046353... done. [Time: 7.457000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Vegetation Package - GUID: f2d4ff4decd1b234ab8edae6ddf835cf... done. [Time: 14.852700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Textures - GUID: f4d10afbc63d4a84a9d42c8907487868... done. [Time: 25.345200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake - GUID: f64a3f567d604bd4592828190776f62c... done. [Time: 11.802300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/VegetationPackages/HW_Winter_European_billboards - GUID: f678fda8f90cd404ca3f665b817372c9... done. [Time: 41.063800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Scenes/Highway_dynamics_CL_xx_xx.unity - GUID: f696e0e493770e54bb95dd546cbab81a... done. [Time: 15.878200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Meshes - GUID: f9bd01136d00987488eb5fef863a8eaa... done. [Time: 6.303300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Animations - GUID: fcb957195e0547443be92f7053ec7751... done. [Time: 5.953000 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrack.unity - GUID: fd0fd320194a66a47b3a68e56115fdc9... done. [Time: 6.319000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Meshes - GUID: fe5bbddab1e564c44b408ceeb8d5803c... done. [Time: 31.835700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Textures - GUID: fec3afa2ac3972a439293a07e6925bf3... done. [Time: 30.065800 ms] Updating Assets/contents/Sceneries/DirtTrack/Scenes/Location/CL/CL_DirtTrackTraffic.unity - GUID: ffed40dec271621438fda5890a1f619a... done. [Time: 12.185300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes - GUID: 029c024ebebb4fa4a8b3ccb334639434... done. [Time: 16.573800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via05 - GUID: 0ac77ac1a86b44744a377f1d58ba3ddb... done. [Time: 11.406900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/Households - GUID: 175f47f0e4e8fb244be591dd5e92f818... done. [Time: 6.449800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules - GUID: 17853c20006f074479db2832fc895b67... done. [Time: 6.591400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Textures/MainStreet - GUID: 1df3c9c07ecb4204aa83237e5d786ef9... done. [Time: 5.863300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/TrainTunnel - GUID: 2238294c5292fad46928ab6c7f83c97e... done. [Time: 5.615000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via06 - GUID: 254635f21c997a24bb51fabae45ed17c... done. [Time: 11.092300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials - GUID: 2ae864d5e8f6b8748bd3186f4c45f284... done. [Time: 6.457000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Vegetation Package/AMBA_Winter_Jungle_billboards - GUID: 310dc11ca6aa7c6479813215653b2a6d... done. [Time: 29.425100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Signals/Meshes - GUID: 340b978cc0bea5c409040dca0bc358e6... done. [Time: 6.256600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Meshes/Materials - GUID: 342b54dc6559c3e41be16f032657b00f... done. [Time: 20.136300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via05 - GUID: 36b7d2226c067664e96371d7fa14796a... done. [Time: 21.613000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/Meshes - GUID: 3a0781374548fd4498a4104dd17561a7... done. [Time: 6.280700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via13 - GUID: 3a1b53ba637d50a43a130149d2fef266... done. [Time: 10.582500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Signals/Meshes - GUID: 3e5cc09704c48814e8c3d6d23a1d19a7... done. [Time: 16.802800 ms] Updating Assets/contents/Sceneries/CityLand/BR/Road/Meshes/cty_br_br_Cityland_Road_OC.fbm/1 - GUID: 3f83c5137865c4f4288c43468d999664... done. [Time: 26.163900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03 - GUID: 469d212b728870943a4eca6707c055fe... done. [Time: 7.402800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals - GUID: 4bcf816fb00be4547838bd38a3e4aec5... done. [Time: 6.065700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel - GUID: 4dfc66b435ce111408325d3660967e51... done. [Time: 16.648300 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Buildings/Bake/Meshes/Materials - GUID: 4ec67b376f3568e47adad0402864ba03... done. [Time: 11.246200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses - GUID: 5592c3c6120958d4fb902c22e5746143... done. [Time: 6.464100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households - GUID: 609c253f485e8b047a1e4ff0cfacc618... done. [Time: 10.182200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10 - GUID: 67b3604dcf4e4ec44ba8af896123f8f4... done. [Time: 14.722800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07 - GUID: 695770fe2f73db648b829aa47da24919... done. [Time: 7.474200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via01 - GUID: 6989593dbaeb65e4e8f03c123d1f8b5f... done. [Time: 7.339100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via12 - GUID: 6a4c9d1dcb0661e4dbaae4489eb2637d... done. [Time: 23.601700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Decals - GUID: 6afe393231f8ffa4688d67bfd8ff54d8... done. [Time: 5.661100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Terrain/Vegetation Package/AMBA_Summer_Jungle_billboards - GUID: 727609ecdead31e479cb4f7d8e50465f... done. [Time: 7.137100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via11 - GUID: 780890a54c6d600429b6a8bf878a4ca9... done. [Time: 15.319900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses - GUID: 7a1f4e0f7ebe05241b2c8cb1aac085d7... done. [Time: 6.336500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01 - GUID: 7d1f616ffb3ab664883c814404ff3513... done. [Time: 6.648200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/Bake/Meshes/Materials - GUID: 80e446669121f4c489aa4e371e58467e... done. [Time: 11.960200 ms] Updating Assets/simuzen/platform/systems/base/services/hud/Textures/tp - GUID: 8221db322d8034b4d9638db7cf51e931... done. [Time: 37.398200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small - GUID: 94dbec1dedb787d4eb95aa10d2c105a0... done. [Time: 27.813200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings - GUID: 9add260ac6a02804e855fccf9f7dfef4... done. [Time: 7.057000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/GasStation - GUID: 9b688cd8cb7304943871bfe4aa9dd2ad... done. [Time: 10.663700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11 - GUID: 9bacf991e4506c643834696a181afb34... done. [Time: 6.867500 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Localization/Signals/NoBake - GUID: 9c33fd3a995dd8d469c8147b5b8d8f9b... done. [Time: 5.808800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/Park_Modules - GUID: 9f219828d3f2c48418f59f30b496c3be... done. [Time: 15.683100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes - GUID: a218484ff9bc6bc4d83f31b04a893721... done. [Time: 29.190900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via13 - GUID: ac218cd409f357543a1331c6784b4587... done. [Time: 24.514500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06 - GUID: ad11733bc951d8848ac45f7966440129... done. [Time: 7.042300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/GasStation - GUID: ad566fd03fd60db4cb4f41b8e6aa189e... done. [Time: 10.287100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/CountryHouses - GUID: b0fedfc10d1971c45ad124c3f08b1591... done. [Time: 6.203700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via10 - GUID: ba95ebaa0dc0860498b2ac9b6021f98f... done. [Time: 33.116200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential - GUID: bba03ce86c1192a4c856d093da7dd312... done. [Time: 23.689300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet - GUID: bfdaa575bb0747c4db3424bd9a056561... done. [Time: 6.082900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Textures/Suelos - GUID: c6c7e729810641842ad15a020600ec61... done. [Time: 8.231600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High - GUID: c6f3bc90c9bc16341a3bd35d58c0fcde... done. [Time: 7.092500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via12 - GUID: cb8ec0ae62c6aee499f0bb812e7db1d3... done. [Time: 5.869600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Textures/CountryHouses - GUID: cde1fe1d9ff748c4581330807ad24ff5... done. [Time: 7.346500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian - GUID: cfcc40d119f2ded47aabb41b2d66f23d... done. [Time: 8.446900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Textures/Roads - GUID: d5b0784d2b9cab8419692acc153366a4... done. [Time: 10.048800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office - GUID: d75bb193617a37e41a2b592d3f0d21a4... done. [Time: 20.748400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04 - GUID: daec494b6e27f51428729c3d444f57ef... done. [Time: 6.561400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Roundabout - GUID: ddcdfd1c3e94c3b44a9dbc20b7f6e032... done. [Time: 6.732900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Roundabout - GUID: de08647d6f7af484399c2d7c2e8dea25... done. [Time: 6.631000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1 - GUID: e1a87042b103b7f49ad0b9bd84788b53... done. [Time: 6.137200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Textures/OfficeBuildings - GUID: e322320d58abbfe4da8d850cd46bbdb9... done. [Time: 6.545700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Textures/Households - GUID: e4730c9a10acfce4b88d5727a541ab2e... done. [Time: 11.098900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/OfficeBuildings - GUID: e6f980e6b7a93704da712617957e81e2... done. [Time: 7.042700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via07 - GUID: e984935d170318f4c9bf328ed2c32933... done. [Time: 6.406300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/SidewalkColliders - GUID: e99e7dd6bfacce340a47ebe56f7f70f4... done. [Time: 6.219700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Textures/Warehouse - GUID: e9fc1437a7d98e54a9e125d21e313b84... done. [Time: 5.843600 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Meshes/Materials - GUID: f0b9aec550f22ee49826a659a04744a3... done. [Time: 5.918700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/Warehouses - GUID: f247bcf8ad23e674e9488e523acc64e9... done. [Time: 5.796300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops - GUID: f2ac258c4ea26944d96638fc7e07e0d4... done. [Time: 40.908900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04 - GUID: f44d139a5e611d24c9c82767e777711a... done. [Time: 6.653000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial - GUID: fa513751d50de60488b01dc7f200d1bc... done. [Time: 14.727200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via03 - GUID: fac8e48f97ee3d542a831ee7071dc761... done. [Time: 6.827800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/MainStreet - GUID: ff1db80be86fa4f47bc1c60d848bca2c... done. [Time: 5.882800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/Material - GUID: 109d55ff9f4ca9f4189c5a041dc523cb... done. [Time: 5.905200 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Localization/Signals/NoBake/Meshes - GUID: 204a58d7272533747956e0351bfcb5b1... done. [Time: 14.326400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/Meshes - GUID: 263f18dea6e65c344a015db3d9f50c6a... done. [Time: 33.594000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/Material - GUID: 42a7d3b870b60024bbc1245bcdc7543f... done. [Time: 20.972400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Church - GUID: 4305a839de4f5964f969d8032d976dea... done. [Time: 7.910800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences - GUID: 4e99c978914ff3b4dac884b2fd41e346... done. [Time: 6.638500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/CountryHouses/Props - GUID: 5598b68d6917a234e98a1f18ee96a1ee... done. [Time: 11.801900 ms] Updating Assets/simuzen/platform/systems/base/services/hud/Textures/tp/TP_Background - GUID: 59468bf0e65bc8344bb00e66bd19c910... done. [Time: 34.029600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/Meshes - GUID: 6db820ca0bdf8714aa9344cef3b6e3f4... done. [Time: 6.716700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/Meshes - GUID: 7b86e9a8b4f23f7479cb1bbaf7b89bfd... done. [Time: 25.118100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Stadium - GUID: 7ba1101b3b4cd884e9ce9952e6a65cd0... done. [Time: 12.638400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/Meshes - GUID: 82624f9346c2a3b429ab0b465672b015... done. [Time: 7.167000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/Meshes - GUID: 851838267cd566543a30f32ae8d03fb0... done. [Time: 19.650700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Meshes/Warehouses/Fences - GUID: 92170cfe75ca24c42ad79986f48af452... done. [Time: 23.675300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props - GUID: 9755c1e4156bf59479224475ebb4f5a7... done. [Time: 7.118100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/Meshes/Materials - GUID: a2d16d068a626cf43832d2188511fe56... done. [Time: 6.732500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/Material - GUID: a376cb89ea8fea94d9bf48b2566d5fea... done. [Time: 6.900700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/Textures - GUID: abda187df8fcc5d49a54299427e831cd... done. [Time: 7.597000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/Textures - GUID: c361940af4556754fb7a9e6e3ed4b64e... done. [Time: 6.203900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/Meshes - GUID: db67a33f0cc11a14d8f699bf3580c328... done. [Time: 6.520100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Hospital - GUID: dcaf2944079a665468dfdf0a13eee873... done. [Time: 7.185500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/Textures - GUID: e336b3416ac05794ab50dd9f2b6a8146... done. [Time: 28.898400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/Meshes - GUID: e7d98a40caa8b284081d83e914051ebb... done. [Time: 7.388000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/Meshes - GUID: ea392e88a230e784b96eb5e031c40568... done. [Time: 5.975300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_College - GUID: f0b458a82d6aabe4dafb302d90056421... done. [Time: 6.052700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Hospital/Meshes - GUID: 0447bd25de20ca146872bd519473d9e0... done. [Time: 28.712600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_College/Meshes - GUID: 89250006ad85dff48a3e6a62ce410664... done. [Time: 30.885900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Stadium/Meshes - GUID: a4a92cd5d3f667f4db326238a3febf2e... done. [Time: 12.739800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Church/Meshes - GUID: e2d828be1cecde147bb0a7e029677a4b... done. [Time: 10.763200 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll - GUID: 3a84de5cd0624681b6b6dcd8921d912a... done. [Time: 3505.456300 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll - GUID: 405b9b51bb344a128608d968297df79c... done. [Time: 339.797500 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll - GUID: 4113173d5e95493ab8765d7b08371de4... done. [Time: 356.016600 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll - GUID: 4a3ecb1425d14502837abea459cf2b70... done. [Time: 179.684100 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll - GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8... done. [Time: 83.406600 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll - GUID: 4ba2329b63d54f0187bcaa12486b1b0f... done. [Time: 74.435600 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll - GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1... done. [Time: 117.049700 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll - GUID: 5f32cd94baa94578a686d4b9d6b660f7... done. [Time: 248.443800 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll - GUID: 6a10b2909283487f913b00d94cd3faf5... done. [Time: 199.142400 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll - GUID: 7668179ede524d6396c8b7d84461ea29... done. [Time: 264.425300 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll - GUID: 80a3616ca19596e4da0f10f14d241e9f... done. [Time: 211.548000 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll - GUID: 844f815391db42d49455cbf1a7bfc434... done. [Time: 184.871100 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll - GUID: 870353891bb340e2b2a9c8707e7419ba... done. [Time: 131.820800 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll - GUID: b5da970776034f77a070d99423d68791... done. [Time: 247.692300 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll - GUID: dc443db3e92b4983b9738c1131f555cb... done. [Time: 197.093400 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll - GUID: e4f4cf1b9b434137a499903a7a1d651a... done. [Time: 162.856500 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll - GUID: ead147da21254ff9a0a936bdd75e1680... done. [Time: 168.185000 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll - GUID: ed7343f30e3843b3afda8f8b02669cea... done. [Time: 92.455100 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll - GUID: f5f67c52d1564df4a8936ccd202a3bd8... done. [Time: 201.913300 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll - GUID: f70555f144d8491a825f0804e09c671c... done. [Time: 231.592700 ms] - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 132 milliseconds Pass: 1 took 5 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 26 milliseconds Pass: 1 took 3 milliseconds - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 91 milliseconds Pass: 1 took 50 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 20 milliseconds Pass: 1 took 50 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 25 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 45 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - 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/define:UNITY_5_4_OR_NEWER /define:UNITY_5_5_OR_NEWER /define:UNITY_5_6_OR_NEWER /define:UNITY_2017_1_OR_NEWER /define:UNITY_2017_2_OR_NEWER /define:UNITY_2017_3_OR_NEWER /define:UNITY_2017_4_OR_NEWER /define:UNITY_2018_1_OR_NEWER /define:UNITY_2018_2_OR_NEWER /define:UNITY_2018_3_OR_NEWER /define:UNITY_2018_3_7 /define:UNITY_2018_3 /define:UNITY_2018 /define:PLATFORM_ARCH_64 /define:UNITY_64 /define:UNITY_INCLUDE_TESTS /define:ENABLE_AUDIO /define:ENABLE_CACHING /define:ENABLE_CLOTH /define:ENABLE_DUCK_TYPING /define:ENABLE_MICROPHONE /define:ENABLE_MULTIPLE_DISPLAYS /define:ENABLE_PHYSICS /define:ENABLE_SPRITES /define:ENABLE_GRID /define:ENABLE_TILEMAP /define:ENABLE_TERRAIN /define:ENABLE_TEXTURE_STREAMING /define:ENABLE_DIRECTOR /define:ENABLE_UNET /define:ENABLE_LZMA /define:ENABLE_UNITYEVENTS /define:ENABLE_WEBCAM /define:ENABLE_WWW /define:ENABLE_CLOUD_SERVICES_COLLAB /define:ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS /define:ENABLE_CLOUD_SERVICES_ADS /define:ENABLE_CLOUD_HUB /define:ENABLE_CLOUD_PROJECT_ID /define:ENABLE_CLOUD_SERVICES_USE_WEBREQUEST /define:ENABLE_CLOUD_SERVICES_UNET /define:ENABLE_CLOUD_SERVICES_BUILD /define:ENABLE_CLOUD_LICENSE /define:ENABLE_EDITOR_HUB /define:ENABLE_EDITOR_HUB_LICENSE /define:ENABLE_WEBSOCKET_CLIENT /define:ENABLE_DIRECTOR_AUDIO /define:ENABLE_DIRECTOR_TEXTURE /define:ENABLE_TIMELINE /define:ENABLE_EDITOR_METRICS /define:ENABLE_EDITOR_METRICS_CACHING /define:ENABLE_MANAGED_JOBS /define:ENABLE_MANAGED_TRANSFORM_JOBS /define:ENABLE_MANAGED_ANIMATION_JOBS /define:INCLUDE_DYNAMIC_GI /define:INCLUDE_GI /define:ENABLE_MONO_BDWGC /define:PLATFORM_SUPPORTS_MONO /define:RENDER_SOFTWARE_CURSOR /define:INCLUDE_PUBNUB /define:ENABLE_VIDEO /define:ENABLE_CUSTOM_RENDER_TEXTURE /define:ENABLE_LOCALIZATION /define:PLATFORM_STANDALONE_WIN /define:PLATFORM_STANDALONE /define:UNITY_STANDALONE_WIN /define:UNITY_STANDALONE /define:ENABLE_SUBSTANCE /define:ENABLE_RUNTIME_GI /define:ENABLE_MOVIES /define:ENABLE_NETWORK /define:ENABLE_CRUNCH_TEXTURE_COMPRESSION /define:ENABLE_UNITYWEBREQUEST /define:ENABLE_CLOUD_SERVICES /define:ENABLE_CLOUD_SERVICES_ANALYTICS /define:ENABLE_CLOUD_SERVICES_PURCHASING /define:ENABLE_CLOUD_SERVICES_CRASH_REPORTING /define:ENABLE_OUT_OF_PROCESS_CRASH_HANDLER /define:ENABLE_EVENT_QUEUE /define:ENABLE_CLUSTER_SYNC /define:ENABLE_CLUSTERINPUT /define:ENABLE_VR /define:ENABLE_AR /define:ENABLE_WEBSOCKET_HOST /define:ENABLE_MONO /define:NET_4_6 /define:ENABLE_PROFILER /define:DEBUG /define:TRACE /define:UNITY_ASSERTIONS /define:UNITY_EDITOR /define:UNITY_EDITOR_64 /define:UNITY_EDITOR_WIN /define:ENABLE_UNITY_COLLECTIONS_CHECKS /define:ENABLE_BURST_AOT /define:UNITY_TEAM_LICENSE /define:ENABLE_VSTU /define:UNITY_PRO_LICENSE /define:SIMUZEN /define:CROSS_PLATFORM_INPUT /define:IS_UNITYEDITOR_ANIMATIONS_AVAILABLE /define:PLAYMAKER /define:PLAYMAKER_1_8_OR_NEWER /define:VEGETATION_STUDIO_PRO /define:AMPLIFY_SHADER_EDITOR /define:PLAYMAKER_1_8_5_OR_NEWER /define:TOUCH_REACT /define:ODIN_INSPECTOR /define:PROBUILDER_FBX_ENABLED /define:UNITY_POST_PROCESSING_STACK_V1 /define:CASCADE /define:CT_RTV /define:__MICROSPLAT__ /define:__MICROSPLAT_DETAILRESAMPLE__ /define:__MICROSPLAT_ALPHAHOLE__ /define:__MICROSPLAT_TRIPLANAR__ /define:__MICROSPLAT_TESSELLATION__ /define:__MICROSPLAT_SNOW__ /define:__MICROSPLAT_STREAMS__ /define:__MICROSPLAT_GLOBALTEXTURE__ /define:__MICROSPLAT_TEXTURECLUSTERS__ /define:__MICROSPLAT_WINDGLITTER__ /define:__MICROSPLAT_TERRAINBLEND__ /define:PLAYMAKER_1_9 /define:PLAYMAKER_1_9_0 /define:PLAYMAKER_1_9_OR_NEWER /define:UNITY_POST_PROCESSING_STACK_V2 /define:CTS_PRESENT /define:CSHARP_7_OR_LATER /define:CSHARP_7_3_OR_NEWER Assets\configuration\scenes\Scripts\GlobalShaderVariables.cs Assets\configuration\test\OverrideConfigParams.cs Assets\configuration\test\TestPMAction.cs Assets\content_common\art_common\Modules\Shaders\Scripts\ShaderService\ShaderConst.cs "Assets\content_common\art_common\Modules\Vegetation\Trees\NatureManufacture\NatureManufacture Wind\NM_Wind.cs" Assets\simuzen\CommonTools\7Zip\lzma.cs Assets\simuzen\CommonTools\AlmostEngine\Shared\Scripts\CameraController.cs Assets\simuzen\CommonTools\AlmostEngine\Shared\Scripts\HotKey.cs Assets\simuzen\CommonTools\AlmostEngine\Shared\Scripts\MultiDisplayUtils.cs Assets\simuzen\CommonTools\AlmostEngine\Shared\Scripts\PathUtils.cs Assets\simuzen\CommonTools\AlmostEngine\Shared\Scripts\Singleton.cs Assets\simuzen\CommonTools\AlmostEngine\Shared\Scripts\UnityVersion.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\MultiDisplayCameraCapture.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\SceenshotNamePresets.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotCamera.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotConfig.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotConfigAsset.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotCutter.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotManager.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotNameParser.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotOverlay.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotResolution.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotResolutionPresets.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\ScreenshotTaker.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\TextureExporter.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\UltimateScreenshotCreator.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\Utils\AndroidUtils.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\Utils\CameraUtils.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\Utils\GameViewController.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\Utils\GameViewUtils.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\Utils\iOsUtils.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\Utils\LayoutUtils.cs Assets\simuzen\CommonTools\AlmostEngine\UltimateScreenshotCreator\Assets\Scripts\Utils\WebGLUtils.cs Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostorAsset.cs Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\HelperExtensions.cs Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\ImpostorBakingTools.cs Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\Triangulator.cs Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\VersionInfo.cs Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactCollider.cs Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactMesh.cs Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TouchReactSystem.cs Assets\simuzen\CommonTools\AwesomeTechnologies\TouchReactSystemPro\Runtime\TRSceneViewDetector.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Integration\MapMagicInfiniteTerrain.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\BillboardSystem\BillboardAtlasRenderer.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\BillboardSystem\BillboardCell.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\BillboardSystem\BillboardGenerator.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\BillboardSystem\BillboardShaderDetector.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\BillboardSystem\VegetationPackageBillboardInstances.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ColliderSystemPro\ColliderManager.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ColliderSystemPro\ColliderPool.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ColliderSystemPro\ColliderSystemPro.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\BaseControllerSettings.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\RunTimeLoader\RuntimePrefabInfo.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\RunTimeLoader\VegetationItemPool.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\RunTimeLoader\VegetationItemSelector.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\RunTimeLoader\VisibleVegetationCellSelector.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\SceneViewDetector.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\ScriptOrder\AwesomeTechnologiesScriptOrder.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Common\SerializedControllerProperty.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\External\Clipper\clipper.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\External\Octree\Scripts\BoundsOctree.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\External\Octree\Scripts\BoundsOctreeNode.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\External\Octree\Scripts\PointOctree.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\External\Octree\Scripts\PointOctreeNode.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\GrassSystem\GrassPatch\GrassPatchGenerator.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\GrassSystem\GrassPatch\ProceduralGrassPlane.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\GrassSystem\GrassPatch\WindBaker.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\GrassSystem\WindController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Manager\VegetationStudioManager.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Manager\VegetationStudioManager_Biomes.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Manager\VegetationStudioManager_PostProsessing.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Manager\VegetationStudioManager_StorageAPI.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Manager\VegetationStudioManager_VegetationMasks.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\PersistentStorage\Importer\IVegetationImporter.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\PersistentStorage\PersistentVegetationStorage.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\PersistentStorage\PersistentVegetationStoragePackage.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\PersistentStorage\PersistentVegetationStorageTools.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\PrefabSpawner\RuntimePrefabManager.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\PrefabSpawner\RuntimePrefabPool.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\PrefabSpawner\RuntimePrefabSpawner.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\AM\AMRockShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\CTI\CTIShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\DefaultShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\FAE\FAEFoliageShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\FAE\FAEGrassShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\FAE\FAETreeShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\IShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\NM\NMAdvancedGrassController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\NM\NMAdvancedGrassSnowController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\NM\NMStandardSnowController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\NM\NMTreeShaderControler.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\NM\NMTreeSnowShaderControler.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\Polygon\PolygonTreeController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\ShaderSelector.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\Speedtree\Speedtree8ShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\Speedtree\SpeedtreeShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\ShaderSystem\VSGrassShaderController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\TerrainSystemPro\TerrainSystemPro.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\TerrainSystemPro\TerrainSystemPro_HeatMap.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\AssetUtility.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\BVHTree\BVH.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\BVHTree\BVHBBox.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\BVHTree\BVHNode.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\BVHTree\BVHTriangle.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\BVHTree\BVHTypes.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\CameraLoader\CameraLoader.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\CameraLoader\LightLoader.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\CustomList.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\ExtendedFlycam.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Extentions\AnimationCurveExtention.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Extentions\LayerMaskExtention.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Extentions\ListExtentions.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Extentions\MeshExtention.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Extentions\ReflectionExtentions.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Extentions\TextureExtention\TextureExtention.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\JobCullingGroup\JobCullingGroup.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Jobs\FrustumLODJobs.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\MaskBackgroundCreator\MaskBackgroundCreator.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\MaterialUtility.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\MatrixTools.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\MeshUtils.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\ObstacleMaskCreator\ObstacleMaskCreator.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\PolygonUtility.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\PoolingSystem.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\QuadTree\IHasRect.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\QuadTree\QuadTree.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\QuadTree\QuadTreeNode.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\QuadTree\RectExtention.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneVegetationBaker\SceneVegetationBaker.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\ScreenshotUtility.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SerializationSurrogateUtil.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\ShadowMaskCreator\ShadowMaskCreator.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\ShadowUtility.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\ThreadUtility.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Triangulator\Triangulator.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\Unsafe\NativeArrayExtentions.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\VegetationColorMaskCreator\VegetationColorMaskCreator.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\VegetationMeshCombiner\LODGroupVegetationMeshCombiner.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\VegetationMeshCombiner\VegetationMeshCombiner.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\Areas\BaseMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\Areas\BeaconMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\Areas\BroadCircleMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\Areas\CircleMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\Areas\LineMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\Areas\PolygonMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\VegetationBeacon.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\VegetationItemMask.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\VegetationMask.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\VegetationMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationMasks\VegetationMaskLine.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Biomes\BiomeMaskArea.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Biomes\Masks\PolygonBiomeMask.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Environment\EnvironmentSettings.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\IVegetationStudioTerrain.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Jobs\CellSpawnJob.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Jobs\PrepareRenderListJob.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Jobs\VisibilityAndLODJob.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\RuntimeObjectInfo.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\MeshTerrain.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\MeshTerrainData.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\MeshTerrainJobs.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\MeshTerrainJobsMultiLevel.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\RaycastTerrain.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\UnityTerrain.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\UnityTerrain_GenerateSplatMap.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\UnityTerrain_HeatMap.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Terrains\UnityTerrain_SampleSplatMap.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\TextureMasks\TextureMask.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\TextureMasks\TextureMaskGroup.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\TextureMasks\TextureMaskSettings.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCell.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationCellSpawner.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationInstanceData.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationInstanceDataPool.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationItemInstanceInfo.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationItemModelInfo.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationPackageInstances.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationPackagePro.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationPackageProModelInfo.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSettings.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationStudioCamera.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_Billboards.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_Camera.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_ComputeShader.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_Debug.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_Editor.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_Models.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_Terrain.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_VegetationCells.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_VegetationPackage.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationSystemPro_Wind.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\VegetationTypeSettings.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Wind\CTIWindController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Wind\FAEWindController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Wind\HDWindController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Wind\IWindController.cs Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\VegetationSystemPro\Wind\VSWindController.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Examples\APITester.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\AFPSCounter.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\Abstract\UpdatebleCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\BaseCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\FPSCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\FPSLevel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Enums\OperationMode.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\DrawableLabel.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelAnchor.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Label\LabelEffect.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\AFPSRenderRecorder.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\UIUtils.cs Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\Utils\WaitForSecondsUnscaled.cs Assets\simuzen\CommonTools\ColliderView\CV_Box2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Box3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Camera.cs Assets\simuzen\CommonTools\ColliderView\CV_Capsule3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Character3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Circle2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Common.cs Assets\simuzen\CommonTools\ColliderView\CV_Display.cs Assets\simuzen\CommonTools\ColliderView\CV_Edge2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh2D.cs Assets\simuzen\CommonTools\ColliderView\CV_Mesh3D.cs Assets\simuzen\CommonTools\ColliderView\CV_Sphere3D.cs Assets\simuzen\CommonTools\ConsolePro\ConsoleProDebug.cs Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Assets\simuzen\CommonTools\CTS\Scripts\CompleteTerrainShader.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSConstants.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSDemoController.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSFly.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSFps.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSGaiaIntegration.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSHeightMap.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSLook.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSMaskPainter.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSMaterials.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSMeshBlender.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSProfile.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSProfileSwitcher.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSRuntimeTerrainHelper.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSShaderCriteria.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSShaderID.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSShaders.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSSingleton.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSSplatPrototype.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSTerrainManager.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSTerrainStitcher.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSTerrainTextureDetails.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSWalk.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSWeatherController.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSWeatherManager.cs Assets\simuzen\CommonTools\CTS\Scripts\CTSWorldAPIIntegration.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\BaseCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ColliderCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\DeactiveGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ICullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ImpostorCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODGameObjectCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RendererCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ShadowsCullingBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\BaseVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\IVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingTrigger.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Assets\simuzen\CommonTools\CullingSystem\System\Cullables\VolumePrecisionUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingCamera.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDebugger.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingDistance.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingManager.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingSphere.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingStatus.cs Assets\simuzen\CommonTools\CullingSystem\System\CullingUtils.cs Assets\simuzen\CommonTools\CullingSystem\System\Manager\CullingEventStack.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\IOccludable.cs Assets\simuzen\CommonTools\CullingSystem\System\Occlusion\OcclusionSettings.cs Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Assets\simuzen\CommonTools\CullingSystem\System\Utilities.cs Assets\simuzen\CommonTools\DeformableSurface\Example\Scripts\MouseOrbit.cs Assets\simuzen\CommonTools\DeformableSurface\Example\Scripts\Player.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DeformableSurface.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\DepthCamera.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceData.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfaceMeshBuilder.cs Assets\simuzen\CommonTools\DeformableSurface\Scripts\SurfacePhysicsSphere.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Basics.cs Assets\simuzen\CommonTools\Demigiant\DOTween\Examples\Sequences.cs "Assets\simuzen\CommonTools\Drunk Man\Script\AutoRotate.cs" "Assets\simuzen\CommonTools\Drunk Man\Script\Demo.cs" "Assets\simuzen\CommonTools\Drunk 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Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_HUDFPS.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_MouseSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ObstructionGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_PoolGUI.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SetCenterOfMass.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_Swimming.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_ThirdPersonController.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_UnderwaterThirdPersonAnimation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterBumpOffset.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_WaterSplash.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWater.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAdvancedAmbient.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverAmbientSimple.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\DynamicWaterSolverSimulation.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\FluidVolume.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterCore.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMath.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterMesh.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\DynamicWaterSolver.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\MarkObstructionAsTerrain.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\SplashZone.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\UnderwaterFog.cs Assets\simuzen\CommonTools\DynamicWater\DynamicWater\WaterDetector.cs "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\DemoUI.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\EventTest.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\FPSController.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\SampleHUDFPS.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\AQUAS Integration\EnviroAquasIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\CTS Integration\EnviroCTSIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic 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"Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Gaia Integration\EnviroWithGAIA.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\MegaSplat Integration\EnviroMegaSplatIntegration.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroAdditionalCamera.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroAudioMixerSupport.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroAudioSource.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroCloudsReflection.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroDayNightSwitch.cs" "Assets\simuzen\CommonTools\Enviro - Dynamic 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Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Simple_Pie\WMG_X_Simple_Pie.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_Tutorial_1\WMG_X_Tutorial_1.cs Assets\simuzen\CommonTools\Graph_Maker\Examples\X_WorldSpace\WMG_X_WorldSpace.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Axis_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Bezier_Band_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Grid.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Hierarchical_Tree.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Pie_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Radar_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Random_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Graphs\WMG_Ring_Graph.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Events.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Graph_Tooltip.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_GUI_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Image_Custom_Mat.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycaster.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Raycatcher.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\GUIDependent\WMG_Text_Functions.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Change_Obj.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_EnumFlagAttribute.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Enums.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_List.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Reflection.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\Utils\WMG_Util.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Axis.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Bezier_Band.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Compute_Shader.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_ComputeLineGraph_Data.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Data_Source.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Auto_Anim.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Graph_Manager.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Legend_Entry.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Link.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Node.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Pie_Graph_Slice.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Ring.cs Assets\simuzen\CommonTools\Graph_Maker\Scripts\WMG_Series.cs Assets\simuzen\CommonTools\LayersForProduct\LayerListsHolder.cs Assets\simuzen\CommonTools\LayersForProduct\LayersList.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Algorithms\SlidingMax.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Algorithms\SmoothedFloat.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Algorithms\SmoothedQuaternion.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Algorithms\SmoothedVector3.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Ease.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\IValueProxy.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Enums.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\IInterpolator.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Internal\Interpolators\InterpolatorBases.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Internal\Interpolators\MaterialInterpolators.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Internal\Interpolators\TransformInterpolators.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Internal\Interpolators\ValueInterpolators.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Internal\TweenInstance.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Internal\TweenRunner.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Tween\Tween.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHand.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHandEnableDisable.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentPointBehaviour.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentPointFlags.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\AutoFindAttribute.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\CombinablePropertyAttribute.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\Disable.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\DisableIf.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\EditTimeOnly.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\EnumFlags.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\ImplementsInterface.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\ImplementsTypeNameDropdownAttribute.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\Incrementable.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\MaxValue.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\MinMax.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\MinValue.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\OnEditorChange.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attributes\UnitsAttribute.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\AssetFolder.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\DelayBuffer.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\DeltaBuffer.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\Deque.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\Either.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\Hash.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\Maybe.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\MinHeap.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\MultiTypedList.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\MultiTypedReference.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\Pool.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\ProduceConsumeBuffer.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\ReadonlyHashSet.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\ReadonlyList.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\RingBuffer.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\SerializableDictionary.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\SerializableHashSet.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\SerializableType.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingAsset.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\AbstractHoldDetector.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\Detector.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\ExtendedFingerDetector.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\FingerDirectionDetector.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\PalmDirectionDetector.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\PinchDetector.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\ProximityDetector.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandRepresentation.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\FingerModel.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\HandDrop.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\HandEnableDisable.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\HandModel.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\HandTransitionBehavior.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\IHandModel.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\RigidFinger.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\RigidHand.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\SkeletalFinger.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\SkeletalHand.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\TestHandFactory.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapDeviceInfo.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapHandController.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapPreferences.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapProvider.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapServiceProvider.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\Concat.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\DirectQueryExtensions.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\DirectQueryOps.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\ListAndArrayExtensions.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\OfType.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\QueryWrapper.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\Select.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\SelectMany.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\SkipCount.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\SkipWhile.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\TakeCount.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\TakeWhile.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\Where.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\WithPrevious.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Query\Zip.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\RiggedFinger.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\RiggedHand.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Space\Definitions\LeapCylindricalSpace.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Space\Definitions\LeapRadialSpace.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Space\Definitions\LeapSphericalSpace.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Space\ISpaceComponent.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Space\ITransformer.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Space\LeapSpace.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Space\LeapSpaceAnchor.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Testing\LeapTestBase.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Testing\StationaryTestLeapProvider.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\AssertHelper.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\BitConverterNonAlloc.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Comment.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\ConnectionMonitor.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\DisconnectionNotice.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EditorResources.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnableDepthBuffer.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\ExecutionOrder.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FpsLabel.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FrameRateControls.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\GuiRectUtil.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\HandUtils.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\KeyEnableBehaviors.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\KeyEnableGameObjects.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\LeapUnityExtensions.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\ProfilerSample.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\ProgressBar.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\RuntimeColliderGizmos.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\RuntimeGizmoManager.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\RuntimeGizmoToggle.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\SingleLayer.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\TransformUtil.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\EyeType.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\TemporalWarpingStatus.cs Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\VRHeightOffset.cs "Assets\simuzen\CommonTools\Line Renderer Pro\Scripts\LineRendererPro.cs" Assets\simuzen\CommonTools\playmaker\iTween\iTween.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActionHelpers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ActivateGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddExplosionForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddForce.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddScript.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AddTorque.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFloatV2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\AnimateVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\CurveVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimateVariables\EaseVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnimationSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorCrossFade.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorInterruptMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorMatchTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStartRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopPlayback.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\AnimatorStopRecording.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\BaseClasses\AnimatorFrameUpdateSelector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBoneGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentStateInfoIsTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorCurrentTransitionInfoIsUserName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorGravityWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorHumanScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsHuman.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsLayerInTransition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsMatchingTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorIsParameterControlledByCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorLeftFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorNextStateInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRightFootBottomHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\GetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\NavMeshAgentAnimatorSynchronizer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorApplyRootMotion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorCullingMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFeetPivotActive.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorIKGoal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayersAffectMassCenter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLayerWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlayBackSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorPlaybackTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorStabilizeFeet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Animator\SetAnimatorTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AnyKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationQuit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ApplicationRunInBackground.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayAddRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayClear.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayDeleteAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayForEach.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetNext.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayGetRandom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayResize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayReverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayShuffle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArraySort.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\ArrayTransferValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\FsmArraySet.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\GetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Array\SetFsmArrayItem.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioMute.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioPlay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AudioStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\AxisEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseAnimationAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseFsmVariableIndexAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseLogAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BaseUpdateAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BlendAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Blink.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAllTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolAnyTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolFlip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolNoneTrue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BoolTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BroadcastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\BuildString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CallStaticMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeIn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CameraFadeOut.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CapturePoseAsAnimationClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CollisionEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ColorRamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Comment.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ComponentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerIsGrounded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ControllerSimpleMove.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertBoolToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertEnumToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertFloatToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertIntToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertMaterialToObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertSecondsToString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertStringToBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertStringToFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ConvertStringToInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateEmptyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CreateObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\CutToCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Debug\Assert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugDrawShape.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugLog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DebugVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroyObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DestroySelf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetachChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DetectDeviceOrientation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceOrientationEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DevicePlayFullScreenMovie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceShakeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DeviceVibrate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DontDestroyOnLoad.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugLine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawDebugRay.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawFullscreenColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawStateLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\DrawTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EaseEditor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EasingFunction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableBehaviour.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFog.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnableGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\EnumSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Explosion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindClosest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FindGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FinishFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Flicker.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAbs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatAddMultiple.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatDivide.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatInterpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatMultiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSignTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSubtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FloatSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FormatString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardAllEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ForwardEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmEventOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\FsmStateTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectCompareTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectHasChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsChildOf.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsNull.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectIsVisible.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GameObjectTagSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAngleToTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetAxisVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetChildNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerCollisionFlags.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetControllerHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceAcceleration.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDeviceRoll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetDistance.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetEventInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVariables.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetIPhoneSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetJointBreakInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetKeyUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLastEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetLocationInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonDown.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseButtonUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseX.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetMouseY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetNextChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetOwner.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetParticleCollisionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetPreviousStateName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomChild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRandomObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastAllInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRaycastHitInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRoot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenHeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetScreenWidth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLeft.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetStringRight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSubstring.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetSystemDateTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTagCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTimeInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTouchInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetTriggerInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVectorLength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GetVertexPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GotoPreviousState.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIContentAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIElementHitTest.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginAreaFollowObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBeginVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutBox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutConfirmPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEmailField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndArea.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndCentered.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndScrollView.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutEndVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFlexibleSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutFloatLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutHorizontalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutIntLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutPasswordField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutRepeatButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSelectionGrid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextField.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutTextLabel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToggle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutToolbar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUILayoutVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUITooltip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\GUIVerticalSlider.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\HasComponent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IncrementRenderQueue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntClamp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InterpolateTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntOperator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IntSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InverseTransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\InvokeMethod.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\IsSleeping.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenFsmAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenLookUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenMoveUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPause.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenPunchScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenResume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenRotateUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleAdd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleFrom.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleTo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenScaleUpdate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenShakeScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\iTween\iTweenStop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\KillDelayedEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LoadLevelNum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Logic\ColorCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\LookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MouseLook2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MousePickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovePosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\MovieTextureAudioSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerClearHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetNextHostData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRegisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerRequestHostList.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\MasterServerUnregisterHost.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkCloseConnection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkConnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDestroy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkDisconnect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetAveragePing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetConnectionsCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLastPing.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetLocalPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMaximumConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMessagePlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkDisconnectionInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNetworkErrorInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetNextConnectedPlayerProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkGetTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkHavePublicIpAddress.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInitializeServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkInstantiate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsClient.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkIsServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkPeerTypeSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetIsMessageQueueRunning.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLevelPrefix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetLogLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMaxConnections.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetMinimumAllocatableViewIDs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkSetSendRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetIsMine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewGetViewId.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\NetworkViewRemoveRPCs.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\PlayMakerRPCProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\SendRemoteEventByProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Network\StartServer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\NextFrameEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ObjectCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PauseMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddRelativeForce2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\AddTorque2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Collision2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetCollision2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetJointBreak2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextLineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapArea2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapCircle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextOverlapPoint2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetNextRayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetRayCastHit2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetSpeed2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetTrigger2dInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\GetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\IsSleeping2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LineCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\LookAt2dGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\MousePick2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\RayCast2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\ScreenPick2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetCollider2dIsTrigger.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetGravity2dScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetHingeJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsFixedAngle2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetIsKinematic2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetMass2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetVelocity2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SetWheelJoint2dProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Sleep2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\SmoothLookAt2d.cs "Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Touch Object 2d Event.cs" Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\Trigger2dEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeAllRigidBodies2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Physics2D\WakeUp2d.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsDeleteKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsGetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsHasKey.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayerPrefs\PlayerPrefsSetString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlayRandomSound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\PlaySound.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\RebuildTextures.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralBoolean.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProceduralMaterial\SetProceduralVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ProjectLocationToMap.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionEulerAngles.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionFromRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\GetQuaternionMultipliedByVector.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionAngleAxis.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionBaseAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionEuler.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionInverse.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLookRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionLowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionRotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Quaternion\QuaternionSlerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RandomWait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Raycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RaycastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectOverlaps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformContainsScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformFlipLayoutAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformGetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformPixelAdjustRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToLocalPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformScreenPointToWorldPointInRectangle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchoredPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorMinAndMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetAnchorRectPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetLocalRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetOffsetMin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetPivot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformSetSizeDelta.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RectTransform\RectTransformWorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RemoveMixingTransform.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetGUIMatrix.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ResetInputAxes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RestartLevel.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RewindAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Rotate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RotateGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSM.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\RunFSMAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SampleCurve.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleGUI.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScaleTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\AllowSceneActivation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\CreateScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneActivateChangedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneBuildIndex.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneCountInBuildSettings.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsDirty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsLoaded.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneIsValid.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetScenePath.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootCount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneRootGameObjects.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\GetSceneUnLoadedEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\Internal\GetSceneActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\LoadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MergeScenes.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\MoveGameObjectToScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendActiveSceneChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SendSceneUnLoadedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\SetActiveScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadScene.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SceneManager\UnloadSceneAsynch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenPick.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\ScreenToWorldPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SelectRandomVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventByName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendEventToFsm.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendMessage.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SendRandomEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SequenceEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAllFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAmbientLight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationSpeed.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationTime.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAnimationWeight.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioClip.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioLoop.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioPitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetAudioVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetBoolValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraCullingMask.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetCameraFOV.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorRGBA.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetColorValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetDrag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEnumValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetEventTarget.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFlareStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFloatValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFogDensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmBool.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmEnum.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmQuaternion.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmRect.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmString.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVariable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetFsmVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGameVolume.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIBackgroundColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIContentColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIDepth.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUISkin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUIText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetGUITextureColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetHaloStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntFromFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIntValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetIsKinematic.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetJointConnectedBody.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLayer.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightCookie.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightFlare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightIntensity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightRange.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightSpotAngle.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetLightType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMainCamera.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMass.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMaterialTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetMouseCursor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetName.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetObjectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetParent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetProperty.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomMaterial.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRandomRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectFields.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRectValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetRotation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetShadowStrength.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetSkybox.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetStringValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTag.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTagsOnChildren.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureOffset.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetTextureScale.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVector3XYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVelocity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SetVisibility.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Sleep.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothFollowAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SmoothLookAtDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartCoroutine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StartLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventBoolData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventFloatData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventIntData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventSentBy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventStringData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector2Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StateMachine\GetEventVector3Data.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopAnimation.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopLocationServiceUpdates.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StopMovieTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringAppend.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringJoin.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\String\StringSplit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringChanged.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringCompare.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringContains.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringReplace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\StringSwitch.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\SwipeGestureEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TakeScreenshot.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TestAction.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchGUIEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TouchObjectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TrackMouseMovement.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformInputToWorldSpace.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TransformPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Translate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\TriggerEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetACosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetASine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetAtan2FromVector3.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetCosine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetSine.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Trigonometry\GetTan.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasEnableRaycast.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasForceUpdateCanvases.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasGroupSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerGetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Canvas\UiCanvasScalerSetScaleFactor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerCanvasRaycastFilterProxy.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiBoolValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDragEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiEventBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiFloatValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiIntValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiPointerEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Components\PlayMakerUiVector2ValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\EventTriggerActionBase.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemCurrentRayCastAll.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiEventSystemExecuteEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerDataInfo.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetLastPointerEventDataInputButton.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiGetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiIsPointerOverUiObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnBeginDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnCancelEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDeselectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnDropEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnEndDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnInitializePotentialDragEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnMoveEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerDownEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerEnterEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerExitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnPointerUpEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnScrollEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSelectEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiOnUpdateSelectedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\EventSystem\UiSetSelectedGameObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementGetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Layout\UiLayoutElementSetValues.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationGetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiExplicitNavigationSetProperties.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiGetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationGetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiNavigationSetMode.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetAnimationTriggers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetBlockColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiSetIsInteractable.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionGetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\Selectable\UiTransitionSetType.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonArray.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiButtonOnClickEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownAddOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownClearOptions.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownGetSelectedData.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiDropDownSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeAlpha.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicCrossFadeColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicGetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiGraphicSetColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageGetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetFillAmount.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiImageSetSprite.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldActivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldDeactivate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetIsFocused.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsFloat.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetTextAsInt.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldGetWasCanceled.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextEnd.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldMoveCaretToTextStart.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnEndEditEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnSubmitEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldOnValueChangeEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetAsterixChar.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCaretBlinkRate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetCharacterLimit.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetHideMobileInput.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetPlaceHolder.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetSelectionColor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiInputFieldSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRawImageSetTexture.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiRebuild.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetNumberOfSteps.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetSize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollbarSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetHorizontal.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetNormalizedPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiScrollRectSetVertical.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderGetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetDirection.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetMinMax.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetNormalizedValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetValue.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiSliderSetWholeNumbers.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextGetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiTextSetText.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleGetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleOnValueChangedEvent.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UI\UiToggleSetIsOn.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGravity.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\UseGUILayout.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\DebugVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2Length.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\GetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SelectRandomVector2.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2Value.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\SetVector2XY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2AddXY.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2MoveTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector2\Vector2Substract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3\SetHandsPosition.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Add.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3AddXYZ.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3ClampMagnitude.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3HighPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Interpolate.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Invert.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Lerp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3LowPassFilter.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Multiply.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Normalize.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Operator.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3PerSecond.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3RotateTowards.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Vector3Subtract.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\Wait.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeAllRigidBodies.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WakeUp.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WorldToScreenPoint.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Actions\WWWObject.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\FsmProcessor.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\Include\iTweenFSMEvents.cs Assets\simuzen\CommonTools\playmaker\PlayMaker\UpdateHelper.cs "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\AppConfig.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\DropStack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LanguagePack.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationCategory.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\LocalizationItem.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\UBrush.cs" "Assets\simuzen\CommonTools\Procedural Worlds\Frameworks\Common1\Utils.cs" Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Examples\ControlMapperDemo\Scripts\ControlMapperDemoMessage.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ButtonInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CalibrationWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerExt.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CanvasScalerFitter.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Classes.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_Enums.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_InputGrid.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ControlMapper_WindowManager.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomButton.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomSlider.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\CustomToggle.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ICustomSelectable.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputBehaviorWindow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputFieldInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\InputRow.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\LanguageData.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollbarVisibilityHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ScrollRectSelectableChild.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemedElement.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ThemeSettings.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\ToggleInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIControlSet.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIElementInfo.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIGroup.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UIImageHelper.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISelectionUtility.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UISliderControl.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\UITools.cs Assets\simuzen\CommonTools\Rewired\Extras\ControlMapper\Scripts\Window.cs Assets\simuzen\CommonTools\Rewired\Extras\TouchControls\Examples\TouchControls1\Scripts\TouchControls1_ManipulateCube.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\PlayerPointerEventData.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredPointerInputModule.cs Assets\simuzen\CommonTools\Rewired\Integration\UnityUI\RewiredStandaloneInputModule.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\ControllerTemplates\ControllerTemplates.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\DataStorage\UserDataStore_PlayerPrefs.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\InputManager.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Misc\ExternalTools.cs Assets\simuzen\CommonTools\Rewired\Internal\Scripts\Platforms\Ouya\OuyaInputSource.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\ExtensionMethods.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Model\Enum\Platform.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\BackgroundController.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\BaseConstants.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\BaseHelper.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\CTPlayerPrefs.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\CTWebClient.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\FFTAnalyzer.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\PlatformController.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\RandomColor.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\RandomRotator.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\RandomScaler.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\SerializeDeSerialize.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\Scripts\Util\SpectrumVisualizer.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\Social.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\StaticManager.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\UIDrag.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\UIFocus.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\UIHint.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\UIResize.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\UIWindowManager.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\Util\AudioFilterController.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\Util\AudioSourceController.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\Util\FPSDisplay.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\Util\ScrollRectHandler.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\Util\TakeScreenshot.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\Common\UI\Scripts\WindowManager.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Delegates.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\LiveSpeaker.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Enum\ESpeakModifiers.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Enum\Gender.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Enum\MaryTTSType.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Enum\ProviderType.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Enum\SpeakMode.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Sequence.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Voice.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\VoiceAlias.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Model\Wrapper.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\BaseVoiceProvider.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\IVoiceProvider.cs Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs 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Assets\simuzen\CommonTools\Utils\ReflectionUtils.cs Assets\simuzen\CommonTools\Utils\RigidBodyObservable.cs Assets\simuzen\CommonTools\Utils\RuntimeOnGUIUtils.cs Assets\simuzen\CommonTools\Utils\SerializeDictionary.cs "Assets\simuzen\CommonTools\Utils\Simple State Machine\SimpleStateMachine.cs" Assets\simuzen\CommonTools\Utils\Singleton.cs Assets\simuzen\CommonTools\Utils\SMKLog.cs Assets\simuzen\CommonTools\Utils\Stateless\DynamicTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\Enforce.cs Assets\simuzen\CommonTools\Utils\Stateless\IgnoredTriggerBehaviour.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversion.cs Assets\simuzen\CommonTools\Utils\Stateless\ParameterConversionResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateConfiguration.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachine.cs Assets\simuzen\CommonTools\Utils\Stateless\StateMachineResources.Designer.cs Assets\simuzen\CommonTools\Utils\Stateless\StateReference.cs 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Assets\simuzen\CommonTools\Utils\WriteTempFileUtils.cs Assets\simuzen\CommonTools\Utils\XMLUtils.cs Assets\simuzen\CommonTools\VertexPaint\VertexInstanceStream.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\BeamGeometry.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\CachedLightProperties.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Config.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Consts.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\DynamicOcclusion.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\Enums.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\GlobalMesh.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\GpuInstancing.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\HighlightNullAttribute.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialKeywordSRP.cs Assets\simuzen\CommonTools\VolumetricLightBeam\Scripts\MaterialManager.cs 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Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Factories\TestGameObjectFactoryOne\Foo.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestInstallers\BarInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestInstallers\FooInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestInstallers\QuxInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestMonoInstallers\BarInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestMonoInstallers\FooInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestMonoInstallers\QuxInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestScriptableObjectInstallers\BarInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestScriptableObjectInstallers\FooInstaller.cs Assets\simuzen\CommonTools\zenject\OptionalExtras\IntegrationTests\Installers\TestScriptableObjectInstallers\QuxInstaller.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Binders\ArgumentsBinder.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Binders\ConcreteBinders\ConcreteBinderGeneric.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Binders\ConcreteBinders\ConcreteBinderNonGeneric.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Binders\ConcreteBinders\ConcreteIdBinderGeneric.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Binders\ConcreteBinders\ConcreteIdBinderNonGeneric.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Binders\ConditionBinder.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Binders\Conventions\ConventionAssemblySelectionBinder.cs 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Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\NullBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\PrefabBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\PrefabResourceBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\ProviderBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\ScopableBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\SingleProviderBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\SubContainerInstallerBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\SubContainerMethodBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\SubContainerPrefabBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Binding\Finalizers\SubContainerPrefabResourceBindingFinalizer.cs Assets\simuzen\CommonTools\zenject\Source\Factories\DynamicFactory.cs Assets\simuzen\CommonTools\zenject\Source\Factories\Factory.cs Assets\simuzen\CommonTools\zenject\Source\Factories\IFactory.cs Assets\simuzen\CommonTools\zenject\Source\Factories\KeyedFactory.cs Assets\simuzen\CommonTools\zenject\Source\Factories\PrefabFactory.cs Assets\simuzen\CommonTools\zenject\Source\Injection\InjectableInfo.cs Assets\simuzen\CommonTools\zenject\Source\Injection\InjectContext.cs Assets\simuzen\CommonTools\zenject\Source\Injection\InjectUtil.cs Assets\simuzen\CommonTools\zenject\Source\Injection\Lazy.cs Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\ContextUtil.cs Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\GameObjectContext.cs Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\ProjectContext.cs Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\SceneContext.cs 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Assets\simuzen\CommonTools\zenject\Source\Internal\MiscExtensions.cs Assets\simuzen\CommonTools\zenject\Source\Internal\PreserveAttribute.cs Assets\simuzen\CommonTools\zenject\Source\Internal\ProfileBlock.cs Assets\simuzen\CommonTools\zenject\Source\Internal\ReflectionUtil.cs Assets\simuzen\CommonTools\zenject\Source\Internal\TypeExtensions.cs Assets\simuzen\CommonTools\zenject\Source\Internal\ValuePair.cs Assets\simuzen\CommonTools\zenject\Source\Main\BindingId.cs Assets\simuzen\CommonTools\zenject\Source\Main\DiContainer.cs Assets\simuzen\CommonTools\zenject\Source\Main\IInstantiator.cs Assets\simuzen\CommonTools\zenject\Source\Main\LazyInstanceInjector.cs Assets\simuzen\CommonTools\zenject\Source\Providers\CachedProvider.cs Assets\simuzen\CommonTools\zenject\Source\Providers\ComponentProviders\AddToGameObjectComponentProviders\AddToCurrentGameObjectComponentProvider.cs 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Assets\simuzen\CommonTools\zenject\Source\Providers\ProviderUtil.cs Assets\simuzen\CommonTools\zenject\Source\Providers\ResolveProvider.cs Assets\simuzen\CommonTools\zenject\Source\Providers\ResourceProvider.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\Prefab\PrefabResourceSingletonProviderCreator.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\Prefab\PrefabSingletonProviderCreator.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SingletonId.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SingletonImplIds.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SingletonMarkRegistry.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SingletonProviderCreator.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SingletonTypes.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\Standard\StandardSingletonDeclaration.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\Standard\StandardSingletonProviderCreator.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SubContainer\SubContainerSingletonProviderCreatorByInstaller.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SubContainer\SubContainerSingletonProviderCreatorByMethod.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SubContainer\SubContainerSingletonProviderCreatorByPrefab.cs Assets\simuzen\CommonTools\zenject\Source\Providers\Singleton\SubContainer\SubContainerSingletonProviderCreatorByPrefabResource.cs Assets\simuzen\CommonTools\zenject\Source\Providers\SubContainerCreators\ISubContainerCreator.cs Assets\simuzen\CommonTools\zenject\Source\Providers\SubContainerCreators\SubContainerCreatorByInstaller.cs Assets\simuzen\CommonTools\zenject\Source\Providers\SubContainerCreators\SubContainerCreatorByMethod.cs Assets\simuzen\CommonTools\zenject\Source\Providers\SubContainerCreators\SubContainerCreatorByPrefab.cs Assets\simuzen\CommonTools\zenject\Source\Providers\SubContainerCreators\SubContainerCreatorByPrefabWithParams.cs Assets\simuzen\CommonTools\zenject\Source\Providers\SubContainerCreators\SubContainerCreatorCached.cs Assets\simuzen\CommonTools\zenject\Source\Providers\SubContainerDependencyProvider.cs Assets\simuzen\CommonTools\zenject\Source\Providers\TransientProvider.cs Assets\simuzen\CommonTools\zenject\Source\Providers\UntypedFactoryProvider.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\DisposableManager.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\InitializableManager.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\Kernels\DefaultGameObjectKernel.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\Kernels\Kernel.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\Kernels\MonoKernel.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\Kernels\ProjectKernel.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\Kernels\SceneKernel.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\TaskUpdater.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\TickableManager.cs Assets\simuzen\CommonTools\zenject\Source\Runtime\UnityEventManager.cs Assets\simuzen\CommonTools\zenject\Source\Usage\IInitializable.cs Assets\simuzen\CommonTools\zenject\Source\Usage\ILateDisposable.cs Assets\simuzen\CommonTools\zenject\Source\Usage\InjectAttribute.cs Assets\simuzen\CommonTools\zenject\Source\Usage\InjectAttributeBase.cs Assets\simuzen\CommonTools\zenject\Source\Usage\InjectLocalAttribute.cs Assets\simuzen\CommonTools\zenject\Source\Usage\InjectOptionalAttribute.cs Assets\simuzen\CommonTools\zenject\Source\Usage\InjectSources.cs Assets\simuzen\CommonTools\zenject\Source\Usage\ITickable.cs Assets\simuzen\CommonTools\zenject\Source\Usage\ZenjectAllowDuringValidationAttribute.cs Assets\simuzen\CommonTools\zenject\Source\Util\ActionInstaller.cs Assets\simuzen\CommonTools\zenject\Source\Util\ExecutionOrderExtensions.cs Assets\simuzen\CommonTools\zenject\Source\Util\ExecutionOrderInstaller.cs Assets\simuzen\CommonTools\zenject\Source\Util\TypeAnalyzer.cs Assets\simuzen\CommonTools\zenject\Source\Util\UnityUtil.cs Assets\simuzen\CommonTools\zenject\Source\Util\ValidationUtil.cs Assets\simuzen\CommonTools\zenject\Source\Util\ZenjectException.cs Assets\simuzen\CommonTools\zenject\Source\Util\ZenjectSceneLoader.cs Assets\simuzen\CommonTools\zenject\Source\Util\ZenjectTypeInfo.cs Assets\simuzen\CommonTools\zenject\Source\Util\ZenUtilInternal.cs Assets\simuzen\CommonTools\zenject\Source\Validation\IValidatable.cs Assets\simuzen\CommonTools\zenject\Source\Validation\ValidationMarker.cs Assets\simuzen\platform\batch\SMKsessionBatch.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs 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Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\IMiningOperationsService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleDescriptor.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetSupportSandContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\RemoteUnloadZone.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\RigidBodyManipulator.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\RockContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandDrag.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\TrafficCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\WorldOperators.cs Assets\simuzen\platform\DeformableMeshes\Scripts\Vehicle\ExcavatorSandInteractor.cs Assets\simuzen\platform\errors\ErrorCodes.cs Assets\simuzen\platform\errors\ErrorDescriptor.cs Assets\simuzen\platform\errors\ErrorResolver.cs Assets\simuzen\platform\errors\Exceptions.cs Assets\simuzen\platform\execution\InitialFSM.cs Assets\simuzen\platform\execution\login\ILoginFsmFactory.cs Assets\simuzen\platform\execution\login\LoginFsmFactory.cs Assets\simuzen\platform\execution\ProductExecutionFlowFactory.cs Assets\simuzen\platform\factories\POFactory.cs Assets\simuzen\platform\hud\animations\AnimDefinition.cs Assets\simuzen\platform\hud\behaviours\Atlas.cs Assets\simuzen\platform\hud\behaviours\ChooseLoginOrDemoListener.cs Assets\simuzen\platform\hud\components\AbstractHComponent.cs Assets\simuzen\platform\hud\components\AbstractHComponentDescriptor.cs Assets\simuzen\platform\hud\components\AbstractParametersHComponent.cs Assets\simuzen\platform\hud\components\BrowserPopup.cs Assets\simuzen\platform\hud\components\CamStreamingVLC.cs Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Assets\simuzen\platform\hud\components\COM_LoginBioPopup.cs Assets\simuzen\platform\hud\components\COM_Popup.cs Assets\simuzen\platform\hud\components\ConfigurationScreenData.cs Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Assets\simuzen\platform\hud\components\FreePracticeScreenData.cs Assets\simuzen\platform\hud\components\GenericDropDownResultComponent.cs Assets\simuzen\platform\hud\components\GenericMainMenuComponent.cs Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Assets\simuzen\platform\hud\components\HCOM_CPFDigits.cs Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_LoadPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_MessagePanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\components\HCOM_InGamePanel\IG_RearviewPanelHandler.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_InstructorPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_IG_MinimapPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CameraButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_CamStreaming.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCamera.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralCategory.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Telemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\components\HCOM_Interlude.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_LoginMenu.cs Assets\simuzen\platform\hud\components\HCOM_LoginPanel\HCOM_MainMenu.cs Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Assets\simuzen\platform\hud\components\HCOM_Replay.cs Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Assets\simuzen\platform\hud\components\HCOM_ResultsParamDescription.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Assets\simuzen\platform\hud\components\HCOM_StudentInfo.cs Assets\simuzen\platform\hud\components\HCOM_VisualSummaryPanel.cs Assets\simuzen\platform\hud\components\HMonitorSettings.cs Assets\simuzen\platform\hud\components\HUD_E_CPFDigit.cs Assets\simuzen\platform\hud\components\ICanStoreParameters.cs Assets\simuzen\platform\hud\components\IHComponent.cs Assets\simuzen\platform\hud\components\InstructorHComponent.cs Assets\simuzen\platform\hud\components\ISceneryCargoManager.cs Assets\simuzen\platform\hud\components\RearviewHUDComponent.cs Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Assets\simuzen\platform\hud\components\SMKBrowserUI.cs Assets\simuzen\platform\hud\data\ButtonInfo.cs Assets\simuzen\platform\hud\data\configurationParameters\LoadTypeId.cs Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Assets\simuzen\platform\hud\data\HUDExcerciseStatisticsScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseConfirmScreenData.cs Assets\simuzen\platform\hud\data\HUDExerciseInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDInfoScreenData.cs Assets\simuzen\platform\hud\data\HUDTeachingPlanScreenData.cs Assets\simuzen\platform\hud\data\HUDVehicleData.cs Assets\simuzen\platform\hud\data\ScreenData.cs Assets\simuzen\platform\hud\descriptors\HBaseDescriptor.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BDZP_RabbitTurtleMode.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BackhoePanel\HDES_BHP_SpecialFunctions.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_BikeFailures.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Gasoline.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_Odometers.cs Assets\simuzen\platform\hud\descriptors\HDES_BikePanel\HDES_BP_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_BulldozerPanel\HDES_BDZP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_ConfigurationPanel\HDES_Configuration.cs Assets\simuzen\platform\hud\descriptors\HDES_CoursesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_CPFDigits.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_DumperPanel\HDES_DP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_ExerciseConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExerciseConfirmation\HDES_TeachingPlanConfirm.cs Assets\simuzen\platform\hud\descriptors\HDES_ExercisesTeachingPlan.cs Assets\simuzen\platform\hud\descriptors\HDES_FreePracticeMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_GoalsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InclinometerPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_IndicationsPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_InfractionsBar.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_LoadPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_MessagePanelPrefab.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_ObserverPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_ParkingSensorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_Timer.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_IG_WeatherAndTime.cs Assets\simuzen\platform\hud\descriptors\HDES_InGamePanel\HDES_PI_SocratesAndTelemetryPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_InstructorPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_IG_MinimapPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Bus.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CameraButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_CamStreaming.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeLevel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargePosition.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_ChargeViscosity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_DistanceObstacles.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Environment.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Failure.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCamera.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralCategory.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_InstructorCollision.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_PhysicsButton.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SnowThickness.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Spawn.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_SpawnValue.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Telemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Traffic.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_TrafficIntensity.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_UserBehavior.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Value.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_WeatherModifiers.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_Wind.cs Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_Replay_GeneralPanel.cs Assets\simuzen\platform\hud\descriptors\HDES_Interlude.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_BasicParameters.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_ForkController.cs Assets\simuzen\platform\hud\descriptors\HDES_LiftPanel\HDES_LP_LightIndicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_LP_Velocity.cs Assets\simuzen\platform\hud\descriptors\HDES_LoaderPanel\HDES_MSP_BeltHandbrakePreheating.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_LoginMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_LoginPanel\HDES_MainMenu.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Failures.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Indicators.cs Assets\simuzen\platform\hud\descriptors\HDES_PickupPanel\HDES_PP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_Replay.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_Results.cs Assets\simuzen\platform\hud\descriptors\HDES_ResultsPanel\HDES_ResultsParamDescription.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorReplays.cs Assets\simuzen\platform\hud\descriptors\HDES_SimulatorSessions.cs Assets\simuzen\platform\hud\descriptors\HDES_StudentInfo.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gasoline.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Gear.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_LedRPM.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Lights.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_OnboardTechnology.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_PressionHeatBatteryOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_RetarderAbsAsrOthers.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_RPM.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_VehicleType.cs Assets\simuzen\platform\hud\descriptors\HDES_TruckPanel\HDES_TP_Velocity.cs Assets\simuzen\platform\hud\elements\HButton.cs Assets\simuzen\platform\hud\elements\HDialogButton.cs Assets\simuzen\platform\hud\elements\HEventButton.cs Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Assets\simuzen\platform\hud\elements\HFsmPIReplays.cs Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Assets\simuzen\platform\hud\elements\HLocalizableDropdown.cs Assets\simuzen\platform\hud\elements\HLocalizableLabel.cs Assets\simuzen\platform\hud\elements\HLocalizableTextMeshProLabel.cs Assets\simuzen\platform\hud\elements\HProductLogo.cs Assets\simuzen\platform\hud\elements\HSelectionButton.cs Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Assets\simuzen\platform\hud\elements\HSlider.cs Assets\simuzen\platform\hud\elements\HWidget.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BDZPRabbitTurtleModeHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPBeltHandbrakePreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPSpecialFunctionsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPOdometersBikeHandler.cs Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPRPMBikeHandler.cs Assets\simuzen\platform\hud\elements\impl\BulldozerPanelHandlers\BDZPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonAcceptExerciseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonCourseAction.cs Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\HScrollToSelected.cs Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ExerciseParamHUnselectableButton.cs Assets\simuzen\platform\hud\elements\impl\HWID_ResultsParameterHSelectionButton.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_BasicParameters.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_ForkController.cs Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPGearHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPVelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPFailuresHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\HCOM_TP_OnboardTechnology.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPGasolineHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPGearHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLedRPMHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPPressionHeatBateryAndOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRPMHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPVehicleTypeHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPVelocityHandler.cs Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TruckPanelHandler.cs Assets\simuzen\platform\hud\elements\IParameterized.cs Assets\simuzen\platform\hud\elements\MultiImageButton.cs Assets\simuzen\platform\hud\elements\MultiImageToggle.cs Assets\simuzen\platform\hud\elements\Popups\ExerciseParamsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\IPopupPanel.cs Assets\simuzen\platform\hud\elements\Popups\IToPopupData.cs Assets\simuzen\platform\hud\elements\Popups\LoadingPopupPanel.cs Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Assets\simuzen\platform\hud\elements\Popups\MonitorSettingsPopupData.cs Assets\simuzen\platform\hud\elements\Popups\PopupData.cs Assets\simuzen\platform\hud\elements\Popups\ProxyPopup.cs Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs "Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\PlayVLC.cs" "Assets\simuzen\platform\hud\External\VLC for Unity\Scripts\QuitVLCHelper.cs" Assets\simuzen\platform\hud\HUDDefaultConstants.cs Assets\simuzen\platform\hud\HUDMonitor.cs Assets\simuzen\platform\hud\HUDParameterValue.cs Assets\simuzen\platform\hud\HUDTools.cs Assets\simuzen\platform\hud\ICanShowMessages.cs Assets\simuzen\platform\hud\IHUDElement.cs Assets\simuzen\platform\hud\IScreen.cs Assets\simuzen\platform\hud\ISignals.cs Assets\simuzen\platform\hud\IStudentInfoConsumer.cs Assets\simuzen\platform\hud\messaging\ActionTimerMessage.cs Assets\simuzen\platform\hud\messaging\BasicMessageData.cs Assets\simuzen\platform\hud\messaging\IHUDMessage.cs Assets\simuzen\platform\hud\messaging\IndicationMessageData.cs Assets\simuzen\platform\hud\messaging\InfractionMessageData.cs Assets\simuzen\platform\hud\messaging\ISelectionMesssage.cs Assets\simuzen\platform\hud\ProxyAtlas.cs Assets\simuzen\platform\hud\ProxyScreen.cs Assets\simuzen\platform\hud\PseudoSimescarGUIService.cs Assets\simuzen\platform\hud\ResourceReference.cs Assets\simuzen\platform\hud\screens\AbstractHScreen.cs Assets\simuzen\platform\hud\screens\HSCR_BlackEmptyScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ChooseLoginOrDemo.cs Assets\simuzen\platform\hud\screens\HSCR_ConfigurationScreen.cs Assets\simuzen\platform\hud\screens\HSCR_Empty.cs Assets\simuzen\platform\hud\screens\HSCR_ExerciseConfirmation.cs Assets\simuzen\platform\hud\screens\HSCR_FreePractice.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePIScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGamePOScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InGameScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InstructorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_InterludeScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LiftDashboard.cs Assets\simuzen\platform\hud\screens\HSCR_LoadingSimulatorScreen.cs Assets\simuzen\platform\hud\screens\HSCR_LoginByCPFScreen.cs Assets\simuzen\platform\hud\screens\HSCR_MonitorSettingsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayButtonsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ReplayScreen.cs Assets\simuzen\platform\hud\screens\HSCR_ResultsScreen.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorReplays.cs Assets\simuzen\platform\hud\screens\HSCR_SimulatorSessions.cs Assets\simuzen\platform\hud\screens\HSCR_SocratesAndTelemetryScreen.cs Assets\simuzen\platform\hud\screens\HSCR_StudentInfo.cs Assets\simuzen\platform\hud\screens\HSCR_VehicleDashboard.cs Assets\simuzen\platform\hud\screens\IHScreen.cs Assets\simuzen\platform\hud\SMKNGUITools.cs "Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\SnowVolumeGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\TelemetryGraphManager.cs" "Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs" Assets\simuzen\platform\hud\XMLScreenComponentsReader.cs Assets\simuzen\platform\installers\ByProduct\EmptyProductInstaller.cs Assets\simuzen\platform\installers\ByProduct\ProductInstaller.cs Assets\simuzen\platform\installers\CameraInstaller.cs Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Assets\simuzen\platform\installers\FakeTrafficInstaller.cs Assets\simuzen\platform\installers\FileInstaller.cs Assets\simuzen\platform\installers\GlobalInputInstaller.cs Assets\simuzen\platform\installers\GlobalInstaller.cs Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Assets\simuzen\platform\installers\GlobalPriorityInstaller.cs Assets\simuzen\platform\installers\GlobalServicesInstaller.cs Assets\simuzen\platform\installers\InfractionInstaller.cs Assets\simuzen\platform\installers\SceneryServiceInstaller.cs Assets\simuzen\platform\installers\ServicesInitializationList.cs Assets\simuzen\platform\installers\SimulationSceneInstaller.cs Assets\simuzen\platform\installers\SMKMonoInstaller.cs Assets\simuzen\platform\installers\StartingSceneInstaller.cs Assets\simuzen\platform\installers\StatisticInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Assets\simuzen\platform\installers\TrafficInstaller.cs Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Assets\simuzen\platform\installers\VegetationInstaller.cs Assets\simuzen\platform\legacy\Biometrics\CFingerPrintReader.cs Assets\simuzen\platform\legacy\Biometrics\FingerprintReader.cs Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Assets\simuzen\platform\legacy\diagnosis\DiagnosticParameters.cs Assets\simuzen\platform\legacy\environment\Rain\FollowTransform.cs Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Assets\simuzen\platform\legacy\socrates\SocratesParametersTranslator.cs Assets\simuzen\platform\legacy\ws\AuthenticationWebServices.cs Assets\simuzen\platform\legacy\ws\Dynadvert.cs Assets\simuzen\platform\legacy\ws\DynAdvertWS.cs Assets\simuzen\platform\legacy\ws\ExecuteFinalBatchProcess.cs Assets\simuzen\platform\legacy\ws\IConnectionManager.cs Assets\simuzen\platform\legacy\ws\InitialChecker.cs Assets\simuzen\platform\legacy\ws\ProSimulador.cs Assets\simuzen\platform\legacy\ws\ProsimuladorConnectionManager.cs Assets\simuzen\platform\legacy\ws\SMKDiagnosticTool.cs Assets\simuzen\platform\legacy\ws\SMKWrongXMLException.cs Assets\simuzen\platform\legacy\ws\Socrates.cs Assets\simuzen\platform\legacy\ws\SocratesConnectionManager.cs Assets\simuzen\platform\legacy\ws\SocratesWS.cs Assets\simuzen\platform\legacy\ws\SystemCheckWS.cs Assets\simuzen\platform\legacy\ws\WS.cs Assets\simuzen\platform\legacy\ws\WSFakeReader.cs Assets\simuzen\platform\legacy\ws\WSManager.cs Assets\simuzen\platform\PlatformException.cs Assets\simuzen\platform\playmaker\actions\configuration\BaseConfigurationAction.cs Assets\simuzen\platform\playmaker\actions\configuration\CleanUpAction.cs Assets\simuzen\platform\playmaker\actions\configuration\GetConfigurationValueAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Assets\simuzen\platform\playmaker\actions\configuration\LaunchUpdateAction.cs Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Assets\simuzen\platform\playmaker\actions\context\ContextClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExerciseParamClear.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesParamsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextExercisesStatisticsToScreenData.cs Assets\simuzen\platform\playmaker\actions\context\ContextFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\context\ContextScreenInformation.cs Assets\simuzen\platform\playmaker\actions\context\ContexVariableClean.cs Assets\simuzen\platform\playmaker\actions\context\GetContextBoolVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\GetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextCPFInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextExercisesParamAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextSimulatorInfo.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStringVariableAction.cs Assets\simuzen\platform\playmaker\actions\context\SetContextStudentFingerprintInfo.cs Assets\simuzen\platform\playmaker\actions\environment\GetDayTimeLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\environment\GetWeatherLightsNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\GetWiperNeeded.cs Assets\simuzen\platform\playmaker\actions\environment\OnEnvironmentChange.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ConsolidateExerciseResultAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\PIError.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SelectConfirmMenuAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForExitButtonAction.cs Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\FingerprintFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\HeadTrackingFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\fingerprint\ReadFingerprintAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasAction.cs Assets\simuzen\platform\playmaker\actions\gui\EnableCamerasWithLayerAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceChangeScreenAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceClosePopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreateCPFScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceCreatePopupDataAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowBasicPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowMessageAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowProgressPopupAction.cs Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckEmergencyLightsSpreadingSalt.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckExpansionJoints.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckLaneChange.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckPourSnowOnVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckRespectCyclist.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithoutSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckShovelWithSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSnowplowOnABridge.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckSpeedRemovingSnow.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleDirection.cs Assets\simuzen\platform\playmaker\actions\infraction\CheckVehicleSpeedInfraction.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStop.cs Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\GivePriorityToEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasEmergencyVehicle.cs Assets\simuzen\platform\playmaker\actions\infraction\HasRedTrafficLight.cs Assets\simuzen\platform\playmaker\actions\infraction\HasStop.cs Assets\simuzen\platform\playmaker\actions\infraction\Infraction.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNode.cs Assets\simuzen\platform\playmaker\actions\infraction\StepOnReservedNodeForPedestrian.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingCorrectLane.cs Assets\simuzen\platform\playmaker\actions\infraction\UsingLaneReserved.cs Assets\simuzen\platform\playmaker\actions\interop\BeginExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\CancelExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\EditorLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\EndExerciseAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExecutionExitCompareAction.cs Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Assets\simuzen\platform\playmaker\actions\interop\InitialLoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\InteropFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\interop\LoginAction.cs Assets\simuzen\platform\playmaker\actions\interop\LogoutAction.cs Assets\simuzen\platform\playmaker\actions\interop\SavePictureAction.cs Assets\simuzen\platform\playmaker\actions\interop\SessionConfirmationAction.cs Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Assets\simuzen\platform\playmaker\actions\logic\CrashListenerAction.cs Assets\simuzen\platform\playmaker\actions\logic\FloatCompareStorer.cs Assets\simuzen\platform\playmaker\actions\logic\RestartSimulatorAction.cs Assets\simuzen\platform\playmaker\actions\misc\GarbageCollection.cs Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorLoadExerciseAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorReadyAction.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorScreenData.cs Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorToScreenDataAction.cs Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Assets\simuzen\platform\playmaker\actions\passengers\CheckStopPosition.cs Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\EnterBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\ExitBusStop.cs Assets\simuzen\platform\playmaker\actions\passengers\GetGameObject.cs Assets\simuzen\platform\playmaker\actions\passengers\GetPlace.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowEnd.cs Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Assets\simuzen\platform\playmaker\actions\passengers\ReservePlace.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBase.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorBool.cs Assets\simuzen\platform\playmaker\actions\passengers\SetPassengerAnimatorFloat.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSimAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\CheckSMKSimUserAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SessionBatchAction.cs Assets\simuzen\platform\playmaker\actions\simfleet\SimFleetFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\SMKBaseFsmStateAction.cs Assets\simuzen\platform\playmaker\actions\Statistics\OnExerciseEnd.cs Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDoorsOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreDrivingLightsOn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\AreTrailerOpenDoors.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\BlockRamp.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClosestDoor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetClutchLevel.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetEulerLocalRotationX.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetIDLERpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetInputStatus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetLeastRoadGrip.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRampValues.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRoadSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetRpm.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeed.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\GetSpeedInMeterPerSeconds.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsABus.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsBrokenDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsDoorOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsEngineWorking.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsFifthWheelOpen.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsNeutralGearActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsRetarderActive.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsStalledMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\IsWorkingMotor.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnBreakDown.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnCollision.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnGearChanged.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\OnRespawn.cs" "Assets\simuzen\platform\playmaker\actions\user vehicle\SwitchVehicleType.cs" Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\FsmInjector.cs Assets\simuzen\platform\playmaker\FsmServiceContainers\RunFSMInjector.cs Assets\simuzen\platform\playmaker\FsmStateActionException.cs Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Assets\simuzen\platform\simulation\ExerciseParamKeys.cs Assets\simuzen\platform\simulation\exercises\AlcoholTest.cs Assets\simuzen\platform\simulation\exercises\BaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfig.cs Assets\simuzen\platform\simulation\exercises\ExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\ExerciseDB.cs Assets\simuzen\platform\simulation\exercises\Exercises.cs Assets\simuzen\platform\simulation\exercises\ExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\FreeExercise.cs Assets\simuzen\platform\simulation\exercises\Goal.cs Assets\simuzen\platform\simulation\exercises\IBaseExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseConfiguration.cs Assets\simuzen\platform\simulation\exercises\IExerciseTemplate.cs Assets\simuzen\platform\simulation\exercises\ScheduledExercise.cs Assets\simuzen\platform\simulation\exercises\SessionInfo.cs Assets\simuzen\platform\simulation\IExercise.cs Assets\simuzen\platform\simulation\IPracticeData.cs Assets\simuzen\platform\simulation\ProductConfigurator.cs Assets\simuzen\platform\simulation\ProductFsmFactory.cs Assets\simuzen\platform\simulation\ResultParamKeys.cs Assets\simuzen\platform\simulation\SimulationSignals.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluation.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseEvaluationCriteriaConfig.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseReplayConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseResultConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseScoreConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseSuperMarioConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseConfiguration\ExerciseResultConfiguration\ExerciseTelemetryConfiguration.cs Assets\simuzen\platform\simulation\teachingplan\ExerciseResult\ExerciseResult.cs Assets\simuzen\platform\simulation\users\Instructor.cs Assets\simuzen\platform\simulation\users\Student.cs Assets\simuzen\platform\SMKBehaviour.cs Assets\simuzen\platform\systems\base\configuration\ConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationExternalExecutables.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamDB.cs Assets\simuzen\platform\systems\base\configuration\ConfigurationParamKeys.cs Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Assets\simuzen\platform\systems\base\configuration\FileNames.cs Assets\simuzen\platform\systems\base\configuration\FileNamesPaths.cs Assets\simuzen\platform\systems\base\configuration\FoscamConfigDB.cs Assets\simuzen\platform\systems\base\configuration\Hardware.cs Assets\simuzen\platform\systems\base\configuration\HMonitor.cs Assets\simuzen\platform\systems\base\configuration\HMonitorContainer.cs Assets\simuzen\platform\systems\base\configuration\IConfigInstructor.cs Assets\simuzen\platform\systems\base\configuration\IConfiguration.cs Assets\simuzen\platform\systems\base\configuration\IProductModel.cs Assets\simuzen\platform\systems\base\configuration\LauncherEnvironmentKeys.cs Assets\simuzen\platform\systems\base\configuration\Param.cs Assets\simuzen\platform\systems\base\configuration\ParamDB.cs Assets\simuzen\platform\systems\base\configuration\ProductConfiguration.cs Assets\simuzen\platform\systems\base\configuration\ProductModelFromFile.cs Assets\simuzen\platform\systems\base\configuration\ProductParamKeys.cs Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Assets\simuzen\platform\systems\base\hud\SMK_UIKeyBindings.cs Assets\simuzen\platform\systems\base\localization\BetterList.cs Assets\simuzen\platform\systems\base\localization\ByteReader.cs Assets\simuzen\platform\systems\base\localization\ILocalizationService.cs Assets\simuzen\platform\systems\base\localization\LocalizationHandler.cs Assets\simuzen\platform\systems\base\localization\LocalizationService.cs Assets\simuzen\platform\systems\base\log\ExtendedLogger.cs Assets\simuzen\platform\systems\base\log\FileLogHandler.cs Assets\simuzen\platform\systems\base\log\IExtendedLogger.cs Assets\simuzen\platform\systems\base\log\LogManager.cs Assets\simuzen\platform\systems\base\log\MyLogHandler.cs Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Assets\simuzen\platform\systems\base\services\AbstractService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstants.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioConstantsPSA.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\AudioID.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\IGlobalAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\ISceneAudioService.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BaseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentWarehouseAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ISceneAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PassengerAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficLightAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\IGlobalLocutionService.cs Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\Locution.cs Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Assets\simuzen\platform\systems\base\services\audio\VehicleSoundsFactory.cs "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleLoaderRaw.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Cache.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\IResourceManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\LoadManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\ManifestManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\AssetBundleMapUtility.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\BaseAssetBundleMap.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElement.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\Map\MapElementsForJson.cs" "Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\VariantManager.cs" Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetAssetBundleMap.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetMapElement.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\NetRegistryAssetsFromBundleFeeder.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\SimuzenAssetBundleTranslator.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheCollection.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\Cache\CacheObject.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\Utils\CustomTimer.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsOnBundleList.cs "Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\Bundle.cs" "Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleCache.cs" "Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs" "Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleLocalizator.cs" "Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs" "Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleParametersKeys.cs" "Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\ManifestBundle.cs" Assets\simuzen\platform\systems\base\services\bundle\IBundleService.cs Assets\simuzen\platform\systems\base\services\bundle\ZenjectAsyncLoadLevel.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraConfigurator.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\AWSPIPOCameraService.cs Assets\simuzen\platform\systems\base\services\camera\AWSReplayCameraService.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BackhoeLoaderDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\BaseCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CameraRotationByInputAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CloneCameraAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\CrashCameraSmoothAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\ExternalFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\FreeBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MotorbikeDriverBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\OrbitalBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\SmoothFollowBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\action\VRCameraBehaviourAction.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\BackhoeLoaderDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\FreeBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ICameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\LiftDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MachineryDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\MotorBikeDriverBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\OrbitBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\ParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimDriverParentTransformBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SimpleCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\SmoothFollowCameraBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\behaviours\VRBehaviourData.cs Assets\simuzen\platform\systems\base\services\camera\CameraPivotListener.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Assets\simuzen\platform\systems\base\services\camera\debug\DebugPIButtons.cs Assets\simuzen\platform\systems\base\services\camera\debug\test\TestFacadeClient.cs Assets\simuzen\platform\systems\base\services\camera\effects\PPPPriority.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\IAWSCameraSystem.cs Assets\simuzen\platform\systems\base\services\camera\ILogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraFactory.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayer.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistances.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraLayerCullDistanceScriptable.cs Assets\simuzen\platform\systems\base\services\camera\LogicCameraSetting.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\CameraVehicleData\CameraVehicleData.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\IGlobalCameraService.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\HudScreenConfiguration\HudScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreenConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\ScreenConfiguration\ScreensConfiguration.cs Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverrideBehaviour.cs Assets\simuzen\platform\systems\base\services\camera\pivot\OverridePivotInPI.cs Assets\simuzen\platform\systems\base\services\camera\pivot\Pivot.cs Assets\simuzen\platform\systems\base\services\camera\pivot\PivotType.cs Assets\simuzen\platform\systems\base\services\camera\PivotsHandler.cs Assets\simuzen\platform\systems\base\services\camera\SimpleLogicCamera.cs Assets\simuzen\platform\systems\base\services\camera\TestAWSCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\TrainingManagerCameraInstaller.cs Assets\simuzen\platform\systems\base\services\camera\vehiclecamerasettings\VehicleCameraSettings.cs Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Assets\simuzen\platform\systems\base\services\coroutine\ICoroutineService.cs Assets\simuzen\platform\systems\base\services\databus\DataBusInstaller.cs Assets\simuzen\platform\systems\base\services\databus\DataBusKey.cs Assets\simuzen\platform\systems\base\services\databus\DataBusObject.cs Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\ForkControllerWriter.cs Assets\simuzen\platform\systems\base\services\databus\IDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\LiveDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Assets\simuzen\platform\systems\base\services\databus\TrafficWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\AidsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BackhoeLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BrakesWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\BulldozerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\CargoWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ComponentWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DoorsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\DumperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\EngineWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExcavatorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\ExtendedLightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FifthWheelWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\FuelTankWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearboxWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\GearPreselectorWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IBusWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\IgnitionWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\InclinometerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\KickstandWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\LightsWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\MachineryBladeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\PassengersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RabbitTurtleModeWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RampWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\RipperWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SceneryCargoManagerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SensorControlerWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SnowPlowWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\SpeedControlDeviceWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\StabilizersWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\TransferWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\VehicleInputWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WheelLoaderWriter.cs Assets\simuzen\platform\systems\base\services\databus\Writers\WindWriter.cs Assets\simuzen\platform\systems\base\services\fingerprint\IFingerprintService.cs Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Assets\simuzen\platform\systems\base\services\hud\GUIControlSignals.cs Assets\simuzen\platform\systems\base\services\hud\IGUIService.cs Assets\simuzen\platform\systems\base\services\hud\ISceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\SceneGUIService.cs Assets\simuzen\platform\systems\base\services\hud\Scripts\LoginBioPopupPanel.cs Assets\simuzen\platform\systems\base\services\hud\SimuZenGUIService.cs Assets\simuzen\platform\systems\base\services\IExerciseDataEvent.cs Assets\simuzen\platform\systems\base\services\infraction\IInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\IInfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionEventData.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFactory.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFilter.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionFSM.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionId.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\AggressiveDriving.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\CollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ConeCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ContinuousInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DifferentialInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DiscreteInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithForkRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\DrivingWithHandbrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\FreeAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\GearShiftAccelerationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InclinationInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\InfractionMonoBehaviour.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\KickstandInfracction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\NeutralGearDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OffroadInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\ParkWithBucketRaisedInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\PowerLineCollisionInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SettedSpeedLimitInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\SpeedWithChainsInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\StopTriggerInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TracksBrakeDrivingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\Traction4x4Infraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TransferBoxInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\TurningOffWithoutHandBrakeInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadInWrongPlaceInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\UnloadWhileMovingInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\BeginExerciseInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropResults.cs Assets\simuzen\platform\systems\base\services\infraction\interop\IInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\EndResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\ExerciseInfoInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\InitialLoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyInteropServiceSession.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LoginInteropResult.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\ExerciseInfoMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginRequest.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LoginResponse.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\LogoutMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionBeginResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndRequestMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\messages\SessionEndResponseMessage.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\Cerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ICerberus.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\ISimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetManagerWS.cs Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Assets\simuzen\platform\systems\base\services\input\Decorators\DialFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\FlankFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\InvertFilter.cs Assets\simuzen\platform\systems\base\services\input\Decorators\PIFilter.cs Assets\simuzen\platform\systems\base\services\input\IInputMapService.cs Assets\simuzen\platform\systems\base\services\input\IInputService.cs Assets\simuzen\platform\systems\base\services\input\impl\Babel\BabelInput.cs "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\AbstractBabelControllerForRewiredBase.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\BabelDummyDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerDecorator.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FakeBabel.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\FalseEventsControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\LiftSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MachinarySimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\MaqSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\OnGUIControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesBikeBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCar4WDBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesCarBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SimesTruckBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\SnowPlowSimBabelControllerForRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputActionException.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputEventSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IMapper.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\PreviouslyOnRewired.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredActions.cs" "Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs" Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Assets\simuzen\platform\systems\base\services\input\Tools\BabelPrinter.cs Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Assets\simuzen\platform\systems\base\services\input\wrappers\SMKBabel.cs Assets\simuzen\platform\systems\base\services\IService.cs Assets\simuzen\platform\systems\base\services\log\ErrorHandler.cs Assets\simuzen\platform\systems\base\services\log\IErrorHandler.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapDragArea.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Assets\simuzen\platform\systems\base\services\MonoService.cs Assets\simuzen\platform\systems\base\services\multidisplay\SMKMultidisplay.cs Assets\simuzen\platform\systems\base\services\network\Components\MQPseudoRigidbodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\BackhoeLoaderTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\DeformableMeshSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\DumperBucketSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ExcavatorTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GraphicLayerNetBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeHandlebarSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RampSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ReplayCrossingEntityAnimator.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SnowplowBladesSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TriangleJointSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleBellowSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelLoaderTransformsSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\MQRigidbodyNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviourManager.cs Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EmptyNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Assets\simuzen\platform\systems\base\services\network\NetworkManagerUtils.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageID.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\RegisteredHandler.cs Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\UnregisterMessage.cs Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionManager.cs Assets\simuzen\platform\systems\base\services\network\NetworkSessionSignals.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Assets\simuzen\platform\systems\base\services\network\UDPClient.cs Assets\simuzen\platform\systems\base\services\network\UDPListener.cs Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestrator.cs Assets\simuzen\platform\systems\base\services\orchestrator\IOrchestratorEventFlow.cs Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\IOrchestratorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\IExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\IExerciseInstantiatorPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\IGIReadyPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\LoadSimScene.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\INetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetBehaviourPlugin\NetInitializeThirdStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\INetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\INetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\OrchestratorPluginsConfigurations.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\ISceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\IScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\IServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Assets\simuzen\platform\systems\base\services\output\implementation\FakeOutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\ForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Assets\simuzen\platform\systems\base\services\output\implementation\OutputTo3DofConverter.cs Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Assets\simuzen\platform\systems\base\services\output\implementation\SimesBikePlatform.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IForceFeedbackService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IOutputService.cs Assets\simuzen\platform\systems\base\services\output\interfaces\IPlatformService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\BusStopPassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PassengersDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\descriptors\PlaceDescriptor.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BaseMonoPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\BusStopPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IGraphManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengerReceiver.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengers.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPassengersWithHandicapped.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IPlaceManagerGetter.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\IStopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReceiverSyncHandler.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersSection.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Place.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PlaceManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\StopRequest.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IPIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\IReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusPropPassengersManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IBusStopManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\IPassengersServiceManager.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Pose.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\Palette.cs Assets\simuzen\platform\systems\base\services\passengers\scripts\Utils\PropPassengersCreator.cs Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Assets\simuzen\platform\systems\base\services\persistence\IPersistentService.cs Assets\simuzen\platform\systems\base\services\rearview\IRearviewService.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewCameras.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewRuntimeTool.cs Assets\simuzen\platform\systems\base\services\rearview\RearviewService.cs Assets\simuzen\platform\systems\base\services\registry\IRegistryService.cs Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Assets\simuzen\platform\systems\base\services\remotefiles\IRemoteFileService.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileConstants.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileDownloadPaths.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayAnimatorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBaseData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayBoolData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayColorData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEmptyData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnumData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayEnvironmentData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayFloatData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayIntData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayParticleSystemData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayPassengerAnimationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayRotationData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficLightData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTrafficVehicleParticle.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayTransformData.cs Assets\simuzen\platform\systems\base\services\replay\DataTypes\ReplayUserVehicleGlassData.cs Assets\simuzen\platform\systems\base\services\replay\IRecordService.cs Assets\simuzen\platform\systems\base\services\replay\IReplayPlayer.cs Assets\simuzen\platform\systems\base\services\replay\IReplayRecorder.cs Assets\simuzen\platform\systems\base\services\replay\ISceneReplayService.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBasePlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayBaseRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCameraPivot.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayCyclistAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDumperRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayExcavatorTracksAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMaterial.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerActive.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerType.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPedestrianAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPlates.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRampPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySandCargoAnimation.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowBlades.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficBusStops.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleBellow.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleChainsPlayer.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleDoors.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleHandlebar.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleOptionalGo.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWheels.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayVehicleSkin.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelLoaderRecorder.cs Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayWheelsPivot.cs Assets\simuzen\platform\systems\base\services\replay\RecordService.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCameraDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayCompatibility.cs Assets\simuzen\platform\systems\base\services\replay\ReplayDataCollection.cs Assets\simuzen\platform\systems\base\services\replay\ReplayFileManager.cs Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Assets\simuzen\platform\systems\base\services\replay\ReplayPlayerController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayRecordController.cs Assets\simuzen\platform\systems\base\services\replay\ReplayResolver.cs Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Assets\simuzen\platform\systems\base\services\replay\ReplayServicesDescriptor.cs Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\CameraPivotHandler.cs Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\Camera\IFrameRateService.cs Assets\simuzen\platform\systems\base\services\scene\Camera\MotorbikeDriverCameraPivotBehaviour.cs Assets\simuzen\platform\systems\base\services\scene\Camera\NoJointPivotDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\PICameraPivotDescritor.cs Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehavior.cs Assets\simuzen\platform\systems\base\services\scene\Camera\UserBehaviorPreset.cs Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Assets\simuzen\platform\systems\base\services\scene\Culling\ICullingService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentPreset.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloud.cs Assets\simuzen\platform\systems\base\services\scene\Environment\DustCloud\DustCloudEnvironment.cs "Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs" Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConfigurationParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceLight.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfacePartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\IDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SnowParticleHandler.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\SurfaceDataPartial.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentIntensity.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\AquaplaningManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\CloudyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DaytimeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\DegradedAsphaltManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\EnvironmentManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\FogManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\HailManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyAdherenceManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\IcyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\ModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\OilManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\RainyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SnowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\SunnyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentManagers\WindManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\CloudyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DaytimeModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\FogModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\ModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SunnyModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentParams.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentSetting\EnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkyManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\EnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\PostProcessingSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Shadow\ShadowSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentBridgeManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentComponents.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentConfiguration.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentEvent.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentSetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnviroSkySetting.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifierEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IModifiersManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IPostProcessingManager.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetController.cs Assets\simuzen\platform\systems\base\services\scene\Environment\LightController\LightSetControllerByEnvironment.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatEnterHole.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatParticulateModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatSnowModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\MicrosplatModifiers\MicrosplatWaterModifier.cs Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EnvironmentEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventLog.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\IEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\OrchestratorEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\PassengersEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\TrafficEventFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\VehicleEventFactory.cs" Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\PIInputProxyInstaller.cs Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\IPassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerAnimationController.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactory.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs" "Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PieceDescriptor.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\IPhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicAdherenceManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicSnowManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicWindManager.cs" "Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs" Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\IGlobalSceneryService.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\SceneryData.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\SceneryDataManager.cs Assets\simuzen\platform\systems\base\services\scene\Scenery\SceneryNames.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ISceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\IScenesData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\IScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\ScenerySetting.cs Assets\simuzen\platform\systems\base\services\scene\SceneryService\Setting\VegetationSetting.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\ContextManagerScene.cs Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\GameObjectFromBundleGroup.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Assets\simuzen\platform\systems\base\services\scene\SnowSystem\SnowSystemController.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\IAbstractEntityFactory.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IMiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\IVehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\EntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\GameObjectPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\Pool\IAbstractEntityPool.cs Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\DynamicSceneItem.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\ISpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointHelper.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnPointService.cs Assets\simuzen\platform\systems\base\services\scene\SpawnPoint\SpawnZoneDescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGODescriptor.cs Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Assets\simuzen\platform\systems\base\services\scene\Tools\ColorsTools.cs Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\ModifierPaths.cs Assets\simuzen\platform\systems\base\services\scene\Tools\StylesTools.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\FakeTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\ITrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficSetting.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\IVegetationService.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\NMSnowController.cs Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Assets\simuzen\platform\systems\base\services\ServiceEvents.cs Assets\simuzen\platform\systems\base\services\ServiceHelper.cs Assets\simuzen\platform\systems\base\services\ServicesExceptions.cs Assets\simuzen\platform\systems\base\services\Statistics\IStatisticService.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\EndExerciseStatist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\Statist.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistActiveTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistInfractionCounter.cs Assets\simuzen\platform\systems\base\services\Statistics\Statist\StatistValueTimer.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticId.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsFilter.cs Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\IGlobalTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryConfig.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DeltaTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\MultipleTelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\TelemetryData.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryFilter.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryId.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryInstaller.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Assets\simuzen\platform\systems\base\services\telemetry\TelemetryToBabel.cs Assets\simuzen\platform\systems\base\services\test\TestService.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\CalibrableObject.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerChecker.cs Assets\simuzen\platform\systems\base\services\virtualreality\Calibration\ControllerFinder.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\IGlobalVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\ISceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovable.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinous.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisContinousVector3.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableAxisMultiplePositions.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovablePressButton.cs Assets\simuzen\platform\systems\base\services\virtualreality\VehicleMovable\VehicleMovableWheelContinous.cs Assets\simuzen\platform\systems\base\session\ContextParamKeys.cs Assets\simuzen\platform\systems\base\session\ContextService.cs Assets\simuzen\platform\systems\base\session\IContextService.cs Assets\simuzen\platform\systems\base\simulatormode\ISimulatorModes.cs Assets\simuzen\platform\systems\base\simulatormode\SimulatorModes.cs Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\SmkVehicleGraphicsCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\DescriptorCreators\WheelPivotCreator.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehicleGraphicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\EmergencyCarLightsController.cs Assets\simuzen\platform\systems\base\traffic\scripts\EncapsulateColliderUtility.cs Assets\simuzen\platform\systems\base\traffic\scripts\GraphicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\LevelCrossingDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Assets\simuzen\platform\systems\base\traffic\scripts\MaterialsGroupDescriptor.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKPlayerReservePoints.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficNavigator.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficPlayerFinder.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactory.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleInfo.cs Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Assets\simuzen\platform\systems\base\vehicle\AllowedLanes\VehicleAllowedLanes.cs Assets\simuzen\platform\systems\base\vehicle\ExternalComponents\BrakingAreaForce.cs Assets\simuzen\platform\systems\base\vehicle\Interior\IVehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorPreset.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleState.cs Assets\simuzen\platform\systems\base\vehicle\IVehicleTelemetry.cs Assets\simuzen\platform\systems\base\vehicle\Lights\IVehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleAdditionalComponentsInstaller.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLight.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsRuntimeEditor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\AwarenessBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\BusStopAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\ColliderAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\IAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\StressAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ConsciousnessController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\ICameraPerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\IVehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BladeDraggingTrigger.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BlindSpotSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BrakingAreaSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\BusStopSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\CeilingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ConeSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ExpansionJointSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\LaneDepartureWarningSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ParkingSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PowerLineSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\PrioritySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\ProximitySensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\RoadSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\SensorBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\busStopStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\PrioritySignalStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\RoadStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\SightStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\StimulusBase.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficReservedNodeStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\Stimuli\TrafficVehicleStimulus.cs Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Assets\simuzen\platform\systems\base\vehicle\Windshield\WindshieldManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\IVehicleWiperManager.cs Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Assets\simuzen\platform\systems\base\zms\EventHUB.cs Assets\simuzen\platform\systems\base\zms\IMessageFilter.cs Assets\simuzen\platform\systems\base\zms\Provider.cs Assets\simuzen\platform\systems\base\zms\Subscription.cs Assets\simuzen\platform\systems\base\zms\test\ZMSTest.cs "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Locomotion\Scripts\Locomotion.cs" "Assets\simuzen\platform\traffic\iTS\Locomotion Setup\Scripts\PedestrianController.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSAntiRollBar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs" "Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar_Wheel.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\GUIOptions.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSDirectionReference.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\ITSWheelSize.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTrigger.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerFollowPath.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSEventTriggerSuddenBrake.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSMainManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSNavigation.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerFinder.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSRoadBlock.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLight.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightCheck.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficLightGroupManager.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficSpawner.cs" "Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficVolume.cs" Assets\simuzen\platform\utils\AppQuit.cs Assets\simuzen\platform\utils\BinaryStreamUtils.cs Assets\simuzen\platform\utils\BundleOrPrefabObject.cs Assets\simuzen\platform\utils\DontDestroyGameObjectOnLoad.cs Assets\simuzen\platform\utils\EnvironmentUtils.cs Assets\simuzen\platform\utils\FileReader.cs Assets\simuzen\platform\utils\GameObjectUtils.cs Assets\simuzen\platform\utils\Graphics\AssetConfigInScene.cs Assets\simuzen\platform\utils\Graphics\BaseDescriptor.cs Assets\simuzen\platform\utils\Graphics\CreatorTemplates.cs Assets\simuzen\platform\utils\Graphics\DescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\IDescriptorCreators.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptorObsolete.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateCreator.cs Assets\simuzen\platform\utils\Graphics\Plate\PlateDescriptor.cs Assets\simuzen\platform\utils\JointUtils.cs Assets\simuzen\platform\utils\MultiTag\MultiTag.cs Assets\simuzen\platform\utils\MultiTag\MultiTagUtils.cs Assets\simuzen\platform\utils\MultiTag\Tags.cs Assets\simuzen\platform\utils\NetComponentUtils.cs Assets\simuzen\platform\utils\NetGameObjectUtils.cs Assets\simuzen\platform\utils\ParameterValue.cs Assets\simuzen\platform\utils\ParamUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\LODGroupFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\FileManagers\QualitySettingsFileManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileConsts.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileReaderUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\IOUtils\FileWriterUtils.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Assets\simuzen\platform\utils\PerformanceDebugger\VR\VrStatsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\BaseWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\PerformanceDebuggerManager.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\ScenePerformanceDebugger.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Base\WindowsID.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BabelWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionHelperWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasPositionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CullingWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\FPSWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\GlobalShaderVariablesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HelpWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\HierachyWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\InputWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LayersWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LoadedBundleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LODGroupWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MaterialsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PhysicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\PostProcessV2Window.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\QualitySettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewPositionsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RenderSettingsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ResolutionWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SaveWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ScenesWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\SystemInfoWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TerrainWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\ToyotaDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VehicleDynamicsWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Assets\simuzen\platform\utils\Profiling\ProfilingStatistics.cs Assets\simuzen\platform\utils\ReflectionUtils.cs Assets\simuzen\platform\utils\ReplayUtils.cs Assets\simuzen\platform\utils\RotateContinuosly.cs Assets\simuzen\platform\utils\VersionReader.cs "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationCursor.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Application\ApplicationQuit.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovController.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraFovInput.cs" "Assets\simuzen\platform\VehicleDynamics\Core\Core\Common Tools core\Components\Camera\CameraShift.cs" 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Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\GlassBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\IBreakdownController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LeftTireBlast.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\MirrorBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\NoFuel.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Overheating.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\OverHeatingEvent.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\Puncture.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\RearBrakeFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SnowplowHydraulicFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SteeringBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\SuspensionFailure.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\TransmissionBroken.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\VPVehicleControllerBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelBreakdown.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\WheelMisalignment.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Cone\ConeInteraction.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\AnimationSuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackBellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BackHitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BaseVehicleDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BellowsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\BodyLeanDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\CargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\DoorsHandler.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\ForkliftDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\GlassDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HandlebarDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\HitchDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\InteriorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\JointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\BackhoeLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\DumperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\ExcavatorDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryBladeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\MachineryDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\RipperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\Machinery\WheelLoaderDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorbikeWheelDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\MotorVehicleRootValidator.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OptionalGameObjectsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\OverHeatSmokeDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\RampDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SandCargoDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SelectionRotatingLightContainerDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SnowPlowDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\SuspensionDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TracksDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\TriangleJointDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleMeshDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleRearviewsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\VehicleTextureDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WheelsPivotDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\WiperDescriptor.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BaseInputModule.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BreakdownInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BulldozerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ButtonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\CargoInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ClutchInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\BaseInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\CommonInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\EveryInputController.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ForkliftInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MachineryInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorcycleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\MotorVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\PickupInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\SnowRemovalVehicleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\TrailerInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DoorsWithRampInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\DumperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ExcavatorInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\FallOffInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ForkInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\KickstandInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\LeanInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\LoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBladeInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MachineryBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ManeuverInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\MotorcycleIgnitionInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Pickup4x4Input.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RabbitTurtleInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\RipperInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SimpleGearInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SpeedControlInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\StabilizersInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SteeringWheelInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\ThresholdAxisInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TracksInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TrailerBrakesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\TwoThrottleModesInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\VehicleComponentInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\VehicleKeyInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Input\WheelLoaderInput.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Installer\VehicleInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\BaseForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\ForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Output\MotorcycleForcefeedbackHardwareConnection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\TelemetryGUIController.cs "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BackhoeLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BaseUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs" 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"Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\GetComponentWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\IUserVehicleBehaviour.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MachineryAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MachineryBladeAnimatoinHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RipperAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\TracksAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\TriangleJointHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\WheelLoaderAnimationHandler.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IRemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\IUserVehicleReliant.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\PropulsionTypeHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\RemoteVehicleHelper.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs" 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Factory\Factories\BaseVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\MotorVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\TrailerFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\UserVehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\Factories\VehicleFactory.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\IVehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\ParsedSettings.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleConfigurationParserService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehicleFactoryService.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\GlobalPieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiece.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePieceCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Scripts\Vehicle Factory\VehiclePieces\VehiclePiecesCollection.cs" Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\IVehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\UserVehicleHelperCollection.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\MotorVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\TrailerHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\UserVehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleDatabaseHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseHelpers\VehicleHelper.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseId.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseInstaller.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\IVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\VehicleService.cs Assets\simuzen\platform\VehicleDynamics\Scripts\Whirlpool\WhirlpoolArea.cs "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\DatabaseCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\IntIdCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\ListWrapper.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableDefinitionCollection.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Collections\VariableValues.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\DataModelManager.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Item.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\ItemWithVariables.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\MotorVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Trailer.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\UserVehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\VariableDefinition.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Items\Vehicle.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\UserData.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\Variables\Variable.cs" "Assets\simuzen\platform\VehicleDynamics\Vehicle Database\Scripts\VehicleDatabaseException.cs" Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\AvaliableClassMethods.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\BinaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\InstructionId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\UnaryOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Encrypter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ReflectionUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\StringUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\TestUtilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\ThreadUtils.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\Utils\Utilities.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Common\VariableOperationId.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\ByteCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Compiler\Compiler.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\IO\FileIO.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseBlock.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseEntryPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseExpression.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseIf.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseObjectMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseUnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Checkers\ParseVariable.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Parser.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseError.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportCode.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReporter.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\ParseReportLine.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Report\UndeclaredVarReport.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Script.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BinaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\BlockSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ClassMethodSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\ExpressionSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\IfSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\LiteralSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\Syntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\UnaryOperationSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSetSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\Parser\Syntax\VariableSyntax.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\InstructionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\IVirtualMachineComponent.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\MainThreadHelper.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\PlayedLocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\Stack.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Components\VariableSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\BinaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\IfJump.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\LoadLiteral.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\UnaryOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Executables\VariableOperation.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Instructions\Instruction.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Attributes\ClassMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Class.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Asset.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Logger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Timer.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Trigger.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\UserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ClassMethodsSet.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\ExecutableMethodHolder.cs Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\VirtualMachine.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Context.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Locution.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\LocutionSet.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\MojoManager.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\Objective.cs Assets\simuzen\tm\Scripts\MojoSharp\Context\ObjectiveSet.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Attributes\SmartMethod.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartAsset.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartSpawnPoint.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartTrigger.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\SmartObject.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITmEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorItemsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\ITrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorAssetsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorEntitiesManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorGoalsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorRuntimeScriptsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorSpawnPointsManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorTriggersManager.cs Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerItemsManagers\TrainingManagerEditorUserVehicleScriptsManager.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\ITrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\GoalsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpecialScriptsTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerScenePrefabs.cs Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\CommandManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\CreateItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\DeleteItemCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\MoveGizmoCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\RotationGizmoCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ConcreteCommands\ScaleGizmoCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMCommand\ITMCommand.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Assets\simuzen\tm\Scripts\TMEditor\Managers\TMInputToEntitiesManager.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly2DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\PlayMaker\Fly3DCameraAction.cs Assets\simuzen\tm\Scripts\TMEditor\Properties\AssemblyInfo.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\AutoCompleteInfractions.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\CustomUnityEvents.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DataSources.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteButton.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\DeleteSelectedInfractionEvent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\GoalsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Common\InfractionsDialog.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\ListViewGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableExerciseGoals.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TableRowExerciseGoalComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Goals\TMGoalsComponentController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionPraxisComponent.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\InfractionDialog\ListViewInfractionsPraxis.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPage.cs Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\DialogControllers\LocutionsDialogController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ExerciseSavedListener.cs Assets\simuzen\tm\Scripts\TMEditor\UI\LoadLevelSlider.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntityController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\ItemController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\LocutionsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\MultiSubPanelsController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\RuntimeController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\SpawnPointController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\TriggerController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\UserVehicleController.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\AssetsList.cs Assets\simuzen\tm\Scripts\TMEditor\UI\ScriptableObjects\ScriptableUI.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\Signals\RuntimeSignals.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmAsset.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmEntity.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExercise.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmExerciseLocutions.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmGoal.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmObject.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmResource.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmSpawnPoint.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmText.cs Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmTrigger.cs Assets\simuzen\tm\Scripts\Utils\AdvancedVehicleConfig.cs Assets\simuzen\tm\Scripts\Utils\ErrorTemplates.cs Assets\simuzen\tm\Scripts\Utils\ExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Assets\simuzen\tm\Scripts\Utils\Menu\GlobalExerciseParamsController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseObjetiveController.cs Assets\simuzen\tm\Scripts\Utils\Menu\StaticExerciseToggle.cs Assets\simuzen\tm\Scripts\Utils\Menu\TimerController.cs Assets\simuzen\tm\Scripts\Utils\Menu\ToggleGroupController.cs Assets\simuzen\tm\Scripts\Utils\NameTemplates.cs Assets\simuzen\tm\Scripts\Utils\OpenTMDocumentation.cs Assets\simuzen\tm\Scripts\Utils\OrthoCamera.cs Assets\simuzen\tm\Scripts\Utils\PanelComplete.cs Assets\simuzen\tm\Scripts\Utils\PanelScaler.cs Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Assets\simuzen\tm\Scripts\Utils\TMRuntimeMenu.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolLEngineDefault.cs Assets\Wwise\Deployment\API\Generated\Common\_ArrayPoolSpatialAudio.cs Assets\Wwise\Deployment\API\Generated\Common\Ak3DSpatializationMode.cs Assets\Wwise\Deployment\API\Generated\Common\AkActionOnEventType.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioDeviceState.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioFormat.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioInterruptionCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkAudioSourceChangeCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkAuxSendValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkBankContent.cs Assets\Wwise\Deployment\API\Generated\Common\AkBusHierarchyFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackSerializer.cs Assets\Wwise\Deployment\API\Generated\Common\AkCallbackType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfig.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelConfigType.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelEmitter.cs Assets\Wwise\Deployment\API\Generated\Common\AkChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkConnectionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkCurveInterpolation.cs Assets\Wwise\Deployment\API\Generated\Common\AkDeviceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkDiffractionFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkDurationCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceItemCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkDynamicSequenceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkEmitterSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkExternalSourceInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkGlobalCallbackLocation.cs Assets\Wwise\Deployment\API\Generated\Common\AkGroupType.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkImageSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkIterator.cs Assets\Wwise\Deployment\API\Generated\Common\AkMarkerCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMemSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMeteringFlags.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDICcTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEvent.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIEventTypes.cs Assets\Wwise\Deployment\API\Generated\Common\AkMIDIPost.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorCode.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitorErrorLevel.cs Assets\Wwise\Deployment\API\Generated\Common\AkMonitoringCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMultiPositionType.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicPlaylistCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkMusicSyncCallbackInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObjectInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkObstructionOcclusionValues.cs Assets\Wwise\Deployment\API\Generated\Common\AkOutputSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkPannerType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPanningRule.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylist.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistArray.cs Assets\Wwise\Deployment\API\Generated\Common\AkPlaylistItem.cs Assets\Wwise\Deployment\API\Generated\Common\AkPluginType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositioningInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPositionSourceType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPreparationType.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkPropagationPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkQueryRTPCValue.cs Assets\Wwise\Deployment\API\Generated\Common\AkRamp.cs Assets\Wwise\Deployment\API\Generated\Common\AKRESULT.cs Assets\Wwise\Deployment\API\Generated\Common\AkRoomParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSegmentInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSerializedCallbackHeader.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfo.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPathInfoProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkSoundPropagationPathParams.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceChannelOrdering.cs Assets\Wwise\Deployment\API\Generated\Common\AkSourceSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkSpatialAudioInitSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkStreamMgrSettings.cs Assets\Wwise\Deployment\API\Generated\Common\AkTransform.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangle.cs Assets\Wwise\Deployment\API\Generated\Common\AkTriangleProxy.cs Assets\Wwise\Deployment\API\Generated\Common\AkVector.cs Assets\Wwise\Deployment\API\Generated\Mac\AkMemPoolAttributes_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkPlatformInitSettings_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEngine_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkSoundEnginePINVOKE_Mac.cs Assets\Wwise\Deployment\API\Generated\Mac\AkThreadProperties_Mac.cs Assets\Wwise\Deployment\API\Generated\Windows\AkAudioAPI_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkMemPoolAttributes_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkPlatformInitSettings_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEngine_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkSoundEnginePINVOKE_Windows.cs Assets\Wwise\Deployment\API\Generated\Windows\AkThreadProperties_Windows.cs Assets\Wwise\Deployment\API\Handwritten\AkAudioInputManager.cs Assets\Wwise\Deployment\API\Handwritten\AkAuxSendArray.cs Assets\Wwise\Deployment\API\Handwritten\AkBankManager.cs Assets\Wwise\Deployment\API\Handwritten\AkBasePathGetter.cs Assets\Wwise\Deployment\API\Handwritten\AkCallbackManager.cs Assets\Wwise\Deployment\API\Handwritten\AkChannelEmitterArray.cs Assets\Wwise\Deployment\API\Handwritten\AkLogger.cs Assets\Wwise\Deployment\API\Handwritten\AkMIDIPostArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPositionArray.cs Assets\Wwise\Deployment\API\Handwritten\AkPropagationPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundEngine.cs Assets\Wwise\Deployment\API\Handwritten\AkSoundPathInfoArray.cs Assets\Wwise\Deployment\API\Handwritten\AkTriangleArray.cs Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Assets\Wwise\Deployment\API\Handwritten\WwiseTypes.cs Assets\Wwise\Deployment\Components\AkAmbient.cs Assets\Wwise\Deployment\Components\AkAudioListener.cs Assets\Wwise\Deployment\Components\AkBank.cs Assets\Wwise\Deployment\Components\AkDragDropHelper.cs Assets\Wwise\Deployment\Components\AkEmitterObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkEnvironment.cs Assets\Wwise\Deployment\Components\AkEnvironmentPortal.cs Assets\Wwise\Deployment\Components\AkEvent.cs Assets\Wwise\Deployment\Components\AkEventCallbackData.cs Assets\Wwise\Deployment\Components\AkEventPlayable.cs Assets\Wwise\Deployment\Components\AkEventTrack.cs Assets\Wwise\Deployment\Components\AkGameObj.cs Assets\Wwise\Deployment\Components\AkGameObjEnvironmentData.cs Assets\Wwise\Deployment\Components\AkGameObjListenerList.cs Assets\Wwise\Deployment\Components\AkGameObjPositionData.cs Assets\Wwise\Deployment\Components\AkGameObjPositionOffsetData.cs Assets\Wwise\Deployment\Components\AkGameObjPosOffsetData.cs Assets\Wwise\Deployment\Components\AkInitializer.cs Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Assets\Wwise\Deployment\Components\AkObstructionOcclusion.cs Assets\Wwise\Deployment\Components\AkRoom.cs Assets\Wwise\Deployment\Components\AkRoomPortal.cs Assets\Wwise\Deployment\Components\AkRoomPortalObstruction.cs Assets\Wwise\Deployment\Components\AkRTPCPlayable.cs Assets\Wwise\Deployment\Components\AkRTPCTrack.cs Assets\Wwise\Deployment\Components\AkSoundEngineController.cs Assets\Wwise\Deployment\Components\AkSpatialAudioBase.cs Assets\Wwise\Deployment\Components\AkSpatialAudioEmitter.cs Assets\Wwise\Deployment\Components\AkSpatialAudioListener.cs Assets\Wwise\Deployment\Components\AkState.cs Assets\Wwise\Deployment\Components\AkSurfaceReflector.cs Assets\Wwise\Deployment\Components\AkSwitch.cs Assets\Wwise\Deployment\Components\AkTerminator.cs Assets\Wwise\Deployment\Components\AkTriggerBase.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionEnter.cs Assets\Wwise\Deployment\Components\AkTriggerCollisionExit.cs Assets\Wwise\Deployment\Components\AkTriggerDisable.cs Assets\Wwise\Deployment\Components\AkTriggerEnable.cs Assets\Wwise\Deployment\Components\AkTriggerEnter.cs Assets\Wwise\Deployment\Components\AkTriggerExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseDown.cs Assets\Wwise\Deployment\Components\AkTriggerMouseEnter.cs Assets\Wwise\Deployment\Components\AkTriggerMouseExit.cs Assets\Wwise\Deployment\Components\AkTriggerMouseUp.cs Assets\Wwise\Deployment\Components\AkUnityEventHandler.cs Assets\Wwise\Extensions\AkSoundEngine.extensions.cs -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll Microsoft (R) Visual C# Compiler version 2.9.1.65535 (9d34608e) Copyright (C) Microsoft Corporation. All rights reserved. Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(40,17): error CS0246: The type or namespace name 'PhysicEnvironmentManager' could not be found (are you missing a using directive or an assembly reference?) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(25,17): error CS0246: The type or namespace name 'RespawnManager' could not be found (are you missing a using directive or an assembly reference?) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' -----CompilerOutput:-stderr---------- -----EndCompilerOutput--------------- - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(40,17): error CS0246: The type or namespace name 'PhysicEnvironmentManager' could not be found (are you missing a using directive or an assembly reference?) (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(25,17): error CS0246: The type or namespace name 'RespawnManager' could not be found (are you missing a using directive or an assembly reference?) (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1243) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 20) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) Script Compilation Pipeline Post Process Assets time: 31.594269s Assembly Updater Post Process Assets time: 0.142702s Updating Assets/Wwise/Editor/ProjectData/AkWwiseProjectData 1.asset - GUID: 36d90acd75bcf2b4795904f5a0c09740... ----- Compute hash for Assets/Wwise/Editor/ProjectData/AkWwiseProjectData 1.asset. [CommitTime: 0.645700 ms] done. [Time: 26.249600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/simuzen/platform/hud/descriptors/HDES_InstructorPanel/HDES_PI_Traffic.cs - GUID: 0d9d801f9e225f545af4beaa9e2cd95f... done. [Time: 76.077400 ms] Unloading 1183 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 214.0 MB. System memory in use after: 214.4 MB. Unloading 1018 unused Assets to reduce memory usage. Loaded Objects now: 8582. Total: 46.094300 ms (FindLiveObjects: 1.343300 ms CreateObjectMapping: 0.823800 ms MarkObjects: 43.092800 ms DeleteObjects: 0.832800 ms) Updating Assets/simuzen/platform/utils/MultiTag/Tags.cs - GUID: 0fe9e6746e9526944a4f485ce5c8ef42... done. [Time: 35.450700 ms] Updating Assets/simuzen/platform/utils/PerformanceDebugger/WindowsSystem/Windows/CamerasWindow.cs - GUID: 123a783915e1eef4caba2914854de26e... done. [Time: 54.463900 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Physic Environment/IPhysicEnvironmentService.cs - GUID: 12664e1f213b5724d8fdd5e69dd74251... done. [Time: 26.348400 ms] Updating Assets/simuzen/platform/hud/components/HCOM_FreePracticeMenu.cs - GUID: 15aedede335339646ac2f3fe75dfec2f... done. [Time: 49.771700 ms] Updating Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_Bus.cs - GUID: 17e0608583460e648a3441583a7d88a7... done. [Time: 24.665400 ms] Updating Assets/simuzen/tm/Scripts/Services/EditorMode/TrainingManagerEditorCameraService.cs - GUID: 19b3a70cd24f63b45a3bda9836ca2583... done. [Time: 45.586500 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Event HistoryLogger/TrafficEventFactory.cs - GUID: 1f39426e2246a5449a2adbdb2a7ea634... done. [Time: 28.219800 ms] Updating Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCaptureManager.cs - GUID: 242fac01fe620244c884ee3cea840d7f... done. [Time: 12.918300 ms] Updating Assets/simuzen/platform/simulation/ExerciseParamKeys.cs - GUID: 272cc7016bb5c4c4d80723277439a555... done. [Time: 23.654200 ms] Updating Assets/simuzen/platform/systems/base/traffic/scripts/SMKTrafficSimpleCar.cs - GUID: 2a3b100263a46994a984d14b8f6bcd68... done. [Time: 56.638800 ms] Updating Assets/simuzen/platform/systems/base/configuration/IProductModel.cs - GUID: 2ae3790098b2fd3429d4c5c39342dc7d... done. [Time: 17.235900 ms] Updating Assets/simuzen/platform/systems/base/configuration/ProductModelFromFile.cs - GUID: 2b2ef69b5ce9c674a88de61c3fa466cb... done. [Time: 72.279500 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Traffic/ITrafficService.cs - GUID: 3537b693c6dc11245ad91654ab44faf0... done. [Time: 79.564100 ms] Updating Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPassengersService.cs - GUID: 36468885c72cd224d82571c44235bf3a... done. [Time: 23.314100 ms] Updating Assets/simuzen/platform/systems/base/services/databus/TrafficWriter.cs - GUID: 393c7015659500e4eaca0dec50fc9a33... done. [Time: 27.890200 ms] Updating Assets/simuzen/platform/systems/base/configuration/ProductParamKeys.cs - GUID: 3b693d7704c125b49b7a493b82f207d8... done. [Time: 42.160600 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/CameraPerceptionController.cs - GUID: 410ee9568b3799141a58f5f6aa6a5965... done. [Time: 40.217000 ms] Updating Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeViscosity.cs - GUID: 4626780e5c2e94f4fbd38aab903722a7... done. [Time: 38.367500 ms] Updating Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/EnvironmentAudioManager.cs - GUID: 4d814e6695c5424488c893508c2d5ddc... done. [Time: 42.638400 ms] Updating Assets/simuzen/platform/systems/base/services/input/impl/Babel/BabelInput.cs - GUID: 4fd1301a5fab21c459215ea25073c3cf... done. [Time: 63.488500 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Input/MapSystemInput.cs - GUID: 517cd4c8c543d59459df14b25192b985... done. [Time: 48.388600 ms] Updating Assets/simuzen/platform/systems/base/services/infraction/interop/messages/SessionEndRequestMessage.cs - GUID: 52ffcd7152630424c917894b3fdbb6e8... done. [Time: 59.954900 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Environment/MicrosplatModifiers/MicrosplatEnterHole.cs - GUID: 5890760f28db1fb458dc20f1f87bfcc3... done. [Time: 36.600400 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactory.cs - GUID: 58e9a660be67b1646b2628ec4ba5fa8e... done. [Time: 37.006000 ms] Updating Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargeLevel.cs - GUID: 5a78ccf5942a671419ea37d7860373bd... done. [Time: 60.337300 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerEditorTrafficService.cs - GUID: 61904e7377451ce4b844e70329579b8e... done. [Time: 66.451400 ms] Updating Assets/simuzen/platform/systems/base/services/scene/SessionManagers/SessionManagerInstaller.cs - GUID: 67565fa758ef8c34d9595dbf53e1c477... done. [Time: 11.897900 ms] Updating Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/WrongGearMXAudioManager.cs - GUID: 6a6351bf006b84e4b9a7db08a1b00b81... done. [Time: 19.403700 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.cs - GUID: 6d7ea99d6745a3b41b580319d726da4a... done. [Time: 29.294500 ms] Updating Assets/simuzen/platform/systems/base/services/passengers/scripts/DummyPIPassengersService.cs - GUID: 709b139a5d9dd544a882efd48206e0d9... done. [Time: 22.136300 ms] Updating Assets/simuzen/platform/playmaker/actions/infraction/DoStopAtTrafficLight.cs - GUID: 7585e1f331cb68947a0f9b2a96b47b51... done. [Time: 53.729200 ms] Updating Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_ChargePosition.cs - GUID: 7652db1f64ffdb2478fc34c117dd964c... done. [Time: 47.190600 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/ITrafficPerceptionController.cs - GUID: 7982b78f1c1ee0b4e95fc9246994cf39... done. [Time: 10.238900 ms] Updating Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/ISpawnPointService.cs - GUID: 850c9702f8f59144ea3c9a26b916dbee... done. [Time: 22.969600 ms] Updating Assets/simuzen/platform/systems/base/services/camera/debug/DebugCameraService.cs - GUID: 863df6ee6d415484989998bb7ca99d86... done. [Time: 39.517500 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/TrafficPerceptionController.cs - GUID: 86562a398296cd84b8da04972b70d41d... done. [Time: 11.322400 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Traffic/TrainingManagerTrafficService.cs - GUID: 886959149627ea4429921d7eba75364d... done. [Time: 61.868700 ms] Updating Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/RewiredActions.cs - GUID: 8b09aff96013f5d4a9a99ac7cdc4cc2b... done. [Time: 97.070000 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Traffic/FakeTrafficService.cs - GUID: 8c36799d6283aea4c9ddda221cad523a... done. [Time: 35.720900 ms] Updating Assets/simuzen/platform/systems/base/services/scene/SpawnPoint/SpawnPointService.cs - GUID: 8d6d7b7ff459f1140bbdf4a5e02e71a4... done. [Time: 25.027500 ms] Updating Assets/simuzen/platform/systems/base/services/passengers/scripts/PassengersSceneInstaller.cs - GUID: 8ee4b2ce0dc06d6458113e92a91fdf24... done. [Time: 15.683400 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Spawn/IVehicleSpawnerService.cs - GUID: 927c7d139d8785149888cfb281e76a47... done. [Time: 39.417800 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/IPassengerFactoryService.cs - GUID: 93c11519b10da88498ea20d9a1dcda8f... done. [Time: 31.933200 ms] Updating Assets/simuzen/platform/hud/components/HCOM_InGamePanel/HCOM_IG_Timer.cs - GUID: 943c3e7f8f0f5cc45aeb49a94de98fad... done. [Time: 11.125700 ms] Updating Assets/simuzen/platform/systems/base/services/infraction/InfractionId.cs - GUID: 949e87ccd1b591b46af5f9d5f2063ae2... done. [Time: 31.858500 ms] Updating Assets/simuzen/tm/Scripts/MojoSharp/CodeGeneration/IO/FileIO.cs - GUID: 95bb016ff59da77499ca35e77b8cf1e2... done. [Time: 50.050000 ms] Updating Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TPRetarderABSAndOthersHandler.cs - GUID: 9e2ca9f2f0ec75f478f335e6159fd93f... done. [Time: 35.315300 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Environment/ICeilingDetector.cs - GUID: 9f7877353b292be47865b3600ab5aabe... done. [Time: 14.647600 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/VehiclePerceptionController.cs - GUID: a549ba6d2a312754bb13bb993e5739f0... done. [Time: 54.066000 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/CeilingSensor.cs - GUID: a767f4d857412c0429b5dea7022ea655... done. [Time: 34.920700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Scripts/Vehicle Dynamics Core/Components/Gearbox/GearPreselector.cs - GUID: a785709ca2357c543bea346d5ac56f5d... done. [Time: 22.657500 ms] Updating Assets/simuzen/platform/systems/base/services/camera/AWSCameraService.cs - GUID: a9f213b2c7667504c85e2b22115a4f27... done. [Time: 61.178100 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Spawn/VehicleSpawnerService.cs - GUID: b430e0c2823fd8b4a8479c01e2d6d175... done. [Time: 39.281400 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Traffic/TrafficService.cs - GUID: b715cffb6748bf341a8b08372425f5f9... done. [Time: 38.937300 ms] Updating Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/TrafficAudioManager.cs - GUID: b73e1d74356a59c40a4a03800c092c55... done. [Time: 36.975700 ms] Updating Assets/simuzen/platform/systems/base/services/audio/globalAudioService/Managers/AirBrakeAudioManager.cs - GUID: b8f72b8afdca35d4ba5cdea4c972a01f... done. [Time: 77.913500 ms] Updating Assets/simuzen/platform/systems/base/configuration/Param.cs - GUID: bb14dfe3453651e48a31d17a6fd0e714... done. [Time: 51.319000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/IVehicleConfigurationParserService.cs - GUID: bde8f6e5333f9134b8fe72cc95e46cab... done. [Time: 29.672700 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentService.cs - GUID: c0b406dcde837144895c3801c3c34bb7... done. [Time: 10.683500 ms] Updating Assets/simuzen/platform/systems/base/services/replay/Recorders/ReplayPassengerPieces.cs - GUID: c2ad95b45879b694fa97d4db32875268... done. [Time: 20.957900 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryInstaller.cs - GUID: c32e635aa6aaa8d4ca9f3971ff3bd244... done. [Time: 35.591600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseId.cs - GUID: c499483f0877d2d47ad08be662294c73... done. [Time: 27.757800 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Spawn/RespawnManager.cs - GUID: c5688333de8755b4f9570aa529ff6e12... done. [Time: 9.438000 ms] Updating Assets/simuzen/platform/hud/components/HCOM_ParameterDescription.cs - GUID: c66f74df0f1068b4e92d7e039dafe975... done. [Time: 32.605700 ms] Updating Assets/simuzen/platform/systems/base/services/input/impl/Rewired Imp/CustomControllers/AbstractBabelControllerForRewiredBase.cs - GUID: ce98e859f9ef6234bab29239a53e069a... done. [Time: 55.197600 ms] Updating Assets/simuzen/platform/systems/base/services/camera/IAWSCameraService.cs - GUID: d2df2d7896e2ad54c98615ef065cd4a7... done. [Time: 27.428000 ms] Updating Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_TrafficIntensity.cs - GUID: d55aa30a60176b840bb4544e338e5a39... done. [Time: 32.681200 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/DummyPassengerFactoryService.cs - GUID: d57196d5dd1f7b44286d20e546831bca... done. [Time: 8.387700 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Input/TrafficInput.cs - GUID: d5bfdc2e755ba7a4f83095ab2c2391a3... done. [Time: 36.879400 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/IVehiclePerceptionController.cs - GUID: d5dd62949d002124e8ab018c495c9bfa... done. [Time: 15.713500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Scripts/Vehicle Factory/VehicleConfigurationParserService.cs - GUID: d631295a1ff5f9640a4408e495bc15cf... done. [Time: 47.841000 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Camera/UserBehavior.cs - GUID: d9d33f89951e4b1419c349db4fd69326... done. [Time: 48.926000 ms] Updating Assets/simuzen/platform/systems/base/services/scene/SessionManagers/ContextManagerScene.cs - GUID: dc8a061961564544681e2d40b77c9cd0... done. [Time: 56.311900 ms] Updating Assets/simuzen/platform/systems/base/services/hud/AbstractStateMachineGUIManager.cs - GUID: dcaf3a46a4adc0f4a91bbb49a75176e4... done. [Time: 31.202500 ms] Updating Assets/simuzen/platform/traffic/iTS/Traffic System/Scripts/Main/TSPlayerReservePoints.cs - GUID: dd5ce0e2fc245af45a7676fce4a0d788... done. [Time: 57.500600 ms] Updating Assets/simuzen/platform/systems/base/services/infraction/Infractions/WrongGearMXInfraction.cs - GUID: e17b5098fe76ad74cb86d9bb4f74b5df... done. [Time: 10.756400 ms] Updating Assets/simuzen/CommonTools/Utils/MultiKeyDictionary.cs - GUID: e81253f4ddc29cb4aac1a66ce4819e05... done. [Time: 38.292800 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerDescriptor.cs - GUID: ebbfd51a300a79349a4ff406e774a648... done. [Time: 33.453800 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/Sensor/PrioritySensor.cs - GUID: ef84ef35a8c24da468f04a6e5ecfcf4b... done. [Time: 50.739900 ms] Updating Assets/simuzen/platform/hud/elements/impl/TruckPanelHandlers/TruckPanelHandler.cs - GUID: efebd9e826ea07a45a36f7a3daa3db43... done. [Time: 28.841300 ms] Updating Assets/simuzen/platform/hud/components/HCOM_InstructorPanel/HCOM_PI_WeatherModifiers.cs - GUID: f02754d110ffa7441b82b6d25167806f... done. [Time: 33.733900 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Traffic/DebugTrafficService.cs - GUID: f3fd8e1e1c4fc514398bd11ca98ed801... done. [Time: 55.674500 ms] Updating Assets/simuzen/platform/systems/base/services/camera/LogicCamera.cs - GUID: f8721780cb4f4a2449a26f958ae5429a... done. [Time: 46.281200 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicWindManager.cs - GUID: fbad3a0dcdfb6494686c7ffd96cef4c4... done. [Time: 20.011800 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Physic Environment/PhysicEnvironmentManager.cs - GUID: fbdd27da095e4d54db1a9959ff3e9a95... done. [Time: 11.299000 ms] Updating Assets/simuzen/platform/systems/base/vehicle/Perception/Stimuli/PrioritySignalStimulus.cs - GUID: fca9250e581940c45834779c3b1af936... done. [Time: 46.931200 ms] Updating Assets/simuzen/platform/hud/components/HCOM_ExerciseConfirmation/HCOM_ExerciseConfirm.cs - GUID: fe540be5b7a15374a8defd66f85b78f7... done. [Time: 59.233000 ms] - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 312 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 754 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.8032611 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1243) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 20) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Line: 15) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,8): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,58): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,36): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,85): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(862,23): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 862) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,59): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,8): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(352,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 352) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(394,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 394) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(102,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 102) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(102,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 102) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(107,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 107) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(107,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 107) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(117,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 117) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(129,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 129) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(129,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 129) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(30,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 30) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(27,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,40): warning CS0649: Field 'AssetsFromProjectService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,41): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(24,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,52): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,51): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(12,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 11) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 87) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 101) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 46) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(53,10): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 64) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(72,3): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 72) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(30,19): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(37,16): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 37) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(22,39): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(84,17): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 84) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(59,44): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs(9,50): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs Line: 9) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(26,11): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 26) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(421,17): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 421) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(430,16): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 430) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(459,16): warning CS0436: The type 'ItemInsertedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 459) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(473,16): warning CS0436: The type 'ItemRemovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 473) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(487,16): warning CS0436: The type 'ItemMovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 487) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(501,16): warning CS0436: The type 'ItemMovedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 501) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(99,38): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(307,10): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 307) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(128,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 128) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(451,43): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 451) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(465,41): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 465) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(158,30): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 158) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(51,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 51) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(479,41): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 479) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(175,61): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(493,39): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(507,38): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 507) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(584,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 584) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(68,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 68) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(680,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 680) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(185,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(697,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 697) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(201,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(786,37): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 786) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(214,60): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 214) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(842,57): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 842) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1110,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1110) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1175,50): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1232,53): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(81,63): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 81) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1246,42): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1273,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1273) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1308,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1308) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1374,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1374) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1390,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1390) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1396,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1396) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1408,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1408) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(91,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 91) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1447,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1447) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1453,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1453) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1475,62): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1475) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(115,18): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 115) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1504,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1504) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(102,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 102) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1514,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1514) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,53): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,100): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,162): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1527,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1527) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,92): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,136): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1537,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1537) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1546,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1546) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,68): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1590,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1590) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,76): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,123): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,193): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(118,63): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,115): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,167): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1640,74): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1640) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,91): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,143): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1719,75): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1719) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1762,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1762) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,159): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1782,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1782) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1797,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1797) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1845,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1845) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1867,26): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1867) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,115): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1883,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1883) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(282,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 282) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1899,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1899) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1922,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1922) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(302,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1947,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1947) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1976,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1976) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,110): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(385,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 385) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(395,66): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 395) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,133): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(454,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 454) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(464,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 464) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(531,33): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 531) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,109): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,65): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(538,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 538) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,190): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,172): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,138): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(302,11): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(286,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 286) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(306,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 306) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(389,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 389) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(399,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 399) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,164): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(458,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 458) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(468,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 468) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,140): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,88): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(542,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 542) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(320,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 320) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(333,63): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 333) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(422,82): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 422) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(568,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 568) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(22,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(18,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(29,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 29) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(41,65): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 41) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(154,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 154) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs(10,21): warning CS0108: 'CustomShaderGUIArray.FindProperties(MaterialProperty[])' hides inherited member 'CustomShaderGUI.FindProperties(MaterialProperty[])'. Use the new keyword if hiding was intended. (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs Line: 10) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs(58,21): warning CS0108: 'CustomShaderGUIArray.ShaderPropertiesGUI(Material)' hides inherited member 'CustomShaderGUI.ShaderPropertiesGUI(Material)'. Use the new keyword if hiding was intended. (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs Line: 58) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs(65,25): warning CS0108: 'EditorProjectOrBundle.SetDirty()' hides inherited member 'ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs Line: 65) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(17,42): warning CS0618: 'IPreprocessBuild' is obsolete: 'Use IPreprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 17) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(48,43): warning CS0618: 'IPostprocessBuild' is obsolete: 'Use IPostprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 48) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs(27,14): warning CS0219: The variable 'showPanel' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs Line: 27) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,90): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(110,17): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 110) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(173,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 173) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(235,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 235) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,83): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(312,55): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 312) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,21): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(104,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 104) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(119,10): warning CS0618: 'AssetDatabase.IsOpenForEdit(string)' is obsolete: 'AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 119) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(173,4): warning CS0618: 'TextureImporterSettings.maxTextureSize' is obsolete: 'Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 173) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(176,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 176) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(95,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 95) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(96,17): warning CS0618: 'BuildTargetGroup.SamsungTV' is obsolete: 'SamsungTV has been removed as of 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 96) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(97,17): warning CS0618: 'BuildTargetGroup.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 97) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(276,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 276) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(36,22): warning CS0618: 'BuildTarget.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,30): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,66): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,34): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,70): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,71): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(54,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 54) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(62,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 62) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(33,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(45,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 45) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(53,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(66,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(118,29): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(122,53): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 122) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(123,56): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 123) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(124,54): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 124) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(151,52): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 151) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(185,5): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(212,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 212) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(213,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 213) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(226,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 226) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(227,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 227) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(357,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(358,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(369,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 369) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(370,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 370) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(427,55): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 427) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(493,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(503,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 503) Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs(20,24): warning CS0618: 'EditorGUI.EnumMaskField(Rect, GUIContent, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs Line: 20) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(615,27): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 615) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(630,9): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 630) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(642,6): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 642) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(647,4): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 647) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs(24,13): warning CS0618: 'EditorApplication.hierarchyWindowChanged' is obsolete: 'Use EditorApplication.hierarchyChanged' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs Line: 24) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,72): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(322,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 322) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,50): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(328,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 328) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(339,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 339) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(520,22): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 520) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(521,25): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 521) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(522,23): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(524,27): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 524) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(586,19): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 586) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(588,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 588) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(595,32): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 595) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,52): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(620,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 620) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(638,11): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 638) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,7): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,46): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,82): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(747,8): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 747) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(760,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 760) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(774,18): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 774) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(795,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 795) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(803,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 803) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(811,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 811) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(821,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 821) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(824,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 824) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(918,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 918) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1030,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1030) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1076,37): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1076) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1088,27): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1088) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1111,28): warning CS0436: The type 'IReorderableListDropTarget' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs' conflicts with the imported type 'IReorderableListDropTarget' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1111) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1152,4): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1152) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1165,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1165) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1210,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1210) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1219,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1219) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1223,28): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1223) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1357,39): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1358,45): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1359,41): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1359) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1428,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1428) Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs(122,27): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs Line: 122) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs(162,7): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs Line: 162) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1641,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1641) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1658,19): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1658) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1847,30): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1847) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1856,21): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1856) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1860,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1860) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1872,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1872) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1874,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1874) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1888,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1888) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1890,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1890) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1904,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1904) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1906,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1906) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1923,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1923) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1931,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1931) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1951,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1951) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1963,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1963) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(662,23): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 662) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,75): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1145,27): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1145) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1146,4): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1146) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(1703,16): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 1703) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(2340,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 2340) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(207,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 207) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(219,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 219) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1181,29): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1181) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,54): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(113,74): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 113) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(55,67): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 55) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(61,37): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 61) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(60,34): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs(62,71): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs Line: 62) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(24,60): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(25,18): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 25) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,108): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,23): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(86,23): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 86) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(88,20): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 88) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2389,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2389) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2631,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2631) Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs(452,43): warning CS0618: 'BuildOptions.ForceOptimizeScriptCompilation' is obsolete: 'Specify IL2CPP optimization level in Player Settings.' (Filename: Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs Line: 452) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3108,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3108) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3112,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3112) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3469,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3469) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3482,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3482) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3492,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3492) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3598,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3598) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3611,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3612,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4245,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4245) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4257,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4257) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs(9,29): warning CS0414: The field 'FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs Line: 9) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(11,31): warning CS0414: The field 'AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 11) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(13,31): warning CS0414: The field 'AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs(15,22): warning CS0414: The field 'EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs Line: 15) Reloading assemblies after script compilation. Begin MonoManager ReloadAssembly Usual method of finding Sirenix plugin path failed. Fallback to folder pattern search... (This tends to happen when reimporting the project.) UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:81) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 81) Found Sirenix plugin path: simuzen/CommonTools/Sirenix/ UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) Sirenix.Utilities.SirenixAssetPaths:.cctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixAssetPaths.cs:87) System.Object:__icall_wrapper_mono_generic_class_init() Sirenix.Utilities.SirenixEditorConfigAttribute:.ctor() (at D:\Sirenix\Sirenix Solution\Sirenix.Utilities\Misc\SirenixEditorConfigAttribute.cs:22) System.MonoCustomAttrs:GetCustomAttributesInternal() System.MonoCustomAttrs:GetCustomAttributesBase(ICustomAttributeProvider, Type, Boolean) System.MonoCustomAttrs:GetCustomAttributes(ICustomAttributeProvider, Type, Boolean) System.RuntimeType:GetCustomAttributes(Boolean) UnityEngine.AttributeHelperEngine:GetExecuteMode(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:122) UnityEngine.AttributeHelperEngine:CheckIsEditorScript(Type) (at C:\buildslave\unity\build\Runtime\Export\AttributeHelperEngine.cs:140) (Filename: D:/Sirenix/Sirenix Solution/Sirenix.Utilities/Misc/SirenixAssetPaths.cs Line: 87) OnLevelWasLoaded was found on DW_BuoyancyGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_PoolGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_BoatGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) OnLevelWasLoaded was found on DW_ObstructionGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: C:\buildslave\unity\build\Runtime/Mono/MonoScriptCache.cpp Line: 356) Initializing Unity.PackageManager (PackageManager) v2018.3.7 for Unity v2018.3.7f1 Registering platform support modules: Registered platform support modules in: 0,2116893s. Native extension for WindowsStandalone target not found Refreshing native plugins compatible for Editor in 100.37 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Unable to find bridge dll in registry for Microsoft Visual Studio Tools for Unity for C:\Program Files (x86)\Microsoft Visual Studio\2017\Enterprise\Common7\IDE\devenv.exe ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed ..\mono\eglib\gstr.c:876: assertion 's2 != NULL' failed Mono: successfully reloaded assembly Initialized touch support. - Completed reload, in 59.811 seconds Platform modules already initialized, skipping Script Compilation Pipeline Post Process Assets time: 126.799613s Assembly Updater Post Process Assets time: 0.010467s Updating Assets/Wwise/Editor/ProjectData/AkWwiseProjectData 2.asset - GUID: bd88340284a0c7b4e89756edf08e15ea... ----- Compute hash for Assets/Wwise/Editor/ProjectData/AkWwiseProjectData 2.asset. [CommitTime: 1.347000 ms] done. [Time: 218.639800 ms] (Uploaded to cache server. .meta file was written.) Hashing assets (6731 files)... 248.633 seconds file read: 245.052 seconds (33301.875 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 186.493 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 58.879 seconds -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Roads/prueba max.FBX' (GUID: 003277d9c93c145438916015a402f7ec HASH: aff11134bf0f6d66adc4f58904db3712) -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/inner_greenzones_cityland.FBX' (GUID: 0c3d333b2a566c44e9180d6ce0327390 HASH: 6e903aba22b5708cd19c76e546ba8984) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboard_55797e20-acde-4ed0-9800-d862cc61f6df.png' (GUID: 0d04eae3c874a9342b93be15432e4300 HASH: 6139c74e35fc0f3a89dfdb36db0109df) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Bake_vegetation_HW.asset' (GUID: 0d28564a51ce4cb4c89b2d47722fe5a3 HASH: 2d7a2d5ce4eb95ae04af2589f78a4954) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Meshes/Booster.FBX' (GUID: 0e7e77b4cc007ef41a2bb99fa17b2657 HASH: 05bdaafcdb1fbd40c2fab6774b8332ad) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Meshes/Airfield.FBX' (GUID: 1033ecdae1301314aaa5a45544c47e55 HASH: df6497810993088310373ab88c268aab) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png' (GUID: 1912c47f7dc9b864888979ba459c32ad HASH: d5614820473761951e928dd66e6c402e) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png' (GUID: 194f642a9180ad546a2598371edd6c0c HASH: 42a65be69632e78a499099b8583e4b4d) -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Offroad_Col.FBX' (GUID: 1dac00aebb73667409deed995500524a HASH: 2faf4e050c93908f9051b0f35a24b92a) -- No matching cache server file found on server 'Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/News/Pig.FBX' (GUID: 1f716c96c7d0a344491bea20e4b800eb HASH: 7f1ba593fc605240debf00881f290f84) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_BC.tga' (GUID: 22c66db74f3e85243b29401c5d84d7ff HASH: f434ceaaa850afb6fef80201975b7dc1) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerFront.fbx' (GUID: 22d114d2b8115d94981d371e3003265c HASH: 7b8daa9be128c80587f71b2d9cce0793) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png' (GUID: 2632facf245c537419e5893830a9ba42 HASH: a60c0b084c6cb330727b0eb503330768) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboardNormal_fa464f25-1311-488d-86d5-e1c6f2aa3d48.png' (GUID: 29ab28ee12c7f4a468dcf911ef8c438e HASH: dc4851b39556106103e839a1f53a5f36) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png' (GUID: 29da38ae80f56c14b99c1c7279981cf1 HASH: a51e23c1cd9dd12be0632e8ea1ec3a0b) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs75.fbx' (GUID: 2e2c2293c6cb6e94480b0cafac6c4c31 HASH: b232699431367bc4dd531e8b3836ce40) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_BC.tga' (GUID: 2f2a29b628280ac4f9edb9fef553af9f HASH: 0523c7bb82033d9e5547dfe4f9d5924c) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_MAOHS.tga' (GUID: 2f718ec24cf1a074492eae788d6d6a6b HASH: 0fb66ab5326a00d66fe20213de0c8832) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboardNormal_369ebe95-3679-4790-a223-249c76edde3e.png' (GUID: 313640f18b5fe524ea8e1f6ba48f4b04 HASH: ee7b22f64f64eeca9344e4f2f7221972) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_E.tga' (GUID: 3256e2e96b910bd45a4fc9ceb03a4415 HASH: 192280ccbe2eecfee0ba976d527c7b3e) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png' (GUID: 3543edcbcdcff1c418596972ff4bc8ed HASH: 4c76edcc50dd9e86955678ad1b8787a0) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png' (GUID: 37b54129e3d493541b75e51be7778a6a HASH: 77a478b9062587edfa20b89642b48681) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_MAOHS.tga' (GUID: 395861d0b95b98745b875c665cf08b8f HASH: b55420e5e92974c88e2f5fbe31540d5f) -- No matching cache server file found on server 'Assets/content_common/art_common/Modules/Shaders/Functions/StandardShader.asset' (GUID: 40858fdde3e72d342aff7c996d4906d7 HASH: ef892354e6b14feab1ede5bfcbd52c7a) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs100.fbx' (GUID: 427ef228995e34c438ce9182260b649a HASH: dac2ecf2e1253c826dc2b6b86c06bf7d) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png' (GUID: 433a2d608d9603d4fabe8e4ea983b648 HASH: 1a0c59410e4242c61ad5b518545049f8) -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/Meshes/xx_xx_xx_BrazilianBuilding_Type02E.fbx' (GUID: 464a9fa5f8ddefa42917331a5537104b HASH: 5e63ef056741743e02420d8597244b04) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Materials/Airfield_MT.mat' (GUID: 46f1462c62dd1664ca4f7991fc1a0aaa HASH: 95fd9c268d81f534574f66e36027dc74) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_N.tga' (GUID: 48603dc9be32a7c4081c8e47b522d1cf HASH: 05543ce591f15472f31d96f6c2631ab2) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx' (GUID: 4a21613ddaa53124e86f08e93220ffd8 HASH: 3115b306ac6c246e4aaa0ef7dcc8c104) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_viaduct.FBX' (GUID: 4c14c9505238e394fa789f648cae7985 HASH: 93e9860941ad8e74962dbb1537b91cc8) -- No matching cache server file found on server 'Assets/content_common/art_common/Modules/Shaders/_Legacy/Functions/ColorMask.asset' (GUID: 4e3fcb8f5c45c4c4e86833f59366ecda HASH: 91cf53465346ecf13c0df91d86c79a0a) -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_T.FBX' (GUID: 52497f6e963b65742b99f0b74a6ca40c HASH: 89a7586edab105e9713775efad1fe765) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland.asset' (GUID: 52718aed8e1559643969b61907501499 HASH: ae0a2663dfc3dfe68d0cd899b49f55be) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png' (GUID: 54e498b02deb543419f8f067db9250d6 HASH: 3ffc68ee88f0d98e02380145a46fc605) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Meshes/GroundControl.FBX' (GUID: 5776c1d188aa2d04287d927911a49870 HASH: 7797ec4a1b12a5010e1054cf498c2e36) -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/external_greenzones_cityland.FBX' (GUID: 664127e8032a8b94aa2570d415b6f59e HASH: fc575643bc2421de19aa12abc198f50e) -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_01_2_CrossRoad.FBX' (GUID: 6951f587734236740a2e1ddf1a987553 HASH: a89292946873c9846dfb99b9b0f88d6f) -- No matching cache server file found on server 'Assets/content_common/art_common/Modules/Shaders/Functions/ColorMask.asset' (GUID: 6aa629b3abbd6a243b1ac4cac5c434b5 HASH: 4f7553aa1a5a89652242372dad044130) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/Trees_Mask_HW.tga' (GUID: 6faf9c18460372b48a0ab9a413f2f67c HASH: 7abb81cef62b2ce77c6980971e7c64b0) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Lindes/Meshes/Lindes.FBX' (GUID: 78cca791f5928e24b9f9fac2ce3e89be HASH: 8cf12e634a7d114a03dbf4854362b8b8) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboard_fa464f25-1311-488d-86d5-e1c6f2aa3d48.png' (GUID: 839f65514a38ca54c9dd84be927b77d1 HASH: ab43a85e1dd05fbd2b56082285407aed) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_Articulate_Front.fbx' (GUID: 8490c7cb6c3bf9e4fa988b30b93933c4 HASH: dbbacbd44ceb656043fdf7fd8a8bd952) -- No matching cache server file found on server 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr' (GUID: 8add18471f49dd148a60028d8c21d59b HASH: 2c5ff64b79a369c4155f541511585f65) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Terrain/Data/Terrain_HW.asset' (GUID: 8c7e74030c95b064f809f6a2b814f663 HASH: 4ee10f82ef2eb30e7800de9202c59928) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Meshes/Hangar_1.FBX' (GUID: 939eb26d0d99a9f4b92550c740ec4124 HASH: 8748b1e0e33267da4a9d5d716c7fc40b) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboardNormal_55797e20-acde-4ed0-9800-d862cc61f6df.png' (GUID: 946bebb26a1f34948bf6c118f5434896 HASH: 5363eb97b6f19c5ec8cd6f5d75e77974) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs25.fbx' (GUID: 954d63cfa41f84341b3859b136397c73 HASH: 4adc5a05504d4e6423a3f8efed7845a4) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png' (GUID: 969c01cb38ef1bc499e26505ba742087 HASH: 70fd70f6ec8b02f53f9e4ad0defd4c14) -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_Sculture01_B.FBX' (GUID: 96b4e75c266967e499dced85876af3d1 HASH: 6618570cbc1d35913f02133c60458c7c) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboard_369ebe95-3679-4790-a223-249c76edde3e.png' (GUID: 9774f78e5a207f749ae48e57cfb18ff5 HASH: a6959a7f4d3f0dd31ea82345f888c7b8) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro.fbx' (GUID: 9b1feb5be8112aa4bb1593a72a604040 HASH: af5ae075cbdcea53bb6c24c1b1fe4714) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png' (GUID: 9fb42a2a17e77fb498e2ff5a6ccf39e9 HASH: 1c24ee7ac93554150d445a2deb34667e) -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_01_2B_CrossRoad1.FBX' (GUID: 9fc070aa2a6e6ce4092d1693790fab18 HASH: c7982d5fba00ca4944f636959f009ce9) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs50.fbx' (GUID: a12d21bd0cf6cd544adcfe3a987117ca HASH: 90d724b90455fff98d7837bfc2fa2d0b) -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes/xx_xx_xx_FenceMetal.FBX' (GUID: aaaeeda41b148d74eafe7d415aceed08 HASH: a5d9f8617bc7f6d998c3328db6dbb764) -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via03/Via03_Cross_road1.FBX' (GUID: b13d6fc42791e1b4891a57afca8c8868 HASH: ec461b1033bd5f441cec964df5441b4e) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png' (GUID: b3760065415e3ee4f82b3e688b185c09 HASH: 19c6f59e343918f7c98e054ad4dbd811) -- No matching cache server file found on server 'Assets/contents/Sceneries/amba/Common/WhiteBox/User_MercedesCitaro.fbx' (GUID: ba63039de95710642b173fbbba972f55 HASH: e54e7f3ebebdf55fb5dac46939262170) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerRear.fbx' (GUID: c1c0556bfbf7a7347bade9ec6c064505 HASH: 35be4bf7b2007d5d039a1d29d3b50e04) -- No matching cache server file found on server 'Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Blender sources/Komatsu Wa900 collider source.blend' (GUID: c5171eadd4bb2d54da86c69d93290bc9 HASH: 615f93f2f0905dc1d4d00d39bf2cac78) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_CM.tga' (GUID: c8f11b55f1c06b340933c98a200b3328 HASH: aa200fb6726d5ae5acfe45b670b874ec) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png' (GUID: cc904115d79e39340b8e7de79fa5fc08 HASH: 784203d3b56ce2d3c994edac8ba4fac9) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png' (GUID: cd0dd21a41a453e4f8f2a4b696dca423 HASH: 38a8548f79d4f47d4595fb51d41dae9d) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png' (GUID: d5ef53bc0b772284c92e3866b6b8d35d HASH: a2b5eea5499ea03ab749026c4b14c6d5) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_viaductProxy.FBX' (GUID: d619874bf3194754085eef1df0b4fe1b HASH: c8f8f653de84b91ef584eccfe8fc52d6) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_Articulate_Back.fbx' (GUID: d997b997615d897468676876347c5a52 HASH: d1287a8f98773979cc0a11200ddf1875) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Meshes/Hangar_2.FBX' (GUID: db93015f44267294baa26951ed26f957 HASH: 5620006cfc472d8d276dc1e46b25c4f8) -- No matching cache server file found on server 'Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/Meshes/xx_xx_xx_ResidentialBuilding_Type1A.FBX' (GUID: de7e3195d0d269d469aa8231d7ce785e HASH: cc4685f11650fef35548ce146dee1156) -- No matching cache server file found on server 'Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Blender sources/Yamaha YBR125 collider source.blend' (GUID: e1acf807de879944ea640a594d7452c8 HASH: a6a522b7b2b6cfa50cece3d50b3d2eb9) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Materials/HighWay_Viaduct_MT.mat' (GUID: e453d004d8ea06c47b6e5a3eb362c825 HASH: 9cf0511321b96a4fd1209db98d090c69) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Viaduct_HandrailSubjection.FBX' (GUID: e7669745905c9774bbeb31efdbe40854 HASH: 41e15b7da8f65ff21a0cfbc05c29e638) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Meshes/Airfield_Light.FBX' (GUID: e79c88c03e01ad745b9eabc62b63d88f HASH: 88e1cd7214f302e954f708e9178d6936) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png' (GUID: e99eaf31d9f7035439504584e3936bc0 HASH: 5d54eae9555263c13e2be15e6ef98050) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png' (GUID: eb77cf96fe8ac9b46849a39f46d1828a HASH: a3be01456ee22928429e528d71e74198) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_CM.tga' (GUID: eb7c79226f101af419c6d3074b314790 HASH: 2c14fc01d5a111f91a91e7ea6e926d7c) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png' (GUID: ec0700efabf4a9948930f75e57c08288 HASH: b7c93664fefa0d484498fc9e3d3f1e76) -- No matching cache server file found on server 'Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx' (GUID: f100e112d69d5634b895bfe5380ca774 HASH: f517e18b1368f16d8d5e73ec75b7b215) -- No matching cache server file found on server 'Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_N.tga' (GUID: f44e058dae1ecfa4ba1b06f97a1da744 HASH: 9a07dbce2e027e64ca07523e3dbc3991) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png' (GUID: f4ccf8f48be103c46aef5076f151ea4d HASH: 86c3aea325abd2a09bbc2aef0151e040) -- No matching cache server file found on server 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png' (GUID: f5e1e42bf7686394d9b872aff3980e98 HASH: 6cd3c5e348e7afaea8e012343709d363) -- No matching cache server file found on server 'Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Wa900-collider.fbx' (GUID: f970732d539dc2b4f8758ac45d69c69a HASH: bf5a6772b36993ebce8b4139f737c7a5) -- No matching cache server file found on server 'Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/RoadHighwayland.FBX' (GUID: fcc35a333d1e61846bd1e293918f5c4a HASH: 722549bad67bf0cdd9c1b5899700abc1) -- No matching cache server file found on server 'Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_04/Common/Meshes/Bridge_01.FBX' (GUID: ffd50a1fe8fcf4147863ae670fdbffef HASH: d697b2e3c1b7127158f07d33fb534475) Script Compilation Pipeline Post Process Assets time: 0.000539s Assembly Updater Post Process Assets time: 0.000492s Unloading 1007 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 231.9 MB. System memory in use after: 232.4 MB. Unloading 355 unused Assets to reduce memory usage. Loaded Objects now: 8611. Total: 41.426800 ms (FindLiveObjects: 3.276000 ms CreateObjectMapping: 0.817900 ms MarkObjects: 25.891700 ms DeleteObjects: 11.439800 ms) Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboard_55797e20-acde-4ed0-9800-d862cc61f6df.png - GUID: 0d04eae3c874a9342b93be15432e4300... [CommitTime: 1.587300 ms] done. [Time: 315.496900 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png - GUID: 1912c47f7dc9b864888979ba459c32ad... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorderp_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 1012.589200 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png - GUID: 194f642a9180ad546a2598371edd6c0c... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Pegasus_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 78.915200 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_BC.tga - GUID: 22c66db74f3e85243b29401c5d84d7ff... [CommitTime: 73.650600 ms] done. [Time: 7126.750900 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png - GUID: 2632facf245c537419e5893830a9ba42... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOn_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 65.059300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboardNormal_fa464f25-1311-488d-86d5-e1c6f2aa3d48.png - GUID: 29ab28ee12c7f4a468dcf911ef8c438e... [CommitTime: 0.918100 ms] done. [Time: 71.977000 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png - GUID: 29da38ae80f56c14b99c1c7279981cf1... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/SECTR_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 78.309500 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_BC.tga - GUID: 2f2a29b628280ac4f9edb9fef553af9f... [CommitTime: 13.947300 ms] done. [Time: 2228.615800 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_MAOHS.tga - GUID: 2f718ec24cf1a074492eae788d6d6a6b... [CommitTime: 547.122900 ms] done. [Time: 4209.707800 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboardNormal_369ebe95-3679-4790-a223-249c76edde3e.png - GUID: 313640f18b5fe524ea8e1f6ba48f4b04... [CommitTime: 1.048400 ms] done. [Time: 72.476200 ms] (Uploaded to cache server.) Updating Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_E.tga - GUID: 3256e2e96b910bd45a4fc9ceb03a4415... [CommitTime: 3.627300 ms] done. [Time: 1121.786600 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png - GUID: 3543edcbcdcff1c418596972ff4bc8ed... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBoxp_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 106.186900 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png - GUID: 37b54129e3d493541b75e51be7778a6a... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtaba_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 124.826300 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_MAOHS.tga - GUID: 395861d0b95b98745b875c665cf08b8f... [CommitTime: 31.952500 ms] done. [Time: 1934.334000 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png - GUID: 433a2d608d9603d4fabe8e4ea983b648... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOff_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 70.622900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_N.tga - GUID: 48603dc9be32a7c4081c8e47b522d1cf... [CommitTime: 174.059800 ms] done. [Time: 5249.587600 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png - GUID: 54e498b02deb543419f8f067db9250d6... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/CTS/Terrains/Terrain Nrm.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 119.433400 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Mask/Trees_Mask_HW.tga - GUID: 6faf9c18460372b48a0ab9a413f2f67c... [CommitTime: 178.390200 ms] done. [Time: 804.118200 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboard_fa464f25-1311-488d-86d5-e1c6f2aa3d48.png - GUID: 839f65514a38ca54c9dd84be927b77d1... [CommitTime: 0.993100 ms] done. [Time: 51.532400 ms] (Uploaded to cache server.) Script Compilation Pipeline Post Process Assets time: 0.002735s Assembly Updater Post Process Assets time: 0.167256s Unloading 1209 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.54 GB. System memory in use after: 2.54 GB. Unloading 2159 unused Assets to reduce memory usage. Loaded Objects now: 8611. Total: 28.668600 ms (FindLiveObjects: 1.269400 ms CreateObjectMapping: 0.726600 ms MarkObjects: 24.311900 ms DeleteObjects: 2.358900 ms) Updating Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr - GUID: 8add18471f49dd148a60028d8c21d59b... ----- Compute hash for Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr. Could not create asset from Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/contents/Sceneries/MountainPass/Scenes/Common/MountainPass_lighting/ReflectionProbe-7.exr' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 76.422500 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboardNormal_55797e20-acde-4ed0-9800-d862cc61f6df.png - GUID: 946bebb26a1f34948bf6c118f5434896... [CommitTime: 1.123200 ms] done. [Time: 308.847400 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png - GUID: 969c01cb38ef1bc499e26505ba742087... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabap_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 78.182300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland_billboards/billboard_369ebe95-3679-4790-a223-249c76edde3e.png - GUID: 9774f78e5a207f749ae48e57cfb18ff5... [CommitTime: 1.073600 ms] done. [Time: 61.240500 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png - GUID: 9fb42a2a17e77fb498e2ff5a6ccf39e9... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/GeNa_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 48.804800 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png - GUID: b3760065415e3ee4f82b3e688b185c09... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtab_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 43.098000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Textures/Highwayland_Viaduct_CM.tga - GUID: c8f11b55f1c06b340933c98a200b3328... [CommitTime: 62.740200 ms] done. [Time: 1565.310900 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png - GUID: cc904115d79e39340b8e7de79fa5fc08... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOnp_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 75.930800 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png - GUID: cd0dd21a41a453e4f8f2a4b696dca423... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/PathPainter_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 48.379700 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png - GUID: d5ef53bc0b772284c92e3866b6b8d35d... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabsBorder_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 171.790900 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png - GUID: e99eaf31d9f7035439504584e3936bc0... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/helpBtnOffp_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 195.673300 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png - GUID: eb77cf96fe8ac9b46849a39f46d1828a... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwtabp_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 162.168900 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_CM.tga - GUID: eb7c79226f101af419c6d3074b314790... [CommitTime: 5.080200 ms] done. [Time: 1229.982900 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png - GUID: ec0700efabf4a9948930f75e57c08288... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/CTS_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 89.119800 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Textures/Airfield_N.tga - GUID: f44e058dae1ecfa4ba1b06f97a1da744... [CommitTime: 14.364500 ms] done. [Time: 1763.107500 ms] (Uploaded to cache server.) Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png - GUID: f4ccf8f48be103c46aef5076f151ea4d... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/Gaia_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 64.290200 ms] Updating Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png - GUID: f5e1e42bf7686394d9b872aff3980e98... ----- Compute hash for Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png. Could not create asset from Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png: File could not be read (Filename: C:\buildslave\unity\build\Editor/Src/AssetPipeline/TextureImporting/TextureImporter.cpp Line: 489) Not caching 'Assets/simuzen/CommonTools/Procedural Worlds/Frameworks/Common1/Editor/Resources/pwdarkBox_c1.png' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 156.679400 ms] Updating Assets/contents/Sceneries/TestLand/MicroSplatData/MicroSplat_Base.shader - GUID: 213c2f019b28ebf48b6798794c531d45... Launched and connected shader compiler UnityShaderCompiler.exe after 0.38 seconds done. [Time: 1742.279800 ms] Updating Assets/contents/Sceneries/TestLand/MicroSplatData/MicroSplat 4_Base.shader - GUID: adbcba99425e5fb41bdc036732be2b4a... done. [Time: 2190.223100 ms] Updating Assets/contents/Sceneries/TestLand/MicroSplatData/MicroSplat 4.shader - GUID: edb96498bbcec03439ce140e21e7147c... Shader 'MicroSplat/Render': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader 'MicroSplat/Render': dependency 'BaseMapShader' shader 'Hidden/MicroSplat/Render_Base2008950598' not found Shader 'MicroSplat/Render': dependency 'AddPassShader' shader 'Hidden/MicroSplat/AddPass' not found Shader 'MicroSplat/Render': dependency 'BaseMapShader' shader 'Hidden/MicroSplat/Render_Base2008950598' not found done. [Time: 2168.315200 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Materials/Airfield_MT.mat - GUID: 46f1462c62dd1664ca4f7991fc1a0aaa... [CommitTime: 0.740600 ms] done. [Time: 692.914600 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Materials/HighWay_Viaduct_MT.mat - GUID: e453d004d8ea06c47b6e5a3eb362c825... [CommitTime: 0.928200 ms] done. [Time: 156.768200 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/amba/Common/Art/Roads/prueba max.FBX - GUID: 003277d9c93c145438916015a402f7ec... ----- Compute hash for Assets/contents/Sceneries/amba/Common/Art/Roads/prueba max.FBX. A polygon of Via04_Cross_Road003 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_Cross_Road003 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_Cross_Road003 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_Cross_Road003 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_Cross_Road005 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_Cross_Road005 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_Cross_Road005 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_Cross_Road005 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2B_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2B_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2B_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 101.115800 ms] done. [Time: 7628.888000 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/inner_greenzones_cityland.FBX - GUID: 0c3d333b2a566c44e9180d6ce0327390... ----- Compute hash for Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/inner_greenzones_cityland.FBX. A polygon of Cityland_GreenZones46 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Cityland_GreenZones46 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Cityland_GreenZones47 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Cityland_GreenZones47 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Cityland_GreenZones49 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Cityland_GreenZones92 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 3.758100 ms] done. [Time: 520.235600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/HD/Assets XANDER/Airfield/Meshes/Booster.FBX - GUID: 0e7e77b4cc007ef41a2bb99fa17b2657... [CommitTime: 0.627100 ms] done. [Time: 60.511900 ms] (Uploaded to cache server.) Updating Assets/contents/HD/Assets XANDER/Airfield/Meshes/Airfield.FBX - GUID: 1033ecdae1301314aaa5a45544c47e55... [CommitTime: 0.882500 ms] done. [Time: 82.001300 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Offroad_Col.FBX - GUID: 1dac00aebb73667409deed995500524a... ----- Compute hash for Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Meshes/cty_xx_xx_Offroad_Col.FBX. Mesh 'cty_xx_xx_Offroad_Col' was larger than 65k vertices but uses 16 bit index format. Split into 2 parts: 'cty_xx_xx_Offroad_Col_MeshPart0', 'cty_xx_xx_Offroad_Col_MeshPart1'. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 11.247800 ms] done. [Time: 1075.350500 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/News/Pig.FBX - GUID: 1f716c96c7d0a344491bea20e4b800eb... ----- Compute hash for Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/News/Pig.FBX. ImportFBX Errors: Couldn't import file C:/Users/Jenkins/.jenkins/projects/cian/simuplatform/simuzen_dev/Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/News/Pig.FBX. File is corrupted Pig.FBX (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/FBXImporter.cpp Line: 373) Not caching 'Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Meshes/News/Pig.FBX' because it was imported in uncompressed asset mode or had an error during import. done. [Time: 105.999400 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerFront.fbx - GUID: 22d114d2b8115d94981d371e3003265c... [CommitTime: 2.361300 ms] done. [Time: 386.377300 ms] (Uploaded to cache server.) Script Compilation Pipeline Post Process Assets time: 0.003731s Assembly Updater Post Process Assets time: 0.286318s Unloading 2208 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.35 GB. System memory in use after: 2.32 GB. Unloading 10464 unused Assets to reduce memory usage. Loaded Objects now: 8611. Total: 45.678800 ms (FindLiveObjects: 2.222100 ms CreateObjectMapping: 1.631900 ms MarkObjects: 24.989600 ms DeleteObjects: 16.833200 ms) Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs75.fbx - GUID: 2e2c2293c6cb6e94480b0cafac6c4c31... [CommitTime: 0.846700 ms] done. [Time: 288.445300 ms] (Uploaded to cache server.) Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs100.fbx - GUID: 427ef228995e34c438ce9182260b649a... [CommitTime: 0.846700 ms] done. [Time: 69.257500 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/Meshes/xx_xx_xx_BrazilianBuilding_Type02E.fbx - GUID: 464a9fa5f8ddefa42917331a5537104b... ----- Compute hash for Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/Meshes/xx_xx_xx_BrazilianBuilding_Type02E.fbx. A polygon of xx_xx_xx_BrazilianBuilding_Type02E is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 0.811000 ms] done. [Time: 2527.419700 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx - GUID: 4a21613ddaa53124e86f08e93220ffd8... ----- Compute hash for Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_BiArticulate_Back.fbx. A polygon of Bus_Back_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 1.844900 ms] done. [Time: 355.572700 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_viaduct.FBX - GUID: 4c14c9505238e394fa789f648cae7985... [CommitTime: 2.222200 ms] done. [Time: 4114.567500 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_T.FBX - GUID: 52497f6e963b65742b99f0b74a6ca40c... ----- Compute hash for Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_T.FBX. A polygon of Box014 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Box014 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Box014 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Box014 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 0.825800 ms] done. [Time: 67.144100 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/HD/Assets XANDER/Airfield/Meshes/GroundControl.FBX - GUID: 5776c1d188aa2d04287d927911a49870... [CommitTime: 0.758600 ms] done. [Time: 63.737200 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/external_greenzones_cityland.FBX - GUID: 664127e8032a8b94aa2570d415b6f59e... ----- Compute hash for Assets/contents/Sceneries/CityLand/Common/TerrainCityland/Meshes/external_greenzones_cityland.FBX. A polygon of Cityland_GreenZones14 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Cityland_GreenZones14 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Cityland_GreenZones15 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 1.375800 ms] done. [Time: 203.035000 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_01_2_CrossRoad.FBX - GUID: 6951f587734236740a2e1ddf1a987553... ----- Compute hash for Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_01_2_CrossRoad.FBX. A polygon of Via04_01_2_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 0.753200 ms] done. [Time: 93.193600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/HighwayLand/Common/Lindes/Meshes/Lindes.FBX - GUID: 78cca791f5928e24b9f9fac2ce3e89be... [CommitTime: 100.208800 ms] done. [Time: 5216.676400 ms] (Uploaded to cache server.) Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_Articulate_Front.fbx - GUID: 8490c7cb6c3bf9e4fa988b30b93933c4... ----- Compute hash for Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_Articulate_Front.fbx. A polygon of Bus_Front_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Bus_Front_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Bus_Front_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 3.214300 ms] done. [Time: 742.671900 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/HD/Assets XANDER/Airfield/Meshes/Hangar_1.FBX - GUID: 939eb26d0d99a9f4b92550c740ec4124... [CommitTime: 0.693000 ms] done. [Time: 71.754700 ms] (Uploaded to cache server.) Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs25.fbx - GUID: 954d63cfa41f84341b3859b136397c73... [CommitTime: 0.751100 ms] done. [Time: 51.890500 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_Sculture01_B.FBX - GUID: 96b4e75c266967e499dced85876af3d1... ----- Compute hash for Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/Meshes/xx_xx_xx_Sculture01_B.FBX. Inconsistent LOD naming (_LOD2 found but no _LOD1). (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 3670) [CommitTime: 0.748300 ms] done. [Time: 142.456600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro.fbx - GUID: 9b1feb5be8112aa4bb1593a72a604040... Keyframe reduction: Ratio: 10.333334%; Time: 0.003796s; ----- Compute hash for Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro.fbx. A polygon of Bus_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Bus_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Bus_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 4.062600 ms] done. [Time: 1144.534100 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_01_2B_CrossRoad1.FBX - GUID: 9fc070aa2a6e6ce4092d1693790fab18... ----- Compute hash for Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via04/Via04_01_2B_CrossRoad1.FBX. A polygon of Via04_01_2B_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2B_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Via04_01_2B_CrossRoad1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 0.876600 ms] done. [Time: 86.047200 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/TrailerForestalCargoLogs50.fbx - GUID: a12d21bd0cf6cd544adcfe3a987117ca... [CommitTime: 0.677800 ms] done. [Time: 51.286300 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes/xx_xx_xx_FenceMetal.FBX - GUID: aaaeeda41b148d74eafe7d415aceed08... ----- Compute hash for Assets/contents/Sceneries/CityLand/Common/PropsCityland/Bake/Props/Meshes/xx_xx_xx_FenceMetal.FBX. Mesh 'xx_xx_xx_FenceMetal' was larger than 65k vertices but uses 16 bit index format. Split into 3 parts: 'xx_xx_xx_FenceMetal_MeshPart0', 'xx_xx_xx_FenceMetal_MeshPart1', 'xx_xx_xx_FenceMetal_MeshPart2'. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 37.993400 ms] done. [Time: 1882.246700 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via03/Via03_Cross_road1.FBX - GUID: b13d6fc42791e1b4891a57afca8c8868... ----- Compute hash for Assets/contents/Sceneries/amba/Common/Art/Roads/Meshes/Via03/Via03_Cross_road1.FBX. A polygon of Via03_Cross_road1 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 0.747600 ms] done. [Time: 66.866800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/amba/Common/WhiteBox/User_MercedesCitaro.fbx - GUID: ba63039de95710642b173fbbba972f55... Keyframe reduction: Ratio: 10.333334%; Time: 0.000335s; ----- Compute hash for Assets/contents/Sceneries/amba/Common/WhiteBox/User_MercedesCitaro.fbx. A polygon of Bus_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Bus_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of Bus_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 3.903200 ms] done. [Time: 682.492800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Art/Meshes/ForestalTrailerRear.fbx - GUID: c1c0556bfbf7a7347bade9ec6c064505... [CommitTime: 1.620100 ms] done. [Time: 340.124200 ms] (Uploaded to cache server.) Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Blender sources/Komatsu Wa900 collider source.blend - GUID: c5171eadd4bb2d54da86c69d93290bc9... ----- Compute hash for Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Blender sources/Komatsu Wa900 collider source.blend. A polygon of KomatsuWA900_Shovel_-_Collider_base_001 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of KomatsuWA900_Shovel_-_Collider_base_001 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of KomatsuWA900_Shovel_-_Collider_03 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of KomatsuWA900_Shovel_-_Collider_03 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 3.903100 ms] done. [Time: 11404.103300 ms] (Uploaded to cache server. .meta file was written.) Script Compilation Pipeline Post Process Assets time: 0.003172s Assembly Updater Post Process Assets time: 0.236014s Unloading 1646 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 322.3 MB. System memory in use after: 318.8 MB. Unloading 32974 unused Assets to reduce memory usage. Loaded Objects now: 8611. Total: 85.556000 ms (FindLiveObjects: 8.442200 ms CreateObjectMapping: 6.832800 ms MarkObjects: 43.723500 ms DeleteObjects: 26.554600 ms) Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Highwayland_viaductProxy.FBX - GUID: d619874bf3194754085eef1df0b4fe1b... [CommitTime: 2.889000 ms] done. [Time: 3788.221300 ms] (Uploaded to cache server.) Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_Articulate_Back.fbx - GUID: d997b997615d897468676876347c5a52... ----- Compute hash for Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_Articulate_Back.fbx. A polygon of Bus_Back_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 2.931400 ms] done. [Time: 450.886400 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/HD/Assets XANDER/Airfield/Meshes/Hangar_2.FBX - GUID: db93015f44267294baa26951ed26f957... [CommitTime: 0.830500 ms] done. [Time: 96.564700 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/Meshes/xx_xx_xx_ResidentialBuilding_Type1A.FBX - GUID: de7e3195d0d269d469aa8231d7ce785e... ----- Compute hash for Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/Meshes/xx_xx_xx_ResidentialBuilding_Type1A.FBX. Inconsistent LOD naming (_LOD1 found but no _LOD0). (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 3670) [CommitTime: 1.480000 ms] done. [Time: 3677.952200 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Blender sources/Yamaha YBR125 collider source.blend - GUID: e1acf807de879944ea640a594d7452c8... ----- Compute hash for Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Blender sources/Yamaha YBR125 collider source.blend. A polygon of YBR125_Mesh_001_-_Clean_wheels is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of YBR125_Mesh_001_-_Clean_wheels is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of YBR125_Mesh_-_Original is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of YBR125_Mesh_-_Original is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 21.533800 ms] done. [Time: 7849.084200 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Meshes/Viaduct_HandrailSubjection.FBX - GUID: e7669745905c9774bbeb31efdbe40854... [CommitTime: 0.802000 ms] done. [Time: 74.186800 ms] (Uploaded to cache server.) Updating Assets/contents/HD/Assets XANDER/Airfield/Meshes/Airfield_Light.FBX - GUID: e79c88c03e01ad745b9eabc62b63d88f... [CommitTime: 0.697400 ms] done. [Time: 54.840200 ms] (Uploaded to cache server.) Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx - GUID: f100e112d69d5634b895bfe5380ca774... ----- Compute hash for Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Art/Meshes/User_MercedesCitaro_BiArticulate_Middle.fbx. A polygon of Bus_Middle_Mesh is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 1.370800 ms] done. [Time: 208.995800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Wa900-collider.fbx - GUID: f970732d539dc2b4f8758ac45d69c69a... ----- Compute hash for Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Meshes/Komatsu-Wa900-collider.fbx. A polygon of KomatsuWA900_Shovel - Collider 03 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) A polygon of KomatsuWA900_Shovel - Collider 03 is self-intersecting and has been discarded. (Filename: C:\buildslave\unity\build\Modules/AssetPipelineEditor/Public/ModelImporting/ModelImporter.cpp Line: 1089) [CommitTime: 0.925300 ms] done. [Time: 154.289600 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/HighwayLand/Common/Road/Meshes/RoadHighwayland.FBX - GUID: fcc35a333d1e61846bd1e293918f5c4a... [CommitTime: 2.974200 ms] done. [Time: 584.723200 ms] (Uploaded to cache server.) Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_04/Common/Meshes/Bridge_01.FBX - GUID: ffd50a1fe8fcf4147863ae670fdbffef... [CommitTime: 0.894800 ms] done. [Time: 130.616400 ms] (Uploaded to cache server.) Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/BakeVegetation/Bake_vegetation_HW.asset - GUID: 0d28564a51ce4cb4c89b2d47722fe5a3... [CommitTime: 0.724900 ms] done. [Time: 961.025700 ms] (Uploaded to cache server.) Updating Assets/content_common/art_common/Modules/Shaders/Functions/StandardShader.asset - GUID: 40858fdde3e72d342aff7c996d4906d7... ----- Compute hash for Assets/content_common/art_common/Modules/Shaders/Functions/StandardShader.asset. [CommitTime: 0.627700 ms] done. [Time: 53.654100 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/content_common/art_common/Modules/Shaders/_Legacy/Functions/ColorMask.asset - GUID: 4e3fcb8f5c45c4c4e86833f59366ecda... ----- Compute hash for Assets/content_common/art_common/Modules/Shaders/_Legacy/Functions/ColorMask.asset. [CommitTime: 0.626400 ms] done. [Time: 77.203400 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/HighwayLand/Common/Vegetation/Package/Highwayland.asset - GUID: 52718aed8e1559643969b61907501499... [CommitTime: 0.655500 ms] done. [Time: 820.210000 ms] (Uploaded to cache server.) Updating Assets/content_common/art_common/Modules/Shaders/Functions/ColorMask.asset - GUID: 6aa629b3abbd6a243b1ac4cac5c434b5... ----- Compute hash for Assets/content_common/art_common/Modules/Shaders/Functions/ColorMask.asset. [CommitTime: 0.790400 ms] done. [Time: 54.919000 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/contents/Sceneries/HighwayLand/Common/Terrain/Data/Terrain_HW.asset - GUID: 8c7e74030c95b064f809f6a2b814f663... [CommitTime: 0.741700 ms] done. [Time: 1009.356300 ms] (Uploaded to cache server.) Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 42.584200 ms] Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 22.751800 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Linux64/libaudiopluginresonanceaudio.so - GUID: 1b355da31ea043feba0c03e35dd4bc62... done. [Time: 29.237200 ms] Updating Assets/configuration/localization/PT-BR_Lang.txt - GUID: 2fd452843be9e8c4586fd2d63d26a6bd... ----- Compute hash for Assets/configuration/localization/PT-BR_Lang.txt. [CommitTime: 0.763200 ms] done. [Time: 57.031000 ms] (Uploaded to cache server. .meta file was written.) Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Android/gvr.aar - GUID: 38c8faf1788024c02930a0c68a6e0edc... done. [Time: 17.791900 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/android_arm64/libaudiopluginresonanceaudio.so - GUID: 3bb0254b9671413d9d08a855c5090237... done. [Time: 16.551000 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Win/audiopluginresonanceaudio.dll - GUID: 3e9a2175e0404f7ea30b2b694850bae0... done. [Time: 22.732000 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/iOS/libaudiopluginresonanceaudio.a - GUID: 46098a81a64a45c5b756320e10a22f13... done. [Time: 11.470400 ms] Updating Assets/configuration/localization/ES-AR_Lang.txt - GUID: 5f0bcbb046944a34b9980a3adc149a6f... ----- Compute hash for Assets/configuration/localization/ES-AR_Lang.txt. [CommitTime: 0.713700 ms] done. [Time: 24.829900 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/configuration/localization/ES-ES_Lang.txt - GUID: 5fdb83c10fcc4d446a95942d02b6fb8e... ----- Compute hash for Assets/configuration/localization/ES-ES_Lang.txt. [CommitTime: 0.934900 ms] done. [Time: 22.846400 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/configuration/localization/PT-PT_Lang.txt - GUID: 680049298fed7c54581334faacf5bcc2... ----- Compute hash for Assets/configuration/localization/PT-PT_Lang.txt. [CommitTime: 0.789900 ms] done. [Time: 45.801300 ms] (Uploaded to cache server. .meta file was written.) Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Win64/audiopluginresonanceaudio.dll - GUID: 6e2d432c5ea14e75aa3a79f90f704442... done. [Time: 10.143600 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/OSXIntel64/audiopluginresonanceaudio.bundle - GUID: 6fe576b47d8b47688ec5d02bccd15cf9... done. [Time: 9.868200 ms] Updating Assets/configuration/localization/ES-MX_Lang.txt - GUID: 7c3d6c49c67026445927ca787cfc5c96... ----- Compute hash for Assets/configuration/localization/ES-MX_Lang.txt. [CommitTime: 0.704500 ms] done. [Time: 35.743500 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/configuration/localization/EN-US_Lang.txt - GUID: 86c8947241b03d44a9129a18f856083b... ----- Compute hash for Assets/configuration/localization/EN-US_Lang.txt. [CommitTime: 0.756800 ms] done. [Time: 38.714900 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/configuration/localization/ES-CL_Lang.txt - GUID: 90903afec3e57ed449df8181ea655d3a... ----- Compute hash for Assets/configuration/localization/ES-CL_Lang.txt. [CommitTime: 0.762300 ms] done. [Time: 40.913800 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/configuration/localization/EN-GB_Lang.txt - GUID: 90c6bac187ae034408f0f5f7e7e9f150... ----- Compute hash for Assets/configuration/localization/EN-GB_Lang.txt. [CommitTime: 0.674600 ms] done. [Time: 27.208000 ms] (Uploaded to cache server. .meta file was written.) Updating Assets/configuration/localization/IT-IT_Lang.txt - GUID: a5f1a11bb2f763e41ae9273f42fcc4f1... ----- Compute hash for Assets/configuration/localization/IT-IT_Lang.txt. [CommitTime: 0.818500 ms] done. [Time: 48.160900 ms] (Uploaded to cache server. .meta file was written.) Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Android/libprotobuf-java-nano.jar - GUID: b2b693dffac3a4433b3114fea0b7fd4e... done. [Time: 9.881100 ms] Updating Assets/configuration/localization/FR-FR_Lang.txt - GUID: b883de64ac7d1494a92507cfdb9b41b8... ----- Compute hash for Assets/configuration/localization/FR-FR_Lang.txt. [CommitTime: 0.748800 ms] done. [Time: 54.192200 ms] (Uploaded to cache server. .meta file was written.) Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/android_arm/libaudiopluginresonanceaudio.so - GUID: b95ab00277ee47c687d710a3bb623d0a... done. [Time: 10.604300 ms] Updating C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Android/unitygvr.aar - GUID: e1007cd261c84053beb0c3537782908d... done. [Time: 15.825200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Hospital_D_D3_PF.prefab - GUID: 0004f9d07d8edfb458b5bbddb41361a3... done. [Time: 246.373800 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/IndustrialBuilding_4_PF.prefab - GUID: 0029358f1b4b7404cbfb697650621459... done. [Time: 24.353400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C2_500m_PF.prefab - GUID: 0037b1a7cad45ad4887e233f7eb9809a... done. [Time: 24.758900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_LoadingDock_PF.prefab - GUID: 003da373b0128b340a9fbdc4f0bc8c57... done. [Time: 58.969400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02H_PF.prefab - GUID: 005b911d797841b4fa87a732450d4775... done. [Time: 29.893900 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_Subway_A_PF.prefab - GUID: 00c8e8d78e3bb4c43b65cd020fbba933... done. [Time: 20.753600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/cty_br_br_BankOffice_PF.prefab - GUID: 00d423ce19d001249b550e5595833951... done. [Time: 13.657300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_02C_PF.prefab - GUID: 014c0c22166c169498e926d9ca728a48... done. [Time: 15.436600 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_SubwayBig_PF.prefab - GUID: 01660bf22831b4341b050ebdf0b748ff... done. [Time: 18.712900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1S_PF.prefab - GUID: 01a4b9caa2e76e24f95ba5b48ff5c67c... done. [Time: 19.658900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D6_PF.prefab - GUID: 01b2ae57b3bb1a346bb0d3808a9900ff... done. [Time: 33.787200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceStraight_5m_V2_PF.prefab - GUID: 01cdbcdb3b5c4e54bb67bc3b4346645e... done. [Time: 14.259100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ConstructionFence_A_PF.prefab - GUID: 01f7ab5be0771094ca668e79cd271db9... done. [Time: 14.788900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/PortZoneFloors_ModuleBase_PF.prefab - GUID: 020d81fd174eec44c828b8014c3111bb... done. [Time: 17.852400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall2_PF.prefab - GUID: 0223962a925196348aed415596e6b8f0... done. [Time: 13.810000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02J_PF.prefab - GUID: 024d9ef911b89ea4a862e38005f3338e... done. [Time: 13.594400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_SpeedLimit_120_PF.prefab - GUID: 025f5d2b2cbe8d249805ad4c745a1b37... done. [Time: 13.511600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_DirPanelBlueR_Stick_PF.prefab - GUID: 02beed88041b2424dbbc2ef1439ebaa6... done. [Time: 13.438300 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_PhoneBooth_PF.prefab - GUID: 02d2c4430bfe39f43a9f82c11fdff06a... done. [Time: 13.460400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Straight_CutStreet_PF.prefab - GUID: 03046099f9ada7c40b216f3d39ec40b9... done. [Time: 18.808500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_StraightRight_PF.prefab - GUID: 031080c3de8f6b649b75a354816fa179... done. [Time: 24.095400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via13/Via13_Straight_road1_PF.prefab - GUID: 034a1ce788a294d4e9a42e33f6c780cf... done. [Time: 13.703700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01G_PF.prefab - GUID: 037211e78b4762644bcc61600e7f44f3... done. [Time: 13.941900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Carte_PF.prefab - GUID: 0385d153d70aa4c4d819394df870e548... done. [Time: 13.200600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralParkWall2_PF.prefab - GUID: 03f5d73be5065964c9cfa55e29ed2374... done. [Time: 13.228300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/hg_br_br_Sig_Mojon_PF.prefab - GUID: 0432ddf464d56394098849fb53ef5f91... done. [Time: 13.565400 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/xx_cl_cl_SubwaySmall_PF.prefab - GUID: 043cd003bd08698429f7cc9e7192671d... done. [Time: 13.107600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails06_PF.prefab - GUID: 043f0cbd64feb044fb7bb539154864e3... done. [Time: 14.433600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_Directional_C_C4_PF.prefab - GUID: 044ed6e33ae851944aa73e9a53df6374... done. [Time: 37.406600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RoundaboutSmall_B_PF.prefab - GUID: 0465197077561ec4789a2b6b3060a590... done. [Time: 17.943700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelMetalVent_PF.prefab - GUID: 0497bdc6f0313b9428e8f941217d2a8f... done. [Time: 14.203600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D6_PF.prefab - GUID: 04ccca0ff46a22f438348bb9809ca066... done. [Time: 25.323400 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/xx_xx_xx_RoadMud_Highway.prefab - GUID: 04dd2f9c9309047418b2a62bdb34817d... done. [Time: 13.310600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Stadium_PF.prefab - GUID: 051f330abe5e86e4ca0b7fa1b3fc78e4... done. [Time: 16.170400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_NoRightTurn_PF.prefab - GUID: 0528a22aed614774db86b423be49f337... done. [Time: 27.313200 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/MaleSitingStatic.prefab - GUID: 0536563789c09e548b9cd69d9f13d712... This is a pure scene object: MaleSitingStatic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Line: 138) done. [Time: 62.378900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_IndustrialBuilding_3_PF.prefab - GUID: 053d312c71710024a9ac80f0281ece6f... done. [Time: 23.242300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_br_br_LeySeca_PF.prefab - GUID: 0585aefa53a369140b8ff162b8c4c3c7... done. [Time: 16.169900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Straight_road1_PF.prefab - GUID: 0594666c66323f84cbebece5c79b7398... done. [Time: 14.160100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_WildAnimals_PF.prefab - GUID: 05b41a48041b0ca4e9738a7e9216ed32... done. [Time: 14.069100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D2_PF.prefab - GUID: 05baf19ac3c2d1b40b0a1800ed31159b... done. [Time: 13.771800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/xx_mx_mx_Road_Highway_PF.prefab - GUID: 05c1a77926fcd304597095cd5af375ec... done. [Time: 17.396900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_SpeedLimit_30_PF.prefab - GUID: 05c1c729cf78c2845ba3aa1201928979... done. [Time: 14.240000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_8_PF.prefab - GUID: 05cbafa8cedec3c45900b703e7b37a57... done. [Time: 14.824800 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_Retaining_PF.prefab - GUID: 05e5a799519cf4345a80c8f59fc5b3c9... done. [Time: 13.798900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus MegaPlus.prefab - GUID: 05f64964044148845a1ca1332dbd25c9... This is a pure scene object: Neobus MegaPlus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Line: 138) done. [Time: 200.629300 ms] Updating Assets/contents/Sceneries/CityLand/ES/Props/xx_es_es_SubwayBig_PF.prefab - GUID: 05f84ffc2fba24a4e90bee7ed007f7ea... done. [Time: 13.328300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalLineBike_PF.prefab - GUID: 0606b37cfa7b5bf40a6223cac357aa0a... done. [Time: 12.688900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_BuildingBeams_PF.prefab - GUID: 06718517730f5fe46a12e28999d31013... done. [Time: 15.355300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceStraight_2m_V2_PF.prefab - GUID: 0673bf17fb70f63429dd8ef65614a6e6... done. [Time: 14.054200 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_Cityland_GreenZones_OC_PF.prefab - GUID: 0676148e50411194f9e2afae85de467a... done. [Time: 64.520000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_PanelApproximation300m_PF.prefab - GUID: 06932b5d23b896c45aa23682e508e764... done. [Time: 22.487100 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_WhiteLineLarge_PF.prefab - GUID: 06b808a4cdfb6a642ab5111b01bbab64... done. [Time: 14.757100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_NoEntry_PF.prefab - GUID: 0715addf642450e4b8322bf0b2a58eb1... done. [Time: 14.794000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_GarbageBag_PF.prefab - GUID: 0742e1f592553e741930eeab88e77116... done. [Time: 26.918100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_Entrance2Closed_PF.prefab - GUID: 07432f520d9c6c34faea99cd9c7c3230... done. [Time: 15.323100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_NoEntry_NoStick_PF.prefab - GUID: 07458d1ae9f714244a992e800952099b... done. [Time: 14.618800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B1_2_PF.prefab - GUID: 07548043b784fc545b5a75c1772be726... done. [Time: 15.440900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_MotorBike_Type0B_PF.prefab - GUID: 07b1f8add367a924285b1e3a8a840b81... done. [Time: 15.131700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Left_PF.prefab - GUID: 07b2df4c8048fe1469fdc7a8ac86545a... done. [Time: 14.411200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_HospitalLeft_PF.prefab - GUID: 080ed608130273c4293e860deea0bbe5... done. [Time: 12.795200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_IndustrialBuilding_2_PF.prefab - GUID: 08151706390e23848acac62632835514... done. [Time: 14.229500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_NoEntry_PF.prefab - GUID: 081e91a3a1f265e4f9f7aee1fb38b1a1... done. [Time: 13.801500 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Chimney_1_PF.prefab - GUID: 08328d2cd9968a547902d5564c49a461... done. [Time: 40.940000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01G_PF.prefab - GUID: 0833dda6a601e9347b8dcedbf793a1da... done. [Time: 14.043100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01J_PF.prefab - GUID: 08458204f1db43e44871538e6b069e23... done. [Time: 14.210000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Left.prefab - GUID: 086f82f8880d69b4d90a6f978fccccb7... done. [Time: 14.391000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1L_PF.prefab - GUID: 08905abcd196baa41a84a3c156118ddc... done. [Time: 14.463100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Right_PF.prefab - GUID: 08b29fd2cb84495418edb316a47dc3ff... done. [Time: 37.193900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_CrossRoads_Right_PF.prefab - GUID: 08d7907d4cf981149bbeb63e386fdd35... done. [Time: 14.064500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_C_C2_PF.prefab - GUID: 09049e8d861ba684b8c38becb9a1cd50... done. [Time: 33.367700 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/LightProbes/HW_LightProbes_Terrain.prefab - GUID: 0925bf4b212e9764192eca19e7b4d6a9... done. [Time: 46.575500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Square_White_Arrow_R_PF.prefab - GUID: 0968cced6c238754f9a4d4ade2cd6248... done. [Time: 13.834400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RoundaboutBig_C_PF.prefab - GUID: 096d100ef59378144a6ea146f5785aa5... done. [Time: 14.597200 ms] Updating Assets/contents/Sceneries/TestLand/LightProbes/TT_LightProbes_Terrain.prefab - GUID: 098252b52abfe0d44896186ac51a9b09... done. [Time: 19.342800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_School_PF.prefab - GUID: 0982d45c04eb1dc41ba657fed6c57965... done. [Time: 13.763700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/BricksWall_PF.prefab - GUID: 09917f27ea3cb5a45854d487d6301528... done. [Time: 15.742000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Cross_Road1_PF.prefab - GUID: 09938c325ce9be543a3237d810dd32b5... done. [Time: 18.355900 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Pieces Prefab/User_MercedesCitaro.prefab - GUID: 099c0a4ffae103144b4655bfee0667c6... This is a pure scene object: User_MercedesCitaro UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/services/registry/RegistrableIdentity.cs Line: 138) done. [Time: 744.487000 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/TrafficLights/NewTraffic_Light_RED_PF.prefab - GUID: 09ab2bf2efe9a3c408a206a40228f380... done. [Time: 27.344100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_IndustrialPark_D_D2_PF.prefab - GUID: 09aef3a344220494ba53282ea02c011e... done. [Time: 13.502600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab - GUID: 09b4b2dd8a1782e468b4452cf74a9532... done. [Time: 20.033300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_C_C4_PF.prefab - GUID: 09bb1fadf27a559449479b8e3935ba68... done. [Time: 26.070800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02J_PF.prefab - GUID: 09d27938c95d43d41b1a2345b494127a... done. [Time: 15.991800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_12_PF.prefab - GUID: 09fad456b3068184d8423cdb1bfc57d5... done. [Time: 16.965300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/RailwayTrafficLight_PF.prefab - GUID: 0a05fdd58aecce44abe8003716ffe114... done. [Time: 16.671200 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TrafficLight_C_PF.prefab - GUID: 0a279bf39bda0c147ae6d95dc0115c0c... done. [Time: 25.663700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1F_PF.prefab - GUID: 0a7a7e360fc3ad54c89b13cc71987b97... done. [Time: 19.027400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_RoadHump_PF.prefab - GUID: 0a808dca3800a824d9da8fde24d98586... done. [Time: 14.271100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type03G_PF.prefab - GUID: 0a88f4a855d837f4882a2fa9a9c1c385... done. [Time: 13.416200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D3_PF.prefab - GUID: 0a9c2cf24a59f48469ae6332794a4cb9... done. [Time: 13.562200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_9_PF.prefab - GUID: 0ac6f5b588971e845aa92a0ef5e6e39e... done. [Time: 26.520700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_MotorBike_Type0B_PF.prefab - GUID: 0acb82828aa6ab3438baee8654a4af27... done. [Time: 25.546000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs/BullDozer_PF.prefab - GUID: 0acdf366396693b44ab5f664438e34b8... done. [Time: 14.361300 ms] Updating Assets/contents/Sceneries/TestLand/Cube_alcorque.prefab - GUID: 0ad2bab7ab9539c4f91ff781e0d8e099... done. [Time: 19.184500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_kiosk_A_PF.prefab - GUID: 0ae4aff28af67da4cb85a9fe3b413737... done. [Time: 14.889900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_IndustrialBuilding_5_PF.prefab - GUID: 0afdc7d3dce8aa24b8d058c898ee61e4... done. [Time: 13.768600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_LeftPlate_PF.prefab - GUID: 0b0a08eb97cb26b4499e0f4ee2e98768... done. [Time: 18.822900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_ShortBollardGreen_PF.prefab - GUID: 0b25738b494a6b147849428f437ad73b... done. [Time: 52.491800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_Yield_PF.prefab - GUID: 0b6ff569b32f07c4d9bcad0a07857548... done. [Time: 12.484700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalEmergency_PF.prefab - GUID: 0b8357785f46c674a8b2990cba9ea3f7... done. [Time: 12.890800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_PedestrianCross_PF.prefab - GUID: 0b9142c1ac404b44c8c5bf84cfbca44b... done. [Time: 17.442000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse4_Type2_PF.prefab - GUID: 0b9d03460dd155a48b52a5dda40b5edd... done. [Time: 14.611500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/ConcreteTube2_PF.prefab - GUID: 0b9ec66c1fae9224a9850d0b57c3210c... done. [Time: 14.811900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Works_PF.prefab - GUID: 0c04a06e65202934cad1f3891960ddfe... done. [Time: 22.419600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_7_PF.prefab - GUID: 0c13c6a7450094c428c8dda71a8690a8... done. [Time: 25.799400 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/xx_xx_xx_Cone_A.prefab - GUID: 0c3654087c3707446b2589a216eeaad2... done. [Time: 41.141400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_16B_PF.prefab - GUID: 0c4ee7cc20bec6f4bb7ab26605560b37... done. [Time: 18.851100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/AMBA_Opaque_Wall_PF.prefab - GUID: 0c5c5d503145cd84b916c3d2761ff490... done. [Time: 13.918600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_TurnLeft_PF.prefab - GUID: 0c6afe8e6cdede444aa8b1f9f121e7e5... done. [Time: 29.322700 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_ChevroletImpala_White_PF.prefab - GUID: 0c992e65b65ba9441a584b7415ad1045... done. [Time: 13.570900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_ar_ar_Flag_PF.prefab - GUID: 0cbb083dd179aec4ea299d88f19c51c4... done. [Time: 17.888300 ms] Script Compilation Pipeline Post Process Assets time: 0.003107s Assembly Updater Post Process Assets time: 0.129850s Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/iOS/libaudiopluginresonanceaudio.a. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Android/gvr.aar. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/android_arm/libaudiopluginresonanceaudio.so. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Android/unitygvr.aar. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Linux64/libaudiopluginresonanceaudio.so. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/OSXIntel64/audiopluginresonanceaudio.bundle. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/android_arm64/libaudiopluginresonanceaudio.so. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Invalid AssetDatabase path: C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/VR/Android/libprotobuf-java-nano.jar. Use path relative to the project folder. UnityEditor.AssetDatabase:GetMainAssetTypeAtPath() TextureArrayInspector.TextureArrayInspectorPostprocessor:OnPostprocessAllAssets(String[], String[], String[], String[]) (at Assets\simuzen\CommonTools\TextureArrayInspector\Editor\TextureImporter.cs:16) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.AssetPostprocessingInternal:PostprocessAllAssets(String[], String[], String[], String[], String[]) (at C:\buildslave\unity\build\Editor\Mono\AssetPostprocessor.cs:141) [C:\buildslave\unity\build\artifacts/generated/bindings_old/common/Editor/AssetDatabaseBindings.gen.cpp line 29] (Filename: Assets/simuzen/CommonTools/TextureArrayInspector/Editor/TextureImporter.cs Line: 16) Unloading 1524 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.83 GB. System memory in use after: 0.80 GB. Unloading 52602 unused Assets to reduce memory usage. Loaded Objects now: 8645. Total: 113.139100 ms (FindLiveObjects: 7.240800 ms CreateObjectMapping: 8.969300 ms MarkObjects: 25.514100 ms DeleteObjects: 71.413400 ms) Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous02_D_PF.prefab - GUID: 0cc022a5e4b88824cb55df5e0cd53592... done. [Time: 41.605400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1J_PF.prefab - GUID: 0ccca349976ca9341a07e3ca6955f4ee... done. [Time: 37.333200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotSquare_01B_PF.prefab - GUID: 0ccec445271a6c342825d7822a75e7d0... done. [Time: 37.368700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_19_PF.prefab - GUID: 0ce3df0dcde1f1f4ba3fd588386b0d9d... done. [Time: 29.290100 ms] Updating Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/WrongGearMXAudioManager.prefab - GUID: 0d1c7019b619c9d4eb61be42a601e8ee... done. [Time: 16.262700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_Crossing_PF.prefab - GUID: 0d2265c91578bb542a91101c3849f094... done. [Time: 27.436600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B1_1_PF.prefab - GUID: 0d37355464487354994e0cda09888400... done. [Time: 23.671100 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump200m_PF.prefab - GUID: 0d5dddb6c9f854344a287ee50abf56fb... done. [Time: 56.433800 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road/DirtTrackRoad_COL_PF.prefab - GUID: 0d629adcd09b18e40aed33073fb439a3... done. [Time: 29.012300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_FinalWorks_PF.prefab - GUID: 0d879754ed0549a44a16b0dd0a5c13cb... done. [Time: 45.348900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/PaperBin_NoStick_PF.prefab - GUID: 0d91e2fed0852ac42967e0d021338358... done. [Time: 14.991000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B1_3_PF.prefab - GUID: 0d9f7f981af16354895877110cf3e800... done. [Time: 27.072900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_CurveR_PF.prefab - GUID: 0daa741931c26014895fdd9e6b2c0a3f... done. [Time: 33.264600 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/HairEmpty_PF.prefab - GUID: 0df35a0216fbf884cba70d59f262791c... This is a pure scene object: HairEmpty_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 138.327500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Exit_City4_2_PF.prefab - GUID: 0e131b779b5efc04c94079ddffaaea9b... done. [Time: 42.437300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Swing_A_PF.prefab - GUID: 0e2f6ecde5804564393a56cea346ecce... done. [Time: 24.224100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_CurveR_PF.prefab - GUID: 0edbadcaa91bc484091753b0cf6222de... done. [Time: 14.155900 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TwoWay_PF.prefab - GUID: 0edbf1f234c23714daf69b73e35d7f68... done. [Time: 13.709500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_University_D_D3_PF.prefab - GUID: 0edcaf1ed60f734499ebeee04893fcd7... done. [Time: 13.527800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ConcreteBarrier_B_PF.prefab - GUID: 0ef16748aa369a44786430fdfbaeb150... done. [Time: 14.426800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Yield.prefab - GUID: 0efc7a329f8ee794e8509e14a1e593b0... done. [Time: 14.062200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FlowerpotSquare_01B_PF.prefab - GUID: 0f1aff7ad292b9e48a10a21076e69866... done. [Time: 22.804500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1N_PF.prefab - GUID: 0f3c99f44a7b27a4cb197c0a73658391... done. [Time: 13.262300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_HighwayEnd_PF.prefab - GUID: 0f5ec44a7797f304089e8973235205a0... done. [Time: 13.120300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road1_PF.prefab - GUID: 0f71d9eeebd804c4db3ef920c4b8db4c... done. [Time: 16.538800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_Highway_PF.prefab - GUID: 0f8532923a018bb4c8019e77737717bf... done. [Time: 13.347300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Station_D_D4_PF.prefab - GUID: 0fa44576161a33246b0e3fac66d49a7a... done. [Time: 13.919100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_WideningWork_PF.prefab - GUID: 0fb74c12812d3a343a69a88250386fdf... done. [Time: 22.437200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop02A_PF.prefab - GUID: 0fc0243e24caddf4cb39101e935f4f45... done. [Time: 14.165700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_HardCurve_Right_PF.prefab - GUID: 0fc4ecb1760eb8b459ffc8bb661e4959... done. [Time: 14.092900 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoParking_PF.prefab - GUID: 0fda7a21ac26e5c42ab8a0b31a1f1c61... done. [Time: 13.641500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_StadiumForward_PF.prefab - GUID: 0fdbc91e25060ac438241b9cd078cfe6... done. [Time: 14.010900 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_NoRight_PF.prefab - GUID: 0fde28d3de9cd5c47afc3c1283b51f9c... done. [Time: 14.734400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop02H_PF.prefab - GUID: 0fe8741880aeea147b23fa1e5379f994... done. [Time: 14.940600 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_Cityland_Terrain_OC_PF.prefab - GUID: 100013281f68ca443b60942e6c7defed... done. [Time: 27.546400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_CarrilBus_PF.prefab - GUID: 10300f17804f2434bb47ca4b67633be7... done. [Time: 23.536500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Table_B_PF.prefab - GUID: 10cf81bfd8742a7448bd78cc43c19a1c... done. [Time: 23.810300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Exit_City4_1_PF.prefab - GUID: 11106f2c402ed444f940a02e505e6fc6... done. [Time: 24.482500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Cross4_PF.prefab - GUID: 1112d19c1c2abc84e98c7152aeac78e0... done. [Time: 30.285100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_50_PF.prefab - GUID: 113c976834d93c84a84c8a9b1ea89f94... done. [Time: 13.458900 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Guardrail_2_PF.prefab - GUID: 113cb7f7d2701ca40bc2f91fe69ae04c... done. [Time: 13.932300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_HospitalCityland_PF.prefab - GUID: 114f527ec56ae1d419a7143fe7cd3524... done. [Time: 14.645800 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/xx_xx_xx_TestLand_PF_collider.prefab - GUID: 1158b41806001b34f85f103aaf82e8fd... done. [Time: 32.499900 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_IndustrialSmall_Left_Variant.prefab - GUID: 11689f148f448594d806e133df9216a5... done. [Time: 182.663600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RoundaboutSmall_C_PF.prefab - GUID: 1173efb7a5657ff4098231c1737383b7... done. [Time: 16.728000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via05/Via05_Cross_road2_PF.prefab - GUID: 118ab95e6d765a94e8c6494d374a8295... done. [Time: 16.633400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House01_Type02.prefab - GUID: 118e121320efe744bb69bbfcb51e1178... done. [Time: 14.522800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_SchoolRight_PF.prefab - GUID: 1190b812bddb37a43947d34a4d59525f... done. [Time: 14.293000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_SpeedLimit_80_PF.prefab - GUID: 11c2ef716e185ab4f8fc2a4c7388045e... done. [Time: 20.453500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_4_PF.prefab - GUID: 11cdfa529852f264c9c62305a4413c75... done. [Time: 13.676400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralParkWall_PF.prefab - GUID: 11ce02a4abcb8a8449817a41b35eae88... done. [Time: 13.104500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_12_PF.prefab - GUID: 120292b81eb831545b256aa34c53bbab... done. [Time: 13.778900 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Stairs_2_PF.prefab - GUID: 1213973aa21cc3943acc9acae0b2d221... done. [Time: 44.580000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Neumatic_PF.prefab - GUID: 12170620bac963944ab11bdbfe4ecc40... done. [Time: 14.313500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_WildAnimals_PF.prefab - GUID: 12601377bf770b34ebdf68102929229c... done. [Time: 24.417100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_School_PF.prefab - GUID: 127c5c678b6cf314b81048883fc773f8... done. [Time: 97.731000 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_YellowThing_PF.prefab - GUID: 127f298480c21a843bf533ab54247bd5... This is a pure scene object: SMB_Exercise_YellowThing_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 15.818000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_HospitalRight_PF.prefab - GUID: 127fe5390f71ce24eaa5924290c820bd... done. [Time: 15.323000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_C_C3_PF.prefab - GUID: 1294af0a0c02c85478749fa92cea8e38... done. [Time: 13.662800 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_100m_PF.prefab - GUID: 12d4fe6832b8b68418d17f6392d17bad... done. [Time: 14.178200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_ChurchLeft_PF.prefab - GUID: 12d71b9e838afe445be0e0c16a127b09... done. [Time: 13.289200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_Golf_Blue_PF.prefab - GUID: 12fb724f639a90744b1f646390566d98... done. [Time: 19.197600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_CrossRoadsT_PF.prefab - GUID: 131238b90b5de8c42a0c0e7a2715c3f6... done. [Time: 12.717700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_Directional_C_C2_PF.prefab - GUID: 13380f774debbc749aab93fb4f0ea508... done. [Time: 24.364000 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Booster_PF.prefab - GUID: 133868388e2b8a14bbf9b527ad3bc72f... done. [Time: 13.268900 ms] Updating Assets/contents/Sceneries/CityLand/ES/Props/xx_es_es_Flag_PF.prefab - GUID: 133a8aee084a0dc4898032de9bcb775b... done. [Time: 14.315100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C2_PF.prefab - GUID: 13712378bbd546b4281aad94de6d26fe... done. [Time: 13.987700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_FinalWorks_PF.prefab - GUID: 13b0e758508b0894f95b302af1073140... done. [Time: 14.379400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_VerticalBillboard_B_PF.prefab - GUID: 13c44ea83c0b02040be877f40f6e43db... done. [Time: 14.680100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Viale BRT.prefab - GUID: 13cbd327c951e5d4cb5899996bad11b9... This is a pure scene object: Viale BRT UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 59.350800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Via05_LevelCrossing_PF.prefab - GUID: 13d0cc04e5df3374ca56dc5b1e8ea79c... done. [Time: 16.634200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Station_D_D3_PF.prefab - GUID: 13de5483b40ef3f48b0ed6be41000bf9... done. [Time: 12.786600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/LightProbes/HW_LightProbes_Road.prefab - GUID: 13dea9c0518fddc4687c65bb1fe49be7... done. [Time: 32.741600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_mx_mx_Subway_B_PF.prefab - GUID: 1418a8641bc216646ad1d4f2fe73131c... done. [Time: 20.892300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Right_PF.prefab - GUID: 14496a374189ca341bd486444e984bf2... done. [Time: 33.607400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/ExtraRamps_PF.prefab - GUID: 1462dcf826127624d84abbaeb51dc7ec... done. [Time: 28.352000 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_PaperBinEmpty_PF.prefab - GUID: 1471ce9c7acd5e747a468eecad3ef283... done. [Time: 13.903600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building02_Type02.prefab - GUID: 147968fbb3bb22c4f9fe295e8bbdcaa9... done. [Time: 18.060800 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/HW_Tunnel_PF.prefab - GUID: 14a6fc20a4a72874b9f2c7536bce8c71... done. [Time: 20.539500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_01B_PF.prefab - GUID: 14b96784d0ab14247a5a268dcdc0739c... done. [Time: 23.823200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_Sig_ShortBollardGreen_PF.prefab - GUID: 14ba657833702d5408d45395e65a1bb1... done. [Time: 14.048400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_13_PF.prefab - GUID: 14be987426cf36043af75e0982cdc4e2... done. [Time: 14.559100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Station_D_D1_PF.prefab - GUID: 14c4330420acfc846a9ae7268e15f868... done. [Time: 13.326000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Roundabout/Via05_Roundabout_road1_PF.prefab - GUID: 14cc9f0f61b8bf742b2ab162eed925db... done. [Time: 16.216100 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_ShortBollardGreen_PF.prefab - GUID: 14e34ca48d781484bbca402d323e736f... done. [Time: 13.874200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_tunnel_PF.prefab - GUID: 14ed4a4f373665b488c2b48c49486d22... done. [Time: 14.225400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_WildAnimals_PF.prefab - GUID: 14f95da35d0b54344b61cc0ecc4a4720... done. [Time: 13.585800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1N_PF.prefab - GUID: 1513f4059b07d4a479f4fe7ff5445e32... done. [Time: 14.523300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1M_PF.prefab - GUID: 152d618ddc85c92429031c20d1c7bfaf... done. [Time: 19.607700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelFence2_PF.prefab - GUID: 1538d2df47cb8ea40a697181bd398c61... done. [Time: 13.781900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_SpeedLimit_40_PF.prefab - GUID: 1568311416f662343a8106bbb5871376... done. [Time: 25.526700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Cross_PF.prefab - GUID: 158bbd07b0033e645af5652aefc056e7... done. [Time: 30.488200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_IndustrialPark_D_D1_PF.prefab - GUID: 15a8fb33e7bbb894ab98a5c236f3e298... done. [Time: 13.652100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_02F_PF.prefab - GUID: 15e16e7d2e9f9d24aaf498520296ae2e... done. [Time: 13.140300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sewer_A_PF.prefab - GUID: 15e4ade51e552d64ea9f62d2270cd496... done. [Time: 14.666400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop03A_PF.prefab - GUID: 15e4e1d19b4557c49be617977c40b35f... done. [Time: 13.709200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_Yield_PF.prefab - GUID: 15f924c3650831e42b7d2a126c4ecdab... done. [Time: 14.904900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Roundabout/Via11_Roundabout_road_down_PF.prefab - GUID: 1605063689bc3174c8d4122392da0239... done. [Time: 25.541500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_Directional_C_C2_PF.prefab - GUID: 163c3da3e256844439f7af82769756a9... done. [Time: 24.732200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_SoOnibus_PF.prefab - GUID: 16445843129c44e49a5244bf5f13a28d... done. [Time: 13.271800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Yield_PF.prefab - GUID: 164914742f6eb314cafed7910b642a7d... done. [Time: 21.589200 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/BR/RoadDecalsWaterWorld_PF.prefab - GUID: 1658691308d4a184bbfcda8bfb3609b2... done. [Time: 60.741300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuilding2Entrance_PF.prefab - GUID: 1659e9e0723596f4690d2e1c6b5fe3fa... done. [Time: 14.456300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_ViaductName_PF.prefab - GUID: 167ef681add655c4b9c900a22983b18d... done. [Time: 25.130700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop02D_PF.prefab - GUID: 16ba4aaf56da1d141b1f1ebaade61d37... done. [Time: 14.090900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Parkingg_PF.prefab - GUID: 16d680bc9150ff447bc2631c427b310a... done. [Time: 14.174400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_NoEntry_PF.prefab - GUID: 16f5c767529b64e47aebc04ea26d2b84... done. [Time: 13.075200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_12_PF.prefab - GUID: 170144f1eefb71a4182bf0490c4ea882... done. [Time: 25.454300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_StadiumRight_PF.prefab - GUID: 1705224ecfd913b4a8baf685204393bf... done. [Time: 13.444900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Work_PF.prefab - GUID: 17152d5f4eb149c43b4f25db3948fa24... done. [Time: 20.205500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_Slope_PF.prefab - GUID: 1717fa7e46cf8dc49b7972fa5c3cee12... done. [Time: 15.250400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall2_PF.prefab - GUID: 174ae2e5312f22b4eaa6864bf1259678... done. [Time: 14.327200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Square_White_Arrow_R_PF.prefab - GUID: 175b858fde909814f9449eb80c96740f... done. [Time: 13.830600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_3_PF.prefab - GUID: 176ad942bbff1ea46854d8cfeb022235... done. [Time: 12.941300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_SquareArrowL_PF.prefab - GUID: 1776956c0c9f1ef419f06d4229b515dc... done. [Time: 13.822300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_NoEntry_PF.prefab - GUID: 177d8f9f12b358f41814348b374fdf97... done. [Time: 12.928500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_University_D_D5_PF.prefab - GUID: 17b72fde67038484faff613508e85259... done. [Time: 13.369700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B1_5_PF.prefab - GUID: 17b742b9447dabb4ea5169170ca59555... done. [Time: 13.922200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop01E_PF.prefab - GUID: 17c2a4ef86bed384995267d17dce6d54... done. [Time: 13.626100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C5_500m_PF.prefab - GUID: 17d050f4d157a5340afa22c032e5a57b... done. [Time: 14.886300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_SchoolForward_PF.prefab - GUID: 17db9186c0d714049855e4be615e8468... done. [Time: 13.719100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_it_it_SubwaySmall_PF.prefab - GUID: 17deac58a6b2c584ebcb5e4ba2841a00... done. [Time: 13.746600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Station_D_D2_PF.prefab - GUID: 17ee91ea8132943448d99b0b6e93d949... done. [Time: 31.645200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_9_PF.prefab - GUID: 17fa81eaed34da7468d7685a13debe62... done. [Time: 13.163000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/ConcreteWall_PF.prefab - GUID: 18167b10600e2aa4995e40209b073439... done. [Time: 24.294900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D8_PF.prefab - GUID: 18225c39486d0c244a8d1b04c449e62d... done. [Time: 20.165500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_NoEntry_PF.prefab - GUID: 18455c12f06df1d4ca0ac2f33c446fd0... done. [Time: 13.928400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Station_D_D3_PF.prefab - GUID: 186663924dd71584d92311ca0fab71c5... done. [Time: 31.851100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D2_PF.prefab - GUID: 18864182df9e42a43a3e51935cdf1cf5... done. [Time: 13.820500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/MedWarehouse1PaintCAP_PF.prefab - GUID: 188eb30a22690f24fa71739cab487e93... done. [Time: 17.153000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/BricksWall25_PF.prefab - GUID: 18923573091a1c145ab87e7e21910857... done. [Time: 13.972300 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_SpeedLimit_60_PF.prefab - GUID: 18c77abc23659b543838a5e203beeb4c... done. [Time: 13.673900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/MedWarehouse2Nopaint_PF.prefab - GUID: 18cfcebaf6cff2c408efe30ce3959e7a... done. [Time: 16.729300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_FootBall_Court_PF.prefab - GUID: 18dfb50208167af48a65379b0982b447... done. [Time: 14.131400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_25_V2_PF.prefab - GUID: 18f6af9cdab87be449641e72b6851835... done. [Time: 13.288100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_College/xx_xx_xx_College_PF.prefab - GUID: 18f8630162a09bf40a62916b669756c4... done. [Time: 127.313900 ms] Updating Assets/contents/Sceneries/TestLand/Common/Road/xx_xx_xx_TestLandRoad_Icy_PF.prefab - GUID: 190a295095cde0d47a454ee6bb68c851... done. [Time: 16.731800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road5_PF.prefab - GUID: 190f0025523062f4091c0026b1107659... done. [Time: 16.911800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Hospital_D_D4_PF.prefab - GUID: 196b88d2fef65014fbe401db7b4af370... done. [Time: 13.480000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Traffic_PF.prefab - GUID: 196d813b92ed5b04ea0130d29033aa3a... done. [Time: 13.952000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_RoadHump_PF.prefab - GUID: 19745b08775380b42b14663b1aa7e79b... done. [Time: 13.669300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodFence_4_PF.prefab - GUID: 19ee45e39c65d7342bdfaa24b0a695a7... done. [Time: 14.181400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_StraightAhead_PF.prefab - GUID: 19f5bcf97f22b304cb266ed2c7392b87... done. [Time: 15.665000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Viaduct_HandrailSubjection_PF.prefab - GUID: 1a06be9298d828d448320b2c4c6f04b4... done. [Time: 22.666100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_BifurcationPlate_PF.prefab - GUID: 1a3559e8abf99d441bc9789ec693ea31... done. [Time: 13.569900 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Hoarding_PF.prefab - GUID: 1a37723f0af9f8344a3c96cabfdf5673... done. [Time: 13.485200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_LoadingDock_PF.prefab - GUID: 1a460b8de27ec2646929cd27f9f7426e... done. [Time: 14.785600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Airport_D_D1_PF.prefab - GUID: 1a6785f9ea9446c4dac799e4f832db57... done. [Time: 24.440800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hw_mx_mx_RghtNarrow_PF.prefab - GUID: 1a758249887cd074e87b8fb7c46393fc... done. [Time: 13.295400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_Directional_C_C1_PF.prefab - GUID: 1aa3126a08b13814db588893fd67cccb... done. [Time: 14.196400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_City1_2_PF.prefab - GUID: 1af4dd1f0ae619843be5b9f2a438b8ca... done. [Time: 50.590200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_SchoolLeft_PF.prefab - GUID: 1af6029c3de444f4a80e72476c40fb21... done. [Time: 32.569900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Hospital_D_D5_PF.prefab - GUID: 1b097528db68d77428fb3b40cdc0c506... done. [Time: 23.013700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_cl_cl_SubwayBig_PF.prefab - GUID: 1b2122a8e3ce1184fa75958d830b9477... done. [Time: 14.157200 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/xx_cl_cl_FirePost_PF.prefab - GUID: 1b249f5005c84a84595b910f0e202301... done. [Time: 13.150300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_CurveL.prefab - GUID: 1b2d00f335319d84383ca8e73c760378... done. [Time: 22.503300 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Testland_New_Position_PF.prefab - GUID: 1b3861ca7db67274e8f32d3f35533200... done. [Time: 18.879500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_IncorporationLeft_PF.prefab - GUID: 1b3b2a890c8dc064abeb49ec81bc3509... done. [Time: 13.848000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_StraightAhead_PF.prefab - GUID: 1b6249b90577a0d4fb13f5a12a1b39dc... done. [Time: 13.907500 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Airfield_Light_PF.prefab - GUID: 1b859db0fdce89b4daa63c8730315565... done. [Time: 14.966900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_C_C5_500m_PF.prefab - GUID: 1ba108d3bfa5ebe499f96a78deea910d... done. [Time: 24.339900 ms] Updating Assets/contents/Sceneries/TestLand/Colliders/xx_xx_xx_Signal_Collider_Double_2.prefab - GUID: 1bb184332d892234481d581d17614290... done. [Time: 12.674100 ms] Updating Assets/contents/Sceneries/CityLand/ES/Props/xx_es_es_FireTruckPark_PF.prefab - GUID: 1bb72a1e0214a8f4e895802f864a990a... done. [Time: 13.384800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_3_PF.prefab - GUID: 1bbff25f6882637428ef21b4a2d73011... done. [Time: 25.115700 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/Male_body1_PF.prefab - GUID: 1be200795742b554c862a92b48aa25fb... This is a pure scene object: Male_body1_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 224.547600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Table_D_PF.prefab - GUID: 1c0b4a8d6c9159342a4953e4091226dc... done. [Time: 14.561400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/Garage_PF.prefab - GUID: 1c0ff22f493dc434ba85d2b25a2fc52a... done. [Time: 31.079900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Hump_PF.prefab - GUID: 1c12ccd6efcd7634ba78a139a90ea35d... done. [Time: 23.132400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_xx_xx_xx_ResidentialBuilding_Type1J1_PF.prefab - GUID: 1c19eb6ce0b0f3c43a0cce17482c33d1... done. [Time: 14.043000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Tunnel_PF.prefab - GUID: 1c5033aa569dc574bb7b3d1485ee878a... done. [Time: 13.349100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_HardCurve_Right_PF.prefab - GUID: 1c53cb628fe0bc74d8cea217d7f82359... done. [Time: 13.140100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Table_C_PF.prefab - GUID: 1c8521a6218f2904da03523a84f64c20... done. [Time: 12.882900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall2_25_PF.prefab - GUID: 1c93432bee43df44d9963ca65c199aa1... done. [Time: 13.452000 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/xx_xx_xx_Testland_Collider_PF.prefab - GUID: 1c9d1e3a6a05c8e46ba9f51138b66dc8... done. [Time: 12.528700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/cty_br_br_BankOffice_PF.prefab - GUID: 1c9ea1714208f854db3ce4e987019710... done. [Time: 13.538100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ElectricBox_02A_PF.prefab - GUID: 1cc94e1e7b051e4408cf29ecf3b22c3b... done. [Time: 25.227200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1A_PF.prefab - GUID: 1cdc459e5f7879f46b4a233f4f0e21b2... done. [Time: 16.483500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_CrossRoadsX_PF.prefab - GUID: 1d409f22ebd692946903b174e5d0f5e3... done. [Time: 16.814600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RoundaboutSmall_A_PF.prefab - GUID: 1d47482fbe1f220459369f7f54d094a8... done. [Time: 14.064800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_works150mtrs_PF.prefab - GUID: 1d4a824e9f7ef154daa3b7786e74a1fc... done. [Time: 23.434400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_Directional_C_C5_PF.prefab - GUID: 1d5b87049ee3e194c95e81b7eee66f63... done. [Time: 13.307500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1R_PF.prefab - GUID: 1d65e79ae37f2c2478227401fe0d489e... done. [Time: 14.476100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Bench_A_PF.prefab - GUID: 1d6e8ad1b929f074886a1cb3b8ab66f6... done. [Time: 13.468600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_2_PF.prefab - GUID: 1da24a900a385c9448fb41506a92d343... done. [Time: 24.135900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road1_T_PF.prefab - GUID: 1daa3d565b80861448cee922b7df642f... done. [Time: 14.297000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C3_PF.prefab - GUID: 1db298a3c51cb004ba527c15c6994484... done. [Time: 15.493100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Stop_PF.prefab - GUID: 1dcefc22359cd2241bbab3b37d43d1f1... done. [Time: 12.361200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/MetalBarrel_1_PF.prefab - GUID: 1de7473bc8a4e544aae37f889e0d4502... done. [Time: 13.137500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_11_PF.prefab - GUID: 1de80ce250e94e847b745f77bd08a6eb... done. [Time: 12.843600 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_BollardBus_B_PF.prefab - GUID: 1e144e132591d684d93d59bcf3c0b90a... done. [Time: 17.116400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Roundabout_PF.prefab - GUID: 1e191059dfe413f4cb6bdf683cc80872... done. [Time: 21.606400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_Pebbles_PF.prefab - GUID: 1e24c66463b37454eae17cd93ef75580... done. [Time: 14.208600 ms] Updating Assets/contents/Sceneries/WaterWorld/Location/BR/RoadWaterWorld_PF.prefab - GUID: 1e4adb5ef99e83c4f8c2c16e34233e74... done. [Time: 22.227500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_StreetLight_C_PF.prefab - GUID: 1e69481317a805d42a6b470d5be33ed0... done. [Time: 13.220900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D8_PF.prefab - GUID: 1e9d5a3166f6d104f93e4e0090689ede... done. [Time: 12.790600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_11_PF.prefab - GUID: 1ea0aabf9180b0b4abffd9ec2c9dc4ec... done. [Time: 26.426500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_SchoolLeft_PF.prefab - GUID: 1eb9b6a2553bb5e4cb8470aff53ed904... done. [Time: 12.930300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_15_PF.prefab - GUID: 1ef509a93ca05ab4a9afa771f177376d... done. [Time: 12.804400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_SoOnibusRight_PF.prefab - GUID: 1f1b2082206efca4bad6379d9b950325... done. [Time: 12.828500 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Hangar_2_PF.prefab - GUID: 1f61ae04f9f45ba4093d600b589a2bee... done. [Time: 20.409400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Yield_150_PF.prefab - GUID: 1f6f1f0871a0cec40a77e4815d8c8cad... done. [Time: 22.935200 ms] Updating Assets/simuzen/vehicles/Vehicle Lights/BusLights.prefab - GUID: 1f86f47e3eb49604291c18fbef40c18a... This is a pure scene object: BusLights UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 176.126100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Front_Blue_PF.prefab - GUID: 1f8cfc3b8a76078448b946331f3507a7... done. [Time: 23.904600 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump400m_PF.prefab - GUID: 1f95990074ededb44a9079986f6ae376... done. [Time: 15.286600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1D_PF.prefab - GUID: 1fb5476fad55d6443a46ec9a44d659f2... done. [Time: 14.771200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotSquare_04B_PF.prefab - GUID: 1fbda85e876591c418ea4eb1266544c3... done. [Time: 15.993800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_es_es_AmbulancePark_PF.prefab - GUID: 1fe169776aa707743ba42ac43ce48d78... done. [Time: 16.466600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_C_C5_500m_PF.prefab - GUID: 2005e4a80d6af1b4cacd9534dee0a4d5... done. [Time: 14.903000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_Right_PF.prefab - GUID: 20065e308191ca947b2a51cce52174de... done. [Time: 16.048800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Streetlight_E_PF.prefab - GUID: 20184703f68e0ed4bb9cc0c4d73ab0b2... done. [Time: 17.888600 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/xx_xx_xx_BusStop_BRT_A.prefab - GUID: 201af87a73420394c846b29e3b917602... done. [Time: 12.483600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Straight_RoadTransition_PF.prefab - GUID: 2029b53f5fefa504d84d70c9d54336e4... done. [Time: 23.998300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Stop_PF.prefab - GUID: 20380141d1d362c49930de9f4e0d72ea... done. [Time: 13.321800 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_MitsubisiColt_Orange_PF.prefab - GUID: 203b790cf0671c34f9b3d825e2ee854c... done. [Time: 12.616600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_TwoWay_PF.prefab - GUID: 2056965f4d8853c46b451be04d88d189... done. [Time: 14.867900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_FallingRocks_PF.prefab - GUID: 2067d5f221fb7e94795c92686d899e38... done. [Time: 13.698200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondaboun_Hospital_D_D3_PF.prefab - GUID: 20ad6cae764930a4ebb789cec2c9f85e... done. [Time: 28.740900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_stadio_R_PF.prefab - GUID: 20b28847677c5d44d8f19b1984d39810... done. [Time: 13.740800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_stadio_F_PF.prefab - GUID: 20b57836de015354180053d62304cb2f... done. [Time: 12.445300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_VerticalBillboard_B_PF.prefab - GUID: 20c6836c78330d543995e7cbbe0be888... done. [Time: 14.374300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_University_D_D1_PF.prefab - GUID: 2144e002f785dd740adad7746e66c849... done. [Time: 20.834000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_C_C2_500m_PF.prefab - GUID: 2155b500e14573149839abb0dd7c7e9c... done. [Time: 13.543900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodenPorch_PF.prefab - GUID: 216ee196f79e07e448900e951b43c1b2... done. [Time: 14.532000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_ChurchRight_PF.prefab - GUID: 217b9757673791d4e841bbe7ce1cc273... done. [Time: 15.530500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sculture01_B_PF.prefab - GUID: 2180db37d273c4c42828ee79bd2ac923... done. [Time: 14.827000 ms] Updating Assets/contents/Sceneries/CityLand/BR/Road/cty_br_br_Cityland_Road_OC_PF.prefab - GUID: 21fb276e5b11897488188b7db012f07f... done. [Time: 56.495500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop01G_PF.prefab - GUID: 22118c8125b498947822a421a6e5b41d... done. [Time: 29.944900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_Directional_C_C3_PF.prefab - GUID: 22226947b64b1dd488da4304632b2901... done. [Time: 13.223800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_CurveL_PF.prefab - GUID: 2224663aeb71e8140a93932b720b81d1... done. [Time: 13.710000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_BorderCorner2_PF.prefab - GUID: 22804deb71677d04dbad42032e551684... done. [Time: 13.117700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_C_C2_PF.prefab - GUID: 2283f5064f1695f4883942a465ff9181... done. [Time: 21.111700 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Truck 10 MX.prefab - GUID: 2286e73ff3173e64f927f7feecf06a91... done. [Time: 40.081600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Advert_1_PF.prefab - GUID: 22ac86168bade164b84c888743f49137... done. [Time: 15.072800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_University_D_D1_PF.prefab - GUID: 22e48e591aa00ef4da2ec88562c755e6... done. [Time: 18.056000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_SubwayEntraceBig_PF.prefab - GUID: 22e559d0a5464c6499815105699af55a... done. [Time: 19.900300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Horn_PF.prefab - GUID: 22f45ab755b686e4cbe51bb0030276ca... done. [Time: 31.321100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Container_PF.prefab - GUID: 22f4d418088383a40a2f9c5574f3eb5b... done. [Time: 13.996300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building4_Type5_PF.prefab - GUID: 2306063cb7d8a1b4b978011f9c41354c... done. [Time: 24.952400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_RoadCuve1_E_PF.prefab - GUID: 23071c6a76fc74844a130ecf2ca368b5... done. [Time: 15.931500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Streetlight_D_PF.prefab - GUID: 2309b2db3a6f71e4c83c5d412762ba75... done. [Time: 13.790000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_Crossing_PF.prefab - GUID: 23319b4226be85c449fea1002e0ac48c... done. [Time: 12.723300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails08_PF.prefab - GUID: 2353da05ffdd6d34f882bb78cdac32dc... done. [Time: 13.807900 ms] Updating Assets/contents/Sceneries/TestLand/LightProbes/TT_LightProbes_Road.prefab - GUID: 237afb0407ea260428de23b2dacb9538... done. [Time: 19.915800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FlowerpotCylinder_02B_PF.prefab - GUID: 2392fdbaceb6d154e80e5e6a53f5abfd... done. [Time: 14.492600 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_RoadDegraded_PF.prefab - GUID: 2396194bedbf50746a8b85a09394653d... done. [Time: 16.515600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_13_PF.prefab - GUID: 23bd33434ef937547b0ca42795be30b3... done. [Time: 12.468000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_City4_3_PF.prefab - GUID: 23ca6b7ddbd918643b58c11bc39c0549... done. [Time: 22.759000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Right.prefab - GUID: 23ced955742462742a3b0fdb3fc30f10... done. [Time: 13.206400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ChainLinkBarrier_02A_PF.prefab - GUID: 23e8cb4db56758649bbc08e5a9a842cc... done. [Time: 16.743000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_Directional_C_C3_PF.prefab - GUID: 23f67e933eb270042b5fbf1e0b29c8a7... done. [Time: 13.851200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C1_PF.prefab - GUID: 244ce72f9c18c3f44b94bed17ac5455e... done. [Time: 21.538300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_Right_PF.prefab - GUID: 247eee5415c953642ad29ebce83c9a84... done. [Time: 21.035000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_01E_PF.prefab - GUID: 249bf9045011315488a3f79ca21560d6... done. [Time: 14.299100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs/MineryMachine_PF.prefab - GUID: 249e14b46a5c38d449a8837f96f84a68... done. [Time: 13.875800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Bench_B_PF.prefab - GUID: 253bf2af3740cce4894309c602a202e7... done. [Time: 28.048500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_NoEntry_PF.prefab - GUID: 256a48e77be151940a77a27d1002c86c... done. [Time: 18.018900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuildingMed_V2_PF.prefab - GUID: 259504501562932479571aab7d9016af... done. [Time: 15.862600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sculture02_A_PF.prefab - GUID: 25b2bab0f735b1441bd0ff1925de661e... done. [Time: 19.552800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_Yield_PF.prefab - GUID: 25c288e6887e2224abde333194d46106... done. [Time: 13.425700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/Via11_Cross_road2_PF.prefab - GUID: 25f1086d4cf243a42a53f4cda262afbb... done. [Time: 15.429800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_WolsvagenPassat_Type01_PF.prefab - GUID: 262ccee5b4be3c74d8f00e33ef224686... done. [Time: 21.851800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelPiece3_PF.prefab - GUID: 263e013ef8bafda4aadceaebeb78d446... done. [Time: 12.470200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_ChurchLeft_PF.prefab - GUID: 264ff30e628288640a74470fc4cc0b5a... done. [Time: 12.838400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_PedestrianCross_Left_PF.prefab - GUID: 2693c7f19c71e6242b2d05afee7e6dad... done. [Time: 11.992200 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHumpBig_PF.prefab - GUID: 26a921e845c0dfb459f6abefc2460801... done. [Time: 12.858200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RockingHorse_A_PF.prefab - GUID: 26cf271bec5ffb647ad4236feb972a8a... done. [Time: 13.568900 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/Bake/Park_Cars_Colliders_PF.prefab - GUID: 26f4613cfc6d9734a8a76e5c6de7cc18... done. [Time: 13.131200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/CanvasFences_PF.prefab - GUID: 2744316dfcff8ed42b64dd133f84cf7d... done. [Time: 38.296400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_OneWay_PF.prefab - GUID: 2772471cc5f7f754486756192ed766dc... done. [Time: 12.654500 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs75.prefab - GUID: 278276b5e049a5041bc231028cda4a16... done. [Time: 13.157300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_Directional_C_C5_PF.prefab - GUID: 278a5142f88bdf745897b7c0a5bfe9c8... done. [Time: 26.432800 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/IndustrialBuilding_1_PF.prefab - GUID: 278eff0f28423ad48ac465da3fd81353... done. [Time: 12.883500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Pedestrian_ramps_PF.prefab - GUID: 279cae8ff48e63549b11a6ef9e63fcf5... done. [Time: 88.390000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_01C_PF.prefab - GUID: 27be57b763475ef4cbbaddba647adcdd... done. [Time: 13.402600 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Ramp_2_PF.prefab - GUID: 27c025e8a17a7b14098220b2952d351f... done. [Time: 13.285400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Station_D_D3_PF.prefab - GUID: 27fa1b1e84a990140b229d4ed89771ca... done. [Time: 13.464400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_SchoolForward_PF.prefab - GUID: 27ff312fea0e30e4d9200935596f5c2a... done. [Time: 12.925600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ParktLamp_A_PF.prefab - GUID: 280f56e0a00e8de4aa5fddd9108d8379... done. [Time: 22.533600 ms] Updating Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Urban_Bus/PivotExtCam_Urban_Bus.prefab - GUID: 2824ea85eb5bf644f8eb6a29f6d72179... This is a pure scene object: PivotExtCam_Urban_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 58.999200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Square_White_Arrow_R_PF.prefab - GUID: 2863e84685571f049a75e609500a8cdd... done. [Time: 12.745200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Straight_road1_PF.prefab - GUID: 2873889525bfe76478e28a37a6ad1e27... done. [Time: 12.900900 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_FoodStand_PF.prefab - GUID: 2888b7b6e8b604f4f8a8141541cfd491... done. [Time: 19.367700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/cty_xx_xx_Wall_Col_PF.prefab - GUID: 2899d195c1fde2e40bf1058e3032c5d3... done. [Time: 22.951900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_ShortBollardGreen_PF.prefab - GUID: 28bf73768b75e12478eda8fed05d0056... done. [Time: 14.994300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Streetlight_B_PF.prefab - GUID: 28c1e327adf2edc4686a65123ec09a74... done. [Time: 14.888200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Airport_D_D3_PF.prefab - GUID: 28dc96a97601a9e4a9a816a3d336b66b... done. [Time: 23.246400 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/ControlBuilding_PF.prefab - GUID: 28e4fae22634d844488fb0b779a2019e... done. [Time: 14.216200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/Wheel_1_PF.prefab - GUID: 290f8f7f5fa51104293e8cf1073ed3b0... done. [Time: 14.051800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop03F_PF.prefab - GUID: 2912d689b6d96f24b9f9d1ee83059587... done. [Time: 14.356200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ElectricBox_01B_PF.prefab - GUID: 29324ef978624f8488243dabeb61d76b... done. [Time: 19.159400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hw_mx_mx_works150mtrs_PF.prefab - GUID: 2937f4646b4304d4ebfdc4d867dbb618... done. [Time: 15.040000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/AMBA_Bar_Terrace_PF.prefab - GUID: 295f890811ee2fb478954e28a1c8ce77... done. [Time: 102.446600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails10_PF.prefab - GUID: 2962e2e2a6fd78f42ad982c0c81a2cdd... done. [Time: 14.849900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrafficLight_E_PF.prefab - GUID: 297020e5d0eb57c489adeffa4f06ceb4... done. [Time: 13.241300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowStraight_PF.prefab - GUID: 2991c2ff3f93f1d4cb97554ea72d6dfa... done. [Time: 13.655200 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Logic/WW_LightProbes_Road.prefab - GUID: 29ab1ec3260ab8244971122a2c320f2b... done. [Time: 27.039400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse1_Type2_PF.prefab - GUID: 29e69f372d5e4ae44807d0bc18c1f0f1... done. [Time: 24.705000 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Chimney_3_PF.prefab - GUID: 29eb56da60b9c06479ee29543802aff1... done. [Time: 26.999000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodFence_2_PF.prefab - GUID: 29fa0b8bc5ce841439cd9a3119a48162... done. [Time: 18.438300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/xx_ar_ar_Highway_Road.prefab - GUID: 2a03c743d73f47241b0e60973b80512d... done. [Time: 18.432000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_College_PF.prefab - GUID: 2a040a4eac808074eb5a65e2f861d154... done. [Time: 15.397800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01B_PF.prefab - GUID: 2ac33eddbb52890479939ac4cc3de41f... done. [Time: 14.114500 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Terrain_TestTrack_Low_OC_PF.prefab - GUID: 2ad842fbd4184df4e80f9cca8e8db338... done. [Time: 22.672400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_4_PF.prefab - GUID: 2b17843b7628a98439b66d007a8a45a0... done. [Time: 12.961200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FordFocus_Type02_PF.prefab - GUID: 2b5786f3093b03d45bb6eaba8170ef7f... done. [Time: 13.402700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/AltarStatue_PF.prefab - GUID: 2b64beaae153fa04e82c92922984f481... done. [Time: 19.961700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelPiece4_PF.prefab - GUID: 2b6c093e49685494f8ca8182bd99d54a... done. [Time: 13.126600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_Vespa_Type0B_PF.prefab - GUID: 2b6d09b37bce61b4e80ec7cd6a4cb28e... done. [Time: 14.417700 ms] Updating Assets/contents/Sceneries/TestLand/Testland_spotlight_PF.prefab - GUID: 2b86287dda7b015468a4e06d52ab1488... done. [Time: 23.595100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RoundaboutBig_C_PF.prefab - GUID: 2b86572ca0c51a54284e356a528d6dd7... done. [Time: 13.724300 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_PhoneBooth_PF.prefab - GUID: 2b9f25e15e5da874886b730f95c07675... done. [Time: 13.164000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/ExpansionJoint_C_LOD.prefab - GUID: 2bd7b869fb2157b4ba3e22749964ba35... done. [Time: 15.722600 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/WallFence_LOD0_New_PF.prefab - GUID: 2bda2a5413906a644822cbb062f7751b... done. [Time: 13.070500 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/HG_VegetationStudio.prefab - GUID: 2bf398c88e9c1e241bfb732c6963e818... done. [Time: 63.897400 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Chimney_2_PF.prefab - GUID: 2c165741d9d94c640a0808a8c09c824f... done. [Time: 26.399800 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/SideYardHouse_Variant.prefab - GUID: 0ad960060ff61b345b892cb27064cb08... done. [Time: 268.753900 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/LittleHouse_1_C_Variant.prefab - GUID: 2a0445ae72f223c47804224932de74fa... done. [Time: 114.768800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_City4_1_PF.prefab - GUID: 2c3ff78f9c12adb449dae3e4a96ce223... done. [Time: 28.533000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Train_PF.prefab - GUID: 2c4470a985f9c2145855d6ff555f85e3... done. [Time: 75.487000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Straight_road1_noBike_PF.prefab - GUID: 2c65b9b3b3174914ba0598047c838002... done. [Time: 15.717700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_C_C3_PF.prefab - GUID: 2ca7a5c4bb85eb54b95ca7185c48681f... done. [Time: 21.232200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Swing_A_PF.prefab - GUID: 2cb8413bbf249ce4585e85108d9e0b63... done. [Time: 13.890900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House02_Type02.prefab - GUID: 2d26b3678c99e2f428c9f59e3f609479... done. [Time: 14.221700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_01B_PF.prefab - GUID: 2d4ea70dccff8cb45af57ae489c070c6... done. [Time: 14.777800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_4_PF.prefab - GUID: 2d5f8ce84c55249468e8bdd1b55e28ef... done. [Time: 33.794500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_Left_PF.prefab - GUID: 2d71c3e57d374504ab20ddd7b1df35fe... done. [Time: 13.097500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_NoLeftTurn_PF.prefab - GUID: 2d8ecb883ef75a54cabf774d6ce79039... done. [Time: 13.495900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/FenceTower_Composition2 .prefab - GUID: 2d916f15a717f64428916486e46d6d0d... done. [Time: 17.211700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_TrainCrossing_PF.prefab - GUID: 2d92670acaf2c954fafd4af203940aa8... done. [Time: 14.608100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B2_5_PF.prefab - GUID: 2db8c276a8a4eea4d95f21a2beff4067... done. [Time: 13.769800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_CobrancaManual_PF.prefab - GUID: 2dec424ca28553444bbe0b59b23cf7fc... done. [Time: 22.247700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_TurnRight_PF.prefab - GUID: 2df3df4de326e0d4cabf4d815a31bd2d... done. [Time: 15.456900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/CanvasFences25_PF.prefab - GUID: 2e19bbb4d2c3e2c4282709cc6425ff07... done. [Time: 42.718700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01B_PF.prefab - GUID: 2e222538644f89d4e9370282da7a628b... done. [Time: 13.518300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Table_A_PF.prefab - GUID: 2e3bd60f8423f8a46bb61c3fe1627ce8... done. [Time: 13.492400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodFence_1_PF.prefab - GUID: 2e9738d63f9b1f348b8eda06c43c41e9... done. [Time: 14.947600 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Terrain_TestTrack_Low.prefab - GUID: 2e9b962b838b92a43abf16daac54032c... done. [Time: 18.097700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/ContainersGroup2_PF.prefab - GUID: 2eadf480a4d2a0343b7018d12ef0ca28... done. [Time: 21.617700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Tunnel_Triggers_PF.prefab - GUID: 2ed5d13674d55ca49a1e11e7f2adafaa... done. [Time: 13.104600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Station_D_D4_PF.prefab - GUID: 2efd047d16db556439f921f2d34b4cc8... done. [Time: 13.362200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Chair_A_PF.prefab - GUID: 2f09416441cf0af46b20345b296e7233... done. [Time: 13.261900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ConstructionFence_A_PF.prefab - GUID: 2f0b7073710b49f4b9164a07f29e3110... done. [Time: 13.924400 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road/DirtTrackRoad_PF.prefab - GUID: 2f0fa19efda2fe74ba308d5856510779... done. [Time: 29.786600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_High_advise_PF.prefab - GUID: 2f666a9af7a1bef4ab7bd4682b47f88d... done. [Time: 22.174600 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/House_2_C_Variant.prefab - GUID: 2f92bf1c601052947a6c74686cfbf19c... done. [Time: 109.628700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Exit_City1_2_PF.prefab - GUID: 2fa3fc66649e264478a8d89f309fa43e... done. [Time: 29.072700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Church_PF.prefab - GUID: 2faca70df344b14409ea5232f48e7a48... done. [Time: 17.956100 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Cone_B_PF.prefab - GUID: 2fae057af89fd8d44bee9908d7064e65... This is a pure scene object: Cone_B_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 81.952900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_Stop_PF.prefab - GUID: 2fd0eb3aa23a0bd4199e0843e7fb7b48... done. [Time: 13.468000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_cl_cl_Flag_PF.prefab - GUID: 2fd82816f4a6b354c91894a57e836910... done. [Time: 13.434100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_works150mtrs_PF.prefab - GUID: 3049211308f4d344a9a66d5ba80319a5... done. [Time: 13.292900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C5_PF.prefab - GUID: 304d8ecb33462304b97132cf7e811264... done. [Time: 13.599800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/AMBA_FoodStand_PF.prefab - GUID: 30550d4b2160d05488c3c554b7ccd347... done. [Time: 22.911000 ms] Updating Assets/contents/Sceneries/CityLand/BR/Plates/cty_br_br_Plate_PF.prefab - GUID: 3122fdb43dd02ff4f8938205c6d1a80b... done. [Time: 22.682400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Font_A_PF.prefab - GUID: 3135110c27a809949b0c7c1bccb91506... done. [Time: 12.962900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building1_Type5_PF.prefab - GUID: 315ddc0a6360fa647b6e949b99f43508... done. [Time: 13.483900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_BifurcationPlate_PF.prefab - GUID: 317393c01891c2c4bb227db2630f980b... done. [Time: 25.028200 ms] Updating Assets/contents/Sceneries/amba/Common/SpawnpointsAMBA_PF.prefab - GUID: 31970562eb1c9be448aae2920bd7429e... done. [Time: 32.654500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_OneDirection_R_PF.prefab - GUID: 319bade7932aa344eb2e2400b70d94a4... done. [Time: 13.174100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall4_PF.prefab - GUID: 31f7878afd9d9c741a2dc86e93b853fb... done. [Time: 14.935000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall3_25_PF.prefab - GUID: 320700785f8e7ec41909dbd15cb66dc3... done. [Time: 22.670600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/FloorLight_PF.prefab - GUID: 320ad6e4f1be81c478e5b71f2b827488... done. [Time: 13.349900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_PottedTrees_B_PF.prefab - GUID: 32696885c4f7f6b438efb0cc703d21b4... done. [Time: 14.235100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1D_PF.prefab - GUID: 32a91d1a10879b9479cce0ac21d0f725... done. [Time: 13.384300 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_RadarCity_PF.prefab - GUID: 32f8150e4e3c88045a471d89a51d41f1... done. [Time: 13.255100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_PedestrianCrossing_PF.prefab - GUID: 33165b276bcec3b41a43f1bc5ca29d9d... done. [Time: 12.651400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_SpeedLimit_100_PF.prefab - GUID: 333a7cfbeda44a34e940876dd1cb83a8... done. [Time: 18.825700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_PF.prefab - GUID: 3361c1d5d4e9f8d4781031cf0151ca21... done. [Time: 20.326800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceCurve_45_V2_PF.prefab - GUID: 336884100814e5f4b8e0bdb1c9effa2a... done. [Time: 13.201100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_xx_xx_xx_ResidentialBuilding_Type1J_V2_PF.prefab - GUID: 33cc7fc0fcd196948a9c71d681f4c98a... done. [Time: 25.551200 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_Flag_PF.prefab - GUID: 33db15189b8c25149b9ff131b6736e21... done. [Time: 13.380900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab - GUID: 33f9e58f9aaa81445bf3b47058412d2c... done. [Time: 13.227900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_FordEscape_Type02_PF.prefab - GUID: 342e69043023f91438d37d9cf0928d68... done. [Time: 13.666400 ms] Updating Assets/simuzen/platform/systems/base/services/input/Prefabs/InputRewiredSystem.prefab - GUID: 3466077b91f02bd43842cd0c3826440c... done. [Time: 2651.431500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_NoEntry_NoStick_PF.prefab - GUID: 348131258df168048a140c20471ea25d... done. [Time: 23.708800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_High_5m_PF.prefab - GUID: 34b27c282c444844c857305a30b1505c... done. [Time: 15.754600 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/IndustrialBuilding_5_PF.prefab - GUID: 34c6cef127c708c4b8cdf0c01c3b75e7... done. [Time: 20.486500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_EntranceOpen_PF.prefab - GUID: 34d4ad8cfaaf65a4d95d08451dd76c34... done. [Time: 17.024300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Alcorque_PF.prefab - GUID: 34d9fcaa1ff638d4aba7f6faebd8de38... done. [Time: 12.434200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TurnRight_PF.prefab - GUID: 34e3aa0c5b57a7d48914fe9057dfd15a... done. [Time: 13.193100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Lindes/ElementsGuardrail_GRP_PF.prefab - GUID: 34e9184ef5ed46c43a6f738440f6b98c... done. [Time: 6110.318300 ms] Script Compilation Pipeline Post Process Assets time: 0.000922s Assembly Updater Post Process Assets time: 0.041004s Unloading 1185 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 388.4 MB. System memory in use after: 310.8 MB. Unloading 2125 unused Assets to reduce memory usage. Loaded Objects now: 8645. Total: 39.588000 ms (FindLiveObjects: 3.171000 ms CreateObjectMapping: 1.255500 ms MarkObjects: 27.762300 ms DeleteObjects: 7.397600 ms) Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_Directional_C_C4_PF.prefab - GUID: 34f22f29832b96146bf1751681e645dc... done. [Time: 16.736300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Cross01_RoadBus_PF.prefab - GUID: 3501012f69cff1543909cfbfe35552c6... done. [Time: 17.922800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_NoLeftTurn_PF.prefab - GUID: 35076756eece7fe42af00a9796b708d6... done. [Time: 13.373400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_StadiumRight_PF.prefab - GUID: 35352a6aa1f99ed4f9477d7844d4dc6c... done. [Time: 13.613200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01B_PF.prefab - GUID: 3579ac4fed4ceb243a15f1592d09dbf4... done. [Time: 13.959400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/xx_es_es_Sig_Weight_Vehicles_PF.prefab - GUID: 35ee68de352466c46a02479d2cce13fb... done. [Time: 13.047400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop01B_PF.prefab - GUID: 36055f7188bba334d8cfd3b6629461d2... done. [Time: 22.895800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_Directional_C_C2_PF.prefab - GUID: 3607c11f8027fc3478a09ede71c6ce35... done. [Time: 19.426100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_StraightLeft_PF.prefab - GUID: 36242ff6e215ae447ab257ca20d220b0... done. [Time: 22.525100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_RecomendadoBus_PF.prefab - GUID: 365629e67517d614da90adff40a46a0d... done. [Time: 14.256600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuildingMed_PF.prefab - GUID: 36f1f0191ed997744945bdf2a77696c4... done. [Time: 26.868700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_WildAnimals_PF.prefab - GUID: 3713b7df0ca1f59459e4ceed251b54ed... done. [Time: 13.395400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_NoEntry_PF.prefab - GUID: 374a96a28ab98b543ac0df70f048f1ad... done. [Time: 34.283100 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_AmbulancePark_PF.prefab - GUID: 374fdf0ecbda5b147bce952692d4bb41... done. [Time: 13.464300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_TwoWays_PF.prefab - GUID: 375ecf02e124e6145814e1aceeb23ea2... done. [Time: 13.961000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_StraightRight_PF.prefab - GUID: 3775d4f74157ebe4f8bbbfb5f4405896... done. [Time: 30.338300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_Tunnel_PF.prefab - GUID: 378c7c0b5ae6a6c4eb6610ceda8c40f1... done. [Time: 14.369700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/MetalPorch_PF.prefab - GUID: 37fd6af9ec8e6dd438431af6de471669... done. [Time: 35.100000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FenceTrees_01A_PF.prefab - GUID: 3803f9b76ed70a74eadffc1db109d2d6... done. [Time: 13.759100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/xx_xx_xx_Signal_Collider.prefab - GUID: 3821e668ed695674292150c7e4461d24... done. [Time: 22.742200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FullContainer_A_PF.prefab - GUID: 38276d26e785c1c44a03779fa3466b31... done. [Time: 15.067600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_Directional_C_C4_PF.prefab - GUID: 3831155149e1d6e41aed91a67a78adf7... done. [Time: 12.845000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_7_PF.prefab - GUID: 384aa05891ad8114f8994cb4423bdbfa... done. [Time: 24.211500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SoOnibusRight_PF.prefab - GUID: 384c4e4ad9e35d041b7867d2b3167b95... done. [Time: 13.858500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_TrainCrossing_PF.prefab - GUID: 3851229923dab754c80390c0dc01f151... done. [Time: 13.516700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_SpeedLimit_80_PF.prefab - GUID: 3878deb790cd84f4ea2ab57f893cc987... done. [Time: 14.084800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/FenceTower1_PF.prefab - GUID: 388df230a41bc104988f597d7218d08e... done. [Time: 13.943100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Colliders/BR_Signal_Colliders_PF.prefab - GUID: 38d540303ae70a847845d8200fc2f542... done. [Time: 17.252000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/ConcreteTube_PF.prefab - GUID: 38e4e33ed09a43f4c9d8450e21ae11fa... done. [Time: 21.341500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_school_L_PF.prefab - GUID: 38f4f82b2ed13f248b362500ff722af8... done. [Time: 14.218100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via05/Via05_Straight_road1_PF.prefab - GUID: 390b767e1b99d4d49a3c2cc3619a1fe9... done. [Time: 14.517800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B1_3_PF.prefab - GUID: 390d5ca56a54e0b48b8ad257331a9583... done. [Time: 25.422300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_SpeedLimit_120_PF.prefab - GUID: 3923c7863c3f81c4493a19645b28d4bf... done. [Time: 14.265600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuilding_type1_PF.prefab - GUID: 392781e7c3f70404ea13679fd1381aef... done. [Time: 13.781700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross4_Road1_PF.prefab - GUID: 397b2936f545f664a94b42449dfeb986... done. [Time: 14.950600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Right_PF.prefab - GUID: 3985cf218a64df046bb09b6a4e4e02ec... done. [Time: 13.505300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_EitherLeftRight_PF.prefab - GUID: 39924c2755952fb41b7c5af0f0040c3a... done. [Time: 13.671600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_25_PF.prefab - GUID: 399cfcb171a3f23438708b209926f51a... done. [Time: 14.352200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_NoLeftTurn_PF.prefab - GUID: 39a8bc8527772104398661774f1413a0... done. [Time: 13.289900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Awning_C_PF.prefab - GUID: 39b4284dc6b28fb4b9379eeaf1f762bc... done. [Time: 25.493400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_KeepRight_PF.prefab - GUID: 39dec70796124e8489b6a4365f9fcb97... done. [Time: 18.608200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodenFenceBig_4_PF.prefab - GUID: 3a05832b919443743b452e8c751d288c... done. [Time: 16.969000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_PedestrianCrossing.prefab - GUID: 3a0f670226461f140bd4eeb6b01beff6... done. [Time: 13.211600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrafficLight_A_PF.prefab - GUID: 3a35cef3c4d58424a942c21a4121f551... done. [Time: 15.076200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via11_07_Cross2_road_PF.prefab - GUID: 3aa2590f1d6a1a44c82c3d8d57ee0099... done. [Time: 16.286700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1A_PF.prefab - GUID: 3abf80415de39d34c8a689a0b6f14683... done. [Time: 13.332400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_HospitalRight_PF.prefab - GUID: 3ac62bcf8199db3488336489a9938447... done. [Time: 12.804800 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails04_PF.prefab - GUID: 3ae79787565865d4e8bad3e3802c5568... done. [Time: 13.258700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_Slope_PF.prefab - GUID: 3b14189d2d761cd45810059260bbfd81... done. [Time: 13.003900 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Yield150m_PF.prefab - GUID: 3b1972f1d96abe6408cc8c3487703bb5... done. [Time: 12.994300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1Q_PF.prefab - GUID: 3b5c5d20f3f44524bb32ffc826cf9c69... done. [Time: 13.885100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodenFenceBig_1_PF.prefab - GUID: 3ba191b99df069647acf92d8c5239dd2... done. [Time: 24.423900 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/xx_xx_xx_BrazilianBuilding_Type01D_Variant_2.prefab - GUID: 3c956e27e7b25634190ac321941331b8... done. [Time: 125.478200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_CrossRoadsL_PF.prefab - GUID: 3cd8d4a0849d3d3429a8d226dcf86aa7... done. [Time: 29.927300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_Slope_PF.prefab - GUID: 3ce90b73fcb29b14dbee56fe3ed4ece1... done. [Time: 27.751800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_University_D_D4_PF.prefab - GUID: 3d0ce1cad95b58246a04bac1642b345f... done. [Time: 13.388000 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/ClothM2_PF.prefab - GUID: 3d1664a85cf0f194091d65685f93d925... This is a pure scene object: ClothM2_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 31.979600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D5_PF.prefab - GUID: 3d4352631708c6e47b18207fc123b5f3... done. [Time: 14.512900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_Basketball_Court_PF.prefab - GUID: 3d479524c76e0a747a4fc16eee59008d... done. [Time: 14.136700 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/LittleHouse_1_A_Variant.prefab - GUID: 3d55a5a8863de024b84efd4dd902320c... done. [Time: 106.100300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Airport_D_D1_PF.prefab - GUID: 3d7d01647d0f8f94b9e349d7ab241910... done. [Time: 31.457500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_SubwayEntraceBig_PF.prefab - GUID: 3db8d7452dfabb5468e550493795dd1f... done. [Time: 30.501700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_High_5m_PF.prefab - GUID: 3dbb9fdfdeeec954485c0216269dbd18... done. [Time: 17.559800 ms] Updating Assets/contents/Sceneries/TestLand/Cube_Sewel.prefab - GUID: 3dbc1974e93336b45bd0f5fa05740f3f... done. [Time: 14.133200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_GarbageBag_PF.prefab - GUID: 3dea1d8b4f396a84493dec03aad69913... done. [Time: 14.547000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D1_PF.prefab - GUID: 3e031e4c874cfff40801581ef0b984e9... done. [Time: 20.633600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Exit_City1_2_PF.prefab - GUID: 3e5ab25f46d9b0940a01ab832597016c... done. [Time: 24.835800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B2_4_PF.prefab - GUID: 3e76b85596366d64bbbf9952a32c16d2... done. [Time: 26.497900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via12/Via12_Straight_road1_PF.prefab - GUID: 3e79e391fd1d9a146a9d7169b89e5f6d... done. [Time: 12.903600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_CrossRoads_Left.prefab - GUID: 3e99c7ac33fa7fc49b67379a96d60264... done. [Time: 13.419300 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_NoStop_PF.prefab - GUID: 3ea59efb76d01614b8fdd7f0853b6bd7... done. [Time: 14.486700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01A_PF.prefab - GUID: 3ecd8380947929a49a66ea6fbe98f1ce... done. [Time: 13.200200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/cty_xx_xx_Offroad_Col_PF.prefab - GUID: 3ed04b55b600d6f4a9d1c162fece9eed... done. [Time: 12.476800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous02_E_PF.prefab - GUID: 3ed1dcb3b61e8ad43b6688caf562ee5d... done. [Time: 13.439300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Vespa_Type0A_PF.prefab - GUID: 3ed651b11f6e3b1418f6fa6ed32a1947... done. [Time: 12.964900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_CrossRoads_PF.prefab - GUID: 3eeecd23cf42ad54da876f50fbde6e0d... done. [Time: 13.990400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C4_500m_PF.prefab - GUID: 3ef69611ba7871b4999b78932e608b39... done. [Time: 28.282400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous01_A_PF.prefab - GUID: 3f2e65403c89ce346815dff50996dea5... done. [Time: 23.985900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ElectricBox_01A_PF.prefab - GUID: 3f69c7dc8e096ed41899b4bf2e9d7e65... done. [Time: 24.587100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/BricksWall50_PF.prefab - GUID: 3fb7a8f1676b0074482e03c679c10c32... done. [Time: 15.778600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Bench_B_PF.prefab - GUID: 3fb9548ad45f44b4ab60dd1b00cd4fd1... done. [Time: 14.060100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_SpeedLimit_40_PF.prefab - GUID: 3ff56f4cad255a141ba99a706202c1a3... done. [Time: 13.559800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02C_PF.prefab - GUID: 400980fd67797f8468846540eceba92d... done. [Time: 25.271200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_SpeedLimit_120_PF.prefab - GUID: 4024e17feb01cb74789f44669461604c... done. [Time: 13.311300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Station_D_D6_PF.prefab - GUID: 4035d8ba03d04c542a051bf26d46a742... done. [Time: 23.342000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_SchoolRight_PF.prefab - GUID: 40511d4a495c8e54f93b586ccd2a41dd... done. [Time: 21.287000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_PedestrianCrossing_PF.prefab - GUID: 407bbeddaa0f5ca4a9cc0434f4513bec... done. [Time: 13.597300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_WolsvagenPassat_Type02_PF.prefab - GUID: 4099cc1a0e5f30a4bbbd3044793bfcec... done. [Time: 14.979600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type03F_PF.prefab - GUID: 40a8e557132bac74c8dfd0aad4d6bc74... done. [Time: 13.885000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_VerticalBillboard_A_PF.prefab - GUID: 40bbc90e69b320c449890dbbffbad7ad... done. [Time: 15.454400 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_ChevroletImpala_Brown_PF.prefab - GUID: 40c32f6d13c6f2d489ba028732245494... done. [Time: 13.573000 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_R34_PF.prefab - GUID: 40ff876d27d77524d94d9e77e4959523... done. [Time: 14.411200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1Q_PF.prefab - GUID: 410ec2b1539a04844ae1b03a317173c7... done. [Time: 15.505200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodFence_3_PF.prefab - GUID: 411769b05fa505f4e822b4b8e025e58b... done. [Time: 13.697900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_Crossing_PF.prefab - GUID: 418a5e0d5194c904da12b963f81c0adf... done. [Time: 30.397800 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Bars_1_PF.prefab - GUID: 41c3e4aabbb317f47b754dd74ceccc61... done. [Time: 51.795700 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/LittleHouse_3_B_Variant2.prefab - GUID: 0853c4423e1e3594c8aba524ba4192e2... done. [Time: 258.397300 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Corner_House_Variant_2.prefab - GUID: 10e1cb78e14cb48489d1ef9bc72e8270... done. [Time: 212.755200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_IndustrialPark_D_D1_PF.prefab - GUID: 41cd147b7c9a7b04698430fd15526bd1... done. [Time: 14.044800 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/BakedBush.prefab - GUID: 41e96869b4f89294d9d57f8a0eeb065e... done. [Time: 1721.950100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrafficLight_C_PF.prefab - GUID: 41ea9b054c5a6a4409023906541f84a5... done. [Time: 13.903700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01C_PF.prefab - GUID: 41ef49ec528f3a749965a3e21fc46412... done. [Time: 14.381100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_StadiumRight_PF.prefab - GUID: 4232ed063366b9544985ea78dda1e1cf... done. [Time: 17.178800 ms] Updating Assets/contents/Sceneries/TestLand/Colliders/xx_xx_xx_Signal_Collider_Double.prefab - GUID: 425719434a8f5814a9d9f58423df5704... done. [Time: 105.873000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_3_PF.prefab - GUID: 42fa6b76f20a4794b8b71f6d6cf24828... done. [Time: 39.325000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_6_PF.prefab - GUID: 431f261d872f1c8468f598be31820fa0... done. [Time: 24.367400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_br_br_FireTruckPark_PF.prefab - GUID: 433a5a02b13ba014e98a90fd3d5c3b69... done. [Time: 15.700300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Station_D_D5_PF.prefab - GUID: 433cbf4989702e24483cc39b9cac159f... done. [Time: 13.173200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/xx_br_br_Radar_PF.prefab - GUID: 4379f5110d3c76e4a901c6f0d5a8b08f... done. [Time: 14.343100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_14_PF.prefab - GUID: 4380f69c0716d194eb5402e3763d7e4e... done. [Time: 21.703300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_16_PF.prefab - GUID: 438456963b381944ab2c5472c9482a23... done. [Time: 13.658700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_16_PF.prefab - GUID: 439f7938927b9b443bc94249f45de683... done. [Time: 27.342900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/TestLODs/ValconyModule_01.prefab - GUID: 43aab2044b35f274db865c6194c55df9... done. [Time: 22.587600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_StadiumLeft_PF.prefab - GUID: 43c8110ada540c946ba81631d8c7a1ee... done. [Time: 13.985100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FordEscape_Type01_PF.prefab - GUID: 43f6c0091f97c9442b8d1157c9fbbf7f... done. [Time: 12.799900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Hospital_D_D2_PF.prefab - GUID: 43f83bdfbfd1c834494c491fe5c83df8... done. [Time: 13.707800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_SpeedLimit_40_PF.prefab - GUID: 44424f72a35bd904d923098f2843e751... done. [Time: 13.245900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_HospitalForward_PF.prefab - GUID: 444c60e25a399c04485719039b5df346... done. [Time: 13.672800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_SpeedLimit_40_PF.prefab - GUID: 44523b5a2d5e07940b018e6e33bdeefd... done. [Time: 38.457900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_mx_mx_AmbulancePark_PF.prefab - GUID: 445b6519dc4d6be4da482b6570b22e8d... done. [Time: 15.626600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road6_T_PF.prefab - GUID: 4464765eb53cd794c8dcce06c56600fe... done. [Time: 15.101100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_Left_PF.prefab - GUID: 446be06f60718d54fbbe47fc6214deac... done. [Time: 14.980000 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Tourismo Bus.prefab - GUID: 4484444d5324ca24f80a177a7b26d36f... done. [Time: 58.892900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/BorderFence_PF.prefab - GUID: 449b0f2443f313640b40d22af6028d25... done. [Time: 13.290800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sculture01_C_PF.prefab - GUID: 44f9dbba4e71bf0429469cb23a1b3364... done. [Time: 14.623700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_Stop_PF.prefab - GUID: 4533113c13878784998c3b39fc1e5573... done. [Time: 12.819900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_SquareArrowR_PF.prefab - GUID: 457b8fe8dbd3812468c008d5783dff41... done. [Time: 13.039800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Square_White_Arrow_R_PF.prefab - GUID: 458b99c22a60f2f438e4d854b2de0b75... done. [Time: 27.916300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse5_Type2_PF.prefab - GUID: 459b0b3318f18c54b841e2ecbdec4d0b... done. [Time: 14.395600 ms] Updating Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/BusStop_Big_PF.prefab - GUID: 45caccdb3567ce7459458ec250cbe7cc... done. [Time: 61.473900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Straight_RoadCuve1_D_PF.prefab - GUID: 45e18f0aa0970544292faa922989d84f... done. [Time: 13.097100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_StraightLeft_PF.prefab - GUID: 461d90f9dccba0a4fbe7bc3506667db7... done. [Time: 21.003300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_C_C2_500m_PF.prefab - GUID: 461ddf84b6b4822418fe7361aa17246f... done. [Time: 24.813800 ms] Updating Assets/contents/Sceneries/TestLand/Terrain_2k.prefab - GUID: 462a08a0e0ef3364e81ee03e71853d8a... done. [Time: 27.120500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Mojon_PF.prefab - GUID: 4657bb11890a0ca449dee373d351d3e8... done. [Time: 13.915200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1S_PF.prefab - GUID: 465883310eb7a434c92ed5c3010e07bf... done. [Time: 15.716100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ConcreteBarrier_A_PF.prefab - GUID: 46786b67b3f3a664b88c15214c433537... done. [Time: 14.030300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Airport_D_D1_PF.prefab - GUID: 46c810ff65724d94c8112bd08dc42e4c... done. [Time: 13.098800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalYield_Bike_PF.prefab - GUID: 46caca01a3163b4408d630bc1dec1ad3... done. [Time: 13.413500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B1_3_PF.prefab - GUID: 473cb47ff3662914ca1f0602118730b4... done. [Time: 12.702500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_15_PF.prefab - GUID: 476a3e02056fc4747ab4fb9506ff1777... done. [Time: 31.097700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building2_type1_PF.prefab - GUID: 479c418eaa1faa24099d92a9dfff484c... done. [Time: 13.764400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_LitterBin_A_PF.prefab - GUID: 47a8a3137a2daea4b84daa67492e8588... done. [Time: 13.721300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_Child_Park_PF.prefab - GUID: 47ac00d147bdfd647a1cd4ad57c70bb3... done. [Time: 13.384500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_TurnRight_PF.prefab - GUID: 47d7a5b2cf0aee649946c689d18a7dfc... done. [Time: 22.040700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Yield_150_PF.prefab - GUID: 47e388e1f037c3147a714fad700e0e87... done. [Time: 14.023700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_DodgeCaravan_Type01_PF.prefab - GUID: 48148585f2e0c234189b7df9fe80efde... done. [Time: 15.616600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_es_es_SubwaySmall_PF.prefab - GUID: 4826346a8ac540846ad469020870f24d... done. [Time: 27.429900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_CrossRoads_PF.prefab - GUID: 484a0668b884fae40bb9de6f81c7dea8... done. [Time: 14.323200 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/RockWall_2_LOD0_NEW_PF.prefab - GUID: 48503963b70d1da4889f0317c20009fb... done. [Time: 14.236500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Rodovia_PF.prefab - GUID: 48816952678a68b44b5ef1d36673bd6a... done. [Time: 12.914900 ms] Updating Assets/contents/Sceneries/TestLand/Colliders/xx_xx_xx_SignalBig_Col.prefab - GUID: 4882f0b8dd3d2cf4c97f933b3be16c1c... done. [Time: 13.534700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_NoLeftTurn.prefab - GUID: 488f2ce21f48c694db6dbba493c97664... done. [Time: 22.392100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/building2_Type5_PF.prefab - GUID: 48aca050a28349242bea06da5682cebc... done. [Time: 13.971900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_ChurchLeft_PF.prefab - GUID: 48dcf68a12bfec042bb85789e625d701... done. [Time: 14.060200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_mx_mx_Subway_A_PF.prefab - GUID: 490384a8951e2284b9caffadea7f4897... done. [Time: 18.441300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_StraightRight_PF.prefab - GUID: 491752da2c79fac429c015fba775b458... done. [Time: 12.571200 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/xx_cl_cl_SubwayBig_PF.prefab - GUID: 492f22901bc04e04083359cf7d0dab88... done. [Time: 13.749700 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/LittleHouse_1_A_Variant2.prefab - GUID: 494eabdef273fe2449badba0fba42378... done. [Time: 63.331500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road3_T_PF.prefab - GUID: 496d7048486da6342b903a8af957bfdc... done. [Time: 14.641600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Fiscalizaçao_PF.prefab - GUID: 496f6f2c9af708741b80192672374cee... done. [Time: 13.385500 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/CT_VegetationStudio.prefab - GUID: 497485d8e8cffc847910a1de9540f670... done. [Time: 18.606200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_NoOvertaka_Trucks_PF.prefab - GUID: 49813894b065e2e42afc919558a42738... done. [Time: 13.358000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_StraightLeft_PF.prefab - GUID: 49868110aa7362e419a80de0d9d4ef9b... done. [Time: 13.354700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sculture01_B_PF.prefab - GUID: 49a376134418d0c4b9a5453065bc8e0a... done. [Time: 13.465700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_Flag_PF.prefab - GUID: 49a3ee64780e98b499d96391fa090b8c... done. [Time: 14.065800 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_SpeedLimit_20_PF.prefab - GUID: 49a723c314ca23d41953aec47f60fc2c... done. [Time: 13.786500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1I_PF.prefab - GUID: 49b4d4d20bb0a7146923fb479a06b7cc... done. [Time: 13.151400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1D_PF.prefab - GUID: 49b81c1ea9cbbef48abb507ec98871a6... done. [Time: 14.763200 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/xx_xx_xx_Tunel_PF.prefab - GUID: 49fcdece39bb4db4facd2d6301b72398... done. [Time: 21.410400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_ResidentialBuilding_Type1L_PF.prefab - GUID: 4a1350ab47cc52b40b0decc6db7123ce... done. [Time: 25.101500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/cty_cl_cl_FirePost_PF.prefab - GUID: 4a18944f4e5db9b44a9a931052af1c97... done. [Time: 12.936300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Via12_LevelCrossing_PF.prefab - GUID: 4a349a90f176dff4b9ffa5b7652b0155... done. [Time: 16.380500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_10_PF.prefab - GUID: 4a46eda203a9e29419e778de2571dd16... done. [Time: 13.719900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_IndustrialPark_D_D4_PF.prefab - GUID: 4a6838e52cfe0084a9a1e5778def0313... done. [Time: 31.124800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Cross5_PF.prefab - GUID: 4a82993d88b2e734b9e579f0eec06010... done. [Time: 18.274600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B2_2_PF.prefab - GUID: 4aa2a946390a87849bb32d0c620ae490... done. [Time: 26.605300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_hospital_F_PF.prefab - GUID: 4aa759b2ba9832f48a55278f900a43cb... done. [Time: 14.019200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Traffic_PF.prefab - GUID: 4abd68432c61c514bbcae535f8365b7f... done. [Time: 13.210100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_StepDown_PF.prefab - GUID: 4ac016eda2b76084fa86b733507a919e... done. [Time: 13.486300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_HardCurve_Right_PF.prefab - GUID: 4ad8fe7619691b04ba59608e25ce5028... done. [Time: 13.448200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Straight_50_PF.prefab - GUID: 4af1d814c282ba84c906303e4226293a... done. [Time: 13.869200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_RoadHump_Left_PF.prefab - GUID: 4b06b77c15d74374bb13b6da60a9d088... done. [Time: 21.944700 ms] Updating Assets/contents/Sceneries/CityLand/MX/Road/cty_mx_mx_Cityland_Road_OC_PF.prefab - GUID: 4b1c0f6bdd91f484881c352d09312ff7... done. [Time: 48.903000 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/MetalFence_LOD0_New_PF.prefab - GUID: 4b2f8c4b0c9d13149b0149473fe4f5e0... done. [Time: 20.740200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_StepDown_PF.prefab - GUID: 4b3b160735690a344a65c427929d5860... done. [Time: 12.990700 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Terrain_TestTrack_Near.prefab - GUID: 4b41448c7c06b3148b52ddef91e6be1d... done. [Time: 20.689800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D1_PF.prefab - GUID: 4b54baad8b7324c4b9f848c8aca95ba6... done. [Time: 22.404300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_SpeedLimit_80_PF.prefab - GUID: 4b5ac2a0621e07d44aeb771726428668... done. [Time: 14.242700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_20_PF.prefab - GUID: 4b7f5d7b2e8457e4aad4c164138d3ba2... done. [Time: 21.135100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02H_PF.prefab - GUID: 4bb0842349cc0fa4f88ab710918b09bc... done. [Time: 24.421700 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_90_PF.prefab - GUID: 4c395913fc3bd254892a43671b48887c... done. [Time: 25.276700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/_Pieces_/SignalRectanguleGiant_01_PF.prefab - GUID: 4c3f48270a2dfbb40a9176863c70aa23... done. [Time: 69.041000 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/00_Sig_RectanguleGiantFree_01_PF.prefab - GUID: 4c2bcbd0b4521134fba7d217e0809e28... done. [Time: 40.113700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TicketsAutomatic_Variant.prefab - GUID: 1e0cb31d8e9705a4699bd5ca13748c12... done. [Time: 71.758500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_10_PF.prefab - GUID: 4c9e5f4d414f8ca43a03e82f8b8245a1... done. [Time: 20.748100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B1_1_PF.prefab - GUID: 4cb3bfae5bdcaf544907027db90b5f25... done. [Time: 20.573000 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Roundabout_PF.prefab - GUID: 4cda587c17f326246941f2c00d0ada02... done. [Time: 14.106000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_Stop_PF.prefab - GUID: 4ce0449cae16bd344ae43de4d8b72d3a... done. [Time: 15.532900 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Road/GreenZoneWaterWorld_PF.prefab - GUID: 4cf111a4b488d81458202fd33d7760ab... done. [Time: 13.700700 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_BollardBus_A_PF.prefab - GUID: 4cf40485c9f8db144b08a87a6edb8079... done. [Time: 12.701600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_NoEntry_PF.prefab - GUID: 4cf66874ab22f694ea0eff98e3e027eb... done. [Time: 12.554600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Dumpster_A_PF.prefab - GUID: 4d2506f8f02a8d4408b13b153f65c107... done. [Time: 19.736700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_7_PF.prefab - GUID: 4d558b7de8739bb4a8e1e78fe1b8a477... done. [Time: 19.736900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Cone_A_PF.prefab - GUID: 4d56567c04deae24398a90476b0b4826... done. [Time: 14.727900 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_FireTruckPark_PF.prefab - GUID: 4d725374cd049044ab3cd82178a0168c... done. [Time: 12.995900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road3_PF.prefab - GUID: 4da447d65cd429646bbceb9c81c0a683... done. [Time: 32.015400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous02_D_PF.prefab - GUID: 4db448d01cc48f543bbacbafcdcb4549... done. [Time: 13.152100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_HouseWork_2_PF.prefab - GUID: 4dc66c2a684f39242a7538b3e3b3c2c6... done. [Time: 14.164800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_NoUTurnL_PF.prefab - GUID: 4dddb7788e452ad42afc7a0a09a96205... done. [Time: 12.978800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_1_PF.prefab - GUID: 4dfb39904da166a499ae54c46718e27b... done. [Time: 13.221800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_BusStop_BRT_A_PF.prefab - GUID: 4e34d34e422b1af438015fe91eb3b5ec... done. [Time: 234.991300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - front Biarticulated.prefab - GUID: 4e3586a8669e6a24199b32a90df27f8c... This is a pure scene object: Citaro G Euro-VI - front Biarticulated UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 114.186500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoEntry_PF.prefab - GUID: 4e58b99b3afdbf643902dad92bd443f0... done. [Time: 19.535700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_IndicationYield_PF.prefab - GUID: 4e67f1b38db047240ba052825c8589db... done. [Time: 30.755700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_MotorBike_Type0A_PF.prefab - GUID: 4e68715e942353a4bb4982771b77eccb... done. [Time: 14.624400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_HospitalForward_PF.prefab - GUID: 4e6f0a32801810b49a6c09c826a339df... done. [Time: 26.173600 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/HairM1_PF.prefab - GUID: 4e924a35d33bb684a849726649466e65... This is a pure scene object: HairM1_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.936900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_SquareArrowL_PF.prefab - GUID: 4eaed0a599f7acf4ba5fb09f7da63eb6... done. [Time: 13.466000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_03C_PF.prefab - GUID: 4eca1d91153b75340bc524cf76c0faa2... done. [Time: 14.774800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Iveco 50C16.prefab - GUID: 4f53d7ebeb05c0247b9e97cd15b5264e... done. [Time: 97.125700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus F360.prefab - GUID: 4f8adb1c22cf66b4eb11e23b993aa629... This is a pure scene object: Neobus F360 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 46.193800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_SquareArrowL_PF.prefab - GUID: 4f9fd898d6e0a5a478e5848be3108ed2... done. [Time: 14.736500 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/LittleHouse_3_C_Variant.prefab - GUID: 4fa091fbb32235b4f97cebd809b11958... done. [Time: 119.894100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FullContainer_A_PF.prefab - GUID: 4fa7c50692485db479edbd4b9adca086... done. [Time: 13.842600 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/Bake/Park_Cars_PF.prefab - GUID: 4fb43627b78aa2d4098a40b8d6f9d599... done. [Time: 28.144600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_CobrancaAutomatica_PF.prefab - GUID: 4fb8d3cda5698a448bd654d82a8c0387... done. [Time: 27.610300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Hospital_D_D4_PF.prefab - GUID: 4fcc23931031ea54a9f75f12070900dc... done. [Time: 21.558400 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/xx_cl_cl_PaperBin_PF.prefab - GUID: 4fe06be1d019345459682eee3eeed941... done. [Time: 13.447900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_8_PF.prefab - GUID: 4ff1915a4143e7e43b7a178d67e94541... done. [Time: 14.054900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/FenceGround_Highway_PF.prefab - GUID: 4ff3f340b44862e4a9446326ed8fdbb0... done. [Time: 13.093300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/WoodPlank_PF.prefab - GUID: 5015788b8f7244c4197366a8a7831fc6... done. [Time: 14.303400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse7_Type2_PF.prefab - GUID: 502d063621496484c8126a54720dcb3b... done. [Time: 23.205000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralParkWall_Long_PF.prefab - GUID: 5046fec2aca9af2489899a5431f9a23a... done. [Time: 13.930600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_2_PF.prefab - GUID: 50473567cef5cd94a9f8850c54c22df8... done. [Time: 13.235200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via13/Via13_Roundabout_road1_PF.prefab - GUID: 505984d2726d13f428b4a2c539b41685... done. [Time: 16.958900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_ChurchForward_PF.prefab - GUID: 5065dda0cfa510e43bd394da509ef319... done. [Time: 12.945900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_KeepRight_PF.prefab - GUID: 508db7b44b9d481418bf9a5b54f93087... done. [Time: 13.826800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_SpeedLimit_60_PF.prefab - GUID: 50c84e3b9586c0e40a1195022a02c6aa... done. [Time: 13.825700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/Wheel_2_PF.prefab - GUID: 50c858d9f7ca3a94cae24852a5725f76... done. [Time: 14.012200 ms] Updating Assets/contents/Sceneries/TestLand/Cube_metal_fence.prefab - GUID: 50de86765409db74386d0d60f4428de3... done. [Time: 22.815300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/ConcreteWall50_PF.prefab - GUID: 50e8a62b46603cc4bab89b76bfdae0a6... done. [Time: 15.071700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Airport_D_D4_PF.prefab - GUID: 51026b95a682c09478ae7fb670e8d9a9... done. [Time: 20.080600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails09_PF.prefab - GUID: 51048ee133a660846a46ddf3b0971835... done. [Time: 15.255900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_University_D_D2_PF.prefab - GUID: 512c408d05624e54684fbd9f718eba12... done. [Time: 12.972800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Traffic_PF.prefab - GUID: 513f895e13d3cf34ca223d362a87e867... done. [Time: 14.766600 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/decals_test/puddle_test_PF.prefab - GUID: 5165c8fc62aad5c4d8cf4df8d516c944... done. [Time: 15.010800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B2_3_PF.prefab - GUID: 517aeeb4f07cd4049820e88abd52ac45... done. [Time: 14.983300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Hospital_D_D2_PF.prefab - GUID: 517c4f79cf08e22478f7b495519a3b58... done. [Time: 26.300900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_StadiumForward_PF.prefab - GUID: 51aac8bb9bd234543a1fb9ab30ab61e3... done. [Time: 13.598700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_5_PF.prefab - GUID: 51c2ba0b957a160458ffc922eb7200b5... done. [Time: 26.336000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Airport_D_D1_PF.prefab - GUID: 51e266fb11fb5c84ea468c0e23f992ea... done. [Time: 13.869800 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/BuildingBeams_PF.prefab - GUID: 52236e7e338b7f34cb8a67b390550671... done. [Time: 22.270700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_FordFocus_Type02_PF.prefab - GUID: 522ce1c010e994a4bbeec17b188deaf9... done. [Time: 14.849200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs/TrailerRodotremHead_PF.prefab - GUID: 5282f28104eca6b4eb3f52ba23e916a4... done. [Time: 14.615000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_Stop_PF.prefab - GUID: 52884e6650c88014f897300d86e4fb88... done. [Time: 15.129400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_16B_PF.prefab - GUID: 529a20638ba70224db9032167b3ae8b6... done. [Time: 23.146900 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/DoubleHouse_Variant.prefab - GUID: 52b88ad619dc8d049bd30daa90f38348... done. [Time: 265.634700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_SchoolRight_PF.prefab - GUID: 52cc8fc8cb3c09646b933d2ae33a37c3... done. [Time: 12.778900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/ConcreteWall25_PF.prefab - GUID: 52e475e083caa3f48b9179475f59bce4... done. [Time: 19.773900 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/House_2_B_Variant2.prefab - GUID: 52fa7aaea90228442924b1e48edd3a85... done. [Time: 96.890200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/ShadowTriggers.prefab - GUID: 5306ffd9df703b94ab91f4d03800de0a... done. [Time: 24.973600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Font_B_PF.prefab - GUID: 530d3fd7199eab34386758de25b666d2... done. [Time: 14.377200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_University_D_D3_PF.prefab - GUID: 530e3105835af2140854a06dd379c5b8... done. [Time: 15.325500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_RightNarrow_PF.prefab - GUID: 53170abdef29b4a4fb07e24c42ce29aa... done. [Time: 22.553900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_RoadHump_PF.prefab - GUID: 534d33c6742066a4784fd2ad323df163... done. [Time: 13.911100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall1_25_PF.prefab - GUID: 536ab3bfdc7b9a24fa175408067d0899... done. [Time: 13.925700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Right_PF.prefab - GUID: 5376c999299c2484ab311096827d5206... done. [Time: 13.333600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_DodgeCaravan_Type02_PF.prefab - GUID: 538fc98fc4dcdc6478a4f3cf4d5f4004... done. [Time: 13.998300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_7_PF.prefab - GUID: 53bdc2bffc9f3b849b9e9f83be8a3b66... done. [Time: 13.497600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Station_D_D2_PF.prefab - GUID: 53be8f5b3ac55444aac45184dd0aa719... done. [Time: 15.008700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02B_PF.prefab - GUID: 53c0bee5585bc8149be8eb7862609706... done. [Time: 13.306100 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Localization/Signals/NoBake/cty_it_it_Roundabout_Blue_PF.prefab - GUID: 53c888d44d6f52b4d802614201f658fe... done. [Time: 13.842400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1L_PF.prefab - GUID: 53ce2b0b292e19e428f46fe9f3d453c3... done. [Time: 14.354900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/CanvasFences50_PF.prefab - GUID: 53e1723a40eda114c93b14b7147baef5... done. [Time: 13.645800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_HospitalLeft_PF.prefab - GUID: 5418e82935b0f9f468e6fdb09727a313... done. [Time: 22.178200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_Bus_PF.prefab - GUID: 5426380a601d1c64a9aeb34e5c0392ba... done. [Time: 20.651300 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_NoParking_PF.prefab - GUID: 542ddac4a630d7a4aa7d8777285a50d4... done. [Time: 13.663600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse1_NopaintCAP_PF.prefab - GUID: 544c94aca0b07634498031b2bcb82994... done. [Time: 17.793900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodenFenceBig_3_PF.prefab - GUID: 54a598ca82eff474ca4f3e0e3f6b0453... done. [Time: 14.415600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D2_PF.prefab - GUID: 54afe4b5c29bf1d4e951ab8b999564ad... done. [Time: 13.180900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/WarehouseVertexpaint_PF.prefab - GUID: 54c2ba31746e166489fdc6bc6db21f28... done. [Time: 21.606600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sculture02_A_PF.prefab - GUID: 54fdda81ca0278c4985664d30597af0f... done. [Time: 25.592300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FlowerpotSquare_03B_PF.prefab - GUID: 5511997d28e823d4985b331ddbdbbc1f... done. [Time: 20.520500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B2_1_PF.prefab - GUID: 554c5b019da007f4697b53234798c04a... done. [Time: 13.766500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_Directional_C_C1_PF.prefab - GUID: 555d225a3c72b9f43b3e19a1e43c72c6... done. [Time: 24.870300 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Shutter_1_PF.prefab - GUID: 5574d7d0f6cdeb146b569805f97881b4... done. [Time: 69.535200 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/House_1_Variant2.prefab - GUID: 07b5a410911b3004cb692c4d1bfe3ea9... done. [Time: 128.272200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building1_type3_PF.prefab - GUID: 5575f88914cabc44db01406b3b70e828... done. [Time: 13.623400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Signal_Colliders/xx_xx_xx_HighBollard_Mojon.prefab - GUID: 5583775533ecfc948bc5b67fd4fcfdc6... done. [Time: 11.998200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1I_PF.prefab - GUID: 558e98f0e8854654c9365cfb51a8bed5... done. [Time: 25.247300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_Slope_PF.prefab - GUID: 55926c4165836544b9946fc7348659e1... done. [Time: 14.961700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_SubwayEntraceSmall_PF.prefab - GUID: 55c6916b30fcb24479f4e7625e607c74... done. [Time: 13.782100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop03G_PF.prefab - GUID: 55c8262288659e142bb3a2881816fae8... done. [Time: 14.324500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_ChurchForward_PF.prefab - GUID: 55e022d882fbdd74787ff3efc13a6d63... done. [Time: 14.641200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Awning_B_PF.prefab - GUID: 55fefae1ff66fb34c844700ac2bffb9a... done. [Time: 13.757300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1A_PF.prefab - GUID: 5601006bc45fa2f49b671ced6bf36e52... done. [Time: 14.086500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowDirectionLeft_PF.prefab - GUID: 56169f4289921d44eb8665e43a936f3b... done. [Time: 13.945200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_BasketballCourt_A_PF.prefab - GUID: 561c5e9bfec9a674a9ba4b62607fee26... done. [Time: 14.995900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_PedestrianCrossing100m.prefab - GUID: 5639ff7c55203854fa174dbd63d47591... done. [Time: 13.832100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Station_D_D4_PF.prefab - GUID: 564f791c9582a8243aa500d922308b83... done. [Time: 15.592400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_it_it_AmbulancePark.prefab - GUID: 567fce89224e69b4ebd7d3230a19f6ba... done. [Time: 12.857900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_Stop_PF.prefab - GUID: 568393e515a454f42892150a504df1f6... done. [Time: 24.194600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_03C_PF.prefab - GUID: 569b7bde1485b49429465d9cfc698f44... done. [Time: 16.945400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_HardCurve_Right_PF.prefab - GUID: 56c9cf9d244863644bd76d236ea9e8a8... done. [Time: 14.070200 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_NarrowingWork_PF.prefab - GUID: 56e5b0593686c5a4d8fdee4b952ccc9a... done. [Time: 13.089900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_CrossRoads_PF.prefab - GUID: 571682f7ac1625743b6d1d98352888fd... done. [Time: 18.938200 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Road/GreenZoneWaterWorld_Col_PF.prefab - GUID: 5722029cf0c8cab4085c57fa6d923313... done. [Time: 13.060100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Parkingg_PF.prefab - GUID: 5731b9df42b5b104f9839a7d6015cca6... done. [Time: 14.113000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_VerticalBillboard_C_PF.prefab - GUID: 57596917554a63e4f99f983fdf9c6a6e... done. [Time: 14.128400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_HouseWork_1_PF.prefab - GUID: 576e38ae14f8011428ce8847ab3bb626... done. [Time: 16.064200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_City4_1_PF.prefab - GUID: 579c67f4d903fd44db1b70b4caa2ad1f... done. [Time: 21.932600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalBusStop_PF.prefab - GUID: 57a8a7089bb2bd840af06c2a825a3fe9... done. [Time: 13.981700 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_ToyotaTundra_Green_PF.prefab - GUID: 57ace522ba170d643b268bd4c88f853f... done. [Time: 12.678600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_6_PF.prefab - GUID: 57cac15000f19fc4c84e3b88df9116e0... done. [Time: 21.877600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Via01_LevelCrossing_PF.prefab - GUID: 57e13c1865204184986db74cfd0cefec... done. [Time: 14.334000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Airport_D_D3_PF.prefab - GUID: 57ec966eb66a4e04fa101f895d6ac672... done. [Time: 20.478200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_01A_PF.prefab - GUID: 57ed5c40abc2de74094d0672abd57b62... done. [Time: 16.037500 ms] Script Compilation Pipeline Post Process Assets time: 0.000803s Assembly Updater Post Process Assets time: 0.038077s Unloading 888 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 376.9 MB. System memory in use after: 306.4 MB. Unloading 1395 unused Assets to reduce memory usage. Loaded Objects now: 8645. Total: 34.522900 ms (FindLiveObjects: 2.441800 ms CreateObjectMapping: 0.926300 ms MarkObjects: 26.000900 ms DeleteObjects: 5.152100 ms) Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_University_D_D2_PF.prefab - GUID: 580fdd464cdca424d859aa4ff345f078... done. [Time: 24.890500 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Props/Water_PF.prefab - GUID: 58501b66afd0c6848893e291dee1519d... done. [Time: 12.925200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C1_PF.prefab - GUID: 58508767f3323714e8355c0567b7f591... done. [Time: 14.204700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_ResidentialBuilding_Type1E_PF.prefab - GUID: 58767e15247dc294f826fef39fd81b4c... done. [Time: 14.208000 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/GuardrzzilTestland_1_NEW_PF.prefab - GUID: 5878802daf6a9de4b9b053756c1b8c58... done. [Time: 13.110900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Airport_D_D4_PF.prefab - GUID: 587b5fd59f3c45f4bb694243936e111a... done. [Time: 13.747800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Subte_PF.prefab - GUID: 587fdb60a0ceba64cb77da3c063f4255... done. [Time: 13.720500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_8_PF.prefab - GUID: 589f3827d777c714fa8acfd432473ca3... done. [Time: 25.259700 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails05_PF.prefab - GUID: 58c1fde88aff1a744ad8cd1371e0363e... done. [Time: 13.120500 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Wiedening_PF.prefab - GUID: 58cda763b8b3273499238c6bfaa326ff... done. [Time: 13.496100 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanCloth1.prefab - GUID: 58fb0af552f77104999ccc58f88f8790... This is a pure scene object: WomanCloth1 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 69.294400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via13/Via13_Cross_road1_PF.prefab - GUID: 59030bb3dd5058b4dbc8e40e926a3ef6... done. [Time: 25.381800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Exit_City1_2_PF.prefab - GUID: 590e033f19964324b9542edbb6c20cc9... done. [Time: 14.622600 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TicketsViaFacil_Variant.prefab - GUID: 591c70e5d812d794daefb5b71ff7f80a... done. [Time: 33.780600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Airport_D_D1_PF.prefab - GUID: 59247df79d82ef14caa0092829266e8f... done. [Time: 13.988200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_City1_1_PF.prefab - GUID: 59597a2af9a502d4a8173be19a7b01c0... done. [Time: 13.826300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via12/Via12_Straight_road1_Vertex_PF.prefab - GUID: 5977a4f7704219a4b997a861d4dccaf1... done. [Time: 15.444700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_StraightAhead_PF.prefab - GUID: 59bad0ff52fc2da4d9a08983a75449ef... done. [Time: 22.994700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_Work_PF.prefab - GUID: 59bc374ad569570448c0a47a824df2ed... done. [Time: 13.866700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Straight_RoadNoBus_PF.prefab - GUID: 59bf7bf0e1c61ad4e95b7510514ac4e2... done. [Time: 13.483700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B2_4_PF.prefab - GUID: 59eb6265d11080d4d9814b6e96335ca4... done. [Time: 28.800600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous03_E_PF.prefab - GUID: 59f675cdba3640f48a3f32107a388d35... done. [Time: 14.109900 ms] Updating Assets/contents/Sceneries/CityLand/AR/Plates/cty_ar_ar_Plate_PF.prefab - GUID: 5a43d94c226e5b342943d3aaebfb19da... done. [Time: 13.247400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_GasStation_PF.prefab - GUID: 5a46689d228775344bc508a763538caa... done. [Time: 14.206100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_Directional_C_C2_PF.prefab - GUID: 5a735a10219433646a486c57b4e25db0... done. [Time: 25.939400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House2_Type5_PF.prefab - GUID: 5a75c54b15c58b84e85240b698e45ae1... done. [Time: 18.668200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Airport_D_D2_PF.prefab - GUID: 5a8593b57cc22f84d8b4f2be5cac8a96... done. [Time: 17.478600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_StraightRight_PF.prefab - GUID: 5aa9b7ab8ab08334c86255a392b3e2e3... done. [Time: 14.520700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_C_C5_500m_PF.prefab - GUID: 5ac1a0d912ed63e4584b2af0e780b52c... done. [Time: 13.746100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrafficLight_D_PF.prefab - GUID: 5ae765a1510082543b46f4836c548638... done. [Time: 21.328500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/xx_es_es_Sig_TrucksOnly_PF.prefab - GUID: 5b209d3705f379f49957b86d55ccb486... done. [Time: 20.647500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Station_D_D1_PF.prefab - GUID: 5b2b969cc8ccbf74c87900431e65fec7... done. [Time: 23.536000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Roundabout_Blue_PF.prefab - GUID: 5b368e2544c680a4cb0b5b813f425a80... done. [Time: 13.481500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B1_4_PF.prefab - GUID: 5b3ed885a090914479b8d00beabfad00... done. [Time: 48.879000 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCross_Right_PF.prefab - GUID: 5b42eb82dbb697340b58f6cb6c5788e0... done. [Time: 13.812700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous01_B_PF.prefab - GUID: 5b5609fc769b38042b34bbed62f5ce55... done. [Time: 16.028200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Straight_CutStreet_Left_PF.prefab - GUID: 5b5f3a54e85cb154b9e71b0584c54b3e... done. [Time: 17.086600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop02B_PF.prefab - GUID: 5b96776f3111ed746be4357e23a89d54... done. [Time: 13.969100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/TrainStation_PF.prefab - GUID: 5b99222eb75c5d64b95d51888416c472... done. [Time: 49.787400 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Sig_Mojon_PF.prefab - GUID: 5ba45ec0fb0535347a97dd97911a4d9f... done. [Time: 13.366300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1E_PF.prefab - GUID: 5bb29e16374ba9c42bbecbcf553a9fec... done. [Time: 16.208000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse5_Type1_PF.prefab - GUID: 5bdb8ea696f84ac4993108558d5b268e... done. [Time: 14.026400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Roundabout_PF 1.prefab - GUID: 5c2faaf79a87bc44e87398b390644f45... done. [Time: 13.949100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ParktLamp_A_PF.prefab - GUID: 5c6659506b806e042937a53836d20283... done. [Time: 21.201800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_StraightLeft_PF.prefab - GUID: 5c816d2d1e42c67489012cfe2fb3487d... done. [Time: 15.095700 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/LittleHouse_1_B_Variant2.prefab - GUID: 5c9f0427c2718874c9a4763879aa9910... done. [Time: 118.427900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_IndustrialPark_D_D4_PF.prefab - GUID: 5cbd9ac4ec8a90e45b6a24a3b0ae0ef8... done. [Time: 14.126100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_SubwayEntraceSmall_PF.prefab - GUID: 5cdaf438535dfd94eb273539ae26256f... done. [Time: 15.684300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/cty_xx_xx_Grass_Col_PF.prefab - GUID: 5ce2833f130004f4ab71797402d1709a... done. [Time: 14.010700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_Roundabout_PF.prefab - GUID: 5cec617cc97ecd840be34fd72f635be9... done. [Time: 17.843600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_SpeedLimit_80_PF.prefab - GUID: 5cf54d28d88cd314c99ae625cf92d9f6... done. [Time: 14.133600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_4_PF.prefab - GUID: 5cfb568e2d924b14a91d008b5afc1fda... done. [Time: 14.102800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B1_5_PF.prefab - GUID: 5d0e199109c703d44863b8715ee0a752... done. [Time: 14.234400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_2_PF.prefab - GUID: 5d1a81e4fd302d54d9124d8ac6cf4981... done. [Time: 35.906800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_works.prefab - GUID: 5d3a3408db205dd4da98bda505a0736f... done. [Time: 13.433000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Cash_PF.prefab - GUID: 5d673e5ac32d0f84a8881dc3247d7bfa... done. [Time: 13.056500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01J_PF.prefab - GUID: 5d8096399d13aae4292df80a4ff21132... done. [Time: 20.804000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Traffic.prefab - GUID: 5d8362144cc9677499e0a8420b527dd8... done. [Time: 13.195500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/Tower1_PF.prefab - GUID: 5dae7fec6094d4d4eb26a4a00e52d720... done. [Time: 16.288900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_mx_mx_FireTruckPark_PF.prefab - GUID: 5e03d39b8faf9494dbeaa9539d964314... done. [Time: 14.215200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_Directional_C_C4_PF.prefab - GUID: 5e05f7cba6d42dc4ab4ec5f0f5814e2d... done. [Time: 21.254900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hw_mx_mx_works_PF.prefab - GUID: 5e096e606cbfce04b8e5585b728b0f85... done. [Time: 14.223800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous04_D_PF.prefab - GUID: 5e2e7806773d7fe40baea59145e269dc... done. [Time: 14.238000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse2PaintCAP_PF.prefab - GUID: 5e505c2efab0c314bbc32f8a4a6c12ce... done. [Time: 33.299400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road5_T_PF.prefab - GUID: 5e8611e1c7b14c246bc8b4309a8adf2a... done. [Time: 16.078600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1E_PF.prefab - GUID: 5e92be465c4034348aa7b0fd3fa002ea... done. [Time: 21.162300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotCylinder_02B_PF.prefab - GUID: 5ea3e8307b362f7479e325e34c350119... done. [Time: 30.884600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_Stop_PF.prefab - GUID: 5eb3562a045484d4fa7a78213bbf0344... done. [Time: 21.328700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_01A_PF.prefab - GUID: 5ecd696f51d5db745aa9aba38a1aacc7... done. [Time: 16.036900 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/_Pieces_/SignalRectanguleGiant_02_PF.prefab - GUID: 5ee73d5d2986c6149b667c4ff7b65efa... done. [Time: 23.158900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_Cross_road1_PF.prefab - GUID: 5eecf04c684cfb343a23faefa9ad8afe... done. [Time: 16.910600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B1_1_PF.prefab - GUID: 5f062ed4d05f7814fb3ee539ee8c061c... done. [Time: 27.253900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Airport_D_D2_PF.prefab - GUID: 5f14ec8ac523b6b4b8c474f3a10f7c34... done. [Time: 13.519500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Airport_D_D1_PF.prefab - GUID: 5f51ad041c4adae44887148ea5ba0af8... done. [Time: 17.831400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_PottedTrees_A_PF.prefab - GUID: 5f5ec1cbd86b4f8489e9be3400ee8cf2... done. [Time: 35.607400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1B_PF.prefab - GUID: 5f863ae1f5b651044bf946f7b40a5ef4... done. [Time: 18.619400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Works_PF.prefab - GUID: 5f9247a7428d459498887123b369076d... done. [Time: 46.433900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Yield_PF.prefab - GUID: 5fd3a42ac07bbf74a98b3b35cf9f016e... done. [Time: 21.131500 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/LittleHouse_2_B_Variant2.prefab - GUID: 5fed165c198c3324092eba3b0faa1fdd... done. [Time: 118.086900 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_NoLeft_PF.prefab - GUID: 5ff5ac218663b42458676b75b5556cc9... done. [Time: 20.164500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_StepDown_PF.prefab - GUID: 600f184de35680141bb183d4f32b6ef9... done. [Time: 23.190400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_5_PF.prefab - GUID: 6018f1fa96b19a149a8e9160842a56df... done. [Time: 42.708500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous01_A_PF.prefab - GUID: 6040b9484438e1340a0fdcbd12f18692... done. [Time: 16.647400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_BusStop_PF.prefab - GUID: 604db55b1d457cd49a49b6d3bf819e21... done. [Time: 15.034100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/MetalBarrel_2_PF.prefab - GUID: 607256a0779b72f47b069e3cdcc7795e... done. [Time: 18.620700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_OneWay_PF.prefab - GUID: 609e3b581e72c1646bda5d01b704308c... done. [Time: 13.483700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1Post_PF.prefab - GUID: 60b0c3aa72d891f43996cfffc566c5f3... done. [Time: 13.410000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type03G_PF.prefab - GUID: 610988fe310368946a2f60c7e25d8940... done. [Time: 20.927600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/Tower2_PF.prefab - GUID: 6122c9c487bf6e541b70673fadb5dd71... done. [Time: 12.640200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop02E_PF.prefab - GUID: 612700479e4892344aeb95dc579dd240... done. [Time: 13.177700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Dumpster_PF.prefab - GUID: 6133a1062287c0e41be0d58aaa3ca2e4... done. [Time: 13.372300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Airport_D_D3_PF.prefab - GUID: 6135d12b644c00047a127166bc12fa1c... done. [Time: 14.291500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - middle.prefab - GUID: 6174fd68ad286ac4ea98730a5427ee58... This is a pure scene object: Citaro G Euro-VI Bi - middle UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 156.379200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider_Double.prefab - GUID: 619562a780cc30b41a06821e10b5be14... done. [Time: 18.868200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_FordTransit_White_PF.prefab - GUID: 61bd4b15a56dcf94187326fea1f125f2... done. [Time: 42.903100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_StreetLight_A_PF.prefab - GUID: 61eaa046494cc9941841a0965705a7b7... done. [Time: 24.665700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_City1_3_PF.prefab - GUID: 6211efc7a65367545b447a7f8884fd01... done. [Time: 875.923400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_Cross_road1_Straight2_PF.prefab - GUID: 62370d9308dfb294bba21c4def389811... done. [Time: 19.943500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_15_PF.prefab - GUID: 623e53bd68b48e744917d9cbd8441880... done. [Time: 28.028700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_Stop_PF.prefab - GUID: 62ee7cf5447e4cc46abc44e5aa87804c... done. [Time: 13.275900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ParkingStructure_A_PF.prefab - GUID: 631342dec51e48143a4f5cbd67eea4a5... done. [Time: 26.540600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RoundaboutBig_A_PF.prefab - GUID: 6323ae5bce8877249bd3aaf0decdbdc7... done. [Time: 35.555600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Road/xx_xx_xx_Highway_Road_IT_PF.prefab - GUID: 632909b002d049f43bc126531ef5e52b... done. [Time: 27.096600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_TwoWays_PF.prefab - GUID: 6335a158631ea254f8d1a3657d83a52d... done. [Time: 17.107400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C5_PF.prefab - GUID: 633ad8df214c23b4bac0c5ff197f9ea4... done. [Time: 47.945400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via12/Via12_Cross_road1_PF.prefab - GUID: 63672656d40645b41a9e140ace543a1f... done. [Time: 20.142900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_01_2_CrossRoad_PF.prefab - GUID: 636dab24225e83342aa9fe13e891a289... done. [Time: 17.428400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C2_PF.prefab - GUID: 639ab7bc7dfd552408a2e60209f321e8... done. [Time: 39.448400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_OneWay_PF.prefab - GUID: 639c65dfc50054b479a4e470c479606e... done. [Time: 13.264700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Container_PF.prefab - GUID: 63a5928397d5456418f33fc0407ffb71... done. [Time: 13.210100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D1_PF.prefab - GUID: 63bb60fdfea4ddf40a7591d8ef99a3a5... done. [Time: 14.800400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ch_ch_Sig_ObligationFrontLeft_PF.prefab - GUID: 63bba26d7add9d343ac383e3a24d0790... done. [Time: 22.897100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_6_PF.prefab - GUID: 63ca1405a7d96b2449b76cc1f2d99aeb... done. [Time: 15.570600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_IncorporationLeft_PF.prefab - GUID: 63e691cd3b9be874288dbcf13194fe31... done. [Time: 15.387500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Parasol_A_PF.prefab - GUID: 6400f436239020a4082279351ef45eba... done. [Time: 27.773100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_StadiumRight_PF.prefab - GUID: 641956a7bec821044bfcd12115331836... done. [Time: 19.975800 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/RoadDegraded_HWay_PF.prefab - GUID: 646901256e793444a868e590e0668e20... done. [Time: 13.549500 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_FireTruckPark_PF.prefab - GUID: 64de971b393988549ac495cbdf18656b... done. [Time: 15.064000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_IndustrialPark_D_D1_PF.prefab - GUID: 64efb4c3a9452454694ff8f400231b4a... done. [Time: 14.747700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building3_type3_PF.prefab - GUID: 650651e237a6a9a4bb551b1f12d084b2... done. [Time: 21.969200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B2_3_PF.prefab - GUID: 650a7ddef3a11ae4f869e984fe5486e7... done. [Time: 14.642800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/AMBA_PaperBin_PF.prefab - GUID: 65146256fb33a064e823e08fd67713cc... done. [Time: 13.444800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab - GUID: 653ba0df78ded5f45874a2e5c5377b62... done. [Time: 14.468100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_University_D_D3_PF.prefab - GUID: 6559a3c19ad91d24db2301042647a1ac... done. [Time: 22.750100 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_SubwaySmall_PF.prefab - GUID: 6592694d09df6e64a82d46dc58cd2b5a... done. [Time: 20.691000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_IndustrialPark_D_D3_PF.prefab - GUID: 65ccd37cc7d717843814d97e45436488... done. [Time: 14.044600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B2_3_PF.prefab - GUID: 65d1789cab37bfa478c43445b292a069... done. [Time: 23.164700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_15_PF.prefab - GUID: 65f9a28bebd736b4185b41a6be72834f... done. [Time: 14.752900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_BadConditions_PF.prefab - GUID: 6604a11e85bf967439f1fd0664a92618... done. [Time: 22.762300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_LevelCrossingTrain_PF.prefab - GUID: 66052c16be9d3374f8950a4157a6db3e... done. [Time: 13.916700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Cross_Road2_PF.prefab - GUID: 660d304326a748d4b8c27af1040fb577... done. [Time: 29.833500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B1_3_PF.prefab - GUID: 66142b15de749444389df168fbb02778... done. [Time: 23.377200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_StraightLeft.prefab - GUID: 6653a4c08db74294aa0277c171c04cf3... done. [Time: 14.302700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_GasStation_Panel_PF.prefab - GUID: 66d3ed5087a1e994c872da6ddbd1e2e7... done. [Time: 13.643100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D7_PF.prefab - GUID: 66f6f6f53f1ccd746a1e87dec84dcb93... done. [Time: 14.203900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/RoundAbout_Decal_PF.prefab - GUID: 673c4bd808e9c714a8b26a10dfe86eed... done. [Time: 31.869000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_6_PF.prefab - GUID: 6765082737f1ecd408ae0df371f424c3... done. [Time: 34.972400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_RadarCity_PF.prefab - GUID: 6768e9b7c7e31814c9bff042ba53d3bd... done. [Time: 12.968800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Exit_City4_2_PF.prefab - GUID: 67759c52d47621f4e8763805c86f6b7a... done. [Time: 22.411300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_StraightRight_PF.prefab - GUID: 677c0412dc5334841985c3c3582ccb5e... done. [Time: 43.708000 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Terrain_GRP.prefab - GUID: 6797de7dcbd475a4ebb4123005a605e8... done. [Time: 837.684900 ms] Script Compilation Pipeline Post Process Assets time: 0.000414s Assembly Updater Post Process Assets time: 0.015286s Unloading 555 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 417.2 MB. System memory in use after: 396.7 MB. Unloading 644 unused Assets to reduce memory usage. Loaded Objects now: 8645. Total: 30.367100 ms (FindLiveObjects: 2.421800 ms CreateObjectMapping: 1.030300 ms MarkObjects: 25.438900 ms DeleteObjects: 1.449600 ms) Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road6_T_PF.prefab - GUID: 67a2f116e34557d4a964f28f9f61ad1b... done. [Time: 23.908000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/MetroBusStop_PF.prefab - GUID: 681f580be937eb74bbd6926e84301687... done. [Time: 24.165000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B2_2_PF.prefab - GUID: 682be4fc8bf1866468d35d349b18c312... done. [Time: 32.656300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_KeepRightPlate_PF.prefab - GUID: 683c5265e601d314c86db01d9a16d128... done. [Time: 13.591500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_NoEntry_NoStick_PF.prefab - GUID: 68477dfff52a0d34b89384e9156c7132... done. [Time: 12.930500 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Road/RoadWaterWorld_Col_PF.prefab - GUID: 685a16330f5850f4fa6f0e5f4debef07... done. [Time: 19.003600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_TurnRight_PF.prefab - GUID: 686a50a4d5516764f868b229999d6796... done. [Time: 14.131900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Exit_PF.prefab - GUID: 68a8fdd91a4e28c4389413a362d8728b... done. [Time: 14.257600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1M_PF.prefab - GUID: 68b78ed24926157418aa63cb59203ae0... done. [Time: 13.433400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_LitterBin_A_PF.prefab - GUID: 68bffe5b0c8e66845b3c6a7be29f587f... done. [Time: 13.271400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowLeft_PF.prefab - GUID: 68ca54201e9f47c479caa316ba7f2a43... done. [Time: 13.383900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_NoEntry_NoStick_PF.prefab - GUID: 68d12ec42e7a4d246b0710c4a7dd6249... done. [Time: 21.707500 ms] Updating Assets/contents/Sceneries/TestLand/Road/Gravel_PF.prefab - GUID: 68fa909b8fb9f1646bfce6a40b8fa43b... done. [Time: 15.242500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1T_PF.prefab - GUID: 691b04b7b85f7e345a37ad1b5e28ed01... done. [Time: 24.431600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_Cross_road3_PF.prefab - GUID: 69483ae775203ae46937bd882b48ce5b... done. [Time: 18.532600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Hospital_D_D4_PF.prefab - GUID: 6968d52dfcc8b2145b9df156e843d38d... done. [Time: 13.729300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Bench_A_PF.prefab - GUID: 69af6617fec67f44ca9edace1a0722a4... done. [Time: 13.408500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_cl_cl_BusStop_PF.prefab - GUID: 6a05c9d0a5fb04445aafa392d9fe6026... done. [Time: 20.676900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_1_PF.prefab - GUID: 6a063e232a0578d4a8a3507e07231f09... done. [Time: 12.959400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_NoEntry_PF.prefab - GUID: 6a1f31034c11d8e4880c8957ff4db77c... done. [Time: 14.039500 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_BlueTurulo_PF.prefab - GUID: 6a31a2f873eb89b4e91469059e2c8cfe... This is a pure scene object: SMB_Exercise_BlueTurulo_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 13.466800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road5_PF.prefab - GUID: 6a83258169270ce49a1e8fb95dba6002... done. [Time: 15.300100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous01_C_PF.prefab - GUID: 6a8c79de23aacc846ab3cddf4be9f9f1... done. [Time: 13.404400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_Directional_C_C1_PF.prefab - GUID: 6a8e96b8018ccff4cb9071b3cb6e2f4c... done. [Time: 22.293700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_3_PF.prefab - GUID: 6a96b6a698597e34ba7bef27adba76ca... done. [Time: 14.558000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_CurveR_PF.prefab - GUID: 6a9a0710c85882c45a4959a08fa6d8bd... done. [Time: 14.291300 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_MitsubisiColt_Blue_PF.prefab - GUID: 6ae84be58c4069b428a7026b2282feff... done. [Time: 11.644000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C4_PF.prefab - GUID: 6b09d636b5a1c9049825d8d0c3ec948e... done. [Time: 21.510100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_TrafficLight_E_PF.prefab - GUID: 6b1b7c2ec1590f242be2f9c2d58fed7f... done. [Time: 14.612900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_22_PF.prefab - GUID: 6b1f2b16810a65d4eb32a8d4b5be7fd7... done. [Time: 13.446300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hw_ar_ar_KeepRight_Trucks_PF.prefab - GUID: 6b2ba44fc9acca741987e67c33896b6d... done. [Time: 15.731500 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Truck.prefab - GUID: 6b765405e003b7842aab1d3f4a5ab0ff... done. [Time: 77.526600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_StraightLeft_PF.prefab - GUID: 6bb406dec45391943b6a96c10f4b39da... done. [Time: 14.921900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceCurve_90_V2_PF.prefab - GUID: 6bd2709380ca3f7469d7322978bb5b9f... done. [Time: 28.468000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_StraightAhead_PF.prefab - GUID: 6bd50462645769f489856ad72f52dbb4... done. [Time: 14.578300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_PedestrianCross_Right_PF.prefab - GUID: 6bf616b3244a7f34d8ff0f4fff05b922... done. [Time: 14.684500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_Mojon_PF.prefab - GUID: 6c406642d9956d344aef0265912ddf50... done. [Time: 16.291500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_ChurchForward_PF.prefab - GUID: 6c4306d5966738e4d973d77bca784174... done. [Time: 15.816700 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SoOnibus_PF.prefab - GUID: 6c4e13e3bf752254cbd85d85ff15620e... done. [Time: 14.912600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_RoadHump_PF.prefab - GUID: 6c5ad23c57085c54d86fd4bfaf4465ce... done. [Time: 34.809600 ms] Updating Assets/contents/Sceneries/TestLand/Cube_SmallConcreteWall_Yellow.prefab - GUID: 6c88daeccf8d48f43a523877bb8a1bc4... done. [Time: 15.496100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_kiosk_A_PF.prefab - GUID: 6c89d3d7d4e7eb94f999e8502b700370... done. [Time: 14.282500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_TurnRight_PF.prefab - GUID: 6cac1b571c950fb43821497e3544c575... done. [Time: 13.152100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_HardCurve_Left_PF.prefab - GUID: 6cae6a6957259424b82d4f3e735240fe... done. [Time: 53.620900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_C_C4_500m_PF.prefab - GUID: 6caff478b6c1a03459afceb7bc31e38b... done. [Time: 2274.822500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_Slope_PF.prefab - GUID: 6cc4a7597510b874186b0b9e73d7a7f6... done. [Time: 33.572700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1O_PF.prefab - GUID: 6ce2201843cf1e1428ff8de2de9f8f81... done. [Time: 19.407300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_5_PF.prefab - GUID: 6d05ce4f4e9064f4aba81b3e82fb47eb... done. [Time: 39.002000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StepDown_PF.prefab - GUID: 6d70c34f8b332294c9e81924185f9e9c... done. [Time: 17.915900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall2_Post_PF.prefab - GUID: 6d7a8501d6d616d449825dce3ab3545b... done. [Time: 16.557300 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Terrain_TestTrack_Near_OC_PF.prefab - GUID: 6db4befdae2663f44b84414427ba4bab... done. [Time: 28.209300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_University_D_D8_PF.prefab - GUID: 6dd51fa113398654599c857d612b2028... done. [Time: 52.396000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous04_E_PF.prefab - GUID: 6dda9d6b5a4572c4f994748a687b4710... done. [Time: 44.965000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Font_PF.prefab - GUID: 6de5409be920c5f478864f936a7fd42b... done. [Time: 24.537900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_StadiumForward_PF.prefab - GUID: 6df1a938bc652d54aba645a1c77ce579... done. [Time: 15.116500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Hospital_D_D1_PF.prefab - GUID: 6e19095a737423e4cbfbceca87848908... done. [Time: 41.459300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_ChurchLeft_PF.prefab - GUID: 6e2cd31fca5c63843a8398c2cd953b46... done. [Time: 22.268900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_ShortBollardGreen_PF.prefab - GUID: 6e375e7e6031f474ca54f65e92339cf1... done. [Time: 13.158900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_PottedTrees_B_PF.prefab - GUID: 6e502e228911689488a298052ab480cd... done. [Time: 14.269600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_R33_PF.prefab - GUID: 6e632a51f443725429cffd4d270f4dcf... done. [Time: 14.225100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_Stop_PF.prefab - GUID: 6e726cffdb78ed44abf4f2077db57e24... done. [Time: 14.775800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_FastFood_Building_PF.prefab - GUID: 6f6078f99b6b4df4baf361ff05f30ef9... done. [Time: 14.119900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_works_PF.prefab - GUID: 6f64110e8ce83604bb8e8c719a0e920e... done. [Time: 47.453000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Hospital/xx_xx_xx_Hospital_PF.prefab - GUID: 6f8fa60e9b233c5428469d88e7b04af5... done. [Time: 14.829200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPArk_ModuleBaseVertex_PF.prefab - GUID: 6fc2d7f18176e4d48999dc4b081c110a... done. [Time: 18.637200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_Directional_C_C2_PF.prefab - GUID: 6fcd808409a8f204fae8395618666579... done. [Time: 12.706300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodenFenceBig_2_PF.prefab - GUID: 6fd3964013164654d99c341b0a79cbcd... done. [Time: 12.917500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Container_A_PF.prefab - GUID: 6fd8cfdee4487a343b2d51802f9203d7... done. [Time: 13.823900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C5_500m_PF.prefab - GUID: 700c03195aea74f4c9620b8e38458e7c... done. [Time: 28.668900 ms] Updating Assets/contents/Sceneries/CityLand/ES/Props/xx_es_es_AmbulancePark_PF.prefab - GUID: 704564062d2ccfa4f8331621f7e69f10... done. [Time: 13.102600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelPiece1_PF.prefab - GUID: 7058f0c683057e3499e85ce68ab71fe1... done. [Time: 17.563000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Hospital_D_D5_PF.prefab - GUID: 7086de63e7f8ff14793f46cc107a3e18... done. [Time: 13.451600 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Only_Bus_PF.prefab - GUID: 70892a5cd19fc95498172873857ec1b1... done. [Time: 13.534100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D5_PF.prefab - GUID: 709fc778042a8ba41b1a438f71438e2e... done. [Time: 22.004700 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_SpeedLimit_30_PF.prefab - GUID: 70b0622723b9ec944b6f4821eb3e09e9... done. [Time: 14.861200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_OneWay_PF.prefab - GUID: 70b6cf5740c8b2849be29374060263c8... done. [Time: 14.656900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Airport_D_D4_PF.prefab - GUID: 70e9795748ec366419309d7d19ecd62c... done. [Time: 15.391500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02D_PF.prefab - GUID: 7197a16399f4b594384a5cf097f7ad7b... done. [Time: 23.111800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road2_T_PF.prefab - GUID: 719f8b3660db7214699e354d76046d03... done. [Time: 14.666800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ElectricBox_01A_PF.prefab - GUID: 71a670682e652f249917b7eff43aba76... done. [Time: 19.683600 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_SubWay_PF.prefab - GUID: 71de18aaa4afb24428cd0e2922e8bb83... done. [Time: 14.148000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_YieldNearness_PF.prefab - GUID: 71e41d93c57ab7142a9f5341f0c943d7... done. [Time: 20.747700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RoundaboutBig_A_PF.prefab - GUID: 722ac02c18ab0654888497b24d1d7b72... done. [Time: 84.782000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_ChurchForward_PF.prefab - GUID: 723b7f3bb8e6b324f9c96adea88277b3... done. [Time: 14.838300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Cross3B_Road_PF.prefab - GUID: 7254f64a6a92ef140a69c145f2bcf862... done. [Time: 43.495300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_BusStop_PF.prefab - GUID: 72644aa256418eb4b8a28f327553fc53... done. [Time: 13.443000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_HighwayEnd_PF.prefab - GUID: 729196b12060a11478b1bf6d28ec7e37... done. [Time: 19.253300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_8_PF.prefab - GUID: 72a1a59e3493a224cb10d5298a047d75... done. [Time: 25.424100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_HardCurve_Left_PF.prefab - GUID: 73028d9028cdd424db68594a657085a5... done. [Time: 20.976600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_2_PF.prefab - GUID: 733a92c06604578479b1fe2a4380a3d7... done. [Time: 13.117900 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_A_PF.prefab - GUID: 734ca85bf30c1aa4e864e2c7dfbe0f7a... done. [Time: 14.011400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Yield_150_PF.prefab - GUID: 7369aa6b972893a4aa7f8d584aeefe31... done. [Time: 14.014800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/cty_mx_mx_PoliceStation_PF.prefab - GUID: 7378092244132f34d817a34bb780a47d... done. [Time: 15.151500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_BorderCorner_PF.prefab - GUID: 737853e5ef1548d4dac4100c7c0663c4... done. [Time: 13.647100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Airport_D_D3_PF.prefab - GUID: 73b7c3a7b53913f4fbd4809080ba3de9... done. [Time: 25.285900 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/xx_cl_cl_Flag_PF.prefab - GUID: 73c3e5d8e1f32914b8c40be1575fd5da... done. [Time: 13.159700 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_YellowLineLarge_PF.prefab - GUID: 73c4d62167255784f8af4d397d84e42c... done. [Time: 13.371000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_hospital_R_PF.prefab - GUID: 73ce70d2e698d3249af4de0cc187a215... done. [Time: 15.700800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Straight_road1_Subte_Hole_PF.prefab - GUID: 74104ae168b6a6d48a7c7b0308a7a685... done. [Time: 26.154800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_Entrance2Open_PF.prefab - GUID: 742db84c7c58e134babc95c4b5924619... done. [Time: 20.687500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_15_PF.prefab - GUID: 745a33e6a0cc923429c771f0c4f31477... done. [Time: 13.758900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider_Big.prefab - GUID: 746531fb245bd884194f04cb0b7ba247... done. [Time: 15.989200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RockingBike_A_PF.prefab - GUID: 746fe95338233b5489b1aba5c73127cf... done. [Time: 13.603200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_FordFocus_Type01_PF.prefab - GUID: 7470070389d85aa488348ff7731f9892... done. [Time: 16.066000 ms] Updating Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Articulated_UrbanBus/PivotExtCam_Articulated_UrbanBus.prefab - GUID: 7474564c5d497d442a96d9dac6cad2f9... This is a pure scene object: PivotExtCam_Articulated_UrbanBus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 69.858600 ms] Updating Assets/simuzen/vehicles/Vehicle Lights/BusArticulateBackLights.prefab - GUID: 7476988e68181014c9d848098b274e93... This is a pure scene object: BusArticulateBackLights UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 61.732000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Station_D_D1_PF.prefab - GUID: 7488e8cae82e78147b1041ea264201c6... done. [Time: 14.334800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via13/Via13_Cross_road2_PF.prefab - GUID: 7498b3266c4642d4db732f0934e84a73... done. [Time: 17.151300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_Directional_C_C4_PF.prefab - GUID: 749c3de79e4e52449a403f948c343a93... done. [Time: 25.111200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ConcreteBarrier_B_PF.prefab - GUID: 74aa8b5c6efebf54ca450305c2b878e0... done. [Time: 11.795300 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/xx_xx_xx_Testland_Cows_PF.prefab - GUID: 74bdd3ad392d24240af623a3dd76c63d... done. [Time: 13.359400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Airport_D_D3_PF.prefab - GUID: 75213ddc36f5f574595ade2ae46b2628... done. [Time: 12.119700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/00_Sig_SquareArrowSingle_PF.prefab - GUID: 7547268014523fc4aae593baccf751cf... done. [Time: 1077.870500 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_SquareArrowSingle_Variant.prefab - GUID: 542cb99ed925a4f4fa7749aad09e96f4... done. [Time: 47.267700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_Entrance_PF.prefab - GUID: 7567a60c69c3c5b47b1afd35c96b2a3d... done. [Time: 31.563300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_NoEntry_NoStick.prefab - GUID: 7582dfcc70b408b43ac34191c9a74bf9... done. [Time: 18.451700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_StraightRight_PF.prefab - GUID: 75d7b30111e0404458b74dbea07cec38... done. [Time: 14.447700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Hospital_D_D3_PF.prefab - GUID: 75fc93913e5b9a149a974b1e0783f289... done. [Time: 25.515000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop01A_PF.prefab - GUID: 760d5931785207446aafbc1d14527cc2... done. [Time: 14.750600 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/BigStep_PF.prefab - GUID: 765058d55e3ef254da6be34b76e0affc... done. [Time: 23.334300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Vespa_Type0B_PF.prefab - GUID: 765b22b58d72e1c459ca5db8e5ac79aa... done. [Time: 18.028000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1O_PF.prefab - GUID: 766f8f2b360deeb418f9af466512a1c8... done. [Time: 13.060300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_6_PF.prefab - GUID: 768095494a241b145b6aab92e1f23646... done. [Time: 53.775400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_FallingRocks_PF.prefab - GUID: 7699740d1807b0f429493574f760f856... done. [Time: 19.795200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_DodgeCaravan_Type01_PF.prefab - GUID: 769e277f605c42e439ae7d4d1cdb90bc... done. [Time: 22.134500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/NewTraffic_Light_YELLOW_PF.prefab - GUID: 76a5afc96a022564e937d68d060e5034... done. [Time: 13.621500 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Terrain_TestTrack_Near_OC_COL_PF .prefab - GUID: 76a899b98fa12694bb9146cb888cffbd... done. [Time: 16.983800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Font_B_PF.prefab - GUID: 76fcacfacecd7e84ea530d11f51718d8... done. [Time: 13.873500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall3_50_PF.prefab - GUID: 7700e9c1e4a31644abee750e017120fb... done. [Time: 22.587800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ParktLamp_B_PF.prefab - GUID: 771a12087bc9df04ebca5188f30a8d7d... done. [Time: 34.351800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Stop_PF.prefab - GUID: 772ab30df3cd55548848a18a21d8103c... done. [Time: 14.112300 ms] Updating Assets/contents/Sceneries/TestLand/Road/xx_xx_xx_TestLandRoad_PF.prefab - GUID: 774eb9bac976e4446920fb64a4cf4eb6... done. [Time: 21.693800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_Wind_PF.prefab - GUID: 7778683d9b207334d944ac6378e6fc6a... done. [Time: 25.575200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Hospital_D_D5_PF.prefab - GUID: 77de16a6b7a97044ebe146663d7a2e26... done. [Time: 14.523200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1H_PF.prefab - GUID: 77e0316dd116a91429b363f62f597994... done. [Time: 14.647800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalYield_PF.prefab - GUID: 77f188cf004d55e4295a0f0fc991dbc8... done. [Time: 12.897800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Yield200m.prefab - GUID: 77ff503cf89109f41abc0ef609c0dfb2... done. [Time: 14.520300 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_04/Common/Bridge_01_PF.prefab - GUID: 780a0a62b4a5b714480372ec26c8425a... done. [Time: 81.996300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Exit_City1_1_PF.prefab - GUID: 780e5f34008bc1c408c8f056bf54026f... done. [Time: 14.018200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sewer_B_PF.prefab - GUID: 784b404536a2a9d4f9eb2a5769c2d027... done. [Time: 27.230000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider_Big.prefab - GUID: 784ec94aafdda2048acc30b178ffb5f9... done. [Time: 13.128100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C2_500m_PF.prefab - GUID: 7859cefed72b5e4459193a83208da5ac... done. [Time: 28.104600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_Bifurcation_Left_PF.prefab - GUID: 786237999a93cee4b9ec7af2a2c1618c... done. [Time: 28.115500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_HospitalForward_PF.prefab - GUID: 78b90ff5b799bbe4497d649d28a129dd... done. [Time: 22.510800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_PottedTrees_A_PF.prefab - GUID: 78c3d69b4ab9e084995cbc999091866d... done. [Time: 14.154300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop02B_PF.prefab - GUID: 78d556d5b9b6d7d4992335185916c9e8... done. [Time: 20.084600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_WolsvagenPassat_Type01_PF.prefab - GUID: 78f5772c73d009d47bfd2e5764529d3a... done. [Time: 14.583200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Advert_2_PF.prefab - GUID: 79028b4cb32e47246b0b978883c580e3... done. [Time: 14.547800 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_FireTruckPark_PF.prefab - GUID: 792d8ef480f83034298cbe5cc041081c... done. [Time: 24.858000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_StadiumLeft_PF.prefab - GUID: 793637912fda79647acaeb63ab027a91... done. [Time: 13.038300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_30_PF.prefab - GUID: 7950fc3c0c0b9254bbb49674ca2604fa... done. [Time: 20.757000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_University_D_D1_PF.prefab - GUID: 795aaf754ec174745a6e8a7b90ff8494... done. [Time: 19.779400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Servizo_Auxiliar_PF.prefab - GUID: 7964ad99e8da5024e947dc16540a2582... done. [Time: 12.414500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RoundaboutBig_B_PF.prefab - GUID: 796bed18c181f004ab411116c3b8ebc2... done. [Time: 14.638800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab - GUID: 797b6f73455bb93489b6bc93376ed0ea... done. [Time: 13.455100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_Highway_PF.prefab - GUID: 79994e083a5735d4cb8964959260c792... done. [Time: 14.911200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_19_PF.prefab - GUID: 79a3d9d7cfdcc5a4a99aa9fe8ac0e073... done. [Time: 15.191000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Station_D_D5_PF.prefab - GUID: 79bc11e579d3ed4428b186dd105efc06... done. [Time: 14.438500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_SchoolForward_PF.prefab - GUID: 7a04e2a795b3d6c49a94826c05684933... done. [Time: 15.224500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_SpeedLimit_40_PF.prefab - GUID: 7a3867c3208c04942a4404e12cbe557d... done. [Time: 35.563400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - front.prefab - GUID: 7a3ce339a48301442aa3b7d1c3a3e2cd... This is a pure scene object: Citaro G Euro-VI - front UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 58.721900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B2_4_PF.prefab - GUID: 7a498eab78e38b34f8bad523b5046b87... done. [Time: 22.737200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Airport_D_D5_PF.prefab - GUID: 7a4dd5f79bcea674b995443a01bffea5... done. [Time: 27.342600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_C_C3_PF.prefab - GUID: 7a5e376acab5b5d4ca3539fcd1705571... done. [Time: 24.585000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Awning_B_PF.prefab - GUID: 7aaf369617199b74fb114a12a18e6669... done. [Time: 28.628400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_StadiumForward_PF.prefab - GUID: 7ab2a92bcc044e74693c48bfb15ff978... done. [Time: 20.835300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Cone_PF.prefab - GUID: 7abababc5e757f340978fb4cb9e05495... done. [Time: 12.798900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Airport_D_D2_PF.prefab - GUID: 7ae05f5ac64140943a36eb6628018804... done. [Time: 20.095300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Awning_A_PF.prefab - GUID: 7ae782cfe691f3d40907491dba56cd8b... done. [Time: 12.391000 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/xx_xx_xx_TestLand_Road_PF.prefab - GUID: 7aea9e258f6565f46b934f037d146a81... done. [Time: 33.689300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_20_PF.prefab - GUID: 7b09d108100bbc4459d532087af754b5... done. [Time: 13.932900 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Hangar_1_PF.prefab - GUID: 7b0e4fc65bcd8f34cb7b956775ecd0cc... done. [Time: 17.903500 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/HouseWork_2_PF.prefab - GUID: 7b53aacf47eef1f41a4652959530d6c2... done. [Time: 13.847300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_16_PF.prefab - GUID: 7b64687613152134da71078793bab5e6... done. [Time: 24.990000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1H_PF.prefab - GUID: 7b9b1bad85e5aa542be31cd9184fc9ec... done. [Time: 12.330600 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Parking_PF.prefab - GUID: 7ba1f39203b831345aa203c843bbd051... done. [Time: 22.274200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_RecomendadoBus_Fin_PF.prefab - GUID: 7ba5baabe0fa3c0409fd3a2a36a7456d... done. [Time: 22.120500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_v2_PF.prefab - GUID: 7bfc4f9a83ef7d54dbdb50c8474b1e4b... done. [Time: 13.550900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_IndustrialPark_D_D1_PF.prefab - GUID: 7c00886b14b4e844b911ffb9602e251b... done. [Time: 14.423200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Dumpster_B_PF.prefab - GUID: 7c06834487cdd6d41af703a520084a18... done. [Time: 13.095100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_SquareArrowR_PF.prefab - GUID: 7c13b98f2c351064ba314e7e43e829a2... done. [Time: 12.616700 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Right_PF.prefab - GUID: 7c4b01a0b1216ba4fbb0d0dca717d17b... done. [Time: 12.268400 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/HairW1_PF.prefab - GUID: 7c6b7bb01951b1845b80a36eac6ee395... This is a pure scene object: HairW1_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 36.165800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/ConcreteWallTrain_PF.prefab - GUID: 7c79058795723314b9795d5a36e8aed6... done. [Time: 12.610600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Roundabout_PF.prefab - GUID: 7c899003f35e494488849b1aca975550... done. [Time: 11.965900 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump_PF.prefab - GUID: 7c95ae0a1a694fc44874b749051dae43... done. [Time: 14.119800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Stop_PF.prefab - GUID: 7cc2c14972538ac468c68c227270ea29... done. [Time: 19.438200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop03G_PF.prefab - GUID: 7cfad6dab8abd624a8fb91d702450acf... done. [Time: 14.028200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Container_superlow40_PF.prefab - GUID: 7d06a8372f8d13643a311a2f1ca3dbc7... done. [Time: 12.914500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_Bifurcation_Left_PF.prefab - GUID: 7d173f602e39bc643993cc2753edf82c... done. [Time: 12.582700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_2_PF.prefab - GUID: 7d6ed8e576f58a04b99286d72b65fc88... done. [Time: 23.786000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Bridge_A_PF.prefab - GUID: 7d6ff93ea1dbb6e4398905cd672d263d... done. [Time: 12.954600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_cl_cl_SubwaySmall_PF.prefab - GUID: 7d7d29a9c22d9ee45b8f0ca2f4efb525... done. [Time: 25.155400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Airport_D_D2_PF.prefab - GUID: 7da3e8e2ea8ce8b46990816b48b9e462... done. [Time: 22.571000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B2_2_PF.prefab - GUID: 7de4426f871f8614eb5fb88f71909d58... done. [Time: 12.661100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/Skyscraper_type1_PF.prefab - GUID: 7dff8f82f27a9974a8789bb9ba5ffb4d... done. [Time: 14.586700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_CrossRoads_PF.prefab - GUID: 7e02eace6b6f7ad4e9f9171693e0b54a... done. [Time: 13.719300 ms] Updating Assets/contents/Sceneries/TestLand/Colliders/xx_xx_xx_Signal_Collider.prefab - GUID: 7e079c488528d2f45af2df5ee6ffdbf2... done. [Time: 11.864500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B2_2_PF.prefab - GUID: 7e4bcf6aa70c36042a35778a0473a997... done. [Time: 20.939200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Crossing_PF.prefab - GUID: 7e5acefe910277249a0eed4337b4d669... done. [Time: 12.652400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_FoodStand_PF.prefab - GUID: 7e67ad67cd9c2da42a0ab4e42546ecb5... done. [Time: 13.459600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_TrafficLight_D_PF.prefab - GUID: 7e6c77a8ba443ca4e82a1d2e6848a795... done. [Time: 17.964100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_StraightFalseStreet_PF.prefab - GUID: 7e8b99769d54d0049b729ed44c02b460... done. [Time: 15.324700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_SpeedLimit_80.prefab - GUID: 7eb10fff732ddff4195e75b50fa6dfae... done. [Time: 42.516400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_ar_ar_PaperBinEmpty_PF.prefab - GUID: 7ec63112a833b98438a516d53f5e8bd2... done. [Time: 23.360500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_PrioridadeSempre_PF.prefab - GUID: 7ede7f96e86138640a5f993f96b71c9c... done. [Time: 13.310800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_Right_PF.prefab - GUID: 7ee03457edcdee945a21faf5e6210db7... done. [Time: 25.277600 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Sidewalk_PF.prefab - GUID: 7f125db1f9771c643a2b3e32f716ac9d... done. [Time: 20.957600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ElectricBox_02B_PF.prefab - GUID: 7f19721f97a6d82449f4559129796a9a... done. [Time: 13.231100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse8_Type1_PF.prefab - GUID: 7f373a43cfbcbeb47ad03e577ebdd916... done. [Time: 14.522600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_SoloBus_PF.prefab - GUID: 7f43104e8b88f514894c244acee54911... done. [Time: 20.157900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/NewTraffic_Light_GREEN_PF.prefab - GUID: 7f75a8d9417b2e645846d7be3edcfd4c... done. [Time: 15.695000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/cty_br_br_PostOffice_PF.prefab - GUID: 7f7965ab2e1aba644a2de6f0abcb4d9b... done. [Time: 14.231100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building1_type1_PF.prefab - GUID: 7fbad23a4515f7f42bffea09523ffa7d... done. [Time: 14.236900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01F_PF.prefab - GUID: 7fbd32ce880a4bd4b90b2f470824af6b... done. [Time: 14.940200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_HardCurve_Left_PF.prefab - GUID: 7fe0efff37461c446aa67556a4a34eb4... done. [Time: 14.807100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_C_C2_500m_PF.prefab - GUID: 7fe2c6f6448dbc84fbadcf4acf3fb478... done. [Time: 15.276900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuilding_type2_PF.prefab - GUID: 80491d6f3fa6c5f41b7ade6dcb28aab9... done. [Time: 25.441700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building03_Type02.prefab - GUID: 8079f3a4e0d7aa84688c30a7d7c71c01... done. [Time: 25.956500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_A500m_PF.prefab - GUID: 808b41a17151afb4b9be3bafd7472449... done. [Time: 14.748000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_LoadingDock_PF.prefab - GUID: 8097926d669c8d243ba71ce41f75b47e... done. [Time: 14.708700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_5_PF.prefab - GUID: 80e18ec99d7ecf04484b0bc2bc5d64d7... done. [Time: 14.304300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_Directional_C_C5_PF.prefab - GUID: 80f1f511adfbebb48a9163b45889a974... done. [Time: 13.337900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_ResidentialBuilding_Type1L_V2_PF.prefab - GUID: 80f5394bbc060a041be6fbab0b080481... done. [Time: 14.079400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_Highway_PF.prefab - GUID: 8100d9db0d8232a47b278c4d752ef62b... done. [Time: 24.068600 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_PedestrianCrossing_PF.prefab - GUID: 8121eb9175a66b44facab8f4cbbc181c... done. [Time: 12.776900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_City4_2_PF.prefab - GUID: 8160df59f189f834eba4ef07ad9ce334... done. [Time: 13.786300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/RoadDecalsHighwayland_PF.prefab - GUID: 8171cffc85c9bc246b34fd46b915ddca... done. [Time: 64.131700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_PhoneBooth_PF.prefab - GUID: 81843b528fc70344ca6ac72fa089cfc5... done. [Time: 15.393900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_mx_mx_PhoneBooth_PF.prefab - GUID: 81942d1811bae3243ab1492c47a0d648... done. [Time: 14.457900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowStraightRight_PF.prefab - GUID: 81ae8860437b63c4792c3302344d5a57... done. [Time: 14.988500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_12_PF.prefab - GUID: 81b263f6ec1a9db48a952ccac7856d37... done. [Time: 22.762700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_FallingRocks_PF.prefab - GUID: 81db3c2e206946447b75a2c2d969964b... done. [Time: 13.966900 ms] Updating Assets/contents/Sceneries/TestLand/Road/xx_xx_xx_TestLand_Col_PF.prefab - GUID: 81e66d601c4cfac4bb448d4e7ef6ab60... done. [Time: 12.916700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road4_PF.prefab - GUID: 81edbbcd0c5d32a4b8030337a063e115... done. [Time: 16.116800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_SquareArrowL_PF.prefab - GUID: 81f77fd58ebe40641930fcd0414e78e1... done. [Time: 13.441100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_HardCurve_Right_PF.prefab - GUID: 81f99c9bbd7eb434796e77ce557dac2b... done. [Time: 13.609900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_FourLanesJoint_PF.prefab - GUID: 8208cd3b6a16cb744b4a14cb12631f22... done. [Time: 13.458600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Straight_PF.prefab - GUID: 821b1313d62fa534bb9f63e1c17609ee... done. [Time: 12.846000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Bridge_C_PF.prefab - GUID: 8223e13cdf13be9498226449c4aef7f7... done. [Time: 12.331100 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/BigFence_PF.prefab - GUID: 82264035eb1325944b04eb3c51d4d356... done. [Time: 12.346300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Signals/TrafficLights/NewTraffic_Light_RED_PF.prefab - GUID: 8226725f926fd0b46b1c85d4fb68a0ce... done. [Time: 12.147400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_IndustrialPark_D_D1_PF.prefab - GUID: 8230ef2c72b4e024ca25365a64b06fd1... done. [Time: 14.639600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalBycycle_PF.prefab - GUID: 8238972e591deda44b3823e8c745a7ac... done. [Time: 12.680400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_VerticalBillboard_C_PF.prefab - GUID: 824a784bb7e2cc945bc98fbf751551d4... done. [Time: 20.874900 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/00_Sig_RectangleGiantHorizontal_PF.prefab - GUID: 825e015c0080e8041ae79a3771008475... done. [Time: 27.256000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowStraight_Bike_PF.prefab - GUID: 825f7f82a67210044a1fba77ca3e95e4... done. [Time: 12.549900 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/Building_Bricks_PF.prefab - GUID: 8265026f7e92b1740840ef13ab20dd8b... done. [Time: 12.126700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_LevelCrossingTrain_PF.prefab - GUID: 82771298b35b7ee4e88abd098e83d8f1... done. [Time: 17.936700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D3_PF.prefab - GUID: 829c8043d9d58804880f7cae87c51283... done. [Time: 22.420200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Yield_150_PF.prefab - GUID: 82a53d98726bb54479b00b56b8efb802... done. [Time: 12.957600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Lindes/Lindes_PF.prefab - GUID: 82b871b1511af584c8f0192513ec32c3... done. [Time: 25.772300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Lindes/Lindes_Col_PF.prefab - GUID: 78b327920ec67a44a8f5ecb973cb46a0... done. [Time: 14.487300 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_ToyotaTundra_Red_PF.prefab - GUID: 82d08405eac242c408ff9faa78e4bd7f... done. [Time: 12.097400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GlassOfficeBuilding1_PF.prefab - GUID: 82e2e37a9b6939e488798390478a92c6... done. [Time: 14.547500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Stop_PF.prefab - GUID: 82e8b90f7dc7400498c20a39ee0f735e... done. [Time: 14.506400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_IndustrialPark_D_D3_PF.prefab - GUID: 830e21f04524317498500371199a7840... done. [Time: 25.597900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceCorner_V2_PF.prefab - GUID: 832794b145b24df46bba078459777d6c... done. [Time: 25.613800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceCorner_PF.prefab - GUID: 8360eab20714c9e47aa36fbe9039e050... done. [Time: 17.507600 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Logic/SpawnPointsHighwayland_PF.prefab - GUID: 83646fc6cd9d64a46a5a74674cb3d9be... done. [Time: 33.684300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous01_D_PF.prefab - GUID: 836d9bc5809ccd843ab8489b1e2b2a9e... done. [Time: 13.711000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_RoadCuve1_B_PF.prefab - GUID: 837b38a951f464c4485fa2a38a9e9d25... done. [Time: 13.805200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_KeepRight_PF.prefab - GUID: 839e6dae4d3f8f042bd95e17a1fe9331... done. [Time: 15.874600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_SpeedLimit_120_PF.prefab - GUID: 83a5ffd4d76cbb542a3c07a745f21389... done. [Time: 14.029100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_NoEntry_PF.prefab - GUID: 83aa5d0cfd25e5047b1a9ce2157e58bf... done. [Time: 13.328100 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_CurveR_PF.prefab - GUID: 83b5dc29de9b34d43a29cafc52314a0e... done. [Time: 16.801900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Airport_D_D4_PF.prefab - GUID: 83ba3d0198aec294f9e0bfdc8ade7381... done. [Time: 27.223200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_cl_cl_LevelCrossingTrain_PF.prefab - GUID: 83cb7b074bf907d41acd86d449b53248... done. [Time: 14.278200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Road/hw_it_it_TollColorLines_PF.prefab - GUID: 83d69b47f41021647bb470aba2a25e41... done. [Time: 13.948900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_SquareArrowR_PF.prefab - GUID: 841408c258accba48a15bfd6b96b7e2c... done. [Time: 17.672300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Seesaw_A_PF.prefab - GUID: 844b927fb0d0ec94f9ca265b61c2ab28... done. [Time: 13.916000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_SquareArrowL_PF.prefab - GUID: 8459f3f9c6961ca468e4e52d61488842... done. [Time: 12.736800 ms] Updating Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind BiArticulated Bus Middle.prefab - GUID: 845ac14035eae2442856ae22e186773b... done. [Time: 59.108200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuilding1_PF.prefab - GUID: 845f6792576997446879b8980a481462... done. [Time: 15.300600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Bikeway_PF.prefab - GUID: 8491b9e7bc3b66243afd0a5cb0551f1d... done. [Time: 15.761900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Logic/Colocador_HighWay.prefab - GUID: 84a0f20035753b743abd91dd90c3723b... done. [Time: 13.311000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_church_F_PF.prefab - GUID: 84be8d96523626f489c1b1cc53a76a63... done. [Time: 15.093800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_LevelCrossingTrain_PF.prefab - GUID: 84ce746d283e9884a85b6e2b439a4a27... done. [Time: 14.240600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_IndicationYield_PF.prefab - GUID: 8527c1d3dd101eb44927495faa89e697... done. [Time: 14.511700 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Minibus Daily.prefab - GUID: 856477167ee2e904291e3af4ed898481... done. [Time: 47.231200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/WorkSignal_PF.prefab - GUID: 85758fd837beb2c4c818977c9c177f24... done. [Time: 19.702200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House1_Type5_PF.prefab - GUID: 8579da007f40dae46b4dc41d163a07b1... done. [Time: 14.724800 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_viaductProxy_PF.prefab - GUID: 85f0c342d24aa034892a35f06436148b... done. [Time: 194.833400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_Highway_PF.prefab - GUID: 85f2c0ca18410b04aad14ea6ef7c07ef... done. [Time: 14.238200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_2_PF.prefab - GUID: 85f408127ce415441baa1d8263085b18... done. [Time: 28.137700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/DecoCauldreon_PF.prefab - GUID: 86193ca840eb2174e942b1e361d82303... done. [Time: 23.612300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FlowerpotCylinder_04B_PF.prefab - GUID: 863e669f672756c498a0b3839baa5322... done. [Time: 43.733700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Left_PF.prefab - GUID: 8654daec44376c14f84afe6880dc064c... done. [Time: 17.355600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_School_PF.prefab - GUID: 866be47e5a394904bba70d364cf5177a... done. [Time: 16.452900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_NoParking.prefab - GUID: 86909d48e4853394890a0f1965d6c906... done. [Time: 20.905900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Dumpster_B_PF.prefab - GUID: 869a3e53fbeb3c144818fe26ef9ae83d... done. [Time: 25.452800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building3_Type5_PF.prefab - GUID: 869a4711c69092d48adb40cf83a9228c... done. [Time: 14.895600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Airport_D_D5_PF.prefab - GUID: 86b6771ba165a5b4aaa31e48ddd6c44f... done. [Time: 17.821600 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs50.prefab - GUID: 86c29a72392499b4993c0c415b0cf2f5... done. [Time: 15.519400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_NoUTurnL_PF.prefab - GUID: 86cae7e988f968342b37592fa3598bf9... done. [Time: 14.816300 ms] Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 219.350600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/hg_br_br_Sig_Mojon_PF.prefab - GUID: 86e788f2bb3e2ec4d9e37eefd8855f3d... done. [Time: 15.314700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/MedWarehouse1Paint_PF.prefab - GUID: 8721246ec2a48ee499858b3018ce94a9... done. [Time: 35.503500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1P_PF.prefab - GUID: 87535080f2fbbd1429f91962e97d2d26... done. [Time: 15.999500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_10_PF.prefab - GUID: 87863d912d844a249b299c22b67c89dd... done. [Time: 42.007000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_11_PF.prefab - GUID: 879440278696d67419581237f3dbd6fb... done. [Time: 15.637200 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_CruzSAndres_PF.prefab - GUID: 87e3eff7f5465944c94c1f30d83d78d8... done. [Time: 16.085700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_C_C4_500m_PF.prefab - GUID: 87f219a9dce63f840958e2dda963ad30... done. [Time: 22.789500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Station_D_D3_PF.prefab - GUID: 88022269f2ef8774aa134e8b36ea13f8... done. [Time: 23.068100 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Ramp_3_PF.prefab - GUID: 881246ba08cac2147bd404166dc7ef70... done. [Time: 15.692600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_VerticalBillboard_A_PF.prefab - GUID: 882d0a73f4464744d8d675f270ad39b9... done. [Time: 47.007300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_10_PF.prefab - GUID: 883d54937e51f174aba7234392281db2... done. [Time: 15.039200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_High_5m_NoStick_PF.prefab - GUID: 8873b66a307dcd94ca7791551fabf82e... done. [Time: 37.066900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B1_5_PF.prefab - GUID: 88948c580f66f69429e4e0409b9b9ec5... done. [Time: 13.642600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowDirectionRight_PF.prefab - GUID: 889a13e6f010764439b579458ed6eacd... done. [Time: 12.547300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_OnlyBus.prefab - GUID: 88c31d719be71294eaa55231bbc0f502... done. [Time: 13.269700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_TwoWays_PF.prefab - GUID: 88d74c72aa2f2ab4f9432d2aafe5b821... done. [Time: 12.845700 ms] Updating Assets/contents/Sceneries/CityLand/CL/Road/cty_cl_cl_Cityland_Road_OC_PF.prefab - GUID: 891507073f0dbb64eb9924ac49da1b75... done. [Time: 51.408700 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_Structures_OC_PF.prefab - GUID: 8940196493b6fc0409da7725e2eebeb0... done. [Time: 17.694200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_SchoolForward_PF.prefab - GUID: 89452e58e76acf84d9209defdec0ca2a... done. [Time: 11.706800 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs25.prefab - GUID: 895c9c1b3190eaa46999ce4c6d24e8d9... done. [Time: 12.183500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sewer_A_PF.prefab - GUID: 896b37098d0b99742b5ab2acbef321d9... done. [Time: 13.211600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowR_PF.prefab - GUID: 8978fc43c8866a142b6b411fcdda51e7... done. [Time: 13.604300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_NoEntry_PF.prefab - GUID: 897c6b2e33e6823419053a3644c459cb... done. [Time: 13.005500 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_LevelCrossing_PF.prefab - GUID: 897f911df1c2bd443a9c50cd26f7dad7... done. [Time: 12.494900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuildingConcreteBase_PF.prefab - GUID: 8985789c4c495404490644bec19b3ee9... done. [Time: 12.799500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1D_PF.prefab - GUID: 8986cfb9430e50745ad11b075d06f53f... done. [Time: 15.453900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_cl_cl_VertexPass_PF.prefab - GUID: 89955fde784708048a9029f24b5d1300... done. [Time: 13.775800 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road/RoadMud_DT_PF.prefab - GUID: 89aaa7449a17c1d4d9c116336bb27c58... done. [Time: 15.580800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_01C_PF.prefab - GUID: 89ad784881e5c4e4c92d609d0225375a... done. [Time: 13.528300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/Signals/Colliders/CH_Signal_Colliders_PF.prefab - GUID: 89c662a9bb0ed1244883298a72ab6172... done. [Time: 16.088100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall4_50_PF.prefab - GUID: 89cd1372b45b08d4e9c1e6d6692e7456... done. [Time: 13.692100 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails03_PF.prefab - GUID: 89da174b361abf7449ea654c09cf9383... done. [Time: 12.759600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_DirectionDouble_PF.prefab - GUID: 8a3fcd1428958e142bdadd37b9ecf39f... done. [Time: 14.330000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_NoEntry_NoStick_PF.prefab - GUID: 8a49a1848316ae142a268e473eb7af7f... CheckConsistency: GameObject does not reference component Animator. Fixing. (Filename: C:\buildslave\unity\build\Runtime/BaseClasses/GameObject.cpp Line: 1359) done. [Time: 12.968000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_Yield_PF.prefab - GUID: 8a4a4231a41541b44bc56de697aacb4f... done. [Time: 13.947300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01A_PF.prefab - GUID: 8a6bc97aa6a9ccd448c7d9670e3daa10... done. [Time: 13.725100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Station_D_D5_PF.prefab - GUID: 8a89d1aebc72f394492b6ee65315345a... done. [Time: 22.809100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via12/Via12_Cross_road1_Vertex_PF.prefab - GUID: 8ae6e4059e9c9f942baedfae3505701c... done. [Time: 18.267400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_StreetLight_C_PF.prefab - GUID: 8b1657103f376dc48bdb5de63bca6e2c... done. [Time: 15.436100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalBus_PF.prefab - GUID: 8b2916e80939a7a40a78c14f086b199b... done. [Time: 13.903600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop02G_PF.prefab - GUID: 8b2a74c62b4baeb47b578faf6dbae92e... done. [Time: 14.369400 ms] Updating Assets/simuzen/platform/hud/prefabs/Resources/Dashboard/Resources/HTruckPanel.prefab - GUID: 8b2be92475a2dfb49b1725c825f8bf34... done. [Time: 326.499900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalWarning_PF.prefab - GUID: 8b35dadc00ba5c64886fa61aa631671d... done. [Time: 24.514000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_WolsvagenPassat_Type02_PF.prefab - GUID: 8baf96f147d49ea47991baaec702389c... done. [Time: 19.409800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_NoPark_PF.prefab - GUID: 8bc1855efb670cf439dfba7ba97a3ab9... done. [Time: 14.682900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_4_PF.prefab - GUID: 8be89c4cb77df6f41a6795fd17ffe5a4... done. [Time: 24.367800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B1_3_PF.prefab - GUID: 8c3544463ad35674dbef00a86c6475ec... done. [Time: 13.242800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_2_PF.prefab - GUID: 8c9da275408b2f644b69703e5141e54b... done. [Time: 17.133200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_StraightAhead_PF.prefab - GUID: 8ca7bc90193101c4b8dc906bbfb1a9f4... done. [Time: 13.287200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_6_PF.prefab - GUID: 8cb73d0911b05ab41b69a632839dc3cc... done. [Time: 23.296700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FordEscape_Type02_PF.prefab - GUID: 8cf584e6e8a49e94eabc5b516e53e87a... done. [Time: 13.791600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_Right_PF.prefab - GUID: 8cfa6da2217195e458f90abf91c0aa3e... done. [Time: 13.330300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_8_PF.prefab - GUID: 8cfdffeda9b978d4a9d7b2c58c678dd8... done. [Time: 20.889600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/Park1_BordersSideWalk1_PF.prefab - GUID: 8d1758f54f2d84d41bb13515fa15b99c... done. [Time: 20.701100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01E_PF.prefab - GUID: 8d1e9400656abb84b965a0cffcc3f31c... done. [Time: 14.014600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_NoRightTurn_PF.prefab - GUID: 8d33d6a810ba61e4c974c0533c3c9aab... done. [Time: 12.124100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWallDoor_PF.prefab - GUID: 8d36b6b0419ce4f48b2bc1ac7995c214... done. [Time: 13.154100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B1_2_PF.prefab - GUID: 8d3fe720f4bbd124bb7748e875bc881e... done. [Time: 13.431100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/SmallWarehouse2_v2Paint_PF.prefab - GUID: 8d45d829a7969204e98d18f8568573d1... done. [Time: 13.881300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotSquare_06C_PF.prefab - GUID: 8d5b8a48daec029488b87aa6696653b5... done. [Time: 31.466400 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails02_PF.prefab - GUID: 8d7122b4c7896c340a062e96e4aa8d37... done. [Time: 21.840500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_Directional_C_C1_PF.prefab - GUID: 8dc95c386f512ce4ca247c892c945947... done. [Time: 24.199900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ConcreteBarrier_A_PF.prefab - GUID: 8df0d673db6321447aabcceec6ad3a43... done. [Time: 14.271600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/cty_mx_mx_PoliceStation_PF.prefab - GUID: 8e0a1d8977c06f4418fdb6fba3f8ef51... done. [Time: 13.849800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_works_PF.prefab - GUID: 8e56b53e1c089374880b46b2ab3bd7fd... done. [Time: 13.632300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Signal_RoadHump_PF.prefab - GUID: 8e5ca5bbb4c6e9440b74366c60e92f09... done. [Time: 27.683800 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Colliders/xx_xx_xx_Signal_Collider.prefab - GUID: 8e7e9233a96802948867439a403246d2... done. [Time: 12.252200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_GarbageBag_PF.prefab - GUID: 8e8a734da0e74804caae4e3b08062fb4... done. [Time: 18.600700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building2_type3_PF.prefab - GUID: 8e9a3d02dc23698449341d38d3086769... done. [Time: 13.503400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B2_3_PF.prefab - GUID: 8e9b95155d8584947818eb0b04cd89e8... done. [Time: 13.874300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse1_Nopaint_PF.prefab - GUID: 8ea9b17f007b19241bf6b5a39a7574fd... done. [Time: 18.296900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_NoEntry_PF.prefab - GUID: 8ebc9e3c7153c15408743e45e5351964... done. [Time: 13.221900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_OneWay_PF.prefab - GUID: 8ef87b2c6c8d80c49a61ce7d67fdf561... done. [Time: 13.411100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_14_PF.prefab - GUID: 8f017b19c2069fe4a87e3ad7b87ecab8... done. [Time: 30.448100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Awning_C_PF.prefab - GUID: 8f0608cf192f50042be7c6acfed3ca06... done. [Time: 13.284800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_NoRightTurn.prefab - GUID: 8f07a0956cd339144afe238d03060fd2... done. [Time: 14.057700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelPiece2_PF.prefab - GUID: 8f080cd1bc47c534e9d2de62fbd58f5d... done. [Time: 15.208200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_NoEntry_NoStick_PF.prefab - GUID: 8f764152cd536f1469b2f90cbd80841b... done. [Time: 12.392200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sculture03_B_PF.prefab - GUID: 8fc1f66c7822d0a4a9d77dde565e8c9c... done. [Time: 13.920100 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_PolicePark_PF.prefab - GUID: 8ffc89ab03055d14aaa97222be41aa12... done. [Time: 12.371700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall1_50_PF.prefab - GUID: 8ffccd49a6a3b4e488f5faf7f6b6ad3e... done. [Time: 13.597500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_CrossRoadsX_PF.prefab - GUID: 9013323622c936a488238db2e6159d7d... done. [Time: 15.994000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_HospitalForward_PF.prefab - GUID: 90f15d8e6d4b86d48ac98d76e2d41da4... done. [Time: 12.675800 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_Cityland_treesBackground_OC_PF.prefab - GUID: 90f8d8822141f8b48b0d9737349bd5d5... done. [Time: 15.024700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ParktLamp_B_PF.prefab - GUID: 90f9ff3af23bdbd46bbfbcd944dbbd09... done. [Time: 13.885300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01I_PF.prefab - GUID: 9108d2b8ed0ca9f48a8f1433fd4fb339... done. [Time: 13.263400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Obelisk_PF.prefab - GUID: 911415320de55c44280f26d2bc73388c... done. [Time: 19.846000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building01_Type02.prefab - GUID: 911e34466a02dc84996cc077360a4e95... done. [Time: 22.252400 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_PaperBin_PF.prefab - GUID: 914494799e61cd840a57d4925b98a43c... done. [Time: 13.077500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D4_PF.prefab - GUID: 915cb4d07e2917a4eb5804fa3af876e0... done. [Time: 13.437900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalHandicap_PF.prefab - GUID: 917f329a55509ac43b0e91246180ddf3... done. [Time: 13.153300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_TwoWays_PF.prefab - GUID: 91b70b26db3ce7942b76fa4235bb5f66... done. [Time: 13.231800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_University_D_D4_PF.prefab - GUID: 91bcee02f09e5e94f946aebe2a587c13... done. [Time: 16.780700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B2_4_PF.prefab - GUID: 91bdbb35bf6444a4c9ed684c54d26ee4... done. [Time: 15.521800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B2_1_PF.prefab - GUID: 91c6d2512f9f57d42b55a7e74211eff5... done. [Time: 13.628300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_6_PF.prefab - GUID: 91c8bc4dff2337a48bb7301710c92ede... done. [Time: 14.153500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Hospital_D_D2_PF.prefab - GUID: 91d994cb1227c6a4f8945b39b85ae1ba... done. [Time: 14.626300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Yield_PF.prefab - GUID: 91f3531d4cba78344b5f2250d3c42f14... done. [Time: 16.526000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_TurnRight_PF.prefab - GUID: 92174defab281904a9f4c67acb34ad75... done. [Time: 24.169200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01E_PF.prefab - GUID: 9235de243af69bf4cb7d72f050d7f490... done. [Time: 13.096800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_StadiumLeft_PF.prefab - GUID: 923818ed53a00f141b9398aff49b8c87... done. [Time: 13.356700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_11_PF.prefab - GUID: 923b8d2cccb91d44aaa319d95fd279c7... done. [Time: 13.154800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_NoEntry_NoStick_PF.prefab - GUID: 925c9ef0c9a0d4541960b08f1290eb41... done. [Time: 12.862100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B1_5_PF.prefab - GUID: 92700d69137491145915f63c7e1d53a2... done. [Time: 14.239900 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/xx_xx_xx_BrazilianBuilding_Type01D_Variant.prefab - GUID: 927968022e6e1374ba4483cf50a2fde6... done. [Time: 73.757000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Pedagio_500m_PF.prefab - GUID: 928a4b4fdb774594bb5d550a12b62939... done. [Time: 22.325200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_LevelCrossingTrain.prefab - GUID: 92bbc2b4810d227498c810e033adeeb0... done. [Time: 29.407300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RoundaboutBig_B_PF.prefab - GUID: 92dbf6e808d5fe1469ae6114fc1a3f88... done. [Time: 13.832100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/RadiationPost_PF.prefab - GUID: 92de6192ccdd6904aa66efc4b2a0ed50... done. [Time: 25.778400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_DirectionDouble_PF.prefab - GUID: 92f1b08d00c05c04ea688aff841de336... done. [Time: 17.792400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ChainLinkBarrier_01A_PF.prefab - GUID: 9316cacb82f813542b3cd36e0f3b5490... done. [Time: 13.157600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01C_PF.prefab - GUID: 9383a293f0200ef408a6ed5ff5c3ce86... done. [Time: 24.218700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop02E_PF.prefab - GUID: 938b6bbc5362e2c4d96cda23aedc6955... done. [Time: 13.897200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_mx_mx_PolicePark_PF.prefab - GUID: 938fba25b50eb89459b4970f1b0e8dcb... done. [Time: 14.793800 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Pieces Prefab/User_MercedesCitaro_Articulate_Front.prefab - GUID: 9392f8aa940a3384a804e0efbbb8bb97... This is a pure scene object: User_MercedesCitaro_Articulate_Front UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 94.782500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_University_D_D8_PF.prefab - GUID: 93a8fdf7af93a8b4da6ef8efc51edd8f... done. [Time: 20.491600 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Vegetation/BakeVegetation/BakedTrees.prefab - GUID: 93d1cac6ea222c541b50f77545f230ca... done. [Time: 828.597800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab - GUID: 940b04fa335663f46bdf7660b161b1d2... done. [Time: 22862.987600 ms] Script Compilation Pipeline Post Process Assets time: 0.001329s Assembly Updater Post Process Assets time: 0.051453s Unloading 1982 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.54 GB. System memory in use after: 329.5 MB. Unloading 66082 unused Assets to reduce memory usage. Loaded Objects now: 8823. Total: 140.233100 ms (FindLiveObjects: 14.248700 ms CreateObjectMapping: 16.349500 ms MarkObjects: 27.212400 ms DeleteObjects: 82.420600 ms) Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_University_D_D3_PF.prefab - GUID: 9435e3bb15289614fa1f82e8f7996694... done. [Time: 34.495000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_ChurchRight_PF.prefab - GUID: 944b93f07e7ad654c8cfd852336bbe57... done. [Time: 14.281800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1C_PF.prefab - GUID: 945b4cc2db8005c40a8a06ed5317da94... done. [Time: 13.903800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hw_mx_mx_KeepRight_Trucks_PF.prefab - GUID: 945c1887a79e87f4badbcfc14d262fd4... done. [Time: 13.636500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_14_PF.prefab - GUID: 947164ee51b05c341a36a54aa612a325... done. [Time: 13.781700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_NoEntry_NoStick_PF.prefab - GUID: 9491f29b4045f574fb0b475a3ec69603... done. [Time: 13.455900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_Straight_road1_PF.prefab - GUID: 94a9fb2cfd7b6124ab32d07b874bdbb1... done. [Time: 14.660300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotSquare_06B_PF.prefab - GUID: 94b3ca5bbc8646f44bc6130fe945854b... done. [Time: 14.857700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse6_Type1_PF.prefab - GUID: 94cdbca9c029a104089dcd92c9d10789... done. [Time: 14.219800 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/Alcorque_NEW_PF.prefab - GUID: 94da104e38820374696d92ede22a8ecd... done. [Time: 13.288600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via12/Via12_Cross_road1_T_Vertex_PF.prefab - GUID: 9533f3c4ca4795a4f8bf388cd79b0d98... done. [Time: 16.319000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Parasol_A_PF.prefab - GUID: 9550ea584a5d62e4b80a1d44b89967e1... done. [Time: 24.559000 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_StraightLeft_PF.prefab - GUID: 955bba21ea6c2c944854635618690e23... done. [Time: 22.810600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_RightPlate_PF.prefab - GUID: 958183979a7805c488e862a34f4afd92... done. [Time: 586.540800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse6_Type2_PF.prefab - GUID: 95b651ca54cd5c54fa3616f64282e232... done. [Time: 15.760200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalTrainCrossing_PF.prefab - GUID: 95f3ed0a8d26e2940ad58a167803c8a6... done. [Time: 14.679300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01F_PF.prefab - GUID: 960639ce2f0f2ce4f8990a3a960ca30d... done. [Time: 15.227300 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/xx_xx_xx_TestLand_PF.prefab - GUID: 962d3014b3650fa498624b51da613643... done. [Time: 19.789400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_14_PF.prefab - GUID: 96534771d9e9d8740bbdf898ccb044bb... done. [Time: 14.246600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_1_PF.prefab - GUID: 9656227819f9bbd41b38fdbb7fe7b156... done. [Time: 26.033500 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Ramp_1_PF.prefab - GUID: 965ab439014675d42b0d7813cc21140d... done. [Time: 17.082100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_CurveR_PF.prefab - GUID: 966b40a932ba46c489764fee8e9e8f9d... done. [Time: 24.352700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_12_PF.prefab - GUID: 9675e831065dec746ad839938b464483... done. [Time: 15.152400 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_IncorporationLeft_PF.prefab - GUID: 969f5479cce0f9b409815f4471065675... done. [Time: 15.790900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_Cross_road2_PF.prefab - GUID: 96f5fa01a74e03444b64ac525b622f39... done. [Time: 38.581900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_TurnRight_PF.prefab - GUID: 97078cbf468e2844cb2f7bcd5514d3c4... done. [Time: 17.597300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_1_PF.prefab - GUID: 970a865f3daeb56409aceebdb9823817... done. [Time: 23.278200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_IndustrialPark_D_D3_PF.prefab - GUID: 9714ec4d9b8afee4e8522f7fb7c1484c... done. [Time: 15.482100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/ContainersGroup_PF.prefab - GUID: 9744b54a7bd568047bacf85cd986bef7... done. [Time: 25.825900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_NoEntry.prefab - GUID: 9758160791e33544d97b5528455d5de6... done. [Time: 62.426700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/ConcreteWallEnd_PF.prefab - GUID: 976f1c44e63bc3d4b9f8ad259ceef57e... done. [Time: 34.013800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01H_PF.prefab - GUID: 976f674e469c8544ba273ef4f76e3b13... done. [Time: 16.111900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_ar_ar_PaperBinFull_PF.prefab - GUID: 977d9d4ca7cef2541ab7b61b2d3baa50... done. [Time: 13.450900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_TurnRight_PF.prefab - GUID: 9782000a6c9940245b84dffc3d803b05... done. [Time: 12.944200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02F_PF.prefab - GUID: 978bfdb845384fa40b17a7ee31f78c4f... done. [Time: 14.139000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_DirectionDouble_PF.prefab - GUID: 97a106cf8b75f9346a28785d6f765974... done. [Time: 43.195500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_ar_ar_BollardBus_B_PF.prefab - GUID: 97a2481d92f67ab4c818d2d2ac06bbd4... done. [Time: 14.658600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Airport_D_D5_PF.prefab - GUID: 97befdb1f2c99d44cbf0ec1304202538... done. [Time: 43.742700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Cross3_PF.prefab - GUID: 97c8d1be107014948b0c7bc620db20b4... done. [Time: 16.967600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_Roundabout_PF.prefab - GUID: 97d30980db472ec41b49777259b938c3... done. [Time: 13.629700 ms] Updating Assets/contents/Sceneries/TestLand/Colliders/xx_xx_xx_Signal_Collider_Double_1.prefab - GUID: 97d3d6b36a4bbd5469e257503c10e2cb... done. [Time: 12.004200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_it_it_Flag_PF.prefab - GUID: 97e76725d4459224f8c06c627e977d19... done. [Time: 13.167300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sculture02_B_PF.prefab - GUID: 97e88f96a88f0604782b6cc2c77231e9... done. [Time: 15.211000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_TurnRight_PF.prefab - GUID: 97fde577ffe76974f87c9376dd015913... done. [Time: 14.327400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B2_3_PF.prefab - GUID: 98069be38a9b3a141a48ee4f5ea5c1b7... done. [Time: 24.900400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B1_3_PF.prefab - GUID: 9811e627f2685fc4aad9fefdb18a4a32... done. [Time: 14.147800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_8_PF.prefab - GUID: 983aeb5267acb734a98eb08bf6de7e73... done. [Time: 46.953100 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_B_PF.prefab - GUID: 98503e7055896f5408099a93d666aba7... done. [Time: 14.377600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D5_PF.prefab - GUID: 985c1dd0477b4974e87b015cc8a4872a... done. [Time: 14.242700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop01F_PF.prefab - GUID: 9883503060bbd7e499c12a74a23b6e25... done. [Time: 14.401600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Sig_Stop_PF.prefab - GUID: 98cdde6d83cffed4c8260f0e8bc549bd... done. [Time: 25.552600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_PedestrianCross_PF.prefab - GUID: 98e15467a9091694c9bd39782a285a4f... done. [Time: 19.346000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Chair_B_PF.prefab - GUID: 9912d7324fa18a442bc6dde7b925106d... done. [Time: 16.055100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building5_Type5_PF.prefab - GUID: 991e15fc021863940933accbbae65134... done. [Time: 16.518700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/xx_br_br_Sig_ShortBollardWhite_PF.prefab - GUID: 99476d3cfa13a14479efadf02691fcf8... done. [Time: 22.602700 ms] Updating Assets/contents/Sceneries/CityLand/ES/Road/cty_es_es_Cityland_Road_OC_PF.prefab - GUID: 998572845e665564a95a4a4179b47649... done. [Time: 49.840200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Container_superlow_PF.prefab - GUID: 9998e63517c2e7d4a82cdf51a13bdae1... done. [Time: 14.044500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - rear.prefab - GUID: 99fb95c7d2383bf498fdcaceb390102d... This is a pure scene object: Citaro G Euro-VI Bi - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 43.557600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_Right_PF.prefab - GUID: 9a1a0b3f4563b2a48991d0ae08b9ca99... done. [Time: 38.941100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_C_C2_PF.prefab - GUID: 9a283a2928e9197419eff57d0d277471... done. [Time: 25.907800 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/xx_cl_cl_AmbulancePark_PF.prefab - GUID: 9a3632aae31ec9b4faf1b2b1ee3d00fd... done. [Time: 13.044100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_02C_PF.prefab - GUID: 9a90b681cd164c949a51e8fb124725f7... done. [Time: 14.265500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_StepDown_PF.prefab - GUID: 9abc504e65747b94f817c70a84310263... done. [Time: 13.756600 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_FordTransit_Brown_PF.prefab - GUID: 9ac30ebe410b31642983cb0649d4be06... done. [Time: 16.010400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1E_PF.prefab - GUID: 9adb15515f826e04789215fb74985be8... done. [Time: 14.311800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Telepass_PF.prefab - GUID: 9afcdd43e8f3e5f4ba380288d2271021... done. [Time: 13.700900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_16_PF.prefab - GUID: 9b210324458539e4cacf89ed4f3775ed... done. [Time: 27.387800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_NoRightTurn_PF.prefab - GUID: 9b29a8d39f67e97479075851a0cb3664... done. [Time: 13.856600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall2_50_PF.prefab - GUID: 9b435023ca7f5a046aa72b94c9aa1c02... done. [Time: 14.606300 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Right_Blue_PF.prefab - GUID: 9b611c7da17c40d49949ba8d3c64fa9f... done. [Time: 13.146300 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_WhiteLineSmall_PF.prefab - GUID: 9b9d6b59936dc3647a9bb5dcb539ce69... done. [Time: 21.147300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_HighwayEnd_PF.prefab - GUID: 9b9dd544bab2277429866d2634af6ce4... done. [Time: 15.735500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02I_PF.prefab - GUID: 9bcc697ef66f369479df168ddfccb3f5... done. [Time: 17.404500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalYieldTriangles_PF.prefab - GUID: 9bf27b0e63492af439917db9da94ea7e... done. [Time: 22.087600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_Yield_PF.prefab - GUID: 9bfc8f301a602f44fb7b23b62f2ffada... done. [Time: 12.805300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_60_PF.prefab - GUID: 9c13bacfd0a87ae45823feda23c49d98... done. [Time: 19.360600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs/Train_Prop_PF.prefab - GUID: 9c17b4f01079f0a4687372136150753f... done. [Time: 24.636400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1G_PF.prefab - GUID: 9c2c65f1fee0d9e489acdee9309c8fd8... done. [Time: 13.060600 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Minibus Volare.prefab - GUID: 9c5e8497e12202a418f173cdaf05e7c0... done. [Time: 41.918100 ms] Updating Assets/contents/Sceneries/TestLand/SpawnpointsTestland_PF.prefab - GUID: 9c7f018ea12b9f64ba56b58d3fd6ed8c... done. [Time: 24.483400 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/Terrain_TestTrack_Low_OC_COL_PF.prefab - GUID: 9cd2393e5eaa7374bb8f9b26db660069... done. [Time: 21.471400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_SchoolRight_PF.prefab - GUID: 9cece57a344735b4e9aee68118c2499d... done. [Time: 14.359400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall2Post_PF.prefab - GUID: 9cf413ef0aa16784e88183b67e9dad7d... done. [Time: 19.290000 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_IndustrialSmall_Right_Variant.prefab - GUID: 9d19dee6c6bd0a549befc6f795ed90c1... done. [Time: 17.696600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceCurve_90_PF.prefab - GUID: 9d56509bff4fbb847931a47bfa19d32d... done. [Time: 13.293600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/MetalBarrel_3_PF.prefab - GUID: 9d82a8611f4de594091f203f174279e3... done. [Time: 23.766300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_BusStopShort_A_PF.prefab - GUID: 9d8df7dc893489949a2673ba9f4c4e39... done. [Time: 31.418500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_SpeedLimit_80_PF.prefab - GUID: 9da218eec3ad302419bbc7d474705af0... done. [Time: 13.746700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Parasol_B_PF.prefab - GUID: 9dc6cd44e0988744db2134da19069b91... done. [Time: 15.152700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Airport_D_D3_PF.prefab - GUID: 9de1d88127a51ad40ac033deeaacd5c0... done. [Time: 25.833300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B2_1_PF.prefab - GUID: 9de6c71b990189a48b48a5685ac9f684... done. [Time: 24.554300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_University_D_D2_PF.prefab - GUID: 9deb122ddbfe20f4c90db28297e5a628... done. [Time: 13.745000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_TrainPass.prefab - GUID: 9deda541d62f55c4997242c9f9314d7e... done. [Time: 13.855000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuildingRoundRoad_PF.prefab - GUID: 9dfba0ad484ee444f95f42f8b7702328... done. [Time: 13.562400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building01_Type04.prefab - GUID: 9e16b48352f77b6479f5bcd6cb581f63... done. [Time: 20.950500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01H_PF.prefab - GUID: 9e2562a4a025379478362d026118690a... done. [Time: 14.272500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Roundabout.prefab - GUID: 9e6214b7ac66fa54fbaf334021308ebe... done. [Time: 22.818700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1M_PF.prefab - GUID: 9e6635a41886afc408390d834f9f2617... done. [Time: 14.081300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_it_it_FireTruckPark_PF.prefab - GUID: 9e954a860907f3646b8fb468fb729bf2... done. [Time: 23.764200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/DockCrane_PF.prefab - GUID: 9ebb1dd95af592f4098615972ee9efbc... done. [Time: 17.219800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Awning_A_PF.prefab - GUID: 9f789fd54ab225e488aae257753bf750... done. [Time: 13.929800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Hospital_D_D6_PF.prefab - GUID: 9f8e2650ffb2ba947aac9fbe11d03a8b... done. [Time: 13.600800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_FallingRocks_PF.prefab - GUID: 9f9e4098d4fd3e64bb69fca1d3455284... done. [Time: 13.889400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Chair_A_PF.prefab - GUID: 9fd88439fbd1167478d204820dd6c310... done. [Time: 22.168500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B1_1_PF.prefab - GUID: a033757203e5c1343b098d2bf6862f07... done. [Time: 16.611600 ms] Updating Assets/contents/Sceneries/CityLand/IT/Road/cty_it_it_Cityland_Road_OC_PF.prefab - GUID: a03799fc0d94a25478b85d6d8da6b777... done. [Time: 53.299200 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/xx_xx_xx_TestLand_Sidewalk_PF.prefab - GUID: a0561bdb69efc9b4595f2a97ac644879... done. [Time: 14.002800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_University_D_D2_PF.prefab - GUID: a087129f45dcccb4fb1beec1c534b561... done. [Time: 30.985200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/Signals/Colliders/BR_Signal_Colliders_PF.prefab - GUID: a08ecb9bc93bf594b9daa6d4e30ab473... done. [Time: 27.109300 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_Flag_PF.prefab - GUID: a09b12ca019fdc342a731ba38277d953... done. [Time: 22.495500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_PedestrianCross_PF.prefab - GUID: a0b0663f9db037148a2217d883a47c3e... done. [Time: 18.680900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Table_D_PF.prefab - GUID: a122988d7abb3064db0389860725418d... done. [Time: 13.810200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Road/hw_it_it_Toll_Lanes_PF.prefab - GUID: a144193c65df9f94ea802e70a2785a01... done. [Time: 19.856900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop02G_PF.prefab - GUID: a169e952bde98c14c8a191efc61fb485... done. [Time: 14.299500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_1_PF.prefab - GUID: a1d090700c08c6243b6b4c4168ecbece... done. [Time: 22.311100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_v2Post_PF.prefab - GUID: a1d59f30b21b55145a3fe7ba5ad02963... done. [Time: 13.562800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/SmallWarehouse1_2Paint_PF.prefab - GUID: a1dd54571520ec14b99e2387849dc76a... done. [Time: 14.638700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelCeiling_PF.prefab - GUID: a20625bac62134844b84ea42cb9c4f7b... done. [Time: 13.583300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hw_mx_mx_Sig_Mojon_PF.prefab - GUID: a22f2f6b3e17ebc4a9510d0aa8a9b9fc... done. [Time: 13.904500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/SmallWarehouse2Paint_PF.prefab - GUID: a234ef0d62e534145897a731f2a497ed... done. [Time: 23.489500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/IronFloorFence_PF.prefab - GUID: a236dc0fe90d0c84aa94ab2746f8695a... done. [Time: 22.792400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/AMBA_Opaque_Wall_Door_PF.prefab - GUID: a27451ac2b2a1364c8526d2071e8f1ce... done. [Time: 28.860700 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Logic/Triggers/HoleTriggers.prefab - GUID: a277643c189b3df449b71e1abf600c36... done. [Time: 14.472000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FordFocus_Type01_PF.prefab - GUID: a296f45234abc4f4bb2e03627b8339a1... done. [Time: 16.913600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_12_PF.prefab - GUID: a2a2a9d8f91cb22478e4684f7c110ac9... done. [Time: 14.179700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_CurveR.prefab - GUID: a2bcc551199a6c74fb16876a192e99e5... done. [Time: 24.589300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Airport_D_D4_PF.prefab - GUID: a2e9c6e8387c4d649b628fbbcf0235da... done. [Time: 14.638100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Right_Red_PF.prefab - GUID: a3048693c169fe14a93e927252f03026... done. [Time: 37.680900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse2_NopaintCAP_PF.prefab - GUID: a312fb52870aee74fb5391aac450fb95... done. [Time: 20.807100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/BorderFence_V2_PF.prefab - GUID: a336eba80dd9cfd4988808d0f6a0cc61... done. [Time: 19.610200 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/TT_VegetationStudio.prefab - GUID: a348eee80d2ab65418308cdd7e8790e0... done. [Time: 22.485000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FlowerpotSquare_06C_PF.prefab - GUID: a360e5060ff4a0f42b02bc380e65c575... done. [Time: 20.633200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Colliders/CH_Signal_Colliders_PF.prefab - GUID: a3b63f54a948ca043aefce0135d69703... done. [Time: 16.817900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous02_C_PF.prefab - GUID: a3b9df6a043e2064193da7be957241ff... done. [Time: 14.384700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B2_4_PF.prefab - GUID: a3ba5a220b1cbac44b640cf6076c7fce... done. [Time: 13.851300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GlassTower1_PF.prefab - GUID: a3de260a88b68e3448886f5531ebf5db... done. [Time: 15.296100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_Directional_C_C3_PF.prefab - GUID: a4060b741697ebb4fba80e2f22f8e422... done. [Time: 27.109000 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/00_Sig_BigCrossing_PF.prefab - GUID: a4066bb60f3a23f46b656345290c115e... done. [Time: 102.325900 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S015_Variant.prefab - GUID: 05df043b827676742857a84e96edd433... done. [Time: 125.148700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S022_Variant.prefab - GUID: 082deadeb9646d543af9f3c7a08321c0... done. [Time: 36.470100 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S002_Variant.prefab - GUID: 0c869591eafc5974284e685527f690df... done. [Time: 63.964800 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S012_Variant.prefab - GUID: 1728097b172748740ad775710538124b... done. [Time: 23.328800 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ExclusiveOnibus_Variant.prefab - GUID: 41eae1da8821e964f810981a615f5d73... done. [Time: 33.832200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S003A_Variant.prefab - GUID: 4c57e12ca7db8474b93003d38c32b835... done. [Time: 22.705700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S008_Variant.prefab - GUID: 5277864850992e949ba7da2e7e36e4be... done. [Time: 20.238800 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingSimple_15_Variant.prefab - GUID: 56fe09952e2fcb741af4c7b0d3fd249d... done. [Time: 31.203200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingPedagio_Variant.prefab - GUID: 5d908f3ad6bf3114380c267b1f00f532... done. [Time: 33.982900 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S020_Variant.prefab - GUID: 62c9fea1930557a4b8ec819021f435a8... done. [Time: 21.812600 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S016A_Variant.prefab - GUID: 6dc3db3cded655b459cf20fae9374ce1... done. [Time: 28.934100 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S014_Variant.prefab - GUID: 83d010c143f52dc4faa09add6f8d3190... done. [Time: 22.913600 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_PrioridadeSempre_Variant.prefab - GUID: 889cdc126080e6c498deac3e256f5a33... done. [Time: 64.078500 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ControlCamera_Variant.prefab - GUID: 8d1678251b0a23c4c9c97ccece04bd52... done. [Time: 37.351200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S003B_Variant.prefab - GUID: 91057e2c62833284683534506c4af43b... done. [Time: 21.189700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S021_Variant.prefab - GUID: 93cfe508dd490364fb64f3ef5a942d32... done. [Time: 20.608100 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S019_Variant.prefab - GUID: 97e2466f661d12d4bab896dee62a07b8... done. [Time: 32.647600 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S004_Variant.prefab - GUID: 9c6fc3be23abdcd43a9dbd064ca3c00d... done. [Time: 31.681800 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S009_Variant.prefab - GUID: 9ea7d5665a9c11c42864359bf9b498da... done. [Time: 21.044000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_CurveR_PF.prefab - GUID: a41b834b162d03b4b9bad0fda7ba416a... done. [Time: 12.919300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/ConcreteTubes_PF.prefab - GUID: a43d83594f788d24891e53a5afc36dc5... done. [Time: 14.040200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_Stop_PF.prefab - GUID: a448b24aee1f0c345880139335819278... done. [Time: 12.959000 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Rigid Truck.prefab - GUID: a47263a974a67514b8fee198058fd15d... done. [Time: 29.618300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_SpeedLimit_120_PF.prefab - GUID: a47454c676fb38b4aa602efcae7f3bb4... done. [Time: 23.641200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_cl_cl_Horn_PF.prefab - GUID: a4c603fb927b73c46a270cca3138f417... done. [Time: 13.718200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/cty_br_br_PostOffice_PF.prefab - GUID: a4ddc3419e7dec247be29181c77b8aac... done. [Time: 13.797900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_NoEntry_PF.prefab - GUID: a4ffc67eec1b97a45bee7cd2c3eafa99... done. [Time: 19.636300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_Widening_PF.prefab - GUID: a543f2d408c4d96439353dd57fb5468a... done. [Time: 15.626300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_Directional_C_C2_PF.prefab - GUID: a5509538b7fc1ab47b3f2635c1af18fe... done. [Time: 25.491900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Station_D_D2_PF.prefab - GUID: a57914f98bd36e5409fb5311d7fdec8e... done. [Time: 13.427600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/Skyscraper_type2_PF.prefab - GUID: a589712502b437a408378fb0849e8b7a... done. [Time: 12.302100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1E_PF.prefab - GUID: a5b3e0dcf52833f46ad462b115a3de86... done. [Time: 12.355100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_17_PF.prefab - GUID: a5b7b5f9efe4e0943affc84a5be1ba1c... done. [Time: 18.775300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_NoOvertake_PF.prefab - GUID: a5c50b78a8e66324788bc63b14a5f417... done. [Time: 12.646500 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Bridge_B_PF.prefab - GUID: a65a2f19def4cd94a8c4d81eb0ed44e2... done. [Time: 18.370700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_CrossRoads_Right.prefab - GUID: a667266c8dbb1744c901416a5c8e4946... done. [Time: 12.381200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B2_4_PF.prefab - GUID: a6684c6a96c6c2c4bb8632ed98cbf026... done. [Time: 12.870600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Exit_City4_1_PF.prefab - GUID: a69d972db3505b9429ef679ec9158d10... done. [Time: 15.141100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_4_PF.prefab - GUID: a6b3d6c84d7cd33468004992d32b7c7f... done. [Time: 14.932100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02E_PF.prefab - GUID: a6c526f591712c64ca1f4151a66629fd... done. [Time: 14.583800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_SpeedLimit_80_PF.prefab - GUID: a6d6d8e22dd026e47bbc5b45023bb633... done. [Time: 13.908600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_HardCurve_Left_PF.prefab - GUID: a6ea3fb4829c3f741b20b34f01ca0891... done. [Time: 14.442400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_SchoolLeft_PF.prefab - GUID: a703f6d49beaa294e9d1c57d59e26e91... done. [Time: 14.754900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_01_2B_CrossRoad1_PF.prefab - GUID: a72cd9b673f337046ab4e9b2c9c0ce6f... done. [Time: 21.457000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01D_PF.prefab - GUID: a777a9b1c95ba104392ba23d8c8793ae... done. [Time: 15.575400 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Bus_Stop_PF.prefab - GUID: a77cb26c06a48d541ae8fb0f8cf8c8c5... done. [Time: 13.379700 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/HouseWork_1_PF.prefab - GUID: a77e41efe7349e44da5c55e04e6cfacc... done. [Time: 22.371700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_BusStopLarge_A_PF.prefab - GUID: a7824fad0631f284fa9ae810a55f663f... done. [Time: 67.252800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1H_PF.prefab - GUID: a78807631f38ade4c9d49f753038907b... done. [Time: 12.803700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_StadiumForward_PF.prefab - GUID: a7903a340d082d742b1729fd2f61f195... done. [Time: 13.332400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_Yield_PF.prefab - GUID: a7b22e9ca2e63714ca5d75e9fef2b785... done. [Time: 12.076000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Container_Base_PF.prefab - GUID: a7b361fcd1f552d4581bbb2ced7d0de6... done. [Time: 12.403600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_Directional_C_C3_PF.prefab - GUID: a7b427934b5470741a60d2124be9b0c2... done. [Time: 50.066400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_StadiumRight_PF.prefab - GUID: a7de116910c92d049ad8450d434ab949... done. [Time: 12.150000 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Bars_2_PF.prefab - GUID: a80e183e14159e44dbadebee3e09be15... done. [Time: 55.978800 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/House_2_Variant_2.prefab - GUID: 82dac45a697e33b40907e29ad990017d... done. [Time: 169.687000 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/LittleHouse_1_C_Variant2.prefab - GUID: a6b1ee1fd30da37418da98149d566615... done. [Time: 39.954400 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Viaduct_PF.prefab - GUID: a819b93d84f0a8447bbb2ca0fc69c5e5... done. [Time: 16.224400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelPipes1_PF.prefab - GUID: a825395fee228eb4b9bb5677f98da57f... done. [Time: 13.163300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_University_D_D4_PF.prefab - GUID: a82672680d1152a44a99531905e3909b... done. [Time: 20.415500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/WhitePivot_PF.prefab - GUID: a855de571ba3caf4da2d6ac5a206ebb1... done. [Time: 13.007900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_PedestrianCrossing_PF.prefab - GUID: a87b16ff99f114d41b633c19c162314d... done. [Time: 13.620700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House1_Type1_PF.prefab - GUID: a8c28352f00bf1e428260c44b896d5c4... done. [Time: 14.615800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_3_PF.prefab - GUID: a8cfac951a3495449a674743125cc7f5... done. [Time: 13.902100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_IndustrialPark_D_D2_PF.prefab - GUID: a8f70e77e92c1634b827b3656be09c46... done. [Time: 21.548900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_Directional_C_C1_PF.prefab - GUID: a8feebd4b28d5a045afd474f852aaf7f... done. [Time: 19.888900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_11_PF.prefab - GUID: a90f31c3596f0a642ad5aec3c1aae0e2... done. [Time: 28.673900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_PedestrianCrossing_PF.prefab - GUID: a936f64f73fcc534983db0453a116745... done. [Time: 23.563700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Sig_CurveR_PF.prefab - GUID: a9376f06d4afefd40be79c9ffa3baa89... done. [Time: 15.444200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Roundabout_PF.prefab - GUID: a9570cf0a77b93d4ca6b496dc0fe2490... done. [Time: 15.326500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_SquareArrowR_PF.prefab - GUID: a96a4735b4c133943b94021ea3215b7f... done. [Time: 15.209100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_Roundabout_PF.prefab - GUID: a972b40d0df46704286e5e6f0a4eefef... done. [Time: 16.334300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Horn.prefab - GUID: a98eb206a25e25e45b4cca4925d7db0f... done. [Time: 24.814200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C3_500m_PF.prefab - GUID: a9a5a0a13f1b9ca439c40a409bd77e9c... done. [Time: 40.888400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Straight_RoadCuve1_C_PF.prefab - GUID: a9a6a88f6524bd946b3d8ca222e0878f... done. [Time: 14.168500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_stadio_L_PF.prefab - GUID: a9a9afdf48c496f4f9689e5cbc3f9f2e... done. [Time: 12.166800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_FordEscape_Type01_PF.prefab - GUID: a9cbed1ec63041045a6aaa547483a66c... done. [Time: 24.046800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Exit_City1_1_PF.prefab - GUID: a9cf44c323d184a4a9fd5253529b9877... done. [Time: 13.227200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_PanelApproximation100m_PF.prefab - GUID: a9ed64b0a09c96e48a7e1f5cc97cdfe5... done. [Time: 13.786800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Horn_PF.prefab - GUID: aa04722b5a1952b478f2fd8d74a13427... done. [Time: 22.391300 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails01_PF.prefab - GUID: aa0f494a7e12c7d4382f83d2994de3f6... done. [Time: 12.800100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Airport_D_D5_PF.prefab - GUID: aa213e1af71b7544e85dcd1b54b6211b... done. [Time: 22.898400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Cross2_PF.prefab - GUID: aa415f1f8b3546d4f8482414dadbc278... done. [Time: 15.923700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/xx_es_es_Sig_Light_Vehicles_PF.prefab - GUID: aa4f611395941bd45a1d29242509553c... done. [Time: 12.357700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Signal_Colliders/xx_xx_xx_HighBollard_Collider.prefab - GUID: aa5e0cde1b9744f4bb9e8c50c1a7947e... done. [Time: 12.022700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_3_PF.prefab - GUID: aa6677bc4f1683f4aabf96ccf1ae93d2... done. [Time: 13.784500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_1_PF.prefab - GUID: aa86894c76b8ace499d34f9b968997f8... done. [Time: 12.783800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse1_MeshPaint_PF.prefab - GUID: aa871f677a06f1d44b0aae87cdf7c676... done. [Time: 16.776200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_City1_3_PF.prefab - GUID: aaa26dba0bab2124bb7b3b9ef0b076f2... done. [Time: 12.599800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_University_D_D5_PF.prefab - GUID: aaacf1563c32687499043b0404fe2fa9... done. [Time: 12.322800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1B_PF.prefab - GUID: aac36ea1ac50b3d4886e2b8847d711f5... done. [Time: 12.981900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_01F_PF.prefab - GUID: aadbf37f460cdbd46ab9581d33a595da... done. [Time: 12.177400 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Zone_B500m_PF.prefab - GUID: aae1ec1eef52d73489ff74012d979d72... done. [Time: 12.709800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_NoUTurnL_PF.prefab - GUID: aafb7223c1c2b4f4cac8fcb9deeb763c... done. [Time: 12.689300 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/LoadingDock_PF.prefab - GUID: ab03784cd8a21f745b2e49a893d8d2fe... done. [Time: 15.058300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_StadiumLeft_PF.prefab - GUID: ab202a3a0cc88844bb60262ed36146ff... done. [Time: 22.696500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/cty_br_br_ShopLottery_PF.prefab - GUID: ab3f929be99d7da49b4d3b04e159e7fa... done. [Time: 11.714200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_PanelApproximation200m_PF.prefab - GUID: ab5ce71ab7996ba4b93a639714444379... done. [Time: 13.677700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Bridge_PF.prefab - GUID: abb07a60b852e424faf31498d802d271... done. [Time: 12.324100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall1_PF.prefab - GUID: ac34ac28fef52e54db4e1d6893362657... done. [Time: 12.751100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_City4_3_PF.prefab - GUID: ac4a5040679d4514c82cf9dd4cba033a... done. [Time: 11.433000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Wind_PF.prefab - GUID: acb53ac16c012074aba11db42ba5f086... done. [Time: 12.200400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_Roundabout_PF.prefab - GUID: acc7c558fb2cd3b46a15473fb552131a... done. [Time: 16.927000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop03A_PF.prefab - GUID: accd43d4fd9f96949a402201c3903327... done. [Time: 11.651200 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Logic/Triggers/WeatherTriggers.prefab - GUID: accf6424939b03b459e88d7c531fb290... done. [Time: 12.498100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ChainLinkBarrier_02A_PF.prefab - GUID: acd6c1d9bca720449851bba52c2133d3... done. [Time: 12.694800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1I_PF.prefab - GUID: acf0920858176a24ba34deeffbf6f8f8... done. [Time: 13.629200 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Articuled Bus Front.prefab - GUID: acf6a5e2db4433c409414971816c3b21... done. [Time: 36.944800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House03_Type04.prefab - GUID: ad2e8279c8ed4344ca9d78fae2d6e1f7... done. [Time: 22.881100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_01D_PF.prefab - GUID: ad47fb5afee783348b8e37b3b85c2648... done. [Time: 12.871000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_NoEntry_PF.prefab - GUID: ad580348eb91eb54986ae3c3b1132123... done. [Time: 12.547100 ms] Updating Assets/simuzen/vehicles/Vehicle Cameras/First Person Cameras/PivotDriverHeadPivotBus.prefab - GUID: ad834179e1d429d4d9aa97de9f4c4a46... This is a pure scene object: PivotDriverHeadPivotBus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 33.942700 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_SpeedLimit_70_PF.prefab - GUID: ad8a3561a69b9e24ca7c92d70d6d5640... done. [Time: 15.667500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_kiosk_B_PF.prefab - GUID: ad905b6493008b449b3e98f3fe1180d6... done. [Time: 26.636300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building4_type3_PF.prefab - GUID: adba953120ad0e244be606fdcfe61dfd... done. [Time: 16.694900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_Directional_C_C1_PF.prefab - GUID: adbcf719f2975744c88f11622e628a3f... done. [Time: 16.150400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_RoadHump_PF.prefab - GUID: add1ba878f2fd3f4aae878936988ba7d... done. [Time: 18.281800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeLightPost_PF.prefab - GUID: adf995f85b52efb4ba2dc4d5de1c8ac6... done. [Time: 17.541000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_BasketballCourt_A_PF.prefab - GUID: ae2f44cbeecfda84ebea0f303b4444d1... done. [Time: 20.669500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props Small/AMBA_Bench_PF.prefab - GUID: ae3cdb9a89aed1449a9dfbc3ed13696e... done. [Time: 13.227300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_16_PF.prefab - GUID: ae43f937de097d14aba85b721f2399e6... done. [Time: 23.922900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_02A_PF.prefab - GUID: ae63ffb928098c44fb1b99751843a3c6... done. [Time: 22.748000 ms] Updating Assets/simuzen/vehicles/Vehicle Windshields/Windshield_Citaro.prefab - GUID: ae977d312ec007c41980e324a3a2e0a9... done. [Time: 61.601500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01A_PF.prefab - GUID: aeac6fa3303e637488dc2032d0a76978... done. [Time: 12.628400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1J_PF.prefab - GUID: aeb705acaabddaa429533b033d9dda3f... done. [Time: 13.754400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_StraightLeft_PF.prefab - GUID: aeb98338a1226cc408c874f47b1417eb... done. [Time: 21.765000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/Park_PF.prefab - GUID: aebf80bb491cd6043836934c7ab4c5e2... done. [Time: 14.259100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_church_R_PF.prefab - GUID: aee0d62e444edde4c965f230c12a0807... done. [Time: 64.542500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_TunnelName_PF.prefab - GUID: aef78f1246b290e47a2315037f6a96c7... done. [Time: 14.385700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_C_C4_PF.prefab - GUID: aefcaca31be6a8a4ebc0f63d4bc2ea36... done. [Time: 12.714500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump100m_PF.prefab - GUID: af15a7dfb4d2211458d7777824ae8d5f... done. [Time: 12.559400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/CargoCrane_PF.prefab - GUID: af575fe9554c8694d852f14e9896debd... done. [Time: 17.924600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Signal_RoadHump_PF.prefab - GUID: af7e8c3c0b238a14088654cc140d78fc... done. [Time: 12.800700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - rear.prefab - GUID: af8b28489175af24f96be7d340e60b32... This is a pure scene object: Citaro G Euro-VI - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.980600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_SpeedLimit_60_PF.prefab - GUID: af8ffce32d46bf94eab445b14d85457d... done. [Time: 12.900100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D4_PF.prefab - GUID: af983d3f695359146bb9388c165bf183... done. [Time: 23.177800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrafficLight_B_PF.prefab - GUID: afa5f73ac2ec6024f801223846c4552d... done. [Time: 13.676200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ElectricBox_02B_PF.prefab - GUID: afc50d4edc518ae4daa75be2e1feb712... done. [Time: 13.348400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceStraight_5m_PF.prefab - GUID: afccd735145046c4f9f59a7dc0a8dbf1... done. [Time: 13.204800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_University_D_D2_PF.prefab - GUID: aff9f4ddb66e4d04a87e8d369241a49f... done. [Time: 13.080900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RockingHorse_A_PF.prefab - GUID: b00a3504f461cdb45851a62f65126bcb... done. [Time: 12.725000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02F_PF.prefab - GUID: b01c9e4c67dc4fb43bc48695d352128c... done. [Time: 13.637900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_ParkingBarrier_B_PF.prefab - GUID: b02ddfd61d9e51943808162b7b1e53bd... done. [Time: 21.642800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/ConcreteTubes2_PF.prefab - GUID: b0431d4a9530f34489be4bafa00e0d05... done. [Time: 19.197700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road6_DirtRoad_PF.prefab - GUID: b063e0228a0426e4b8d20ca236fbc7ff... done. [Time: 20.098800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_WildAnimals_PF.prefab - GUID: b0a123921c50166409b07e1760262a49... done. [Time: 13.662500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B1_5_PF.prefab - GUID: b0ce91d620fccef46b8c6d45c573ed9d... done. [Time: 26.732400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01D_PF.prefab - GUID: b0e4fd09dbd7b734fabf43b7f4a4e94d... done. [Time: 14.903700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_school_R_PF.prefab - GUID: b0f02ace526ddc74ead6733eb9bcc716... done. [Time: 15.340200 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/Legacy/Terrain.prefab - GUID: b12de05be38e4e64eab2e7ca3514cb4d... done. [Time: 13.559200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_02B_PF.prefab - GUID: b1538f0540484e746bd7857d9c58b395... done. [Time: 14.950000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680 10.prefab - GUID: b15b469761399ba438124d7f745a2a4f... This is a pure scene object: Kenworth T680 10 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.859400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Seesaw_A_PF.prefab - GUID: b189fc63ea7ccdc47a6e26ae5161dccb... done. [Time: 14.739200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/PaperBin_PF.prefab - GUID: b1a65f278dd557b48bc16927271881c7... done. [Time: 13.018900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_FinalWorks.prefab - GUID: b1a882326a31c2b4793490b4e23329b3... done. [Time: 13.067100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_Crossing_PF.prefab - GUID: b1ac7ce97eae14342b5744852430dd87... done. [Time: 13.134900 ms] Updating Assets/contents/Sceneries/TestLand/Cube_RockWall.prefab - GUID: b1b6d092c76f4c646bb5d00535d6662a... done. [Time: 19.395600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_NarrowR_PF.prefab - GUID: b1be6732980cd4d46b2db54e19fecb58... done. [Time: 15.334100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Toboggan_A_PF.prefab - GUID: b241fe89485a75f4d8ae0534c685f573... done. [Time: 13.485600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Hospital_D_D1_PF.prefab - GUID: b262ecd06cc0d3944a045be7726f0295... done. [Time: 12.517100 ms] Updating Assets/contents/Sceneries/CityLand/CL/Plates/cty_mx_mx_Plate_PF.prefab - GUID: b26f3902bd09c974988963ab44e05f2d... done. [Time: 12.047900 ms] Updating Assets/contents/Sceneries/CityLand/AR/Road/cty_ar_ar_Cityland_Road_PF.prefab - GUID: b270f9f059a3db84b93878c44861949d... done. [Time: 23.567400 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Male/Prefabs/ClothM1_PF.prefab - GUID: b2847aeaf7fbaf84685bc8fc184f2064... This is a pure scene object: ClothM1_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 53.756600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_15_PF.prefab - GUID: b2c1a9086abda6a489b847f6692e93a8... done. [Time: 23.486700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hg_it_it_Viaduct_Italia_PF.prefab - GUID: b2d3d75ee3bfe3b46930539fa2557281... done. [Time: 57.954900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B2_2_PF.prefab - GUID: b2ddebf7f9d6f914cbdd8c612dfc6d3e... done. [Time: 24.250300 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Ramp_3_PF.prefab - GUID: b2e423b8fe6bb004fa39b5ebf06dbb5a... done. [Time: 25.119300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/TestLODs/SideModule_01.prefab - GUID: b2fcaf33df95d384f818bfa2f4b026be... done. [Time: 14.203300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_IndustrialBuilding_4_PF.prefab - GUID: b3415427a6c96dd4c9338492f789f928... done. [Time: 13.804100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Tunnel.prefab - GUID: b35488265c4459741ac4c5e43f8cb9ab... done. [Time: 37.092100 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_NoEntry_PF.prefab - GUID: b3a8fc09042fdc24c927b5b86c0d8322... done. [Time: 12.812700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Airport_D_D4_PF.prefab - GUID: b3bc095e46e9d644dbf7443e544d4037... done. [Time: 12.429800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop04F_PF.prefab - GUID: b3c9a8b7bdf0a7440a4db72f8daabd41... done. [Time: 21.799900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_SoccerField_A_PF.prefab - GUID: b3fac244a6873f046899fa56fe99de64... done. [Time: 12.111300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02G_PF.prefab - GUID: b3fb7ccd41f1421419937b3e052f3f3c... done. [Time: 13.474700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Signal_Colliders/xx_xx_xx_HighBollard_Collider.prefab - GUID: b3fbaad451efc4e4393aeda116da9107... done. [Time: 10.839500 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/TrailerForestalCargoLogs100.prefab - GUID: b3ff7e1802551024b8e9c1471453ddad... done. [Time: 11.478800 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/ForestalTrailerFront_PF.prefab - GUID: 259126fbb368a1041a3c42c641ee63f4... This is a pure scene object: ForestalTrailerFront_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 37.551600 ms] Updating Assets/vehicles/UserVehicles/STUserVehicles/Trailer_Forestal/Pieces Prefab/ForestalTrailerRear_PF.prefab - GUID: 7be90edaefd539e45a65ba1c94c721d2... This is a pure scene object: ForestalTrailerRear_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.681300 ms] Updating Assets/simuzen/vehicles/Vehicle Roots/Bus.prefab - GUID: b40aa1bbba057c54b8a685ab9fa37c19... done. [Time: 34.452400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Stadium/xx_xx_xx_Stadium_PF.prefab - GUID: b41570b70701d48488d0d5c4c095a14d... done. [Time: 16.385500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous02_E_PF.prefab - GUID: b4284c4aafe81ee4ba97e0457b3bca3b... done. [Time: 21.768900 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_RailTrain_PF.prefab - GUID: b43043bfcc282e94cb567981e6ed60be... done. [Time: 12.834500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_OneWay_PF.prefab - GUID: b450b7e2e59859d4998f01ddc2316c5e... done. [Time: 12.096700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FlowerpotSquare_06B_PF.prefab - GUID: b464b21717107b8429330969b623fabd... done. [Time: 12.522300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalLine_PF.prefab - GUID: b46e484297a071f43b98955108565989... done. [Time: 19.619000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_2_Straight_TransitionRoad_PF.prefab - GUID: b46fd9d2b9954c54ba3dbcc908cea58d... done. [Time: 14.464800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro Euro-VI C628.034.prefab - GUID: b472e5bd2b764c24380602e86c224c98... This is a pure scene object: Citaro Euro-VI C628.034 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 59.600200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road7_PF.prefab - GUID: b479d7e64454e024ebc36a1449bdcf5e... done. [Time: 15.375900 ms] Updating Assets/content_common/art_common/Modules/Props_small/Legacy/Props_High/BusStop_Refuge_PF.prefab - GUID: b48d153975c38864fafd90acc072ae3f... done. [Time: 55.520500 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump_Left_PF.prefab - GUID: b4a96ae78f0783e4291bb8ae9179f65e... done. [Time: 12.783200 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/House_2_B_Variant.prefab - GUID: b4ddafccc5003fa40926b0dcb5ff2099... done. [Time: 45.578800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Airport_D_D2_PF.prefab - GUID: b4fee3b982be56a4a9142f15c3dd00c2... done. [Time: 35.107800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1H_PF.prefab - GUID: b54e2b7e1e972bc4ea7c01d84e4f652d... done. [Time: 16.387000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_14_PF.prefab - GUID: b57f1a6a2be31684985e22969f817535... done. [Time: 26.956500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Link_B_B1_2_PF.prefab - GUID: b5849cd36f89ed445a53f385ef42fb4f... done. [Time: 21.132200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1F_PF.prefab - GUID: b5ca6a024fa68ce42866223a2917bf89... done. [Time: 12.026800 ms] Script Compilation Pipeline Post Process Assets time: 0.000864s Assembly Updater Post Process Assets time: 0.038252s Unloading 925 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 395.7 MB. System memory in use after: 314.7 MB. Unloading 1485 unused Assets to reduce memory usage. Loaded Objects now: 8821. Total: 34.725600 ms (FindLiveObjects: 2.286700 ms CreateObjectMapping: 0.744400 ms MarkObjects: 25.846200 ms DeleteObjects: 5.846900 ms) Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_CurveR_PF.prefab - GUID: b5cada04b5ed3154a8ee4d767e5d7082... done. [Time: 45.512000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1A_PF.prefab - GUID: b5f3dbbd4b243474596a13590df09c49... done. [Time: 17.273000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Left_PF.prefab - GUID: b6006047f094f89478ab06378093c0fc... done. [Time: 36.577200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Flatcar_PF.prefab - GUID: b603e3496e947814481cffd2bc9be586... done. [Time: 16.663500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_SpeedLimit_40.prefab - GUID: b61914b0e47d71846b5ff6a685d574cd... done. [Time: 11.921600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01D_PF.prefab - GUID: b647b141558b4e541b780bb3cb5f8acd... done. [Time: 13.475700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/CargoShip_PF.prefab - GUID: b647d24b5580dc9478e9f50a3011fd7e... done. [Time: 12.577200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_SpeedRoad_40.prefab - GUID: b65088967bfef9f4ebd21dbc3e2ca5ee... done. [Time: 20.721100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_MotorBike_Type0A_PF.prefab - GUID: b6736c7be23ddce428f34b7b6bbb7ae8... done. [Time: 12.351600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Container_A_PF.prefab - GUID: b6740a2a7e112d04bb15647a07088990... done. [Time: 13.612000 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/TestTrack_Folliage_PF.prefab - GUID: b67e1bfff5495874bba3325c510dfb46... done. [Time: 2550.379800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B2_1_PF.prefab - GUID: b68d4426417f9804bacc665962b3b69b... done. [Time: 15.521700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Pedagio_PF.prefab - GUID: b699b6a2042d7f14997d9f33522e10c7... done. [Time: 29.113100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_BadRoadCondition.prefab - GUID: b6a317aa0ee78974e9af5e55950be7e3... done. [Time: 15.371000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Hospital_D_D5_PF.prefab - GUID: b6be4142895616643921d572ef4ca5e1... done. [Time: 28.042100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_9_PF.prefab - GUID: b6cc0b4d9cda68d468e2e8a5e79a3216... done. [Time: 18.889100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_City1_1_PF.prefab - GUID: b6d161f22b1d1034db718ad21c21e8bb... done. [Time: 13.804800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02A_PF.prefab - GUID: b6f33b26284ae2f4782912485ad67214... done. [Time: 12.877400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Sig_ShortBollardGreen_PF.prefab - GUID: b6f8fea6fe1c3de4cba1e1a056902606... done. [Time: 21.460600 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Ramp_1_PF.prefab - GUID: b724023f1f296e149b335cdc7b35d66d... done. [Time: 26.030100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider_Double.prefab - GUID: b72f37c18619cdb49ad5ab11d18186ae... done. [Time: 34.646200 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/SideYardHouse_Variant2.prefab - GUID: b74ad4389da15c44786d7a83a3721d72... done. [Time: 152.820900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/Plane.prefab - GUID: b77a58889b3b9f443b84ed06b4c5613e... done. [Time: 33.812300 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_TwoWays_PF.prefab - GUID: b7996d6f9fd812448a9cffb4adf9a194... done. [Time: 15.423900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_TrucksRight_PF.prefab - GUID: b7a7ad6acad5aed4a81d7aee71e1f5fe... done. [Time: 14.195600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via05/Via05_Cross_road2_T_PF.prefab - GUID: b7bcc76ed1d0ab44eb0fbada74dc9068... done. [Time: 14.144600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Toboggan_A_PF.prefab - GUID: b7cffc9cd8b55784a8654ee9ea93d7be... done. [Time: 13.714000 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_SpeedLimit_50_NoStick_PF.prefab - GUID: b7f6a78e14f96c349a102bf9cbb8f73b... done. [Time: 13.164400 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/BigFence_Testland_NEW_PF.prefab - GUID: b84b54ca2f6220a4bb76713e9bd2def1... done. [Time: 12.932200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_IndustrialPark_D_D3_PF.prefab - GUID: b869ea666c9b6ad4fa567bb73ea20ef7... done. [Time: 22.886100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01E_PF.prefab - GUID: b8721d9832f68204691c54da751bc004... done. [Time: 19.118000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_Division_PF.prefab - GUID: b8ad2abb8fd51e746b381de18428c21f... done. [Time: 23.381900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_School_PF.prefab - GUID: b8b1e23cf1509874094686fcb746ac1e... done. [Time: 12.512400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_BusStop_PF.prefab - GUID: b8c5abaf1669477489e0b4af28bbf117... done. [Time: 13.253100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/MainStreet/Building02_Type04.prefab - GUID: b8d50b79d626c9649bd32560e8b3f005... done. [Time: 15.131300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via05/Via05_Straight_road2_PF.prefab - GUID: b8eaa82ec91495645822e83124b4e5af... done. [Time: 12.967600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_5_1_2_Cross_Road1_PF.prefab - GUID: b90edf1f4f502aa45b453491fd5519ef... done. [Time: 17.108200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_TwoWays_PF.prefab - GUID: b91b0e0d92159e249ba3cd67586390e8... done. [Time: 13.693600 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/Small_Step_PF.prefab - GUID: b92a1eeddff80a345b0c5ddf7e750953... done. [Time: 13.172300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1G_PF.prefab - GUID: b92a7453ab51e684580653813f3d79da... done. [Time: 13.866600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_Roundabout_PF.prefab - GUID: b9528e7c1d37bbf45891a60d9fd75ab0... done. [Time: 19.857300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_SpeedLimit_80_PF.prefab - GUID: b957ef9440c21334887ae5da46832450... done. [Time: 21.024200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous02_A_PF.prefab - GUID: b9750d4e79031e94b8b9ba336325e97c... done. [Time: 13.971800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_StraightAhead_PF.prefab - GUID: b977946d136a4e6419019254c41ef8fd... done. [Time: 13.882000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/WorkFence_PF.prefab - GUID: b9863bbd225135d4f90d9637f42278f6... done. [Time: 12.584300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs/Cruce_Prop_PF.prefab - GUID: b99793358d2d1fe4fae41c4b7fc4e162... done. [Time: 23.855200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalStop_PF.prefab - GUID: ba05f3bb6623e98429c626b7f70aad02... done. [Time: 38.609000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_HandRails07_PF.prefab - GUID: ba3c2763d118eaf408ff0eb6cc2ccca4... done. [Time: 14.312200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_FenceTrees_01A_PF.prefab - GUID: ba3cd56b64163c9429db270ac5ae6f71... done. [Time: 14.700600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Cross4_road1_PF.prefab - GUID: ba6f5ee67aa6efb4eb9c713711d65d66... done. [Time: 14.404100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_StraightAhead_PF.prefab - GUID: ba94dd6e4fd5a8e45ada3cc3687bbd8f... done. [Time: 24.140400 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/xx_xx_xx_Viaduct_PF.prefab - GUID: bab5ee89434aa5741b4af38678c21c35... done. [Time: 14.306900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Peaje150_PF.prefab - GUID: bac7356f67701974d96af5d1a13544d6... done. [Time: 12.947100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_HospitalLeft_PF.prefab - GUID: bace79ea4d2397c4c952ffdb51abe4bb... done. [Time: 14.225100 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Roundabout_PF.prefab - GUID: badd4a0a9b4eb02428597d72cf504d19... done. [Time: 13.254000 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S007A_Variant.prefab - GUID: bb01de00f7bad4040b4be66542ab394b... done. [Time: 37.173900 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/xx_xx_xx_BusStopLarge_A.prefab - GUID: bb3026bc9bb79ab45afa7cb5bb0f7817... done. [Time: 18.890300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_StraightRight_PF.prefab - GUID: bb5ffc5ccd991324c83b7cba912c5192... done. [Time: 12.861100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop02H_PF.prefab - GUID: bb6a8d707f42bc040b0e24d60466107f... done. [Time: 12.108700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_Directional_C_C5_PF.prefab - GUID: bb7a622b7a87bb84ab036faa7d415751... done. [Time: 12.762000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Straight_RoadCuve1_A_PF.prefab - GUID: bb7d92256e2306348b0c1e755ee3ee8e... done. [Time: 12.414500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_SchoolRight_PF.prefab - GUID: bb8dc2770f3e054469d0889896f78225... done. [Time: 11.889900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop02F_PF.prefab - GUID: bbb580d1f38823541a9340558c85d6cf... done. [Time: 11.996200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotCylinder_04A_PF.prefab - GUID: bbe1760a7cf85d44a9ff4a6e196b946a... done. [Time: 24.594600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_EitherLeftRight_PF.prefab - GUID: bbe9b1bd218ebcb48bbbbdbe674064ac... done. [Time: 13.105200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_School_PF.prefab - GUID: bc0f64e698a18b44e992c24a3140bc49... done. [Time: 12.219800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_SpeedLimit_40_PF.prefab - GUID: bc3d5fe9fc475f349ba52b028ce40665... done. [Time: 20.671300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_es_es_SubwayBig_PF.prefab - GUID: bc4c6abac52cc604c8b002222f948d3f... done. [Time: 48.668800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_NoUTurnL_PF.prefab - GUID: bc52990d966b90d41b654e72ed27db97... done. [Time: 13.064700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_SchoolForward_PF.prefab - GUID: bc599f94aee8a5a4aa9bb4f0f37d1895... done. [Time: 14.056600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_SpeedLimit_60_PF.prefab - GUID: bc5a69b11b693b94582858cb60498c11... done. [Time: 13.919000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_Via_Facil_PF.prefab - GUID: bc72379e28d4b454a99925086850602c... done. [Time: 14.642700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_StraightAhead_PF.prefab - GUID: bc9746cd80df7484783787bd5c1df713... done. [Time: 16.050900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Table_A_PF.prefab - GUID: bca6642f3f2c58e46b9e94e62c12c977... done. [Time: 13.165100 ms] Updating Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HTruckTelemetryPanel.prefab - GUID: bcb6e293c5e6b3241b4659ee1142864f... done. [Time: 144.553900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_Yield_150m_PF.prefab - GUID: bd63f7a53dc733e4eb38fc8dff35213e... done. [Time: 13.568900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_SpeedLimit_40_PF.prefab - GUID: bd669832feb4b014a8c6eceda5edc432... done. [Time: 11.836500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1F_PF.prefab - GUID: bdb1487ca8fe00245a86918bcef8d8ac... done. [Time: 19.527000 ms] Updating Assets/contents/Sceneries/CityLand/ES/Road/cty_es_es_Cityland_Road_PF.prefab - GUID: bdb19ff6a8be1f747bbfad2185ed635f... done. [Time: 18.186700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse2_Nopaint_PF.prefab - GUID: bdb2bf54b93fc7f41b6b753c7308d659... done. [Time: 17.197500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WoodenPlanks_PF.prefab - GUID: bdb9ecfb75969504cac0f6f04ee214d3... done. [Time: 13.000000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_02D_PF.prefab - GUID: bde2a1023a700eb4fb643a09923578b0... done. [Time: 12.562000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02B_PF.prefab - GUID: bde64be400ee07b468e05710a70728cc... done. [Time: 13.811900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_HardCurve_Right_PF.prefab - GUID: be0200623326e2240840287145702ca7... done. [Time: 15.615600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Table_B_PF.prefab - GUID: be120743340e505448f38cfa66f8e623... done. [Time: 12.652600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_SpeedLimit_100_PF.prefab - GUID: be23a069b0d02754fb4a9ba8461a73d3... done. [Time: 24.569300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_50_V2_PF.prefab - GUID: be2f1214a94f2e643bf94843c4cdf834... done. [Time: 12.991200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_TrainCrossing_PF.prefab - GUID: be9428dc77d1ba34eab22e03b81fdadb... done. [Time: 11.734100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_University_D_D1_PF.prefab - GUID: bea02da035e15c640baa5e98cb656839... done. [Time: 12.620100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_13_PF.prefab - GUID: bededa13e41da3a43a2dd075f42c90b5... done. [Time: 26.315800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/YellowPivot_PF.prefab - GUID: bef59d01eba762a4192daddb24aea38e... done. [Time: 12.307700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Cross3_Via1_PF.prefab - GUID: bf101a434951b404b8731d3bd45c426a... done. [Time: 17.557400 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S018_Variant.prefab - GUID: bf169c5243f9d0d4a80514a1682003b7... done. [Time: 30.297500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_ObligationFrontLeft_PF.prefab - GUID: bf7397d1dfd6cfd4f9b9a6842ebd58fd... done. [Time: 14.717200 ms] Updating Assets/contents/Sceneries/TestLand/Colliders/xx_xx_xx_HighBollard_Mojon.prefab - GUID: bf84fc5066da5824aa474c1585cf95ea... done. [Time: 19.104400 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_Cityland_Detail_GreenZones_OC_PF.prefab - GUID: bf8771652c1bb804db8e7d79764b1c71... done. [Time: 38.802800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_kiosk_B_PF.prefab - GUID: bf8ef2c6fdae5444cb7fe0aadb8c79c2... done. [Time: 13.417900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Hospital_D_D4_PF.prefab - GUID: bf92a3ff1d9fc454fa3b9abf11836226... done. [Time: 23.939200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_HospitalForward_PF.prefab - GUID: bfa2a35506638b14ba8b1287efc45ddc... done. [Time: 11.748600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_StepDown_PF.prefab - GUID: bfbcee8650ef9434aa98dc34442b20d0... done. [Time: 23.773000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Stop.prefab - GUID: bfd10c2fcc6c68a4c8209d6411ff95db... done. [Time: 13.029300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_IndustrialPark_D_D3_PF.prefab - GUID: bfe39a936d2be2941a7355513062db1a... done. [Time: 14.677000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Horn_PF.prefab - GUID: bffdcd471d686c343b2e161e898c8b33... done. [Time: 25.458600 ms] Updating Assets/simuzen/platform/systems/base/services/audio/globalAudioService/VehicleConfigurations/Prefabs/Common/TruckBlinkersAudioManager.prefab - GUID: c00efec2fd22bea44b4f1087d41ca3b8... done. [Time: 26.649900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall4_25_PF.prefab - GUID: c03fe3df917d895419cc4a59a3516d83... done. [Time: 16.988700 ms] Updating Assets/contents/Sceneries/CityLand/Common/SpawnPointCityland_PF.prefab - GUID: c0729848cf508b146ab568d451764579... done. [Time: 23.971500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_SchoolLeft_PF.prefab - GUID: c081f87317c16874f8ca6f380bfa9de4... done. [Time: 12.482900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_Parking_PF.prefab - GUID: c0d76ef74c51a9b46b8fe29b4f126eda... done. [Time: 13.443200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_StraightAhead.prefab - GUID: c0def4b8eecff114d870e921f407402e... done. [Time: 12.678900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_StadiumLeft_PF.prefab - GUID: c10d40cfc4a22fe458104a14acf39ec3... done. [Time: 18.777200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_KeepRight_PF.prefab - GUID: c12564482a5933b45a02c6f56adc39ab... done. [Time: 12.885000 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Left_Blue_PF.prefab - GUID: c12f58014e7c8f64e8f79d7534c1fd80... done. [Time: 18.937500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B2_2_PF.prefab - GUID: c1d62d4deb4647c43879e5fdb4e78ccc... done. [Time: 24.492400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01H_PF.prefab - GUID: c1df4490ea7900847bf214661fa2a5d2... done. [Time: 13.236100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_NoUTurnL.prefab - GUID: c1f4c0ecb5524ae44916a75a46388384... done. [Time: 14.726000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road2_PF.prefab - GUID: c210f2bb72be6164c8c874d50a086573... done. [Time: 27.867700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_SpeedLimit_60_PF.prefab - GUID: c22385eed8f79fc44b366e35be996360... done. [Time: 21.550400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_C_C2_500m_PF.prefab - GUID: c255eb886afcdfc46a985377280acd04... done. [Time: 28.736800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_University_D_D1_PF.prefab - GUID: c282f2db8a766bc4e865612907231827... done. [Time: 16.380100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hg_it_it_Tunnel_Vararo_PF.prefab - GUID: c318c99f44104b84ea90961f3fcd8c9d... done. [Time: 15.484700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrafficLightPedestrian_PF.prefab - GUID: c34902b5f23327749a1a8fba1fb1533a... done. [Time: 24.601000 ms] Updating Assets/contents/Sceneries/CityLand/Common/TreesConfig/cityland_vegetation_masks.prefab - GUID: c38cafcdec7152543b194b60b65673a6... done. [Time: 26.288200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_ChurchRight_PF.prefab - GUID: c3995598764ba344ca85e625eb9adfa7... done. [Time: 13.056200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D4_PF.prefab - GUID: c3a82c008c7fd8e48b4168ad26045433... done. [Time: 37.810900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_IndustrialPark_D_D3_PF.prefab - GUID: c3c4689d6b60b264ca56423130a22e78... done. [Time: 14.844300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/ExpansionJoint_B_LOD.prefab - GUID: c3dd9699d13b0eb45b93f13869dd2ec1... done. [Time: 15.912800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_ar_ar_BollardBus_A_PF.prefab - GUID: c3f36ee1517506f468e4807ef795a924... done. [Time: 14.065100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_BikesOnly_PF.prefab - GUID: c41efbf0404ce3743986480cc5c89a1d... done. [Time: 11.760300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RoundaboutSmall_A_PF.prefab - GUID: c421111e6b7fc534cb8da18a85833adf... done. [Time: 12.156000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_CrossRoadsR_PF.prefab - GUID: c427bc61ec69c96499aa8087ad5ed7ca... done. [Time: 18.747400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Station_D_D2_PF.prefab - GUID: c45af34c43c0d4a4aa5fc64a0e772e38... done. [Time: 12.959500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_SquareArrowL_PF.prefab - GUID: c46745c8dfc48274f858bfde574fed17... done. [Time: 13.016000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02A_PF.prefab - GUID: c46dd38af5831d34f934f48547c8f86d... done. [Time: 13.148200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_school_F_PF.prefab - GUID: c4ad81ba4a3b9584fa731337422c0ad3... done. [Time: 13.408400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_RoundaboutSmall_C_PF.prefab - GUID: c4fec08f16d98b64294db6de94e870ca... done. [Time: 13.252700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sewer_B_PF.prefab - GUID: c50d780c79a38494aa7b45cfa52d030d... done. [Time: 23.083600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider.prefab - GUID: c51c3cd408b164842a06b7e8aca94266... done. [Time: 11.619100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Yield_PF.prefab - GUID: c5233f6f7fad4bf45b07b6f97d0f5434... done. [Time: 20.219200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_IndustrialSmall_Straight_Variant.prefab - GUID: c53cc2fcb5ec8204dbe56c7dea300096... done. [Time: 27.311000 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Toll_PF.prefab - GUID: c54cb21fc8f35e248a626637d1b3e9a8... done. [Time: 16.161300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Roundabout_Blue_PF.prefab - GUID: c55a4e04e62752443b7d6c3e9c9ec36b... done. [Time: 13.415900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs/AtronTruck_Prop_PF.prefab - GUID: c56ae08e53d76874d8c03d1a9e05eca0... done. [Time: 13.090400 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_DodgeCaravan_White_PF.prefab - GUID: c57976723070f0f4f93ca67afd507ff2... done. [Time: 12.155700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Airport_D_D5_PF.prefab - GUID: c57a2cbcd66259a4180ec86693b8c495... done. [Time: 22.582400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_ChurchRight_PF.prefab - GUID: c58933eea6dbeae4e9af1afa9a8b6c26... done. [Time: 18.837800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Station_D_D7_PF.prefab - GUID: c59143d7ab2318e489a0be31ccfd1624... done. [Time: 14.421600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_SquareArrowR_PF.prefab - GUID: c5d957b6d6dcc61408de0245ae36a51f... done. [Time: 12.733200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowRight_PF.prefab - GUID: c5e3b5a0e011179488a2a1eac2a295c6... done. [Time: 14.461500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse2_Type2_PF.prefab - GUID: c618eb3e763ac2f42abb3dd46ad5c1d0... done. [Time: 23.742300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_hospital_L_PF.prefab - GUID: c634b0a4fb7e80f4894ab268c40f692d... done. [Time: 22.367100 ms] Updating Assets/contents/Sceneries/CityLand/AR/Road/cty_ar_ar_Cityland_Road_OC_PF.prefab - GUID: c635a7e9060eca94c82d5f2b8db3cf76... done. [Time: 45.547700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall4_Post_PF.prefab - GUID: c64986a89db5ca74895d60ad0a343547... done. [Time: 26.266300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_CurveR_PF.prefab - GUID: c66ad143247f4744786a89f78f4839cb... done. [Time: 12.426800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous01_E_PF.prefab - GUID: c686667da42ce574992bb62adf3cf75d... done. [Time: 13.466500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Station_D_D4_PF.prefab - GUID: c6a0269dc1ed57742a3149fcbd445a4e... done. [Time: 12.394500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B1_1_PF.prefab - GUID: c6a22c4e02fc53c4483e0ab0ebe0502f... done. [Time: 20.521600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1K_PF.prefab - GUID: c6d4bc2c6fda7684ca00d4e3f725abea... done. [Time: 13.494200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_it_it_SubwayBig_PF.prefab - GUID: c6ee48c7603747342a0c981795895542... done. [Time: 12.323200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_HospitalLeft_PF.prefab - GUID: c6f1482a482c3ce46a26d001f6bb44b3... done. [Time: 14.578900 ms] Updating Assets/contents/Sceneries/TestLand/Common/Props/GuardRail_1_PF.prefab - GUID: c71ae0d86ad3a13458cdba810784eaf1... done. [Time: 25.441800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_IndustrialPark_D_D2_PF.prefab - GUID: c73ae29563542a14ab0afe20fb540cd2... done. [Time: 13.152200 ms] Updating Assets/contents/Sceneries/CityLand/MX/Road/cty_mx_mx_Cityland_Road_PF.prefab - GUID: c7458e247a37e4c47bc834b6377bd560... done. [Time: 27.341100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/RoadSeparator_PF.prefab - GUID: c758ad88d79238a45b3963507d2a4c15... done. [Time: 13.611400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sculture01_A_PF.prefab - GUID: c76b8e81955caa04b986a3067b1e8496... done. [Time: 23.466400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowBifurcation_PF.prefab - GUID: c783a484c6b6bc1468f843f29a22127e... done. [Time: 12.835800 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_Subway_B_PF.prefab - GUID: c78a41ad7bdcb1e45bf09b06a53a7c9f... done. [Time: 12.302300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/Via11_Straight_road1Separators_PF.prefab - GUID: c7a480bf93a4f9b4a954a20b2a1b43d9... done. [Time: 12.993800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_02F_PF.prefab - GUID: c7a6875af63d9fc4e81d10d7d93f255e... done. [Time: 13.138400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_BusStop_PF.prefab - GUID: c7d4df3aa147bf34890268f494865f2b... done. [Time: 12.567600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_5_PF.prefab - GUID: c7fd9decd1a80a844b6836ccab4636e6... done. [Time: 13.645600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1C_PF.prefab - GUID: c7ffc1357a606d948af0e4f9a50581ff... done. [Time: 14.469400 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Front_Right_PF.prefab - GUID: c801448c20d3a354c96f5cff8e581ae2... done. [Time: 15.903600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_cl_cl_FireTruckPark_PF.prefab - GUID: c8016176373dbdb428083505b94f178c... done. [Time: 13.732700 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/Small_Step_PF.prefab - GUID: c819ecffcfc8e394dbe2ad3b06f9de96... done. [Time: 13.457300 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Colocador_WaterWorld_PF.prefab - GUID: c81f3b39fa8641d4898481421f977012... done. [Time: 12.702600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_TrainTunnel_PF.prefab - GUID: c826045be48ef1a4395ff70db152038e... done. [Time: 19.052100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02D_PF.prefab - GUID: c843766ceb5d3cb4cbf89c8472f886a0... done. [Time: 14.612900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_1_PF.prefab - GUID: c8661d5646a2e4d4b9be482f54341d1c... done. [Time: 13.356000 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_Flag_PF.prefab - GUID: c870f9d0f6095f748a866eff4d61f0a6... done. [Time: 12.868600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Straight_PF.prefab - GUID: c87c492cfe73f2c4a8911963581aba11... done. [Time: 13.497200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/Via11_Straight_Subte_Hole_PF.prefab - GUID: c889f92169e08ca40994b8b2d014ae41... done. [Time: 11.863700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Straight_RoadBusStation_PF.prefab - GUID: c8c10fdd1ae854e4eb17c7aabcb7c181... done. [Time: 21.191800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RockingBike_A_PF.prefab - GUID: c8cc660fa5e7bdc48bdfb463c4c3b55c... done. [Time: 13.169400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/Brick_PF.prefab - GUID: c8d033e2d5fa32e4a9138e107dca3a27... done. [Time: 12.917000 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_NoEntry_PF.prefab - GUID: c8dbdaf31a25fdc4abfd753fe03fb22c... done. [Time: 13.338400 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_Cityland_RoadBase_PF.prefab - GUID: c8e4c4c294689644e9db40274da8f147... done. [Time: 12.615100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_02A_PF.prefab - GUID: c9385b9e86f03314f8a085194fa9680b... done. [Time: 25.532900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous04_E_PF.prefab - GUID: c95fe27e47b686741a3d994774c5c83f... done. [Time: 73.915100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse1_MeshPaintCAP_PF.prefab - GUID: c96bcf31adbaae647962f1b43f54193d... done. [Time: 146.326500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_DirectionDouble_PF.prefab - GUID: c99799d2df1aad343a1bdd90689ee1f2... done. [Time: 16.996500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuildingStraightRoad_PF.prefab - GUID: c9b3731734416774a90ab4bdcf0b6d38... done. [Time: 23.313900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Roundabout_PF.prefab - GUID: c9c4186021d96ec408c6b22b203f8bb7... done. [Time: 17.778300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/GasStation/GasStation_Base_PF.prefab - GUID: c9c574e85321c7d4eab211ca1e80decc... done. [Time: 15.096800 ms] Updating Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/InstructorEventPanel/Resources/InstructorEventsPrefab.prefab - GUID: c9d8d663b4e1cbc4da9c5f6e9a908161... done. [Time: 675.302500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall2_50_PF.prefab - GUID: c9f00aebfafdee2448d297a9dcfe50e6... done. [Time: 21.479500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_SpeedLimit_100_PF.prefab - GUID: c9f8a6da9805efb46b8546b0694dca98... done. [Time: 12.463800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/Via11_Straight_Subte_HoleSeparators_PF.prefab - GUID: ca1ffff0d9249564f95dcc9eb12a434d... done. [Time: 20.807200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/TestLODs/WindowModule_01.prefab - GUID: ca5cf6facc155d14a826bc49f947ebe0... done. [Time: 12.944900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_11_PF.prefab - GUID: ca64b9a53e84514498e0f5d486c06c60... done. [Time: 20.101700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_SpeedLimit_80_PF.prefab - GUID: caaeb45bfe0997241939c6f6ef87824e... done. [Time: 12.879700 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Scenes/TrafficSpawner.prefab - GUID: cad16355a02e175448a60368a79e88d8... done. [Time: 743.269300 ms] Script Compilation Pipeline Post Process Assets time: 0.001043s Assembly Updater Post Process Assets time: 0.036624s Unloading 706 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 380.0 MB. System memory in use after: 316.3 MB. Unloading 2612 unused Assets to reduce memory usage. Loaded Objects now: 8830. Total: 35.116000 ms (FindLiveObjects: 2.814000 ms CreateObjectMapping: 0.866800 ms MarkObjects: 26.246900 ms DeleteObjects: 5.186800 ms) Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Narrowing_PF.prefab - GUID: caee8f9e3c694ad43986ffd38b5531d2... done. [Time: 19.131500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Tunnel_PF.prefab - GUID: cafad163afac9e749a4fc4c491cb0220... done. [Time: 19.953900 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_SpeedLimit_50_PF.prefab - GUID: cb027d66cee7c6447b83e2b1f65c6ba4... done. [Time: 12.348100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road3_PF.prefab - GUID: cb193c212cc07764c8d7b037b982ea2d... done. [Time: 30.560800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotSquare_03B_PF.prefab - GUID: cb3b5985dd7bb9e459ace53425b97e99... done. [Time: 26.939300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_BusStop_PF.prefab - GUID: cb46487a78cc1b3408cc3547acc6ba8d... done. [Time: 13.143900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B1_4_PF.prefab - GUID: cb5c86c9e5c8ffd499a42933646c2d12... done. [Time: 12.985600 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/00_Sig_RectangleMediunHorizontal_PF.prefab - GUID: cb7556e2d1382b6468b9c645af21fbd9... done. [Time: 97.780400 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_GasStation_L_Variant.prefab - GUID: 0db836ba2a8e2b544bc333a385048f81... done. [Time: 47.089700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_ViaductName_Variant.prefab - GUID: 11d80d2a5ac762849a77ded7d4efe94a... done. [Time: 13.143700 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RestArea_500_Variant.prefab - GUID: 15ef06f12286531489c8c61ca7955535... done. [Time: 24.381200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_WorkingWayProhibited_Variant.prefab - GUID: 4932e2019c99dd74889a2080880d3db1... done. [Time: 12.820800 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_InfoDistance_CP_Variant.prefab - GUID: 4bd157eb655416348b0e5ab257fbbf57... done. [Time: 19.600100 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_GasStation_R_Variant.prefab - GUID: 5355ae9e7d93a7c449e19f6a4ee93fd1... done. [Time: 38.409900 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AreaService_1000_Variant.prefab - GUID: 6d9c794ff5bfb77418deee8d247eb4ca... done. [Time: 49.096200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AreaServiceDetour_Variant.prefab - GUID: 86e27d2c1660eb641b274f9c36c2df87... done. [Time: 29.342300 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_RestAreaDetour_Variant.prefab - GUID: 9439938c489258d488ba9398d3d7799e... done. [Time: 33.485000 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_InfoDistance_LJ_Variant.prefab - GUID: c4cb9082dca0f4d499854db9e4564ca9... done. [Time: 34.392200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Specials/Buildings_Church/xx_xx_xx_Church_PF.prefab - GUID: cb8b7b31d16508b4f80045fb135d18f8... done. [Time: 14.298600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ParkingStructure_A_PF.prefab - GUID: cb9047c783357e74a9b3e444ed1188cf... done. [Time: 24.023700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_BigCrossing_9_PF.prefab - GUID: cc02ea47b2a89884581f07f684a75b6d... done. [Time: 25.086500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop05F_PF.prefab - GUID: cc1022a8961be864ebd24cbdf8d99834... done. [Time: 13.296300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider.prefab - GUID: cc2c3e5615943f5458e1b9ae34ba6da3... done. [Time: 58.545300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous03_E_PF.prefab - GUID: cc36d5304094e1a4abc1388addd298ec... done. [Time: 34.326000 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_NoRightTurn_PF.prefab - GUID: cc7b798db21f43845924dba5c290a18f... done. [Time: 12.983200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BadRoadConditions_PF.prefab - GUID: ccbc548fc9310e440b8c327b84f683da... done. [Time: 22.075600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sculture01_C_PF.prefab - GUID: ccd9acc1403e71b47bf41405aa121908... done. [Time: 13.569900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_BikewayPriority_PF.prefab - GUID: ccd9e73be35850a489f348fc14053f20... done. [Time: 24.774600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C3_500m_PF.prefab - GUID: ccdd390fef8700a4b91efa5b467da6c4... done. [Time: 13.844900 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/GuardrailTestland_2_NEW_PF.prefab - GUID: cd13e0e8834657f40833e1ee47bc5053... done. [Time: 23.296100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_01E_PF.prefab - GUID: cd1fab95765d7f140a7ebf494b02e8e6... done. [Time: 13.749700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_NoParking_PF.prefab - GUID: cd85fa9c23a4444438716e5f82d1e46f... done. [Time: 15.521000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_ResidentialBuilding_Type1E_V2_PF.prefab - GUID: cda0cdef40ad7cb4296030c19147aa99... done. [Time: 16.951400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_9_PF.prefab - GUID: cde5de09a857bdf448e83030b52818ae... done. [Time: 14.839700 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Buildings/xx_xx_xx_LoadingDock.prefab - GUID: cdf33f59165bde447b613c62de4c8915... done. [Time: 13.248100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrafficLight_F_PF.prefab - GUID: ce348a21bc3fb7f4fbb1f81dedf59965... done. [Time: 31.419900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Right_PF.prefab - GUID: ce780aa189e84fb4db0ebb0a612944a4... done. [Time: 12.612700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_SchoolLeft_PF.prefab - GUID: ce9961da90fc4f54b9c27d72ac037d67... done. [Time: 23.410500 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/IndustrialBuilding_2_PF.prefab - GUID: ce9da746814819d409560a1b37f841e4... done. [Time: 12.454200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Airport_D_D2_PF.prefab - GUID: ce9ffc6c4361ecb489ff5db542562ef0... done. [Time: 13.036800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/RailwayBarrier_PF.prefab - GUID: ced1ba6370cd27244a5b2c10aa6099e1... done. [Time: 15.224400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/cty_br_br_ShopLottery_PF.prefab - GUID: ced3978ded882a8449d1b423565a727c... done. [Time: 14.443400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Link_B_B1_2_PF.prefab - GUID: cee73bc1c39b9de4d8b40e5074738263... done. [Time: 13.988200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse3_Type2_PF.prefab - GUID: cee826549bdb2e348a50cbd036275659... done. [Time: 12.581300 ms] Updating Assets/contents/Sceneries/TestLand/Colliders/xx_br_br_Sig_ShortBollardWhite_PF.prefab - GUID: cef3add209cf16b4899f14c5a62c3296... done. [Time: 13.582200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_es_es_FireTruckPark_PF.prefab - GUID: cf399cc15cf20da428a213431858f64b... done. [Time: 14.148100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hw_cl_cl_KeepRight_Trucks_PF.prefab - GUID: cf4912a100c988142bcfd2f1cd16829c... done. [Time: 25.606200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House01_Type04.prefab - GUID: cf5f3b2f00ed8bd4ca721c869d214890... done. [Time: 34.848500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuilding2_PF.prefab - GUID: cf6b4882853dd9645b313f40be016930... done. [Time: 14.060900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_13_PF.prefab - GUID: cf6d92c79ac93e446ad9ab70cc201c6b... done. [Time: 12.613200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_SpeedLimit_120_PF.prefab - GUID: cf70a13a6e8537e4194f3f403f77a8b5... done. [Time: 23.480900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_RoadCuve1_C_PF.prefab - GUID: cf7e0d0de07c81c4dae827a313bd1d7a... done. [Time: 13.595000 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/LittleHouse_3_B_Variant.prefab - GUID: cfc8d00b95713f148a465328e6d5a576... done. [Time: 54.542700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_SpeedLimit_60_PF.prefab - GUID: cfd8ec505bda7084f8c858288a61cafc... done. [Time: 12.410800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ParkingBarrier_B_PF.prefab - GUID: cff7619ec91df964c829bd8ed4be7b94... done. [Time: 12.847000 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_StreetArrow_PF.prefab - GUID: cfff5fd5a9c36f34d865c4f8d4d2810b... done. [Time: 11.917700 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1B_PF.prefab - GUID: d023007bbd0b6a843b89e04dfddb0880... done. [Time: 16.915200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_YellowLineSmall_PF.prefab - GUID: d0265364e6f5627459ed73ac0cebfe43... done. [Time: 12.184000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ElectricBox_01B_PF.prefab - GUID: d098f5c110d60614daa74a1958d8d1fc... done. [Time: 13.352900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/ExpansionJoint_A_LOD.prefab - GUID: d0a769ace21c98e4a80f1e65c27516af... done. [Time: 20.445800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sculture02_B_PF.prefab - GUID: d0ebbe6c51ddbbe469f1f2dc6bf5f8d4... done. [Time: 23.602700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/RoadHighwayland_PF.prefab - GUID: d112aa744aacef84a804b2abb1be7ac5... done. [Time: 52.996800 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Road/RoadHighwayland_Col_PF.prefab - GUID: 946c008cf68cffa448e7c94219a00bf5... done. [Time: 157.697900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceStraight_2m_PF.prefab - GUID: d12b6f5f08fc7c74487a5e8f6d72f618... done. [Time: 21.451300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1C_PF.prefab - GUID: d133e4d97208c314c9718c821c70b2e0... done. [Time: 22.834700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_EitherLeftRight_PF.prefab - GUID: d135147fb169da34885188aca3fd5674... done. [Time: 18.477800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_FallingRocks_PF.prefab - GUID: d15649f05fc82de4d867d7186520004f... done. [Time: 23.124700 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_07/Common/Stairs_1_PF.prefab - GUID: d203b0153a26a7d4f9aee9bc1af11ebd... done. [Time: 54.381800 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/BigHouseYard_Variant2.prefab - GUID: 013d9e3ef60bf8044b17d6cf4fb67d5e... done. [Time: 116.468500 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/House_2_Variant.prefab - GUID: 01ca4a15f04aa0b4b80b9e27a0b81b42... done. [Time: 78.365000 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/Wide_house_Variant.prefab - GUID: 2774023012b6cb542a23a64bf04227c9... done. [Time: 136.019500 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/DoubleHouse_Variant2.prefab - GUID: 395d21d66bb998e419792f867cf5d183... done. [Time: 75.078700 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_10/Common/House_1_Variant.prefab - GUID: 6f59c6d8166533e46aa13bb73f44a0a5... done. [Time: 87.290000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_Directional_C_C4_PF.prefab - GUID: d20ff48baafcda04aab1e8c5470bbfde... done. [Time: 41.699900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPArk_ModuleBase_PF.prefab - GUID: d2100ef7296a3164d90120fa2f4eea81... done. [Time: 22.361700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralParkMountain_PF.prefab - GUID: d28f82495cfe1294a9d0cf230a2b6430... done. [Time: 22.391900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1L_PF.prefab - GUID: d292f636da6046746a5693a3daecc77d... done. [Time: 45.086700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_StraightLeft_PF.prefab - GUID: d2b4716a72f42c94cab57f6a64561947... done. [Time: 38.710700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road6_PF.prefab - GUID: d2c5e86931514d542bb2097b60c94b88... done. [Time: 15.529000 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_HumansOnly_PF.prefab - GUID: d31e973cd7d4ab44182e0818cfafa9a6... done. [Time: 13.515600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/MX/Signals/Prefabs/tes_NoLeftTurn_PF.prefab - GUID: d337aab972a5c944ebb0abd2548ce09d... done. [Time: 13.828300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_KeepRight_PF.prefab - GUID: d34346664bc8d87419ba78256b77511c... done. [Time: 52.106300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Traffic.prefab - GUID: d359071fa0a010b40a6aa21b457f3bf8... done. [Time: 14.211600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_SpeedLimit_80_PF.prefab - GUID: d3612ac0af640674bac9538cd24dc711... done. [Time: 14.088400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ElectricBox_02A_PF.prefab - GUID: d36e171ba96fe784b8a38fceffeb1143... done. [Time: 18.385000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_FinalWorks_PF.prefab - GUID: d3754d5afa788a5458fd72bbcdf741c7... done. [Time: 42.031100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_SpeedLimit_80_PF.prefab - GUID: d382cbf899a68c34ea09b505608ba67e... done. [Time: 12.844400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_HospitalRight_PF.prefab - GUID: d3e37776de47bd94bb1a37e15f2d740d... done. [Time: 14.683000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Font_A_PF.prefab - GUID: d3e6cb2c755922d458cd179c5cc13585... done. [Time: 13.166600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_LevelCrossingTrain_PF.prefab - GUID: d407e9472f0de24499c477c877b8f462... done. [Time: 25.904200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1M_PF.prefab - GUID: d4425352ac14f0249953c77f2e256f0d... done. [Time: 19.021400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_9_PF.prefab - GUID: d451bd5314d01684a8badb18db8e21c3... done. [Time: 38.940700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_University_D_D4_PF.prefab - GUID: d45f02f4cbb656a4daa8687864d4f52c... done. [Time: 19.573100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider_Big.prefab - GUID: d4720f80a7fbe74489aca95eef52c476... done. [Time: 19.948500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_StraightRight.prefab - GUID: d4c9098adae49904a86ea21c47ae49db... done. [Time: 17.391000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_14_PF.prefab - GUID: d4ed3538bb431794fb942f4816bc6119... done. [Time: 24.173200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_Stop_PF.prefab - GUID: d5146e967fa8670409a6adffdca3f928... done. [Time: 14.039000 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_OrangeThing_PF.prefab - GUID: d516c930bbcb36245856b15e7d0b31e6... done. [Time: 18.982000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1K_PF.prefab - GUID: d524480449854b9408c7ee575be04dcc... done. [Time: 13.317800 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_06/Common/BigHouseYard_Variant.prefab - GUID: d55119c6ae3f1ad4c8538b08ee8e3499... done. [Time: 50.183700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalSpeedLimit_PF.prefab - GUID: d554ec2425aee77468bee3514196afff... done. [Time: 14.983700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Hospital_D_D1_PF.prefab - GUID: d58c498db6ac54f42973982dcfd95eda... done. [Time: 21.838800 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Pedagio_500_Variant.prefab - GUID: d59be99817aadcb468c8f496e27f1c6b... done. [Time: 17.813100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_xx_xx_xx_ResidentialBuilding_Type1J_V3_PF.prefab - GUID: d5a62493ac4f6554098423dba3a2988b... done. [Time: 23.172600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop02F_PF.prefab - GUID: d5a6d415f2c2e2c4ba9c95751dd3f8cc... done. [Time: 20.641800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C4_PF.prefab - GUID: d5b06043441133b429dea701a272abac... done. [Time: 27.825300 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S007B_Variant.prefab - GUID: d5e94ea17115a1a42a965037f9567f82... done. [Time: 26.243700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/ConcreteWall_PF.prefab - GUID: d6020c7e902561442812897ee271ced6... done. [Time: 15.081900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road4_PF.prefab - GUID: d61ac22ff6b5a1842bbae7536eac1f95... done. [Time: 35.040700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_22_PF.prefab - GUID: d6a39a3d4f0a6864d9ad16e1b437504c... done. [Time: 13.939100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_Roundabout_PF.prefab - GUID: d6f8ff569669bd34d8e8c562814250f1... done. [Time: 31.130400 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Work_PF.prefab - GUID: d727c7531d4efc647953220e22a8da36... done. [Time: 12.457500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/GranitteFenceCurve_45_PF.prefab - GUID: d732ff8a8cd031d44856b71defef7cb5... done. [Time: 12.528100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1G_PF.prefab - GUID: d73ebe1dcaabfb54d9d23d642c1b455a... done. [Time: 12.329600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_14_PF.prefab - GUID: d76425fc6a5fe454abce0b6e7f82e3bc... done. [Time: 68.951200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_HardCurve_Left_PF.prefab - GUID: d769502fcc470264786cfae399dfff6b... done. [Time: 13.536200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Exit_PF.prefab - GUID: d771889100ee6f1409256f95a2961c04... done. [Time: 20.550700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02C_PF.prefab - GUID: d78fc6214281c3647a1f9b7139cf19d2... done. [Time: 19.841900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_Cross_road3_T_PF.prefab - GUID: d7addcb0b2cf4fb43bf543f4d3aa3a03... done. [Time: 15.135500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hw_mx_mx_FinalWorks_PF.prefab - GUID: d7c171545887b454ea55787ee65cb0fe... done. [Time: 12.702800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_RoundaboutBlue_PF.prefab - GUID: d7c8728eedbe64542b2e74719c21409e... done. [Time: 14.244300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_City4_2_PF.prefab - GUID: d7f045ec077b42c4da70944d5b737f48... done. [Time: 14.070100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01F_PF.prefab - GUID: d7f769e8f4b97594ab1899bb00839380... done. [Time: 12.900500 ms] Updating Assets/simuzen/platform/systems/base/services/hud/Screens/Resources/SocratesAndTelemetryScreenPrefab.prefab - GUID: d808e100cbea865408e2236a39088326... done. [Time: 337.320900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Exit_City1_2_PF.prefab - GUID: d83b808d5a0f7494aadac8f1beabd1a5... done. [Time: 22.276400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road1_PF.prefab - GUID: d84629ca83d9c1946bdd50979a4dd36b... done. [Time: 17.300500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Sculture03_B_PF.prefab - GUID: d8623d1c1abab47498549c6500057e86... done. [Time: 12.967200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Palomos_optimizados_PF.prefab - GUID: d8b2004d8c63a7f42b12d3cf7654f11d... done. [Time: 110.280800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider_Double.prefab - GUID: d8b4dfc26826be045bd1321fcdd39251... done. [Time: 13.829600 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanSitinhStatic.prefab - GUID: d8d888a99f13b96408417fedd3c59ebd... This is a pure scene object: WomanSitinhStatic UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 53.045800 ms] Updating Assets/contents/Sceneries/CityLand/Common/TerrainCityland/xx_xx_xx_Cityland_Sidewalk_OC_PF.prefab - GUID: d8f70597a75fe6443803c68038456943... done. [Time: 50.987200 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_SpeedLimit_30_NoStick_PF.prefab - GUID: d913336bac64ec745a5a7a31853da163... done. [Time: 15.238800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Statue1_PF.prefab - GUID: d923c755205770940b916bde83dbe571... done. [Time: 13.759900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Link_B_B2_3_PF.prefab - GUID: d9334847dd1a61a47948bc35d6789881... done. [Time: 24.702700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_CrossRoads_PF.prefab - GUID: d942dc872ab28fe45865be81689fa2f2... done. [Time: 13.220600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeWall1_V2_50_PF.prefab - GUID: d96f5e7e63eafc3439606d679a5ccc87... done. [Time: 13.090800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse7_Type1_PF.prefab - GUID: d981053ae6e07264fa1a8af82a678282... done. [Time: 12.890400 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_RedTurulo_PF.prefab - GUID: d995c1ed81cd56b4ca70027a1bdeeaa1... done. [Time: 12.330100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_12_PF.prefab - GUID: d9c4fa5cb66a9314eb187f68e4f0b6a0... done. [Time: 81.602200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type03D_PF.prefab - GUID: d9c6acd36f6f4bb468484b330d3dbf72... done. [Time: 15.835800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_BigCrossing_1_PF.prefab - GUID: d9cd204d851b8764085b3f9001b60a1c... done. [Time: 14.518300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_Vespa_Type0A_PF.prefab - GUID: d9d3d0677d942e240b78972e91585a63... done. [Time: 13.552900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop01G_PF.prefab - GUID: d9d454e1066b0b44a85a5ffa91307950... done. [Time: 18.445100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_HospitalRight_PF.prefab - GUID: d9d8923c03b290e46982ecfc32612fbe... done. [Time: 13.579400 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_Inspection_Variant.prefab - GUID: da1a131d105f7834094456e61094a06c... done. [Time: 95.475900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_RoadCuve1_A_PF.prefab - GUID: da21228e125274243b98860077021445... done. [Time: 19.797600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02I_PF.prefab - GUID: da227fd4e038f2640a31a6e0cdd7ae07... done. [Time: 12.839600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_University_D_D5_PF.prefab - GUID: da3e04f2717ce66499fc0bd67e23bf6b... done. [Time: 13.079100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Hospital_D_D6_PF.prefab - GUID: da4744c876a1db44c927651b82e6633e... done. [Time: 14.103800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_ar_ar_SubwayBig_PF.prefab - GUID: da5aea6d4053aef4b918551ae09486cc... done. [Time: 13.478300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type01C_PF.prefab - GUID: da6849862a8392749bd1bc9eee10e16b... done. [Time: 13.173900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_RoadHump_PF.prefab - GUID: da84743cf5ee8674f9eff976f5053f3b... done. [Time: 14.281100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Streetlight_A_PF.prefab - GUID: daa29ab28a9d5fd47a14b8d31c5025c9... done. [Time: 12.926200 ms] Updating Assets/simuzen/vehicles/Vehicle Cameras/Rearviews_Bus.prefab - GUID: daace8065d09fbb40b4f2545d62fcf99... This is a pure scene object: Rearviews_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 33.883800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/AR/Signals/Prefabs/tes_WildAnimals_PF.prefab - GUID: dab2ae3f75b00374d96dd270ba02a09b... done. [Time: 12.240200 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Stop_PF.prefab - GUID: dabed295f970718469b6e3fd75272b8a... done. [Time: 12.918500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1G_PF.prefab - GUID: db0ff30506d6c344f9995a6efcc7df9f... done. [Time: 13.129200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_6_PF.prefab - GUID: db4617c1aa5fd674f9bb8c610233aaa6... done. [Time: 12.726400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_StreetLamp_B_PF.prefab - GUID: dbdbbae7ad6e44b4b97a91016e6c3922... done. [Time: 12.224800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_5_PF.prefab - GUID: dbfdf85d81e13f04ab31fc955c7a1fef... done. [Time: 32.834300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/RailwayTrafficLight_PF.prefab - GUID: dc0b89f8865dca94f8d05adfb6590df5... done. [Time: 14.997500 ms] Updating Assets/contents/Sceneries/CityLand/Common/LightProbes/CL_LightProbes_Terrain.prefab - GUID: dc10a4ea2e3e8584f945907954516162... done. [Time: 24.463700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_StraightRight_PF.prefab - GUID: dc4e098f90dd75c47b543b4f6e0c69a2... done. [Time: 13.121400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_SubWay_PF.prefab - GUID: dc609238823d96644bddb13b4cbc30c7... done. [Time: 17.903800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/cty_mx_mx_ShopOyxo_PF.prefab - GUID: dca0c16a527d2b9499d80060122e1142... done. [Time: 11.267500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_C_C2_PF.prefab - GUID: dcb6a8daa95a42c429dc980f6039b541... done. [Time: 25.246600 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_NoEntry_PF.prefab - GUID: dcd0d28c18e53ad47956945997390612... done. [Time: 12.043600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Yield_100_PF.prefab - GUID: dce87f4606d4b314e921173e5b65da37... done. [Time: 12.298600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_RoadCuve1_D_PF.prefab - GUID: dd1a000ff2c4baa499190babf3a44098... done. [Time: 12.500500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Roundabout_PF.prefab - GUID: dd246b9af1499d548aeb3edff8fbec15... done. [Time: 12.116400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_HospitalRight_PF.prefab - GUID: dd2b36c8b73ebd1489d0ad75d78c18e9... done. [Time: 26.313600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1P_PF.prefab - GUID: dd2d0380bca0eac48905ed667afa2c2a... done. [Time: 13.783100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_GasStation_Shop_PF.prefab - GUID: dd3176eaf74017d4aa19567f8f20477e... done. [Time: 12.020400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_7_PF.prefab - GUID: dd45797efade4524aa5b82b54ff14927... done. [Time: 11.822200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_DomesticAnimals_PF.prefab - GUID: ddae2a31eee90b7469883414bb300458... done. [Time: 18.934000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_BigCrossing_16_PF.prefab - GUID: ddb0f47e8a6632c478df84bc68370883... done. [Time: 13.865600 ms] Updating Assets/simuzen/vehicles/Vehicle Cameras/ExternalCameras/Biarticulated_Bus/PivotExtCam_BiArticulated_Bus.prefab - GUID: ddefc8f3ecd5fc44a95ffc05fbca8a06... This is a pure scene object: PivotExtCam_BiArticulated_Bus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 15.083900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_luminous01_D_PF.prefab - GUID: ddf321aa4e1d7764f898a1480ffb6fb0... done. [Time: 13.743000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Tunnel_PF.prefab - GUID: de07b1b9da6c74e47bd11aeb78a7e122... done. [Time: 16.288600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_CrossRoadsX_PF.prefab - GUID: de100e9b85c6e474095a4652f81afea4... done. [Time: 12.244700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_CrossFalseStreet_PF.prefab - GUID: de13e9492bd8abc40b47a5665ff659b6... done. [Time: 17.095400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_Straight_RoadBus_PF.prefab - GUID: de29954fa3ed52349a5d776b28d1670f... done. [Time: 14.735300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_church_L_PF.prefab - GUID: de6d968605796594b80a03a7c3dd154d... done. [Time: 49.618200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/TrainTracks_PF.prefab - GUID: de716f8b4cb61c1438abaa7229aaa152... done. [Time: 24.482400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Station_D_D1_PF.prefab - GUID: de72f00c848220646b67d4840c860643... done. [Time: 12.914600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1F_PF.prefab - GUID: de8402bea74d6fa4aa57d7016b1c6142... done. [Time: 27.279700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House02_Type04.prefab - GUID: de8ac58ec41b46f4cafc634f629e0bcd... done. [Time: 17.794100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Stop_PF.prefab - GUID: dea807e679fdbed45af0e834396333d4... done. [Time: 15.741900 ms] Updating Assets/contents/Sceneries/TestLand/Localization/ES/Signals/Prefabs/tes_Stop_PF.prefab - GUID: dece4d78cfbe93c49a1c9d232127c0a6... done. [Time: 14.125000 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Props/Water_WaterWorld_PF.prefab - GUID: ded4432762785ad4cbb24ee846058151... done. [Time: 16.179500 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanBody1.prefab - GUID: deee93fa8d96b4349a51bdfd45aeafd8... This is a pure scene object: WomanBody1 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 417.670500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Dumpster_A_PF.prefab - GUID: defeac57a999bb345b2afa27fda02ea7... done. [Time: 31.983400 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump150m_PF.prefab - GUID: df09e895fbade0c4a877a8fdf77c3825... done. [Time: 37.881900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/xx_xx_xx_Toll_PF.prefab - GUID: df5c9eecd5061b04a8f172dfc86949ea... done. [Time: 18.426300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/TimerTrafficLight/TimerTrafficLight.prefab - GUID: df8e5cb0f615e5845b27f256b1e2695c... done. [Time: 28.240000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_C_C1_500m_PF.prefab - GUID: dfa643c7d87da1541b1aa6ad3d254a21... done. [Time: 36.190300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1J_PF.prefab - GUID: e028a9f2e71567641ba37c1947680681... done. [Time: 15.469400 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Logic/SpawnpointsWaterworld_PF.prefab - GUID: e03b8c4a8ed64754d862db0447930671... done. [Time: 31.527700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Yield_PF.prefab - GUID: e03bc71ea6fed954184e9c1dc32a209f... done. [Time: 23.484200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_KeepRightPlate_PF.prefab - GUID: e045c57b8776f5d4bb49e02a70aa1226... done. [Time: 12.707600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D3_PF.prefab - GUID: e059d4bc87b8dd0448b0a8280fb44016... done. [Time: 12.568100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via07/Via07_11_Coss02_RoadBus_PF.prefab - GUID: e0a63fb4a390b3b4891537a98b4bfb38... done. [Time: 36.010800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuilding1Entrance_PF.prefab - GUID: e0bc69811d97a244dba13a2369dc36bd... done. [Time: 22.558700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road4_T_PF.prefab - GUID: e0d1eded10c742d4680ee258fb13196a... done. [Time: 12.609400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_Yield_PF.prefab - GUID: e1090292e8017324280abebd4ab04a4b... done. [Time: 38.150300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type01I_PF.prefab - GUID: e12061524db62b040a02f21f6ff0fc50... done. [Time: 22.353200 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type03D_PF.prefab - GUID: e124682571cf2164e8b054e3e53ce838... done. [Time: 17.193000 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/SmallConcreteWall_1_LOD0_Yellow_PF.prefab - GUID: e13b10823b0fb27449c18696f9675a1f... done. [Time: 13.758800 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_DodgeCaravan_Red_PF.prefab - GUID: e13da43ca14107b419919dd81f6c7b2d... done. [Time: 24.594600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Square_White_Arrow_R_PF.prefab - GUID: e153c2f46f23711429f6c02057a7ce0a... done. [Time: 13.622200 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_BrazilianBuilding_Type02E_PF.prefab - GUID: e195a26f86c82ff44a4070d03aa51f62... done. [Time: 15.372800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowDoubleDirection_PF.prefab - GUID: e1a5dc3a1814197458327867cb4c8b7d... done. [Time: 20.300700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Households/House2_Type1_PF.prefab - GUID: e1bb9d3601ca32d448c071acd9ade93f... done. [Time: 18.508800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_11_PF.prefab - GUID: e1cca6264471b444b884802c03825d44... done. [Time: 13.423300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B2_5_PF.prefab - GUID: e21573cf3c4801a4ead187c11e794bfa... done. [Time: 20.899400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_SpeedLimit_40_PF.prefab - GUID: e223b5dbc6861f7419463262bd61cb41... done. [Time: 12.624900 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/Alcantarilla_4_NEW_PF.prefab - GUID: e226177ac13a13d40876a6625925b37f... done. [Time: 12.619300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D8_PF.prefab - GUID: e22a3533993cacb48ae535f74b06453b... done. [Time: 11.697500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_TrafficLight_C_PF.prefab - GUID: e26c85f4ce7fc2546abb9ad32761dd40... done. [Time: 13.243900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C1_500m_PF.prefab - GUID: e26f2c0d588711a448c4d2aca1694c6b... done. [Time: 11.918600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_City1_2_PF.prefab - GUID: e2700946dc581184e9936b159eab8c17... done. [Time: 12.784500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Crossing_C_C3_PF.prefab - GUID: e273e233cbff50241b604f0f807ddc2f... done. [Time: 12.530600 ms] Updating Assets/contents/Sceneries/TestLand/Localization/CL/Signals/Prefab/tes_Crossing_R_PF.prefab - GUID: e276a62e6897b784dae9c887240b260f... done. [Time: 12.121500 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/ParkVehicles/NoBake/Park_Golf_Black_PF.prefab - GUID: e278c8c2af1459e47b0cdd971d54123c... done. [Time: 11.473200 ms] Updating Assets/contents/Sceneries/TestLand/PropsTestland/Props/SMB_Exercise_YellowTurulo_PF.prefab - GUID: e284682ba95f4e94bb3626d509191e00... done. [Time: 11.684700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Station_D_D8_PF.prefab - GUID: e287f9d97c43d4c46b6337891d8d90a8... done. [Time: 13.252200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_9_PF.prefab - GUID: e29dac73303a8fe4d852894443bd4374... done. [Time: 19.377400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Airport_D_D5_PF.prefab - GUID: e2ade203f4bdc6d4ca035a2afd4f5f02... done. [Time: 13.917400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_TwoWay_PF.prefab - GUID: e2b062d6b13e50c4bbd73e17df7da0c4... done. [Time: 13.286700 ms] Updating Assets/simuzen/platform/hud/prefabs/Resources/Telemetry/Resources/HBusTelemetryPanel.prefab - GUID: e2c84b05e7b60d841b2064069e57c29d... done. [Time: 103.954900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via10/Via10_Cross_road1_Straight3_PF.prefab - GUID: e2ca928e9803d614ebbb38f4cf10a511... done. [Time: 12.757100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse4_Type1_PF.prefab - GUID: e3329a6d37bed1c4c9ebf28f8d19f816... done. [Time: 20.390000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_SpeedLimit_100_PF.prefab - GUID: e35eb21a94160e5419230185ed6ee150... done. [Time: 13.222600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_mx_mx_Flag_PF.prefab - GUID: e384bbe186e2d5e4f9a61fddc4653e56... done. [Time: 14.347300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/ParkModule1_PF.prefab - GUID: e3c1ac8c300e4ee46bc3fd95b5b8560d... done. [Time: 27.913200 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Works_PF.prefab - GUID: e3cf550e6c5320145b32864c34c57b49... done. [Time: 12.983800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_01F_PF.prefab - GUID: e3df543e1aa70984da2519419161b6d6... done. [Time: 12.937900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1J_PF.prefab - GUID: e3e148f5cc8716f4ca5ecf6bcfb0a076... done. [Time: 12.565500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Sig_NoEntry_NoStick_PF.prefab - GUID: e410f780ff4306c40abe2cd7a7b3279a... done. [Time: 15.507600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_StraightRight_PF.prefab - GUID: e41b3695ab929f24184e2920f010dcf6... done. [Time: 12.533900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous02_C_PF.prefab - GUID: e44f1751876c2874e978d4fd1c646362... done. [Time: 12.948300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B1_1_PF.prefab - GUID: e45e3b1e26197c346b28a74e36b80624... done. [Time: 20.555100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Front_Left_PF.prefab - GUID: e4e20f9bb830e98409bc35a646f5ef10... done. [Time: 11.641000 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_03/Common/LittleHouse_2_B_Variant.prefab - GUID: e54d1c2b551b7de4faf3262daed6e7da... done. [Time: 44.346400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Sig_CrossRoads_PF.prefab - GUID: e5553ff0907882e4aa4ef2228c7bbab1... done. [Time: 27.910400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Exit_City4_1_PF.prefab - GUID: e56e92aa3a8a9a845bd7ee75993f5fe8... done. [Time: 28.411900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Hospital_D_D7_PF.prefab - GUID: e57c58c744f6e0f4182df7528bc05316... done. [Time: 25.803400 ms] Updating Assets/contents/Sceneries/TestLand/TreesConfig/PersistentVegetation/TT_BakedVegetationHolder.prefab - GUID: e5a8d72407b5dcc458c615dda210f0f9... done. [Time: 17.456700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_IndustrialPark_D_D2_PF.prefab - GUID: e5d05032ba7b9e1499fc67f39bc38a9a... done. [Time: 23.387000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_IndustrialPark_D_D2_PF.prefab - GUID: e5d5f70044e88fc4eabde250f435af87... done. [Time: 22.056800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_Traffic_PF.prefab - GUID: e5e653c140c6be24fbdbba6eb14e72c4... done. [Time: 13.232400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_NoBarrierLevelCrossing_PF.prefab - GUID: e66093a4a0cd802429444ab84c7635c3... done. [Time: 13.182100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/PropVehicles/Prefabs/AxorTruck_Prop_PF.prefab - GUID: e666407c061766040bd812200cb50e5d... done. [Time: 14.574400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_StreetLamp_A_PF.prefab - GUID: e69f14775a342754a9a3e606329c0f33... done. [Time: 23.262600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_cl_cl_PaperBin_PF.prefab - GUID: e6a9206a735c31a41adcd8196b549133... done. [Time: 13.041200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via05/Via05_Cross_road1_PF.prefab - GUID: e6b25be6d71321d409fe65768b65a978... done. [Time: 15.806900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1L_PF.prefab - GUID: e6cdd12214628ca489f82afb05ac9cf9... done. [Time: 15.303300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/BigWarehouse2Paint_PF.prefab - GUID: e6cfc885b131d4343892b13ea31e5463... done. [Time: 19.945000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Signal_Colliders/xx_xx_xx_HighBollard_Mojon.prefab - GUID: e6d06919274445049867674d7f03a474... done. [Time: 14.980700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_SpeedLimit_40_PF.prefab - GUID: e6d5ded1cc49bdb4a80eb107717cb2ff... done. [Time: 26.211300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Crossing_C_C4_PF.prefab - GUID: e6e6bba7662a6b54687bb21c49ba3889... done. [Time: 13.596600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_Signal_RoadHump.prefab - GUID: e6f45cc8206e0574baf963a6841dd4de... done. [Time: 13.132300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_BorderBusStation_PF.prefab - GUID: e70d7c9ac6cb2674296e44379e151d9c... done. [Time: 12.374300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop02A_PF.prefab - GUID: e73208a33f8ebc14ab51d831b6cf276e... done. [Time: 15.779100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_ResidentialBuilding_Type1T_PF.prefab - GUID: e73c8e4c048eca24d91fd78fd22fa6db... done. [Time: 16.089000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Bridge_BRT_PF.prefab - GUID: e73ce30febc342549925fa8778c8b4d2... done. [Time: 13.639100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_University_D_D8_PF.prefab - GUID: e759823f814c4ea4fab4942c99f7623c... done. [Time: 12.446000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_RoadHumpPrev_PF.prefab - GUID: e75aa23ff3523a6459a191c89ea6d210... done. [Time: 12.815300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_TurnRight.prefab - GUID: e7d62a4bf7d122f40a57c787b37bad02... done. [Time: 13.586100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Cross_Road3_PF.prefab - GUID: e7f0d2818d255fb428438f4506494aa1... done. [Time: 20.469700 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Highwayland_viaduct_PF.prefab - GUID: e7f8c5cc0ca60254a97a54e9095b5b7d... done. [Time: 13.129500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_Slope_PF.prefab - GUID: e7fa5fdc26448754880819a2f9c30bba... done. [Time: 12.336300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Cross_road4_T_PF.prefab - GUID: e7fb5e8bec24ed0448be178d8badd4ef... done. [Time: 12.757800 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_ar_ar_FireTruckPark_PF.prefab - GUID: e80912d9d64d5534b91599392c1c19ef... done. [Time: 34.620400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_ObligationFrontLeft_PF.prefab - GUID: e816d1c65d240bc4f97e96c2560a34cf... done. [Time: 13.883500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_01D_PF.prefab - GUID: e82a4d168ec415a4d9341a359cf32637... done. [Time: 14.228800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_ChurchForward_PF.prefab - GUID: e82c26562f468a940a8fbf262924626b... done. [Time: 12.706500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_es_es_ChurchLeft_PF.prefab - GUID: e82fc5ad2146e1b42bde5433b9d155bd... done. [Time: 13.701500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1R_PF.prefab - GUID: e84214185b46716448f9ddd896f6f064... done. [Time: 21.844100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_15_PF.prefab - GUID: e87ed58b01a0e354da6caa42d35b3fca... done. [Time: 34.771100 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_BadDirection_PF.prefab - GUID: e887124b2bd9c2c4e92eb58feb00cc31... done. [Time: 12.909200 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Division_PF.prefab - GUID: e8c1d5738cb5c2041930407d1dcef0fc... done. [Time: 13.856800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Exit_City4_2_PF.prefab - GUID: e90280a8dd591b04c8024be5f0c846a3... done. [Time: 13.775700 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_11/Common/Corner_House_Variant.prefab - GUID: e9123beb8984b9b44a517d770cc0bbd4... done. [Time: 56.750600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/Via11_Cross_road1_PF.prefab - GUID: e912c7e1d17a92a46841a33fc1c28dad... done. [Time: 13.696200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_BigCrossingDouble_S010_Variant.prefab - GUID: e91c7f0ab0e521b419660c47d881774e... done. [Time: 26.633000 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/HairW2_PF.prefab - GUID: e9426afcfe0d31242ada16ae760c4655... This is a pure scene object: HairW2_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.672800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_Straight_RoadCuve1_B_PF.prefab - GUID: e9573c4813c2b1d459190fee7c068570... done. [Time: 12.770500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Park_Modules/CentralPark_BordeStraight_PF.prefab - GUID: e97c30e20cdb1144db0ed0e5a38071d3... done. [Time: 13.200700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B1_5_PF.prefab - GUID: e9bd9de08a9284642b0188b1fab36245... done. [Time: 12.388700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Exit_City4_1_PF.prefab - GUID: e9de30bb2e46ca1479e7fa92b18d02d7... done. [Time: 15.998800 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_FallingRocks_PF.prefab - GUID: e9e0a3fc2bd8d3f41bcf8b81b8bb6344... done. [Time: 12.909000 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_OneDirection_L_PF.prefab - GUID: ea20e5f60b8e96e45b893a6ce810ff69... done. [Time: 12.746400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall3_PF.prefab - GUID: ea21f98747740ac49a4b83db0c19990e... done. [Time: 12.650600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Roundabout/Via11_Roundabout_road1_PF.prefab - GUID: ea2f426cb6991fc4f9417e1654b1b097... done. [Time: 26.405400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_Station_D_D5_PF.prefab - GUID: ea4053e98a6c18a48a07a70e29d18d4e... done. [Time: 13.191100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Peaje500_PF.prefab - GUID: ea510caa04e11344ca80864266fa5a1c... done. [Time: 14.080300 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Ramp_2_PF.prefab - GUID: ea58a8acef529494da02e4b1695cf078... Unable to parse file Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Ramp_2_PF.prefab.meta: [could not find expected ':'] at line 2 (Filename: C:\buildslave\unity\build\Runtime/Serialize/TransferFunctions/YAMLRead.cpp Line: 206) Unable to parse file Assets/contents/Sceneries/TestLand/Substance_Props/Testlan_Buildin_Props_Atlas/Ramp_2_PF.prefab.meta: [could not find expected ':'] at line 2 (Filename: C:\buildslave\unity\build\Runtime/Serialize/TransferFunctions/YAMLRead.cpp Line: 206) done. [Time: 14.589800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_PedestrianCrossing_PF.prefab - GUID: ea6ef3bbd567dbb4da8d1f82e1bd7e04... done. [Time: 12.280100 ms] Updating Assets/simuzen/vehicles/Vehicle Trailer Joints/Behind Joint Articuled Bus.prefab - GUID: eaa8b0dc897a64140a30352ba0011923... done. [Time: 24.995300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop04F_PF.prefab - GUID: eaaf0b6a2358c964d8dff1c949e348c2... done. [Time: 14.203800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type02G_PF.prefab - GUID: eaaf1ba2bda942341b296f85210a4078... done. [Time: 12.470700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_BadRoadCondition_PF.prefab - GUID: eab84616102be294ba379d9fcf2ea3fa... done. [Time: 12.800700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop05F_PF.prefab - GUID: eabdbb96dca5c884fb2400c32d188b33... done. [Time: 18.590300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_IndustrialPark_D_D2_PF.prefab - GUID: eac82268ab6f70e479b590fd82fc1174... done. [Time: 12.975600 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/TrafficLights/NewTraffic_Light_GREEN_PF.prefab - GUID: eae3fe010d1a08848863e4160d138d56... done. [Time: 12.487400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_CrossRoadsX_PF.prefab - GUID: eb1a687f04e2adb40a58aa80db71d699... done. [Time: 24.503100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Signal_SpeedLimit_100_PF.prefab - GUID: eb3d8df735240b34ea261abe520010b4... done. [Time: 13.204300 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/SmallWarehouse1Paint_PF.prefab - GUID: eb3f1acb301f92c48bb0adcfccd63158... done. [Time: 18.192500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_SoccerField_A_PF.prefab - GUID: eb73aaaed27f6d749a5321dc284c0b58... done. [Time: 14.285100 ms] Updating Assets/contents/Sceneries/CityLand/MX/Props/xx_mx_mx_PhoneBooth_Double_PF.prefab - GUID: ebf9297e29a89cc44a209c575e787444... done. [Time: 12.438400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Cityland_Industrial_02D_PF.prefab - GUID: ec30ce13dee8f1647aaa6d66fc7c7269... done. [Time: 22.473900 ms] Updating Assets/contents/Sceneries/CityLand/Common/others/Palomos_optimizados_PF.prefab - GUID: ec545f0871381d14f96b88a390cec078... done. [Time: 84.807700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Station_D_D2_PF.prefab - GUID: ec5c13f59edde45489daa3f9cdae0e57... done. [Time: 14.263000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Exit_City1_1_PF.prefab - GUID: ec6c3e1a0b2750a45b95af1305e309b8... done. [Time: 23.160600 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_TicketsManual_Variant.prefab - GUID: ecd5346cb68894240877eed20c178630... done. [Time: 56.370000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_OfficeBuilding_Type1I_PF.prefab - GUID: ecd8ee8b0b76e784fa50e737f02af197... done. [Time: 13.678500 ms] Updating Assets/contents/Sceneries/CityLand/BR/Props/xx_br_br_LeySeca_PF.prefab - GUID: ece8f33850bf8ad4b875aee4ec8beb36... done. [Time: 13.269900 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/ControlBuilding_PF.prefab - GUID: eced70002a8890243a8126580a82eb0c... done. [Time: 13.179500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ar_ar_Parking.prefab - GUID: ed364d20eccda084caa13396cb07a8a9... done. [Time: 12.838700 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse1_Type1_PF.prefab - GUID: ed4abe3e4b6992f4fb21f87f721f120c... done. [Time: 12.680800 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/Road/GreenZone_Collider_PF.prefab - GUID: ed5ebbd580b0ecc43bee4a22f85018bb... done. [Time: 10.984700 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road/MudDecals_PF.prefab - GUID: ed5f3b5eca70175499cb59167b7ab8fa... done. [Time: 11.664300 ms] Updating Assets/contents/Sceneries/DirtTrack/Common/Road/MudDecalsGroup_PF.prefab - GUID: 893eb4ef017a36b47b82142f93bf1403... done. [Time: 23.530500 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/TreesConfig/Legacy/Vegetation_GRP.prefab - GUID: ed62a966c93e0874b9c52e797dc7cb33... done. [Time: 13296.515000 ms] Script Compilation Pipeline Post Process Assets time: 0.000863s Assembly Updater Post Process Assets time: 0.036544s Unloading 945 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 411.6 MB. System memory in use after: 368.3 MB. Unloading 2774 unused Assets to reduce memory usage. Loaded Objects now: 8832. Total: 39.357100 ms (FindLiveObjects: 3.531700 ms CreateObjectMapping: 1.007100 ms MarkObjects: 28.836700 ms DeleteObjects: 5.980000 ms) Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Rondabound_University_D_D4_PF.prefab - GUID: edb48dbe272f47b40b3f87a06a3c1902... done. [Time: 36.333900 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Woman/Prefabs/WomanCloth2.prefab - GUID: edbbd62ff03d6bc42bc744c8fdabebcf... This is a pure scene object: WomanCloth2 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 37.991300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_12_PF.prefab - GUID: edfa678de5a785d4eb1a12533353a081... done. [Time: 46.493100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_ChurchRight_PF.prefab - GUID: ee027d00fb545cb43a28a08e7f500f31... done. [Time: 18.705000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Link_B_B1_2_PF.prefab - GUID: ee1c00de66801d848abc07af4f94e6e9... done. [Time: 13.390200 ms] Updating Assets/contents/Sceneries/CityLand/CL/Props/xx_cl_cl_FireTruckPark_PF.prefab - GUID: ee28242056aff6c40bb23efc878fae2b... done. [Time: 16.152800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Straight_road_Special_PF.prefab - GUID: ee2ccb0ccd62ab3489d5a6a2489ab874... done. [Time: 15.259500 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Bikes_PF.prefab - GUID: ee7e96112139a73458bfe5eaa2e9fcc6... done. [Time: 16.944400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_University_D_D1_PF.prefab - GUID: ee8d9666b71dc634e8d95de272df3950... done. [Time: 14.166100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/cty_mx_mx_ShopOyxo_PF.prefab - GUID: ee9a12260d583f547a039dc44504a2b4... done. [Time: 14.697300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_7_PF.prefab - GUID: eeb37a9f2d1ff9a48b4b5ef5c5ed6fdd... done. [Time: 30.317800 ms] Updating Assets/contents/Sceneries/TestLand/Cube_wallfence.prefab - GUID: eece83767504e2a4d99621e9e4309d85... done. [Time: 16.039000 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_PaperBinFull_PF.prefab - GUID: eecffb5721cecbb4a8724bd7f1b8e28c... done. [Time: 13.297500 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Yield_PF.prefab - GUID: eef463f64c02b9345a2f0a7a812cae00... done. [Time: 24.981700 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Neumatic_PF.prefab - GUID: eef56c4f67c4ae94eb71b0ec8199e5a3... done. [Time: 13.520500 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_Obstacle_PF.prefab - GUID: ef00aa0f6a4da97478db69ad4a2b459a... done. [Time: 31.659700 ms] Updating Assets/contents/Sceneries/TestLand/Localization/IT/Signals/Prefabs/tes_Crossing_PF.prefab - GUID: ef0d85af5f8c37c4b860d6eb05dd233f... done. [Time: 15.744600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_University_D_D3_PF.prefab - GUID: ef0fa4dec7f27d44caac42f95013b50e... done. [Time: 27.806800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_University_D_D3_PF.prefab - GUID: ef3ad1dcfaac36045a99fdb9f1061d4c... done. [Time: 16.030700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_RoundaboutRed_PF.prefab - GUID: ef3c43153f1e3134db6783e34dae9ea6... done. [Time: 81.403100 ms] Updating Assets/contents/Sceneries/TestLand/Terrain/xx_xx_xx_Testland_Forest_PF.prefab - GUID: ef48707dc3676d3409b0b2066c103b31... done. [Time: 37.617900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_Left_PF.prefab - GUID: ef63165d922e8b943b7bbaf782475d69... done. [Time: 15.129200 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_IncorporationLeft_PF.prefab - GUID: ef72222c2ec718c4cb1eed2aa6d78ffc... done. [Time: 16.494800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Import/Building_High 1/AMBA_Building_Bricks_PF.prefab - GUID: ef922bc8322eb854c8a23215bf474489... done. [Time: 14.462300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Hospital_D_D2_PF.prefab - GUID: ef96cc8f8691b2b47a1b9fbe1a90f49a... done. [Time: 14.122600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Colliders_Triggers/cty_xx_xx_Asfalt_Col_PF.prefab - GUID: efa2d8de0a825ca47b548e58ef18fa8c... done. [Time: 32.497200 ms] Updating Assets/simuzen/platform/systems/base/services/scene/SessionManagers/PhotoCapturePrefab.prefab - GUID: efb878c469ff92947bcc8e60e23d21b9... done. [Time: 14.624400 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Passenger Factory/PassengerFactoryService.prefab - GUID: efc3091454f8c084bba319143f7c9d72... done. [Time: 296.194000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Rondabound_Station_D_D1_PF.prefab - GUID: efcafc4488313e541b2dda16b483b6ca... done. [Time: 14.449900 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_StreetLamp_A_PF.prefab - GUID: efd80fdb88b0e8f40af242f115fd3685... done. [Time: 14.452200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_NoRightTurn_PF.prefab - GUID: f07fa641ef713874d81289793b886c01... done. [Time: 42.702200 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_it_it_Roundabout_Blue_PF.prefab - GUID: f08ccfac0d5148b43886749fb4455561... done. [Time: 29.194200 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelPipes2_PF.prefab - GUID: f099af032a87a644c967d4fe03cdb519... done. [Time: 19.648000 ms] Updating Assets/contents/Sceneries/CityLand/ES/Props/xx_es_es_SubwaySmall_PF.prefab - GUID: f0c69e2656ead98499cc4ed0286b6f4d... done. [Time: 14.877700 ms] Updating Assets/contents/Sceneries/CityLand/AR/Props/xx_ar_ar_AmbulancePark_PF.prefab - GUID: f0cf9c4e145ae0c4c957ec9e65e86a94... done. [Time: 20.567300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/Signal_Colliders/xx_xx_xx_Signal_Collider.prefab - GUID: f0f77ed3289d6f44fa5ac79198cbd0ab... done. [Time: 12.933600 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Brazilian/xx_xx_xx_BrazilianBuilding_Type03F_PF.prefab - GUID: f1001d3459131fe439a92cc0cfdd77af... done. [Time: 22.942900 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop01H_PF.prefab - GUID: f10301802dcab2746a540d3e3fe166f5... done. [Time: 14.734900 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_NoLeftTurn_PF.prefab - GUID: f13a351fae3845e4d8cd05b8cab3961b... done. [Time: 24.356000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_SpeedLimit_60_PF.prefab - GUID: f195190a45eb2a54e9e55a077f64c98a... done. [Time: 20.624100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Exit_City4_2_PF.prefab - GUID: f1c68afcf8295c74bacc48e9be534b55... done. [Time: 32.026500 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_ChainLinkBarrier_01A_1_PF.prefab - GUID: f1cd93dc2d8283742a099bf56bb3c246... done. [Time: 20.598900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_C_C5_PF.prefab - GUID: f22061b906c3cb2488fded7c4678ac63... done. [Time: 20.861500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous03_D_PF.prefab - GUID: f222e1cc4cdd87f489f4fec71e88ce33... done. [Time: 13.865800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Decals/HorizontalArrowStraightLeft_PF.prefab - GUID: f26a4a8b88d77544dbe99e1350c9990f... done. [Time: 69.247800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/Park1_BordersSideWalk_PF.prefab - GUID: f272c060491ae63458babcc22f5216d4... done. [Time: 48.982900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hw_br_br_NoOvertake_PF.prefab - GUID: f272c3ddc81214b45aa4bbd0692ebe38... done. [Time: 23.405300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_ar_ar_AmbulancePark_PF.prefab - GUID: f27876cc4030aaa4fa33f900ef32a116... done. [Time: 27.651600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_StraightAhead_PF.prefab - GUID: f28de1978db75c34fae70f9a86364e43... done. [Time: 27.702300 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_GasStation_F_Variant.prefab - GUID: f2c92c9b1e98a1e4ba2916b29a09f272... done. [Time: 78.867300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_CurveL_PF.prefab - GUID: f2dca2515dc9a64409ab1ab7edea650e... done. [Time: 12.823700 ms] Updating Assets/simuzen/vehicles/Vehicle Lights/BusArticulateFrontLights.prefab - GUID: f2fbb16be58406e4faa405c90bb5df09... This is a pure scene object: BusArticulateFrontLights UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.277400 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_es_es_Flag_PF.prefab - GUID: f37a25ad0e16fdb4b81a903c5015baa9... done. [Time: 20.980000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Table_C_PF.prefab - GUID: f3a77a4a00752874089b6edae1f0342e... done. [Time: 12.688800 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_luminous02_A_PF.prefab - GUID: f3bdd58d2b0f4564086503ed84a9c617... done. [Time: 28.234100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_Hospital_D_D3_PF.prefab - GUID: f3fa045446f1d47498c2c6a2e16d0c70... done. [Time: 31.194800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_HighwayEnd_PF.prefab - GUID: f42434985ec5e6541aea6d286fcd560b... done. [Time: 27.187600 ms] Updating Assets/content_common/art_common/Modules/Props_small/TexelDensity_1.28/Atlas_02/Common/House_2_C_Variant2.prefab - GUID: f4255d7c348d0574494acbf4aed0367b... done. [Time: 73.853100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/BUILDINGS/xx_xx_xx_Shop03F_PF.prefab - GUID: f4519708c2efaeb42aae5769c46284d2... done. [Time: 15.069600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_University_D_D4_PF.prefab - GUID: f456ee88e65c45247aca79ba2abfa348... done. [Time: 15.772600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_xx_xx_DodgeCaravan_Type02_PF.prefab - GUID: f4a0aa9fcd6222645ae3c950374953c3... done. [Time: 13.671600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Road/xx_xx_xx_Hgihway_Toll_Road_PF.prefab - GUID: f4a7060ff7fea3b4d876cc602f3d811d... done. [Time: 34.840500 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/BrickFence_PF.prefab - GUID: f4b033da41d69544b9170cffae38031c... done. [Time: 13.652000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/Via11_Straight_Subte_Hole_2_PF.prefab - GUID: f4d89a6b1eca50e408cdd007a16f1573... done. [Time: 30.065700 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_CrossRoads_Left_PF.prefab - GUID: f4de8968aef536741af7ccb76790be48... done. [Time: 25.630700 ms] Updating Assets/contents/Sceneries/TestLand/NewAssets/Testland_Sidewalks_New_PF.prefab - GUID: f502903f8906396448507356d896d675... done. [Time: 76.751900 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via11/Via11_Straight_road1_PF.prefab - GUID: f52b540b85f0f5c4882bf98154f4d424... done. [Time: 51.351300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Rondabound_Hospital_D_D1_PF.prefab - GUID: f53002574cb872348911daceed803baa... done. [Time: 32.305400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_mx_mx_Parking_PF.prefab - GUID: f537d0b536487e94b82760ce58316815... done. [Time: 13.185400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_Station_D_D7_PF.prefab - GUID: f54c00eb12b89dc4dbb934612cbe11e8... done. [Time: 24.679100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/Props/WireFence_PF.prefab - GUID: f56ff9f5648d80547b7e685a435b39bb... done. [Time: 12.965100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Prefabs/Streetlight_C_PF.prefab - GUID: f59b371515583d44b87f2a1ffbd8e55a... done. [Time: 15.636100 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_RoundaboutSmall_B_PF.prefab - GUID: f59b8290649e6094ebd82bb1eb02a385... done. [Time: 16.499800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Crossing_Directional_C_C3_PF.prefab - GUID: f5a39fc16693100468ca989533dd3cd1... done. [Time: 39.355400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via03/Via03_Cross_road2_PF.prefab - GUID: f5b04d6cf4617c8418c57dc95d9132e6... done. [Time: 58.973400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse2_Type1_PF.prefab - GUID: f5b7bdbb54b12c147bba94fbd93d58c0... done. [Time: 14.660500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Industrial/xx_xx_xx_Cityland_Industrial_02B_PF.prefab - GUID: f5ec18a66250235428951a5928fd9e52... done. [Time: 26.318100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_FlowerpotCylinder_04B_PF.prefab - GUID: f604529e6479e1a40a7f6b67608f6775... done. [Time: 25.407800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Crossing_Directional_C_C5_PF.prefab - GUID: f629d838e671ff049abf1ecad39e652b... done. [Time: 24.855000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Chair_B_PF.prefab - GUID: f63dcdb74de7fde4bb672385552b12f9... done. [Time: 24.825800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_Sig_NoEntry_PF.prefab - GUID: f65a18cb93fa7054ba168c7fff329b58... done. [Time: 33.112800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/TrainTunnel/TrainTunnelFence_PF 1.prefab - GUID: f65eb6fba4264104389f69f4b59471e1... done. [Time: 15.353100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/Fences/FenceWall3_Post_PF.prefab - GUID: f6678a32b509ef04197e097295d8f86c... done. [Time: 13.713600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_es_es_NoRightTurn_PF.prefab - GUID: f684686e0281e0643a2b69953a933fd0... done. [Time: 13.098900 ms] Updating Assets/contents/Sceneries/HighwayLand/Common/Props/Peaje_PF.prefab - GUID: f6a4fe228179f3440873a0469f0bff20... done. [Time: 12.474100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_17_PF.prefab - GUID: f6d1f473152f3a34a9e7e9cf95b17bf2... done. [Time: 13.728400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_ch_ch_TrainCrossing_PF.prefab - GUID: f7252e15c434fdb48827fcd76a892acd... done. [Time: 33.223100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Sig_Mojon_PF_PF.prefab - GUID: f739d7ecbdcde0549a976dc650a8c633... done. [Time: 34.253800 ms] Updating Assets/contents/Sceneries/CityLand/Common/LightProbes/CT_LightProbes_Road.prefab - GUID: f74f59718780dcb4389798bcaa6d799f... done. [Time: 112.225600 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_SpeedLimit_40_PF.prefab - GUID: f76809628905a014ca62dda5096d9b88... done. [Time: 12.999800 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Parking_PF.prefab - GUID: f7a654a1191874347a838775d085e9d8... done. [Time: 12.204200 ms] Updating Assets/content_common/art_common/Modules/signals/Location/BR/Sig_AreaService_500_Variant.prefab - GUID: f7e96794745fb85488a4b9f1c0b33599... done. [Time: 87.332000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Link_B_B2_1_PF.prefab - GUID: f7ff57da4afea1848917acf054267545... done. [Time: 14.037000 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_mx_mx_PhoneBooth_Double_PF.prefab - GUID: f81fc766d9506d141ad56218e0bbbd0e... done. [Time: 13.650700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Exit_9_PF.prefab - GUID: f820e6b10dd63aa4ca365b4652138a74... done. [Time: 12.951300 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_ch_ch_Signal_HospitalLeft_PF.prefab - GUID: f83482d7ba0f6d343a0c406ccaa21d7f... done. [Time: 26.599500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_BigCrossing_14_PF.prefab - GUID: f8512296badf0fe49ac143d2d7ba0bfd... done. [Time: 13.794800 ms] Updating Assets/contents/Sceneries/TestLand/Cube_SmallConcreteWall_Red.prefab - GUID: f8558d882fe00bb46b6682e36cd183e6... done. [Time: 14.078100 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/cty_br_br_BadRoadCondition_PF.prefab - GUID: f8b1cafce45ae414b94ea3ca81a8f09f... done. [Time: 24.026700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Rondabound_IndustrialPark_D_D1_PF.prefab - GUID: f8ba86090f410294d95eef62cfb8a1be... done. [Time: 20.209400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_Sig_SpeedLimit_60_PF.prefab - GUID: f8c4d8e80be009e47b12a4d2b6cdd67c... done. [Time: 16.979400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Props/Import/Props_High/AMBA_FoodTruck_PF.prefab - GUID: f94fa4e69d3c3d746b70d6dfe45512d6... done. [Time: 27.431400 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Shops/xx_xx_xx_Shop03H_PF.prefab - GUID: f9834d5334264794bb1b3c164f887a10... done. [Time: 23.924100 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Parking_PF.prefab - GUID: f9ad2d661999f634b8534aa962be98cf... done. [Time: 16.042600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Exit_11_PF.prefab - GUID: fa2b7aad7c039a343a4ab24e69a5345b... done. [Time: 36.839600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_br_br_PaperBin_PF.prefab - GUID: fadf1e7de2b2b524285485972fa6b686... done. [Time: 13.132700 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Rondabound_University_D_D2_PF.prefab - GUID: fb199d814b004a84d96b8f37d12f5bd3... done. [Time: 17.388400 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via04/Via04_Straight_Subte_Hole_PF.prefab - GUID: fb2e860ddbfa0614ba1339d88082e63b... done. [Time: 13.346500 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Residential/xx_xx_xx_ResidentialBuilding_Type1B_PF.prefab - GUID: fb52477224a426f45b6478bdc814590c... done. [Time: 32.952000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Crossing_Directional_C_C3_PF.prefab - GUID: fb66ab0b4ecc690449fb024d57231c0c... done. [Time: 16.186100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via01/Via01_2_Straight_Road1_PF.prefab - GUID: fbecae06723804546979e44a8f3ab724... done. [Time: 182.270600 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/PROPS/xx_xx_xx_Sculture01_A_PF.prefab - GUID: fc01c9c06521f7b41bf3436de5044cd8... done. [Time: 15.260300 ms] Updating Assets/contents/Sceneries/CityLand/Common/NEW_PROPS/VEHICLES/xx_cl_cl_AmbulancePark_PF.prefab - GUID: fc043d8188a9afd46a718ac02516c1e5... done. [Time: 13.498400 ms] Updating Assets/contents/Sceneries/CityLand/Common/Localization/Signals/NoBake/xx_br_br_Signal_CurveL_PF.prefab - GUID: fc20e380c49cc324398982e3e64d3d77... done. [Time: 25.148500 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_SpeedLimit_100_PF.prefab - GUID: fc5c95ac1070dbf489ee8fbac18136ec... done. [Time: 13.000500 ms] Updating Assets/contents/Sceneries/TestLand/Localization/BR/Signals/Prefabs/tes_StraightRight_PF.prefab - GUID: fc6f982ae1d8b8347a5152b07a00f298... done. [Time: 13.754200 ms] Updating Assets/contents/Sceneries/WaterWorld/Common/TrafficLights/NewTraffic_Light_YELLOW_PF.prefab - GUID: fc8c3afca9037ad40b1b3a4654b6210e... done. [Time: 12.747800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/CountryHouses/CountryHouse3_Type1_PF.prefab - GUID: fca1a2bc7426a1a45b24ba50936ff459... done. [Time: 13.133300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_Traffic_PF.prefab - GUID: fca2b248d0727fe46adb473bf7cd5765... done. [Time: 12.805300 ms] Updating Assets/contents/Sceneries/WaterWorld/Señales/BR/Signals/ww_RoadHump600m_PF.prefab - GUID: fcce0c827d106a44cbfd6fb14251aea1... done. [Time: 12.864800 ms] Updating Assets/contents/Sceneries/TestLand/Substance_Buildings/Testlan_Buildin_Props_Atlas/IndustrialBuilding_3_PF.prefab - GUID: fcd32c7a7daeba6448d777f6a6facc80... done. [Time: 17.996300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_BigCrossing_2_PF.prefab - GUID: fd020546702f5c94c8e92268e9468ed1... done. [Time: 12.611700 ms] Updating Assets/content_common/art_common/Modules/Pedestrians/Pedestrians_2.0/Props/Prefabs/Wheelchair_PF.prefab - GUID: fd0fcc1e9a8dddb40b6f71ce1a85ea76... This is a pure scene object: Wheelchair_PF UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 25.962100 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/GroundControl_PF.prefab - GUID: fdcd0b7f46aa55a4492806a65a050149... done. [Time: 12.155800 ms] Updating Assets/contents/HD/Assets XANDER/Airfield/Airfield_PF.prefab - GUID: 7d32320d8c590c64ea3f33198528d2b2... done. [Time: 20.264000 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/CL/Signals/hg_cl_cl_Exit_City1_1_PF.prefab - GUID: fdee97fd6603544478e2bb70d0b3d32e... done. [Time: 19.472800 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/Via06/Via06_Straight_roadRightWalk_PF.prefab - GUID: fdf3b4cd3c3570a42a95405c236b6c4f... done. [Time: 13.858900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/AR/Signals/hg_ar_ar_BigCrossing_15_PF.prefab - GUID: fe15b10968cf19c4790bd8a9d00cddee... done. [Time: 31.187000 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Roads/Prefabs/SidewalkColliders/PedestrianCross_Colliders_PF.prefab - GUID: fe28a331083bc7e4aba8c22b59741e1b... done. [Time: 37.891400 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/MX/Signals/hg_mx_mx_Crossing_Directional_C_C5_PF.prefab - GUID: fe50d49472816734ea51d7f9de560652... done. [Time: 19.066000 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Buildings/Buildings_Office/xx_xx_xx_OfficeBuilding_Type1C_PF.prefab - GUID: fe53e2d529c1f594b82367d16771067d... done. [Time: 13.430300 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_Parasol_B_PF.prefab - GUID: fe53f439034ce5d4babe2fde4a55371c... done. [Time: 12.249100 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Rondabound_Station_D_D3_PF.prefab - GUID: fe6898e72c4e5f149b54d2aa2d2d8b3f... done. [Time: 12.210100 ms] Updating Assets/contents/Sceneries/CityLand/Common/PropsCityland/NoBake/Props/xx_xx_xx_StreetLight_A_PF.prefab - GUID: fe72fcec98ed2484b9060709632d93c6... done. [Time: 12.957600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_SpeedLimit_40_PF.prefab - GUID: fe9fab543f7f9544c865393661b57a16... done. [Time: 12.218600 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/BR/Signals/hg_br_br_EyerlineDireccional_PF.prefab - GUID: feb4ebe41c7c9f94a86ab2ff7467db98... done. [Time: 25.831800 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B1_2_PF.prefab - GUID: ff68b86b75e98014eb53ca2f453aa1c1... done. [Time: 11.705400 ms] Updating Assets/contents/Sceneries/amba/Localization/AR/Signals/Prefabs/xx_ar_ar_SpeedLimit_20_NoStick_PF.prefab - GUID: ff85fbedcc342374c86e192b9f98bc4e... done. [Time: 11.416900 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/ES/Signals_New/hg_es_es_Sig_Mojon_PF.prefab - GUID: ffd4e8c3955656648992aaa817db7be5... done. [Time: 32.250300 ms] Updating Assets/contents/Sceneries/HighwayLand/Location/IT/Signals/hw_it_it_Link_B_B2_1_PF.prefab - GUID: fff0484bda8695e46979e024d530a1d9... done. [Time: 17.377100 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/Warehouses/MedWarehouse2NopaintCAP_PF.prefab - GUID: fff4c0d89ae213546a71b985664bf60c... done. [Time: 19.853600 ms] Updating Assets/contents/Sceneries/amba/Common/Art/Buildings/Prefabs/OfficeBuildings/OfficeBuildingGanitteBase_PF.prefab - GUID: fff8c42f0dcdda54ca4ba75176d057f1... done. [Time: 26.167000 ms] Script Compilation Pipeline Post Process Assets time: 0.000385s Assembly Updater Post Process Assets time: 0.016720s Unloading 540 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 364.4 MB. System memory in use after: 353.5 MB. Unloading 692 unused Assets to reduce memory usage. Loaded Objects now: 8832. Total: 32.634100 ms (FindLiveObjects: 3.416600 ms CreateObjectMapping: 1.012400 ms MarkObjects: 26.475000 ms DeleteObjects: 1.729000 ms) Disconnect from CacheServer WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Refreshing native plugins compatible for Editor in 131.08 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Script Compilation Pipeline Post Process Assets time: 0.000031s Assembly Updater Post Process Assets time: 0.000364s Hashing assets (3 files)... 0.019 seconds file read: 0.007 seconds (13.176 MB) wait for write: 0.005 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.017 seconds Connect to CacheServer SMKCacheServer:8126 Script Compilation Pipeline Post Process Assets time: 0.000027s Assembly Updater Post Process Assets time: 0.000510s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.99 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Refresh Completed time: 1703.057525s Asset Scan time: 0.906747s Asset Hashing: 15.314467s [2.02 GB, 134.878708 mb/s] Asset Import (Scripting) time: 28.356090s (count: 860) Post Processs Assets (Scripting) time: 164.575631s Asset Rehashing: 505.059029s [67.80 GB, 137.469223 mb/s] Asset Import (Non Scripting) time: 233.381527s (count: 6997) Post Process Assets (Non Scripting) time: 42.260070s Dependent Assets to Import Queue time: 0.085865s ----- Cache Server detail: CacheServerIntegrate time: 11.050743s, CacheServer download: 0.172625s [4.87 GB, 28886.302734 mb/s] ----- Cache Server detail: Total assets requested: 7847, Cached Assets: 4510, Not available: 84, Not supported: 3253. ----- Cache Server detail: CacheMove: 9.435684s, CacheDelete: 0.000000s. WARNING: Shader Unsupported: 'Hidden/FrameDebuggerRenderTargetDisplay' - Pass '' has no vertex shader Warming cache for 36378 main assets: 0.477101 seconds elapsed Initializing Unity extensions: 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' GUID: 6a10b2909283487f913b00d94cd3faf5 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' GUID: 405b9b51bb344a128608d968297df79c 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' GUID: f70555f144d8491a825f0804e09c671c 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/UnityEngine.UI.dll' GUID: f5f67c52d1564df4a8936ccd202a3bd8 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/RuntimeEditor/UnityEngine.Timeline.dll' GUID: 844f815391db42d49455cbf1a7bfc434 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' GUID: dc443db3e92b4983b9738c1131f555cb 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Runtime/UnityEngine.SpatialTracking.dll' GUID: ed7343f30e3843b3afda8f8b02669cea 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Editor/UnityEditor.GoogleAudioSpatializer.dll' GUID: 4a3ecb1425d14502837abea459cf2b70 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/Editor/UnityEditor.Networking.dll' GUID: 5f32cd94baa94578a686d4b9d6b660f7 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/Editor/UnityEditor.SpatialTracking.dll' GUID: b5da970776034f77a070d99423d68791 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Networking/UnityEngine.Networking.dll' GUID: 870353891bb340e2b2a9c8707e7419ba 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/UnityEngine.TestRunner.dll' GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/Runtime/UnityEngine.GoogleAudioSpatializer.dll' GUID: e4f4cf1b9b434137a499903a7a1d651a 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnityVR/Editor/UnityEditor.VR.dll' GUID: 4ba2329b63d54f0187bcaa12486b1b0f 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/UnitySpatialTracking/RuntimeEditor/UnityEngine.SpatialTracking.dll' GUID: 3a84de5cd0624681b6b6dcd8921d912a 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 'C:/Program Files/Unity2018_3_7f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29 Unloading 2193 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 362.2 MB. System memory in use after: 363.0 MB. Unloading 2168 unused Assets to reduce memory usage. Loaded Objects now: 8845. Total: 66.865800 ms (FindLiveObjects: 3.379500 ms CreateObjectMapping: 1.215900 ms MarkObjects: 61.485500 ms DeleteObjects: 0.782900 ms) '.' is not allowed in State name UnityEditor.AssetDatabase:LoadAssetAtPath() UpdateRegistry:GetAllPrefabs() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 112) '.' is not allowed in State name UnityEditor.AssetDatabase:LoadAssetAtPath() UpdateRegistry:GetAllPrefabs() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 112) '.' is not allowed in State name UnityEditor.AssetDatabase:LoadAssetAtPath() UpdateRegistry:GetAllPrefabs() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs:112) UpdateFromLegacyRegistry:GetNetworkGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:40) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:14) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/platform/systems/base/services/registry/Editor/UpdateRegistry.cs Line: 112) DisplayProgressbar: Registring prefabs... Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Assertion failed on expression: '!go.TestHideFlag(Object::kNotEditable)' UnityEngine.GameObject:Internal_AddComponentWithType() UnityEngine.GameObject:AddComponent(Type) (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:221) UnityEngine.GameObject:AddComponent() (at C:\buildslave\unity\build\Runtime\Export\GameObject.bindings.cs:226) GameObjectUtils:GetOrAddComponent(GameObject) (at Assets\simuzen\platform\utils\GameObjectUtils.cs:42) UpdateFromLegacyRegistry:UpdateGameObjects() (at Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs:16) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:28) [C:\buildslave\unity\build\Editor/Src/Prefabs/Prefab.cpp line 64] (Filename: Assets/simuzen/platform/utils/GameObjectUtils.cs Line: 42) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.093 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 53.527000 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000239s Unloading 10899 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 2.75 GB. System memory in use after: 1.73 GB. Unloading 599878 unused Assets to reduce memory usage. Loaded Objects now: 64221. Total: 1336.448900 ms (FindLiveObjects: 92.195800 ms CreateObjectMapping: 137.981300 ms MarkObjects: 103.049200 ms DeleteObjects: 1003.220700 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 134.83 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.048 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 44.002100 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000158s Unloading 9331 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 2.70 GB. System memory in use after: 1.70 GB. Unloading 598946 unused Assets to reduce memory usage. Loaded Objects now: 64223. Total: 1253.432800 ms (FindLiveObjects: 87.633500 ms CreateObjectMapping: 138.658900 ms MarkObjects: 73.981500 ms DeleteObjects: 953.156300 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 136.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.039 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 30.681700 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000162s Unloading 10039 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 2.74 GB. System memory in use after: 1.73 GB. Unloading 599661 unused Assets to reduce memory usage. Loaded Objects now: 64221. Total: 1274.254000 ms (FindLiveObjects: 88.097600 ms CreateObjectMapping: 144.559800 ms MarkObjects: 80.944700 ms DeleteObjects: 960.649400 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 139.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.022 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 19.343600 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000194s Unloading 9952 Unused Serialized files (Serialized files now loaded: 5) System memory in use before: 2.73 GB. System memory in use after: 1.68 GB. Unloading 627678 unused Assets to reduce memory usage. Loaded Objects now: 36118. Total: 1322.480200 ms (FindLiveObjects: 96.510300 ms CreateObjectMapping: 142.370600 ms MarkObjects: 50.789800 ms DeleteObjects: 1032.807600 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 164.18 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.002 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab - GUID: 44ca5d5003e6c6241820601a15d6cf91... done. [Time: 12.275700 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000135s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volvo FH.prefab - GUID: 345da390827541043815301ae4b97590... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 40.134200 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000156s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: MAN TGX 29.480 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.123 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240... This is a pure scene object: MAN TGX 29.480 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 40.369700 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000177s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. This is a pure scene object: Actros RoadTrain Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.034 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Dolly.prefab - GUID: 75a60b3107612be4d865ca55ea22f8f9... This is a pure scene object: Actros RoadTrain Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 25.507800 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000169s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.28 ms. This is a pure scene object: Atron Low Loader + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.057 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Low Loader + Cargo.prefab - GUID: d57c26710d186ab43a6ee3bb6e3e4637... This is a pure scene object: Atron Low Loader + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 34.720300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000155s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.75 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. This is a pure scene object: Actros Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Road Train.prefab - GUID: f69941a1ed2bd9f439e4ff7cee378cee... This is a pure scene object: Actros Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 35.506500 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Kenworth Dolly Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.037 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Dolly Trailer.prefab - GUID: 17accc02df8ee0048948520eab5995ee... This is a pure scene object: Kenworth Dolly Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.182700 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000188s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.58 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Biarticulated Middle UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.011 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/Biarticulated Middle.prefab - GUID: 47d4d142e76a5df458ab5bbdb8f2f694... This is a pure scene object: Biarticulated Middle UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.618300 ms] Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000152s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Kenworth RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.036 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth RoadTrain Trailer.prefab - GUID: 6b7c3e4254b40d34fb4e7b0a753082d3... This is a pure scene object: Kenworth RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.259800 ms] Script Compilation Pipeline Post Process Assets time: 0.000006s Assembly Updater Post Process Assets time: 0.000186s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.42 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.123 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.935900 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000170s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Kenworth Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.037 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Cargo Trailer.prefab - GUID: 5d4bf7a2d75639f40a88294cf64d1dff... This is a pure scene object: Kenworth Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 29.337600 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000189s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.44 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: MAN Trailer Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.050 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314... This is a pure scene object: MAN Trailer Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 36.256000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.41 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Senior Urbano UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.066 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Senior Urbano.prefab - GUID: 18cfbfd28d776914f91abf491aff4b07... This is a pure scene object: Senior Urbano UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.844800 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000157s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. This is a pure scene object: Scania G440 Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.101 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440 Tanker.prefab - GUID: 13777703b44df0948bfa62f6f31b5dc1... This is a pure scene object: Scania G440 Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.397600 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000152s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.022 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 17.888400 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000150s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: MAN TGX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.101 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/MAN TGX.prefab - GUID: 40af25b3e8159264ca066c307e3664b5... This is a pure scene object: MAN TGX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 37.179500 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000209s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.31 ms. This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.125 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania G440.prefab - GUID: 367259e34146e954a8b139037fbcf08b... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.833000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Mercedes-Benz Accelo 815 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Accelo 815 + Cargo.prefab - GUID: b45421f3d730b4c428812101a35ee786... This is a pure scene object: Mercedes-Benz Accelo 815 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 25.537700 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. This is a pure scene object: Actros 2545L Volvo Style UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Volvo Style.prefab - GUID: b6d529746832e764788f1e1c8cdec76e... This is a pure scene object: Actros 2545L Volvo Style UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 53.285000 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000535s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. This is a pure scene object: JCB 3CX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.204 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6... This is a pure scene object: JCB 3CX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 35.847200 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000154s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Volare W6 Fly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.066 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volare W6 Fly.prefab - GUID: 419c97c45541cb245b63e8cb31ff1705... This is a pure scene object: Volare W6 Fly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.330700 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000156s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. This is a pure scene object: Paradiso 1600 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.099 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Paradiso 1600.prefab - GUID: 34cfee1534146304a931251e24862cfb... This is a pure scene object: Paradiso 1600 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.359800 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000190s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.41 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Mercedes Atego 2430 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Atego 2430.prefab - GUID: fb625b36937b6de4dbf4c280e2661415... This is a pure scene object: Mercedes Atego 2430 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.567700 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000158s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440.prefab - GUID: 53653e36e21a6a94bb6bd98fdcbf4cfc... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 34.450500 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000197s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Kenworth T680 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.104 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680.prefab - GUID: d5126466d935e6541baf22f1d826c33d... This is a pure scene object: Kenworth T680 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.543200 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000158s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Cat D11 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.393 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8... This is a pure scene object: Cat D11 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 75.994600 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000305s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.78 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. This is a pure scene object: Axor Rodotrem Back + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.043 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Back + Cargo.prefab - GUID: e2abd99668b82c545bda62b427485dcd... This is a pure scene object: Axor Rodotrem Back + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 35.063500 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000157s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Volkswagen Golf UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.109 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76... This is a pure scene object: Volkswagen Golf UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 32.239200 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000155s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Custom Controller PlaceHolder UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.078 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Custom Controller PlaceHolder.prefab - GUID: da6d04377e2355b42b17c6ab6a2fd4c2... This is a pure scene object: Custom Controller PlaceHolder UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 30.244700 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000153s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.79 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: MAN Tandem Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.057 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9... This is a pure scene object: MAN Tandem Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 34.133300 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000190s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.44 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Chevrolet Cruze UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.076 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze.prefab - GUID: 88fb72c71bfe8a74ba4c6a44d0406a06... This is a pure scene object: Chevrolet Cruze UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.100000 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000152s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Komatsu Wa900 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.148 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934... This is a pure scene object: Komatsu Wa900 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 32.204600 ms] Script Compilation Pipeline Post Process Assets time: 0.000030s Assembly Updater Post Process Assets time: 0.000155s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros Cargo Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.042 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Tanker.prefab - GUID: 538e2748236c6c746931349440b1297e... This is a pure scene object: Actros Cargo Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.445600 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000185s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. This is a pure scene object: Axor Rodotrem Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.046 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Dolly.prefab - GUID: b7a783580640b9d47834b151e451e702... This is a pure scene object: Axor Rodotrem Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.196100 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000171s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.42 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. This is a pure scene object: Yamaha YBR125 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.067 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43... This is a pure scene object: Yamaha YBR125 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.749700 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000171s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.39 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Scania Bitrem Tandem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Tandem + Cargo.prefab - GUID: c3e0fda88c5e87a42b1e6bc7718861d2... This is a pure scene object: Scania Bitrem Tandem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.486300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros 2545L Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Platform.prefab - GUID: 2c502fb8b524756449b6128c5c6f2486... This is a pure scene object: Actros 2545L Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 32.353300 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Actros RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.037 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Trailer.prefab - GUID: e3e0fd69552d7fb489b9a574ce7c583b... This is a pure scene object: Actros RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 29.243000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000165s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Mercedes-Benz Atron 1635 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atron 1635.prefab - GUID: 98d1a9d97e5510a4e93bac6a46e4660d... This is a pure scene object: Mercedes-Benz Atron 1635 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 45.362100 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros 2545L RoadTrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L RoadTrain.prefab - GUID: 1b7e794ad71a34449b39667aac0cab4e... This is a pure scene object: Actros 2545L RoadTrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 37.018500 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000158s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Kenworth Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.049 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Road Train.prefab - GUID: a54b2d8ae754d6244ae83a1be6883fbd... This is a pure scene object: Kenworth Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.625000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000193s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Chevrolet Cruze Patch UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.089 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c... This is a pure scene object: Chevrolet Cruze Patch UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 34.893700 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000189s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.30 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.25 ms. This is a pure scene object: Actros Cargo Trailer Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.042 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer Platform.prefab - GUID: 051a2fba2f5278b4aaaab62b89ea8506... This is a pure scene object: Actros Cargo Trailer Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.423400 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000156s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Komatsu PC3000 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.378 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5... This is a pure scene object: Komatsu PC3000 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 61.072200 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.25 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. This is a pure scene object: Komatsu Hd985 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.135 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2... This is a pure scene object: Komatsu Hd985 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 28.702000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000157s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.25 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. This is a pure scene object: Biarticulated Rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.011 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/Biarticulated Rear.prefab - GUID: 56406d7b78838b9408ad636fca74282b... This is a pure scene object: Biarticulated Rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 14.987000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000184s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.64 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Actros 2046S UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.101 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2046S.prefab - GUID: 72052f7b8a95bca4797c04ee8419b482... This is a pure scene object: Actros 2046S UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 36.027800 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000156s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 9.23 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.30 ms. This is a pure scene object: UrbanBus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.056 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/UrbanBus.prefab - GUID: df88f49b52a713c41a17c1666d1def19... This is a pure scene object: UrbanBus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.603800 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000154s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Tourismo C.632.036 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.099 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Tourismo C.632.036.prefab - GUID: ae442b9bdb7f89b4db0c93524144af14... This is a pure scene object: Tourismo C.632.036 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.417000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000189s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Axor Rodotrem Head + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.043 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Head + Cargo.prefab - GUID: e53d99ab0681bc943b3e17eb12c3ac35... This is a pure scene object: Axor Rodotrem Head + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.342300 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000211s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. This is a pure scene object: ArticuledUrbanBusRear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.011 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/ArticuledUrbanBusRear.prefab - GUID: 630419bbd9f66d64d8f875cc91c805e1... This is a pure scene object: ArticuledUrbanBusRear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.610300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000148s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.68 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Iveco 50C16 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.072 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Iveco 50C16.prefab - GUID: 4f53d7ebeb05c0247b9e97cd15b5264e... This is a pure scene object: Iveco 50C16 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.555900 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000162s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros 2545L UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L.prefab - GUID: 0ae6f10cea6f56040b1417d5e1beabe4... This is a pure scene object: Actros 2545L UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 41.107400 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000229s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros 2046S Flatbed UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.101 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2046S Flatbed.prefab - GUID: 524737ec75bd70f40ae6ad5f5d8d7df0... This is a pure scene object: Actros 2046S Flatbed UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 36.462300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Long-distance Bus Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.039 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Long-distance Bus Trailer.prefab - GUID: b57e984df7e21a243b7965396b9b30f8... This is a pure scene object: Long-distance Bus Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.015600 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000190s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.67 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Scania Bitrem Trailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Trailer + Cargo.prefab - GUID: c7d6546d9fae7ee42b1e54fa4a1c8343... This is a pure scene object: Scania Bitrem Trailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 29.010100 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000168s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Atron Semitrailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.044 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Semitrailer + Cargo.prefab - GUID: db93ca8d8a837e84a94a816407998581... This is a pure scene object: Atron Semitrailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 31.301300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000168s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.003 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab - GUID: 1b800ebd3003a4b4b88812fb51c46e1c... done. [Time: 12.851800 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000148s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.041 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer.prefab - GUID: 82d324cd004118b4ca4597526b789fbf... This is a pure scene object: Actros Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.661600 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000202s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: JCB 409B UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.146 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1... This is a pure scene object: JCB 409B UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 47.439000 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Mercedes-Benz Axor 3344 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.123 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Axor 3344.prefab - GUID: d408e21ef53fe354f9599e57ca5d613e... This is a pure scene object: Mercedes-Benz Axor 3344 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.268200 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000191s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.25 ms. This is a pure scene object: Mercedes Actros 2046S LS UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.101 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Actros 2046S LS.prefab - GUID: 4d07fb2e949fe2144a5ce19256208c08... This is a pure scene object: Mercedes Actros 2046S LS UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 33.596600 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000166s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. This is a pure scene object: Scania R440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania R440.prefab - GUID: 58240b8e3b185f744a8ec99359b96be0... This is a pure scene object: Scania R440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.905600 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000182s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. This is a pure scene object: Scania P310 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania P310.prefab - GUID: 30d5bf8edfba0d24fad68a3a7c583071... This is a pure scene object: Scania P310 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 25.314700 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000189s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Mercedes Axor UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.107 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Axor.prefab - GUID: f42ae0be1b8d59f47abd880b896f5480... This is a pure scene object: Mercedes Axor UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.607400 ms] Script Compilation Pipeline Post Process Assets time: 0.000023s Assembly Updater Post Process Assets time: 0.000212s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.74 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.039 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 22.496800 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000151s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.58 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Atron Dumpster + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.050 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Dumpster + Cargo.prefab - GUID: 52f3f6fea3584c746af961163721b348... This is a pure scene object: Atron Dumpster + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.436900 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000164s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.67 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. This is a pure scene object: Mercedes-Benz Atego 3030 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.140 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589... This is a pure scene object: Mercedes-Benz Atego 3030 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 28.948900 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000207s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Articuled Urban Bus Front UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.056 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/Articuled Urban Bus Front.prefab - GUID: 74ca372fed37efa459924530a33ce3fc... This is a pure scene object: Articuled Urban Bus Front UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.910400 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000202s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Script Compilation Pipeline Post Process Assets time: 0.000192s Assembly Updater Post Process Assets time: 0.008369s Hashing assets (69 files)... 0.016 seconds file read: 0.005 seconds (5.890 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.006 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.009 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer Platform.prefab - GUID: 051a2fba2f5278b4aaaab62b89ea8506... This is a pure scene object: Actros Cargo Trailer Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 31.945000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L.prefab - GUID: 0ae6f10cea6f56040b1417d5e1beabe4... This is a pure scene object: Actros 2545L UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 29.150300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6... This is a pure scene object: JCB 3CX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 40.155400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440 Tanker.prefab - GUID: 13777703b44df0948bfa62f6f31b5dc1... This is a pure scene object: Scania G440 Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.267700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Dolly Trailer.prefab - GUID: 17accc02df8ee0048948520eab5995ee... This is a pure scene object: Kenworth Dolly Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 58.581400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Senior Urbano.prefab - GUID: 18cfbfd28d776914f91abf491aff4b07... This is a pure scene object: Senior Urbano UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.507800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L RoadTrain.prefab - GUID: 1b7e794ad71a34449b39667aac0cab4e... This is a pure scene object: Actros 2545L RoadTrain UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.504600 ms] Updating Assets/simuzen/platform/systems/base/services/scene/Resources/SceneryService.prefab - GUID: 1b800ebd3003a4b4b88812fb51c46e1c... done. [Time: 11.649000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2... This is a pure scene object: Komatsu Hd985 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 28.588100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Platform.prefab - GUID: 2c502fb8b524756449b6128c5c6f2486... This is a pure scene object: Actros 2545L Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.801000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8... This is a pure scene object: Cat D11 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 68.658100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania P310.prefab - GUID: 30d5bf8edfba0d24fad68a3a7c583071... This is a pure scene object: Scania P310 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.467200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589... This is a pure scene object: Mercedes-Benz Atego 3030 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.480000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volvo FH.prefab - GUID: 345da390827541043815301ae4b97590... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 35.141700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Paradiso 1600.prefab - GUID: 34cfee1534146304a931251e24862cfb... This is a pure scene object: Paradiso 1600 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.385600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania G440.prefab - GUID: 367259e34146e954a8b139037fbcf08b... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.969400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9... This is a pure scene object: MAN Tandem Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.315900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/MAN TGX.prefab - GUID: 40af25b3e8159264ca066c307e3664b5... This is a pure scene object: MAN TGX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 22.800200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volare W6 Fly.prefab - GUID: 419c97c45541cb245b63e8cb31ff1705... This is a pure scene object: Volare W6 Fly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.353900 ms] Updating Assets/simuzen/platform/installers/Prefabs/GlobalServicesInstaller.prefab - GUID: 44ca5d5003e6c6241820601a15d6cf91... done. [Time: 12.147600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314... This is a pure scene object: MAN Trailer Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 41.847400 ms] Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/Biarticulated Middle.prefab - GUID: 47d4d142e76a5df458ab5bbdb8f2f694... This is a pure scene object: Biarticulated Middle UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.728200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Actros 2046S LS.prefab - GUID: 4d07fb2e949fe2144a5ce19256208c08... This is a pure scene object: Mercedes Actros 2046S LS UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.088400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Iveco 50C16.prefab - GUID: 4f53d7ebeb05c0247b9e97cd15b5264e... This is a pure scene object: Iveco 50C16 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.146600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2046S Flatbed.prefab - GUID: 524737ec75bd70f40ae6ad5f5d8d7df0... This is a pure scene object: Actros 2046S Flatbed UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.285900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Dumpster + Cargo.prefab - GUID: 52f3f6fea3584c746af961163721b348... This is a pure scene object: Atron Dumpster + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.995700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440.prefab - GUID: 53653e36e21a6a94bb6bd98fdcbf4cfc... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.436700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Tanker.prefab - GUID: 538e2748236c6c746931349440b1297e... This is a pure scene object: Actros Cargo Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.716300 ms] Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/Biarticulated Rear.prefab - GUID: 56406d7b78838b9408ad636fca74282b... This is a pure scene object: Biarticulated Rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 15.393700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania R440.prefab - GUID: 58240b8e3b185f744a8ec99359b96be0... This is a pure scene object: Scania R440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.558600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Cargo Trailer.prefab - GUID: 5d4bf7a2d75639f40a88294cf64d1dff... This is a pure scene object: Kenworth Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.857400 ms] Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/ArticuledUrbanBusRear.prefab - GUID: 630419bbd9f66d64d8f875cc91c805e1... This is a pure scene object: ArticuledUrbanBusRear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 15.212300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth RoadTrain Trailer.prefab - GUID: 6b7c3e4254b40d34fb4e7b0a753082d3... This is a pure scene object: Kenworth RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.648100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2046S.prefab - GUID: 72052f7b8a95bca4797c04ee8419b482... This is a pure scene object: Actros 2046S UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.217300 ms] Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/Articuled Urban Bus Front.prefab - GUID: 74ca372fed37efa459924530a33ce3fc... This is a pure scene object: Articuled Urban Bus Front UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.178700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Dolly.prefab - GUID: 75a60b3107612be4d865ca55ea22f8f9... This is a pure scene object: Actros RoadTrain Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.626900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5... This is a pure scene object: Komatsu PC3000 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 61.225700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer.prefab - GUID: 82d324cd004118b4ca4597526b789fbf... This is a pure scene object: Actros Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.827800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze.prefab - GUID: 88fb72c71bfe8a74ba4c6a44d0406a06... This is a pure scene object: Chevrolet Cruze UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 22.152900 ms] Updating Assets/simuzen/platform/systems/base/services/registry/Resources/RegistryService.prefab - GUID: 8f560cee9ec9e534dbaa6b9c96817633... done. [Time: 21.897900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.365200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atron 1635.prefab - GUID: 98d1a9d97e5510a4e93bac6a46e4660d... This is a pure scene object: Mercedes-Benz Atron 1635 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 32.083000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76... This is a pure scene object: Volkswagen Golf UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.051300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Road Train.prefab - GUID: a54b2d8ae754d6244ae83a1be6883fbd... This is a pure scene object: Kenworth Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.504900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240... This is a pure scene object: MAN TGX 29.480 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.510800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Tourismo C.632.036.prefab - GUID: ae442b9bdb7f89b4db0c93524144af14... This is a pure scene object: Tourismo C.632.036 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.453400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c... This is a pure scene object: Chevrolet Cruze Patch UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.602300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Accelo 815 + Cargo.prefab - GUID: b45421f3d730b4c428812101a35ee786... This is a pure scene object: Mercedes-Benz Accelo 815 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 39.670400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Long-distance Bus Trailer.prefab - GUID: b57e984df7e21a243b7965396b9b30f8... This is a pure scene object: Long-distance Bus Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.089800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Volvo Style.prefab - GUID: b6d529746832e764788f1e1c8cdec76e... This is a pure scene object: Actros 2545L Volvo Style UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.090600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Dolly.prefab - GUID: b7a783580640b9d47834b151e451e702... This is a pure scene object: Axor Rodotrem Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.251900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1... This is a pure scene object: JCB 409B UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 28.424100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Tandem + Cargo.prefab - GUID: c3e0fda88c5e87a42b1e6bc7718861d2... This is a pure scene object: Scania Bitrem Tandem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.501200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Trailer + Cargo.prefab - GUID: c7d6546d9fae7ee42b1e54fa4a1c8343... This is a pure scene object: Scania Bitrem Trailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.708900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Axor 3344.prefab - GUID: d408e21ef53fe354f9599e57ca5d613e... This is a pure scene object: Mercedes-Benz Axor 3344 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.687300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680.prefab - GUID: d5126466d935e6541baf22f1d826c33d... This is a pure scene object: Kenworth T680 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.326700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Low Loader + Cargo.prefab - GUID: d57c26710d186ab43a6ee3bb6e3e4637... This is a pure scene object: Atron Low Loader + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.738500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Custom Controller PlaceHolder.prefab - GUID: da6d04377e2355b42b17c6ab6a2fd4c2... This is a pure scene object: Custom Controller PlaceHolder UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.169600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Semitrailer + Cargo.prefab - GUID: db93ca8d8a837e84a94a816407998581... This is a pure scene object: Atron Semitrailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.596500 ms] Updating Assets/vehicles/UserVehicles/STBusUserVehicles/MercedesCitaro/Pieces Prefabs/UrbanBus.prefab - GUID: df88f49b52a713c41a17c1666d1def19... This is a pure scene object: UrbanBus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.407200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Back + Cargo.prefab - GUID: e2abd99668b82c545bda62b427485dcd... This is a pure scene object: Axor Rodotrem Back + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.291800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934... This is a pure scene object: Komatsu Wa900 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 30.377000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Trailer.prefab - GUID: e3e0fd69552d7fb489b9a574ce7c583b... This is a pure scene object: Actros RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.065200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Head + Cargo.prefab - GUID: e53d99ab0681bc943b3e17eb12c3ac35... This is a pure scene object: Axor Rodotrem Head + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.994000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Axor.prefab - GUID: f42ae0be1b8d59f47abd880b896f5480... This is a pure scene object: Mercedes Axor UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.673600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Road Train.prefab - GUID: f69941a1ed2bd9f439e4ff7cee378cee... This is a pure scene object: Actros Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.414300 ms] Updating Assets/simuzen/platform/systems/base/services/network/Resources/NetworkManager.prefab - GUID: f98dc163311b34b45823275ca0c9699f... done. [Time: 18.198400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43... This is a pure scene object: Yamaha YBR125 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.980700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Atego 2430.prefab - GUID: fb625b36937b6de4dbf4c280e2661415... This is a pure scene object: Mercedes Atego 2430 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() EditorProjectOrBundle:SetDirty() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:69) EditorProjectOrBundle:ToBundle() (at Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:30) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.258600 ms] Script Compilation Pipeline Post Process Assets time: 0.000185s Assembly Updater Post Process Assets time: 0.008284s Unloading 2454 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.27 GB. System memory in use after: 1.26 GB. Unloading 34897 unused Assets to reduce memory usage. Loaded Objects now: 36342. Total: 119.840200 ms (FindLiveObjects: 12.936700 ms CreateObjectMapping: 11.466400 ms MarkObjects: 66.513500 ms DeleteObjects: 28.920600 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 113.24 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.25 ms. This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volvo FH.prefab - GUID: 345da390827541043815301ae4b97590... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.275200 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: MAN TGX 29.480 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240... This is a pure scene object: MAN TGX 29.480 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.427400 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000156s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.77 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Actros RoadTrain Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.025 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Dolly.prefab - GUID: 75a60b3107612be4d865ca55ea22f8f9... This is a pure scene object: Actros RoadTrain Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.728500 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Atron Low Loader + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Low Loader + Cargo.prefab - GUID: d57c26710d186ab43a6ee3bb6e3e4637... This is a pure scene object: Atron Low Loader + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.764800 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000162s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.18 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. This is a pure scene object: Actros Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.034 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Road Train.prefab - GUID: f69941a1ed2bd9f439e4ff7cee378cee... This is a pure scene object: Actros Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.619300 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000164s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Kenworth Dolly Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.029 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Dolly Trailer.prefab - GUID: 17accc02df8ee0048948520eab5995ee... This is a pure scene object: Kenworth Dolly Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.474000 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000162s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.64 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.28 ms. This is a pure scene object: Kenworth RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.028 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth RoadTrain Trailer.prefab - GUID: 6b7c3e4254b40d34fb4e7b0a753082d3... This is a pure scene object: Kenworth RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.881200 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000209s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.64 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.038 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.634300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000206s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Kenworth Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.029 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Cargo Trailer.prefab - GUID: 5d4bf7a2d75639f40a88294cf64d1dff... This is a pure scene object: Kenworth Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.479600 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.70 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: MAN Trailer Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.034 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314... This is a pure scene object: MAN Trailer Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.939600 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000167s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.87 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Senior Urbano UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.030 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Senior Urbano.prefab - GUID: 18cfbfd28d776914f91abf491aff4b07... This is a pure scene object: Senior Urbano UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.865200 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000271s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Scania G440 Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440 Tanker.prefab - GUID: 13777703b44df0948bfa62f6f31b5dc1... This is a pure scene object: Scania G440 Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.495100 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000158s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.84 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: MAN TGX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/MAN TGX.prefab - GUID: 40af25b3e8159264ca066c307e3664b5... This is a pure scene object: MAN TGX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.752300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000275s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.042 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania G440.prefab - GUID: 367259e34146e954a8b139037fbcf08b... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.798500 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000162s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Mercedes-Benz Accelo 815 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.035 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Accelo 815 + Cargo.prefab - GUID: b45421f3d730b4c428812101a35ee786... This is a pure scene object: Mercedes-Benz Accelo 815 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.835200 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000177s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Neobus MegaPlus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.062 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus MegaPlus.prefab - GUID: 05f64964044148845a1ca1332dbd25c9... This is a pure scene object: Neobus MegaPlus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.510600 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000193s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.75 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: JCB 3CX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.131 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6... This is a pure scene object: JCB 3CX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.795600 ms] Script Compilation Pipeline Post Process Assets time: 0.000038s Assembly Updater Post Process Assets time: 0.000204s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Paradiso 1600 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.053 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Paradiso 1600.prefab - GUID: 34cfee1534146304a931251e24862cfb... This is a pure scene object: Paradiso 1600 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.426600 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000192s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Mercedes Atego 2430 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Atego 2430.prefab - GUID: fb625b36937b6de4dbf4c280e2661415... This is a pure scene object: Mercedes Atego 2430 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.860100 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000249s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.69 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440.prefab - GUID: 53653e36e21a6a94bb6bd98fdcbf4cfc... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.816400 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.03 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. This is a pure scene object: Kenworth T680 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.062 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680.prefab - GUID: d5126466d935e6541baf22f1d826c33d... This is a pure scene object: Kenworth T680 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.398200 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000250s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Cat D11 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.087 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8... This is a pure scene object: Cat D11 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.515100 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000219s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Axor Rodotrem Back + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.030 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Back + Cargo.prefab - GUID: e2abd99668b82c545bda62b427485dcd... This is a pure scene object: Axor Rodotrem Back + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.350000 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000172s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.03 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. This is a pure scene object: Volkswagen Golf UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.069 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76... This is a pure scene object: Volkswagen Golf UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.594700 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.72 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. This is a pure scene object: Viale BRT UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.056 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Viale BRT.prefab - GUID: 13cbd327c951e5d4cb5899996bad11b9... This is a pure scene object: Viale BRT UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.994000 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000178s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.75 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. This is a pure scene object: Kenworth T680 10 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.062 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680 10.prefab - GUID: b15b469761399ba438124d7f745a2a4f... This is a pure scene object: Kenworth T680 10 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.528400 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000182s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: MAN Tandem Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.040 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9... This is a pure scene object: MAN Tandem Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.428300 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000165s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Citaro G Euro-VI Bi - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.060 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - rear.prefab - GUID: 99fb95c7d2383bf498fdcaceb390102d... This is a pure scene object: Citaro G Euro-VI Bi - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.773400 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.65 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.053 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Toyota 8FG Fake.prefab - GUID: a40692e78d89f814e87886a5c270cf5f... done. [Time: 18.583500 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000221s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.28 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.29 ms. This is a pure scene object: Komatsu Wa900 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.100 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934... This is a pure scene object: Komatsu Wa900 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.919600 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros Cargo Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.033 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Tanker.prefab - GUID: 538e2748236c6c746931349440b1297e... This is a pure scene object: Actros Cargo Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.689700 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. This is a pure scene object: Citaro G Euro-VI - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.060 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - rear.prefab - GUID: af8b28489175af24f96be7d340e60b32... This is a pure scene object: Citaro G Euro-VI - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.266900 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000268s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.66 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Axor Rodotrem Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.034 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Dolly.prefab - GUID: b7a783580640b9d47834b151e451e702... This is a pure scene object: Axor Rodotrem Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.372800 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Yamaha YBR125 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.042 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43... This is a pure scene object: Yamaha YBR125 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.041500 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. This is a pure scene object: Citaro G Euro-VI Bi - middle UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - middle.prefab - GUID: 6174fd68ad286ac4ea98730a5427ee58... This is a pure scene object: Citaro G Euro-VI Bi - middle UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.881000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000154s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.82 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. This is a pure scene object: Scania Bitrem Tandem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.032 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Tandem + Cargo.prefab - GUID: c3e0fda88c5e87a42b1e6bc7718861d2... This is a pure scene object: Scania Bitrem Tandem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.066900 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.58 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. This is a pure scene object: Actros 2545L Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Platform.prefab - GUID: 2c502fb8b524756449b6128c5c6f2486... This is a pure scene object: Actros 2545L Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.357800 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000207s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.27 ms. This is a pure scene object: Actros RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.029 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Trailer.prefab - GUID: e3e0fd69552d7fb489b9a574ce7c583b... This is a pure scene object: Actros RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.380100 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000154s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Mercedes-Benz Atron 1635 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.037 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atron 1635.prefab - GUID: 98d1a9d97e5510a4e93bac6a46e4660d... This is a pure scene object: Mercedes-Benz Atron 1635 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.864500 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Chevrolet Cruze Patch UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.051 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c... This is a pure scene object: Chevrolet Cruze Patch UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 22.172800 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000155s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.80 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Actros Cargo Trailer Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.032 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer Platform.prefab - GUID: 051a2fba2f5278b4aaaab62b89ea8506... This is a pure scene object: Actros Cargo Trailer Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.728300 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000155s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.291 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab - GUID: 940b04fa335663f46bdf7660b161b1d2... done. [Time: 60.427300 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000219s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.44 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Komatsu PC3000 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.067 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5... This is a pure scene object: Komatsu PC3000 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 22.128500 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000201s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Komatsu Hd985 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.087 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2... This is a pure scene object: Komatsu Hd985 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 25.162800 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000232s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.64 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. This is a pure scene object: Axor Rodotrem Head + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.030 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Head + Cargo.prefab - GUID: e53d99ab0681bc943b3e17eb12c3ac35... This is a pure scene object: Axor Rodotrem Head + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.504400 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000166s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Iveco 50C16 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.030 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Iveco 50C16.prefab - GUID: 4f53d7ebeb05c0247b9e97cd15b5264e... This is a pure scene object: Iveco 50C16 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.526400 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000156s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Neobus F360 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.056 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus F360.prefab - GUID: 4f8adb1c22cf66b4eb11e23b993aa629... This is a pure scene object: Neobus F360 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.071200 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000186s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Long-distance Bus Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Long-distance Bus Trailer.prefab - GUID: b57e984df7e21a243b7965396b9b30f8... This is a pure scene object: Long-distance Bus Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.295700 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000156s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Scania Bitrem Trailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.032 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Trailer + Cargo.prefab - GUID: c7d6546d9fae7ee42b1e54fa4a1c8343... This is a pure scene object: Scania Bitrem Trailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 26.413400 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000166s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.66 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Atron Semitrailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Semitrailer + Cargo.prefab - GUID: db93ca8d8a837e84a94a816407998581... This is a pure scene object: Atron Semitrailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.646000 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000158s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.30 ms. This is a pure scene object: Actros Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer.prefab - GUID: 82d324cd004118b4ca4597526b789fbf... This is a pure scene object: Actros Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 32.078500 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: JCB 409B UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.096 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1... This is a pure scene object: JCB 409B UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 24.176500 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000191s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. This is a pure scene object: Mercedes-Benz Axor 3344 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.041 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Axor 3344.prefab - GUID: d408e21ef53fe354f9599e57ca5d613e... This is a pure scene object: Mercedes-Benz Axor 3344 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.811100 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.42 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. This is a pure scene object: Mercedes Actros 2046S LS UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.055 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Actros 2046S LS.prefab - GUID: 4d07fb2e949fe2144a5ce19256208c08... This is a pure scene object: Mercedes Actros 2046S LS UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.122100 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000235s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Scania P310 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania P310.prefab - GUID: 30d5bf8edfba0d24fad68a3a7c583071... This is a pure scene object: Scania P310 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.527100 ms] Script Compilation Pipeline Post Process Assets time: 0.000007s Assembly Updater Post Process Assets time: 0.000155s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.59 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. This is a pure scene object: Mercedes Axor UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.059 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Axor.prefab - GUID: f42ae0be1b8d59f47abd880b896f5480... This is a pure scene object: Mercedes Axor UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 25.281600 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000433s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.073 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Amarok.prefab - GUID: b9f05feec87867743ad6a182984eb25d... done. [Time: 37.599700 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.43 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. This is a pure scene object: Atron Dumpster + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.033 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Dumpster + Cargo.prefab - GUID: 52f3f6fea3584c746af961163721b348... This is a pure scene object: Atron Dumpster + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.985300 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. This is a pure scene object: Mercedes-Benz Atego 3030 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.045 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589... This is a pure scene object: Mercedes-Benz Atego 3030 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.622100 ms] Script Compilation Pipeline Post Process Assets time: 0.000008s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Script Compilation Pipeline Post Process Assets time: 0.000139s Assembly Updater Post Process Assets time: 0.007600s Hashing assets (59 files)... 0.015 seconds file read: 0.004 seconds (3.170 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.009 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds Connect to CacheServer SMKCacheServer:8126 Updating ProjectSettings/ProjectSettings.asset - GUID: 00000000000000004000000000000000... done. [Time: 5.649300 ms] Updating ProjectSettings/EditorBuildSettings.asset - GUID: 0000000000000000b000000000000000... done. [Time: 4.475800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer Platform.prefab - GUID: 051a2fba2f5278b4aaaab62b89ea8506... This is a pure scene object: Actros Cargo Trailer Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.899100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus MegaPlus.prefab - GUID: 05f64964044148845a1ca1332dbd25c9... This is a pure scene object: Neobus MegaPlus UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.739000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 3CX.prefab - GUID: 10b14a84d84089844a75e86e760966b6... This is a pure scene object: JCB 3CX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 27.083900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440 Tanker.prefab - GUID: 13777703b44df0948bfa62f6f31b5dc1... This is a pure scene object: Scania G440 Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 21.959400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Viale BRT.prefab - GUID: 13cbd327c951e5d4cb5899996bad11b9... This is a pure scene object: Viale BRT UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.222300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Dolly Trailer.prefab - GUID: 17accc02df8ee0048948520eab5995ee... This is a pure scene object: Kenworth Dolly Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.172500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Senior Urbano.prefab - GUID: 18cfbfd28d776914f91abf491aff4b07... This is a pure scene object: Senior Urbano UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.477900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Hd985.prefab - GUID: 1dafea0b8a14f8144a0f1a971ddc9bf2... This is a pure scene object: Komatsu Hd985 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 22.213400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros 2545L Platform.prefab - GUID: 2c502fb8b524756449b6128c5c6f2486... This is a pure scene object: Actros 2545L Platform UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.986500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Cat D11.prefab - GUID: 2e30718699da99a419ac37f950ce25a8... This is a pure scene object: Cat D11 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 22.534800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania P310.prefab - GUID: 30d5bf8edfba0d24fad68a3a7c583071... This is a pure scene object: Scania P310 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.919200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atego 3030 + Cargo.prefab - GUID: 30ebc30fad34ba84fb582643e9dc6589... This is a pure scene object: Mercedes-Benz Atego 3030 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.173400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volvo FH.prefab - GUID: 345da390827541043815301ae4b97590... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.383900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Paradiso 1600.prefab - GUID: 34cfee1534146304a931251e24862cfb... This is a pure scene object: Paradiso 1600 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.094600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania G440.prefab - GUID: 367259e34146e954a8b139037fbcf08b... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.376200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Tandem Bitrem + Cargo.prefab - GUID: 38fc2997b88c5974690a78bcb69507c9... This is a pure scene object: MAN Tandem Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.385000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/MAN TGX.prefab - GUID: 40af25b3e8159264ca066c307e3664b5... This is a pure scene object: MAN TGX UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.751600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN Trailer Bitrem + Cargo.prefab - GUID: 46df3ea27bfd449448353d38ce141314... This is a pure scene object: MAN Trailer Bitrem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.325400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Actros 2046S LS.prefab - GUID: 4d07fb2e949fe2144a5ce19256208c08... This is a pure scene object: Mercedes Actros 2046S LS UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.058200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Iveco 50C16.prefab - GUID: 4f53d7ebeb05c0247b9e97cd15b5264e... This is a pure scene object: Iveco 50C16 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.668800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Neobus F360.prefab - GUID: 4f8adb1c22cf66b4eb11e23b993aa629... This is a pure scene object: Neobus F360 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.518800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Dumpster + Cargo.prefab - GUID: 52f3f6fea3584c746af961163721b348... This is a pure scene object: Atron Dumpster + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.229400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Scania G440.prefab - GUID: 53653e36e21a6a94bb6bd98fdcbf4cfc... This is a pure scene object: Scania G440 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 30.424000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Tanker.prefab - GUID: 538e2748236c6c746931349440b1297e... This is a pure scene object: Actros Cargo Tanker UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.286100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth Cargo Trailer.prefab - GUID: 5d4bf7a2d75639f40a88294cf64d1dff... This is a pure scene object: Kenworth Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.445400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - middle.prefab - GUID: 6174fd68ad286ac4ea98730a5427ee58... This is a pure scene object: Citaro G Euro-VI Bi - middle UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.438400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth RoadTrain Trailer.prefab - GUID: 6b7c3e4254b40d34fb4e7b0a753082d3... This is a pure scene object: Kenworth RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.121200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Dolly.prefab - GUID: 75a60b3107612be4d865ca55ea22f8f9... This is a pure scene object: Actros RoadTrain Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 15.330900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu PC3000.prefab - GUID: 81a9d5fa38bcf1644b0cdd3d04cbdbe5... This is a pure scene object: Komatsu PC3000 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.605500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Cargo Trailer.prefab - GUID: 82d324cd004118b4ca4597526b789fbf... This is a pure scene object: Actros Cargo Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.177200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Volvo FH.prefab - GUID: 901427521d117ac4d8bb9411d18a903a... This is a pure scene object: Volvo FH UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.701200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Scripts/VehicleDatabaseWrapper/VehicleDatabaseService.prefab - GUID: 940b04fa335663f46bdf7660b161b1d2... done. [Time: 48.287300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Atron 1635.prefab - GUID: 98d1a9d97e5510a4e93bac6a46e4660d... This is a pure scene object: Mercedes-Benz Atron 1635 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.409200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI Bi - rear.prefab - GUID: 99fb95c7d2383bf498fdcaceb390102d... This is a pure scene object: Citaro G Euro-VI Bi - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.860100 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Golf.prefab - GUID: a2eaa7d6e2ecab8468d5ad0335cc4d76... This is a pure scene object: Volkswagen Golf UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.042900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Toyota 8FG Fake.prefab - GUID: a40692e78d89f814e87886a5c270cf5f... done. [Time: 17.549600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/MAN TGX 29.480.prefab - GUID: a6ba1211c95a61344966b1b717989240... This is a pure scene object: MAN TGX 29.480 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.013800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Citaro G Euro-VI - rear.prefab - GUID: af8b28489175af24f96be7d340e60b32... This is a pure scene object: Citaro G Euro-VI - rear UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.693500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680 10.prefab - GUID: b15b469761399ba438124d7f745a2a4f... This is a pure scene object: Kenworth T680 10 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.700300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Chevrolet Cruze Patch.prefab - GUID: b15f3baa0e551da4d9a50978170fca3c... This is a pure scene object: Chevrolet Cruze Patch UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 42.772700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Accelo 815 + Cargo.prefab - GUID: b45421f3d730b4c428812101a35ee786... This is a pure scene object: Mercedes-Benz Accelo 815 + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.922600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Long-distance Bus Trailer.prefab - GUID: b57e984df7e21a243b7965396b9b30f8... This is a pure scene object: Long-distance Bus Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.756200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Dolly.prefab - GUID: b7a783580640b9d47834b151e451e702... This is a pure scene object: Axor Rodotrem Dolly UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.581300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Volkswagen Amarok.prefab - GUID: b9f05feec87867743ad6a182984eb25d... done. [Time: 19.999500 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/JCB 409B.prefab - GUID: c3c6a7ddc3c7fae47913b47075967db1... This is a pure scene object: JCB 409B UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 33.242900 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Tandem + Cargo.prefab - GUID: c3e0fda88c5e87a42b1e6bc7718861d2... This is a pure scene object: Scania Bitrem Tandem + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.994000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Scania Bitrem Trailer + Cargo.prefab - GUID: c7d6546d9fae7ee42b1e54fa4a1c8343... This is a pure scene object: Scania Bitrem Trailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.486000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Mercedes-Benz Axor 3344.prefab - GUID: d408e21ef53fe354f9599e57ca5d613e... This is a pure scene object: Mercedes-Benz Axor 3344 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.971300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Kenworth T680.prefab - GUID: d5126466d935e6541baf22f1d826c33d... This is a pure scene object: Kenworth T680 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 19.177400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Low Loader + Cargo.prefab - GUID: d57c26710d186ab43a6ee3bb6e3e4637... This is a pure scene object: Atron Low Loader + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.488400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Atron Semitrailer + Cargo.prefab - GUID: db93ca8d8a837e84a94a816407998581... This is a pure scene object: Atron Semitrailer + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.320800 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Back + Cargo.prefab - GUID: e2abd99668b82c545bda62b427485dcd... This is a pure scene object: Axor Rodotrem Back + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.577700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Komatsu Wa900.prefab - GUID: e3de24386bf6d4046a7b115ec7845934... This is a pure scene object: Komatsu Wa900 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 23.279000 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros RoadTrain Trailer.prefab - GUID: e3e0fd69552d7fb489b9a574ce7c583b... This is a pure scene object: Actros RoadTrain Trailer UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.040200 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Qualified Prefabs/Axor Rodotrem Head + Cargo.prefab - GUID: e53d99ab0681bc943b3e17eb12c3ac35... This is a pure scene object: Axor Rodotrem Head + Cargo UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 16.438700 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Axor.prefab - GUID: f42ae0be1b8d59f47abd880b896f5480... This is a pure scene object: Mercedes Axor UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.295300 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Actros Road Train.prefab - GUID: f69941a1ed2bd9f439e4ff7cee378cee... This is a pure scene object: Actros Road Train UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 20.048400 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Yamaha YBR125.prefab - GUID: fa9ef568383d5c147b256eaac20cda43... This is a pure scene object: Yamaha YBR125 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 17.608600 ms] Updating Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Templates/Prefabs/Mercedes Atego 2430.prefab - GUID: fb625b36937b6de4dbf4c280e2661415... This is a pure scene object: Mercedes Atego 2430 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) SimuZen.Services.Registry.RegistrableIdentity:SetupIDs() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:138) SimuZen.Services.Registry.RegistrableIdentity:OnValidate() (at Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs:84) UnityEditor.AssetDatabase:SaveAssets() ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:27) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) done. [Time: 18.453700 ms] Script Compilation Pipeline Post Process Assets time: 0.000157s Assembly Updater Post Process Assets time: 0.007552s Unloading 681 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.77 GB. System memory in use after: 0.68 GB. Unloading 46932 unused Assets to reduce memory usage. Loaded Objects now: 31868. Total: 144.666000 ms (FindLiveObjects: 12.784000 ms CreateObjectMapping: 11.207900 ms MarkObjects: 66.289400 ms DeleteObjects: 54.383400 ms) Disconnect from CacheServer Refreshing native plugins compatible for Editor in 112.35 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Remove References in Build Stats: Prefab references in bundle piece: 72 Graphical piece setup as prefab 12 Graphical part removed from physical prefab 58 Total: 142 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ReferenceRemoval:PrintStats() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:39) ReferenceRemoval:Apply() (at Assets\simuzen\CommonTools\BakingTools\Editor\ReferenceRemoval.cs:28) AutoBuilder:RemoveReferences() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:50) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:32) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Assembly 'SMKSocratesCOMDLL' has non matching file name: 'SMKsocratesCOMDLL.dll'. This can cause build issues on some platforms. UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:LogWarning(Object) UnityEditor.AssemblyHelper:CheckForAssemblyFileNameMismatch(String) (at C:\buildslave\unity\build\Editor\Mono\AssemblyHelper.cs:26) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Hashing assets (1 files)... 0.018 seconds file read: 0.017 seconds (1.524 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.016 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 79ae3de04744960478249fffe32520bc... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll. done. [Time: 49.927400 ms] Script Compilation Pipeline Post Process Assets time: 0.000640s Assembly Updater Post Process Assets time: 0.000474s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.77 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.032 seconds file read: 0.031 seconds (1.987 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.029 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: 9d8abcd49aff2c043966a80793b166d3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll. done. [Time: 14.524100 ms] Script Compilation Pipeline Post Process Assets time: 0.000278s Assembly Updater Post Process Assets time: 0.000242s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000163s Connect to CacheServer SMKCacheServer:8126 Updating ProjectSettings/UnityConnectSettings.asset - GUID: 0000000000000000a100000000000000... done. [Time: 5.330800 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000157s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. BuildPlayer: start building target 19 - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 109 milliseconds Pass: 1 took 3 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 30 milliseconds Pass: 1 took 5 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 38 milliseconds Pass: 1 took 36 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 53 milliseconds Pass: 1 took 8 milliseconds - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 17 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 17 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 157 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 555 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:03.2029661 Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs(16,24): warning CS0109: The member 'LinearAnimation.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Core\Scripts\LinearAnimation.cs Line: 16) Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs(41,25): warning CS0109: The member 'TeleportPoint.animation' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\InteractionSystem\Teleport\Scripts\TeleportPoint.cs Line: 41) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(21,20): warning CS0109: The member 'SteamVR_Camera.camera' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\configuration\ResultDB.cs(122,13): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\systems\base\configuration\ResultDB.cs Line: 122) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(102,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 102) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(102,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 102) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(107,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 107) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(107,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 107) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(117,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 117) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(129,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 129) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(129,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 129) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(352,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 352) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(394,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 394) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(9,40): warning CS0649: Field 'AlarmAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,41): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs(15,27): warning CS0649: Field 'ReplayIdentity.m_GUID' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayIdentity.cs Line: 15) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(12,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 12) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,51): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,52): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs(24,37): warning CS0649: Field 'SceneMeshRaycaster._methIntersectRayMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\AwesomeTechnologies\VegetationStudioPro\Runtime\Utility\SceneMeshRaycaster.cs Line: 24) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs(14,20): warning CS0649: Field 'StreamingFolder._relativePath' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DataStructures\StreamingFolder.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs(15,40): warning CS0649: Field 'SystemCheckAction.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\SystemCheck\SystemCheckAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\Wwise\Deployment\Components\AkGameObj.cs(27,44): warning CS0649: Field 'AkGameObj.isStaticObject' is never assigned to, and will always have its default value false (Filename: Assets\Wwise\Deployment\Components\AkGameObj.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs(17,22): warning CS0414: The field 'CullingBakeDebugger.prevDebug' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingBakeDebugger.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) DisplayProgressbar: Building Player System memory in use before: 0.68 GB. System memory in use after: 0.68 GB. Unloading 275 unused Assets to reduce memory usage. Loaded Objects now: 31807. Total: 956.308800 ms (FindLiveObjects: 11.852400 ms CreateObjectMapping: 4.398700 ms MarkObjects: 939.488300 ms DeleteObjects: 0.568000 ms) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 31764. Total: 948.853200 ms (FindLiveObjects: 9.484700 ms CreateObjectMapping: 4.502700 ms MarkObjects: 934.139900 ms DeleteObjects: 0.724900 ms) System memory in use before: 0.67 GB. System memory in use after: 0.67 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 31757. Total: 951.605800 ms (FindLiveObjects: 8.301900 ms CreateObjectMapping: 4.114900 ms MarkObjects: 939.071600 ms DeleteObjects: 0.116600 ms) System memory in use before: 0.67 GB. System memory in use after: 0.68 GB. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 31757. Total: 965.706200 ms (FindLiveObjects: 8.168000 ms CreateObjectMapping: 4.399300 ms MarkObjects: 953.021200 ms DeleteObjects: 0.117100 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 31734. Total: 945.408300 ms (FindLiveObjects: 7.793300 ms CreateObjectMapping: 4.031200 ms MarkObjects: 933.344700 ms DeleteObjects: 0.238300 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 205 unused Assets to reduce memory usage. Loaded Objects now: 31732. Total: 978.909600 ms (FindLiveObjects: 8.651600 ms CreateObjectMapping: 4.376500 ms MarkObjects: 965.314200 ms DeleteObjects: 0.566600 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 31622. Total: 998.477600 ms (FindLiveObjects: 7.438900 ms CreateObjectMapping: 3.704800 ms MarkObjects: 987.035300 ms DeleteObjects: 0.298000 ms) System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 31615. Total: 977.429700 ms (FindLiveObjects: 7.978200 ms CreateObjectMapping: 3.883600 ms MarkObjects: 964.966100 ms DeleteObjects: 0.601100 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 31615. Total: 978.557800 ms (FindLiveObjects: 8.946700 ms CreateObjectMapping: 3.745100 ms MarkObjects: 965.530700 ms DeleteObjects: 0.334600 ms) System memory in use before: 0.69 GB. System memory in use after: 0.69 GB. Unloading 79 unused Assets to reduce memory usage. Loaded Objects now: 31615. Total: 945.844400 ms (FindLiveObjects: 8.635100 ms CreateObjectMapping: 4.464200 ms MarkObjects: 932.385100 ms DeleteObjects: 0.359100 ms) - HUD_ChevroletVehicleDashboardAtlas (42 / 2275) bytes - HUD_ChevroletDashboardAtlas (85 / 2275) bytes - HUD_IG_Atlas (121 / 2275) bytes - Training_Manager (121 / 2275) bytes System memory in use before: 0.70 GB. System memory in use after: 0.70 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 31619. Total: 950.902000 ms (FindLiveObjects: 8.881200 ms CreateObjectMapping: 5.641000 ms MarkObjects: 936.293500 ms DeleteObjects: 0.085100 ms) - Batching 4 : Memory 716 MB DisplayProgressbar: Packing Sprite Atlases [4 of 4] - Placed sprite IG_BackgroundIndications in page ( 0) at ( 0, 0). Page is now ( 339, 156). ( 343/160). - Placed sprite IP_BackgoundIndications in page ( 0) at ( 0, 160). Page is now ( 339, 311). ( 338/155). - Placed sprite IG_VehicleLoadBackgroung in page ( 0) at ( 0, 315). Page is now ( 339, 408). ( 227/97). - Placed sprite IG_VehicleDownloadBackgroung in page ( 0) at ( 227, 315). Page is now ( 450, 408). ( 227/97). - Placed sprite CP_Backgroundnight in page ( 0) at ( 0, 0). Page is now (1024, 576). ( 1028/580). - Placed sprite IG_BackgoundInfractions in page ( 0) at ( 0, 412). Page is now ( 450, 456). ( 449/48). - Placed sprite IG_IconParkingSensorOff in page ( 0) at ( 343, 0). Page is now ( 458, 456). ( 119/119). - Placed sprite IG_IconParkingSensorOn in page ( 0) at ( 343, 119). Page is now ( 458, 456). ( 119/119). - Placed sprite CP_Backgroundnight in page ( 0) at ( 0, 0). Page is now (1024, 576). ( 1028/580). - Placed sprite IG_SandDownloadPlace in page ( 0) at ( 0, 460). Page is now ( 458, 550). ( 122/94). - Placed sprite IG_RocksDownloadPlace in page ( 0) at ( 0, 554). Page is now ( 458, 645). ( 120/95). - Placed sprite IG_A95-1 in page ( 0) at ( 122, 460). Page is now ( 458, 645). ( 99/99). - Placed sprite IG_IntenseTurnRightIcon in page ( 0) at ( 0, 649). Page is now ( 458, 744). ( 99/99). - Placed sprite IG_A95-4 in page ( 0) at ( 120, 559). Page is now ( 458, 744). ( 99/99). - Placed sprite IG_ModerateTurnRightIcon in page ( 0) at ( 221, 460). Page is now ( 458, 744). ( 99/99). - Placed sprite IG_A95-3 in page ( 0) at ( 219, 559). Page is now ( 458, 744). ( 99/99). - Placed sprite IG_A95-5 in page ( 0) at ( 99, 658). Page is now ( 458, 753). ( 99/99). - Placed sprite IG_A95-6 in page ( 0) at ( 320, 460). Page is now ( 458, 753). ( 99/99). - Placed sprite IG_RoundaboutExit2Icon in page ( 0) at ( 198, 658). Page is now ( 458, 753). ( 99/99). - Placed sprite CP_Backgroundday in page ( 0) at ( 0, 580). Page is now (1024, 1156). ( 1028/580). - Placed sprite CP_Backgroundday in page ( 0) at ( 0, 580). Page is now (1024, 1156). ( 1028/580). - Placed sprite IG_RoundaboutExit3Icon in page ( 0) at ( 0, 748). Page is now ( 458, 843). ( 99/99). - Placed sprite IG_IntenseTurnLeftIcon in page ( 0) at ( 0, 847). Page is now ( 458, 942). ( 99/99). - Placed sprite IG_A95-2 in page ( 0) at ( 318, 559). Page is now ( 458, 942). ( 99/99). - Placed sprite IG_KeyOffIcon in page ( 0) at ( 99, 757). Page is now ( 458, 942). ( 99/99). - Placed sprite CP_Dial1 in page ( 0) at ( 0, 1160). Page is now (1024, 1498). ( 122/342). - Placed sprite IG_RoundaboutExit4Icon in page ( 0) at ( 198, 757). Page is now ( 458, 942). ( 99/99). - Placed sprite CP_Dial1 in page ( 0) at ( 0, 1160). Page is now (1024, 1498). ( 122/342). - Placed sprite CP_0 in page ( 0) at ( 122, 1160). Page is now (1024, 1498). ( 78/128). - Placed sprite CP_0 in page ( 0) at ( 122, 1160). Page is now (1024, 1498). ( 78/128). - Placed sprite IG_KeyOnIcon in page ( 0) at ( 99, 856). Page is now ( 458, 951). ( 99/99). - Placed sprite CP_Dial2 in page ( 0) at ( 200, 1160). Page is now (1024, 1498). ( 64/137). - Placed sprite CP_Dial2 in page ( 0) at ( 200, 1160). Page is now (1024, 1498). ( 64/137). - Placed sprite IG_BeltWarningIcon in page ( 0) at ( 297, 658). Page is now ( 458, 951). ( 99/99). - Placed sprite CP_WheelUnaligned in page ( 0) at ( 264, 1160). Page is now (1024, 1498). ( 86/87). - Placed sprite CP_WheelUnaligned in page ( 0) at ( 264, 1160). Page is now (1024, 1498). ( 86/87). - Placed sprite IG_PositionCenterRearViewIcon in page ( 0) at ( 396, 658). Page is now ( 491, 951). ( 99/99). - Placed sprite IG_PositionLeftRearViewIcon in page ( 0) at ( 198, 856). Page is now ( 491, 951). ( 99/99). - Placed sprite CP_LowTirePressure in page ( 0) at ( 350, 1160). Page is now (1024, 1498). ( 83/87). - Placed sprite CP_LowTirePressure in page ( 0) at ( 350, 1160). Page is now (1024, 1498). ( 83/87). - Placed sprite CP_GearBoxFailure in page ( 0) at ( 433, 1160). Page is now (1024, 1498). ( 80/81). - Placed sprite IG_ModerateTurnLeftIcon in page ( 0) at ( 297, 757). Page is now ( 491, 951). ( 99/99). - Placed sprite CP_GearBoxFailure in page ( 0) at ( 433, 1160). Page is now (1024, 1498). ( 80/81). - Placed sprite CP_Puncture in page ( 0) at ( 0, 1502). Page is now (1024, 1568). ( 89/70). - Placed sprite CP_Puncture in page ( 0) at ( 0, 1502). Page is now (1024, 1568). ( 89/70). - Placed sprite CP_HandbreakFail in page ( 0) at ( 513, 1160). Page is now (1024, 1568). ( 77/76). - Placed sprite IG_SlightTurnRightIcon in page ( 0) at ( 297, 856). Page is now ( 491, 951). ( 99/99). - Placed sprite CP_SuspensionFaillure in page ( 0) at ( 89, 1502). Page is now (1024, 1579). ( 71/81). - Placed sprite CP_HandbreakFail in page ( 0) at ( 513, 1160). Page is now (1024, 1568). ( 77/76). - Placed sprite CP_SuspensionFaillure in page ( 0) at ( 89, 1502). Page is now (1024, 1579). ( 71/81). - Placed sprite CP_R in page ( 0) at ( 590, 1160). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_R in page ( 0) at ( 590, 1160). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_P in page ( 0) at ( 122, 1288). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_M in page ( 0) at ( 433, 1241). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_N in page ( 0) at ( 116, 1383). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_P in page ( 0) at ( 122, 1288). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_2 in page ( 0) at ( 0, 1572). Page is now (1024, 1663). ( 59/95). - Placed sprite IG_KeyStartIcon in page ( 0) at ( 396, 757). Page is now ( 491, 951). ( 99/99). - Placed sprite CP_M in page ( 0) at ( 433, 1241). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_N in page ( 0) at ( 122, 1383). Page is now (1024, 1579). ( 59/95). - Placed sprite CP_A in page ( 0) at ( 649, 1160). Page is now (1024, 1663). ( 59/95). - Placed sprite IG_PositionRightRearViewIcon in page ( 0) at ( 396, 856). Page is now ( 491, 951). ( 99/99). - Placed sprite CP_2 in page ( 0) at ( 0, 1572). Page is now (1024, 1663). ( 59/95). - Placed sprite IG_SlightTurnLeftIcon in page ( 0) at ( 462, 0). Page is now ( 557, 951). ( 99/99). - Placed sprite CP_4 in page ( 0) at ( 264, 1244). Page is now (1024, 1663). ( 59/95). - Placed sprite CP_5 in page ( 0) at ( 0, 1667). Page is now (1024, 1758). ( 59/95). - Placed sprite IG_RoundaboutExit1Icon in page ( 0) at ( 561, 0). Page is now ( 656, 951). ( 99/99). - Placed sprite IG_WarningSensorChangeLanes in page ( 0) at ( 462, 99). Page is now ( 656, 951). ( 115/82). - Placed sprite CP_3 in page ( 0) at ( 160, 1478). Page is now (1024, 1758). ( 59/95). - Placed sprite CP_A in page ( 0) at ( 649, 1160). Page is now (1024, 1663). ( 59/95). - Placed sprite CP_D in page ( 0) at ( 492, 1241). Page is now (1024, 1758). ( 59/95). - Placed sprite CP_PositionBeam in page ( 0) at ( 548, 1315). Page is now (1024, 1758). ( 72/41). - Placed sprite IG_HydraulicPneumaticMagneticBrakeIcon in page ( 0) at ( 660, 0). Page is now ( 748, 951). ( 92/90). - Placed sprite CP_OffTractionWarningLight in page ( 0) at ( 323, 1247). Page is now (1024, 1758). ( 43/67). - Placed sprite CP_TemperatureFailure in page ( 0) at ( 160, 1573). Page is now (1024, 1758). ( 53/48). - Placed sprite CP_TractionWarningLight_On in page ( 0) at ( 181, 1297). Page is now (1024, 1758). ( 46/55). - Placed sprite CP_4 in page ( 0) at ( 264, 1247). Page is now (1024, 1663). ( 59/95). - Placed sprite CP_5 in page ( 0) at ( 0, 1667). Page is now (1024, 1758). ( 59/95). - Placed sprite CP_TractionWarningLight in page ( 0) at ( 361, 1309). Page is now (1024, 1758). ( 46/55). - Placed sprite CP_AutoWiperWasher in page ( 0) at ( 0, 1762). Page is now (1024, 1806). ( 49/48). - Placed sprite IG_WheelIcon in page ( 0) at ( 419, 460). Page is now ( 748, 951). ( 89/88). - Placed sprite CP_3 in page ( 0) at ( 160, 1478). Page is now (1024, 1758). ( 59/95). - Placed sprite CP_D in page ( 0) at ( 492, 1241). Page is now (1024, 1758). ( 59/95). - Placed sprite CP_CruiseControlWarningLight in page ( 0) at ( 708, 1160). Page is now (1024, 1806). ( 48/49). - Placed sprite CP_MainBeamHeadlights in page ( 0) at ( 59, 1583). Page is now (1024, 1806). ( 57/40). - Placed sprite CP_PositionBeam in page ( 0) at ( 551, 1255). Page is now (1024, 1758). ( 72/41). - Placed sprite CP_RearFog in page ( 0) at ( 738, 1207). Page is now (1024, 1806). ( 53/42). - Placed sprite IG_WarningIcon in page ( 0) at ( 462, 181). Page is now ( 748, 951). ( 99/79). - Placed sprite CP_OffTractionWarningLight in page ( 0) at ( 323, 1247). Page is now (1024, 1758). ( 43/67). - Placed sprite CP_ServiceBrake in page ( 0) at ( 59, 1623). Page is now (1024, 1806). ( 48/46). - Placed sprite IG_UpRearviewIcon in page ( 0) at ( 716, 80). Page is now ( 805, 951). ( 93/84). - Placed sprite CP_TemperatureFailure in page ( 0) at ( 160, 1573). Page is now (1024, 1758). ( 53/48). - Placed sprite CP_TractionWarningLight_On in page ( 0) at ( 181, 1297). Page is now (1024, 1758). ( 46/55). - Placed sprite IG_tRearviewsOkIcon in page ( 0) at ( 409, 238). Page is now ( 805, 951). ( 94/83). - Placed sprite CP_HandbreakFailIndicator in page ( 0) at ( 175, 1380). Page is now (1024, 1806). ( 48/46). - Placed sprite IG_RevolutionsIcon in page ( 0) at ( 566, 130). Page is now ( 805, 951). ( 86/90). - Placed sprite CP_TractionWarningLight in page ( 0) at ( 323, 1314). Page is now (1024, 1758). ( 46/55). - Placed sprite CP_AutoWiperWasher in page ( 0) at ( 0, 1762). Page is now (1024, 1806). ( 49/48). - Placed sprite IG_DownRearviewIcon in page ( 0) at ( 523, 254). Page is now ( 805, 951). ( 93/83). - Placed sprite CP_CruiseControlWarningLight in page ( 0) at ( 708, 1160). Page is now (1024, 1806). ( 48/49). - Placed sprite IG_LeftRearviewIcon in page ( 0) at ( 418, 548). Page is now ( 805, 951). ( 97/79). - Placed sprite CP_FrontFog in page ( 0) at ( 756, 1160). Page is now (1024, 1806). ( 49/44). - Placed sprite CP_MainBeamHeadlights in page ( 0) at ( 59, 1583). Page is now (1024, 1806). ( 57/40). - Placed sprite CP_Belt in page ( 0) at ( 551, 1255). Page is now (1024, 1806). ( 42/51). - Placed sprite IG_RightRearviewIcon in page ( 0) at ( 652, 147). Page is now ( 805, 951). ( 97/79). - Placed sprite CP_RearFog in page ( 0) at ( 708, 1209). Page is now (1024, 1806). ( 53/42). - Placed sprite CP_ABS in page ( 0) at ( 213, 1569). Page is now (1024, 1806). ( 46/45). - Placed sprite CP_ServiceBrake in page ( 0) at ( 59, 1623). Page is now (1024, 1806). ( 48/46). - Placed sprite CP_NoOil in page ( 0) at ( 227, 1339). Page is now (1024, 1806). ( 60/34). - Placed sprite CP_HandbreakFailIndicator in page ( 0) at ( 366, 1247). Page is now (1024, 1806). ( 48/46). - Placed sprite CP_LowWasherFluid in page ( 0) at ( 287, 1339). Page is now (1024, 1806). ( 45/44). - Placed sprite CP_LowTirePressureIndicator in page ( 0) at ( 332, 1362). Page is now (1024, 1806). ( 44/45). - Placed sprite CP_FrontFog in page ( 0) at ( 756, 1160). Page is now (1024, 1806). ( 49/44). - Placed sprite IG_WiperIcon in page ( 0) at ( 454, 321). Page is now ( 805, 951). ( 99/76). - Placed sprite CP_Belt in page ( 0) at ( 369, 1293). Page is now (1024, 1806). ( 42/51). - Placed sprite CP_warning in page ( 0) at ( 593, 1255). Page is now (1024, 1806). ( 48/39). - Placed sprite CP_IntRight in page ( 0) at ( 223, 1373). Page is now (1024, 1806). ( 44/41). - Placed sprite CP_ABS in page ( 0) at ( 213, 1573). Page is now (1024, 1806). ( 46/45). - Placed sprite CP_1 in page ( 0) at ( 376, 1364). Page is now (1024, 1806). ( 20/95). - Placed sprite CP_NoOil in page ( 0) at ( 227, 1342). Page is now (1024, 1806). ( 60/34). - Placed sprite IG_ParkingSensorMtrs in page ( 0) at ( 596, 220). Page is now ( 805, 951). ( 101/74). - Placed sprite CP_IntLeft in page ( 0) at ( 116, 1583). Page is now (1024, 1806). ( 44/40). - Placed sprite CP_LowWasherFluid in page ( 0) at ( 369, 1344). Page is now (1024, 1806). ( 45/44). - Placed sprite CP_SteeringSystemFailure in page ( 0) at ( 0, 1810). Page is now (1024, 1846). ( 44/40). - Placed sprite CP_MotorFailure in page ( 0) at ( 107, 1623). Page is now (1024, 1846). ( 46/38). - Placed sprite CP_MotorPreheating in page ( 0) at ( 0, 1850). Page is now (1024, 1882). ( 48/36). - Placed sprite IG_PositionVehicleIcon in page ( 0) at ( 616, 294). Page is now ( 805, 951). ( 95/78). - Placed sprite CP_LowTirePressureIndicator in page ( 0) at ( 414, 1336). Page is now (1024, 1806). ( 44/45). - Placed sprite CP_warning in page ( 0) at ( 623, 1255). Page is now (1024, 1806). ( 48/39). - Placed sprite CP_Airbag in page ( 0) at ( 708, 1248). Page is now (1024, 1882). ( 42/41). - Placed sprite CP_IntRight in page ( 0) at ( 181, 1352). Page is now (1024, 1806). ( 44/41). - Placed sprite CP_1 in page ( 0) at ( 49, 1762). Page is now (1024, 1853). ( 20/95). - Placed sprite CP_DippedBeamsHeadlights in page ( 0) at ( 175, 1426). Page is now (1024, 1882). ( 44/38). - Placed sprite IG_HeatingIcon in page ( 0) at ( 483, 397). Page is now ( 805, 951). ( 85/87). - Placed sprite CP_ASR in page ( 0) at ( 396, 1364). Page is now (1024, 1882). ( 41/40). - Placed sprite CP_IntLeft in page ( 0) at ( 116, 1583). Page is now (1024, 1853). ( 44/40). - Placed sprite CP_ASR_On in page ( 0) at ( 223, 1414). Page is now (1024, 1882). ( 41/40). - Placed sprite CP_SteeringSystemFailure in page ( 0) at ( 761, 1204). Page is now (1024, 1853). ( 44/40). - Placed sprite CP_MotorFailure in page ( 0) at ( 107, 1623). Page is now (1024, 1853). ( 46/38). - Placed sprite CP_NoFuel in page ( 0) at ( 0, 1886). Page is now (1024, 1924). ( 37/42). - Placed sprite CP_MotorPreheating in page ( 0) at ( 0, 1810). Page is now (1024, 1853). ( 48/36). - Placed sprite CP_NoBattery in page ( 0) at ( 785, 1248). Page is now (1024, 1924). ( 44/33). - Placed sprite IG_RGearTruckIcon in page ( 0) at ( 508, 484). Page is now ( 805, 951). ( 85/85). - Placed sprite CP_Airbag in page ( 0) at ( 761, 1244). Page is now (1024, 1853). ( 42/41). - Placed sprite CP_n0 in page ( 0) at ( 436, 1336). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_n5 in page ( 0) at ( 267, 1383). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_DippedBeamsHeadlights in page ( 0) at ( 181, 1393). Page is now (1024, 1853). ( 44/38). - Placed sprite CP_n2 in page ( 0) at ( 264, 1412). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_n4 in page ( 0) at ( 396, 1404). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_n3 in page ( 0) at ( 366, 1247). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_n7 in page ( 0) at ( 59, 1669). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_ASR in page ( 0) at ( 287, 1369). Page is now (1024, 1853). ( 41/40). - Placed sprite CP_n8 in page ( 0) at ( 59, 1698). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_n6 in page ( 0) at ( 219, 1454). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_n9 in page ( 0) at ( 250, 1454). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_ASR_On in page ( 0) at ( 225, 1376). Page is now (1024, 1853). ( 41/40). - Placed sprite CP_n1 in page ( 0) at ( 295, 1412). Page is now (1024, 1924). ( 31/29). - Placed sprite CP_NoFuel in page ( 0) at ( 0, 1846). Page is now (1024, 1884). ( 37/42). - Placed sprite CP_- in page ( 0) at ( 437, 1365). Page is now (1024, 1924). ( 45/15). - Placed sprite CP_NoFuel2 in page ( 0) at ( 591, 1293). Page is now (1024, 1924). ( 21/21). - Placed sprite CP_NoBattery in page ( 0) at ( 803, 1244). Page is now (1024, 1884). ( 44/33). - Placed sprite IG_7GearTruckIcon in page ( 0) at ( 568, 372). Page is now ( 805, 951). ( 85/85). - Placed sprite CP_n0 in page ( 0) at ( 328, 1369). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n5 in page ( 0) at ( 328, 1398). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n2 in page ( 0) at ( 359, 1388). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n4 in page ( 0) at ( 390, 1388). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n3 in page ( 0) at ( 623, 1294). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n7 in page ( 0) at ( 59, 1669). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n8 in page ( 0) at ( 59, 1698). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n6 in page ( 0) at ( 181, 1431). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n9 in page ( 0) at ( 212, 1431). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_n1 in page ( 0) at ( 243, 1416). Page is now (1024, 1884). ( 31/29). - Placed sprite CP_- in page ( 0) at ( 458, 1336). Page is now (1024, 1884). ( 45/15). - Placed sprite IG_RespectSpeedcon in page ( 0) at ( 515, 569). Page is now ( 805, 951). ( 88/82). - Placed sprite CP_NoFuel2 in page ( 0) at ( 551, 1296). Page is now (1024, 1884). ( 21/21). - Placed sprite IG_RetarderIcon in page ( 0) at ( 495, 651). Page is now ( 805, 951). ( 92/78). - Placed sprite IG_8GearTruckIcon in page ( 0) at ( 593, 457). Page is now ( 805, 951). ( 85/84). - Placed sprite IG_IndicationIcon in page ( 0) at ( 587, 618). Page is now ( 805, 951). ( 85/84). - Placed sprite IG_EmergencyBeamsOnIcon in page ( 0) at ( 495, 729). Page is now ( 805, 951). ( 96/74). - Placed sprite IG_CGearIcon in page ( 0) at ( 747, 134). Page is now ( 827, 951). ( 84/84). - Placed sprite IG_BlindPoint in page ( 0) at ( 572, 785). Page is now ( 827, 951). ( 77/91). - Placed sprite IG_1GearIcon in page ( 0) at ( 710, 226). Page is now ( 827, 951). ( 71/95). - Placed sprite IG_3GearTruckIcon in page ( 0) at ( 643, 698). Page is now ( 827, 951). ( 79/85). - Placed sprite indicacion_direccion_izquierda in page ( 0) at ( 787, 0). Page is now ( 866, 951). ( 83/81). - Placed sprite indicacion_direccion_derecha in page ( 0) at ( 870, 0). Page is now ( 949, 951). ( 83/81). - Placed sprite IG_BackgroundTimeOfDay in page ( 0) at ( 653, 372). Page is now ( 949, 951). ( 93/72). - Placed sprite IG_5GearTruckIcon in page ( 0) at ( 781, 218). Page is now ( 949, 951). ( 79/84). - Placed sprite IG_1GearTruckIcon in page ( 0) at ( 746, 317). Page is now ( 949, 951). ( 78/84). - Placed sprite IG_5GearIcon in page ( 0) at ( 831, 81). Page is now ( 949, 951). ( 69/95). - Placed sprite IG_2GearIcon in page ( 0) at ( 677, 509). Page is now ( 949, 951). ( 70/93). - Placed sprite IG_4GearTruckIcon in page ( 0) at ( 649, 783). Page is now ( 949, 951). ( 78/83). - Placed sprite IG_6GearTruckIcon in page ( 0) at ( 743, 424). Page is now ( 949, 951). ( 78/83). - Placed sprite IG_2GearTruckIcon in page ( 0) at ( 824, 302). Page is now ( 949, 951). ( 78/83). - Placed sprite IG_RGearIcon in page ( 0) at ( 747, 507). Page is now ( 949, 951). ( 69/93). - Placed sprite IG_BeltIconIcon in page ( 0) at ( 821, 401). Page is now ( 949, 951). ( 70/91). - Placed sprite IG_0GearTruckIcon in page ( 0) at ( 860, 176). Page is now ( 949, 951). ( 80/79). - Placed sprite IG_PositionBycicleIcon in page ( 0) at ( 672, 602). Page is now ( 949, 951). ( 94/67). - Placed sprite IG_RearFogOffIcon in page ( 0) at ( 902, 255). Page is now ( 977, 951). ( 79/79). - Placed sprite IG_RearFogIcon in page ( 0) at ( 817, 493). Page is now ( 977, 951). ( 79/79). - Placed sprite IG_BrakeIcon in page ( 0) at ( 495, 875). Page is now ( 977, 951). ( 99/62). - Placed sprite IG_AcceleratorIcon in page ( 0) at ( 722, 669). Page is now ( 977, 951). ( 99/62). - Placed sprite IG_ClutchIcon in page ( 0) at ( 495, 937). Page is now ( 977, 995). ( 99/62). - Placed sprite IG_PositionPedestrianIcon in page ( 0) at ( 727, 731). Page is now ( 977, 995). ( 94/65). - Placed sprite IG_3GearIcon in page ( 0) at ( 895, 559). Page is now ( 977, 995). ( 63/95). - Placed sprite IG_4GearIcon in page ( 0) at ( 813, 572). Page is now ( 977, 995). ( 63/93). - Placed sprite IG_GearIcon in page ( 0) at ( 727, 796). Page is now ( 977, 995). ( 63/89). - Placed sprite IG_GearOffIcon in page ( 0) at ( 891, 385). Page is now ( 977, 995). ( 63/89). - Placed sprite IG_0GearIcon in page ( 0) at ( 929, 77). Page is now ( 988, 995). ( 63/89). - Placed sprite IG_SotpIcon in page ( 0) at ( 790, 796). Page is now ( 988, 995). ( 61/91). - Placed sprite IG_FrontFogIcon in page ( 0) at ( 876, 654). Page is now ( 988, 995). ( 80/68). - Placed sprite IG_FrontFogOnIcon in page ( 0) at ( 821, 722). Page is now ( 988, 995). ( 80/68). - Placed sprite IG_LowBeamsIcon in page ( 0) at ( 848, 878). Page is now ( 988, 995). ( 80/66). - Placed sprite IG_LowBeamsOnIcon in page ( 0) at ( 624, 870). Page is now ( 988, 995). ( 80/66). - Placed sprite IG_HandBrakeIcon in page ( 0) at ( 923, 894). Page is now (1008, 995). ( 89/59). - Placed sprite IG_PointIndicatedIcon in page ( 0) at ( 965, 0). Page is now (1024, 995). ( 63/82). - Placed sprite IG_LaneChangeIcon in page ( 0) at ( 0, 946). Page is now (1024, 996). ( 95/54). - Placed sprite IG_LaneChange2Icon in page ( 0) at ( 95, 955). Page is now (1024, 1005). ( 94/54). - Placed sprite IG_HighBeamsIcon in page ( 0) at ( 594, 936). Page is now (1024, 1005). ( 81/62). - Placed sprite IG_HighBeamsOnIcon in page ( 0) at ( 704, 885). Page is now (1024, 1005). ( 81/62). - Placed sprite IG_RespectLaneIcon in page ( 0) at ( 784, 944). Page is now (1024, 1005). ( 94/53). - Placed sprite IG_InitionKeyIcon in page ( 0) at ( 878, 953). Page is now (1024, 1005). ( 96/48). - Placed sprite IG_StraightIcon in page ( 0) at ( 189, 955). Page is now (1024, 1005). ( 98/46). - Placed sprite IG_PositionBeamsIcon in page ( 0) at ( 287, 955). Page is now (1024, 1005). ( 83/49). - Placed sprite IG_PositionBeamsOnIcon in page ( 0) at ( 851, 790). Page is now (1024, 1005). ( 83/49). - Placed sprite IG_IntLeftOnIcon in page ( 0) at ( 675, 947). Page is now (1024, 1005). ( 83/47). - Placed sprite IG_IntLeftIcony in page ( 0) at ( 0, 1000). Page is now (1024, 1043). ( 83/47). - Placed sprite IG_IntRightIcon in page ( 0) at ( 0, 1047). Page is now (1024, 1089). ( 83/46). - Placed sprite IntRightOnIcon in page ( 0) at ( 188, 1001). Page is now (1024, 1089). ( 83/46). - Placed sprite IG_UnloadDumper in page ( 0) at ( 0, 1093). Page is now (1024, 1142). ( 69/53). - Placed sprite IG_HornIcon in page ( 0) at ( 271, 1004). Page is now (1024, 1142). ( 80/46). - Placed sprite indicacion_direccion_frente in page ( 0) at ( 369, 955). Page is now (1024, 1142). ( 44/82). - Placed sprite IG_LoadDumper in page ( 0) at ( 83, 1009). Page is now (1024, 1142). ( 69/50). - Placed sprite IG_LongFrame2 in page ( 0) at ( 143, 1050). Page is now (1024, 1142). ( 189/19). - Placed sprite IG_weatherbackgroung in page ( 0) at ( 0, 1146). Page is now (1024, 1215). ( 44/73). - Placed sprite IG_UnloadPlace in page ( 0) at ( 412, 955). Page is now (1024, 1215). ( 64/50). - Placed sprite IG_LoadKW in page ( 0) at ( 0, 1219). Page is now (1024, 1264). ( 63/49). - Placed sprite IG_FramePoints in page ( 0) at ( 0, 1268). Page is now (1024, 1303). ( 79/39). - Placed sprite IG_UpGearTruckIcon in page ( 0) at ( 83, 1069). Page is now (1024, 1303). ( 78/37). - Placed sprite IG_DownGearTruckIcon in page ( 0) at ( 56, 1122). Page is now (1024, 1303). ( 78/37). - Placed sprite IG_IconInfraction_VR in page ( 0) at ( 131, 1100). Page is now (1024, 1303). ( 52/52). - Placed sprite IG_LongFrame in page ( 0) at ( 161, 1069). Page is now (1024, 1303). ( 154/19). - Placed sprite IG_UnloadCrusher in page ( 0) at ( 338, 238). Page is now (1024, 1303). ( 47/51). - Placed sprite IG_IconInfraction in page ( 0) at ( 413, 1005). Page is now (1024, 1303). ( 45/43). - Placed sprite IG_IconInformationNotification in page ( 0) at ( 183, 1088). Page is now (1024, 1303). ( 45/43). - Placed sprite IG_IconNotification in page ( 0) at ( 0, 1307). Page is now (1024, 1346). ( 45/43). - Placed sprite IG_TrafficLightOn in page ( 0) at ( 315, 1069). Page is now (1024, 1346). ( 44/44). - Placed sprite IG_TrafficLightOff in page ( 0) at ( 0, 1350). Page is now (1024, 1390). ( 44/44). - Placed sprite IG_IconInformation in page ( 0) at ( 164, 1148). Page is now (1024, 1390). ( 45/41). - Placed sprite IG_Hour_2 in page ( 0) at ( 44, 1159). Page is now (1024, 1390). ( 41/44). - Placed sprite IG_Hour_1 in page ( 0) at ( 45, 1307). Page is now (1024, 1390). ( 43/40). - Placed sprite IG_Hour_3 in page ( 0) at ( 63, 1203). Page is now (1024, 1390). ( 40/43). - Placed sprite IG_FrostIcon in page ( 0) at ( 463, 1001). Page is now (1024, 1390). ( 41/40). - Placed sprite IG_ShortFrame in page ( 0) at ( 228, 1088). Page is now (1024, 1390). ( 85/19). - Placed sprite IG_LoadTiming in page ( 0) at ( 504, 999). Page is now (1024, 1390). ( 104/16). - Placed sprite IG_FrameTiming in page ( 0) at ( 103, 1189). Page is now (1024, 1390). ( 104/16). - Placed sprite IG_HailIcon in page ( 0) at ( 103, 1205). Page is now (1024, 1390). ( 37/37). - Placed sprite IG_Sand in page ( 0) at ( 85, 1159). Page is now (1024, 1390). ( 49/28). - Placed sprite IG_Mix in page ( 0) at ( 228, 1107). Page is now (1024, 1390). ( 49/28). - Placed sprite IG_Rocks in page ( 0) at ( 0, 1394). Page is now (1024, 1419). ( 46/29). - Placed sprite IG_BackgoundInfractionsIcon in page ( 0) at ( 138, 1239). Page is now (1024, 1419). ( 37/34). - Placed sprite IG_SunIcon in page ( 0) at ( 0, 1423). Page is now (1024, 1455). ( 35/36). - Placed sprite IG_StormIcon in page ( 0) at ( 45, 1347). Page is now (1024, 1455). ( 33/37). - Placed sprite IG_RainIcon in page ( 0) at ( 495, 798). Page is now (1024, 1455). ( 35/34). - Placed sprite IG_SnowIcon in page ( 0) at ( 660, 90). Page is now (1024, 1455). ( 35/34). - Placed sprite IG_FogIcon in page ( 0) at ( 504, 1015). Page is now (1024, 1455). ( 38/31). - Placed sprite IG_FrameInfractions in page ( 0) at ( 591, 702). Page is now (1024, 1455). ( 34/34). - Placed sprite IG_Hour_4 in page ( 0) at ( 209, 1135). Page is now (1024, 1455). ( 34/34). - Placed sprite IG_ShortFrame2 in page ( 0) at ( 63, 1246). Page is now (1024, 1455). ( 45/19). - Placed sprite IG_CloudsIcon in page ( 0) at ( 277, 1107). Page is now (1024, 1455). ( 38/22). - Placed sprite IG_SimbolInfractionsIcon in page ( 0) at ( 608, 998). Page is now (1024, 1455). ( 28/28). - Placed sprite IG_9 in page ( 0) at ( 108, 1242). Page is now (1024, 1455). ( 19/42). - Placed sprite IG_4 in page ( 0) at ( 277, 1129). Page is now (1024, 1455). ( 19/42). - Placed sprite IG_5 in page ( 0) at ( 351, 1008). Page is now (1024, 1455). ( 19/42). - Placed sprite IG_2 in page ( 0) at ( 0, 1459). Page is now (1024, 1497). ( 19/42). - Placed sprite IG_0 in page ( 0) at ( 175, 1205). Page is now (1024, 1497). ( 19/42). - Placed sprite IG_7 in page ( 0) at ( 458, 1041). Page is now (1024, 1497). ( 19/42). - Placed sprite IG_6 in page ( 0) at ( 35, 1423). Page is now (1024, 1497). ( 19/42). - Placed sprite IG_1 in page ( 0) at ( 315, 1113). Page is now (1024, 1497). ( 19/42). - Placed sprite IG_8 in page ( 0) at ( 940, 166). Page is now (1024, 1497). ( 19/42). - Placed sprite IG_3 in page ( 0) at ( 636, 998). Page is now (1024, 1497). ( 19/42). - Placed sprite IG_- in page ( 0) at ( 127, 1273). Page is now (1024, 1497). ( 45/15). - Placed sprite IG_8 in page ( 0) at ( 678, 444). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_4 in page ( 0) at ( 542, 1015). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_0 in page ( 0) at ( 207, 1179). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_6 in page ( 0) at ( 79, 1346). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_2 in page ( 0) at ( 359, 1050). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_3 in page ( 0) at ( 558, 1015). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_9 in page ( 0) at ( 752, 0). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_5 in page ( 0) at ( 243, 1135). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_7 in page ( 0) at ( 19, 1459). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_1 in page ( 0) at ( 296, 1129). Page is now (1024, 1497). ( 16/36). - Placed sprite IG_Points in page ( 0) at ( 577, 99). Page is now (1024, 1497). ( 10/22). - Placed sprite IG_Point in page ( 0) at ( 175, 1247). Page is now (1024, 1497). ( 13/13). - Placed sprite IG_Points in page ( 0) at ( 194, 1205). Page is now (1024, 1497). ( 8/23). - Placed sprite IG_BarBackground in page ( 0) at ( 334, 1113). Page is now (1024, 1497). ( 12/12). - Placed sprite IG_BulletPoint in page ( 0) at ( 152, 1009). Page is now (1024, 1497). ( 13/10). Sprite Atlas Operation : " ## Generating Atlas Masks ## " took 10.250682 sec (current mem: 739 MB) Processing Atlas : HUD_ChevroletVehicleDashboardAtlas - Page ( 0) downsized to : (1024 x 2048). Sprite Atlas Operation : " ## Generate Texture and Render Datas ## " took 0.150595 sec (current mem: 737 MB) Processing Atlas : HUD_ChevroletDashboardAtlas - Page ( 0) downsized to : (1024 x 2048). Sprite Atlas Operation : " ## Generate Texture and Render Datas ## " took 0.221697 sec (current mem: 745 MB) Processing Atlas : HUD_IG_Atlas - Page ( 0) downsized to : (1024 x 2048). Sprite Atlas Operation : " ## Generate Texture and Render Datas ## " took 0.328923 sec (current mem: 743 MB) Processing Atlas : Training_Manager Sprite Atlas Operation : " ## Generate Texture and Render Datas ## " took 0.329145 sec (current mem: 743 MB) - Packing completed. DisplayProgressbar: Packing Sprite Atlases Script Compilation Pipeline Post Process Assets time: 0.000027s Assembly Updater Post Process Assets time: 0.000499s Hashing assets (4 files)... 0.002 seconds file read: 0.000 seconds (0.031 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Script Compilation Pipeline Post Process Assets time: 0.000032s Assembly Updater Post Process Assets time: 0.000490s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. System memory in use before: 0.71 GB. System memory in use after: 0.71 GB. Unloading 180 unused Assets to reduce memory usage. Loaded Objects now: 31728. Total: 932.825600 ms (FindLiveObjects: 8.936600 ms CreateObjectMapping: 4.000500 ms MarkObjects: 919.594700 ms DeleteObjects: 0.292300 ms) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite Atlas Operation : " ## Packed All Sprite Atlases ## " took 58.599129 sec (current mem: 772 MB) DisplayProgressbar: Building Player Opening scene 'Assets/simuzen/scenes/StartingScene.unity' Load scene 'Assets/simuzen/scenes/StartingScene.unity' time: 0.093100 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 4024 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 0.65 GB. System memory in use after: 0.65 GB. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 31479. Total: 929.575300 ms (FindLiveObjects: 10.723700 ms CreateObjectMapping: 5.940700 ms MarkObjects: 912.141000 ms DeleteObjects: 0.768600 ms) Sprite 4x4P_PresionNeumaticos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CalentadoresGasoil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_TemperaturaRefrigerante matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Cinturon matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_punto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antinieblatrasera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LuzFundida matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesPosición matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCarretera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LucesCruce matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Freno matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_NivelAceite matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Antiniebladelantera matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_IntermitenteIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Combustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_2H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotorIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EmbragueRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Rueda matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_automatico matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Pinchazo matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Background matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_manual matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_4L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SuspensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ControlEstabilidad_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Diferencial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_BloqueoDiferencial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_guion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloLuces matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_L matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_RoturaSuspension matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloDireccion matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_SinCombustible matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoDer matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_CristalRoto matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloFrenos matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_ABS_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Barro matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_EspejoIzq matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_DesalioneacionRuedas matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_Averias matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_FalloMotor matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite 4x4P_H matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressureIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SteeringSystemFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundnight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Backgroundday matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_SuspensionFaillure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFailIndicator matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoOil matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_HandbreakFail matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_TractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_NoFuel2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite CP_OffTractionWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n9 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntLeft matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n7 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n8 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_P matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_RearFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n1 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n6 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_5 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoBattery matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_n4 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_- matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_WheelUnaligned matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_IntRight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_night matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_DippedBeamsHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ServiceBrake matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_FrontFog matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_D matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Belt matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ASR_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_0 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_A matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_R matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_GearBoxFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_3 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_TemperatureFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_warning matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_Puncture matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_M matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_background_day matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_SupensionFailure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MainBeamHeadlights matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_N matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_AutoWiperWasher matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ESP_On matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_PositionBeam matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_ABS matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_NoFuel matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial2 matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Dial matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_CruiseControlWarningLight matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_Airbag matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_LowWasherFluid matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GP_LowTirePressure matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_nPoint matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Sprite GCP_MotorPreheating matches more than one built-in atlases. Default to use the first available atlas. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/2D/SpriteAtlas/SpriteAtlasDatabase.cpp line 121] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) MissingMethodException: UnityEngine.Object UnityEditor.PrefabUtility.GetCorrespondingObjectFromSource(UnityEngine.Object) at VehicleDynamics.Input.ConfigurableInput.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize () [0x00001] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs:30 UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Line: 30) Opening scene 'Assets/simuzen/scenes/SimulationScene.unity' Load scene 'Assets/simuzen/scenes/SimulationScene.unity' time: 0.034600 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 3219 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.31 GB. System memory in use after: 2.21 GB. Unloading 66049 unused Assets to reduce memory usage. Loaded Objects now: 38499. Total: 1221.580700 ms (FindLiveObjects: 16.144000 ms CreateObjectMapping: 18.556700 ms MarkObjects: 1029.571200 ms DeleteObjects: 157.306500 ms) Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.027 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab - GUID: 0a260c4506ae0eb47a89478b6f96c584... done. [Time: 28.230500 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000157s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.025 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab - GUID: 99c54b5b139b067469ca7e009e04f5a7... done. [Time: 44.573500 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000185s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.058 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab - GUID: 10e5643b9955de04f88aee3e9c5450aa... done. [Time: 22.370700 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000159s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 146.009500 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000206s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.344500 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000168s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.72 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 163.859100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000223s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 164.180600 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000194s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.931100 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000249s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.72 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 144.419800 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000185s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.72 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 150.226300 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000219s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.66 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 172.722100 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000201s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.32 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 145.504200 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000235s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.18 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 142.158300 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000185s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.98 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.702800 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000185s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.80 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 144.611200 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000194s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.81 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 144.110300 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000293s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 151.423700 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000243s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.750100 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000170s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.252000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000219s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.50 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 155.656100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000291s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.81 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 167.512800 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000171s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.40 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 142.317800 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000243s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.82 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 162.034100 ms] Script Compilation Pipeline Post Process Assets time: 0.000041s Assembly Updater Post Process Assets time: 0.000523s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.95 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.31 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.811600 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000218s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 152.530700 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000203s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.216400 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000162s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.51 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 140.668500 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000202s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.26 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 145.850700 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000208s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.87 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 148.168100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000237s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 148.566300 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000276s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.91 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 150.169500 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000207s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 177.055100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000194s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.77 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 166.353300 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000259s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 140.851300 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 178.475700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000199s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 155.797100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000250s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 145.246200 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000169s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.83 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 196.892000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.06 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 139.279400 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000275s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 153.888100 ms] Script Compilation Pipeline Post Process Assets time: 0.000029s Assembly Updater Post Process Assets time: 0.000436s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 160.399000 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000171s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.05 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.256000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 148.857900 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000166s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 155.896100 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000191s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.013 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab - GUID: 0685db0b32abdf6468176296ac11e6d3... done. [Time: 18.196300 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000157s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.41 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab - GUID: 24a7810c37df2174d99754cccb38785e... done. [Time: 15.412900 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000153s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.027 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/CommonPassengerLogic.prefab - GUID: 0a260c4506ae0eb47a89478b6f96c584... done. [Time: 17.856200 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000162s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.025 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/HandicappedPassengerLogic.prefab - GUID: 99c54b5b139b067469ca7e009e04f5a7... done. [Time: 16.221700 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000154s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.78 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.058 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/LogicCameraTemplate.prefab - GUID: 10e5643b9955de04f88aee3e9c5450aa... done. [Time: 24.517200 ms] Script Compilation Pipeline Post Process Assets time: 0.000009s Assembly Updater Post Process Assets time: 0.000213s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.391900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000188s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.44 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 145.658200 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000174s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 160.786800 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000173s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.43 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 144.227000 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000169s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 179.861700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000239s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.52 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 145.891400 ms] Script Compilation Pipeline Post Process Assets time: 0.000019s Assembly Updater Post Process Assets time: 0.000247s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.49 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 140.430200 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000166s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 155.912700 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000178s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 139.264700 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000227s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 139.796000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000160s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.44 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.935700 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000240s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 139.576100 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000178s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.63 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 144.169200 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000173s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.81 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 150.474300 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000233s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.58 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 142.504600 ms] Script Compilation Pipeline Post Process Assets time: 0.000018s Assembly Updater Post Process Assets time: 0.000197s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.70 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 150.535600 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 140.564800 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000207s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.58 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.268400 ms] Script Compilation Pipeline Post Process Assets time: 0.000020s Assembly Updater Post Process Assets time: 0.000232s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.53 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 139.682000 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000165s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.41 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.24 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 150.730200 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000232s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.76 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 147.942600 ms] Script Compilation Pipeline Post Process Assets time: 0.000017s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.86 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.23 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 157.904100 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000241s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.47 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.180000 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000209s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.55 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 155.290900 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000187s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.405600 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000236s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.88 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.16 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 147.874400 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000205s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.98 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.21 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 139.088100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000169s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.62 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 142.491000 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000188s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.54 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 146.820900 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000167s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 8.18 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 154.956600 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000172s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.56 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 147.507200 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000164s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.96 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 169.857000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000161s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.48 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 148.366100 ms] Script Compilation Pipeline Post Process Assets time: 0.000013s Assembly Updater Post Process Assets time: 0.000166s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.45 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.26 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 149.251900 ms] Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000202s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.73 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.302800 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000166s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.70 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 141.614000 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000163s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 143.082200 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000293s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.60 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 142.670100 ms] Script Compilation Pipeline Post Process Assets time: 0.000014s Assembly Updater Post Process Assets time: 0.000271s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.61 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 137.285900 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000164s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.46 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.19 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.001 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 138.320300 ms] Script Compilation Pipeline Post Process Assets time: 0.000012s Assembly Updater Post Process Assets time: 0.000193s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.71 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Hashing assets (1 files)... 0.002 seconds file read: 0.000 seconds (0.682 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.000 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.001 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/infraction/Resources/Infractions.prefab - GUID: 86e018951ba9b4c48b0e2c9d4dc9d79b... done. [Time: 147.772300 ms] Script Compilation Pipeline Post Process Assets time: 0.000015s Assembly Updater Post Process Assets time: 0.000236s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.86 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.17 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.013 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/passengers/prefabs/PassengersService.prefab - GUID: 0685db0b32abdf6468176296ac11e6d3... done. [Time: 16.445100 ms] Script Compilation Pipeline Post Process Assets time: 0.000011s Assembly Updater Post Process Assets time: 0.000155s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.09 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Hashing assets (1 files)... 0.001 seconds file read: 0.000 seconds (0.015 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/simuzen/platform/systems/base/services/camera/templates/TrainingManagerCameraTemplate.prefab - GUID: 24a7810c37df2174d99754cccb38785e... done. [Time: 16.066100 ms] Script Compilation Pipeline Post Process Assets time: 0.000010s Assembly Updater Post Process Assets time: 0.000202s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.34 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.32 ms. Opening scene 'Assets/simuzen/scenes/EmptyScene.unity' Load scene 'Assets/simuzen/scenes/EmptyScene.unity' time: 0.031000 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 410 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.20 GB. System memory in use after: 2.04 GB. Unloading 5368 unused Assets to reduce memory usage. Loaded Objects now: 33315. Total: 1012.608800 ms (FindLiveObjects: 9.372300 ms CreateObjectMapping: 6.203000 ms MarkObjects: 971.347500 ms DeleteObjects: 25.684500 ms) Created GICache directory at C:/Users/Jenkins/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.087s, timestamps: [2627.873 - 2627.961] [00:00:01] Enlighten: Precompute started. [PathTracer] Issuing atlassing job. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62, width: 1024, height: 1024 Setting up 3 worker threads for Enlighten. Thread -> id: c6c -> priority: 1 Thread -> id: 14d0 -> priority: 1 Thread -> id: 1c1c -> priority: 1 [00:00:01] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.03s wallclock) [PathTracer] Integrated atlassing. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62 -> Atlas count: 0 -> Instance count: 0 -> Estimated texel count: 0.000M. [00:00:01] Enlighten: Finished 1 Tetrahedralize Probes job (0.06s execute, 0.00s integrate, 0.06s wallclock) [00:00:01] Enlighten: Precompute took 0.117149 seconds. Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. [00:00:01] Enlighten: Bake started. [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000 [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4. [PathTracer] Common reset. [PathTracer] Lightmap reset. [PathTracer][LP] Light probes reset. [PathTracer][CB] Custom bakes reset. [PathTracer] building lightmap data asset. [PathTracer] m_Clear = false; gi::BakeBackendSwitch: Clear() active clients. [EnlightenBakeManager] m_Clear = false; [PathTracer] building lightmap data asset. [PathTracer] m_Clear = false; gi::BakeBackendSwitch: switching bake backend from 3 to 0. [PathTracer] building lightmap data asset. [00:00:02] Enlighten: Finished 2 Bake Runtime jobs (0.19s execute, 0.00s integrate, 0.21s wallclock) [00:00:02] Enlighten: Bake took 0.208714 seconds. [00:00:02] Enlighten: LightingDataAsset started. > Collecting Enlighten data Opening scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' Load scene 'Assets/simuzen/tm/Scenes/TrainingManagerStartScene.unity' time: 0.036800 ms LightmapEditorSettings: switching bake backend from 1 to 0. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) [00:00:00] Enlighten: LightingDataAsset took 0.363499 seconds. Cancelled, so not done yet. System memory in use before: 1.80 GB. System memory in use after: 1.81 GB. Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 35779. Total: 929.882100 ms (FindLiveObjects: 8.901900 ms CreateObjectMapping: 4.168800 ms MarkObjects: 916.656000 ms DeleteObjects: 0.154100 ms) Mono dependencies included in the build Dependency assembly - DOTween.dll Dependency assembly - DOTween43.dll Dependency assembly - DOTween46.dll Dependency assembly - DOTween50.dll Dependency assembly - DynamicWaterNativeWrapper.dll Dependency assembly - LeapCSharp.NET3.5.dll Dependency assembly - CTNAudio.dll Dependency assembly - RTVoiceUWPBridge.dll Dependency assembly - Rewired_Core.dll Dependency assembly - Rewired_Linux_Lib.dll Dependency assembly - Rewired_OSX_Lib.dll Dependency assembly - Rewired_Windows.dll Dependency assembly - Rewired_Windows_Lib.dll Dependency assembly - Sirenix.Serialization.dll Dependency assembly - Sirenix.Utilities.dll Dependency assembly - Sirenix.OdinInspector.Attributes.dll Dependency assembly - Sirenix.Serialization.Config.dll Dependency assembly - Ookii.Dialogs.dll Dependency assembly - PlayMaker.dll Dependency assembly - ConditionalExpression.dll Dependency assembly - Moq.dll Dependency assembly - DynadvertDLL.dll Dependency assembly - I18N.West.dll Dependency assembly - I18N.dll Dependency assembly - Ionic.Zip.dll Dependency assembly - Mono.Data.Sqlite.dll Dependency assembly - Mono.Data.SqliteClient.dll Dependency assembly - Mono.Data.dll Dependency assembly - ProSimuladorDLL.dll Dependency assembly - SMKCOM.dll Dependency assembly - SMKcerberusSRA.dll Dependency assembly - SMKsocratesCOMDLL.dll Dependency assembly - systemCheckDLL.dll Dependency assembly - System.Drawing.dll Dependency assembly - System.Windows.Forms.dll Dependency assembly - InputSimulator.dll Dependency assembly - Accessibility.dll Dependency assembly - System.Runtime.dll Dependency assembly - Mono.Posix.dll Dependency assembly - Mono.Security.dll Dependency assembly - Mono.WebBrowser.dll Dependency assembly - Novell.Directory.Ldap.dll Dependency assembly - System.ComponentModel.Composition.dll Dependency assembly - System.ComponentModel.DataAnnotations.dll Dependency assembly - System.Configuration.dll Dependency assembly - System.Core.dll Dependency assembly - System.Data.dll Dependency assembly - System.Design.dll Dependency assembly - System.DirectoryServices.dll Dependency assembly - System.Drawing.Design.dll Dependency assembly - System.EnterpriseServices.dll Dependency assembly - System.Numerics.dll Dependency assembly - System.Runtime.Serialization.Formatters.Soap.dll Dependency assembly - System.Runtime.Serialization.dll Dependency assembly - System.Security.dll Dependency assembly - System.ServiceModel.Internals.dll Dependency assembly - System.Transactions.dll Dependency assembly - System.Web.ApplicationServices.dll Dependency assembly - System.Web.Services.dll Dependency assembly - System.Web.dll Dependency assembly - System.Xml.Linq.dll Dependency assembly - System.Xml.dll Dependency assembly - System.dll Dependency assembly - mscorlib.dll Dependency assembly - UnityEngine.UI.dll Dependency assembly - UnityEngine.Networking.dll Dependency assembly - UnityEngine.Timeline.dll Dependency assembly - UnityEngine.SpatialTracking.dll Dependency assembly - Assembly-CSharp.dll Dependency assembly - LightingTools.LightProbesVolumes.dll Dependency assembly - SpracheAssembly.dll Dependency assembly - Unity.Analytics.DataPrivacy.dll Dependency assembly - Unity.Burst.dll Dependency assembly - Unity.Collections.dll Dependency assembly - Unity.Jobs.dll Dependency assembly - Unity.Mathematics.dll Dependency assembly - Unity.Postprocessing.Runtime.dll Dependency assembly - Unity.TextMeshPro.dll Dependency assembly - ZFBrowser.dll Dependency assembly - System.Runtime.CompilerServices.Unsafe.dll [System.Windows.Forms.dll] StandaloneWindows64 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogWarningFormat(String, Object[]) UnityEditor.BuildVerifier:VerifyBuildInternal(BuildTarget, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildVerifier.cs:53) UnityEditor.BuildVerifier:VerifyBuild(BuildTarget, String) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildVerifier.cs:74) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool) at System.Reflection.Assembly.GetTypes () [0x00000] in :0 at Unity.Burst.Editor.BurstReflection.FindExecuteMethods (UnityEditor.Compilation.AssembliesType assemblyTypes) [0x00047] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@0.2.4-preview.37\Editor\BurstReflection.cs:35 at Unity.Burst.Editor.BurstAotCompiler.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x0002e] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Library\PackageCache\com.unity.burst@0.2.4-preview.37\Editor\BurstAotCompiler.cs:54 at UnityEditor.Build.BuildPipelineInterfaces.OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport report) [0x00033] in C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:452 UnityEngine.DebugLogHandler:Internal_LogException() UnityEngine.DebugLogHandler:LogException(Exception, Object) SimuZen.Log.MyLogHandler:LogException(Exception, Object) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:28) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:456) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Line: 0) Unloading 211 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.84 GB. System memory in use after: 1.84 GB. Unloading 1412 unused Assets to reduce memory usage. Loaded Objects now: 33321. Total: 1012.165800 ms (FindLiveObjects: 8.381800 ms CreateObjectMapping: 4.559100 ms MarkObjects: 997.676600 ms DeleteObjects: 1.547000 ms) [EnlightenBakeManager] m_Clear = false; Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.83 GB. System memory in use after: 1.83 GB. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 33331. Total: 966.222900 ms (FindLiveObjects: 9.588700 ms CreateObjectMapping: 4.618700 ms MarkObjects: 951.883400 ms DeleteObjects: 0.130600 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.91 GB. System memory in use after: 1.83 GB. Unloading 122 unused Assets to reduce memory usage. Loaded Objects now: 33319. Total: 966.528800 ms (FindLiveObjects: 7.600800 ms CreateObjectMapping: 3.820400 ms MarkObjects: 923.943700 ms DeleteObjects: 31.162700 ms) Launched and connected shader compiler UnityShaderCompiler.exe after 0.14 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds DisplayProgressbar: Compiling shader variants Launched and connected shader compiler UnityShaderCompiler.exe after 0.06 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Launched and connected shader compiler UnityShaderCompiler.exe after 0.07 seconds Compiled shader 'Standard (Specular setup)' in 6.47s d3d11 (total internal programs: 884, unique: 784) Compressed shader 'Standard (Specular setup)' on d3d11 from 2.99MB to 0.31MB Compiled shader 'Standard' in 25.94s d3d11 (total internal programs: 2076, unique: 1890) Compressed shader 'Standard' on d3d11 from 7.47MB to 0.80MB Compiled shader 'Nature/SpeedTree' in 66.30s d3d11 (total internal programs: 2440, unique: 2422) Compressed shader 'Nature/SpeedTree' on d3d11 from 14.85MB to 1.83MB Compiled shader 'Nature/SpeedTree Billboard' in 12.63s d3d11 (total internal programs: 802, unique: 777) Compressed shader 'Nature/SpeedTree Billboard' on d3d11 from 3.09MB to 0.24MB Compiled shader 'Deprecated/SMK/Buildings/BuildingRS' in 1.34s d3d11 (total internal programs: 50, unique: 48) Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_DEFERRED' : macro redefinition at line 53 (on d3d11) Compiling Vertex program with UNITY_PASS_DEFERRED SHADOWS_CUBE UNITY_HDR_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Buildings/BuildingRS Line: 53) Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDBASE' : macro redefinition at line 293 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH VERTEXLIGHT_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Buildings/BuildingRS Line: 293) Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_FORWARDADD' : macro redefinition at line 558 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDADD POINT_COOKIE Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Buildings/BuildingRS Line: 558) Shader warning in 'Deprecated/SMK/Buildings/BuildingRS': 'UNITY_PASS_SHADOWCASTER' : macro redefinition at line 783 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_CUBE Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Buildings/BuildingRS Line: 783) Compiled shader 'Deprecated/SMK/Common' in 2.45s d3d11 (total internal programs: 126, unique: 126) Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDBASE' : macro redefinition at line 53 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL VERTEXLIGHT_ON LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Common Line: 53) Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_FORWARDADD' : macro redefinition at line 299 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDADD SPOT LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Common Line: 299) Shader warning in 'Deprecated/SMK/Common': 'UNITY_PASS_SHADOWCASTER' : macro redefinition at line 480 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_DEPTH DIRLIGHTMAP_COMBINED LIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Common Line: 480) Compiled shader 'Deprecated/SMK/Common_Metallic' in 1.02s d3d11 (total internal programs: 150, unique: 150) Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Medium' in 1.60s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'CustomShaders/Vehicles/Vehicle' in 1.03s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Deprecated/CustomShaders/Assets/Custom/Medium' in 1.28s d3d11 (total internal programs: 50, unique: 50) Compiled shader 'Deprecated/CustomShaders/Assets/Opaque/Base' in 1.02s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'CustomShaders/Vehicles/Lights/LightsLarge' in 1.07s d3d11 (total internal programs: 50, unique: 50) Compiled shader 'AwesomeTechnologies/Grass/Grass' in 11.51s d3d11 (total internal programs: 720, unique: 720) Compressed shader 'AwesomeTechnologies/Grass/Grass' on d3d11 from 2.67MB to 0.20MB Compiled shader 'AwesomeTechnologies/Billboards/GroupBillboards' in 9.30s d3d11 (total internal programs: 384, unique: 384) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboards' on d3d11 from 2.43MB to 0.22MB Compiled shader 'CustomShaders/Vehicles/Lights/LightsBase' in 1.30s d3d11 (total internal programs: 74, unique: 74) Compiled shader 'Enviro/VolumeLight' in 2.80s d3d11 (total internal programs: 258, unique: 193) Compiled shader 'Deprecated/SMK/Road/RoadVertexRS' in 3.35s d3d11 (total internal programs: 150, unique: 150) Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_DEFERRED' : macro redefinition at line 52 (on d3d11) Compiling Vertex program with UNITY_PASS_DEFERRED SHADOWS_CUBE DIRLIGHTMAP_COMBINED LIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Road/RoadVertexRS Line: 52) Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDBASE' : macro redefinition at line 320 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL SHADOWS_SCREEN LIGHTPROBE_SH LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Road/RoadVertexRS Line: 320) Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_FORWARDADD' : macro redefinition at line 609 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDADD DIRECTIONAL LIGHTMAP_OFF DIRLIGHTMAP_OFF DYNAMICLIGHTMAP_OFF Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Road/RoadVertexRS Line: 609) Shader warning in 'Deprecated/SMK/Road/RoadVertexRS': 'UNITY_PASS_SHADOWCASTER' : macro redefinition at line 844 (on d3d11) Compiling Vertex program with UNITY_PASS_SHADOWCASTER SHADOWS_CUBE LIGHTMAP_OFF DYNAMICLIGHTMAP_OFF DIRLIGHTMAP_SEPARATE Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Deprecated/SMK/Road/RoadVertexRS Line: 844) Compiled shader 'Deprecated/CustomShaders/Assets/Cutout/Large' in 1.56s d3d11 (total internal programs: 50, unique: 50) DisplayProgressbar: Building Player Compiled shader 'Legacy Shaders/Particles/Additive' in 1.83s d3d11 (total internal programs: 4, unique: 4) Compiled shader 'Nature/Tree Creator Leaves' in 15.32s d3d11 (total internal programs: 32, unique: 32) Compiled shader 'Hidden/Nature/Tree Creator Leaves Rendertex' in 1.43s d3d11 (total internal programs: 2, unique: 2) Compiled shader 'Hidden/Nature/Tree Creator Leaves Optimized' in 7.76s d3d11 (total internal programs: 52, unique: 52) Compiled shader 'Mobile/Particles/Multiply' in 1.04s d3d11 (total internal programs: 2, unique: 2) Compiled shader 'TextMeshPro/Bitmap' in 1.29s d3d11 (total internal programs: 8, unique: 8) Compiled shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' in 9.47s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD CutOut' on d3d11 from 1.64MB to 0.23MB DisplayProgressbar: Compiling shader variants Compiled shader 'AwesomeTechnologies/VS_SpeedTree' in 58.84s d3d11 (total internal programs: 2270, unique: 2243) Compressed shader 'AwesomeTechnologies/VS_SpeedTree' on d3d11 from 11.77MB to 1.48MB Compiled shader 'CustomShaders/Assets/OpaqueColor/Medium' in 6.29s d3d11 (total internal programs: 148, unique: 148) Compiled shader 'CTS/CTS Terrain Shader Basic Mesh' in 24.92s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic Mesh' on d3d11 from 2.82MB to 0.58MB Compiled shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' in 9.12s d3d11 (total internal programs: 384, unique: 384) Compressed shader 'AwesomeTechnologies/Billboards/GroupBillboardsSpecular' on d3d11 from 2.43MB to 0.21MB Compiled shader 'CTS/CTS Terrain Shader Advanced LOD' in 4.99s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Advanced LOD' on d3d11 from 1.63MB to 0.25MB Compiled shader 'CTS/CTS Terrain Shader Advanced' in 88.47s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced' on d3d11 from 7.62MB to 1.56MB Compiled shader 'Hidden/VolumetricLightBeam1Pass' in 3.18s d3d11 (total internal programs: 192, unique: 192) Compiled shader 'CTS/CTS Terrain Shader Basic' in 23.97s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic' on d3d11 from 2.82MB to 0.59MB Compiled shader 'CTS/CTS Terrain Shader Basic LOD' in 3.93s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic LOD' on d3d11 from 1.15MB to 0.12MB Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' in 87.55s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut Mesh' on d3d11 from 7.65MB to 1.58MB Compiled shader 'Custom/MeshTerrainDebug' in 1.02s d3d11 (total internal programs: 66, unique: 66) Compiled shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' in 25.45s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut Mesh' on d3d11 from 2.83MB to 0.61MB Compiled shader 'Hidden/VolumetricLightBeam2Pass' in 3.16s d3d11 (total internal programs: 192, unique: 192) Compiled shader 'CTS/CTS Terrain Shader Advanced Mesh' in 89.28s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced Mesh' on d3d11 from 7.61MB to 1.57MB Compiled shader 'AwesomeTechnologies/Terrain/TerrainHeatmap' in 1.71s d3d11 (total internal programs: 100, unique: 100) Compiled shader 'CTS/CTS Terrain Shader Basic LOD CutOut' in 3.98s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic LOD CutOut' on d3d11 from 1.17MB to 0.12MB Compiled shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' in 109.20s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut' on d3d11 from 11.31MB to 1.99MB Compiled shader 'CTS/CTS Terrain Shader Basic CutOut' in 23.72s d3d11 (total internal programs: 100, unique: 100) Compressed shader 'CTS/CTS Terrain Shader Basic CutOut' on d3d11 from 2.84MB to 0.61MB Compiled shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' in 108.23s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess Mesh' on d3d11 from 11.29MB to 1.94MB Compiled shader 'Standard (SMK)' in 10.65s d3d11 (total internal programs: 296, unique: 296) Shader warning in 'Standard (SMK)': floating point division by zero at line 136 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Standard (SMK) Line: 136) Shader warning in 'Standard (SMK)': floating point division by zero at line 152 (on d3d11) Compiling Fragment program with UNITY_PASS_FORWARDBASE DIRECTIONAL LIGHTPROBE_SH Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Standard (SMK) Line: 152) Compressed shader 'Standard (SMK)' on d3d11 from 1.28MB to 0.13MB Shader warning in 'Unlit/Transparent Cursor': 'UNITY_PASS_FORWARDBASE' : macro redefinition at line 28 (on d3d11) Compiling Vertex program with UNITY_PASS_FORWARDBASE DIRECTIONAL VERTEXLIGHT_ON Platform defines: UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 UNITY_SPECCUBE_BOX_PROJECTION UNITY_SPECCUBE_BLENDING UNITY_ENABLE_DETAIL_NORMALMAP SHADER_API_DESKTOP UNITY_LIGHT_PROBE_PROXY_VOLUME UNITY_LIGHTMAP_RGBM_ENCODING (Filename: Unlit/Transparent Cursor Line: 28) Compiled shader 'CTS/CTS Terrain Shader Lite LOD' in 1.78s d3d11 (total internal programs: 50, unique: 50) Compiled shader 'CTS/CTS Terrain Shader Lite' in 2.46s d3d11 (total internal programs: 50, unique: 50) Compiled shader 'CTS/CTS Terrain Shader Advanced CutOut' in 90.06s d3d11 (total internal programs: 200, unique: 200) Compressed shader 'CTS/CTS Terrain Shader Advanced CutOut' on d3d11 from 7.65MB to 1.58MB Compiled shader 'CTS/CTS Terrain Shader Advanced Tess' in 106.27s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess' on d3d11 from 11.28MB to 1.94MB Compiled shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' in 110.28s d3d11 (total internal programs: 368, unique: 352) Compressed shader 'CTS/CTS Terrain Shader Advanced Tess CutOut Mesh' on d3d11 from 11.32MB to 1.95MB '.' is not allowed in State name UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) '.' is not allowed in State name UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Editor/Src/Animation/StateMachine.cpp line 32] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'CheckPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'EndPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Middle' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'RemoveLastPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SelectNextPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartRoute' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'CheckPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'EndPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Middle' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'RemoveLastPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SelectNextPos' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartPoint' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'StartRoute' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration1' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration1' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration2' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration2' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Deceleration' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'ThrowManipulator' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) MissingMethodException: UnityEngine.Object UnityEditor.PrefabUtility.GetCorrespondingObjectFromSource(UnityEngine.Object) at VehicleDynamics.Input.ConfigurableInput.UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize () [0x00001] in C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs:30 UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/VehicleDynamics/Scripts/Input/Controllers/ConfigurableInput.cs Line: 30) Script attached to 'Deceleration' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'NPC_Train_Graphics' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'MotorHelmet1_PF' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'SandContainer' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'Text' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Unloading 1246 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.06 GB. System memory in use after: 1.93 GB. Unloading 67906 unused Assets to reduce memory usage. Loaded Objects now: 33334. Total: 1281.981700 ms (FindLiveObjects: 16.909800 ms CreateObjectMapping: 22.038900 ms MarkObjects: 1076.840700 ms DeleteObjects: 166.190000 ms) DisplayProgressbar: Building Player DisplayProgressbar: Compiling shader variants Compiled shader 'Hidden/PostProcessing/Uber' in 58.68s d3d11 (total internal programs: 3456, unique: 3456) Compressed shader 'Hidden/PostProcessing/Uber' on d3d11 from 11.64MB to 0.79MB Compiled shader 'Hidden/PostProcessing/FinalPass' in 1.10s d3d11 (total internal programs: 72, unique: 72) Script attached to 'GlobalCameraTemplate' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Script attached to 'RearviewCamera' in scene '' is missing or no valid script is attached. UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) [C:\buildslave\unity\build\Runtime/Mono/ManagedMonoBehaviourRef.cpp line 141] (Filename: Assets/simuzen/CommonTools/BakingTools/Editor/AutoBuilder.cs Line: 35) Unloading 480 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 2.08 GB. System memory in use after: 1.99 GB. Unloading 2977 unused Assets to reduce memory usage. Loaded Objects now: 33332. Total: 1000.718200 ms (FindLiveObjects: 9.917700 ms CreateObjectMapping: 5.220600 ms MarkObjects: 971.386300 ms DeleteObjects: 14.192200 ms) DisplayProgressbar: Building Player Compiled shader 'Hidden/TerrainEngine/Details/WavingDoublePass' in 1.06s d3d11 (total internal programs: 60, unique: 60) Compiled shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' in 2.52s d3d11 (total internal programs: 168, unique: 120) Compiled shader 'Nature/Terrain/Diffuse' in 2.47s d3d11 (total internal programs: 180, unique: 128) Compiled shader 'Nature/Terrain/Standard' in 1.89s d3d11 (total internal programs: 100, unique: 100) Compiled shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' in 1.80s d3d11 (total internal programs: 92, unique: 92) Hashing assets (1 files)... 0.003 seconds file read: 0.001 seconds (1.524 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.001 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.002 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll - GUID: 79ae3de04744960478249fffe32520bc... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86/Profile/AkSoundEngine.dll. done. [Time: 14.958500 ms] Script Compilation Pipeline Post Process Assets time: 0.000280s Assembly Updater Post Process Assets time: 0.000250s time="2019-03-21T05:05:03+01:00" level=info msg="Using filter: GameAssembly.pdb" time="2019-03-21T05:05:03+01:00" level=fatal msg="Please provide an auth token with USYM_UPLOAD_AUTH_TOKEN environment variable" Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.09 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.22 ms. Hashing assets (1 files)... 0.017 seconds file read: 0.016 seconds (1.987 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.014 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.003 seconds Connect to CacheServer SMKCacheServer:8126 Updating Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll - GUID: 9d8abcd49aff2c043966a80793b166d3... ----- Compute hash for Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile/AkSoundEngine.dll. done. [Time: 16.134700 ms] Script Compilation Pipeline Post Process Assets time: 0.000249s Assembly Updater Post Process Assets time: 0.000335s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 10.24 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.27 ms. Post processing C:/Users/Jenkins/.jenkins/projects/cian/build/Application/Simescar.exe UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) ZenFulcrum.EmbeddedBrowser.PostBuildStandalone:PostprocessWindowsBuild(BuildTarget, String) (at Assets\simuzen\CommonTools\ZFBrowser\Scripts\Editor\PostBuildStandalone.cs:30) System.Reflection.MonoMethod:InternalInvoke() System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) UnityEditor.Build.AttributeCallbackWrapper:OnPostprocessBuild(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:158) UnityEditor.Build.c__AnonStorey2:<>m__1(IPostprocessBuildWithReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:398) UnityEditor.Build.BuildPipelineInterfaces:InvokeCallbackInterfacesPair(List`1, Action`1, List`1, Action`1, Boolean) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:356) UnityEditor.Build.BuildPipelineInterfaces:OnBuildPostProcess(BuildReport) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline\BuildPipelineInterfaces.cs:396) UnityEditor.BuildPipeline:BuildPlayerInternalNoCheck() UnityEditor.BuildPipeline:BuildPlayerInternal(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:358) UnityEditor.BuildPipeline:BuildPlayer(String[], String, String, BuildTargetGroup, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:257) UnityEditor.BuildPipeline:BuildPlayer(BuildPlayerOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:240) UnityEditor.BuildPipeline:BuildPlayer(String[], String, BuildTarget, BuildOptions) (at C:\buildslave\unity\build\Editor\Mono\BuildPipeline.bindings.cs:235) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:35) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) ------------------------------------------------------------------------------- Build Report Uncompressed usage by category (Percentages based on user generated assets only): Textures 1566.1 mb 88.7% Meshes 60.8 mb 3.4% Animations 3.2 mb 0.2% Sounds 30.8 mb 1.7% Shaders 39.7 mb 2.2% Other Assets 21.7 mb 1.2% Levels 235.4 kb 0.0% Scripts 21.9 mb 1.2% Included DLLs 19.4 mb 1.1% File headers 2.2 mb 0.1% Total User Assets 1766.2 mb 100.0% Complete build size -544240.0 kb Used Assets and files from the Resources folder, sorted by uncompressed size: 64.0 mb 1.8% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_stars.png 64.0 mb 1.8% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/cube_enviro_galaxy.jpg 32.0 mb 0.9% Built-in Texture2D: sactx-2048x4096-Uncompressed-HUD_GolfDashboardAtlas-85fa1283 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_MAOHS.tga 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_MAOHS.tga 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_N.tga 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_N.tga 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_S.tga 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_N.tga 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/ScaniaR440_D.tga 21.3 mb 0.6% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/ScaniaR440_User/Textures/BR_Difuse_ScaniaR440/ScaniaR440_D.tga 21.3 mb 0.6% Assets/vehicles/TrafficVehicles/CR-V/Art/Textures/CRV_CM.tga 16.1 mb 0.5% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_ExerciseParametersAtlas.png 16.1 mb 0.5% Assets/simuzen/platform/systems/base/services/hud/Atlas/Prostruck_Atlas/HUD_VehicleDashboardAtlas.png 16.0 mb 0.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_ComponentsAtlas.png 16.0 mb 0.4% Assets/simuzen/platform/systems/base/services/hud/Atlas/ST_Atlas/HUD_VehicleDashboardAtlas.png 10.7 mb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_Interior_BC.tga 10.7 mb 0.3% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Citaro_User/Textures/ArticulateBus_External_BC.tga 10.3 mb 0.3% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/SFX/Weather/sfx_enviro_blizzard.wav 8.1 mb 0.2% Assets/simuzen/platform/systems/base/services/hud/Atlas/HUD_InstructorAtlas.png 8.0 mb 0.2% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_VehicleDashboardAtlas-d8b5794d 8.0 mb 0.2% Built-in Texture2D: sactx-2048x2048-DXT5-HUD_GP_CommonAtlas-a22156d8 8.0 mb 0.2% Built-in Texture2D: sactx-1024x2048-Uncompressed-HUD_AmarokDashboardAtlas-9ca57154 8.0 mb 0.2% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/enviro_clouds_base.asset 6.6 mb 0.2% Assets/contents/Sceneries/amba/Common/Art/Props/Meshes/Train.FBX 6.3 mb 0.2% Resources/unity_builtin_extra 6.0 mb 0.2% Assets/content_common/art_common/Modules/Props_small/Roads/Common/Textures/Road_N.tga 5.9 mb 0.2% Assets/UI/Textures/Simulator/Prostruck/TP/TP_Background/TP_Backgroundnight.png 5.3 mb 0.1% Assets/simuzen/CommonTools/UGUIMiniMap/Content/Art/UI/Icons/Icon_Atlas.png 5.3 mb 0.1% Assets/content_common/art_common/Modules/Environment/Textures/Snow/Snow_Albedo_Metallic_Smoothness_Mask.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles - AR/Textures/FordTransit_AR_Ambulance_D.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletVanExpress/Art/Textures/ChevroletVanExpress_CM.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/ChevroletAvalanche/Art/Textures/ChevroletAvalanche_CM.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/Common/Plates/Art/BR/Plates_generator_MAOHS.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_S.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_N.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_I.tga 5.3 mb 0.1% Assets/vehicles/TrafficVehicles/_Legacy/Ia_Vehicles/Textures/MercedesActrosCargo_D.tga 5.3 mb 0.1% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Textures/tex_enviro_cirrus.png 5.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_S.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserPlatformCargo_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_S.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/_Legacy/Actros_User/Textures/UserDangerousCargo_D.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth/Art/_Common/Textures/UserKenworth_Cargo_S.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/STUserVehicles/Kenworth/Art/_Common/Textures/UserKenworth_Cargo_N.tga 5.3 mb 0.1% Assets/vehicles/UserVehicles/STBusUserVehicles/Common/Textures/User_GlassBroken_N.tga 5.3 mb 0.1% 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Assets/simuzen/CommonTools/playmaker/PlayMaker/Resources/PlayMakerAssemblies.txt 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Vehicle Body.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/PhysicMaterials/GravelRock.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Assets/Ground/Escape Lane.physicMaterial 0.0 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/Shaders/VolumetricLightBeamShared.cginc 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Offroad.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Grass.physicMaterial 0.0 kb 0.0% Assets/simuzen/platform/VehicleDynamics/Core/Core/Vehicle Physics Sample Assets/Physic Materials/Asphalt.physicMaterial 0.0 kb 0.0% 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Dynamic Enviroment/Resources/Shaders/Core/EnviroNoiseCore.cginc 0.0 kb 0.0% Assets/simuzen/CommonTools/Enviro - Dynamic Enviroment/Resources/Shaders/Core/EnviroFogCore.cginc 0.0 kb 0.0% Assets/TextMesh Pro/Resources/Shaders/TMPro_Surface.cginc 0.0 kb 0.0% Assets/TextMesh Pro/Resources/Shaders/TMPro_Properties.cginc 0.0 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/Shaders/ShaderUtils.cginc 0.0 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/Shaders/ShaderSRP.cginc 0.0 kb 0.0% Assets/simuzen/CommonTools/VolumetricLightBeam/Resources/Shaders/ShaderMaths.cginc 0.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/VSBillboards.cginc 0.0 kb 0.0% Assets/simuzen/CommonTools/LeapMotion/Core/Resources/LeapCG.cginc 0.0 kb 0.0% Assets/simuzen/CommonTools/AwesomeTechnologies/VegetationStudioPro/Runtime/BillboardSystem/Resources/Shaders/HDWind.cginc 0.0 kb 0.0% Assets/TextMesh Pro/Resources/Shaders/TMPro.cginc ------------------------------------------------------------------------------- Unloading 180 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.83 GB. System memory in use after: 1.83 GB. Unloading 183 unused Assets to reduce memory usage. Loaded Objects now: 33338. Total: 939.185700 ms (FindLiveObjects: 8.655800 ms CreateObjectMapping: 3.875900 ms MarkObjects: 925.798900 ms DeleteObjects: 0.853700 ms) DisplayProgressNotification: Build Successful Load scene 'Temp/__Backupscenes/0.backup' time: 0.234000 ms Unloading 0 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 1.83 GB. System memory in use after: 1.83 GB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 33330. Total: 920.613800 ms (FindLiveObjects: 9.126000 ms CreateObjectMapping: 4.332300 ms MarkObjects: 907.063100 ms DeleteObjects: 0.091200 ms) - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll - Starting compile Library/ScriptAssemblies/SpracheAssembly.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.dll - Starting compile Library/ScriptAssemblies/ZFBrowser.dll - Starting compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll - Finished compile Library/ScriptAssemblies/Unity.Analytics.DataPrivacy.dll Symbols will be read from Temp\Unity.Analytics.DataPrivacy.pdb Script Module: Unity.Analytics.DataPrivacy.dll Pass: 0 took 86 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Runtime.dll Symbols will be read from Temp\Unity.Postprocessing.Runtime.pdb Script Module: Unity.Postprocessing.Runtime.dll Pass: 0 took 25 milliseconds Pass: 1 took 2 milliseconds - Finished compile Library/ScriptAssemblies/SpracheAssembly.dll Symbols will be read from Temp\SpracheAssembly.pdb Script Module: SpracheAssembly.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Finished compile Library/ScriptAssemblies/ZFBrowser.dll Symbols will be read from Temp\ZFBrowser.pdb Script Module: ZFBrowser.dll Pass: 0 took 39 milliseconds Pass: 1 took 32 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Burst.dll - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll Symbols will be read from Temp\Unity.TextMeshPro.pdb Script Module: Unity.TextMeshPro.dll Pass: 0 took 75 milliseconds Pass: 1 took 13 milliseconds - Starting compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.dll Symbols will be read from Temp\LightingTools.LightProbesVolumes.pdb Script Module: LightingTools.LightProbesVolumes.dll Pass: 0 took 23 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.dll Symbols will be read from Temp\Unity.Burst.pdb Script Module: Unity.Burst.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/ZFBrowser-Editor.dll - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.AssetBundleBrowser.Editor.dll - Starting compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/LightingTools.LightProbesVolumes.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.dll Symbols will be read from Temp\Unity.Mathematics.pdb Script Module: Unity.Mathematics.dll Pass: 0 took 29 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Collections.dll - Starting compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Postprocessing.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Burst.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.CollabProxy.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Collections.dll Symbols will be read from Temp\Unity.Collections.pdb Script Module: Unity.Collections.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.dll Symbols will be read from Temp\Unity.Jobs.pdb Script Module: Unity.Jobs.dll Pass: 0 took 0 milliseconds Pass: 1 took 0 milliseconds - Starting compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Finished compile Library/ScriptAssemblies/Unity.Jobs.Editor.dll - Starting compile Library/ScriptAssemblies/Assembly-CSharp.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp.dll Symbols will be read from Temp\Assembly-CSharp.pdb Script Module: Assembly-CSharp.dll Pass: 0 took 169 milliseconds [EnviroUNetPlayer] Found NetworkBehaviour EnviroUNetPlayer [EnviroUNetPlayer] NetworkBehaviourProcessor [EnviroUNetPlayer] Process Start [EnviroUNetPlayer] GenerateConstants [EnviroUNetPlayer] GenerateSerialization [EnviroUNetPlayer] GenerateDeSerialization [EnviroUNetPlayer] Process Done [EnviroUNetServer] Found NetworkBehaviour EnviroUNetServer [EnviroUNetServer] NetworkBehaviourProcessor [EnviroUNetServer] Process Start [EnviroUNetServer] Sync Var networkHours System.Single UnityEngine.GameObject [EnviroUNetServer] Sync Var networkDays System.Int32 UnityEngine.GameObject [EnviroUNetServer] Sync Var networkYears System.Int32 UnityEngine.GameObject [EnviroUNetServer] GenerateConstants [EnviroUNetServer] GenerateSerialization [EnviroUNetServer] GenerateDeSerialization [EnviroUNetServer] Process Done [NetAuthorityBehaviour] Found NetworkBehaviour NetAuthorityBehaviour [NetAuthorityBehaviour] NetworkBehaviourProcessor [NetAuthorityBehaviour] Process Start [NetAuthorityBehaviour] Sync Var authorized System.Boolean UnityEngine.GameObject [NetAuthorityBehaviour] GenerateConstants [NetAuthorityBehaviour] GenerateSerialization [NetAuthorityBehaviour] GenerateDeSerialization [NetAuthorityBehaviour] Process Done [AttachToPickupVehicleSync] Found NetworkBehaviour AttachToPickupVehicleSync [AttachToPickupVehicleSync] NetworkBehaviourProcessor [AttachToPickupVehicleSync] Process Start [AttachToPickupVehicleSync] GenerateConstants [AttachToPickupVehicleSync] GenerateSerialization [AttachToPickupVehicleSync] GenerateDeSerialization [AttachToPickupVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToSnowPlowVehicleSync] Found NetworkBehaviour AttachToSnowPlowVehicleSync [AttachToSnowPlowVehicleSync] NetworkBehaviourProcessor [AttachToSnowPlowVehicleSync] Process Start [AttachToSnowPlowVehicleSync] GenerateConstants [AttachToSnowPlowVehicleSync] GenerateSerialization [AttachToSnowPlowVehicleSync] GenerateDeSerialization [AttachToSnowPlowVehicleSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicSync] Found NetworkBehaviour AttachToVehicleGraphicSync [AttachToVehicleGraphicSync] NetworkBehaviourProcessor [AttachToVehicleGraphicSync] Process Start [AttachToVehicleGraphicSync] GenerateConstants [AttachToVehicleGraphicSync] GenerateSerialization [AttachToVehicleGraphicSync] GenerateDeSerialization [AttachToVehicleGraphicSync] Process Done [NetAuthorityBehaviour] Already processed [AttachToVehicleGraphicUnsync] Found NetworkBehaviour AttachToVehicleGraphicUnsync [AttachToVehicleGraphicUnsync] NetworkBehaviourProcessor [AttachToVehicleGraphicUnsync] Process Start [AttachToVehicleGraphicUnsync] GenerateConstants [AttachToVehicleGraphicUnsync] GenerateSerialization [AttachToVehicleGraphicUnsync] GenerateDeSerialization [AttachToVehicleGraphicUnsync] Process Done [NetAuthorityBehaviour] Already processed [BackhoeLoaderTransformSync] Found NetworkBehaviour BackhoeLoaderTransformSync [BackhoeLoaderTransformSync] NetworkBehaviourProcessor [BackhoeLoaderTransformSync] Process Start [BackhoeLoaderTransformSync] GenerateSerialization [BackhoeLoaderTransformSync] GenerateDeSerialization [BackhoeLoaderTransformSync] Process Done [NetAuthorityBehaviour] Already processed [CrossingEntitySync] Found NetworkBehaviour CrossingEntitySync [CrossingEntitySync] NetworkBehaviourProcessor [CrossingEntitySync] Process Start [CrossingEntitySync] GenerateConstants [CrossingEntitySync] GenerateSerialization [CrossingEntitySync] GenerateDeSerialization [CrossingEntitySync] Process Done [NetAuthorityBehaviour] Already processed [CyclistAnimationSync] Found NetworkBehaviour CyclistAnimationSync [CyclistAnimationSync] NetworkBehaviourProcessor [CyclistAnimationSync] Process Start [CyclistAnimationSync] GenerateConstants [CyclistAnimationSync] GenerateSerialization [CyclistAnimationSync] GenerateDeSerialization [CyclistAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [DeformableMeshSync] Found NetworkBehaviour DeformableMeshSync [DeformableMeshSync] NetworkBehaviourProcessor [DeformableMeshSync] Process Start [DeformableMeshSync] GenerateSerialization [DeformableMeshSync] GenerateDeSerialization [DeformableMeshSync] Process Done [NetAuthorityBehaviour] Already processed [DumperBucketSync] Found NetworkBehaviour DumperBucketSync [DumperBucketSync] NetworkBehaviourProcessor [DumperBucketSync] Process Start [DumperBucketSync] GenerateSerialization [DumperBucketSync] GenerateDeSerialization [DumperBucketSync] Process Done [NetAuthorityBehaviour] Already processed [ExcavatorTransformsSync] Found NetworkBehaviour ExcavatorTransformsSync [ExcavatorTransformsSync] NetworkBehaviourProcessor [ExcavatorTransformsSync] Process Start [ExcavatorTransformsSync] GenerateSerialization [ExcavatorTransformsSync] GenerateDeSerialization [ExcavatorTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectBasicSync] Found NetworkBehaviour GameObjectBasicSync [GameObjectBasicSync] NetworkBehaviourProcessor [GameObjectBasicSync] Process Start [GameObjectBasicSync] GenerateSerialization [GameObjectBasicSync] GenerateDeSerialization [GameObjectBasicSync] Process Done [NetAuthorityBehaviour] Already processed [GameObjectTransformSync] Found NetworkBehaviour GameObjectTransformSync [GameObjectTransformSync] NetworkBehaviourProcessor [GameObjectTransformSync] Process Start [GameObjectTransformSync] GenerateSerialization [GameObjectTransformSync] GenerateDeSerialization [GameObjectTransformSync] Process Done [NetAuthorityBehaviour] Already processed [GraphicLayerNetBehaviour] Found NetworkBehaviour GraphicLayerNetBehaviour [GraphicLayerNetBehaviour] NetworkBehaviourProcessor [GraphicLayerNetBehaviour] Process Start [GraphicLayerNetBehaviour] GenerateSerialization [GraphicLayerNetBehaviour] GenerateDeSerialization [GraphicLayerNetBehaviour] Process Done [NetAuthorityBehaviour] Already processed [HierachySync] Found NetworkBehaviour HierachySync [HierachySync] NetworkBehaviourProcessor [HierachySync] Process Start [HierachySync] GenerateConstants [HierachySync] GenerateSerialization [HierachySync] GenerateDeSerialization [HierachySync] Process Done [NetAuthorityBehaviour] Already processed [MachineryTrackAnimationSync] Found NetworkBehaviour MachineryTrackAnimationSync [MachineryTrackAnimationSync] NetworkBehaviourProcessor [MachineryTrackAnimationSync] Process Start [MachineryTrackAnimationSync] GenerateConstants [MachineryTrackAnimationSync] GenerateSerialization [MachineryTrackAnimationSync] GenerateDeSerialization [MachineryTrackAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [MaterialSync] Found NetworkBehaviour MaterialSync [MaterialSync] NetworkBehaviourProcessor [MaterialSync] Process Start [MaterialSync] GenerateConstants [MaterialSync] GenerateSerialization [MaterialSync] GenerateDeSerialization [MaterialSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeHandlebarSync] Found NetworkBehaviour MotorBikeHandlebarSync [MotorBikeHandlebarSync] NetworkBehaviourProcessor [MotorBikeHandlebarSync] Process Start [MotorBikeHandlebarSync] GenerateSerialization [MotorBikeHandlebarSync] GenerateDeSerialization [MotorBikeHandlebarSync] Process Done [NetAuthorityBehaviour] Already processed [MotorBikeSuspensionSync] Found NetworkBehaviour MotorBikeSuspensionSync [MotorBikeSuspensionSync] NetworkBehaviourProcessor [MotorBikeSuspensionSync] Process Start [MotorBikeSuspensionSync] GenerateConstants [MotorBikeSuspensionSync] GenerateSerialization [MotorBikeSuspensionSync] GenerateDeSerialization [MotorBikeSuspensionSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Found NetworkBehaviour VehicleWheelSync [VehicleWheelSync] NetworkBehaviourProcessor [VehicleWheelSync] Process Start [VehicleWheelSync] GenerateConstants [VehicleWheelSync] GenerateSerialization [VehicleWheelSync] GenerateDeSerialization [VehicleWheelSync] Process Done [MotorBikeWheelSync] Found NetworkBehaviour MotorBikeWheelSync [MotorBikeWheelSync] NetworkBehaviourProcessor [MotorBikeWheelSync] Process Start [MotorBikeWheelSync] GenerateSerialization [MotorBikeWheelSync] GenerateDeSerialization [MotorBikeWheelSync] Process Done [NetAuthorityBehaviour] Already processed [NetAuthorityBehaviour] Already processed [ParticlesSync] Found NetworkBehaviour ParticlesSync [ParticlesSync] NetworkBehaviourProcessor [ParticlesSync] Process Start [ParticlesSync] GenerateConstants [ParticlesSync] GenerateSerialization [ParticlesSync] GenerateDeSerialization [ParticlesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerAnimationSync] Found NetworkBehaviour PassengerAnimationSync [PassengerAnimationSync] NetworkBehaviourProcessor [PassengerAnimationSync] Process Start [PassengerAnimationSync] GenerateConstants [PassengerAnimationSync] GenerateSerialization [PassengerAnimationSync] GenerateDeSerialization [PassengerAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PassengerPiecesSync] Found NetworkBehaviour PassengerPiecesSync [PassengerPiecesSync] NetworkBehaviourProcessor [PassengerPiecesSync] Process Start [PassengerPiecesSync] GenerateSerialization [PassengerPiecesSync] GenerateDeSerialization [PassengerPiecesSync] Process Done [NetAuthorityBehaviour] Already processed [PassengersSync] Found NetworkBehaviour PassengersSync [PassengersSync] NetworkBehaviourProcessor [PassengersSync] Process Start [PassengersSync] GenerateConstants [PassengersSync] GenerateSerialization [PassengersSync] GenerateDeSerialization [PassengersSync] Process Done [NetAuthorityBehaviour] Already processed [PedestrianAnimationSync] Found NetworkBehaviour PedestrianAnimationSync [PedestrianAnimationSync] NetworkBehaviourProcessor [PedestrianAnimationSync] Process Start [PedestrianAnimationSync] GenerateConstants [PedestrianAnimationSync] GenerateSerialization [PedestrianAnimationSync] GenerateDeSerialization [PedestrianAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [PickupChainsSync] Found NetworkBehaviour PickupChainsSync [PickupChainsSync] NetworkBehaviourProcessor [PickupChainsSync] Process Start [PickupChainsSync] GenerateConstants [PickupChainsSync] GenerateSerialization [PickupChainsSync] GenerateDeSerialization [PickupChainsSync] Process Done [NetAuthorityBehaviour] Already processed [PlatesSync] Found NetworkBehaviour PlatesSync [PlatesSync] NetworkBehaviourProcessor [PlatesSync] Process Start [PlatesSync] GenerateConstants [PlatesSync] GenerateSerialization [PlatesSync] GenerateDeSerialization [PlatesSync] Process Done [NetAuthorityBehaviour] Already processed [RampSync] Found NetworkBehaviour RampSync [RampSync] NetworkBehaviourProcessor [RampSync] Process Start [RampSync] GenerateSerialization [RampSync] GenerateDeSerialization [RampSync] Process Done [NetAuthorityBehaviour] Already processed [RigidBodySync] Found NetworkBehaviour RigidBodySync [RigidBodySync] NetworkBehaviourProcessor [RigidBodySync] Process Start [RigidBodySync] GenerateConstants [RigidBodySync] GenerateSerialization [RigidBodySync] GenerateDeSerialization [RigidBodySync] Process Done [NetAuthorityBehaviour] Already processed [RotaryLightsAnimationSync] Found NetworkBehaviour RotaryLightsAnimationSync [RotaryLightsAnimationSync] NetworkBehaviourProcessor [RotaryLightsAnimationSync] Process Start [RotaryLightsAnimationSync] GenerateConstants [RotaryLightsAnimationSync] GenerateSerialization [RotaryLightsAnimationSync] GenerateDeSerialization [RotaryLightsAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SandCargoAnimationSync] Found NetworkBehaviour SandCargoAnimationSync [SandCargoAnimationSync] NetworkBehaviourProcessor [SandCargoAnimationSync] Process Start [SandCargoAnimationSync] GenerateConstants [SandCargoAnimationSync] GenerateSerialization [SandCargoAnimationSync] GenerateDeSerialization [SandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [SnowplowBladesSync] Found NetworkBehaviour SnowplowBladesSync [SnowplowBladesSync] NetworkBehaviourProcessor [SnowplowBladesSync] Process Start [SnowplowBladesSync] GenerateSerialization [SnowplowBladesSync] GenerateDeSerialization [SnowplowBladesSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleLightSync] Found NetworkBehaviour TrafficVehicleLightSync [TrafficVehicleLightSync] NetworkBehaviourProcessor [TrafficVehicleLightSync] Process Start [TrafficVehicleLightSync] GenerateConstants [TrafficVehicleLightSync] GenerateSerialization [TrafficVehicleLightSync] GenerateDeSerialization [TrafficVehicleLightSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehiclesSandCargoAnimationSync] Found NetworkBehaviour TrafficVehiclesSandCargoAnimationSync [TrafficVehiclesSandCargoAnimationSync] NetworkBehaviourProcessor [TrafficVehiclesSandCargoAnimationSync] Process Start [TrafficVehiclesSandCargoAnimationSync] GenerateConstants [TrafficVehiclesSandCargoAnimationSync] GenerateSerialization [TrafficVehiclesSandCargoAnimationSync] GenerateDeSerialization [TrafficVehiclesSandCargoAnimationSync] Process Done [NetAuthorityBehaviour] Already processed [TrafficVehicleWheelSync] Found NetworkBehaviour TrafficVehicleWheelSync [TrafficVehicleWheelSync] NetworkBehaviourProcessor [TrafficVehicleWheelSync] Process Start [TrafficVehicleWheelSync] GenerateSerialization [TrafficVehicleWheelSync] GenerateDeSerialization [TrafficVehicleWheelSync] Process Done [NetAuthorityBehaviour] Already processed [TransformSync] Found NetworkBehaviour TransformSync [TransformSync] NetworkBehaviourProcessor [TransformSync] Process Start [TransformSync] GenerateConstants [TransformSync] GenerateSerialization [TransformSync] GenerateDeSerialization [TransformSync] Process Done [NetAuthorityBehaviour] Already processed [TriangleJointSync] Found NetworkBehaviour TriangleJointSync [TriangleJointSync] NetworkBehaviourProcessor [TriangleJointSync] Process Start [TriangleJointSync] GenerateSerialization [TriangleJointSync] GenerateDeSerialization [TriangleJointSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleBellowSync] Found NetworkBehaviour VehicleBellowSync [VehicleBellowSync] NetworkBehaviourProcessor [VehicleBellowSync] Process Start [VehicleBellowSync] GenerateSerialization [VehicleBellowSync] GenerateDeSerialization [VehicleBellowSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleDoorSync] Found NetworkBehaviour VehicleDoorSync [VehicleDoorSync] NetworkBehaviourProcessor [VehicleDoorSync] Process Start [VehicleDoorSync] GenerateConstants [VehicleDoorSync] GenerateSerialization [VehicleDoorSync] GenerateDeSerialization [VehicleDoorSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleGlassSync] Found NetworkBehaviour VehicleGlassSync [VehicleGlassSync] NetworkBehaviourProcessor [VehicleGlassSync] Process Start [VehicleGlassSync] GenerateConstants [VehicleGlassSync] GenerateSerialization [VehicleGlassSync] GenerateDeSerialization [VehicleGlassSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleLightsSync] Found NetworkBehaviour VehicleLightsSync [VehicleLightsSync] NetworkBehaviourProcessor [VehicleLightsSync] Process Start [VehicleLightsSync] GenerateConstants [VehicleLightsSync] GenerateSerialization [VehicleLightsSync] GenerateDeSerialization [VehicleLightsSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleOptionalSync] Found NetworkBehaviour VehicleOptionalSync [VehicleOptionalSync] NetworkBehaviourProcessor [VehicleOptionalSync] Process Start [VehicleOptionalSync] GenerateConstants [VehicleOptionalSync] GenerateSerialization [VehicleOptionalSync] GenerateDeSerialization [VehicleOptionalSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleSkinSync] Found NetworkBehaviour VehicleSkinSync [VehicleSkinSync] NetworkBehaviourProcessor [VehicleSkinSync] Process Start [VehicleSkinSync] GenerateConstants [VehicleSkinSync] GenerateSerialization [VehicleSkinSync] GenerateDeSerialization [VehicleSkinSync] Process Done [NetAuthorityBehaviour] Already processed [VehicleWheelSync] Already processed [NetAuthorityBehaviour] Already processed [VehicleWiperSync] Found NetworkBehaviour VehicleWiperSync [VehicleWiperSync] NetworkBehaviourProcessor [VehicleWiperSync] Process Start [VehicleWiperSync] GenerateConstants [VehicleWiperSync] GenerateSerialization [VehicleWiperSync] GenerateDeSerialization [VehicleWiperSync] Process Done [NetAuthorityBehaviour] Already processed [WheelLoaderTransformsSync] Found NetworkBehaviour WheelLoaderTransformsSync [WheelLoaderTransformsSync] NetworkBehaviourProcessor [WheelLoaderTransformsSync] Process Start [WheelLoaderTransformsSync] GenerateSerialization [WheelLoaderTransformsSync] GenerateDeSerialization [WheelLoaderTransformsSync] Process Done [NetAuthorityBehaviour] Already processed [WheelsPivotSync] Found NetworkBehaviour WheelsPivotSync [WheelsPivotSync] NetworkBehaviourProcessor [WheelsPivotSync] Process Start [WheelsPivotSync] GenerateConstants [WheelsPivotSync] GenerateSerialization [WheelsPivotSync] GenerateDeSerialization [WheelsPivotSync] Process Done [VehicleRigidbodySync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodySync [VehicleRigidbodySync] NetworkBehaviourProcessor [VehicleRigidbodySync] Process Start [VehicleRigidbodySync] GenerateSerialization [VehicleRigidbodySync] GenerateDeSerialization [VehicleRigidbodySync] Process Done [VehicleRigidbodyChildSync] Found NetworkBehaviour UnityEngine.Networking.VehicleRigidbodyChildSync [VehicleRigidbodyChildSync] NetworkBehaviourProcessor [VehicleRigidbodyChildSync] Process Start [VehicleRigidbodyChildSync] GenerateSerialization [VehicleRigidbodyChildSync] GenerateDeSerialization [VehicleRigidbodyChildSync] Process Done [VehicleRigidbodySync] Already processed [NetworkFPSController] Found NetworkBehaviour EnviroSamples.NetworkFPSController [NetworkFPSController] NetworkBehaviourProcessor [NetworkFPSController] Process Start [NetworkFPSController] GenerateSerialization [NetworkFPSController] GenerateDeSerialization [NetworkFPSController] Process Done [NetAuthorityBehaviour] Already processed [SMKTrafficVehicleGraphicsSync] Found NetworkBehaviour SimuZen.Services.Replay.SMKTrafficVehicleGraphicsSync [SMKTrafficVehicleGraphicsSync] NetworkBehaviourProcessor [SMKTrafficVehicleGraphicsSync] Process Start [SMKTrafficVehicleGraphicsSync] GenerateConstants [SMKTrafficVehicleGraphicsSync] GenerateSerialization [SMKTrafficVehicleGraphicsSync] GenerateDeSerialization [SMKTrafficVehicleGraphicsSync] Process Done [DeformableMeshesStatusNetMessage] MessageClassProcessor for DeformableMeshesStatusNetMessage [DeformableMeshesStatusNetMessage] MessageClassProcessor Start [DeformableMeshesStatusNetMessage] GenerateSerialization [DeformableMeshesStatusNetMessage] GenerateDeserialization [DeformableMeshesStatusNetMessage] MessageClassProcessor Done [BaseNetMessage] MessageClassProcessor for BaseNetMessage [BaseNetMessage] MessageClassProcessor Start [BaseNetMessage] GenerateSerialization [BaseNetMessage] GenerateDeserialization [BaseNetMessage] MessageClassProcessor Done [ChangeEnvironmentModifierNetMessage] MessageClassProcessor for ChangeEnvironmentModifierNetMessage [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Start [ChangeEnvironmentModifierNetMessage] GenerateSerialization [ChangeEnvironmentModifierNetMessage] GenerateDeserialization [ChangeEnvironmentModifierNetMessage] MessageClassProcessor Done [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor for ChangeEnvironmentWeatherNetMessage [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Start [ChangeEnvironmentWeatherNetMessage] GenerateSerialization [ChangeEnvironmentWeatherNetMessage] GenerateDeserialization [ChangeEnvironmentWeatherNetMessage] MessageClassProcessor Done [CrossingSpawnDistanceNetMessage] MessageClassProcessor for CrossingSpawnDistanceNetMessage [CrossingSpawnDistanceNetMessage] MessageClassProcessor Start [CrossingSpawnDistanceNetMessage] GenerateSerialization [CrossingSpawnDistanceNetMessage] GenerateDeserialization [CrossingSpawnDistanceNetMessage] MessageClassProcessor Done [DeformableSurfaceMessage] MessageClassProcessor for DeformableSurfaceMessage [DeformableSurfaceMessage] MessageClassProcessor Start [DeformableSurfaceMessage] GenerateSerialization [DeformableSurfaceMessage] GenerateDeserialization [DeformableSurfaceMessage] MessageClassProcessor Done [DestroyRequestNetMessage] MessageClassProcessor for DestroyRequestNetMessage [DestroyRequestNetMessage] MessageClassProcessor Start [DestroyRequestNetMessage] GenerateSerialization [DestroyRequestNetMessage] GenerateDeserialization [DestroyRequestNetMessage] MessageClassProcessor Done [EmptyNetMessage] MessageClassProcessor for EmptyNetMessage [EmptyNetMessage] MessageClassProcessor Start [EmptyNetMessage] GenerateSerialization [EmptyNetMessage] GenerateDeserialization [EmptyNetMessage] MessageClassProcessor Done [EnvironmentConfigurationNetMessage] MessageClassProcessor for EnvironmentConfigurationNetMessage [EnvironmentConfigurationNetMessage] MessageClassProcessor Start [EnvironmentConfigurationNetMessage] GenerateSerialization [EnvironmentConfigurationNetMessage] GenerateDeserialization [EnvironmentConfigurationNetMessage] MessageClassProcessor Done [ErrorNetMessage] MessageClassProcessor for ErrorNetMessage [ErrorNetMessage] MessageClassProcessor Start [ErrorNetMessage] GenerateSerialization [ErrorNetMessage] GenerateDeserialization [ErrorNetMessage] MessageClassProcessor Done [ExerciseParametersNetMessage] MessageClassProcessor for ExerciseParametersNetMessage [ExerciseParametersNetMessage] MessageClassProcessor Start [ExerciseParametersNetMessage] GenerateSerialization [ExerciseParametersNetMessage] GenerateDeserialization [ExerciseParametersNetMessage] MessageClassProcessor Done [FloatNetMessage] MessageClassProcessor for FloatNetMessage [FloatNetMessage] MessageClassProcessor Start [FloatNetMessage] GenerateSerialization [FloatNetMessage] GenerateDeserialization [FloatNetMessage] MessageClassProcessor Done [InfractionNetMessage] MessageClassProcessor for InfractionNetMessage [InfractionNetMessage] MessageClassProcessor Start [InfractionNetMessage] GenerateSerialization [InfractionNetMessage] GenerateDeserialization [InfractionNetMessage] MessageClassProcessor Done [IntNetMessage] MessageClassProcessor for IntNetMessage [IntNetMessage] MessageClassProcessor Start [IntNetMessage] GenerateSerialization [IntNetMessage] GenerateDeserialization [IntNetMessage] MessageClassProcessor Done [MotorVehicleInitNetMessage] MessageClassProcessor for MotorVehicleInitNetMessage [MotorVehicleInitNetMessage] MessageClassProcessor Start [MotorVehicleInitNetMessage] GenerateSerialization [MotorVehicleInitNetMessage] GenerateDeserialization [MotorVehicleInitNetMessage] MessageClassProcessor Done [MultipleNetIdentityNetMessage] MessageClassProcessor for MultipleNetIdentityNetMessage [MultipleNetIdentityNetMessage] MessageClassProcessor Start [MultipleNetIdentityNetMessage] GenerateSerialization [MultipleNetIdentityNetMessage] GenerateDeserialization [MultipleNetIdentityNetMessage] MessageClassProcessor Done [NetIdentityNetMessage] MessageClassProcessor for NetIdentityNetMessage [NetIdentityNetMessage] MessageClassProcessor Start [NetIdentityNetMessage] GenerateSerialization [NetIdentityNetMessage] GenerateDeserialization [NetIdentityNetMessage] MessageClassProcessor Done [PiecesPassengersNetMessage] MessageClassProcessor for PiecesPassengersNetMessage [PiecesPassengersNetMessage] MessageClassProcessor Start [PiecesPassengersNetMessage] GenerateSerialization [PiecesPassengersNetMessage] GenerateDeserialization [PiecesPassengersNetMessage] MessageClassProcessor Done [PIEventNetMessage] MessageClassProcessor for PIEventNetMessage [PIEventNetMessage] MessageClassProcessor Start [PIEventNetMessage] GenerateSerialization [PIEventNetMessage] GenerateDeserialization [PIEventNetMessage] MessageClassProcessor Done [PIPhysicsChangeNetMessage] MessageClassProcessor for PIPhysicsChangeNetMessage [PIPhysicsChangeNetMessage] MessageClassProcessor Start [PIPhysicsChangeNetMessage] GenerateSerialization [PIPhysicsChangeNetMessage] GenerateDeserialization [PIPhysicsChangeNetMessage] MessageClassProcessor Done [PISpawnPositionNetMessage] MessageClassProcessor for PISpawnPositionNetMessage [PISpawnPositionNetMessage] MessageClassProcessor Start [PISpawnPositionNetMessage] GenerateSerialization [PISpawnPositionNetMessage] GenerateDeserialization [PISpawnPositionNetMessage] MessageClassProcessor Done [SingleBoolNetMessage] MessageClassProcessor for SingleBoolNetMessage [SingleBoolNetMessage] MessageClassProcessor Start [SingleBoolNetMessage] GenerateSerialization [SingleBoolNetMessage] GenerateDeserialization [SingleBoolNetMessage] MessageClassProcessor Done [SpawnRequestNetMessage] MessageClassProcessor for SpawnRequestNetMessage [SpawnRequestNetMessage] MessageClassProcessor Start [SpawnRequestNetMessage] GenerateSerialization [SpawnRequestNetMessage] GenerateDeserialization [SpawnRequestNetMessage] MessageClassProcessor Done [SpawnResponseNetMessage] MessageClassProcessor for SpawnResponseNetMessage [SpawnResponseNetMessage] MessageClassProcessor Start [SpawnResponseNetMessage] GenerateSerialization [SpawnResponseNetMessage] GenerateDeserialization [SpawnResponseNetMessage] MessageClassProcessor Done [TelemetryNetMessage] MessageClassProcessor for TelemetryNetMessage [TelemetryNetMessage] MessageClassProcessor Start [TelemetryNetMessage] GenerateSerialization [TelemetryNetMessage] GenerateDeserialization [TelemetryNetMessage] MessageClassProcessor Done [TrafficLightNetMessage] MessageClassProcessor for TrafficLightNetMessage [TrafficLightNetMessage] MessageClassProcessor Start [TrafficLightNetMessage] GenerateSerialization [TrafficLightNetMessage] GenerateDeserialization [TrafficLightNetMessage] MessageClassProcessor Done [UnloadCargoNetMessage] MessageClassProcessor for UnloadCargoNetMessage [UnloadCargoNetMessage] MessageClassProcessor Start [UnloadCargoNetMessage] GenerateSerialization [UnloadCargoNetMessage] GenerateDeserialization [UnloadCargoNetMessage] MessageClassProcessor Done [DefSurfInitialStatusMessage] MessageClassProcessor for DefSurfInitialStatusMessage [DefSurfInitialStatusMessage] MessageClassProcessor Start [DefSurfInitialStatusMessage] GenerateSerialization [DefSurfInitialStatusMessage] GenerateDeserialization [DefSurfInitialStatusMessage] MessageClassProcessor Done Pass: 1 took 465 milliseconds ProcessSitesModule Assembly-CSharp.dll elapsed time:00:00:04.4911393 - Starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(5,7): warning CS0105: The using directive for 'System.Collections' appeared previously in this namespace (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 5) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(3,7): warning CS0105: The using directive for 'Perception' appeared previously in this namespace (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 3) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs(60,44): warning CS0108: 'DeformableMeshLODFactory.Create(DeformableMeshZone)' hides inherited member 'Factory.Create(DeformableMeshZone)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODFactory.cs Line: 60) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs(10,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\ColorMaskHandler.cs Line: 10) Assets\simuzen\platform\hud\components\BrowserPopup.cs(133,53): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 133) Assets\simuzen\platform\hud\components\BrowserPopup.cs(190,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 190) Assets\simuzen\platform\hud\components\HCOM_Configuration.cs(13,32): warning CS0108: 'HCOM_Configuration._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_Configuration.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs(16,26): warning CS0108: 'HCOM_DinamicCpfDigits._screen' hides inherited member 'AbstractHComponent._screen'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_DinamicCpfDigits.cs Line: 16) Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs(16,24): warning CS0108: 'HandBrakeActive.Active' hides inherited member 'FsmStateAction.Active'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\HandBrakeActive.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(7,47): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(33,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(39,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(46,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(32,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(38,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(11,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 41) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(88,17): warning CS0108: 'TrafficVehiclePieceCollection.Dispose()' hides inherited member 'GlobalPieceCollection.Dispose()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 88) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 47) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(40,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(46,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(53,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(39,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(45,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CrossingEntitySync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(23,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs(29,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\CyclistAnimationSync.cs Line: 29) Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs(7,18): warning CS0659: 'TMScript' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\tm\Scripts\TMFramework\RuntimeEngine\TmScript.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(42,18): warning CS0659: 'VehicleLightsController.LightID' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 42) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs(5,40): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsDescriptor.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(58,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(64,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(77,42): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(48,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(54,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(27,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs(33,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PedestrianAnimationSync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(40,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs(46,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PickupChainsSync.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PlatesSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(11,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs(17,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RigidBodySync.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(57,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs(63,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\RotaryLightsAnimationSync.cs Line: 63) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(28,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs(34,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SandCargoAnimationSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(53,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 53) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs(59,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehicleLightSync.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(24,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs(30,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TrafficVehiclesSandCargoAnimationSync.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(129,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 129) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(135,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 135) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(143,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 143) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0108: 'HCOM_ParameterDescription._configuration' hides inherited member 'AbstractParametersHComponent._configuration'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(149,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 149) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(13,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs(19,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleDoorSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(99,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 99) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs(105,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleGlassSync.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(73,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(79,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 79) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(12,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(42,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(48,35): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 48) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(55,32): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 55) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(6,30): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 6) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,13): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(41,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 41) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(47,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 47) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(33,60): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(72,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 72) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs(78,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MachineryTrackAnimationSync.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(25,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs(31,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MaterialSync.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(12,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs(18,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\MotorBikeSuspensionSync.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(78,34): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(84,33): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 84) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(9,6): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs(38,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\NetAuthorityBehaviour.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(20,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs(27,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\ParticlesSync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(61,12): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(62,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(5,65): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(5,35): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 5) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(104,33): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(7,48): warning CS0108: 'AddItemController._tmCameraService' hides inherited member 'PanelController._tmCameraService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 7) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs(9,48): warning CS0108: 'AddItemController._tmGlobalService' hides inherited member 'PanelController._tmGlobalService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AddItemController.cs Line: 9) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(47,39): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 47) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(55,36): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 55) Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs(122,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\SMKTimer\SMKTimeManager.cs Line: 122) Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs(18,28): warning CS0108: 'HDES_PI_VehicleTelemetry.RootPanel' hides inherited member 'AbstractHComponentDescriptor.RootPanel'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InstructorPanel\HDES_PI_VehicleTelemetry.cs Line: 18) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0108: 'AssetsPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0108: 'EntitiesPanelController._localization' hides inherited member 'PanelController._localization'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs(10,16): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SimpleActivatorMenu.cs Line: 10) Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs(6,27): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ForcedReset.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs(7,35): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\PlateController.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(240,69): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 240) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(245,83): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 245) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs(329,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\TextureManager.cs Line: 329) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(51,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs(57,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleOptionalSync.cs Line: 57) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(18,22): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(15,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs(21,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleSkinSync.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(107,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(113,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 113) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(121,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 121) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(127,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 127) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(36,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs(42,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWiperSync.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(19,6): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs(25,6): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\WheelsPivotSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs(22,17): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\NetPhysicsBehaviour.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(40,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 40) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(168,38): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 168) Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs(92,16): warning CS0108: 'BHPIndicatorsHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)' hides inherited member 'TruckPanelHandler.RegisterNeedle(AbstractHComponentDescriptor.Needle, Func)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BackhoePanelHandlers\BHPIndicatorsHandler.cs Line: 92) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0108: 'BPGasolineHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0108: 'BPLightsHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(136,20): warning CS0109: The member 'BPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 136) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0108: 'BPBikeFailuresHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(9,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(35,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs(10,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\BaseNetMessage.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs(59,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshesStatusNetMessage.cs Line: 59) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(23,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentModifierNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ChangeEnvironmentWeatherNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\CrossingSpawnDistanceNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DeformableSurfaceMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(11,41): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs(7,16): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\DestroyRequestNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(31,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs(44,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\EnvironmentConfigurationNetMessage.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(17,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs(22,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ErrorNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(26,37): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs(49,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\ExerciseParametersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\FloatNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(29,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\InfractionNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\IntNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(10,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(11,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(27,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(42,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 42) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs(68,18): warning CS0108: 'MSPIndicatorsHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)' hides inherited member 'TruckPanelHandler.DrawBar(DataBusObject, AbstractHComponentDescriptor.Bar)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPIndicatorsHandler.cs Line: 68) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(79,31): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 79) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(28,13): warning CS0108: 'PPInclinometerHandler.GetValue(DataBusKey, T)' hides inherited member 'TruckPanelHandler.GetValue(DataBusKey, T)'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 28) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(34,16): warning CS0114: 'PPInclinometerHandler.SetInitialValues()' hides inherited member 'TruckPanelHandler.SetInitialValues()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 34) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(40,16): warning CS0114: 'PPInclinometerHandler.SubscribeToBus()' hides inherited member 'TruckPanelHandler.SubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 40) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs(47,16): warning CS0114: 'PPInclinometerHandler.UnsubscribeToBus()' hides inherited member 'TruckPanelHandler.UnsubscribeToBus()'. To make the current member override that implementation, add the override keyword. Otherwise add the new keyword. (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPInclinometerHandler.cs Line: 47) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(10,55): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs(17,33): warning CS0108: 'TPRetarderABSAndOthersHandler.vehicleService' hides inherited member 'TruckPanelHandler.vehicleService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPRetarderABSAndOthersHandler.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(4,49): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 4) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(216,26): warning CS0109: The member 'TPLightsHandler.Update()' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 216) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,43): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs(18,73): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MotorVehicleInitNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(17,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 17) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(26,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(12,51): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(8,21): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(11,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs(7,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\NetIdentityNetMessage.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(21,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(43,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIEventNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PIPhysicsChangeNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(19,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 19) Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs(25,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PISpawnPositionNetMessage.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(16,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 16) Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs(21,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SingleBoolNetMessage.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(20,40): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(27,35): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(13,69): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs(9,13): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnRequestNetMessage.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(18,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(24,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(12,56): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs(8,16): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\SpawnResponseNetMessage.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(26,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs(36,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TelemetryNetMessage.cs Line: 36) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs(30,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\TrafficLightNetMessage.cs Line: 30) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(18,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 18) Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs(24,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\UnloadCargoNetMessage.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(22,42): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs(36,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DefSurfInitialStatusMessage.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(90,45): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 90) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(96,46): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 96) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs(9,36): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAntiRollBar.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,22): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(32,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs(37,15): warning CS0612: 'ModifierChange' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\interfaces\IEnvironmentService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs(161,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentConditions.cs Line: 161) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(148,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs(27,32): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\NetDeformableSurfaceEnvironment.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(49,32): warning CS0108: 'ParticleSystemEnvironmentConfiguration.particleSystem' hides inherited member 'Component.particleSystem'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 49) Assets\simuzen\platform\utils\NetComponentUtils.cs(6,52): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 6) Assets\simuzen\platform\utils\NetComponentUtils.cs(11,53): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetComponentUtils.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(7,41): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(77,42): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 77) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(99,30): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 99) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(138,44): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 138) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(163,32): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 163) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(45,24): warning CS0109: The member 'VehicleRigidbodySync.targetSyncPosition' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 45) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(31,19): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 31) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(363,10): warning CS0618: 'ClientAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 363) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(45,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 45) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(50,50): warning CS0618: 'MessageBase' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 50) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs(6,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\MatchInertiaHandler.cs Line: 6) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(313,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 313) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(20,45): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 20) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(15,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(18,46): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 18) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(13,14): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs(5,16): warning CS0108: 'FollowTransformBehaviourData.Pivot' hides inherited member 'AbstractCameraBehaviourData.Pivot'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\FollowTransformBehaviourData.cs Line: 5) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(1243,22): warning CS0108: 'AbstractStateMachineGUIService.Update()' hides inherited member 'SMKBehaviour.Update()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 1243) Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs(15,36): warning CS0108: 'RotaryLightsInfraction.light' hides inherited member 'Component.light'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\RotaryLightsInfraction.cs Line: 15) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(29,10): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(22,10): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs(28,10): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\SMKTrafficVehicleGraphicsSync.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(7,18): warning CS0659: 'ReplayDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs(87,18): warning CS0659: 'ReplayMultipleDeformableMeshData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayMultipleDeformableMeshData.cs Line: 87) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs(7,27): warning CS0108: 'LODMeshFilterCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODMeshFilterCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs(7,36): warning CS0108: 'LODSkinnedMeshCullingBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LODSkinnedMeshCullingBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs(8,27): warning CS0108: 'RigidbodyCullingBehaviour.rigidbody' hides inherited member 'Component.rigidbody'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\RigidbodyCullingBehaviour.cs Line: 8) Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs(7,25): warning CS0108: 'RendererVolumeBehaviour.renderer' hides inherited member 'Component.renderer'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\VolumeCullingBehaviours\RendererVolumeBehaviour.cs Line: 7) Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs(25,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\CommonTools\CullingSystem\System\CullingQueue.cs Line: 25) Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs(7,18): warning CS0659: 'QueueItem' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\CommonTools\CullingSystem\System\QueueItem.cs Line: 7) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(43,43): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(44,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 44) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(56,9): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(57,9): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\INetworkService.cs(78,41): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\INetworkService.cs Line: 78) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs(31,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\INetworkMessageService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(71,48): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 71) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(90,39): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 90) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(95,40): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 95) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(246,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 246) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(303,86): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 303) Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs(12,40): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkDiscovery.cs Line: 12) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(15,46): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(13,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(20,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(27,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(33,48): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(42,75): warning CS0618: 'PlayerController' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(61,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 61) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(29,46): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 29) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(39,47): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 39) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(45,49): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 45) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(56,44): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 56) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(62,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 62) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(68,44): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(105,47): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 105) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(230,51): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 230) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(22,16): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 22) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(23,16): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 23) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(104,22): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 104) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(20,17): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 20) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(25,51): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 25) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0108: 'GIReadyPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0108: 'NetInitializeFirstStepPlugin.coroutineService' hides inherited member 'BaseOrchestratorPlugin.coroutineService'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 9) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(39,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 39) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(45,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 45) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(51,3): warning CS0618: 'CommandAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 51) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs(64,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetPlayer.cs Line: 64) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(10,33): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 10) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(9,27): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(15,18): warning CS0659: 'ScenesLocalizedData' overrides Object.Equals(object o) but does not override Object.GetHashCode() (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs(6,37): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Samples\Scripts\NetworkFPSController.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs(58,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\RespawnManager.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs(53,21): warning CS0465: Introducing a 'Finalize' method can interfere with destructor invocation. Did you intend to declare a destructor? (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DeformableSurfaceTraffic.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(86,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(91,44): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 91) Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs(12,34): warning CS0618: 'SMKBehaviour' is obsolete: 'Not use this class.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\EntityFactory\EntityFactory.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(41,35): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(53,34): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(98,33): warning CS0618: 'NetworkMessage' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 98) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,22): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs(43,43): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\telemetry\NetTelemetryManager.cs Line: 43) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(14,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 14) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(15,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 15) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(16,3): warning CS0618: 'SyncVarAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 16) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(67,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 67) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs(73,3): warning CS0618: 'ClientRpcAttribute' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\NetworkIntegration\EnviroUNetServer.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(12,9): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 12) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(87,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 87) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(113,39): warning CS0618: 'NetworkReader' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 113) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(102,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 102) Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs(128,40): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\CommonTools\Utils\NetMessageUtils.cs Line: 128) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs(9,47): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\AnimationSuspensionHandler.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs(7,36): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\BodyLeanHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\ForkliftAnimationHandler.cs Line: 6) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs(7,37): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\HandlebarHandler.cs Line: 7) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs(8,43): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\MotorcycleWheelHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs(8,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Deprecated\SnowPlowAnimationHandler.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(27,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 27) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(28,17): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs(6,39): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\RampAnimatorHandler.cs Line: 6) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(927,43): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 927) Assets\simuzen\CommonTools\Trinary Software\Timing.cs(933,58): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\Trinary Software\Timing.cs Line: 933) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs(6,45): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\BrakeAllWheelsOnParkingMode.cs Line: 6) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(90,19): warning CS0219: The variable 'compression' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 90) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(150,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 150) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(151,13): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 151) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(153,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 153) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(154,13): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 154) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(156,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 156) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(157,13): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 157) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(159,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 159) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(160,13): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 160) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(203,34): warning CS0612: 'MaterialDescriptor._colorMaskR' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 203) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(204,34): warning CS0612: 'MaterialDescriptor._colorMaskG' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 204) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(205,34): warning CS0612: 'MaterialDescriptor._colorMaskB' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 205) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(206,34): warning CS0612: 'MaterialDescriptor._colorMaskA' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 206) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(208,39): warning CS0612: 'MaterialDescriptor._channelREnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 208) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(209,39): warning CS0612: 'MaterialDescriptor._channelGEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 209) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(210,39): warning CS0612: 'MaterialDescriptor._channelBEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 210) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(211,39): warning CS0612: 'MaterialDescriptor._channelAEnabled' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 211) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(224,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 224) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(225,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 225) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(230,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 230) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(231,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 231) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(236,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 236) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(237,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 237) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(242,32): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._randomColorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs(243,38): warning CS0612: 'MaterialDescriptor.MaterialDescriptorChannel._blockColorElementObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialDescriptor.cs Line: 243) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs(137,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleTrailer.cs Line: 137) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(49,19): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 49) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(52,20): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(40,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 40) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(14,41): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(20,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs(28,36): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\MultipleNetIdentityNetMessage.cs Line: 28) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(557,10): warning CS0219: The variable 'refresh' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 557) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(98,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 98) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(103,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 103) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(109,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 109) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs(113,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotorcycle.cs Line: 113) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(124,4): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 124) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs(183,17): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMotor.cs Line: 183) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(1007,37): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 1007) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs(26,13): warning CS0618: 'BaseUserVehicle.AddUserVehicleBehaviour(IUserVehicleBehaviourDeprecated)' is obsolete: 'This method is deprectad. Plase Use userVehicleManager instead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleForklift.cs Line: 26) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs(92,46): warning CS0618: 'IUserVehicleBehaviourDeprecated' is obsolete: 'Use IUserVehicleBehaviourInstead' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\BaseUserVehicle.cs Line: 92) Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs(31,24): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\playmaker\actions\log\CloseLogAction.cs Line: 31) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,8): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(666,58): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 666) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,36): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(818,85): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 818) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(862,23): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 862) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,59): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs(869,8): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\AmplifyImpostors\Plugins\Scripts\AmplifyImpostor.cs Line: 869) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(84,64): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 84) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,25): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(94,73): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(334,44): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 334) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(338,82): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 338) Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs(20,12): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ConsolePro\ConsoleProRemoteServer.cs Line: 20) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(11,20): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 11) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs(20,9): warning CS0618: 'Application.LoadLevel(string)' is obsolete: 'Use SceneManager.LoadScene' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SceneManagerWrapper.cs Line: 20) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(56,16): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 56) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(108,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 108) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs(118,3): warning CS0618: 'TerrainData.splatPrototypes' is obsolete: 'Please use the terrainLayers API instead.' (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\Utility\EnviroTerrainSeasons.cs Line: 118) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(566,19): warning CS0219: The variable 'offset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 566) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(188,18): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 188) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs(211,18): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\MemoryCounterData.cs Line: 211) Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs(114,18): warning CS0219: The variable 'anyHasChanged' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Cullables\CullingVolume.cs Line: 114) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1097,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1097) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1107,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1107) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1110,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1110) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1113,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1113) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1116,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1116) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1119,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1119) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1122,17): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1122) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1201,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1201) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1222,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1222) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1230,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1230) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1239,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1239) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1247,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1247) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1255,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1255) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1269,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1269) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1277,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1277) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1285,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1285) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(1293,5): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 1293) Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs(296,20): warning CS0618: 'SystemInfo.graphicsPixelFillrate' is obsolete: 'graphicsPixelFillrate is no longer supported in Unity 5.0+.' (Filename: Assets\simuzen\CommonTools\CodeStage\AdvancedFPSCounter\Scripts\CountersData\DeviceInfoCounterData.cs Line: 296) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(2341,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 2341) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs(259,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWSA.cs Line: 259) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,40): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs(316,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderWindows.cs Line: 316) Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs(24,13): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\TimedObjectDestructor.cs Line: 24) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(194,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 194) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(342,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 342) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(437,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 437) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,24): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs(775,38): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMary.cs Line: 775) Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs(57,33): warning CS0618: 'Object.DestroyObject(Object)' is obsolete: 'use Object.Destroy instead.' (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\ActivateTrigger.cs Line: 57) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs(247,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderMacOS.cs Line: 247) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,36): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs(351,50): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderLinux.cs Line: 351) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(201,32): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 201) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(205,34): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 205) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(232,36): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 232) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs(236,28): warning CS0618: 'GUILayer' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Camera.cs Line: 236) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,32): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs(182,46): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Scripts\Provider\VoiceProviderAndroid.cs Line: 182) Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs(21,24): warning CS0618: 'GUIText' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\SteamVR\Scripts\SteamVR_Stats.cs Line: 21) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(261,165): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 261) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(30,69): warning CS0618: 'Profiler.usedHeapSize' is obsolete: 'usedHeapSize has been deprecated since it is limited to 4GB. Please use usedHeapSizeLong instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(33,66): warning CS0618: 'Profiler.GetMonoHeapSize()' is obsolete: 'GetMonoHeapSize has been deprecated since it is limited to 4GB. Please use GetMonoHeapSizeLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 33) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(36,79): warning CS0618: 'Profiler.GetTotalAllocatedMemory()' is obsolete: 'GetTotalAllocatedMemory has been deprecated since it is limited to 4GB. Please use GetTotalAllocatedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 36) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(39,71): warning CS0618: 'Profiler.GetTotalReservedMemory()' is obsolete: 'GetTotalReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs(42,72): warning CS0618: 'Profiler.GetTotalUnusedReservedMemory()' is obsolete: 'GetTotalUnusedReservedMemory has been deprecated since it is limited to 4GB. Please use GetTotalUnusedReservedMemoryLong() instead.' (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\MemoryWindow.cs Line: 42) Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs(476,7): warning CS0618: 'Keyframe.tangentMode' is obsolete: 'Use AnimationUtility.SetLeftTangentMode, AnimationUtility.SetRightTangentMode, AnimationUtility.GetLeftTangentMode or AnimationUtility.GetRightTangentMode instead.' (Filename: Assets\simuzen\CommonTools\TextureArrayInspector\Scripts\CustomSerialization.cs Line: 476) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(32,28): warning CS0618: 'Application.loadedLevelName' is obsolete: 'Use SceneManager to determine what scenes have been loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 32) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs(38,29): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Util\bl_SnapShot.cs Line: 38) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs(79,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\TestScripts\TestScrollRectEvents.cs Line: 79) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(14,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 14) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(15,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 15) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(16,89): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 16) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(17,94): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 17) Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs(18,34): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Runtime Transform Gizmos\Scripts\Runtime Package Common\Extensions\GameObjectEx.cs Line: 18) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs(43,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Table\SteamSpyData.cs Line: 43) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs(140,19): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\ListView\ListViewImages\ListViewImagesComponent.cs Line: 140) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(75,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 75) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(76,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(94,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(95,36): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 95) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(176,26): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 176) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(178,46): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 178) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,4): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,18): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs(31,54): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\UIWidgets\Sample Assets\Autocomplete\AutocompleteRemote.cs Line: 31) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(321,8): warning CS0219: The variable 'vModified' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 321) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(127,11): warning CS0219: The variable 'hasOverPassedThefloor' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 127) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(100,13): warning CS0618: 'SystemInfo.supportsRenderTextures' is obsolete: 'supportsRenderTextures always returns true, no need to call it' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 100) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(274,18): warning CS0618: 'ParticleSystem.startSize' is obsolete: 'startSize property is deprecated. Use main.startSize or main.startSizeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 274) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,77): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs(276,5): warning CS0618: 'ParticleSystem.Emit(Vector3, Vector3, float, float, Color32)' is obsolete: 'Emit with specific parameters is deprecated. Pass a ParticleSystem.EmitParams parameter instead, which allows you to override some/all of the emission properties' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainDepthCamera.cs Line: 276) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(93,19): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 93) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(11,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(25,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 25) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(26,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 26) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(34,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(66,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 66) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(51,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 51) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(57,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 57) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,3): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(20,38): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(34,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 34) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(35,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 35) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(14,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(85,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 85) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(32,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(33,70): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 33) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(58,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 58) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(64,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(107,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(10,33): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,9): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs(15,49): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectBasicSync.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(20,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs(22,42): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\GameObjectTransformSync.cs Line: 22) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(101,82): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 101) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,29): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs(111,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Install\Contexts\Context.cs Line: 111) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(10,40): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 10) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(27,22): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 27) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(31,46): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 31) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs(138,16): warning CS0618: 'GraphicsDeviceType.Direct3D9' is obsolete: 'Direct3D 9 is no longer supported in Unity 2017.2+' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRCameraControl.cs Line: 138) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(38,42): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 38) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(76,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 76) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(77,78): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 77) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs(82,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\HierachySync.cs Line: 82) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs(101,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerPiecesSync.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(163,71): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 163) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(168,30): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 168) Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs(68,38): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\messages\PiecesPassengersNetMessage.cs Line: 68) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(21,72): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(31,60): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,9): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(91,55): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(98,18): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 98) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(107,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 107) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(60,23): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 60) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(67,34): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 67) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(161,54): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 161) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(102,37): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 102) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,9): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs(292,58): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\TransformSync.cs Line: 292) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(59,33): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 59) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs(97,13): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficParticleEmmiter.cs Line: 97) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(320,18): warning CS0219: The variable 'dontCreateAgain' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 320) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(322,17): warning CS0219: The variable 'selectedCar' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 322) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs(327,17): warning CS0219: The variable 'frequencyAmount' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSpawner.cs Line: 327) Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs(167,9): warning CS0618: 'ParticleSystem.startSpeed' is obsolete: 'startSpeed property is deprecated. Use main.startSpeed or main.startSpeedMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\vehicle\Windshield\GlassHelper.cs Line: 167) Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs(892,13): warning CS0618: 'ParticleSystem.enableEmission' is obsolete: 'enableEmission property is deprecated. Use emission.enabled instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Simple Car Physics\Scripts\TSSimpleCar.cs Line: 892) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs(1722,13): warning CS0219: The variable 'z' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSTrafficAI.cs Line: 1722) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(14,39): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 14) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(16,37): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 16) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(21,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 21) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(28,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 28) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,48): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(29,22): warning CS0618: 'NetworkHash128' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(31,65): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 31) Assets\simuzen\platform\utils\ReplayUtils.cs(29,29): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\utils\ReplayUtils.cs Line: 29) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(102,68): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 102) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(102,18): warning CS0618: 'NetworkBehaviour' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 102) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(107,61): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 107) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(107,127): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 107) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(117,32): warning CS0618: 'NetworkTransform' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 117) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(129,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 129) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(129,67): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 129) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,9): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\utils\NetGameObjectUtils.cs(143,68): warning CS0618: 'NetworkTransformChild' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\utils\NetGameObjectUtils.cs Line: 143) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs(24,24): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\EnableAllNetworkObjectsInScene.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(68,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 68) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(149,29): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 149) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(282,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 282) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,18): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(304,43): warning CS0618: 'NetworkClient' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 304) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(353,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 353) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(366,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 366) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(371,49): warning CS0618: 'MsgType' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 371) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(390,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 390) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs(395,20): warning CS0618: 'Channels' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodySync.cs Line: 395) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(22,46): warning CS0618: 'NetworkWriter' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(153,33): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 153) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs(55,3): warning CS0618: 'Timing.StartCoroutine(IEnumerator)' is obsolete: 'Unity coroutine function, use RunCoroutine instead.' (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\SuspensionModifier.cs Line: 55) Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs(45,15): warning CS0219: The variable 'f' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\FlyCamera.cs Line: 45) Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs(188,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\tm\Scripts\TMEditor\Managers\TMDialogManager.cs Line: 188) Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs(107,6): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Deployment\API\Handwritten\AkUtilities.cs Line: 107) Assets\Wwise\Deployment\Components\AkMemBankLoader.cs(57,16): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\Wwise\Deployment\Components\AkMemBankLoader.cs Line: 57) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(121,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 121) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,13): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\hud\components\BrowserPopup.cs(128,27): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\platform\hud\components\BrowserPopup.cs Line: 128) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(92,45): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 92) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(731,7): warning CS0618: 'TextureFormat.ETC_RGB4_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 731) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs(732,7): warning CS0618: 'TextureFormat.ETC_RGBA8_3DS' is obsolete: 'Nintendo 3DS is no longer supported.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\Utils.cs Line: 732) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(105,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 105) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,25): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(106,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 106) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(15,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 15) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(130,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 130) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(134,45): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 134) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(247,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 247) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,29): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs(248,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\AttachmentHands.cs Line: 248) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(38,158): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(56,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 56) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(57,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(67,38): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(81,65): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(103,42): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 103) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(104,46): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 104) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(117,17): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 117) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(321,80): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 321) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(326,78): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 326) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs(17,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\StretchToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(328,24): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 328) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,11): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(329,48): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 329) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(330,30): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 330) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,16): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(332,56): warning CS0618: 'PrefabUtility.GetPrefabObject(Object)' is obsolete: 'Use GetPrefabInstanceHandle for Prefab instances. Handles for Prefab Assets has been discontinued.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 332) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(352,13): warning CS0612: 'EnvironmentService.SendEnabledEvent(IModifierEnvironment, EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 352) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(394,13): warning CS0612: 'EnvironmentService.SendDisabledEvent(EnvironmentParams.TModifiers)' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 394) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(19,37): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,4): warning CS0618: 'NetworkInstanceId' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(33,52): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 33) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(43,20): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,4): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs(60,42): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\camera\NetAWSCameraService.cs Line: 60) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,47): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(17,90): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs(20,20): warning CS0618: 'GUITexture' is obsolete: 'This component is part of the legacy UI system and will be removed in a future release.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\FitHeightToScreen.cs Line: 20) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,14): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs(36,67): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\InternalUtility.cs Line: 36) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(28,64): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 28) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,25): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs(38,68): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Binding\BindingUtil.cs Line: 38) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(578,17): warning CS0618: 'ProxyScreen.ShowMessage(string)' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 578) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(587,17): warning CS0618: 'ProxyScreen.ShowMessage()' is obsolete: 'Usar ShowMessage(IHUDMessage)' (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 587) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(623,34): warning CS0472: The result of the expression is always 'true' since a value of type 'bool' is never equal to 'null' of type 'bool?' (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 623) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(92,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 92) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(250,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 250) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(267,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 267) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(275,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 275) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(300,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 300) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,59): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(305,22): warning CS0618: 'NetworkConnection' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 305) Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs(69,10): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManager.cs Line: 69) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(52,13): warning CS0618: 'NetworkServer' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 52) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(91,13): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 91) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(119,17): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 119) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs(127,21): warning CS0618: 'ClientScene' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerClient.cs Line: 127) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(95,13): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 95) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(101,17): warning CS0618: 'SceneManager.UnloadScene(string)' is obsolete: 'Use SceneManager.UnloadSceneAsync. This function is not safe to use during triggers and under other circumstances. See Scripting reference for more details.' (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 101) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(232,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 232) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(237,68): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 237) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(243,45): warning CS0618: 'NetworkDiscovery' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 243) Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs(248,32): warning CS0618: 'NetworkManager' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\network\SimNetworkManagerService.cs Line: 248) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,13): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(90,67): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(104,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 104) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(105,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 105) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(113,37): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 113) Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs(114,31): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistrableIdentity.cs Line: 114) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(28,13): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 28) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs(63,81): warning CS0618: 'ParticleSystem.startLifetime' is obsolete: 'startLifetime property is deprecated. Use main.startLifetime or main.startLifetimeMultiplier instead.' (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficVehicleParticles.cs Line: 63) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(22,29): warning CS0067: The event 'GlobalSceneryService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(10,41): warning CS0649: Field 'PIInfractionService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(42,34): warning CS0649: Field 'TrainingManagerEditorSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 42) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(21,31): warning CS0649: Field 'TelemetryService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs(9,36): warning CS0649: Field 'LiftMotorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\LiftMotorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(24,43): warning CS0067: The event 'AssetsFromProjectService.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(18,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(14,41): warning CS0649: Field 'GlobalLocutionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(20,50): warning CS0067: The event 'RewiredInputSystem.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(25,40): warning CS0067: The event 'DummyPIPassengersService.OnNetRequestBusStop' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 25) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(12,20): warning CS0649: Field 'InputRuntimeDebug.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 12) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs(12,36): warning CS0649: Field 'BPLightsHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPLightsHandler.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(25,40): warning CS0649: Field 'ReplaySceneService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 25) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(11,49): warning CS0649: Field 'SpawnpointTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(18,33): warning CS0649: Field 'VehiclePerceptionController.blindSpotSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(99,23): warning CS0649: Field 'SnowPlow.rightBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 99) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(17,20): warning CS0649: Field 'BackgroundKey.Margins.Bottom' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(470,25): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 470) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs(12,46): warning CS0067: The event 'DummyPassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\DummyPassengerFactoryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(500,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 500) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(12,46): warning CS0067: The event 'DummyPIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 12) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs(11,42): warning CS0649: Field 'Breakdown.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Breakdown.cs Line: 11) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(19,33): warning CS0649: Field 'TelemetryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(13,65): warning CS0649: Field 'ServicesLoaderPlugin.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(14,42): warning CS0649: Field 'HCOM_PI_Failure.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(15,49): warning CS0649: Field 'HCOM_PI_Spawn.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(16,41): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 16) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs(14,43): warning CS0649: Field 'EntitiesPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\EntitiesPanelController.cs Line: 14) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs(10,44): warning CS0649: Field 'GIReadyPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\GIReadyPlugin\GIReadyPlugin.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(38,36): warning CS0649: Field 'TrainingManagerEditorSceneService._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(16,30): warning CS0649: Field 'MotorVehicle.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 16) Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs(10,39): warning CS0649: Field 'IsPIAction.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsPIAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(17,38): warning CS0649: Field 'StatisticsService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(14,44): warning CS0649: Field 'EnvironmentAudioManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(22,42): warning CS0649: Field 'SceneAudioService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 22) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(10,42): warning CS0649: Field 'WipersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(514,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(10,36): warning CS0649: Field 'OpenBusDoorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 10) Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs(17,29): warning CS0649: Field 'ExerciseParamImageListener._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\Menu\ExerciseParamImageListener.cs Line: 17) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(12,41): warning CS0649: Field 'GlobalVRService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(18,25): warning CS0649: Field 'OrchestratorHelper.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 18) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(37,27): warning CS0649: Field 'RearviewConfiguration.Sets._near' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 37) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(22,36): warning CS0649: Field 'HCOM_Results._eventHub' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 22) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(45,47): warning CS0067: The event 'FakeInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 45) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(12,36): warning CS0649: Field 'BlinkersAudioManager.dataBus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(11,42): warning CS0649: Field 'HCOM_PI_Traffic._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 11) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(22,29): warning CS0649: Field 'MiningParticleController._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(70,33): warning CS0649: Field 'DebugTrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(81,8): warning CS0649: Field 'BabelInputModule.m_RepeatDelay' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 81) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(24,88): warning CS0649: Field 'IcyModifier._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 24) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(24,51): warning CS0649: Field 'PlatformSpecificContent.m_BuildTargetGroup' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 24) Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs(8,36): warning CS0649: Field 'FakeInteropDecoratorInstaller.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\FakeInteropDecoratorInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(179,44): warning CS0649: Field 'HailModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 179) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(11,22): warning CS0649: Field 'BikeAudioManager.SpeedInfo.rpm' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 512) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(15,27): warning CS0649: Field 'OrchestratorHelper.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs(20,35): warning CS0649: Field 'UserVehicleMachinery.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleMachinery.cs Line: 20) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(42,35): warning CS0649: Field 'CrossingEntityMovement._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 42) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(27,13): warning CS0649: Field 'LogicsModifier._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs(9,36): warning CS0649: Field 'ErrorPanelAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ErrorPanelAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(18,38): warning CS0649: Field 'ReplayTelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 18) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(23,54): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piClosedClosedSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 23) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs(22,50): warning CS0067: The event 'TrainingManagerGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerGlobalService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(13,40): warning CS0649: Field 'UserVehiclePickup.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 13) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(62,36): warning CS0649: Field 'ReplayUserVehicleWipersRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 62) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(15,34): warning CS0649: Field 'InfractionService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(14,42): warning CS0649: Field 'PITelemetryService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs(17,46): warning CS0649: Field 'ReplaySnowplowParticleSystemPlayer.sceneReplayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowplowParticleSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(24,31): warning CS0649: Field 'MiniMapService._playerIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(14,44): warning CS0649: Field 'SceneExerciseConfigurationPlugin.testParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(29,43): warning CS0649: Field 'ReplaySceneService._playReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 29) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(15,30): warning CS0649: Field 'PIDumperInitializer._rockUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 15) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(89,18): warning CS0649: Field 'HUDConfigurationParametersData._snowThickness' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 89) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(12,37): warning CS0649: Field 'SceneAudioService.globalAudioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs(34,30): warning CS0649: Field 'PassengersFlow.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersFlow.cs Line: 34) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(499,39): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 499) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(46,109): warning CS0649: Field 'SnowModifier.Sets._snowIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 46) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(15,45): warning CS0649: Field 'NetworkPhysicsManager.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(21,41): warning CS0649: Field 'SimFleetService.Configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(137,41): warning CS0067: The event 'DebugCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 137) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(24,33): warning CS0649: Field 'DataBusWriter.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(9,42): warning CS0649: Field 'NetInitializeFirstStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(18,25): warning CS0649: Field 'PassengerServiceDebugInput.flow' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(12,40): warning CS0649: Field 'ReplaySnowPlowPlayer._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(219,44): warning CS0649: Field 'DeformableMeshZone._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 219) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(507,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 507) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(35,49): warning CS0649: Field 'TrainingManagerEditorSceneService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 35) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs(14,42): warning CS0649: Field 'Traffic.traffic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Traffic.cs Line: 14) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(69,38): warning CS0649: Field 'ReplayEnvironmentRecorder.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 69) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs(11,44): warning CS0649: Field 'Driver.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Driver.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(90,29): warning CS0649: Field 'RainyModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 90) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(23,32): warning CS0649: Field 'TelemetryService.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(16,37): warning CS0649: Field 'StatisticsService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(10,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(165,43): warning CS0649: Field 'HailModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 165) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(42,18): warning CS0649: Field 'CapsuleHand._sphereMesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 42) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(33,32): warning CS0649: Field 'TelemetryService.recordService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 33) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(22,55): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.piLeavingSingal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(68,44): warning CS0649: Field 'SnowModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 68) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(9,24): warning CS0649: Field 'LogicsModifier._configurationId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(20,27): warning CS0649: Field 'PassengerFactoryService.handicappedLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 20) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(45,25): warning CS0649: Field 'RearviewConfiguration.Sets._minFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 45) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(13,50): warning CS0649: Field 'RearviewDescriptor.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(21,42): warning CS0649: Field 'ExcavatorShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs(101,33): warning CS0649: Field 'MinimapItem._miniMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\MinimapItem.cs Line: 101) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(77,82): warning CS0067: The event 'FakeMiningOperationService.TileModified' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 77) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs(9,41): warning CS0649: Field 'ExerciseTimeAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\ExerciseTimeAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs(9,38): warning CS0649: Field 'AttachToVehicleGraphicSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicSync.cs Line: 9) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(15,20): warning CS0649: Field 'BackgroundKey.Margins.Right' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(7,38): warning CS0649: Field 'PIDescriptor.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(83,64): warning CS0649: Field 'RainyModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs(12,36): warning CS0649: Field 'SpeedLimitAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SpeedLimitAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(15,35): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs(18,38): warning CS0067: The event 'IgnitionController.OnKeyStatusChange' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Ignition\IgnitionController.cs Line: 18) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(24,41): warning CS0649: Field 'TMConfigMenu._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 24) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(20,44): warning CS0649: Field 'HCOM_Results._statisticService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 20) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(12,27): warning CS0649: Field 'MotorbikePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(37,44): warning CS0649: Field 'MiniMapService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(12,42): warning CS0649: Field 'EnvironmentService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(19,35): warning CS0649: Field 'VehicleInteriorManager.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 19) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(14,41): warning CS0649: Field 'ParseExerciseAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs(8,37): warning CS0649: Field 'PIDescriptor._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Descriptors\PIDescriptor.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(21,37): warning CS0649: Field 'NoEngineFuelTank.noiseGenerator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(171,44): warning CS0649: Field 'HailModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(54,44): warning CS0649: Field 'SnowModifier.Sets._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs(12,46): warning CS0649: Field 'ReplayUserVehicleWipersPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleWipers.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(8,40): warning CS0649: Field 'RearviewToFrameRateSubscriber.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 8) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(12,27): warning CS0649: Field 'VehiclePedalsGraphManager.HandBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs(21,43): warning CS0649: Field 'BundleManager.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleManager.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(16,41): warning CS0649: Field 'HCOM_PI_Spawn._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 16) Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs(10,28): warning CS0649: Field 'StartNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartNetAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs(81,38): warning CS0649: Field 'BaseOrchestratorPlugin.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\BasePlugin\BaseOrchestratorPlugin.cs Line: 81) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs(12,40): warning CS0649: Field 'OrchestratorHelper.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorHelper.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(67,29): warning CS0649: Field 'MiningOperationsService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 67) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(26,53): warning CS0649: Field 'ReplaySceneService.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(512,35): warning CS0067: The event 'TrainingManagerTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 512) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(12,23): warning CS0649: Field 'Fuel.co2' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(30,17): warning CS0649: Field 'RearviewDescriptor.idOrder' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(60,60): warning CS0649: Field 'SnowModifier.Sets._snowConeIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 60) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(97,23): warning CS0649: Field 'SnowPlow.leftBlade' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 97) Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs(15,22): warning CS0649: Field 'TPLightsHandler._isBus' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\TruckPanelHandlers\TPLightsHandler.cs Line: 15) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(6,17): warning CS0649: Field 'HUDVehicleData._multiplier' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 6) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(23,52): warning CS0649: Field 'VegetationService._pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(11,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.daytime' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 11) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(36,41): warning CS0649: Field 'AbstractStateMachineGUIService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 36) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(30,38): warning CS0649: Field 'TrainingManagerEditorSceneService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs(9,42): warning CS0649: Field 'OrchestratorFromList.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\NetOrchestratorFromList.cs Line: 9) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(16,55): warning CS0649: Field 'InstanceControllerAction._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs(15,49): warning CS0649: Field 'ASRFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ASRFailure.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(16,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionOilFilterFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs(11,31): warning CS0649: Field 'DebugVehiclePerceptionController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\DebugVehiclePerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(523,35): warning CS0067: The event 'TrainingManagerTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 523) Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs(7,59): warning CS0067: The event 'ReplayPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\ReplayPassengersService.cs Line: 7) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(11,39): warning CS0649: Field 'RearviewDescriptor._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 11) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs(22,33): warning CS0649: Field 'BusTransformParent.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusTransformParent.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(14,33): warning CS0649: Field 'UnloadZoneChecker.networkPhysics' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(38,56): warning CS0649: Field 'OilModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 38) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs(46,33): warning CS0649: Field 'GearInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\GearInput.cs Line: 46) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(29,30): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadTypeList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(23,74): warning CS0649: Field 'IcyModifier._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs(10,36): warning CS0649: Field 'BlinkersAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BlinkersAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs(46,53): warning CS0067: The event 'XService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\AbstractExposableService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(42,92): warning CS0649: Field 'SnowModifier.Sets._microsplatParticulateProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 42) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(61,33): warning CS0649: Field 'DebugTrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 61) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(14,35): warning CS0649: Field 'StartDiscovery.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 511) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs(11,35): warning CS0649: Field 'ConfigurableInput.inputModules' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\Controllers\ConfigurableInput.cs Line: 11) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(3,19): warning CS0649: Field 'Proc.Name' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 3) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(17,40): warning CS0649: Field 'MiningOperationsService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(13,50): warning CS0649: Field 'HCOM_IG_ObserverPanel._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(502,32): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs(6,23): warning CS0649: Field 'VehicleSounds._audioPieces' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\VehicleSounds.cs Line: 6) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(139,37): warning CS0067: The event 'DebugCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 139) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(21,52): warning CS0649: Field 'EventHistoryLogger.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs(20,36): warning CS0649: Field 'DamagedLoadInfraction.flankedCollisionSignalEdge' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\DamagedLoadInfraction.cs Line: 20) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(14,20): warning CS0649: Field 'BackgroundKey.Margins.Left' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 14) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(57,51): warning CS0649: Field 'RearviewConfiguration.Sets._lowVisibilitycullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 57) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(28,43): warning CS0649: Field 'ReplaySceneService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(15,24): warning CS0649: Field 'RewiredInputSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 15) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs(13,38): warning CS0649: Field 'BaseTrainingManagerStep.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\BaseTrainingManagerStep.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs(9,45): warning CS0649: Field 'SpawnTMStep.vehicleSpawner' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnTMStep.cs Line: 9) Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs(19,18): warning CS0649: Field 'ExerciseConfirmationPopup.image' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\ExerciseConfirmationPopup.cs Line: 19) Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs(39,53): warning CS0067: The event 'FakeHeadTrackingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\headtracking\IHeadTrackingService.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(14,42): warning CS0649: Field 'BusStopManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 14) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs(13,49): warning CS0649: Field 'HCOM_PI_Failure.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Failure.cs Line: 13) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs(15,29): warning CS0649: Field 'VehicleWheelSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleWheelSync.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(21,49): warning CS0649: Field 'VehicleService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 21) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(106,31): warning CS0649: Field 'LogicMinimap._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 106) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs(21,28): warning CS0649: Field 'MiningOperationsServiceInstaller._miningOperationsServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsServiceInstaller.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(11,35): warning CS0649: Field 'GlobalSceneryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs(14,42): warning CS0649: Field 'HCOM_PI_Spawn._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Spawn.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(162,24): warning CS0649: Field 'DeformableMeshZone._vehicleName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 162) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(16,20): warning CS0649: Field 'BackgroundKey.Margins.Top' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs(17,49): warning CS0649: Field 'TrafficService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\NetTrafficService.cs Line: 17) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(28,32): warning CS0649: Field 'VehiclePerceptionController.expansionJointSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 28) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(13,44): warning CS0649: Field 'RemoteFileManager.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(511,35): warning CS0067: The event 'TrainingManagerTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 511) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs(10,27): warning CS0649: Field 'WrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearAudioManager.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(16,49): warning CS0649: Field 'HCOM_PI_Environment.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(171,33): warning CS0067: The event 'DebugEnvironmentService.OnWindConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 171) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs(9,49): warning CS0649: Field 'OrchestratorOnMenuAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnMenuAction.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(28,38): warning CS0649: Field 'VehicleWiperManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 28) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargePosition._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(18,49): warning CS0649: Field 'InfractionService._netMessage' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(24,25): warning CS0649: Field 'PassengerServiceDebugInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 24) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(28,46): warning CS0649: Field 'DebugTrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(11,38): warning CS0649: Field 'PassengerFactoryInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(43,39): warning CS0649: Field 'MiniMapService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 43) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(35,42): warning CS0649: Field 'NetworkMessageService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 35) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs(19,33): warning CS0649: Field 'MachineryEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryEngineAudioManager.cs Line: 19) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(22,38): warning CS0649: Field 'SensorController.selftAlignmentTorque' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(97,32): warning CS0649: Field 'TrafficService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 97) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(154,39): warning CS0067: The event 'DebugEnvironmentService.OnValidateFail' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 154) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(46,33): warning CS0649: Field 'DebugTrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 46) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(10,46): warning CS0649: Field 'PassengerFactoryInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(19,55): warning CS0649: Field 'ScenesLoaderPlugin.exercisePlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(11,28): warning CS0649: Field 'PassengerServiceInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs(8,42): warning CS0649: Field 'NetInitializeSecondStepPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeSecondPassPlugin\NetInitializeSecondStepPlugin.cs Line: 8) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(24,28): warning CS0649: Field 'VehiclePerceptionController.roadSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 24) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(222,42): warning CS0649: Field 'DeformableMeshZone._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 222) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(19,41): warning CS0649: Field 'InfractionService._smkTime' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'SimExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SimExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(18,33): warning CS0649: Field 'UserCargoContainer.cargoSwitcher' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(524,25): warning CS0067: The event 'TrainingManagerTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 524) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(88,33): warning CS0649: Field 'TrafficService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 88) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(9,16): warning CS0649: Field 'BladeOrientationHelper.deadZone' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs(9,35): warning CS0649: Field 'Motorcycle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Motorcycle.cs Line: 9) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs(10,43): warning CS0649: Field 'IgnitionKeyMapper.controller' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\Mappers\IgnitionKeyMapper.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(138,15): warning CS0649: Field 'HUDConfigurationParametersData._windIntensity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 138) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeViscosity.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeViscosity.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(83,64): warning CS0649: Field 'SnowModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs(6,41): warning CS0649: Field 'SessionManagerInstaller.photoCapture' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SessionManagers\SessionManagerInstaller.cs Line: 6) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs(17,43): warning CS0649: Field 'AssetsPanelController._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\AssetsPanelController.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs(8,27): warning CS0649: Field 'UserVehicleBehaviourManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\UserVehicleBehaviourManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(11,40): warning CS0649: Field 'FrameRateService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(170,59): warning CS0067: The event 'TrafficService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 170) Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs(17,49): warning CS0649: Field 'InstanceControllerAction._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\InstanceControllerAction.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs(15,49): warning CS0649: Field 'ESPFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ESPFailure.cs Line: 15) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(86,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 86) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(27,36): warning CS0649: Field 'GlobalSceneryService.sceneryDataManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(181,46): warning CS0067: The event 'TrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 181) Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs(12,33): warning CS0649: Field 'BaseVehicleAction.vehicle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\user vehicle\BaseVehicleAction.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(10,27): warning CS0649: Field 'CarPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\installers\GlobalOutputInstaller.cs(9,24): warning CS0649: Field 'GlobalOutputInstaller.outputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalOutputInstaller.cs Line: 9) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(13,30): warning CS0649: Field 'PIDumperInitializer._sandUnloadZone' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs(11,48): warning CS0649: Field 'FurnitureAudioManager.mat' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\FurnitureAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(12,35): warning CS0649: Field 'RemoteFileService.remoteFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(505,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 505) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs(15,17): warning CS0649: Field 'OverturnInfraction.inclinationForInfraction' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OverturnInfraction.cs Line: 15) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs(11,34): warning CS0649: Field 'MSPBeltHandbrakePreheatingHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\MSPBeltHandbrakePreheatingHandler.cs Line: 11) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(138,41): warning CS0067: The event 'DebugCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 138) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(11,37): warning CS0649: Field 'SetOcclusionScene.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 11) Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs(8,30): warning CS0649: Field 'SetSimulatorModeAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetSimulatorModeAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(15,45): warning CS0649: Field 'SpawnInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(57,32): warning CS0067: The event 'DebugEnvironmentService.OnIntensity' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 57) Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs(14,50): warning CS0649: Field 'WaypointProgressTracker.circuit' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\WaypointProgressTracker.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(91,25): warning CS0649: Field 'SnowPlow.liftLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 91) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(35,45): warning CS0649: Field 'OrchestratorFromList.servicesPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 35) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(29,40): warning CS0067: The event 'DummyPassengersService.OnBoardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(18,55): warning CS0649: Field 'HUDUpdatePopupData._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs(12,50): warning CS0067: The event 'CullingService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Culling\CullingService.cs Line: 12) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(21,40): warning CS0649: Field 'DataBusWriter._wiperManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(9,38): warning CS0649: Field 'PassengersSync.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(15,56): warning CS0649: Field 'EnvironmentComponents.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(473,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 473) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(15,37): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCeilingChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(515,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 515) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(33,18): warning CS0649: Field 'RearviewDescriptor.hasCanvas' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 33) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(15,42): warning CS0649: Field 'ReflectionProbeCullingBehaviour.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 15) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(39,48): warning CS0649: Field 'ReplayTransformRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(62,60): warning CS0649: Field 'SnowModifier.Sets._snowGlassIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 62) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(17,33): warning CS0649: Field 'AssetBundleManager.mapManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(183,16): warning CS0649: Field 'DeformableMeshZone._mesh' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 183) Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs(27,39): warning CS0649: Field 'PlatformSpecificContent.m_ChildrenOfThisObject' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\PlatformSpecificContent.cs Line: 27) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(12,40): warning CS0649: Field 'EnvironmentAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 12) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(20,43): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(161,17): warning CS0649: Field 'HailModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 161) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(10,21): warning CS0649: Field 'MaqSimPedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(504,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 504) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(31,41): warning CS0649: Field 'TrainingManagerEditorSceneService._spawnPointService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 31) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(13,38): warning CS0649: Field 'SnowplowNetPhysics.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 13) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(61,38): warning CS0649: Field 'bl_MiniMap.HitEffectAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 61) Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs(7,34): warning CS0649: Field 'EnvironmentInput.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\EnvironmentInput.cs Line: 7) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(513,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(20,24): warning CS0649: Field 'GlobalOrchestratorFromList._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 20) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(14,43): warning CS0649: Field 'RearviewsWindow.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(506,42): warning CS0067: The event 'TrainingManagerTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(47,29): warning CS0649: Field 'DefaultConfiguration.m_overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 47) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(17,46): warning CS0649: Field 'HCOM_PI_WeatherModifiers.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 17) Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs(7,23): warning CS0649: Field 'CopyTransformForChild.transformChild' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Transform\CopyTransformForChild.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs(13,33): warning CS0649: Field 'ReplayExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\ReplayExerciseConfigurationPlugin.cs Line: 13) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(16,26): warning CS0649: Field 'RemoteFileService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(40,50): warning CS0067: The event 'AssetsFromProjectService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 40) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(24,41): warning CS0649: Field 'FakeInteropService._overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 24) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs(10,29): warning CS0649: Field 'AttachToVehicleGraphicUnsync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToVehicleGraphicUnsync.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(58,29): warning CS0649: Field 'DebugTrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 58) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(17,34): warning CS0649: Field 'RearviewDescriptor.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(20,50): warning CS0067: The event 'AssetBundleRefactor.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs(16,40): warning CS0649: Field 'ABSFailure.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ABSFailure.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(15,52): warning CS0649: Field 'HCOM_PI_Wind.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 15) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(26,33): warning CS0649: Field 'VehiclePerceptionController.proximitySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(56,60): warning CS0649: Field 'SnowModifier.Sets._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 56) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(13,44): warning CS0649: Field 'GlobalVRService.coroutine' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(50,33): warning CS0649: Field 'SnowPlowInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(202,134): warning CS0649: Field 'HailModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 202) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(13,31): warning CS0649: Field 'SensorController.accelerometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(41,39): warning CS0649: Field 'CullingManager.pipoCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 41) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(22,27): warning CS0649: Field 'MotorVehicle.gearPreselector' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(17,41): warning CS0649: Field 'BusStopManager.busPassengers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(76,29): warning CS0649: Field 'TrafficService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 76) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(184,64): warning CS0649: Field 'HailModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 184) Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs(19,46): warning CS0649: Field 'TMRuntimeDialog.validationText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMRuntimeDialog.cs Line: 19) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(10,45): warning CS0649: Field 'PassengersSceneInstaller.replayServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 10) Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs(36,39): warning CS0649: Field 'PanelController._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\PanelControllers\PanelController.cs Line: 36) Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs(39,62): warning CS0649: Field 'WizardPagesController._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\TMEditor\UI\Components\Wizard\WizardPagesController.cs Line: 39) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs(12,38): warning CS0649: Field 'ReplayEnvironmentPlayer.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayEnvironment.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs(23,33): warning CS0649: Field 'WheelLoaderHydraulicRotationAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderHydraulicRotationAudioManager.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(32,76): warning CS0649: Field 'AquaplaningModifier._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(181,80): warning CS0649: Field 'HailModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 181) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(13,42): warning CS0649: Field 'GameObjectCreationService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(28,40): warning CS0649: Field 'AssetsFromProjectService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(14,16): warning CS0649: Field 'LiftTurtleMode.turtlePeakTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(36,56): warning CS0649: Field 'OilModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 36) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(81,64): warning CS0649: Field 'SnowModifier.Sets._staticRainIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 81) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(24,34): warning CS0649: Field 'VehicleDatabaseService.dataModelManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs(12,53): warning CS0649: Field 'ClearPassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\ClearPassengerRequests.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs(34,35): warning CS0649: Field 'PhysicEnvironmentService.snowManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\PhysicEnvironmentService.cs Line: 34) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(31,23): warning CS0649: Field 'HandPool._modelsParent' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 31) Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs(9,50): warning CS0649: Field 'EventHUBAction.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\zms\EventHUBAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(50,4): warning CS0649: Field 'IcyAdherentModifier._icyAdherenceIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 50) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs(25,33): warning CS0649: Field 'MiningParticleController._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningParticleController.cs Line: 25) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(13,41): warning CS0649: Field 'StatisticsService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(167,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 167) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(70,33): warning CS0649: Field 'TrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(55,47): warning CS0649: Field 'DebugTrafficService._trafficVehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(28,50): warning CS0649: Field 'EnvironmentService._modifiersManagers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(503,37): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 503) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(12,30): warning CS0649: Field 'HFsmPISessionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(15,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(497,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 497) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(18,47): warning CS0649: Field 'EventHistoryLogger.localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(28,40): warning CS0067: The event 'DummyPassengersService.OnUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 28) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(29,33): warning CS0649: Field 'LeapVRTemporalWarping.provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 29) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(21,23): warning CS0649: Field 'PassengerServiceDebugInput.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 21) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs(17,43): warning CS0649: Field 'HCOM_PI_SocratesAndTelemetryPanel._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SocratesAndTelemetryPanel.cs Line: 17) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(73,33): warning CS0649: Field 'MiningOperationsService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 73) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(14,36): warning CS0649: Field 'SnowplowNetPhysics.productModel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(16,18): warning CS0649: Field 'HUDVehicleData._keepGasolineAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 16) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(12,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(17,45): warning CS0649: Field 'EventHistoryLogger.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(19,22): warning CS0649: Field 'MotorVehicle.fifthWheel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 19) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(11,38): warning CS0649: Field 'NetControllerForRewired.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 11) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(26,45): warning CS0649: Field 'VegetationWindow.vegetationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 26) Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs(7,24): warning CS0649: Field 'Graph.emptygraphPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Utils\Graph Maker\Graph.cs Line: 7) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(109,29): warning CS0649: Field 'HUDConfigurationParametersData._userVehicleType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 109) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(10,21): warning CS0649: Field 'SmoothFollow.target' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(92,41): warning CS0649: Field 'HCOM_ParameterDescription._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 92) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(119,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadLevel' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 119) Assets\simuzen\platform\hud\elements\HFsmEventButton.cs(9,38): warning CS0649: Field 'HFsmEventButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmEventButton.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(25,41): warning CS0649: Field 'EventHistoryLogger.smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 25) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(15,50): warning CS0067: The event 'SceneVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 15) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(28,40): warning CS0649: Field 'BundleFromAssetBundleService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 28) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(18,24): warning CS0649: Field 'DataBusWriter.input' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(36,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 36) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs(12,40): warning CS0649: Field 'ClutchBroken.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\ClutchBroken.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(32,53): warning CS0649: Field 'PassengerFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 32) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(23,40): warning CS0649: Field 'SimFleetService.errorresolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(32,40): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(14,49): warning CS0649: Field 'NetworkPhysicsManager.gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 14) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(18,16): warning CS0649: Field 'DPFailuresHandler._isAirPressureWarning' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 18) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(12,55): warning CS0649: Field 'HCOM_PI_Bus.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(17,41): warning CS0649: Field 'ScenesLoaderPlugin.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(34,39): warning CS0649: Field 'TrainingManagerEditorSceneService._registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 34) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(11,27): warning CS0649: Field 'MotorbikePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 11) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(17,40): warning CS0649: Field 'SmartUserVehicle.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(10,63): warning CS0649: Field 'ObjectsByEnv._modifier' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(22,50): warning CS0067: The event 'GlobalLocutionService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(21,44): warning CS0067: The event 'PassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(22,49): warning CS0649: Field 'EventHistoryLogger.environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(13,45): warning CS0649: Field 'SpawnInput._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 13) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(43,40): warning CS0649: Field 'TrainingManagerEditorSceneService._addItemController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 43) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(33,41): warning CS0649: Field 'PassengerFactoryService._bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 33) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(31,41): warning CS0649: Field 'TelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 31) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(33,40): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 33) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(16,48): warning CS0649: Field 'RemoteFileManager._errorGuiControlSignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(12,49): warning CS0649: Field 'PITelemetryService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(37,34): warning CS0649: Field 'ReplayRearviewsRecorder.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(12,39): warning CS0649: Field 'FrameRateService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 12) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(13,37): warning CS0649: Field 'ReplayUserVehicleRotaryLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(31,23): warning CS0649: Field 'SaltSpreader.maxSpread' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(93,146): warning CS0649: Field 'SnowModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 93) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(182,46): warning CS0067: The event 'TrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 182) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(15,36): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.simulatorMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(19,42): warning CS0649: Field 'EventHistoryLogger.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 19) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(14,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraCreated' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 14) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(21,29): warning CS0649: Field 'VehicleLightsController.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(16,42): warning CS0649: Field 'EnvironmentAudioManager._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(11,42): warning CS0649: Field 'NetExerciseConfigurationPlugin.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs(12,34): warning CS0649: Field 'ReplayRearviewsPlayer.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayRearviews.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs(13,43): warning CS0649: Field 'RegistryWindow.registry' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RegistryWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs(17,42): warning CS0649: Field 'RewiredInputSystem.mapperList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\RewiredInputSystem.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(76,98): warning CS0649: Field 'RainyModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 76) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(12,44): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 12) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(15,24): warning CS0649: Field 'UserCargoContainer._rockContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(26,50): warning CS0067: The event 'DebugEnvironmentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs(22,42): warning CS0649: Field 'MachinerySandAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachinerySandAudioManager.cs Line: 22) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs(67,23): warning CS0649: Field 'SMKTrafficSimpleCar_Wheel._compression' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar_Wheel.cs Line: 67) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(33,25): warning CS0649: Field 'RearviewConfiguration.Sets._FOV' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 33) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(18,27): warning CS0649: Field 'PassengerFactoryService.commonLogic' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 18) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(23,40): warning CS0649: Field 'DataBusWriter.vehiclewiper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(187,46): warning CS0067: The event 'TrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 187) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs(10,33): warning CS0649: Field 'VehicleIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleIgnitionAudioManager.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(116,27): warning CS0649: Field 'DeformableMeshZone._limitHeightmap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 116) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(186,46): warning CS0067: The event 'TrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 186) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(112,27): warning CS0649: Field 'DeformableMeshZone._heightMap' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 112) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(30,40): warning CS0067: The event 'DummyPassengersService.OnReleaseUnboardPassengersRequest' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 30) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(94,23): warning CS0649: Field 'SnowPlow.forwardPos' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(56,40): warning CS0649: Field 'IcyAdherentModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 56) Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs(11,31): warning CS0649: Field 'TrafficPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\TrafficPerceptionController.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(52,33): warning CS0649: Field 'DebugTrafficService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 52) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(64,43): warning CS0649: Field 'SnowModifier.Sets._activateFar' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 64) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(11,33): warning CS0649: Field 'WindAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(20,32): warning CS0649: Field 'VehiclePerceptionController.prioritySensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(35,40): warning CS0067: The event 'DummyPassengersService.OnUnboardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 35) Assets\simuzen\platform\installers\VegetationInstaller.cs(7,24): warning CS0649: Field 'VegetationInstaller._vegetationServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\VegetationInstaller.cs Line: 7) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(19,37): warning CS0067: The event 'ReplaySceneService.OnReplayProgress' is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs(17,34): warning CS0649: Field 'VRCalibrationWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRCalibrationWindow.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs(65,33): warning CS0649: Field 'ReplayUserVehicleGlassRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleGlass.cs Line: 65) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(31,31): warning CS0649: Field 'ScenesLocalizedData._shadowSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(24,28): warning CS0649: Field 'CullingManager.manager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 24) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(168,15): warning CS0649: Field 'HUDConfigurationParametersData._eSP' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 168) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(19,35): warning CS0649: Field 'DataBusWriter.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 19) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(27,62): warning CS0649: Field 'TMConfigMenu._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 27) Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs(12,20): warning CS0649: Field 'HSimBundleVersionLabel.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HSimBundleVersionLabel.cs Line: 12) Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs(12,56): warning CS0649: Field 'ContextExerciseClear.tmService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\context\ContextExerciseClear.cs Line: 12) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(13,41): warning CS0067: The event 'TrainingManagerEditorCameraService.OnCameraPivotChanged' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(31,30): warning CS0649: Field 'Passenger.fsm' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 31) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(501,37): warning CS0067: The event 'TrainingManagerTrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 501) Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs(16,46): warning CS0067: The event 'StatefulGOsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Stateful\StatefulGOsService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(20,46): warning CS0649: Field 'EventHistoryLogger.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 20) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(36,42): warning CS0649: Field 'NetworkMessageService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 36) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(88,26): warning CS0649: Field 'DeformableMeshZone.sandParticles' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 88) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(22,42): warning CS0649: Field 'Chains.visualRight' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 22) Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs(10,39): warning CS0649: Field 'IsReplayAction.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\IsReplayAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs(9,36): warning CS0649: Field 'ForkAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ForkAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(23,68): warning CS0649: Field 'SceneAudioService.logicVehicleSounds' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs(11,49): warning CS0649: Field 'EnvironmentService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\NetEnvironmentService.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(184,50): warning CS0067: The event 'TrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 184) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(30,40): warning CS0649: Field 'BundleFromAssetBundleService.errorResolver' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 30) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(9,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(11,46): warning CS0649: Field 'MapSystemInput.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 11) Assets\simuzen\platform\installers\TrafficInstaller.cs(29,46): warning CS0649: Field 'TrafficInstaller._trafficVehiclesFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 29) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(27,41): warning CS0649: Field 'AssetsFromProjectService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 27) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(12,38): warning CS0649: Field 'RearviewDescriptor.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 12) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(21,26): warning CS0649: Field 'GlobalOrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 21) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(29,58): warning CS0649: Field 'TrainingManagerEditorSceneService._trainingManagerGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 29) Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs(13,36): warning CS0649: Field 'HWID_ConfigurationParameterHSelectionButton.playmakerFSMGameObject' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\HWID_ConfigurationParameterHSelectionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs(20,42): warning CS0649: Field 'MachineryRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryRollingAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\test\TestService.cs(15,41): warning CS0067: The event 'TestGlobalService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 15) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(37,36): warning CS0649: Field 'TrainingManagerEditorSceneService._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(56,40): warning CS0649: Field 'DegradedAsphaltModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 56) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(15,36): warning CS0649: Field 'StartDiscovery.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(26,24): warning CS0649: Field 'LiftTurtleMode.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 26) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs(15,28): warning CS0649: Field 'PassengerServiceDebugInput.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceDebugInput.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(16,38): warning CS0649: Field 'SpawnInput.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(10,27): warning CS0649: Field 'SensorController.timeMeter' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs(18,33): warning CS0649: Field 'DebugCameraService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\debug\DebugCameraService.cs Line: 18) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(56,24): warning CS0649: Field 'HUDVehicleData._telemetryPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 56) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(11,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.EmissionToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(517,49): warning CS0067: The event 'TrainingManagerTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 517) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(19,50): warning CS0067: The event 'GlobalCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs(16,48): warning CS0649: Field 'ScenesLoaderPlugin._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ScenesLoaderPlugin\ScenesLoaderPlugin.cs Line: 16) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(19,31): warning CS0649: Field 'VehicleLightsController.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 19) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs(12,49): warning CS0649: Field 'NetExerciseConfigurationPlugin.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\NetExerciseConfigurationPlugin.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(26,38): warning CS0649: Field 'VegetationService._dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(24,40): warning CS0649: Field 'EventHistoryLogger.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(21,42): warning CS0649: Field 'Chains.visualLeft' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(12,46): warning CS0649: Field 'ReplayPassengerPiecesPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(80,23): warning CS0649: Field 'SnowPlow.initialTurnPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 80) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs(9,36): warning CS0649: Field 'BladeDraggingAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BladeDraggingAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(36,34): warning CS0649: Field 'TrainingManagerEditorSceneService._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs(9,36): warning CS0649: Field 'ThrottleMotorbikeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ThrottleMotorbikeAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(19,46): warning CS0649: Field 'ReplayTelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs(10,33): warning CS0649: Field 'TrafficAwareness.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Awareness\TrafficAwareness.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(11,27): warning CS0649: Field 'VehiclePedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(501,39): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicledSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 501) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(148,15): warning CS0649: Field 'HUDConfigurationParametersData._aBS' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 148) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(25,32): warning CS0649: Field 'ScenesLocalizedData._trafficSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 25) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs(30,39): warning CS0067: The event 'VehicleRigidbody.OnVehicleTrigger' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\VehicleRigidbody.cs Line: 30) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(16,37): warning CS0649: Field 'ReplayUserVehicleLightsPlayer.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 42) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs(33,47): warning CS0649: Field 'VehicleLightsSync.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\VehicleLightsSync.cs Line: 33) Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs(22,41): warning CS0649: Field 'HCOM_ExerciseConfirm.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ExerciseConfirmation\HCOM_ExerciseConfirm.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(496,46): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 496) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(58,35): warning CS0649: Field 'DeformableMeshLODController._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(506,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 506) Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs(21,21): warning CS0649: Field 'MineSimCargoInput._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MineSimCargoInput.cs Line: 21) Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs(60,46): warning CS0067: The event 'InputServiceDecorator.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\input\InputServiceDecorator.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(9,36): warning CS0649: Field 'MapSystemInput.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs(21,105): warning CS0649: Field 'IcyModifier._icyIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyModifier.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(12,41): warning CS0649: Field 'GlobalCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(27,25): warning CS0067: The event 'DummyPassengersService.OnReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(12,42): warning CS0649: Field 'RegistryService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(500,32): warning CS0067: The event 'TrainingManagerTrafficService.OnTrafficIntensityChanged' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 500) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs(76,23): warning CS0067: The event 'FakeMiningOperationService.IsVehiclePoolReady' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\FakeMiningOperationService.cs Line: 76) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(11,40): warning CS0649: Field 'SceneExerciseConfigurationPlugin.inyectedExerciseConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(20,32): warning CS0649: Field 'OrchestratorFromList.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(60,56): warning CS0649: Field 'IcyAdherentModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 60) Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs(12,23): warning CS0649: Field 'WrongApproachToCrusherInfraction.approachDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\WrongApproachToCrusherInfraction.cs Line: 12) Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs(11,49): warning CS0649: Field 'PIInfractionService._netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\PIInfractionService.cs Line: 11) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(114,50): warning CS0067: The event 'TrainingManagerEditorGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 114) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(41,18): warning CS0649: Field 'VegetationService._snowEnabled' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(58,56): warning CS0649: Field 'IcyAdherentModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(503,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 503) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(28,36): warning CS0649: Field 'FakeInteropService._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(67,44): warning CS0649: Field 'DebugTrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs(8,39): warning CS0649: Field 'LocalWindInput.physicEnvironment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\LocalWindInput.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(15,51): warning CS0649: Field 'BusStopManager._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(50,60): warning CS0649: Field 'SnowModifier.Sets._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(14,38): warning CS0649: Field 'GameObjectCreationService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 14) Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs(17,53): warning CS0649: Field 'PassengerRequests.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengerRequests.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(27,44): warning CS0649: Field 'ReplaySceneService.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(15,16): warning CS0649: Field 'LPFailuresHandler._isOverHeatedEngine' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 15) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(39,27): warning CS0649: Field 'ForkBase.visual' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 39) Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs(15,46): warning CS0067: The event 'CoroutineService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\coroutine\CoroutineService.cs Line: 15) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(10,38): warning CS0649: Field 'SetOcclusionScene.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 10) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs(22,50): warning CS0067: The event 'RemoteFileService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileService.cs Line: 22) Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs(26,27): warning CS0649: Field 'ForceFeedbackGUIFineTune.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Utils\ForceFeedbackGUIFineTune.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs(8,29): warning CS0067: The event 'DebugEnvironmentComponents.OnReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentComponents.cs Line: 8) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(30,43): warning CS0649: Field 'AssetsFromProjectService.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 30) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs(176,36): warning CS0649: Field 'ReplayUserVehicleLightsRecorder.vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayUserVehicleLights.cs Line: 176) Assets\simuzen\platform\playmaker\actions\gui\Proc.cs(4,16): warning CS0649: Field 'Proc.Pid' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\playmaker\actions\gui\Proc.cs Line: 4) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(86,29): warning CS0649: Field 'SnowModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 86) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs(30,50): warning CS0067: The event 'LegacyProInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\LegacyProInteropService.cs Line: 30) Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs(10,22): warning CS0649: Field 'HDES_InfoParam.m_value' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\descriptors\HDES_InfoParam.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(11,40): warning CS0649: Field 'WipersAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(30,27): warning CS0649: Field 'VehiclePerceptionController.powerLineSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(56,34): warning CS0067: The event 'DebugEnvironmentService.OnEnvModifier' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 56) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(66,22): warning CS0649: Field 'TrafficAudioManager.trafficType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 66) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(28,29): warning CS0067: The event 'GlobalOrchestratorFromList.OnLoadComplete' is never used (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs(21,33): warning CS0649: Field 'BackhoeLoaderAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BackhoeLoaderAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(519,49): warning CS0067: The event 'TrainingManagerEditorTrafficService.VehicleBehind' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 519) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs(20,39): warning CS0649: Field 'PickupTerrainsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupTerrainsAudioManager.cs Line: 20) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(131,28): warning CS0649: Field 'DeformableMeshZone._tilePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 131) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs(14,49): warning CS0649: Field 'HCOM_PI_Value.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Value.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(32,56): warning CS0649: Field 'OilModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 32) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(18,16): warning CS0649: Field 'LPFailuresHandler._isTransmissionInterruption' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(32,18): warning CS0649: Field 'LogicsModifier._beamLightsForbidden' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 32) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(317,29): warning CS0649: Field 'NetworkMessageService.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 317) Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs(10,53): warning CS0649: Field 'BusStopRequieresRamp.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopRequieresRamp.cs Line: 10) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(10,44): warning CS0649: Field 'PIDumperInitializer.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(21,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 21) Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs(19,42): warning CS0649: Field 'GUIServiceShowDelayedRespawnPopupAction._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\GUIServiceShowDelayedRespawnPopupAction.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(516,35): warning CS0067: The event 'TrainingManagerTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 516) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(177,44): warning CS0649: Field 'HailModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 177) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(50,13): warning CS0649: Field 'DegradedAsphaltModifier._degradedAsphaltIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 50) Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs(16,52): warning CS0649: Field 'BusStopManager.passengersManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\managers\BusStopManager.cs Line: 16) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(41,47): warning CS0649: Field 'TrainingManagerEditorSceneService._tmInputToEntitiesManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 41) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(59,18): warning CS0649: Field 'HUDConfigurationParametersData._cruiseSpeedOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 59) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(29,40): warning CS0649: Field 'TelemetryService.netMesssageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 29) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs(19,42): warning CS0649: Field 'ReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ReverseGearAudioManager.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs(18,46): warning CS0649: Field 'HCOM_IG_WeatherAndTime.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_WeatherAndTime.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(33,35): warning CS0649: Field 'ScenesLocalizedData._vegetationSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 33) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs(8,36): warning CS0649: Field 'PickupIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\PickupIgnitionAudioManager.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(16,29): warning CS0649: Field 'SensorController.speedometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 16) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs(9,36): warning CS0649: Field 'VehicleRigidbodyChildSync.child' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\VehicleRigidbodyChildSync.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargePosition._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargePosition.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(14,42): warning CS0649: Field 'InfractionService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 14) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs(11,17): warning CS0649: Field 'InputMapSystem.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputMapSystem.cs Line: 11) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(10,46): warning CS0067: The event 'ReplayDataBusService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(36,22): warning CS0649: Field 'LogicsModifier._antifogLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 36) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(10,27): warning CS0649: Field 'VehiclePedalsGraphManager.AcceleratorToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 10) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs(11,53): warning CS0649: Field 'Bus.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Bus.cs Line: 11) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs(9,42): warning CS0649: Field 'UserVehicleWindow.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\UserVehicleWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(58,56): warning CS0649: Field 'DegradedAsphaltModifier._specularCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 58) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(38,31): warning CS0649: Field 'VehiclePerceptionController.busStopSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 38) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(40,28): warning CS0649: Field 'PassengersService.networkMessageId' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 40) Assets\simuzen\platform\hud\components\AbstractHComponent.cs(26,32): warning CS0649: Field 'AbstractHComponent._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\AbstractHComponent.cs Line: 26) Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs(21,56): warning CS0649: Field 'ExerciseInfoAction.TrainingManagerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\interop\ExerciseInfoAction.cs Line: 21) Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs(17,34): warning CS0649: Field 'NetworkPhysicsManager.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkPhysicsManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(48,112): warning CS0649: Field 'SnowModifier.Sets._winterIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 48) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs(12,45): warning CS0649: Field 'NetControllerForRewired.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\NetControllerForRewired.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(54,56): warning CS0649: Field 'IcyAdherentModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs(8,41): warning CS0649: Field 'PassengersSync.passengerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengersSync.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(60,56): warning CS0649: Field 'DegradedAsphaltModifier._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 60) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs(198,28): warning CS0649: Field 'TransformTweenBehaviour._eventTable' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\TransformTweenBehaviour.cs Line: 198) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(13,56): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 13) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(16,42): warning CS0649: Field 'SmartUserVehicle.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs(7,28): warning CS0649: Field 'BasicPIInputProxy.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\BasicPIInputProxy.cs Line: 7) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(17,66): warning CS0649: Field 'GlobalOrchestratorFromList.initializationOrder' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 17) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(8,45): warning CS0649: Field 'PassengersSceneInstaller.servicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 8) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(11,45): warning CS0649: Field 'SnowplowNetPhysics.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 11) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(59,38): warning CS0649: Field 'bl_MiniMap.BottonAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 59) Assets\configuration\test\OverrideConfigParams.cs(8,36): warning CS0649: Field 'OverrideConfigParams.overrideParams' is never assigned to, and will always have its default value null (Filename: Assets\configuration\test\OverrideConfigParams.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs(23,33): warning CS0649: Field 'ExcavatorRollingAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorRollingAudioManager.cs Line: 23) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs(11,49): warning CS0649: Field 'HCOM_PI_DistanceObstacles.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_DistanceObstacles.cs Line: 11) Assets\simuzen\platform\systems\base\services\test\TestService.cs(48,53): warning CS0067: The event 'TestSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 48) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs(30,23): warning CS0649: Field 'AquaplaningModifier._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\AquaplaningModifier.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs(10,41): warning CS0649: Field 'BundleWindow.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\BundleWindow.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(41,59): warning CS0649: Field 'SensorController.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 41) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(76,24): warning CS0649: Field 'HUDVehicleData._pivotDashboardVR' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 76) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs(19,50): warning CS0067: The event 'VehicleDatabaseService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleDatabaseWrapper\VehicleDatabaseService.cs Line: 19) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(197,22): warning CS0649: Field 'HailModifier.Sets._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 197) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(14,46): warning CS0649: Field 'HCOM_PI_Wind.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(25,33): warning CS0649: Field 'TelemetryService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 25) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs(32,28): warning CS0649: Field 'DetectorLogicGate.Detectors' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\DetectionUtilities\DetectorLogicGate.cs Line: 32) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(66,17): warning CS0649: Field 'HUDVehicleData._steeringWheel' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 66) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(37,31): warning CS0649: Field 'SensorController.brakePressure' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 37) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(21,17): warning CS0649: Field 'SmoothFollow.heightDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(80,80): warning CS0649: Field 'RainyModifier.Sets._microsplatWaterProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 80) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(26,28): warning CS0649: Field 'LiftDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(10,35): warning CS0649: Field 'GlobalAudioService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs(13,42): warning CS0649: Field 'HCOM_PI_ChargeLevel._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_ChargeLevel.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs(191,29): warning CS0067: The event 'ForkBase.OnOutOfFrustum' is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Forklift\ForkBase.cs Line: 191) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(15,37): warning CS0649: Field 'WindAudioManager.enviromentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs(13,29): warning CS0649: Field 'EnvironmentComponents._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\Environment Components\EnvironmentComponents.cs Line: 13) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(43,22): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._collider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 43) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs(12,49): warning CS0649: Field 'HCOM_PI_SnowThickness._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SnowThickness.cs Line: 12) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(34,40): warning CS0649: Field 'TrafficVehicleFactoryService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 34) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(18,36): warning CS0067: The event 'AssetBundleRefactor.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(10,16): warning CS0649: Field 'LiftTurtleMode.turtleTorque' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 10) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(158,15): warning CS0649: Field 'HUDConfigurationParametersData._aSR' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 158) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(37,23): warning CS0649: Field 'BaseFuelTank.fineRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 37) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(16,35): warning CS0649: Field 'InfractionService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(64,37): warning CS0649: Field 'DebugTrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(509,35): warning CS0067: The event 'TrainingManagerTrafficService.PlacedInPriorityNode' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(175,46): warning CS0649: Field 'HailModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 175) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs(11,36): warning CS0649: Field 'Trailer.suspensionModifier' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\Trailer.cs Line: 11) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(14,41): warning CS0649: Field 'StatisticsService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 14) Assets\simuzen\platform\hud\components\SceneryCargoManager.cs(17,36): warning CS0649: Field 'SceneryCargoManager.miningOperations' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\SceneryCargoManager.cs Line: 17) Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs(18,53): warning CS0649: Field 'PassengersFlowStart.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\PassengersFlowStart.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs(64,20): warning CS0649: Field 'TrafficAudioManager.sirenType' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TrafficAudioManager.cs Line: 64) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs(20,50): warning CS0067: The event 'NetworkMessageService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\NetworkMessageService.cs Line: 20) Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs(10,40): warning CS0649: Field 'HCOM_LP_LightIndicators.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\LiftPanelHandlers\HCOM_LP_LightIndicators.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(19,42): warning CS0649: Field 'HCOM_Results._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs(24,40): warning CS0649: Field 'SceneAudioService.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\SceneAudioService.cs Line: 24) Assets\simuzen\platform\systems\base\services\test\TestService.cs(46,38): warning CS0067: The event 'TestSceneService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 46) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs(14,32): warning CS0649: Field 'HCOM_PI_SpawnValue._vehicleSpawnerService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_SpawnValue.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(30,56): warning CS0649: Field 'OilModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 30) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(13,41): warning CS0649: Field 'HCOM_PI_UserBehavior._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 13) Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs(9,21): warning CS0649: Field 'MaqSimPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MaqSimPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(95,119): warning CS0649: Field 'SnowModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 95) Assets\simuzen\platform\systems\base\session\ContextService.cs(15,44): warning CS0067: The event 'ContextService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\session\ContextService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(28,39): warning CS0649: Field 'VegetationService._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(42,35): warning CS0649: Field 'TrainingManagerEditorTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 42) Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs(10,28): warning CS0649: Field 'StopNetAction.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopNetAction.cs Line: 10) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs(14,46): warning CS0649: Field 'ReflectionProbeCullingBehaviour.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\ReflectionProbeCullingBehaviour.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(15,35): warning CS0649: Field 'DataBusWriter.bus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 15) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(20,44): warning CS0649: Field 'DataBusWriter.lightController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 20) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(18,41): warning CS0649: Field 'TrainingManagerEditorCameraService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 18) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(27,35): warning CS0649: Field 'TelemetryService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 27) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(29,49): warning CS0649: Field 'DataBusWriter.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(472,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnTrafficCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 472) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(513,41): warning CS0067: The event 'TrainingManagerTrafficService.TrafficLightWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 513) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(54,56): warning CS0649: Field 'DegradedAsphaltModifier._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs(24,38): warning CS0649: Field 'ParticleSystemMaterialConfiguration.weather' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\ParticleSystemEnvironmentConfiguration.cs Line: 24) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(22,31): warning CS0649: Field 'VehiclePerceptionController.parkingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 22) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(13,39): warning CS0649: Field 'AssetTMStep.registryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(24,37): warning CS0649: Field 'SimFleetService.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(25,28): warning CS0649: Field 'SensorController.vibration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 25) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(41,27): warning CS0649: Field 'RearviewConfiguration.Sets._far' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 41) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(26,31): warning CS0649: Field 'MiniMapService._instructorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 26) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs(81,42): warning CS0649: Field 'ReplayDeformableMeshRecorder._miningOperationsService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayDeformableMesh.cs Line: 81) Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs(295,22): warning CS0649: Field 'EnviroSky.cloudShadows' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Enviro - Dynamic Enviroment\Scripts\EnviroSky.cs Line: 295) Assets\simuzen\platform\hud\components\COM_InterludePopup.cs(14,48): warning CS0649: Field 'COM_InterludePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\COM_InterludePopup.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs(18,42): warning CS0649: Field 'SmartUserVehicle.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartUserVehicle.cs Line: 18) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(16,34): warning CS0649: Field 'PPIndicatorsHandler.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(34,33): warning CS0649: Field 'MiniMapService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 34) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(13,42): warning CS0649: Field 'VehicleCollisionAudioManager.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 13) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs(10,35): warning CS0649: Field 'BulldozerVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\BulldozerVehicle.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs(12,24): warning CS0649: Field 'WindDebug.windTunnelPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Physic Environment\WindDebug.cs Line: 12) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(79,18): warning CS0649: Field 'HUDConfigurationParametersData._parkingSensorOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 79) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs(13,36): warning CS0649: Field 'BPBikeFailuresHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPBikeFailuresHandler.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(10,37): warning CS0649: Field 'TrafficInput.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs(13,35): warning CS0649: Field 'GameObjectCreationService.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\GameObjectCreationService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(13,36): warning CS0649: Field 'StartDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 13) Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs(15,59): warning CS0067: The event 'PIPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PIPassengersService.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(19,20): warning CS0649: Field 'VehicleSteamroller._floorRef' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(15,35): warning CS0649: Field 'OnTriggerChangeReverb.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(225,33): warning CS0649: Field 'DeformableMeshZone.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 225) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs(10,49): warning CS0649: Field 'TriggerTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\TriggerTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(15,35): warning CS0649: Field 'VehicleInteriorManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs(9,31): warning CS0067: The event 'ReplayDataBusService.OnServiceReady' is never used (Filename: Assets\simuzen\platform\systems\base\services\databus\ReplayDataBusService.cs Line: 9) Assets\simuzen\platform\systems\base\services\test\TestService.cs(17,53): warning CS0067: The event 'TestGlobalService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\test\TestService.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(171,31): warning CS0649: Field 'SMKTrafficSimpleCar._coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 171) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(58,60): warning CS0649: Field 'SnowModifier.Sets._glossCoveringIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 58) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 508) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(12,50): warning CS0649: Field 'PassengersSceneInstaller._vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs(9,44): warning CS0649: Field 'CameraAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\CameraAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs(18,50): warning CS0067: The event 'GlobalVRService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\GlobalVRService\GlobalVRService.cs Line: 18) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(19,34): warning CS0649: Field 'WaitForFSMToEndAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 19) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs(16,43): warning CS0649: Field 'OrchestratorFinalizeExerciseAction.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorFinalizeExerciseAction.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(12,34): warning CS0649: Field 'OpenBusDoorAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs(9,42): warning CS0649: Field 'ParkingSensorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ParkingSensorAudioManager.cs Line: 9) Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs(10,42): warning CS0649: Field 'LightsFailure.lightsController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Breakdown\LightsFailure.cs Line: 10) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(13,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerInputToEntitiesPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(22,38): warning CS0649: Field 'DataBusWriter.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(10,49): warning CS0649: Field 'NetInitializeFirstStepPlugin.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 10) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(15,16): warning CS0649: Field 'DPFailuresHandler._isTransmissionFailure' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 15) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs(10,29): warning CS0649: Field 'AttachToSnowPlowVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToSnowPlowVehicleSync.cs Line: 10) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(46,24): warning CS0649: Field 'HUDVehicleData._instructorEventsPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 46) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs(87,26): warning CS0649: Field 'SandManipulator.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandManipulator.cs Line: 87) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs(13,49): warning CS0649: Field 'UserVehicleSnowRemoval.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehicleSnowRemoval.cs Line: 13) Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs(12,44): warning CS0649: Field 'RemoteFileManager.replayFile' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\remotefiles\RemoteFileManager.cs Line: 12) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(9,27): warning CS0649: Field 'MotorbikePedalsGraphManager.FrontBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs(16,44): warning CS0067: The event 'GlobalAudioService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\GlobalAudioService.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(9,40): warning CS0649: Field 'HornAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs(8,24): warning CS0649: Field 'PassengerFactoryInstaller._passengerFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryInstaller.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(10,22): warning CS0649: Field 'BaseFuelTank.fuel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(13,36): warning CS0649: Field 'InfractionService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs(12,55): warning CS0649: Field 'ServicesLoaderPlugin.configurationPlugin' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ServicesLoaderPlugin\ServicesLoaderPlugin.cs Line: 12) Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs(26,38): warning CS0649: Field 'BackgroundKey._keyMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\External\VLC for Unity\Misc\BackgroundKey.cs Line: 26) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs(37,25): warning CS0649: Field 'TrafficVehicleFactoryService._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehicleFactoryService.cs Line: 37) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(26,37): warning CS0649: Field 'DataBusWriter.configurationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(34,40): warning CS0649: Field 'OilModifier._coveringColor' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 34) Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs(82,42): warning CS0649: Field 'ReplayUserVehicleRotaryLightsRecorder._vehicleLights' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplayUserVehicleRotaryLights.cs Line: 82) Assets\simuzen\platform\installers\TrafficInstaller.cs(26,45): warning CS0649: Field 'TrafficInstaller._trainingManagerTrafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 26) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs(19,42): warning CS0649: Field 'ExcavatorEngineAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorEngineAudioManager.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(49,18): warning CS0649: Field 'HUDConfigurationParametersData._speedLimiterOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 49) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs(169,33): warning CS0649: Field 'SMKTrafficSimpleCar._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficSimpleCar.cs Line: 169) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(15,46): warning CS0649: Field 'HCOM_PI_Environment.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 15) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs(15,37): warning CS0649: Field 'SetKeyboardModeAction._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\SetKeyboardModeAction.cs Line: 15) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs(7,20): warning CS0649: Field 'BladeOrientationHelper.rearTransform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\BladeOrientationHelper.cs Line: 7) Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs(45,46): warning CS0067: The event 'NitgenFingerprintService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\legacy\Biometrics\NitgenFingerprintService.cs Line: 45) Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs(12,23): warning CS0649: Field 'OperatorsSecurityDistanceInfraction.SecurityDistance' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions\OperatorsSecurityDistanceInfraction.cs Line: 12) Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs(19,46): warning CS0649: Field 'LightCullingBehaviour._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\CullingSystem\Behaviours\SphereCullingBehaviours\LightCullingBehaviour.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs(9,36): warning CS0649: Field 'TinesAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TinesAudioManager.cs Line: 9) Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs(10,27): warning CS0649: Field 'MotorbikePedalsGraphManager.BackBrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\MotorbikePedalsGraphManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs(17,42): warning CS0649: Field 'InfractionService._infractionFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\InfractionService.cs Line: 17) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(28,31): warning CS0649: Field 'RearviewConfiguration.Sets._cullingMask' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 28) Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs(13,42): warning CS0649: Field 'ParseExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\tm\ParseExerciseAction.cs Line: 13) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(26,64): warning CS0649: Field 'TrainingManagerSceneService.tmGlobalService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs(13,49): warning CS0649: Field 'HCOM_PI_PhysicsButton.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_PhysicsButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(507,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 507) Assets\simuzen\platform\installers\DebugTrafficInstaller.cs(25,28): warning CS0649: Field 'DebugTrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\DebugTrafficInstaller.cs Line: 25) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(39,18): warning CS0649: Field 'RearviewDescriptor.isRightRearview' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 39) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(26,40): warning CS0067: The event 'DummyPIPassengersService.OnNetUploadRequested' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 26) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(9,44): warning CS0649: Field 'SceneVRService.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(29,39): warning CS0649: Field 'VegetationService._rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 29) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(13,36): warning CS0649: Field 'EnvironmentAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(67,39): warning CS0649: Field 'TrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 67) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs(38,42): warning CS0649: Field 'ReplayTransformRecorder.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTransform.cs Line: 38) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(28,30): warning CS0649: Field 'TMConfigMenu._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs(15,47): warning CS0649: Field 'GlobalLocutionService.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\GlobalLocutionService\GlobalLocutionService.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(16,49): warning CS0649: Field 'HCOM_PI_TrafficIntensity.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs(10,42): warning CS0649: Field 'TireBlastAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TireBlastAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(21,33): warning CS0649: Field 'WheelLoaderShovelAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 21) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(18,23): warning CS0649: Field 'NoEngineFuelTank.workingFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 18) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(17,40): warning CS0649: Field 'ReplayGraphicVehiclePlayer._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 17) Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs(46,35): warning CS0649: Field 'TrafficVehiclePieceCollection._id' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\TrafficVehiclePieceCollection.cs Line: 46) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(22,50): warning CS0649: Field 'VehicleService.databaseService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 22) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs(17,26): warning CS0649: Field 'UnloadZoneChecker.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UnloadZoneChecker.cs Line: 17) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs(11,42): warning CS0649: Field 'HCOM_PI_Bus.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Bus.cs Line: 11) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(17,41): warning CS0649: Field 'HCOM_PI_TrafficIntensity._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 17) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(30,44): warning CS0649: Field 'ReplaySceneService._pauseReplaySignal' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 30) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(26,42): warning CS0649: Field 'VehicleSkidAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 26) Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs(55,41): warning CS0649: Field 'HCOM_FreePracticeMenu.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_FreePracticeMenu.cs Line: 55) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs(11,46): warning CS0649: Field 'Environment.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Environment.cs Line: 11) Assets\simuzen\platform\systems\base\services\input\InputHelper.cs(10,30): warning CS0649: Field 'InputHelper.inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\InputHelper.cs Line: 10) Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs(10,53): warning CS0649: Field 'BusStopSelected.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\BusStopSelected.cs Line: 10) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(34,40): warning CS0067: The event 'DummyPassengersService.OnBoardingCompleted' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 34) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs(12,42): warning CS0649: Field 'HCOM_PI_UserBehavior._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_UserBehavior.cs Line: 12) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(17,36): warning CS0649: Field 'VehicleLightsController.vehicleFactoryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 17) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(37,23): warning CS0649: Field 'SaltSpreader.minSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(74,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZW' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs(21,50): warning CS0067: The event 'RegistryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\registry\RegistryService.cs Line: 21) Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs(16,42): warning CS0649: Field 'ReplayTelemetryService.replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\ReplayTelemetryService.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs(17,36): warning CS0649: Field 'SkidAndWheelsAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\SkidAndWheelsAudioManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs(12,50): warning CS0067: The event 'GlobalTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\GlobalTelemetryService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(24,44): warning CS0067: The event 'GlobalSceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 24) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(10,27): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.FuelToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 10) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(105,23): warning CS0649: Field 'SnowPlow.snowDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 105) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(82,37): warning CS0649: Field 'TrafficService._playerFinderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 82) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(27,36): warning CS0649: Field 'VehicleWiperManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(25,38): warning CS0649: Field 'DataBusWriter.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 25) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(36,24): warning CS0649: Field 'RearviewDescriptor.canvasPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 36) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(9,41): warning CS0649: Field 'AirBrakeAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 9) Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs(8,51): warning CS0649: Field 'ChangeScreenInDecoratorScene._guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\simulation\ChangeScreenInDecoratorScene.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(12,29): warning CS0649: Field 'BikeAudioManager.SpeedInfo.audio' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs(39,23): warning CS0649: Field 'BaseFuelTank.reserveRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\BaseFuelTank.cs Line: 39) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(19,50): warning CS0067: The event 'TrainingManagerSceneService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 19) Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs(21,41): warning CS0649: Field 'HCOM_Results._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ResultsPanel\HCOM_Results.cs Line: 21) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(46,32): warning CS0649: Field 'ReplaySnowPlowRecorder._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(27,25): warning CS0649: Field 'EnumEventTable.Entry.callback' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(70,33): warning CS0649: Field 'MiningOperationsService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 70) Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs(10,28): warning CS0649: Field 'StopDiscovery.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StopDiscovery.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(25,28): warning CS0649: Field 'MachineryDriverBehaviourAction.originalRotation' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(10,38): warning CS0649: Field 'VehiclePerceptionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 10) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs(32,25): warning CS0649: Field 'LeapImageRetriever._provider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\LeapImageRetriever.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(180,41): warning CS0067: The event 'TrafficService.OnUserLaneChange' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 180) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(49,25): warning CS0649: Field 'RearviewConfiguration.Sets._maxFPSRequired' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 49) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(88,27): warning CS0649: Field 'LogicMinimap._dragCursorIcon' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 88) Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs(7,40): warning CS0649: Field 'UserBehaviorInput._awsCameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\UserBehaviorInput.cs Line: 7) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(36,28): warning CS0649: Field 'VehiclePerceptionController.coneSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs(14,42): warning CS0649: Field 'HCOM_PI_TrafficIntensity._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_TrafficIntensity.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(91,33): warning CS0649: Field 'TrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 91) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs(17,41): warning CS0649: Field 'HCOM_PI_Environment._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Environment.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(39,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadViscosity' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(26,53): warning CS0649: Field 'EventHistoryLogger.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 26) Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs(17,50): warning CS0067: The event 'VehicleSpawnerService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\VehicleSpawnerService.cs Line: 17) Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs(22,49): warning CS0649: Field 'SimplePopup._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\SimplePopupPanel.cs Line: 22) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(60,38): warning CS0649: Field 'bl_MiniMap.PanelInfoAnimator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 60) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(21,28): warning CS0649: Field 'MiniMapService._miniMapPrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 21) Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs(22,42): warning CS0649: Field 'SimFleetService.ContextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\SimFleet\SimFleetService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs(14,43): warning CS0649: Field 'EnvironmentInstaller._globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\installer\EnvironmentInstaller.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(52,60): warning CS0649: Field 'SnowModifier.Sets._coveringDensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 52) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs(27,35): warning CS0649: Field 'FakeInteropService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\FakeInteropService.cs Line: 27) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs(11,44): warning CS0649: Field 'NetInitializeFirstStepPlugin.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\NetInitializeFirstPlugin\NetInitializeFirstStepPlugin.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(21,42): warning CS0649: Field 'RipperAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs(11,36): warning CS0649: Field 'OpenBusDoorAudioManager.databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OpenBusDoorAudioManager.cs Line: 11) Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs(19,17): warning CS0649: Field 'SmoothFollow.rotationDamping' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\Standard Assets\Utility\SmoothFollow.cs Line: 19) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(14,34): warning CS0649: Field 'HFsmPISessionButton._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 14) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(13,49): warning CS0649: Field 'Locution.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 13) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(9,44): warning CS0649: Field 'OutputService.ffb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs(18,27): warning CS0649: Field 'BPGasolineHandler.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\BikePanelHandlers\BPGasolineHandler.cs Line: 18) Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs(8,46): warning CS0649: Field 'ObjectsByEnv._envService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\ObjectsByEnv.cs Line: 8) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(178,18): warning CS0649: Field 'HUDConfigurationParametersData._inclinometer' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 178) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(514,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.StopFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 514) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(10,31): warning CS0649: Field 'MapSystemInput.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 10) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(40,31): warning CS0649: Field 'VehiclePerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(29,39): warning CS0649: Field 'ScenesLocalizedData._postProcessingSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 29) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs(52,56): warning CS0649: Field 'IcyAdherentModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\IcyAdherentModifier.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(20,42): warning CS0649: Field 'VehicleService.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(517,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightFinished' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 517) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(96,24): warning CS0649: Field 'HUDVehicleData._additionalIGPanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 96) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs(9,36): warning CS0649: Field 'GearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\GearAudioManager.cs Line: 9) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(39,39): warning CS0649: Field 'TrainingManagerEditorSceneService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(64,33): warning CS0649: Field 'TrafficService._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 64) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(87,27): warning CS0649: Field 'RainyModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 87) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(498,25): warning CS0067: The event 'TrainingManagerTrafficService.OnSpawnBrokenCar' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 498) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(502,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 502) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(40,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._backWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 40) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(90,27): warning CS0649: Field 'SnowModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 90) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(28,38): warning CS0649: Field 'TrainingManagerEditorSceneService._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(504,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserStopSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 504) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs(16,16): warning CS0649: Field 'VehicleSteamroller.steamrollFactor' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VehicleSteamroller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(510,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(200,17): warning CS0649: Field 'HailModifier.Sets._badWeather' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 200) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs(14,27): warning CS0649: Field 'WrongGearMXAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WrongGearMXAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(13,50): warning CS0649: Field 'PITelemetryService._globalTelemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 13) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(13,38): warning CS0649: Field 'SetOcclusionScene.mode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs(19,28): warning CS0649: Field 'MiniMapServiceInstaller._minimapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\MiniMapServiceInstaller.cs Line: 19) Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs(9,30): warning CS0649: Field 'HButtonExerciseAction._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\impl\buttons\HButtonExerciseAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(31,25): warning CS0067: The event 'DummyPassengersService.OnStartFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs(15,44): warning CS0649: Field 'EnvironmentAudioManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\EnvironmentAudioManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs(9,50): warning CS0067: The event 'DummyTelemetryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryData\DummyTelemetryService.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(17,36): warning CS0649: Field 'VehicleInteriorManager.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 17) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs(39,23): warning CS0649: Field 'DebugHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\DebugHand.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs(23,42): warning CS0649: Field 'EventHistoryLogger.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Event HistoryLogger\EventHistoryLogger.cs Line: 23) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(32,25): warning CS0067: The event 'DummyPassengersService.OnFinishFlow' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 32) Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs(91,50): warning CS0649: Field 'HCOM_ParameterDescription.vehicleDb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_ParameterDescription.cs Line: 91) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(16,27): warning CS0649: Field 'TruckIgnitionAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(70,44): warning CS0649: Field 'SnowModifier.Sets._opacity1F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 70) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(516,41): warning CS0067: The event 'TrainingManagerEditorTrafficService.TrafficLightCrossed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 516) Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs(8,42): warning CS0649: Field 'PlatformToInitialPositionAction.outputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\output\PlatformToInitialPositionAction.cs Line: 8) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs(17,33): warning CS0649: Field 'PassengersReset.infractionReset' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengersReset.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs(28,59): warning CS0067: The event 'PassengerFactoryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerFactoryService.cs Line: 28) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(10,24): warning CS0649: Field 'TrainingManagerSceneInstaller._trainingManagerServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 10) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs(10,40): warning CS0649: Field 'StartExerciseAction._orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\StartExerciseAction.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(189,29): warning CS0649: Field 'HailModifier.Sets._burstParticles' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 189) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs(47,43): warning CS0649: Field 'SnowPlowInput.environment' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\SnowPlowInput.cs Line: 47) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(20,42): warning CS0649: Field 'EnvironmentService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 20) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(13,42): warning CS0649: Field 'PassengersSceneInstaller._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 13) Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs(13,43): warning CS0649: Field 'GlobalCameraService.vrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\camera\MultiDisplay\GlobalCameraService\GlobalCameraService.cs Line: 13) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs(17,43): warning CS0067: The event 'AssetBundleRefactor.OnBundleVersionResult' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundleRefactor.cs Line: 17) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(188,18): warning CS0649: Field 'HUDConfigurationParametersData._isAdaptedForHandicapped' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 188) Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs(18,41): warning CS0649: Field 'GlobalOrchestratorFromList.globalServices' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\GlobalOrchestratorFromList.cs Line: 18) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(33,23): warning CS0649: Field 'CapsuleHand.handedness' is never assigned to, and will always have its default value (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 33) Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs(53,51): warning CS0649: Field 'RearviewConfiguration.Sets._cullDistances' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewConfiguration.cs Line: 53) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(169,44): warning CS0649: Field 'HailModifier.Sets._opacity0F' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 169) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(57,33): warning CS0649: Field 'ReplayGraphicVehicleRecorder._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 57) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(12,38): warning CS0649: Field 'SetOcclusionScene.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(22,42): warning CS0649: Field 'EnvironmentService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs(44,40): warning CS0649: Field 'ReplaySnowPlowRecorder._envComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplaySnowPlow.cs Line: 44) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(44,32): warning CS0649: Field 'BasicPersistentService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 44) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(100,35): warning CS0649: Field 'TrafficService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 100) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(10,33): warning CS0649: Field 'VehicleWrongGearAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 10) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs(12,49): warning CS0649: Field 'AssetTMStep.goCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\AssetTMStep.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(23,36): warning CS0649: Field 'ScenesLocalizedData._envSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(526,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnVehicleOvertakingSpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 526) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs(10,41): warning CS0649: Field 'HCOM_PI_Traffic._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Traffic.cs Line: 10) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs(10,38): warning CS0649: Field 'SceneInjectPlugin.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\SceneInjectPlugin\SceneInjectPlugin.cs Line: 10) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(40,22): warning CS0649: Field 'LogicsModifier._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 40) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(19,42): warning CS0649: Field 'HCOM_PI_WeatherModifiers._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs(12,36): warning CS0649: Field 'WipersAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WipersAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(33,40): warning CS0067: The event 'DummyPassengersService.OnBoardingStart' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 33) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs(20,44): warning CS0649: Field 'Container.behavioursList' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle Behaviours\Container.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs(24,40): warning CS0649: Field 'FallOffGenerator.fallOffAcceleration' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Utils\FallOffGenerator.cs Line: 24) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(17,18): warning CS0649: Field 'LogicsModifier._carLightsRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 17) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs(20,42): warning CS0649: Field 'MachineryBladeAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MachineryBladeAudioManager.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(193,27): warning CS0649: Field 'HailModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 193) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs(12,46): warning CS0649: Field 'AudioWindow.audioService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\AudioWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs(39,35): warning CS0649: Field 'CullingManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\TreeSystem\CullingManager.cs Line: 39) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(20,41): warning CS0649: Field 'HCOM_PI_WeatherModifiers._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 20) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(128,15): warning CS0649: Field 'HUDConfigurationParametersData._windDirection' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 128) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs(10,20): warning CS0649: Field 'BikeAudioManager.SpeedInfo.speed' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BikeAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(27,38): warning CS0649: Field 'VegetationService._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 27) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs(127,32): warning CS0649: Field 'DeformableMeshZone._physicMaterial' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\DeformableMeshZone.cs Line: 127) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs(10,41): warning CS0649: Field 'SpawnpointTMStep.spawnPoints' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerRuntimeInitializationSteps\SpawnpointTMStep.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs(11,36): warning CS0649: Field 'VehiclePerceptionAudioManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehiclePerceptionAudioManager.cs Line: 11) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs(21,42): warning CS0649: Field 'TracksReverseGearAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TracksReverseGearAudioManager.cs Line: 21) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(185,46): warning CS0067: The event 'TrafficService.OnReservedNodeStep' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 185) Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs(8,43): warning CS0649: Field 'SceneVRService.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\virtualreality\SceneVRService\SceneVRService.cs Line: 8) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs(10,36): warning CS0649: Field 'AlarmAudioManager._databus' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AlarmAudioManager.cs Line: 10) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs(12,42): warning CS0649: Field 'VehicleCollisionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleCollisionAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(66,46): warning CS0649: Field 'SnowModifier.Sets._speedXYScaleZWF' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 66) Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs(15,37): warning CS0649: Field 'MovementController.characterController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\Simple Path Finding\Utils\MovementController.cs Line: 15) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(12,44): warning CS0649: Field 'HCOM_IG_ObserverPanel._telemetryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(12,55): warning CS0649: Field 'HCOM_IG_GoalsPanel.tmSceneService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 12) Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs(13,44): warning CS0649: Field 'RestartSimAction.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\RestartSimAction.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(471,25): warning CS0067: The event 'TrainingManagerTrafficService.OnCrossingEntityCleared' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 471) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(510,35): warning CS0067: The event 'TrainingManagerTrafficService.StopWatched' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 510) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(22,41): warning CS0649: Field 'SceneryService._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(97,134): warning CS0649: Field 'SnowModifier.Sets._wipersRequired' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 97) Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs(24,38): warning CS0649: Field 'ReplaySceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\ReplaySceneService.cs Line: 24) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs(15,40): warning CS0649: Field 'WaitForEscapePressedAction._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForEscapePressedAction.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(21,42): warning CS0649: Field 'SceneryService._contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 21) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs(37,33): warning CS0649: Field 'SMKTrafficVehiclePhysicsDescriptor._frontWheels' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficVehiclePhysicsDescriptor.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(518,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.NewNodeReached' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 518) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs(24,18): warning CS0649: Field 'EnumEventTable.Entry.enumValue' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Utils\EnumEventTable.cs Line: 24) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs(23,38): warning CS0649: Field 'Chains.splashCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Pickup\Chains.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(78,44): warning CS0649: Field 'SnowModifier.Sets._opacity1' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 78) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs(22,16): warning CS0649: Field 'LiftTurtleMode.turtleMaxRPM' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\LiftTurtleMode.cs Line: 22) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(9,27): warning CS0649: Field 'CarPedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(94,27): warning CS0649: Field 'RainyModifier.Sets._startSpeedParticles' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 94) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(14,23): warning CS0649: Field 'NoEngineFuelTank.offFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs(11,27): warning CS0649: Field 'CarPedalsGraphManager.ClutchToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\CarPedalsGraphManager.cs Line: 11) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(99,18): warning CS0649: Field 'HUDConfigurationParametersData._availableChains' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 99) Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs(23,27): warning CS0649: Field 'VehicleLightsController.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Lights\VehicleLightsController.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs(57,79): warning CS0649: Field 'WindModifier.Sets._intensityWind' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\WindModifier.cs Line: 57) Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs(27,34): warning CS0649: Field 'ScenesLocalizedData._enviroSkySettings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\ScenesData.cs Line: 27) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(16,37): warning CS0649: Field 'VehicleInteriorManager.cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 16) Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs(29,35): warning CS0649: Field 'BundleFromAssetBundleService.configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\Deprecated AssetsFromBundle\BundleFromAssetBundleService.cs Line: 29) Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs(9,49): warning CS0649: Field 'OrchestratorOnSimulationAction.globalOrchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\orchestrator\OrchestratorOnSimulationAction.cs Line: 9) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(108,44): warning CS0649: Field 'LogicMinimap._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 108) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs(34,23): warning CS0649: Field 'SaltSpreader.maxSpreadInput' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SaltSpreader.cs Line: 34) Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs(14,53): warning CS0649: Field 'AnyPassengerRequest.passengersService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\passengers\AnyPassengerRequest.cs Line: 14) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs(8,39): warning CS0649: Field 'OutputService.platform' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\OutputService.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs(25,33): warning CS0649: Field 'AidsInput.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\AidsInput.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs(20,42): warning CS0649: Field 'DumperBucketAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\DumperBucketAudioManager.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(28,26): warning CS0649: Field 'SensorController.rotation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs(13,45): warning CS0649: Field 'GlobalSceneryService._zenjectSceneLoader' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Scenery\GlobalSceneryService.cs Line: 13) Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs(17,47): warning CS0067: The event 'DisabledInteropService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\interop\impl\DisabledInteropService.cs Line: 17) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs(40,36): warning CS0649: Field 'TrainingManagerEditorSceneService._tmRuntimeMenu' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorSceneService.cs Line: 40) Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs(23,42): warning CS0649: Field 'VehicleService.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\VehicleService\NetVehicleService.cs Line: 23) Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs(14,40): warning CS0649: Field 'SetOcclusionScene.replayFileManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\configuration\SetOcclusionScene.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs(10,38): warning CS0649: Field 'PassengerAnimationSync.simulatorModes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\PassengerAnimationSync.cs Line: 10) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs(14,45): warning CS0649: Field 'HCOM_IG_InfractionsBar.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_InfractionsBar.cs Line: 14) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(36,24): warning CS0649: Field 'HUDVehicleData._vehicleDashboard' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 36) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs(14,47): warning CS0649: Field 'HCOM_IG_GoalsPanel.localizationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_GoalsPanel.cs Line: 14) Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs(9,29): warning CS0649: Field 'AttachToPickupVehicleSync.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetAuthorityBehaviours\AttachToPickupVehicleSync.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs(16,41): warning CS0649: Field 'HCOM_PI_Wind._configutation' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_Wind.cs Line: 16) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs(12,46): warning CS0067: The event 'DummyPassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPassengersService.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(32,58): warning CS0649: Field 'EnvironmentService._environmentBridgeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(499,25): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnSpawnAccident' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 499) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs(9,42): warning CS0649: Field 'TrafficWindow.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\TrafficWindow.cs Line: 9) Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs(22,31): warning CS0649: Field 'PointOfInterestDescriptor._itemInfo' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\PointOfInterestDescriptor.cs Line: 22) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs(12,38): warning CS0649: Field 'ExerciseInstantiatorPlugin._container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseFsmPlugin\ExerciseInstantiatorPlugin.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs(13,29): warning CS0649: Field 'MotorVehicle.gearboxController' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Vehicles\MotorVehicle.cs Line: 13) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs(13,19): warning CS0649: Field 'OnTriggerChangeReverb.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\OnTriggerChangeReverb.cs Line: 13) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(21,37): warning CS0649: Field 'OrchestratorFromList.errorHandler' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 21) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs(104,18): warning CS0649: Field 'LeapVRTemporalWarping._allowManualTimeAlignment' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\VR\LeapVRTemporalWarping.cs Line: 104) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs(40,30): warning CS0649: Field 'HandPool.ModelPool' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\HandPool.cs Line: 40) Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs(12,40): warning CS0649: Field 'SmartExercise.orchestrator' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\SmartObjects\Objects\SmartExercise.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(525,35): warning CS0067: The event 'TrainingManagerEditorTrafficService.UpdatedLaneInfo' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 525) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(28,55): warning CS0649: Field 'DataBusWriter.miningOperationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 28) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs(9,27): warning CS0649: Field 'ExpansionJointAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExpansionJointAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs(9,45): warning CS0649: Field 'PassengersSceneInstaller.piServicePrefab' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersSceneInstaller.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs(14,49): warning CS0649: Field 'GameObjectCreationService.netMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\NetGameObjectCreationService.cs Line: 14) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs(14,27): warning CS0649: Field 'TruckIgnitionAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\TruckIgnitionAudioManager.cs Line: 14) Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs(27,38): warning CS0649: Field 'DataBusWriter.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\databus\DataBusWriter.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs(9,49): warning CS0649: Field 'HCOM_PI_InstructorCollision.networkMessageService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_InstructorCollision.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(11,41): warning CS0649: Field 'HCOM_IG_ObserverPanel._configuration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 11) Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs(12,38): warning CS0649: Field 'SnowplowNetPhysics.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\Components\NetPhysicsBehaviours\SnowplowNetPhysics.cs Line: 12) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs(15,27): warning CS0649: Field 'InputRuntimeDebug.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\InputRuntimeDebug.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(23,37): warning CS0649: Field 'SceneryService._scenesData' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(54,30): warning CS0067: The event 'DebugEnvironmentService.OnDaytime' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 54) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs(52,56): warning CS0649: Field 'DegradedAsphaltModifier._covering' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\DegradedAsphaltModifier.cs Line: 52) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(19,26): warning CS0649: Field 'SensorController.odometer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 19) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(13,44): warning CS0649: Field 'RearviewsWindow.frameRateService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(52,40): warning CS0067: The event 'DebugEnvironmentService.OnEnvConfiguration' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 52) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs(20,33): warning CS0649: Field 'MiningOperationsService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\NetMiningOperationsService.cs Line: 20) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(110,39): warning CS0649: Field 'LogicMinimap._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 110) Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs(8,26): warning CS0649: Field 'RampCollider.rampCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Core\Vehicle Templates\Scripts\RampCollider.cs Line: 8) Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs(14,38): warning CS0649: Field 'Locution.guiService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\MojoSharp\CodeGeneration\VirtualMachine\Objects\Classes\Locution.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(10,23): warning CS0649: Field 'Fuel.airFuelRatio' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 10) Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs(12,21): warning CS0649: Field 'ConsumptionInKmPerLeterEmissionsGraphManager.AverageFuelText' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\ConsumptionInKmPerLeterEmissionsGraphManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs(30,49): warning CS0649: Field 'EnvironmentService._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentService.cs Line: 30) Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs(17,59): warning CS0067: The event 'SceneryService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SceneryService\SceneryService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(40,78): warning CS0649: Field 'SnowModifier.Sets._microsplatSnowProperties' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 40) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(8,25): warning CS0649: Field 'BabelInputModule._inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs(14,38): warning CS0649: Field 'SpawnInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\SpawnInput.cs Line: 14) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(49,39): warning CS0649: Field 'DebugTrafficService._globalSceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 49) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs(27,46): warning CS0649: Field 'VehicleSkidAudioManager.environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleSkidAudioManager.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs(18,49): warning CS0649: Field 'HCOM_PI_WeatherModifiers._environmentComponents' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InstructorPanel\HCOM_PI_WeatherModifiers.cs Line: 18) Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs(24,25): warning CS0067: The event 'DummyPIPassengersService.OnNetReleaseAllPassengersRequests' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\DummyPIPassengersService.cs Line: 24) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs(9,42): warning CS0649: Field 'TrainingManagerExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\TrainingManagerExerciseConfigurationPlugin.cs Line: 9) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(13,18): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._overrideParameters' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 13) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs(9,35): warning CS0649: Field 'PIDumperInitializer.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\PIDumperInitializer.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(17,16): warning CS0649: Field 'LPFailuresHandler._isAirScrubberObstruction' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 17) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs(25,30): warning CS0067: The event 'AssetsFromProjectService.OnLoadingBundle' is never used (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromProject\AssetsFromProjectService.cs Line: 25) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs(9,33): warning CS0649: Field 'VehicleInteriorAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleInteriorAudioManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(22,40): warning CS0649: Field 'VegetationService._cameraService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 22) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs(76,44): warning CS0649: Field 'SnowModifier.Sets._opacity0' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\SnowModifier.cs Line: 76) Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs(29,38): warning CS0649: Field 'VehicleWiperManager.dataBusService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Wiper\VehicleWiperManager.cs Line: 29) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs(73,44): warning CS0649: Field 'ReplayTrafficCrashRecorder._globalScenery' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayTrafficCrash.cs Line: 73) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(55,30): warning CS0067: The event 'DebugEnvironmentService.OnWeather' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 55) Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs(16,37): warning CS0649: Field 'StartDiscovery.simfleet' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\network\StartDiscovery.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(505,46): warning CS0067: The event 'TrainingManagerTrafficService.OnUSerTrafficLightNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 505) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(16,27): warning CS0649: Field 'TestExerciseConfigurationInstaller.template' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 16) Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs(9,30): warning CS0649: Field 'TrafficInput.trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\TrafficInput.cs Line: 9) Assets\simuzen\platform\installers\TrafficInstaller.cs(24,45): warning CS0649: Field 'TrafficInstaller._trafficService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrafficInstaller.cs Line: 24) Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs(29,30): warning CS0649: Field 'SMKTrafficPedestrianGraphicsDescriptor._pedestrianMeshes' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Descriptors\SMKTrafficPedestrianGraphicsDescriptor.cs Line: 29) Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs(37,38): warning CS0649: Field 'AbstractStateMachineGUIService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\hud\AbstractStateMachineGUIManager.cs Line: 37) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(32,29): warning CS0649: Field 'VehiclePerceptionController.stopTriggerSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 32) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs(83,59): warning CS0067: The event 'MiningOperationsService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\MiningOperationsService.cs Line: 83) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(153,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierDisabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 153) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(24,38): warning CS0649: Field 'VegetationService._sceneryService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 24) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(498,46): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnCrossingEntitySpawned' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 498) Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs(19,38): warning CS0649: Field 'LoginBioPopupPanel._localization' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\Popups\LoginBioPopupPanel.cs Line: 19) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(19,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoadType' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs(18,35): warning CS0649: Field 'VehicleInteriorManager.bundleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Interior\VehicleInteriorManager.cs Line: 18) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(9,18): warning CS0649: Field 'HUDConfigurationParametersData._allowableLoad' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(163,98): warning CS0649: Field 'HailModifier.Sets._weatherParticles' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 163) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs(20,37): warning CS0649: Field 'ReplayGraphicVehiclePlayer._replayService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayGraphicVehicle.cs Line: 20) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(37,29): warning CS0649: Field 'CrossingEntityMovement._simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 37) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(158,103): warning CS0649: Field 'HailModifier.Sets._hailIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 158) Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs(9,40): warning CS0649: Field 'PlatformService.coroutineService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\output\implementation\PlatformService.cs Line: 9) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(15,33): warning CS0649: Field 'TelemetryService.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs(509,42): warning CS0067: The event 'TrainingManagerEditorTrafficService.OnUserYieldSpot' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerEditorTrafficService.cs Line: 509) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs(8,37): warning CS0649: Field 'PassengerCollider.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\PassengerCollider.cs Line: 8) Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs(15,41): warning CS0649: Field 'StatisticsService.infractionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\Statistics\StatisticsService.cs Line: 15) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs(508,42): warning CS0067: The event 'TrainingManagerTrafficService.OnUserYieldNextNodeEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrainingManagerTrafficService.cs Line: 508) Assets\simuzen\platform\installers\GlobalInputInstaller.cs(10,24): warning CS0649: Field 'GlobalInputInstaller.inputSystem' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\GlobalInputInstaller.cs Line: 10) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(15,30): warning CS0649: Field 'AssetBundleManager.loadManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 15) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs(17,33): warning CS0649: Field 'SceneExerciseConfigurationPlugin.context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorsPlugins\ExerciseConfigurationPlugin\SceneExerciseConfigurationPlugin.cs Line: 17) Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs(20,50): warning CS0067: The event 'BasicPersistentService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\persistence\BasicPersistentService.cs Line: 20) Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs(20,41): warning CS0649: Field 'WaitForFSMToEndAction._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\exercises\FSMFlow\WaitForFSMToEndAction.cs Line: 20) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(79,33): warning CS0649: Field 'TrafficService._encapsuleColliderFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 79) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs(74,109): warning CS0649: Field 'RainyModifier.Sets._wetAssetIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\RainyModifier.cs Line: 74) Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs(21,42): warning CS0649: Field 'VegetationService._environmentService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Vegetation\VegetationService.cs Line: 21) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(20,36): warning CS0649: Field 'TrainingManagerEditorCameraService._cameraSetting' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 20) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(55,30): warning CS0649: Field 'SnowPlow.type' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs(73,33): warning CS0649: Field 'DebugTrafficService.simMode' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\DebugTrafficService.cs Line: 73) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(17,80): warning CS0649: Field 'TrainingManagerEditorCameraService.logicCameraFactory' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs(46,34): warning CS0649: Field 'MiniMapService._inputMapService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Spawn\MiniMapService.cs Line: 46) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs(13,33): warning CS0649: Field 'BusAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\BusAudioManager.cs Line: 13) Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs(10,41): warning CS0649: Field 'HCOM_IG_Timer._smkTimeManager' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\components\HCOM_InGamePanel\HCOM_IG_Timer.cs Line: 10) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs(12,50): warning CS0067: The event 'TrainingManagerEditorCameraService.OnServiceFailed' is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorCameraService.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(31,28): warning CS0649: Field 'SensorController.suspension' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 31) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs(8,42): warning CS0649: Field 'HornAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\HornAudioManager.cs Line: 8) Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs(7,39): warning CS0649: Field 'RearviewToFrameRateSubscriber.rearviewService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\RearviewToFrameRateSubscriber.cs Line: 7) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs(12,49): warning CS0649: Field 'LocutionWindow.locutionService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\LocutionWindow.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs(34,29): warning CS0649: Field 'SensorController.temperature' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\SensorController.cs Line: 34) Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs(9,20): warning CS0649: Field 'CustomControllerForRewired.inputPlayerName' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\input\impl\Rewired Imp\CustomControllers\CustomControllerForRewired.cs Line: 9) Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs(12,31): warning CS0649: Field 'CameraPerceptionController.ceilingSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\CameraPerceptionController.cs Line: 12) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs(8,32): warning CS0649: Field 'CargoAnchorSwitcher.settings' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Cargo\CargoAnchorSwitcher.cs Line: 8) Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs(14,43): warning CS0649: Field 'UserVehiclePickup.netService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\User Vehicle\UserVehiclePickup.cs Line: 14) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs(50,25): warning CS0649: Field 'Blade.turnLimits' is never assigned to, and will always have its default value (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\Blade.cs Line: 50) Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs(34,35): warning CS0649: Field 'Passenger.passengerCollider' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\flow\Passenger.cs Line: 34) Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs(39,40): warning CS0649: Field 'CrossingEntityMovement._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\CrossingEntityMovement.cs Line: 39) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs(16,23): warning CS0649: Field 'NoEngineFuelTank.accesoryFuelRate' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\NoEngineFuelTank.cs Line: 16) Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs(16,55): warning CS0649: Field 'TestStartingConfigurationDecoratorInstaller._exerciseParameters' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestStartingConfigurationDecoratorInstaller.cs Line: 16) Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs(103,38): warning CS0649: Field 'bl_MiniMap.ReferenceMat' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\UGUIMiniMap\Content\Scripts\Core\bl_MiniMap.cs Line: 103) Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs(9,40): warning CS0649: Field 'DebugNetMessageService.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\network\NetworkMessageService\DebugNetMessageService.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(183,50): warning CS0067: The event 'TrafficService.OnUserTrafficLightEnter' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 183) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs(23,28): warning CS0649: Field 'VisualCargoRepresentation.animationTween' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\VisualCargoRepresentation.cs Line: 23) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs(84,23): warning CS0649: Field 'SnowPlow.initialLiftPercentage' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Snow Plow\SnowPlow.cs Line: 84) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(25,42): warning CS0649: Field 'TMConfigMenu._context' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 25) Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs(13,28): warning CS0649: Field 'HFsmPISessionButton.networkService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\elements\HFsmPISessionButton.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs(186,64): warning CS0649: Field 'HailModifier.Sets._rainRefractionIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\HailModifier.cs Line: 186) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs(13,24): warning CS0649: Field 'UserCargoContainer._sandContainer' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\UserCargoContainer.cs Line: 13) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs(28,102): warning CS0649: Field 'OilModifier._oilIntensity' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentModifiers\OilModifier.cs Line: 28) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs(8,23): warning CS0649: Field 'Fuel.density' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Vehicle Dynamics Core\Components\Fuel\Fuel.cs Line: 8) Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs(32,65): warning CS0649: Field 'OrchestratorFromList.pluginConfiguration' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\orchestrator\OrchestratorFromList.cs Line: 32) Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs(85,44): warning CS0649: Field 'TrafficService._gameObjectCreationService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Traffic\TrafficService.cs Line: 85) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs(14,23): warning CS0649: Field 'PassengerServiceInput.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengerServiceInput.cs Line: 14) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs(17,33): warning CS0649: Field 'CargoDumperSpawnerManager.inputService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\CargoDumperSpawnerManager.cs Line: 17) Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs(152,37): warning CS0067: The event 'DebugEnvironmentService.OnModifierEnabled' is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\DebugEnvironment\DebugEnvironmentService.cs Line: 152) Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs(16,24): warning CS0649: Field 'TrainingManagerSceneInstaller._createOnScenePanel' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TrainingManagerSceneInstaller.cs Line: 16) Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs(19,37): warning CS0649: Field 'TestExerciseConfigurationInstaller.vehicledb' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\installers\TestExerciseConfigurationInstaller.cs Line: 19) Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs(19,32): warning CS0649: Field 'AssetBundleManager.managers' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\bundle\AssetsFromBundle\AssetBundle Manager\AssetBundleManager.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs(13,27): warning CS0649: Field 'WindAudioManager.contextService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WindAudioManager.cs Line: 13) Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs(69,18): warning CS0649: Field 'HUDConfigurationParametersData._blindSpotOnBoard' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDConfigurationParametersData.cs Line: 69) Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs(22,18): warning CS0649: Field 'LogicsModifier._cautiousDriving' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\systems\base\services\infraction\LogicsModifier.cs Line: 22) Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs(17,59): warning CS0067: The event 'PassengersService.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\PassengersService.cs Line: 17) Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs(25,38): warning CS0649: Field 'TrainingManagerSceneService.container' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\tm\Scripts\Services\RuntimeMode\TrainingManagerSceneService.cs Line: 25) Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs(17,33): warning CS0649: Field 'TelemetryService.busService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\TelemetryService.cs Line: 17) Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs(119,50): warning CS0067: The event 'DefaultConfiguration.OnServiceFailed' is never used (Filename: Assets\simuzen\platform\systems\base\configuration\DefaultConfiguration.cs Line: 119) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs(12,33): warning CS0649: Field 'MovementAudioManager.vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MovementAudioManager.cs Line: 12) Assets\simuzen\platform\systems\base\services\MonoService.cs(12,40): warning CS0649: Field 'MonoService._serviceHelper' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\MonoService.cs Line: 12) Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs(15,38): warning CS0649: Field 'RearviewDescriptor.rearviewCamera' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\rearview\RearviewDescriptor.cs Line: 15) Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs(9,27): warning CS0649: Field 'VehiclePedalsGraphManager.BrakeToggle' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\hud\Telemetry Graph\VehiclePedalsGraphManager.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs(34,33): warning CS0649: Field 'PassengerDescriptor._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\scene\Passenger Factory\PassengerDescriptor.cs Line: 34) Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs(82,8): warning CS0649: Field 'BabelInputModule.m_InputActionsPerSecond' is never assigned to, and will always have its default value 0 (Filename: Assets\simuzen\platform\systems\base\eventsystem\BabelInputModule.cs Line: 82) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs(39,22): warning CS0649: Field 'CapsuleHand._material' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Hands\CapsuleHand.cs Line: 39) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs(12,43): warning CS0649: Field 'VRWindow.globalVrService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VRWindow.cs Line: 12) Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs(15,36): warning CS0649: Field 'PITelemetryService.eventHUB' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\telemetry\PITelemetryService.cs Line: 15) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs(21,33): warning CS0649: Field 'MinelandEnvironmentAudioManager._vehicleService' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\MinelandEnvironmentAudioManager.cs Line: 21) Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs(19,49): warning CS0649: Field 'HUDUpdatePopupData.bundleservice' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\playmaker\actions\gui\HUDUpdatePopupData.cs Line: 19) Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs(34,35): warning CS0649: Field 'VehiclePerceptionController.breakAreaSensor' is never assigned to, and will always have its default value null (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\VehiclePerceptionController.cs Line: 34) Assets\simuzen\platform\hud\data\HUDVehicleData.cs(26,18): warning CS0649: Field 'HUDVehicleData._keepHeatAngleInBounds' is never assigned to, and will always have its default value false (Filename: Assets\simuzen\platform\hud\data\HUDVehicleData.cs Line: 26) Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs(22,16): warning CS0414: The field 'DPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\DumperPanelHandlers\DPFailuresHandler.cs Line: 22) Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs(79,24): warning CS0414: The field 'SMK3DOFHandler.logBatch' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\input\wrappers\SMK3DOF.cs Line: 79) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(27,22): warning CS0414: The field 'RainSplashRays._enabled' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 27) Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs(23,16): warning CS0414: The field 'LPFailuresHandler._isInitialAnimation' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\LoaderPanelHandlers\LPFailuresHandler.cs Line: 23) Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs(28,17): warning CS0414: The field 'SMKTrafficAI._crossingEntities' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\SMKTrafficAI.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs(16,22): warning CS0414: The field 'DeformableSurfaceController._initializeEnables' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\DeformableSurfaceController.cs Line: 16) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs(27,23): warning CS0414: The field 'RipperAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\RipperAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs(27,18): warning CS0414: The field 'LogicTrafficLight.initializedSync' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\LogicTrafficLight.cs Line: 27) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(30,24): warning CS0414: The field 'LiftDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 30) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs(18,22): warning CS0414: The field 'RearviewsWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\RearviewsWindow.cs Line: 18) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs(27,23): warning CS0414: The field 'WheelLoaderShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\WheelLoaderShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(25,22): warning CS0414: The field 'MapSystemInput.currentObstacleDifficulty' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 25) Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs(94,22): warning CS0414: The field 'TrainingManagerEditorGlobalService._currentExerciseLoaded' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Services\EditorMode\TrainingManagerEditorGlobalService.cs Line: 94) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(23,22): warning CS0414: The field 'EnvironmentRuntimeTool.daytimeSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 23) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs(22,22): warning CS0414: The field 'VehicleWrongGearAudioManager.ready' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\VehicleWrongGearAudioManager.cs Line: 22) Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs(42,16): warning CS0414: The field 'HCOM_SimulatorSessions.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorSessions.cs Line: 42) Assets\simuzen\platform\legacy\ws\WS.cs(143,35): warning CS0414: The field 'WS.m_SleepTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 143) Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs(12,22): warning CS0414: The field 'BackhoeLoaderInput.isInFrontPos' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Scripts\Input\BackhoeLoaderInput.cs Line: 12) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(24,22): warning CS0414: The field 'EnvironmentRuntimeTool.weatherSendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 24) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs(29,18): warning CS0414: The field 'DW_SMKController._splashAllowed' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\DW_SMKController.cs Line: 29) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(43,23): warning CS0414: The field 'DeformableMeshLODController._garbageCollectorRefreshTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 43) Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs(42,21): warning CS0414: The field 'LogicCamera.index' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\LogicCamera.cs Line: 42) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs(10,24): warning CS0414: The field 'MaterialCreator.log' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\MaterialCreator.cs Line: 10) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(29,23): warning CS0414: The field 'MachineryDriverBehaviourAction.t' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 29) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(22,22): warning CS0414: The field 'HCOM_IG_ObserverPanel._initialized' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 22) Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs(22,16): warning CS0414: The field 'GizmoMouseOrbitCS.z' is assigned but its value is never used (Filename: Assets\simuzen\CommonTools\Gizmo Controller\Demo Assets\Scripts\Misc\GizmoMouseOrbitCS.cs Line: 22) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(24,23): warning CS0414: The field 'VegetationWindow.fLargeObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 24) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,61): warning CS0414: The field 'LiftDriverBehaviourAction.first' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs(26,27): warning CS0414: The field 'MapSystemInput.currentTrafficIntensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Input\MapSystemInput.cs Line: 26) Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs(12,17): warning CS0414: The field 'StopTriggerSensor.range' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\vehicle\Perception\Sensor\StopTriggerSensor.cs Line: 12) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(18,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._automaticGear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 18) Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs(37,27): warning CS0414: The field 'BrakePressure.statusBackup' is assigned but its value is never used (Filename: Assets\simuzen\platform\VehicleDynamics\Core\Scripts\Sensors\BrakePressure.cs Line: 37) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,44): warning CS0414: The field 'LiftDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs(9,23): warning CS0414: The field 'EnvironmentWindow.fog' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\EnvironmentWindow.cs Line: 9) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(20,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._rpm' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 20) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,44): warning CS0414: The field 'MachineryDriverBehaviourAction.exiting' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs(46,16): warning CS0414: The field 'HCOM_SimulatorReplays.firstItemSelectable' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_SimulatorReplays.cs Line: 46) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs(23,23): warning CS0414: The field 'VegetationWindow.fObjectDensity' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\VegetationWindow.cs Line: 23) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(21,22): warning CS0414: The field 'EnvironmentRuntimeTool._init' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 21) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs(28,22): warning CS0414: The field 'LiftDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\LiftDriverBehaviourAction.cs Line: 28) Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs(31,24): warning CS0414: The field 'TMConfigMenu.id' is assigned but its value is never used (Filename: Assets\simuzen\tm\Scripts\Utils\TMConfigMenu.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(19,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._retarder' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 19) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs(13,18): warning CS0414: The field 'AirBrakeAudioManager.AirBrake' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\AirBrakeAudioManager.cs Line: 13) Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs(45,21): warning CS0414: The field 'LogicMinimap._miniMapLayer' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\minimap\scripts\LogicMinimap.cs Line: 45) Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs(60,22): warning CS0414: The field 'DeformableMeshLODController._listPopulated' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Mesh\DeformableMeshLODController.cs Line: 60) Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs(75,16): warning CS0414: The field 'SandContainer.normalizedMinInclination' is assigned but its value is never used (Filename: Assets\simuzen\platform\DeformableMeshes\Scripts\Sand\SandContainer.cs Line: 75) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs(32,10): warning CS0414: The field 'TSPlayerReservePoints.isOnConnector' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Main\TSPlayerReservePoints.cs Line: 32) Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs(22,21): warning CS0414: The field 'RainSplashRays.ParticlesToEmit' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\environment\Rain\RainSplashRays.cs Line: 22) Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs(13,22): warning CS0414: The field 'ReplayPassengerPiecesPlayer.firstFrame' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\replay\Recorders\ReplayPassengerPieces.cs Line: 13) Assets\simuzen\platform\legacy\ws\WS.cs(145,35): warning CS0414: The field 'WS.m_MaxWaitingTime' is assigned but its value is never used (Filename: Assets\simuzen\platform\legacy\ws\WS.cs Line: 145) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(38,23): warning CS0414: The field 'SphereCullingFromBundleController.minValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 38) Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs(12,17): warning CS0414: The field 'Infractions.logTag' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\infraction\Infractions.cs Line: 12) Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs(31,22): warning CS0414: The field 'CamerasWindow.lastStatus' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\WindowsSystem\Windows\CamerasWindow.cs Line: 31) Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs(27,22): warning CS0414: The field 'MachineryDriverBehaviourAction.outOfFrustum' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\camera\behaviours\action\MachineryDriverBehaviourAction.cs Line: 27) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(17,21): warning CS0414: The field 'HCOM_IG_ObserverPanel._gear' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 17) Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs(9,21): warning CS0414: The field 'PerformanceDebuggerVR.lastCameraIndex' is assigned but its value is never used (Filename: Assets\simuzen\platform\utils\PerformanceDebugger\VR\PerformanceDebuggerVR.cs Line: 9) Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs(31,16): warning CS0414: The field 'PPIndicatorsHandler._isFailure' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\elements\impl\PickupPanelHandlers\PPIndicatorsHandler.cs Line: 31) Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs(21,23): warning CS0414: The field 'HCOM_IG_ObserverPanel._velocity' is assigned but its value is never used (Filename: Assets\simuzen\platform\hud\components\HCOM_IG_ObserverPanel.cs Line: 21) Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs(27,23): warning CS0414: The field 'ExcavatorShovelAudioManager._inactivityOffset' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\audio\globalAudioService\Managers\ExcavatorShovelAudioManager.cs Line: 27) Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs(39,23): warning CS0414: The field 'SphereCullingFromBundleController.maxValue' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\SnowSystem\AbsorbtionAlgorthim\SphereCullingFromBundleController.cs Line: 39) Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs(25,22): warning CS0414: The field 'EnvironmentRuntimeTool.intensitySendEvent' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\RuntimeEditor\EnvironmentRuntimeTool.cs Line: 25) Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs(38,22): warning CS0414: The field 'DoStopAtTrafficLight.trafficLightSuccess' is assigned but its value is never used (Filename: Assets\simuzen\platform\playmaker\actions\infraction\DoStopAtTrafficLight.cs Line: 38) Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs(17,17): warning CS0414: The field 'FrameRateService._cameraToUpdate' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Camera\FrameRateService.cs Line: 17) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(87,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 87) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs(101,17): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuBuilder.cs Line: 101) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(11,67): warning CS0436: The type 'IElementAdderMenuBuilder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs' conflicts with the imported type 'IElementAdderMenuBuilder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 11) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(31,31): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(84,17): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 84) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(46,32): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 46) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(53,10): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(66,70): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs(9,50): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenu.cs Line: 9) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(31,24): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 31) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(64,25): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 64) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs(72,3): warning CS0436: The type 'IElementAdderMenu' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs' conflicts with the imported type 'IElementAdderMenu' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenu.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuBuilder.cs Line: 72) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(18,11): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,16): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(30,19): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs(37,16): warning CS0436: The type 'IElementAdder' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs' conflicts with the imported type 'IElementAdder' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdder.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs Line: 37) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(22,39): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 22) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(59,44): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(99,38): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(26,11): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 26) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(421,17): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 421) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(430,16): warning CS0436: The type 'AddMenuClickedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 430) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(459,16): warning CS0436: The type 'ItemInsertedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 459) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(473,16): warning CS0436: The type 'ItemRemovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 473) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(487,16): warning CS0436: The type 'ItemMovingEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 487) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(501,16): warning CS0436: The type 'ItemMovedEventHandler' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventHandler' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 501) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(179,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 179) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(51,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 51) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(194,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 194) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(68,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 68) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(307,10): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 307) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(81,63): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 81) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(451,43): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 451) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(465,41): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 465) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(479,41): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 479) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(493,39): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(507,38): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 507) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(584,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 584) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(91,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 91) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(680,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 680) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(697,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 697) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(102,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 102) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(786,37): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 786) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(842,57): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 842) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(118,63): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1110,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1110) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1175,50): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1232,53): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(128,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 128) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1246,42): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1273,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1273) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(158,30): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 158) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1308,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1308) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1374,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1374) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(175,61): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 175) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1390,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1390) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1396,20): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1396) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1408,51): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1408) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1447,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1447) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(185,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1453,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1453) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(201,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1475,62): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1475) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1504,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1504) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1514,44): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1514) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(214,60): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 214) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1527,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1527) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1537,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1537) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1546,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1546) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1590,47): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1590) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1640,74): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1640) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1719,75): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1719) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1762,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1762) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1782,60): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1782) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1797,36): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1797) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1845,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1845) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1867,26): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1867) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1883,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1883) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1899,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1899) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1922,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1922) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1947,27): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1947) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1976,29): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1976) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(531,33): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 531) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(115,18): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 115) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,53): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,100): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(211,162): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 211) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,92): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(356,136): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 356) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,35): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,68): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(492,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 492) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(302,11): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,76): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,123): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(225,193): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 225) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,115): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(368,167): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 368) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,58): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,91): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(502,143): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 502) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(232,159): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 232) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(242,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 242) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(252,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 252) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(262,97): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 262) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(272,115): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 272) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(282,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 282) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(292,97): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 292) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(302,50): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 302) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(375,110): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 375) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(385,66): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 385) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(395,66): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 395) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(444,133): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 444) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(454,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 454) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(464,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 464) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(508,109): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 508) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(518,65): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 518) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(528,65): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 528) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(538,32): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 538) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(236,190): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 236) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(246,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 246) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(18,10): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 18) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(256,172): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 256) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(29,34): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 29) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(266,120): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 266) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs(41,65): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs Line: 41) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(276,138): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 276) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(286,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 286) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(296,120): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 296) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(306,73): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 306) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(379,141): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 379) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(389,89): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 389) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(399,89): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 399) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(448,164): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 448) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(458,112): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 458) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(468,112): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 468) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(512,140): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 512) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(522,88): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(532,88): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 532) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(542,55): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 542) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(320,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 320) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(333,63): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 333) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(422,82): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 422) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(555,81): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 555) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(568,48): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 568) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(154,29): warning CS0109: The member 'TSMainManagerEditor.copySelectedLanes(TSLaneInfo[])' does not hide an accessible member. The new keyword is not required. (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 154) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(22,43): warning CS0436: The type 'IReorderableListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs' conflicts with the imported type 'IReorderableListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 22) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs(10,21): warning CS0108: 'CustomShaderGUIArray.FindProperties(MaterialProperty[])' hides inherited member 'CustomShaderGUI.FindProperties(MaterialProperty[])'. Use the new keyword if hiding was intended. (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs Line: 10) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs(58,21): warning CS0108: 'CustomShaderGUIArray.ShaderPropertiesGUI(Material)' hides inherited member 'CustomShaderGUI.ShaderPropertiesGUI(Material)'. Use the new keyword if hiding was intended. (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\CustomShaderGUIArray.cs Line: 58) Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs(65,25): warning CS0108: 'EditorProjectOrBundle.SetDirty()' hides inherited member 'ScriptableObject.SetDirty()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\utils\Editor\EditorProjectOrBundle.cs Line: 65) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,2): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(17,42): warning CS0618: 'IPreprocessBuild' is obsolete: 'Use IPreprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 17) Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs(48,43): warning CS0618: 'IPostprocessBuild' is obsolete: 'Use IPostprocessBuildWithReport instead' (Filename: Assets\simuzen\CommonTools\Sirenix\Odin Inspector\Scripts\Editor\BuildAOTAutomation.cs Line: 48) Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs(14,24): warning CS0108: 'BusStopPassengersDescriptorEditor.OnEnable()' hides inherited member 'PassengersDescriptorEditor.OnEnable()'. Use the new keyword if hiding was intended. (Filename: Assets\simuzen\platform\systems\base\services\passengers\scripts\Editor\BusStopPassengersDescriptorEditor.cs Line: 14) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(75,25): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 75) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(22,9): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 22) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(9,43): warning CS0618: 'SaveAssetsProcessor' is obsolete: 'Use UnityEditor.AssetModificationProcessor' (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 9) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(66,52): warning CS0612: 'ColorPickerHDRConfig' is obsolete (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 66) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(14,90): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 14) Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs(27,14): warning CS0219: The variable 'showPanel' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\ObjectsSceneManagerEditor.cs Line: 27) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs(214,3): warning CS0618: 'MaterialEditor.TexturePropertyWithHDRColor(GUIContent, MaterialProperty, MaterialProperty, ColorPickerHDRConfig, bool)' is obsolete: 'Use TexturePropertyWithHDRColor(GUIContent label, MaterialProperty textureProp, MaterialProperty colorProperty, bool showAlpha)' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProStandardShaderGUI.cs Line: 214) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(110,17): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 110) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(173,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 173) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(235,22): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 235) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,83): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(242,17): warning CS0618: 'EditorGUILayout.ObjectField(Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 242) Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs(312,55): warning CS0612: 'MaterialDescriptorObsolete' is obsolete (Filename: Assets\simuzen\platform\utils\Graphics\MaterialDescriptor\Editor\UpdateObsoleteMaterialDescriptorMenuItem.cs Line: 312) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(121,29): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 121) Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs(135,32): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\content_common\art_common\Modules\Shaders\Scripts\Editor\ShaderReplacer.cs Line: 135) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,21): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(47,60): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 47) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,60): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs(50,21): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\CullingSystem\System\Editor\UnityLODToCullingSystemLOD.cs Line: 50) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(21,9): warning CS0618: 'EditorApplication.playmodeStateChanged' is obsolete: 'Use EditorApplication.playModeStateChanged and/or EditorApplication.pauseStateChanged' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 21) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs(32,57): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Demos\Assets\Scripts\Editor\DW_DemoHelper.cs Line: 32) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs(258,56): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\DynamicWater\DynamicWater\Internals\Editor\DW_HOEditorUndoManager.cs Line: 258) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs(18,18): warning CS0618: 'EditorGUI.EnumMaskField(Rect, string, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_EnumFlagDrawer.cs Line: 18) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs(274,18): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_E_Util.cs Line: 274) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,13): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(36,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 36) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(37,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 37) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(38,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 38) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(39,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 39) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs(40,28): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Utils\ObjectUtil.cs Line: 40) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,46): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(395,5): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 395) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(399,13): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 399) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,45): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs(400,4): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Graph_Maker\Scripts\Editor\WMG_Prefab_Gen.cs Line: 400) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(18,33): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 18) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(19,18): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 19) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,138): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs(57,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\FasterInspector\Editor\Scripts\Controllers\PrefabsController.cs Line: 57) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(200,33): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 200) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(198,96): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 198) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(211,37): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 211) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(209,81): warning CS0618: 'Handles.Slider(Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 209) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,103): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs(289,29): warning CS0618: 'Handles.Button(Vector3, Quaternion, float, float, Handles.DrawCapFunction)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\CommonTools\Line Renderer Pro\Editor\LineRendererProEditor.cs Line: 289) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(99,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 99) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs(104,4): warning CS0436: The type 'SerializedPropertyUtility' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs' conflicts with the imported type 'SerializedPropertyUtility' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\SerializedPropertyUtility.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs Line: 104) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,30): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(21,66): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,34): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(30,70): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 30) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(33,71): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(38,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 38) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(39,73): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 39) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(47,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 47) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,38): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(48,74): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 48) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(54,35): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 54) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs(62,37): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs Line: 62) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(33,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 33) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(45,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 45) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(53,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 53) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(66,17): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 66) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(118,29): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 118) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(122,53): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 122) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(123,56): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 123) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(124,54): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 124) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(151,52): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 151) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(185,5): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 185) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(212,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 212) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(213,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 213) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(226,22): warning CS0436: The type 'GenericListAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs' conflicts with the imported type 'GenericListAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 226) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(227,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 227) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(357,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(358,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(369,22): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 369) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(370,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 370) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(427,55): warning CS0436: The type 'SerializedPropertyAdaptor' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs' conflicts with the imported type 'SerializedPropertyAdaptor' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\SerializedPropertyAdaptor.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 427) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(493,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 493) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs(503,4): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs Line: 503) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(182,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 182) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,51): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(197,90): warning CS0436: The type 'ReorderableListControl' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs' conflicts with the imported type 'ReorderableListControl' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 197) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(322,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 322) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(328,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 328) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(339,27): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 339) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(520,22): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 520) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(521,25): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 521) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(522,23): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 522) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(524,27): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 524) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(586,19): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 586) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(588,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 588) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(595,32): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 595) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(620,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 620) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(635,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 635) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,21): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(636,57): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 636) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(638,11): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 638) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,7): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(39,31): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 39) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,43): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs(40,78): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Attachments\Editor\AttachmentHandsEditor.cs Line: 40) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,7): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,46): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(740,82): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 740) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(747,8): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 747) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(760,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 760) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(774,18): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 774) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(46,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 46) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,38): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs(65,88): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\LeapMotion\Core\Scripts\Animation\Editor\TransformTweenBehaviourEditor.cs Line: 65) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(795,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 795) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(803,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 803) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(811,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 811) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(821,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 821) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(824,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 824) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(918,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 918) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1030,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1030) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1076,37): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1076) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1088,27): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1088) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1111,28): warning CS0436: The type 'IReorderableListDropTarget' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs' conflicts with the imported type 'IReorderableListDropTarget' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\IReorderableListDropTarget.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1111) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1152,4): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1152) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1165,5): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1165) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1180,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1180) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,26): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1181,62): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1181) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1200,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1200) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,24): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1201,60): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1201) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1207,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1207) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,23): warning CS0436: The type 'ReorderableListResources' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListResources' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1208,59): warning CS0436: The type 'ReorderableListTexture' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs' conflicts with the imported type 'ReorderableListTexture' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1208) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1210,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1210) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1219,10): warning CS0436: The type 'GUIHelper' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs' conflicts with the imported type 'GUIHelper' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\GUIHelper.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1219) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1223,28): warning CS0436: The type 'AddMenuClickedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'AddMenuClickedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1223) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1357,39): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1357) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1358,45): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1358) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1359,41): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1359) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1428,6): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1428) Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs(24,13): warning CS0618: 'EditorApplication.hierarchyWindowChanged' is obsolete: 'Use EditorApplication.hierarchyChanged' (Filename: Assets\simuzen\CommonTools\RTVoice\Plugins\crosstales\RTVoice\Editor\Task\AutoInitalize.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1641,17): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1641) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1658,19): warning CS0436: The type 'ReorderableListFlags' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs' conflicts with the imported type 'ReorderableListFlags' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListFlags.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1658) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1847,30): warning CS0436: The type 'ItemMovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1847) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1856,21): warning CS0436: The type 'ItemMovedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemMovedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1856) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1860,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1860) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1872,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1872) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1874,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1874) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1888,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1888) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1890,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1890) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1904,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1904) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1906,19): warning CS0436: The type 'ItemInsertedEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemInsertedEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1906) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1923,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1923) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1931,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1931) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1951,19): warning CS0436: The type 'ItemRemovingEventArgs' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs' conflicts with the imported type 'ItemRemovingEventArgs' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListEvents.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1951) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs(1963,4): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListControl.cs Line: 1963) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs(113,74): warning CS0436: The type 'ReorderableListStyles' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs' conflicts with the imported type 'ReorderableListStyles' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListStyles.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Internal\ReorderableListResources.cs Line: 113) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs(61,37): warning CS0436: The type 'ReorderableListGUI' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs' conflicts with the imported type 'ReorderableListGUI' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\ReorderableListGUI.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\GenericListAdaptor.cs Line: 61) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(21,79): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 21) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(59,29): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 59) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs(60,34): warning CS0436: The type 'ElementAdderMeta' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs' conflicts with the imported type 'ElementAdderMeta' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\GenericElementAdderMenuBuilder.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(24,60): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 24) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(25,18): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 25) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,108): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(60,23): warning CS0436: The type 'ElementAdderMenuCommandAttribute' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs' conflicts with the imported type 'ElementAdderMenuCommandAttribute' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMenuCommandAttribute.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 60) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(86,23): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 86) Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs(88,20): warning CS0436: The type 'IElementAdderMenuCommand' in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs' conflicts with the imported type 'IElementAdderMenuCommand' in 'Editor.ReorderableList, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'. Using the type defined in 'C:\Users\Jenkins\.jenkins\projects\cian\simuplatform\simuzen_dev\Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\IElementAdderMenuCommand.cs'. (Filename: Assets\simuzen\CommonTools\Rotorz\Reorderable List Field\Editor\Element Adder Menu\ElementAdderMeta.cs Line: 88) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(119,10): warning CS0618: 'AssetDatabase.IsOpenForEdit(string)' is obsolete: 'AssetDatabase.IsOpenForEdit without StatusQueryOptions has been deprecated. Use the version with StatusQueryOptions instead. This will always request the cached status (StatusQueryOptions.UseCachedIfPossible)' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 119) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(173,4): warning CS0618: 'TextureImporterSettings.maxTextureSize' is obsolete: 'Texture max size can only be overridden on a per platform basis. See [[TextureImporter.maxTextureSize]] for Default platform or [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 173) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(176,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 176) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(276,4): warning CS0618: 'TextureImporterSettings.textureFormat' is obsolete: 'Texture format can only be overridden on a per platform basis. See [[TextureImporterPlatformSettings]]' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 276) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(615,27): warning CS0618: 'EditorApplication.currentScene' is obsolete: 'Use EditorSceneManager to see which scenes are currently loaded' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 615) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(630,9): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 630) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(642,6): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 642) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(647,4): warning CS0618: 'EditorApplication.OpenScene(string)' is obsolete: 'Use EditorSceneManager.OpenScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 647) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(808,72): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 808) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,9): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs(848,50): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPTools.cs Line: 848) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(95,17): warning CS0618: 'BuildTargetGroup.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 95) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(96,17): warning CS0618: 'BuildTargetGroup.SamsungTV' is obsolete: 'SamsungTV has been removed as of 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 96) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(97,17): warning CS0618: 'BuildTargetGroup.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 97) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(35,22): warning CS0618: 'BuildTarget.PSM' is obsolete: 'PSM has been removed in >= 5.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 35) Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs(36,22): warning CS0618: 'BuildTarget.Tizen' is obsolete: 'Tizen has been removed in 2017.3' (Filename: Assets\simuzen\CommonTools\Standard Assets\Editor\CrossPlatformInput\CrossPlatformInputInitialize.cs Line: 36) Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs(162,7): warning CS0618: 'EditorApplication.SaveScene()' is obsolete: 'Use EditorSceneManager.SaveScene' (Filename: Assets\simuzen\CommonTools\Simple Sprite Packer\Scripts\Editor\SPReferenceReplacerWindow.cs Line: 162) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(76,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 76) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(87,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 87) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(283,4): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 283) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(287,70): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 287) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(293,5): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 293) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(405,4): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 405) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(409,65): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 409) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(415,5): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 415) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(601,6): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 601) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(614,6): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 614) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(648,10): warning CS0618: 'PlayerSettings.defaultIsFullScreen' is obsolete: '(defaultIsFullScreen is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 648) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs(659,10): warning CS0618: 'PlayerSettings.d3d11FullscreenMode' is obsolete: 'd3d11FullscreenMode is deprecated, use fullScreenMode instead' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Settings.cs Line: 659) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(36,22): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 36) Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs(50,20): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\SteamVR\Editor\SteamVR_Update.cs Line: 50) Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs(20,24): warning CS0618: 'EditorGUI.EnumMaskField(Rect, GUIContent, Enum)' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\CommonTools\Utils\Drawers\Editor\EnumFlagDrawer.cs Line: 20) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs(204,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Editor\CreateObjectButton.cs Line: 204) Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs(122,27): warning CS0168: The variable 'e' is declared but never used (Filename: Assets\simuzen\CommonTools\Utils\Editor\MoveTrafficNet.cs Line: 122) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,17): warning CS0618: 'PrefabUtility.GetPrefabType(Object)' is obsolete: 'Use GetPrefabAssetType and GetPrefabInstanceStatus to get the full picture about Prefab types.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(14,52): warning CS0618: 'PrefabType' is obsolete: 'PrefabType no longer tells everything about Prefab instance.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 14) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,52): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs(17,17): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\CommonTools\Utils\Scene\Editor\EditorApplyPrefabs.cs Line: 17) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(218,31): warning CS0618: 'PrefabUtility.CreateEmptyPrefab(string)' is obsolete: 'The concept of creating a completely empty Prefab has been discontinued. You can however use SaveAsPrefabAsset with an empty GameObject.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 218) Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs(226,33): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object)' is obsolete: 'Use SaveAsPrefabAsset with a path instead.' (Filename: Assets\simuzen\CommonTools\zenject\Source\Editor\ZenMenuItems.cs Line: 226) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs(55,67): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\PostProcessing\Editor\PostProcessingEditor.cs Line: 55) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs(62,71): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnviroSkyManager\Editor\EnviroSkySettingEditor.cs Line: 62) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(1703,16): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 1703) Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs(2340,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\CommonTools\VertexPaint\Editor\VertexPainterWindow_Painting.cs Line: 2340) Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs(452,43): warning CS0618: 'BuildOptions.ForceOptimizeScriptCompilation' is obsolete: 'Specify IL2CPP optimization level in Player Settings.' (Filename: Assets\simuzen\platform\builds\Editor\BuildCreator\ApplicationBuilder.cs Line: 452) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(27,49): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 27) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(40,75): warning CS0618: 'NetworkIdentity' is obsolete: 'The high level API classes are deprecated and will be removed in the future.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 40) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs(45,75): warning CS0612: 'ReplayIdentity' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateFromLegacyRegistry.cs Line: 45) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(84,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 84) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(90,9): warning CS0612: 'NetPrefabRegister' is obsolete (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 90) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,93): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs(100,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\registry\Editor\UpdateRegistry.cs Line: 100) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,123): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs(224,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\ConfigDeformableSurfaces.cs Line: 224) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(662,23): warning CS0618: 'EditorGUILayout.ObjectField(string, Object, Type, params GUILayoutOption[])' is obsolete: 'Check the docs for the usage of the new parameter 'allowSceneObjects'.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 662) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,75): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,115): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(830,9): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 830) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1145,27): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1145) Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs(1146,4): warning CS0618: 'PrefabUtility.ConnectGameObjectToPrefab(GameObject, GameObject)' is obsolete: 'Use RevertPrefabInstance. Prefabs instances can no longer be connected to Prefab Assets they are not an instance of to begin with.' (Filename: Assets\simuzen\platform\systems\base\services\scene\Environment\impl\EnvironmentDeformableSurface\Editor\DeformableSurfaceCreator.cs Line: 1146) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,3): warning CS0162: Unreachable code detected (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(206,10): warning CS0219: The variable 'tab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 206) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(207,10): warning CS0219: The variable 'intermediateTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 207) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(208,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 208) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(219,10): warning CS0219: The variable 'finalTab' is assigned but its value is never used (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 219) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1181,29): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1181) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,54): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs(1182,13): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\systems\base\traffic\scripts\Editor\SMKTrafficVehicleRigger.cs Line: 1182) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs(13,3): warning CS0618: 'EditorWindow.title' is obsolete: 'Use titleContent instead (it supports setting a title icon as well).' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRiggerMenu.cs Line: 13) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(955,19): warning CS0618: 'PrefabUtility.CreatePrefab(string, GameObject)' is obsolete: 'Use SaveAsPrefabAsset instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 955) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,44): warning CS0618: 'ReplacePrefabOptions' is obsolete: 'This has turned into the more explicit APIs, SavePrefabAsset, SaveAsPrefabAsset, SaveAsPrefabAssetAndConnect' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs(956,3): warning CS0618: 'PrefabUtility.ReplacePrefab(GameObject, Object, ReplacePrefabOptions)' is obsolete: 'Use SaveAsPrefabAsset or SaveAsPrefabAssetAndConnect with a path instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSSimpleCarRigger.cs Line: 956) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2389,81): warning CS0618: 'EditorGUILayout.EnumMaskField(string, Enum, params GUILayoutOption[])' is obsolete: 'EnumMaskField has been deprecated. Use EnumFlagsField instead.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2389) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2609,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2609) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,305): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2610,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2610) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,310): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2611,29): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2615,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2615) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,306): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2616,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2616) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,311): warning CS0618: 'Handles.DotCap(int, Vector3, Quaternion, float)' is obsolete: 'Use DotHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2617,30): warning CS0618: 'Handles.Slider2D(Vector3, Vector3, Vector3, Vector3, float, Handles.DrawCapFunction, float)' is obsolete: 'DrawCapFunction is obsolete. Use the version with CapFunction instead. Example: Change SphereCap to SphereHandleCap.' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2617) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(2631,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 2631) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3108,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3108) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3112,21): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3112) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3469,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3469) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3482,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3482) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3492,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3492) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3598,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3598) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3611,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3611) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(3612,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 3612) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4245,17): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4245) Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs(4257,13): warning CS0618: 'Handles.SphereCap(int, Vector3, Quaternion, float)' is obsolete: 'Use SphereHandleCap instead' (Filename: Assets\simuzen\platform\traffic\iTS\Traffic System\Scripts\Editor\TSMainManagerEditor.cs Line: 4257) Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs(44,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkBuildPreprocessor.cs Line: 44) Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs(149,9): warning CS0618: 'BuildTarget.PSP2' is obsolete: 'PSP2 is no longer supported as of Unity 2018.3' (Filename: Assets\Wwise\Editor\WwiseSetupWizard\AkPluginActivator.cs Line: 149) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(11,31): warning CS0414: The field 'AssetsModificationCheck.skyboxCubemap' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 11) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs(9,29): warning CS0414: The field 'FogUpdater._enabledVolumetricFog' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\ModifiersUpdaters\FogUpdater.cs Line: 9) Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs(15,22): warning CS0414: The field 'EnvironmentToolWindow._initLocalized' is assigned but its value is never used (Filename: Assets\simuzen\platform\systems\base\services\scene\Tools\EnvironmentTool\Editor\EnvironmentToolWindow.cs Line: 15) Assets\configuration\scenes\Editor\AssetsModificationCheck.cs(13,31): warning CS0414: The field 'AssetsModificationCheck.shaderSnowRevert0' is assigned but its value is never used (Filename: Assets\configuration\scenes\Editor\AssetsModificationCheck.cs Line: 13) Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs(58,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\StandaloneWebResources.cs Line: 58) Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs(30,14): warning CS0618: 'WWW' is obsolete: 'Use UnityWebRequest, a fully featured replacement which is more efficient and has additional features' (Filename: Assets\simuzen\CommonTools\ZFBrowser\Scripts\EditorWebResources.cs Line: 30) buildStartedAt 21/03/2019 3:36:19 buildEndedAt 21/03/2019 4:05:20 UnityEngine.DebugLogHandler:Internal_Log() UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) SimuZen.Log.MyLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\MyLogHandler.cs:23) SimuZen.Log.FileLogHandler:LogFormat(LogType, Object, String, Object[]) (at Assets\simuzen\platform\systems\base\log\FileLogHandler.cs:31) UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) AutoBuilder:SMKBuildPlayer() (at Assets\simuzen\CommonTools\BakingTools\Editor\AutoBuilder.cs:36) (Filename: Assets/simuzen/platform/systems/base/log/MyLogHandler.cs Line: 23) Batchmode quit successfully invoked - shutting down! [Performance] CurlRequestCheck : 13 samples, Peak. 103 us (3.9x), Avg. 26.2 us, Total. 340.8 us (0.0%) [Performance] PackageManager::RunRequestSynchronously : 6 samples, Peak. 48.1 us (2.6x), Avg. 18.6 us, Total. 111.5 us (0.0%) Refresh: detecting if any assets need to be imported or removed ... Hashing assets (2 files)... 0.054 seconds file read: 0.053 seconds (2.091 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.049 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.004 seconds ----- Compute hash(es) for 2 asset(s). Connect to CacheServer SMKCacheServer:8126 Script Compilation Pipeline Post Process Assets time: 0.000016s Assembly Updater Post Process Assets time: 0.000239s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 7.43 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.25 ms. Refreshing native plugins compatible for Editor in 7.83 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.20 ms. Refresh Completed time: 8.344693s Asset Scan time: 5.671426s Asset Hashing: 0.054655s [2.1 MB, 38.259136 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.006758s (count: 2) Post Process Assets (Non Scripting) time: 1.544470s Dependent Assets to Import Queue time: 0.037764s ----- Cache Server detail: CacheServerIntegrate time: 0.003901s, CacheServer download: 0.260626s [2.7 MB, 10.399155 mb/s] ----- Cache Server detail: Total assets requested: 2, Cached Assets: 2, Not available: 0, Not supported: 0. ----- Cache Server detail: CacheMove: 0.003394s, CacheDelete: 0.000000s. Script Compilation Pipeline Post Process Assets time: 0.000045s Assembly Updater Post Process Assets time: 0.001226s Hashing assets (10 files)... 0.003 seconds file read: 0.001 seconds (0.108 MB) wait for write: 0.000 seconds (I/O thread blocked by consumer, aka CPU bound) wait for read: 0.002 seconds (CPUT thread waiting for I/O thread, aka disk bound) hash: 0.000 seconds Connect to CacheServer SMKCacheServer:8126 Script Compilation Pipeline Post Process Assets time: 0.000060s Assembly Updater Post Process Assets time: 0.002128s Disconnect from CacheServer Refreshing native plugins compatible for Editor in 6.57 ms, found 27 plugins. Preloading 1 native plugins for Editor in 0.18 ms. Refresh: detecting if any assets need to be imported or removed ... Refresh Completed time: 0.572433s Asset Scan time: 0.567508s Asset Hashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Scripting) time: 0.000000s (count: 0) Post Processs Assets (Scripting) time: 0.000000s Asset Rehashing: 0.000000s [0 B, 0.000000 mb/s] Asset Import (Non Scripting) time: 0.000000s (count: 0) Post Process Assets (Non Scripting) time: 0.000000s Dependent Assets to Import Queue time: 0.000000s [Package Manager] Server::Kill -- Server was shutdown Cleanup mono Exiting batchmode successfully now! Exiting without the bug reporter. Application will terminate with return code 0